diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0.cpp | 4155 |
1 files changed, 0 insertions, 4155 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0.cpp b/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0.cpp deleted file mode 100644 index 336b320ba5..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0.cpp +++ /dev/null @@ -1,4155 +0,0 @@ -// -// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// entry_points_gles_2_0.cpp : Implements the GLES 2.0 entry points. - -#include "libGLESv2/entry_points_gles_2_0.h" -#include "libGLESv2/global_state.h" - -#include "libANGLE/formatutils.h" -#include "libANGLE/Buffer.h" -#include "libANGLE/Compiler.h" -#include "libANGLE/Context.h" -#include "libANGLE/Error.h" -#include "libANGLE/Framebuffer.h" -#include "libANGLE/Renderbuffer.h" -#include "libANGLE/Shader.h" -#include "libANGLE/Program.h" -#include "libANGLE/Texture.h" -#include "libANGLE/VertexArray.h" -#include "libANGLE/VertexAttribute.h" -#include "libANGLE/FramebufferAttachment.h" - -#include "libANGLE/validationES.h" -#include "libANGLE/validationES2.h" -#include "libANGLE/validationES3.h" -#include "libANGLE/queryconversions.h" - -#include "common/debug.h" -#include "common/utilities.h" -#include "common/version.h" - -namespace gl -{ - -void GL_APIENTRY ActiveTexture(GLenum texture) -{ - EVENT("(GLenum texture = 0x%X)", texture); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getCaps().maxCombinedTextureImageUnits - 1) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - context->getState().setActiveSampler(texture - GL_TEXTURE0); - } -} - -void GL_APIENTRY AttachShader(GLuint program, GLuint shader) -{ - EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); - - Context *context = GetValidGlobalContext(); - if (context) - { - Program *programObject = GetValidProgram(context, program); - if (!programObject) - { - return; - } - - Shader *shaderObject = GetValidShader(context, shader); - if (!shaderObject) - { - return; - } - - if (!programObject->attachShader(shaderObject)) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - } -} - -void GL_APIENTRY BindAttribLocation(GLuint program, GLuint index, const GLchar* name) -{ - EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - Program *programObject = GetValidProgram(context, program); - - if (!programObject) - { - return; - } - - if (strncmp(name, "gl_", 3) == 0) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - programObject->bindAttributeLocation(index, name); - } -} - -void GL_APIENTRY BindBuffer(GLenum target, GLuint buffer) -{ - EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidBufferTarget(context, target)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (target) - { - case GL_ARRAY_BUFFER: - context->bindArrayBuffer(buffer); - return; - case GL_ELEMENT_ARRAY_BUFFER: - context->bindElementArrayBuffer(buffer); - return; - case GL_COPY_READ_BUFFER: - context->bindCopyReadBuffer(buffer); - return; - case GL_COPY_WRITE_BUFFER: - context->bindCopyWriteBuffer(buffer); - return; - case GL_PIXEL_PACK_BUFFER: - context->bindPixelPackBuffer(buffer); - return; - case GL_PIXEL_UNPACK_BUFFER: - context->bindPixelUnpackBuffer(buffer); - return; - case GL_UNIFORM_BUFFER: - context->bindGenericUniformBuffer(buffer); - return; - case GL_TRANSFORM_FEEDBACK_BUFFER: - context->bindGenericTransformFeedbackBuffer(buffer); - return; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY BindFramebuffer(GLenum target, GLuint framebuffer) -{ - EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidFramebufferTarget(target)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) - { - context->bindReadFramebuffer(framebuffer); - } - - if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) - { - context->bindDrawFramebuffer(framebuffer); - } - } -} - -void GL_APIENTRY BindRenderbuffer(GLenum target, GLuint renderbuffer) -{ - EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (target != GL_RENDERBUFFER) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - context->bindRenderbuffer(renderbuffer); - } -} - -void GL_APIENTRY BindTexture(GLenum target, GLuint texture) -{ - EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); - - Context *context = GetValidGlobalContext(); - if (context) - { - Texture *textureObject = context->getTexture(texture); - - if (textureObject && textureObject->getTarget() != target && texture != 0) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - switch (target) - { - case GL_TEXTURE_2D: - case GL_TEXTURE_CUBE_MAP: - break; - - case GL_TEXTURE_3D: - case GL_TEXTURE_2D_ARRAY: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - context->bindTexture(target, texture); - } -} - -void GL_APIENTRY BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", - red, green, blue, alpha); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->getState().setBlendColor(clamp01(red), clamp01(green), clamp01(blue), clamp01(alpha)); - } -} - -void GL_APIENTRY BlendEquation(GLenum mode) -{ - BlendEquationSeparate(mode, mode); -} - -void GL_APIENTRY BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) -{ - EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); - - Context *context = GetValidGlobalContext(); - if (context) - { - switch (modeRGB) - { - case GL_FUNC_ADD: - case GL_FUNC_SUBTRACT: - case GL_FUNC_REVERSE_SUBTRACT: - case GL_MIN: - case GL_MAX: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (modeAlpha) - { - case GL_FUNC_ADD: - case GL_FUNC_SUBTRACT: - case GL_FUNC_REVERSE_SUBTRACT: - case GL_MIN: - case GL_MAX: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - context->getState().setBlendEquation(modeRGB, modeAlpha); - } -} - -void GL_APIENTRY BlendFunc(GLenum sfactor, GLenum dfactor) -{ - BlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); -} - -void GL_APIENTRY BlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) -{ - EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", - srcRGB, dstRGB, srcAlpha, dstAlpha); - - Context *context = GetValidGlobalContext(); - if (context) - { - switch (srcRGB) - { - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - case GL_SRC_ALPHA_SATURATE: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (dstRGB) - { - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - - case GL_SRC_ALPHA_SATURATE: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (srcAlpha) - { - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - case GL_SRC_ALPHA_SATURATE: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (dstAlpha) - { - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - - case GL_SRC_ALPHA_SATURATE: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - if (context->getLimitations().noSimultaneousConstantColorAndAlphaBlendFunc) - { - bool constantColorUsed = - (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || - dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); - - bool constantAlphaUsed = - (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || - dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); - - if (constantColorUsed && constantAlphaUsed) - { - ERR( - "Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and " - "GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR not supported by this " - "implementation."); - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - } - - context->getState().setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); - } -} - -void GL_APIENTRY BufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) -{ - EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)", - target, size, data, usage); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (size < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - switch (usage) - { - case GL_STREAM_DRAW: - case GL_STATIC_DRAW: - case GL_DYNAMIC_DRAW: - break; - - case GL_STREAM_READ: - case GL_STREAM_COPY: - case GL_STATIC_READ: - case GL_STATIC_COPY: - case GL_DYNAMIC_READ: - case GL_DYNAMIC_COPY: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - if (!ValidBufferTarget(context, target)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - Buffer *buffer = context->getState().getTargetBuffer(target); - - if (!buffer) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - Error error = buffer->bufferData(data, size, usage); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) -{ - EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)", - target, offset, size, data); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (size < 0 || offset < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - if (!ValidBufferTarget(context, target)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - Buffer *buffer = context->getState().getTargetBuffer(target); - - if (!buffer) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - if (buffer->isMapped()) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - // Check for possible overflow of size + offset - if (!rx::IsUnsignedAdditionSafe<size_t>(size, offset)) - { - context->recordError(Error(GL_OUT_OF_MEMORY)); - return; - } - - if (size + offset > buffer->getSize()) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - if (data == NULL) - { - return; - } - - Error error = buffer->bufferSubData(data, size, offset); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -GLenum GL_APIENTRY CheckFramebufferStatus(GLenum target) -{ - EVENT("(GLenum target = 0x%X)", target); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidFramebufferTarget(target)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return 0; - } - - Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); - ASSERT(framebuffer); - - return framebuffer->checkStatus(context->getData()); - } - - return 0; -} - -void GL_APIENTRY Clear(GLbitfield mask) -{ - EVENT("(GLbitfield mask = 0x%X)", mask); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!context->skipValidation() && !ValidateClear(context, mask)) - { - return; - } - - context->clear(mask); - } -} - -void GL_APIENTRY ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", - red, green, blue, alpha); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->getState().setColorClearValue(red, green, blue, alpha); - } -} - -void GL_APIENTRY ClearDepthf(GLclampf depth) -{ - EVENT("(GLclampf depth = %f)", depth); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->getState().setDepthClearValue(depth); - } -} - -void GL_APIENTRY ClearStencil(GLint s) -{ - EVENT("(GLint s = %d)", s); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->getState().setStencilClearValue(s); - } -} - -void GL_APIENTRY ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) -{ - EVENT("(GLboolean red = %d, GLboolean green = %u, GLboolean blue = %u, GLboolean alpha = %u)", - red, green, blue, alpha); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->getState().setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); - } -} - -void GL_APIENTRY CompileShader(GLuint shader) -{ - EVENT("(GLuint shader = %d)", shader); - - Context *context = GetValidGlobalContext(); - if (context) - { - Shader *shaderObject = GetValidShader(context, shader); - if (!shaderObject) - { - return; - } - shaderObject->compile(context->getCompiler()); - } -} - -void GL_APIENTRY CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, - GLint border, GLsizei imageSize, const GLvoid* data) -{ - EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " - "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", - target, level, internalformat, width, height, border, imageSize, data); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (context->getClientVersion() < 3 && - !ValidateES2TexImageParameters(context, target, level, internalformat, true, false, - 0, 0, width, height, border, GL_NONE, GL_NONE, data)) - { - return; - } - - if (context->getClientVersion() >= 3 && - !ValidateES3TexImage2DParameters(context, target, level, internalformat, true, false, 0, - 0, 0, width, height, 1, border, GL_NONE, GL_NONE, - data)) - { - return; - } - - const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); - if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - Extents size(width, height, 1); - Texture *texture = context->getTargetTexture(IsCubeMapTextureTarget(target) ? GL_TEXTURE_CUBE_MAP : target); - Error error = - texture->setCompressedImage(context, target, level, internalformat, size, imageSize, - reinterpret_cast<const uint8_t *>(data)); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLsizei imageSize, const GLvoid* data) -{ - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " - "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " - "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", - target, level, xoffset, yoffset, width, height, format, imageSize, data); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (context->getClientVersion() < 3 && - !ValidateES2TexImageParameters(context, target, level, GL_NONE, true, true, - xoffset, yoffset, width, height, 0, GL_NONE, GL_NONE, data)) - { - return; - } - - if (context->getClientVersion() >= 3 && - !ValidateES3TexImage2DParameters(context, target, level, GL_NONE, true, true, xoffset, - yoffset, 0, width, height, 1, 0, GL_NONE, GL_NONE, - data)) - { - return; - } - - const InternalFormat &formatInfo = GetInternalFormatInfo(format); - if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - Box area(xoffset, yoffset, 0, width, height, 1); - Texture *texture = context->getTargetTexture(IsCubeMapTextureTarget(target) ? GL_TEXTURE_CUBE_MAP : target); - Error error = - texture->setCompressedSubImage(context, target, level, area, format, imageSize, - reinterpret_cast<const uint8_t *>(data)); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " - "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", - target, level, internalformat, x, y, width, height, border); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!context->skipValidation() && - !ValidateCopyTexImage2D(context, target, level, internalformat, x, y, width, height, - border)) - { - return; - } - context->copyTexImage2D(target, level, internalformat, x, y, width, height, border); - } -} - -void GL_APIENTRY CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " - "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", - target, level, xoffset, yoffset, x, y, width, height); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!context->skipValidation() && - !ValidateCopyTexSubImage2D(context, target, level, xoffset, yoffset, x, y, width, - height)) - { - return; - } - - context->copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); - } -} - -GLuint GL_APIENTRY CreateProgram(void) -{ - EVENT("()"); - - Context *context = GetValidGlobalContext(); - if (context) - { - return context->createProgram(); - } - - return 0; -} - -GLuint GL_APIENTRY CreateShader(GLenum type) -{ - EVENT("(GLenum type = 0x%X)", type); - - Context *context = GetValidGlobalContext(); - if (context) - { - switch (type) - { - case GL_FRAGMENT_SHADER: - case GL_VERTEX_SHADER: - return context->createShader(type); - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return 0; - } - } - - return 0; -} - -void GL_APIENTRY CullFace(GLenum mode) -{ - EVENT("(GLenum mode = 0x%X)", mode); - - Context *context = GetValidGlobalContext(); - if (context) - { - switch (mode) - { - case GL_FRONT: - case GL_BACK: - case GL_FRONT_AND_BACK: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - context->getState().setCullMode(mode); - } -} - -void GL_APIENTRY DeleteBuffers(GLsizei n, const GLuint* buffers) -{ - EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (n < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - context->deleteBuffer(buffers[i]); - } - } -} - -void GL_APIENTRY DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) -{ - EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (n < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - if (framebuffers[i] != 0) - { - context->deleteFramebuffer(framebuffers[i]); - } - } - } -} - -void GL_APIENTRY DeleteProgram(GLuint program) -{ - EVENT("(GLuint program = %d)", program); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (program == 0) - { - return; - } - - if (!context->getProgram(program)) - { - if(context->getShader(program)) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - } - - context->deleteProgram(program); - } -} - -void GL_APIENTRY DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) -{ - EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (n < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - context->deleteRenderbuffer(renderbuffers[i]); - } - } -} - -void GL_APIENTRY DeleteShader(GLuint shader) -{ - EVENT("(GLuint shader = %d)", shader); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (shader == 0) - { - return; - } - - if (!context->getShader(shader)) - { - if(context->getProgram(shader)) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - } - - context->deleteShader(shader); - } -} - -void GL_APIENTRY DeleteTextures(GLsizei n, const GLuint* textures) -{ - EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (n < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - if (textures[i] != 0) - { - context->deleteTexture(textures[i]); - } - } - } -} - -void GL_APIENTRY DepthFunc(GLenum func) -{ - EVENT("(GLenum func = 0x%X)", func); - - Context *context = GetValidGlobalContext(); - if (context) - { - switch (func) - { - case GL_NEVER: - case GL_ALWAYS: - case GL_LESS: - case GL_LEQUAL: - case GL_EQUAL: - case GL_GREATER: - case GL_GEQUAL: - case GL_NOTEQUAL: - context->getState().setDepthFunc(func); - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY DepthMask(GLboolean flag) -{ - EVENT("(GLboolean flag = %u)", flag); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->getState().setDepthMask(flag != GL_FALSE); - } -} - -void GL_APIENTRY DepthRangef(GLclampf zNear, GLclampf zFar) -{ - EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->getState().setDepthRange(zNear, zFar); - } -} - -void GL_APIENTRY DetachShader(GLuint program, GLuint shader) -{ - EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); - - Context *context = GetValidGlobalContext(); - if (context) - { - Program *programObject = GetValidProgram(context, program); - if (!programObject) - { - return; - } - - Shader *shaderObject = GetValidShader(context, shader); - if (!shaderObject) - { - return; - } - - if (!programObject->detachShader(shaderObject)) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - } -} - -void GL_APIENTRY Disable(GLenum cap) -{ - EVENT("(GLenum cap = 0x%X)", cap); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidCap(context, cap)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - context->getState().setEnableFeature(cap, false); - } -} - -void GL_APIENTRY DisableVertexAttribArray(GLuint index) -{ - EVENT("(GLuint index = %d)", index); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setEnableVertexAttribArray(index, false); - } -} - -void GL_APIENTRY DrawArrays(GLenum mode, GLint first, GLsizei count) -{ - EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateDrawArrays(context, mode, first, count, 0)) - { - return; - } - - Error error = context->drawArrays(mode, first, count); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) -{ - EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)", - mode, count, type, indices); - - Context *context = GetValidGlobalContext(); - if (context) - { - IndexRange indexRange; - if (!ValidateDrawElements(context, mode, count, type, indices, 0, &indexRange)) - { - return; - } - - Error error = context->drawElements(mode, count, type, indices, indexRange); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY Enable(GLenum cap) -{ - EVENT("(GLenum cap = 0x%X)", cap); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidCap(context, cap)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - if (context->getLimitations().noSampleAlphaToCoverageSupport) - { - if (cap == GL_SAMPLE_ALPHA_TO_COVERAGE) - { - const char *errorMessage = "Current renderer doesn't support alpha-to-coverage"; - context->recordError(Error(GL_INVALID_OPERATION, errorMessage)); - - // We also output an error message to the debugger window if tracing is active, so that developers can see the error message. - ERR("%s", errorMessage); - - return; - } - } - - context->getState().setEnableFeature(cap, true); - } -} - -void GL_APIENTRY EnableVertexAttribArray(GLuint index) -{ - EVENT("(GLuint index = %d)", index); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setEnableVertexAttribArray(index, true); - } -} - -void GL_APIENTRY Finish(void) -{ - EVENT("()"); - - Context *context = GetValidGlobalContext(); - if (context) - { - Error error = context->finish(); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY Flush(void) -{ - EVENT("()"); - - Context *context = GetValidGlobalContext(); - if (context) - { - Error error = context->flush(); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " - "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!context->skipValidation() && - !ValidateFramebufferRenderbuffer(context, target, attachment, renderbuffertarget, - renderbuffer)) - { - return; - } - - context->framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); - } -} - -void GL_APIENTRY FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " - "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!context->skipValidation() && - !ValidateFramebufferTexture2D(context, target, attachment, textarget, texture, level)) - { - return; - } - - context->framebufferTexture2D(target, attachment, textarget, texture, level); - } -} - -void GL_APIENTRY FrontFace(GLenum mode) -{ - EVENT("(GLenum mode = 0x%X)", mode); - - Context *context = GetValidGlobalContext(); - if (context) - { - switch (mode) - { - case GL_CW: - case GL_CCW: - context->getState().setFrontFace(mode); - break; - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY GenBuffers(GLsizei n, GLuint* buffers) -{ - EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (n < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - buffers[i] = context->createBuffer(); - } - } -} - -void GL_APIENTRY GenerateMipmap(GLenum target) -{ - EVENT("(GLenum target = 0x%X)", target); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidTextureTarget(context, target)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - Texture *texture = context->getTargetTexture(target); - - if (texture == NULL) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - GLenum baseTarget = (target == GL_TEXTURE_CUBE_MAP) ? GL_TEXTURE_CUBE_MAP_POSITIVE_X : target; - GLenum internalFormat = texture->getInternalFormat(baseTarget, 0); - const TextureCaps &formatCaps = context->getTextureCaps().get(internalFormat); - const InternalFormat &formatInfo = GetInternalFormatInfo(internalFormat); - - // GenerateMipmap should not generate an INVALID_OPERATION for textures created with - // unsized formats or that are color renderable and filterable. Since we do not track if - // the texture was created with sized or unsized format (only sized formats are stored), - // it is not possible to make sure the the LUMA formats can generate mipmaps (they should - // be able to) because they aren't color renderable. Simply do a special case for LUMA - // textures since they're the only texture format that can be created with unsized formats - // that is not color renderable. New unsized formats are unlikely to be added, since ES2 - // was the last version to use add them. - bool isLUMA = internalFormat == GL_LUMINANCE8_EXT || - internalFormat == GL_LUMINANCE8_ALPHA8_EXT || - internalFormat == GL_ALPHA8_EXT; - - if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0 || !formatCaps.filterable || - (!formatCaps.renderable && !isLUMA) || formatInfo.compressed) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - // GL_EXT_sRGB does not support mipmap generation on sRGB textures - if (context->getClientVersion() == 2 && formatInfo.colorEncoding == GL_SRGB) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - // Non-power of 2 ES2 check - if (!context->getExtensions().textureNPOT && - (!isPow2(static_cast<int>(texture->getWidth(baseTarget, 0))) || - !isPow2(static_cast<int>(texture->getHeight(baseTarget, 0))))) - { - ASSERT(context->getClientVersion() <= 2 && (target == GL_TEXTURE_2D || target == GL_TEXTURE_CUBE_MAP)); - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - // Cube completeness check - if (target == GL_TEXTURE_CUBE_MAP && !texture->isCubeComplete()) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - Error error = texture->generateMipmaps(); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY GenFramebuffers(GLsizei n, GLuint* framebuffers) -{ - EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (n < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - framebuffers[i] = context->createFramebuffer(); - } - } -} - -void GL_APIENTRY GenRenderbuffers(GLsizei n, GLuint* renderbuffers) -{ - EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (n < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - renderbuffers[i] = context->createRenderbuffer(); - } - } -} - -void GL_APIENTRY GenTextures(GLsizei n, GLuint* textures) -{ - EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (n < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - textures[i] = context->createTexture(); - } - } -} - -void GL_APIENTRY GetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) -{ - EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, " - "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)", - program, index, bufsize, length, size, type, name); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (bufsize < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - Program *programObject = GetValidProgram(context, program); - - if (!programObject) - { - return; - } - - if (index >= (GLuint)programObject->getActiveAttributeCount()) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - programObject->getActiveAttribute(index, bufsize, length, size, type, name); - } -} - -void GL_APIENTRY GetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) -{ - EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " - "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", - program, index, bufsize, length, size, type, name); - - - Context *context = GetValidGlobalContext(); - if (context) - { - if (bufsize < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - Program *programObject = GetValidProgram(context, program); - - if (!programObject) - { - return; - } - - if (index >= (GLuint)programObject->getActiveUniformCount()) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - programObject->getActiveUniform(index, bufsize, length, size, type, name); - } -} - -void GL_APIENTRY GetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) -{ - EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)", - program, maxcount, count, shaders); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (maxcount < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - Program *programObject = GetValidProgram(context, program); - - if (!programObject) - { - return; - } - - return programObject->getAttachedShaders(maxcount, count, shaders); - } -} - -GLint GL_APIENTRY GetAttribLocation(GLuint program, const GLchar* name) -{ - EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name); - - Context *context = GetValidGlobalContext(); - if (context) - { - Program *programObject = GetValidProgram(context, program); - - if (!programObject) - { - return -1; - } - - if (!programObject->isLinked()) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return -1; - } - - return programObject->getAttributeLocation(name); - } - - return -1; -} - -void GL_APIENTRY GetBooleanv(GLenum pname, GLboolean* params) -{ - EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - GLenum nativeType; - unsigned int numParams = 0; - if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) - { - return; - } - - if (nativeType == GL_BOOL) - { - context->getBooleanv(pname, params); - } - else - { - CastStateValues(context, nativeType, pname, numParams, params); - } - } -} - -void GL_APIENTRY GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) -{ - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidBufferTarget(context, target)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - if (!ValidBufferParameter(context, pname)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - Buffer *buffer = context->getState().getTargetBuffer(target); - - if (!buffer) - { - // A null buffer means that "0" is bound to the requested buffer target - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - switch (pname) - { - case GL_BUFFER_USAGE: - *params = static_cast<GLint>(buffer->getUsage()); - break; - case GL_BUFFER_SIZE: - *params = clampCast<GLint>(buffer->getSize()); - break; - case GL_BUFFER_ACCESS_FLAGS: - *params = buffer->getAccessFlags(); - break; - case GL_BUFFER_ACCESS_OES: - *params = buffer->getAccess(); - break; - case GL_BUFFER_MAPPED: - static_assert(GL_BUFFER_MAPPED == GL_BUFFER_MAPPED_OES, "GL enums should be equal."); - *params = static_cast<GLint>(buffer->isMapped()); - break; - case GL_BUFFER_MAP_OFFSET: - *params = clampCast<GLint>(buffer->getMapOffset()); - break; - case GL_BUFFER_MAP_LENGTH: - *params = clampCast<GLint>(buffer->getMapLength()); - break; - default: UNREACHABLE(); break; - } - } -} - -GLenum GL_APIENTRY GetError(void) -{ - EVENT("()"); - - Context *context = GetGlobalContext(); - - if (context) - { - return context->getError(); - } - - return GL_NO_ERROR; -} - -void GL_APIENTRY GetFloatv(GLenum pname, GLfloat* params) -{ - EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - GLenum nativeType; - unsigned int numParams = 0; - if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) - { - return; - } - - if (nativeType == GL_FLOAT) - { - context->getFloatv(pname, params); - } - else - { - CastStateValues(context, nativeType, pname, numParams, params); - } - } -} - -void GL_APIENTRY GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) -{ - EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", - target, attachment, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidFramebufferTarget(target)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - int clientVersion = context->getClientVersion(); - - switch (pname) - { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: - break; - - case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: - if (clientVersion < 3 && !context->getExtensions().sRGB) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - - case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: - if (clientVersion < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - // Determine if the attachment is a valid enum - switch (attachment) - { - case GL_BACK: - case GL_FRONT: - case GL_DEPTH: - case GL_STENCIL: - case GL_DEPTH_STENCIL_ATTACHMENT: - if (clientVersion < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - - case GL_DEPTH_ATTACHMENT: - case GL_STENCIL_ATTACHMENT: - break; - - default: - if (attachment < GL_COLOR_ATTACHMENT0_EXT || - (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getCaps().maxColorAttachments) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - } - - const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); - ASSERT(framebuffer); - - if (framebuffer->id() == 0) - { - if (clientVersion < 3) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - switch (attachment) - { - case GL_BACK: - case GL_DEPTH: - case GL_STENCIL: - break; - - default: - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - } - else - { - if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) - { - // Valid attachment query - } - else - { - switch (attachment) - { - case GL_DEPTH_ATTACHMENT: - case GL_STENCIL_ATTACHMENT: - break; - - case GL_DEPTH_STENCIL_ATTACHMENT: - if (framebuffer->hasValidDepthStencil()) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - break; - - default: - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - } - } - - const FramebufferAttachment *attachmentObject = framebuffer->getAttachment(attachment); - if (attachmentObject) - { - ASSERT(attachmentObject->type() == GL_RENDERBUFFER || - attachmentObject->type() == GL_TEXTURE || - attachmentObject->type() == GL_FRAMEBUFFER_DEFAULT); - - switch (pname) - { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: - *params = attachmentObject->type(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: - if (attachmentObject->type() != GL_RENDERBUFFER && attachmentObject->type() != GL_TEXTURE) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = attachmentObject->id(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: - if (attachmentObject->type() != GL_TEXTURE) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = attachmentObject->mipLevel(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: - if (attachmentObject->type() != GL_TEXTURE) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = attachmentObject->cubeMapFace(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: - *params = attachmentObject->getRedSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: - *params = attachmentObject->getGreenSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: - *params = attachmentObject->getBlueSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: - *params = attachmentObject->getAlphaSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: - *params = attachmentObject->getDepthSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - *params = attachmentObject->getStencilSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: - if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - *params = attachmentObject->getComponentType(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: - *params = attachmentObject->getColorEncoding(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: - if (attachmentObject->type() != GL_TEXTURE) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = attachmentObject->layer(); - break; - - default: - UNREACHABLE(); - break; - } - } - else - { - // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE - // is NONE, then querying any other pname will generate INVALID_ENUM. - - // ES 3.0.2 spec pg 235 states that if the attachment type is none, - // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an - // INVALID_OPERATION for all other pnames - - switch (pname) - { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: - *params = GL_NONE; - break; - - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: - if (clientVersion < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = 0; - break; - - default: - if (clientVersion < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - else - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - } - } - } -} - -void GL_APIENTRY GetIntegerv(GLenum pname, GLint* params) -{ - EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - GLenum nativeType; - unsigned int numParams = 0; - - if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) - { - return; - } - - if (nativeType == GL_INT) - { - context->getIntegerv(pname, params); - } - else - { - CastStateValues(context, nativeType, pname, numParams, params); - } - } -} - -void GL_APIENTRY GetProgramiv(GLuint program, GLenum pname, GLint* params) -{ - EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - Program *programObject = GetValidProgram(context, program); - - if (!programObject) - { - return; - } - - if (context->getClientVersion() < 3) - { - switch (pname) - { - case GL_ACTIVE_UNIFORM_BLOCKS: - case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: - case GL_TRANSFORM_FEEDBACK_BUFFER_MODE: - case GL_TRANSFORM_FEEDBACK_VARYINGS: - case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: - case GL_PROGRAM_BINARY_RETRIEVABLE_HINT: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - } - - switch (pname) - { - case GL_DELETE_STATUS: - *params = programObject->isFlaggedForDeletion(); - return; - case GL_LINK_STATUS: - *params = programObject->isLinked(); - return; - case GL_VALIDATE_STATUS: - *params = programObject->isValidated(); - return; - case GL_INFO_LOG_LENGTH: - *params = programObject->getInfoLogLength(); - return; - case GL_ATTACHED_SHADERS: - *params = programObject->getAttachedShadersCount(); - return; - case GL_ACTIVE_ATTRIBUTES: - *params = programObject->getActiveAttributeCount(); - return; - case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: - *params = programObject->getActiveAttributeMaxLength(); - return; - case GL_ACTIVE_UNIFORMS: - *params = programObject->getActiveUniformCount(); - return; - case GL_ACTIVE_UNIFORM_MAX_LENGTH: - *params = programObject->getActiveUniformMaxLength(); - return; - case GL_PROGRAM_BINARY_LENGTH_OES: - *params = programObject->getBinaryLength(); - return; - case GL_ACTIVE_UNIFORM_BLOCKS: - *params = programObject->getActiveUniformBlockCount(); - return; - case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: - *params = programObject->getActiveUniformBlockMaxLength(); - break; - case GL_TRANSFORM_FEEDBACK_BUFFER_MODE: - *params = programObject->getTransformFeedbackBufferMode(); - break; - case GL_TRANSFORM_FEEDBACK_VARYINGS: - *params = programObject->getTransformFeedbackVaryingCount(); - break; - case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: - *params = programObject->getTransformFeedbackVaryingMaxLength(); - break; - case GL_PROGRAM_BINARY_RETRIEVABLE_HINT: - *params = programObject->getBinaryRetrievableHint(); - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY GetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) -{ - EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", - program, bufsize, length, infolog); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (bufsize < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - Program *programObject = GetValidProgram(context, program); - if (!programObject) - { - return; - } - - programObject->getInfoLog(bufsize, length, infolog); - } -} - -void GL_APIENTRY GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) -{ - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (target != GL_RENDERBUFFER) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - if (context->getState().getRenderbufferId() == 0) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - Renderbuffer *renderbuffer = context->getRenderbuffer(context->getState().getRenderbufferId()); - - switch (pname) - { - case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; - case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; - case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break; - case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; - case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; - case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; - case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; - case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; - case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; - - case GL_RENDERBUFFER_SAMPLES_ANGLE: - if (!context->getExtensions().framebufferMultisample) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = renderbuffer->getSamples(); - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY GetShaderiv(GLuint shader, GLenum pname, GLint* params) -{ - EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - Shader *shaderObject = GetValidShader(context, shader); - if (!shaderObject) - { - return; - } - - switch (pname) - { - case GL_SHADER_TYPE: - *params = shaderObject->getType(); - return; - case GL_DELETE_STATUS: - *params = shaderObject->isFlaggedForDeletion(); - return; - case GL_COMPILE_STATUS: - *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; - return; - case GL_INFO_LOG_LENGTH: - *params = shaderObject->getInfoLogLength(); - return; - case GL_SHADER_SOURCE_LENGTH: - *params = shaderObject->getSourceLength(); - return; - case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: - *params = shaderObject->getTranslatedSourceWithDebugInfoLength(); - return; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY GetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) -{ - EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", - shader, bufsize, length, infolog); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (bufsize < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - Shader *shaderObject = GetValidShader(context, shader); - if (!shaderObject) - { - return; - } - - shaderObject->getInfoLog(bufsize, length, infolog); - } -} - -void GL_APIENTRY GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) -{ - EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)", - shadertype, precisiontype, range, precision); - - Context *context = GetValidGlobalContext(); - if (context) - { - switch (shadertype) - { - case GL_VERTEX_SHADER: - switch (precisiontype) - { - case GL_LOW_FLOAT: - context->getCaps().vertexLowpFloat.get(range, precision); - break; - case GL_MEDIUM_FLOAT: - context->getCaps().vertexMediumpFloat.get(range, precision); - break; - case GL_HIGH_FLOAT: - context->getCaps().vertexHighpFloat.get(range, precision); - break; - - case GL_LOW_INT: - context->getCaps().vertexLowpInt.get(range, precision); - break; - case GL_MEDIUM_INT: - context->getCaps().vertexMediumpInt.get(range, precision); - break; - case GL_HIGH_INT: - context->getCaps().vertexHighpInt.get(range, precision); - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - case GL_FRAGMENT_SHADER: - switch (precisiontype) - { - case GL_LOW_FLOAT: - context->getCaps().fragmentLowpFloat.get(range, precision); - break; - case GL_MEDIUM_FLOAT: - context->getCaps().fragmentMediumpFloat.get(range, precision); - break; - case GL_HIGH_FLOAT: - context->getCaps().fragmentHighpFloat.get(range, precision); - break; - - case GL_LOW_INT: - context->getCaps().fragmentLowpInt.get(range, precision); - break; - case GL_MEDIUM_INT: - context->getCaps().fragmentMediumpInt.get(range, precision); - break; - case GL_HIGH_INT: - context->getCaps().fragmentHighpInt.get(range, precision); - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - } -} - -void GL_APIENTRY GetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) -{ - EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", - shader, bufsize, length, source); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (bufsize < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - Shader *shaderObject = GetValidShader(context, shader); - if (!shaderObject) - { - return; - } - - shaderObject->getSource(bufsize, length, source); - } -} - -const GLubyte *GL_APIENTRY GetString(GLenum name) -{ - EVENT("(GLenum name = 0x%X)", name); - - Context *context = GetValidGlobalContext(); - - if (context) - { - switch (name) - { - case GL_VENDOR: - return reinterpret_cast<const GLubyte *>("Google Inc."); - - case GL_RENDERER: - return reinterpret_cast<const GLubyte *>(context->getRendererString().c_str()); - - case GL_VERSION: - if (context->getClientVersion() == 2) - { - return reinterpret_cast<const GLubyte *>( - "OpenGL ES 2.0 (ANGLE " ANGLE_VERSION_STRING ")"); - } - else - { - return reinterpret_cast<const GLubyte *>( - "OpenGL ES 3.0 (ANGLE " ANGLE_VERSION_STRING ")"); - } - - case GL_SHADING_LANGUAGE_VERSION: - if (context->getClientVersion() == 2) - { - return reinterpret_cast<const GLubyte *>( - "OpenGL ES GLSL ES 1.00 (ANGLE " ANGLE_VERSION_STRING ")"); - } - else - { - return reinterpret_cast<const GLubyte *>( - "OpenGL ES GLSL ES 3.00 (ANGLE " ANGLE_VERSION_STRING ")"); - } - - case GL_EXTENSIONS: - return reinterpret_cast<const GLubyte *>(context->getExtensionString().c_str()); - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return nullptr; - } - } - - return nullptr; -} - -void GL_APIENTRY GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) -{ - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidTextureTarget(context, target)) - { - context->recordError(Error(GL_INVALID_ENUM, "Invalid texture target")); - return; - } - - Texture *texture = context->getTargetTexture(target); - - if (!texture) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (pname) - { - case GL_TEXTURE_MAG_FILTER: - *params = (GLfloat)texture->getMagFilter(); - break; - case GL_TEXTURE_MIN_FILTER: - *params = (GLfloat)texture->getMinFilter(); - break; - case GL_TEXTURE_WRAP_S: - *params = (GLfloat)texture->getWrapS(); - break; - case GL_TEXTURE_WRAP_T: - *params = (GLfloat)texture->getWrapT(); - break; - case GL_TEXTURE_WRAP_R: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getWrapR(); - break; - case GL_TEXTURE_IMMUTABLE_FORMAT: - // Exposed to ES2.0 through EXT_texture_storage, no client version validation. - *params = (GLfloat)(texture->getImmutableFormat() ? GL_TRUE : GL_FALSE); - break; - case GL_TEXTURE_IMMUTABLE_LEVELS: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getImmutableLevels(); - break; - case GL_TEXTURE_USAGE_ANGLE: - *params = (GLfloat)texture->getUsage(); - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - if (!context->getExtensions().textureFilterAnisotropic) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getMaxAnisotropy(); - break; - case GL_TEXTURE_SWIZZLE_R: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSwizzleRed(); - break; - case GL_TEXTURE_SWIZZLE_G: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSwizzleGreen(); - break; - case GL_TEXTURE_SWIZZLE_B: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSwizzleBlue(); - break; - case GL_TEXTURE_SWIZZLE_A: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSwizzleAlpha(); - break; - case GL_TEXTURE_BASE_LEVEL: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getBaseLevel(); - break; - case GL_TEXTURE_MAX_LEVEL: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getMaxLevel(); - break; - case GL_TEXTURE_MIN_LOD: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().minLod; - break; - case GL_TEXTURE_MAX_LOD: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().maxLod; - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY GetTexParameteriv(GLenum target, GLenum pname, GLint* params) -{ - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidTextureTarget(context, target)) - { - context->recordError(Error(GL_INVALID_ENUM, "Invalid texture target")); - return; - } - - Texture *texture = context->getTargetTexture(target); - - if (!texture) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (pname) - { - case GL_TEXTURE_MAG_FILTER: - *params = texture->getSamplerState().magFilter; - break; - case GL_TEXTURE_MIN_FILTER: - *params = texture->getSamplerState().minFilter; - break; - case GL_TEXTURE_WRAP_S: - *params = texture->getSamplerState().wrapS; - break; - case GL_TEXTURE_WRAP_T: - *params = texture->getSamplerState().wrapT; - break; - case GL_TEXTURE_WRAP_R: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().wrapR; - break; - case GL_TEXTURE_IMMUTABLE_FORMAT: - // Exposed to ES2.0 through EXT_texture_storage, no client version validation. - *params = texture->getImmutableFormat() ? GL_TRUE : GL_FALSE; - break; - case GL_TEXTURE_IMMUTABLE_LEVELS: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = static_cast<GLint>(texture->getImmutableLevels()); - break; - case GL_TEXTURE_USAGE_ANGLE: - *params = texture->getUsage(); - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - if (!context->getExtensions().textureFilterAnisotropic) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLint)texture->getMaxAnisotropy(); - break; - case GL_TEXTURE_SWIZZLE_R: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSwizzleRed(); - break; - case GL_TEXTURE_SWIZZLE_G: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSwizzleGreen(); - break; - case GL_TEXTURE_SWIZZLE_B: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSwizzleBlue(); - break; - case GL_TEXTURE_SWIZZLE_A: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSwizzleAlpha(); - break; - case GL_TEXTURE_BASE_LEVEL: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getBaseLevel(); - break; - case GL_TEXTURE_MAX_LEVEL: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getMaxLevel(); - break; - case GL_TEXTURE_MIN_LOD: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLint)texture->getMinLod(); - break; - case GL_TEXTURE_MAX_LOD: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - *params = (GLint)texture->getMaxLod(); - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY GetUniformfv(GLuint program, GLint location, GLfloat* params) -{ - EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateGetUniformfv(context, program, location, params)) - { - return; - } - - Program *programObject = context->getProgram(program); - ASSERT(programObject); - - programObject->getUniformfv(location, params); - } -} - -void GL_APIENTRY GetUniformiv(GLuint program, GLint location, GLint* params) -{ - EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateGetUniformiv(context, program, location, params)) - { - return; - } - - Program *programObject = context->getProgram(program); - ASSERT(programObject); - - programObject->getUniformiv(location, params); - } -} - -GLint GL_APIENTRY GetUniformLocation(GLuint program, const GLchar* name) -{ - EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (strstr(name, "gl_") == name) - { - return -1; - } - - Program *programObject = GetValidProgram(context, program); - - if (!programObject) - { - return -1; - } - - if (!programObject->isLinked()) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return -1; - } - - return programObject->getUniformLocation(name); - } - - return -1; -} - -void GL_APIENTRY GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) -{ - EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - if (!ValidateGetVertexAttribParameters(context, pname)) - { - return; - } - - if (pname == GL_CURRENT_VERTEX_ATTRIB) - { - const VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); - for (int i = 0; i < 4; ++i) - { - params[i] = currentValueData.FloatValues[i]; - } - } - else - { - const VertexAttribute &attribState = context->getState().getVertexArray()->getVertexAttribute(index); - *params = QuerySingleVertexAttributeParameter<GLfloat>(attribState, pname); - } - } -} - -void GL_APIENTRY GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) -{ - EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - if (!ValidateGetVertexAttribParameters(context, pname)) - { - return; - } - - if (pname == GL_CURRENT_VERTEX_ATTRIB) - { - const VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); - for (int i = 0; i < 4; ++i) - { - float currentValue = currentValueData.FloatValues[i]; - params[i] = iround<GLint>(currentValue); - } - } - else - { - const VertexAttribute &attribState = context->getState().getVertexArray()->getVertexAttribute(index); - *params = QuerySingleVertexAttributeParameter<GLint>(attribState, pname); - } - } -} - -void GL_APIENTRY GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) -{ - EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - *pointer = const_cast<GLvoid*>(context->getState().getVertexAttribPointer(index)); - } -} - -void GL_APIENTRY Hint(GLenum target, GLenum mode) -{ - EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); - - Context *context = GetValidGlobalContext(); - if (context) - { - switch (mode) - { - case GL_FASTEST: - case GL_NICEST: - case GL_DONT_CARE: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (target) - { - case GL_GENERATE_MIPMAP_HINT: - context->getState().setGenerateMipmapHint(mode); - break; - - case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: - context->getState().setFragmentShaderDerivativeHint(mode); - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - } -} - -GLboolean GL_APIENTRY IsBuffer(GLuint buffer) -{ - EVENT("(GLuint buffer = %d)", buffer); - - Context *context = GetValidGlobalContext(); - if (context && buffer) - { - Buffer *bufferObject = context->getBuffer(buffer); - - if (bufferObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; -} - -GLboolean GL_APIENTRY IsEnabled(GLenum cap) -{ - EVENT("(GLenum cap = 0x%X)", cap); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidCap(context, cap)) - { - context->recordError(Error(GL_INVALID_ENUM)); - return GL_FALSE; - } - - return context->getState().getEnableFeature(cap); - } - - return false; -} - -GLboolean GL_APIENTRY IsFramebuffer(GLuint framebuffer) -{ - EVENT("(GLuint framebuffer = %d)", framebuffer); - - Context *context = GetValidGlobalContext(); - if (context && framebuffer) - { - Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); - - if (framebufferObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; -} - -GLboolean GL_APIENTRY IsProgram(GLuint program) -{ - EVENT("(GLuint program = %d)", program); - - Context *context = GetValidGlobalContext(); - if (context && program) - { - Program *programObject = context->getProgram(program); - - if (programObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; -} - -GLboolean GL_APIENTRY IsRenderbuffer(GLuint renderbuffer) -{ - EVENT("(GLuint renderbuffer = %d)", renderbuffer); - - Context *context = GetValidGlobalContext(); - if (context && renderbuffer) - { - Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); - - if (renderbufferObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; -} - -GLboolean GL_APIENTRY IsShader(GLuint shader) -{ - EVENT("(GLuint shader = %d)", shader); - - Context *context = GetValidGlobalContext(); - if (context && shader) - { - Shader *shaderObject = context->getShader(shader); - - if (shaderObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; -} - -GLboolean GL_APIENTRY IsTexture(GLuint texture) -{ - EVENT("(GLuint texture = %d)", texture); - - Context *context = GetValidGlobalContext(); - if (context && texture) - { - Texture *textureObject = context->getTexture(texture); - - if (textureObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; -} - -void GL_APIENTRY LineWidth(GLfloat width) -{ - EVENT("(GLfloat width = %f)", width); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (width <= 0.0f) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setLineWidth(width); - } -} - -void GL_APIENTRY LinkProgram(GLuint program) -{ - EVENT("(GLuint program = %d)", program); - - Context *context = GetValidGlobalContext(); - if (context) - { - Program *programObject = GetValidProgram(context, program); - if (!programObject) - { - return; - } - - Error error = programObject->link(context->getData()); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY PixelStorei(GLenum pname, GLint param) -{ - EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - switch (pname) - { - case GL_UNPACK_IMAGE_HEIGHT: - case GL_UNPACK_SKIP_IMAGES: - context->recordError(Error(GL_INVALID_ENUM)); - return; - - case GL_UNPACK_ROW_LENGTH: - case GL_UNPACK_SKIP_ROWS: - case GL_UNPACK_SKIP_PIXELS: - if (!context->getExtensions().unpackSubimage) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - - case GL_PACK_ROW_LENGTH: - case GL_PACK_SKIP_ROWS: - case GL_PACK_SKIP_PIXELS: - if (!context->getExtensions().packSubimage) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - } - } - - if (param < 0) - { - context->recordError(Error(GL_INVALID_VALUE, "Cannot use negative values in PixelStorei")); - return; - } - - State &state = context->getState(); - - switch (pname) - { - case GL_UNPACK_ALIGNMENT: - if (param != 1 && param != 2 && param != 4 && param != 8) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - state.setUnpackAlignment(param); - break; - - case GL_PACK_ALIGNMENT: - if (param != 1 && param != 2 && param != 4 && param != 8) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - state.setPackAlignment(param); - break; - - case GL_PACK_REVERSE_ROW_ORDER_ANGLE: - state.setPackReverseRowOrder(param != 0); - break; - - case GL_UNPACK_ROW_LENGTH: - ASSERT((context->getClientVersion() >= 3) || context->getExtensions().unpackSubimage); - state.setUnpackRowLength(param); - break; - - case GL_UNPACK_IMAGE_HEIGHT: - ASSERT(context->getClientVersion() >= 3); - state.setUnpackImageHeight(param); - break; - - case GL_UNPACK_SKIP_IMAGES: - ASSERT(context->getClientVersion() >= 3); - state.setUnpackSkipImages(param); - break; - - case GL_UNPACK_SKIP_ROWS: - ASSERT((context->getClientVersion() >= 3) || context->getExtensions().unpackSubimage); - state.setUnpackSkipRows(param); - break; - - case GL_UNPACK_SKIP_PIXELS: - ASSERT((context->getClientVersion() >= 3) || context->getExtensions().unpackSubimage); - state.setUnpackSkipPixels(param); - break; - - case GL_PACK_ROW_LENGTH: - ASSERT((context->getClientVersion() >= 3) || context->getExtensions().packSubimage); - state.setPackRowLength(param); - break; - - case GL_PACK_SKIP_ROWS: - ASSERT((context->getClientVersion() >= 3) || context->getExtensions().packSubimage); - state.setPackSkipRows(param); - break; - - case GL_PACK_SKIP_PIXELS: - ASSERT((context->getClientVersion() >= 3) || context->getExtensions().packSubimage); - state.setPackSkipPixels(param); - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY PolygonOffset(GLfloat factor, GLfloat units) -{ - EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units); - - Context *context = GetValidGlobalContext(); - if (context) - { - context->getState().setPolygonOffsetParams(factor, units); - } -} - -void GL_APIENTRY ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLvoid* pixels) -{ - EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " - "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)", - x, y, width, height, format, type, pixels); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!context->skipValidation() && - !ValidateReadPixels(context, x, y, width, height, format, type, pixels)) - { - return; - } - - context->readPixels(x, y, width, height, format, type, pixels); - } -} - -void GL_APIENTRY ReleaseShaderCompiler(void) -{ - EVENT("()"); - - Context *context = GetValidGlobalContext(); - - if (context) - { - Compiler *compiler = context->getCompiler(); - Error error = compiler->release(); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", - target, internalformat, width, height); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateRenderbufferStorageParametersANGLE(context, target, 0, internalformat, - width, height)) - { - return; - } - - Renderbuffer *renderbuffer = context->getState().getCurrentRenderbuffer(); - Error error = renderbuffer->setStorage(internalformat, width, height); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY SampleCoverage(GLclampf value, GLboolean invert) -{ - EVENT("(GLclampf value = %f, GLboolean invert = %u)", value, invert); - - Context* context = GetValidGlobalContext(); - - if (context) - { - context->getState().setSampleCoverageParams(clamp01(value), invert == GL_TRUE); - } -} - -void GL_APIENTRY Scissor(GLint x, GLint y, GLsizei width, GLsizei height) -{ - EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); - - Context* context = GetValidGlobalContext(); - if (context) - { - if (width < 0 || height < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setScissorParams(x, y, width, height); - } -} - -void GL_APIENTRY ShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) -{ - EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, " - "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", - n, shaders, binaryformat, binary, length); - - Context* context = GetValidGlobalContext(); - if (context) - { - const std::vector<GLenum> &shaderBinaryFormats = context->getCaps().shaderBinaryFormats; - if (std::find(shaderBinaryFormats.begin(), shaderBinaryFormats.end(), binaryformat) == shaderBinaryFormats.end()) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - // No binary shader formats are supported. - UNIMPLEMENTED(); - } -} - -void GL_APIENTRY ShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) -{ - EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)", - shader, count, string, length); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (count < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - Shader *shaderObject = GetValidShader(context, shader); - if (!shaderObject) - { - return; - } - shaderObject->setSource(count, string, length); - } -} - -void GL_APIENTRY StencilFunc(GLenum func, GLint ref, GLuint mask) -{ - StencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); -} - -void GL_APIENTRY StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) -{ - EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); - - Context *context = GetValidGlobalContext(); - if (context) - { - switch (face) - { - case GL_FRONT: - case GL_BACK: - case GL_FRONT_AND_BACK: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (func) - { - case GL_NEVER: - case GL_ALWAYS: - case GL_LESS: - case GL_LEQUAL: - case GL_EQUAL: - case GL_GEQUAL: - case GL_GREATER: - case GL_NOTEQUAL: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - if (face == GL_FRONT || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilParams(func, ref, mask); - } - - if (face == GL_BACK || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilBackParams(func, ref, mask); - } - } -} - -void GL_APIENTRY StencilMask(GLuint mask) -{ - StencilMaskSeparate(GL_FRONT_AND_BACK, mask); -} - -void GL_APIENTRY StencilMaskSeparate(GLenum face, GLuint mask) -{ - EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); - - Context *context = GetValidGlobalContext(); - if (context) - { - switch (face) - { - case GL_FRONT: - case GL_BACK: - case GL_FRONT_AND_BACK: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - if (face == GL_FRONT || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilWritemask(mask); - } - - if (face == GL_BACK || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilBackWritemask(mask); - } - } -} - -void GL_APIENTRY StencilOp(GLenum fail, GLenum zfail, GLenum zpass) -{ - StencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); -} - -void GL_APIENTRY StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) -{ - EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", - face, fail, zfail, zpass); - - Context *context = GetValidGlobalContext(); - if (context) - { - switch (face) - { - case GL_FRONT: - case GL_BACK: - case GL_FRONT_AND_BACK: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (fail) - { - case GL_ZERO: - case GL_KEEP: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - case GL_INCR_WRAP: - case GL_DECR_WRAP: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (zfail) - { - case GL_ZERO: - case GL_KEEP: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - case GL_INCR_WRAP: - case GL_DECR_WRAP: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - switch (zpass) - { - case GL_ZERO: - case GL_KEEP: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - case GL_INCR_WRAP: - case GL_DECR_WRAP: - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - if (face == GL_FRONT || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilOperations(fail, zfail, zpass); - } - - if (face == GL_BACK || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilBackOperations(fail, zfail, zpass); - } - } -} - -void GL_APIENTRY TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, - GLint border, GLenum format, GLenum type, const GLvoid* pixels) -{ - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " - "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", - target, level, internalformat, width, height, border, format, type, pixels); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (context->getClientVersion() < 3 && - !ValidateES2TexImageParameters(context, target, level, internalformat, false, false, - 0, 0, width, height, border, format, type, pixels)) - { - return; - } - - if (context->getClientVersion() >= 3 && - !ValidateES3TexImage2DParameters(context, target, level, internalformat, false, false, - 0, 0, 0, width, height, 1, border, format, type, - pixels)) - { - return; - } - - Extents size(width, height, 1); - Texture *texture = context->getTargetTexture(IsCubeMapTextureTarget(target) ? GL_TEXTURE_CUBE_MAP : target); - Error error = texture->setImage(context, target, level, internalformat, size, format, type, - reinterpret_cast<const uint8_t *>(pixels)); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY TexParameterf(GLenum target, GLenum pname, GLfloat param) -{ - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidTextureTarget(context, target)) - { - context->recordError(Error(GL_INVALID_ENUM, "Invalid texture target")); - return; - } - - if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param))) - { - return; - } - - Texture *texture = context->getTargetTexture(target); - - if (!texture) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - // clang-format off - switch (pname) - { - case GL_TEXTURE_WRAP_S: texture->setWrapS(uiround<GLenum>(param)); break; - case GL_TEXTURE_WRAP_T: texture->setWrapT(uiround<GLenum>(param)); break; - case GL_TEXTURE_WRAP_R: texture->setWrapR(uiround<GLenum>(param)); break; - case GL_TEXTURE_MIN_FILTER: texture->setMinFilter(uiround<GLenum>(param)); break; - case GL_TEXTURE_MAG_FILTER: texture->setMagFilter(uiround<GLenum>(param)); break; - case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(uiround<GLenum>(param)); break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy(std::min(param, context->getExtensions().maxTextureAnisotropy)); break; - case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode(uiround<GLenum>(param)); break; - case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc(uiround<GLenum>(param)); break; - case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed(uiround<GLenum>(param)); break; - case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen(uiround<GLenum>(param)); break; - case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue(uiround<GLenum>(param)); break; - case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha(uiround<GLenum>(param)); break; - case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(uiround<GLuint>(param)); break; - case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(uiround<GLuint>(param)); break; - case GL_TEXTURE_MIN_LOD: texture->setMinLod(param); break; - case GL_TEXTURE_MAX_LOD: texture->setMaxLod(param); break; - default: UNREACHABLE(); break; - } - // clang-format on - } -} - -void GL_APIENTRY TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) -{ - TexParameterf(target, pname, (GLfloat)*params); -} - -void GL_APIENTRY TexParameteri(GLenum target, GLenum pname, GLint param) -{ - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidTextureTarget(context, target)) - { - context->recordError(Error(GL_INVALID_ENUM, "Invalid Texture target")); - return; - } - - if (!ValidateTexParamParameters(context, pname, param)) - { - return; - } - - Texture *texture = context->getTargetTexture(target); - - if (!texture) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - // clang-format off - switch (pname) - { - case GL_TEXTURE_WRAP_S: texture->setWrapS(static_cast<GLenum>(param)); break; - case GL_TEXTURE_WRAP_T: texture->setWrapT(static_cast<GLenum>(param)); break; - case GL_TEXTURE_WRAP_R: texture->setWrapR(static_cast<GLenum>(param)); break; - case GL_TEXTURE_MIN_FILTER: texture->setMinFilter(static_cast<GLenum>(param)); break; - case GL_TEXTURE_MAG_FILTER: texture->setMagFilter(static_cast<GLenum>(param)); break; - case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(static_cast<GLenum>(param)); break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy(std::min(static_cast<GLfloat>(param), context->getExtensions().maxTextureAnisotropy)); break; - case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode(static_cast<GLenum>(param)); break; - case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc(static_cast<GLenum>(param)); break; - case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed(static_cast<GLenum>(param)); break; - case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen(static_cast<GLenum>(param)); break; - case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue(static_cast<GLenum>(param)); break; - case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha(static_cast<GLenum>(param)); break; - case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(static_cast<GLuint>(param)); break; - case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(static_cast<GLuint>(param)); break; - case GL_TEXTURE_MIN_LOD: texture->setMinLod(static_cast<GLfloat>(param)); break; - case GL_TEXTURE_MAX_LOD: texture->setMaxLod(static_cast<GLfloat>(param)); break; - default: UNREACHABLE(); break; - } - // clang-format on - } -} - -void GL_APIENTRY TexParameteriv(GLenum target, GLenum pname, const GLint* params) -{ - TexParameteri(target, pname, *params); -} - -void GL_APIENTRY TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid* pixels) -{ - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " - "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " - "const GLvoid* pixels = 0x%0.8p)", - target, level, xoffset, yoffset, width, height, format, type, pixels); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (context->getClientVersion() < 3 && - !ValidateES2TexImageParameters(context, target, level, GL_NONE, false, true, - xoffset, yoffset, width, height, 0, format, type, pixels)) - { - return; - } - - if (context->getClientVersion() >= 3 && - !ValidateES3TexImage2DParameters(context, target, level, GL_NONE, false, true, xoffset, - yoffset, 0, width, height, 1, 0, format, type, pixels)) - { - return; - } - - // Zero sized uploads are valid but no-ops - if (width == 0 || height == 0) - { - return; - } - - Box area(xoffset, yoffset, 0, width, height, 1); - Texture *texture = context->getTargetTexture(IsCubeMapTextureTarget(target) ? GL_TEXTURE_CUBE_MAP : target); - Error error = texture->setSubImage(context, target, level, area, format, type, - reinterpret_cast<const uint8_t *>(pixels)); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY Uniform1f(GLint location, GLfloat x) -{ - Uniform1fv(location, 1, &x); -} - -void GL_APIENTRY Uniform1fv(GLint location, GLsizei count, const GLfloat* v) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateUniform(context, GL_FLOAT, location, count)) - { - return; - } - - Program *program = context->getState().getProgram(); - program->setUniform1fv(location, count, v); - } -} - -void GL_APIENTRY Uniform1i(GLint location, GLint x) -{ - Uniform1iv(location, 1, &x); -} - -void GL_APIENTRY Uniform1iv(GLint location, GLsizei count, const GLint* v) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateUniform(context, GL_INT, location, count)) - { - return; - } - - Program *program = context->getState().getProgram(); - program->setUniform1iv(location, count, v); - } -} - -void GL_APIENTRY Uniform2f(GLint location, GLfloat x, GLfloat y) -{ - GLfloat xy[2] = {x, y}; - - Uniform2fv(location, 1, xy); -} - -void GL_APIENTRY Uniform2fv(GLint location, GLsizei count, const GLfloat* v) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateUniform(context, GL_FLOAT_VEC2, location, count)) - { - return; - } - - Program *program = context->getState().getProgram(); - program->setUniform2fv(location, count, v); - } -} - -void GL_APIENTRY Uniform2i(GLint location, GLint x, GLint y) -{ - GLint xy[2] = {x, y}; - - Uniform2iv(location, 1, xy); -} - -void GL_APIENTRY Uniform2iv(GLint location, GLsizei count, const GLint* v) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateUniform(context, GL_INT_VEC2, location, count)) - { - return; - } - - Program *program = context->getState().getProgram(); - program->setUniform2iv(location, count, v); - } -} - -void GL_APIENTRY Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) -{ - GLfloat xyz[3] = {x, y, z}; - - Uniform3fv(location, 1, xyz); -} - -void GL_APIENTRY Uniform3fv(GLint location, GLsizei count, const GLfloat* v) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateUniform(context, GL_FLOAT_VEC3, location, count)) - { - return; - } - - Program *program = context->getState().getProgram(); - program->setUniform3fv(location, count, v); - } -} - -void GL_APIENTRY Uniform3i(GLint location, GLint x, GLint y, GLint z) -{ - GLint xyz[3] = {x, y, z}; - - Uniform3iv(location, 1, xyz); -} - -void GL_APIENTRY Uniform3iv(GLint location, GLsizei count, const GLint* v) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateUniform(context, GL_INT_VEC3, location, count)) - { - return; - } - - Program *program = context->getState().getProgram(); - program->setUniform3iv(location, count, v); - } -} - -void GL_APIENTRY Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - GLfloat xyzw[4] = {x, y, z, w}; - - Uniform4fv(location, 1, xyzw); -} - -void GL_APIENTRY Uniform4fv(GLint location, GLsizei count, const GLfloat* v) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateUniform(context, GL_FLOAT_VEC4, location, count)) - { - return; - } - - Program *program = context->getState().getProgram(); - program->setUniform4fv(location, count, v); - } -} - -void GL_APIENTRY Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) -{ - GLint xyzw[4] = {x, y, z, w}; - - Uniform4iv(location, 1, xyzw); -} - -void GL_APIENTRY Uniform4iv(GLint location, GLsizei count, const GLint* v) -{ - EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateUniform(context, GL_INT_VEC4, location, count)) - { - return; - } - - Program *program = context->getState().getProgram(); - program->setUniform4iv(location, count, v); - } -} - -void GL_APIENTRY UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) -{ - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2, location, count, transpose)) - { - return; - } - - Program *program = context->getState().getProgram(); - program->setUniformMatrix2fv(location, count, transpose, value); - } -} - -void GL_APIENTRY UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) -{ - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3, location, count, transpose)) - { - return; - } - - Program *program = context->getState().getProgram(); - program->setUniformMatrix3fv(location, count, transpose, value); - } -} - -void GL_APIENTRY UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) -{ - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4, location, count, transpose)) - { - return; - } - - Program *program = context->getState().getProgram(); - program->setUniformMatrix4fv(location, count, transpose, value); - } -} - -void GL_APIENTRY UseProgram(GLuint program) -{ - EVENT("(GLuint program = %d)", program); - - Context *context = GetValidGlobalContext(); - if (context) - { - Program *programObject = context->getProgram(program); - - if (!programObject && program != 0) - { - if (context->getShader(program)) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - } - - if (program != 0 && !programObject->isLinked()) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - context->useProgram(program); - } -} - -void GL_APIENTRY ValidateProgram(GLuint program) -{ - EVENT("(GLuint program = %d)", program); - - Context *context = GetValidGlobalContext(); - if (context) - { - Program *programObject = GetValidProgram(context, program); - - if (!programObject) - { - return; - } - - programObject->validate(context->getCaps()); - } -} - -void GL_APIENTRY VertexAttrib1f(GLuint index, GLfloat x) -{ - EVENT("(GLuint index = %d, GLfloat x = %f)", index, x); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { x, 0, 0, 1 }; - context->getState().setVertexAttribf(index, vals); - } -} - -void GL_APIENTRY VertexAttrib1fv(GLuint index, const GLfloat* values) -{ - EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { values[0], 0, 0, 1 }; - context->getState().setVertexAttribf(index, vals); - } -} - -void GL_APIENTRY VertexAttrib2f(GLuint index, GLfloat x, GLfloat y) -{ - EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { x, y, 0, 1 }; - context->getState().setVertexAttribf(index, vals); - } -} - -void GL_APIENTRY VertexAttrib2fv(GLuint index, const GLfloat* values) -{ - EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { values[0], values[1], 0, 1 }; - context->getState().setVertexAttribf(index, vals); - } -} - -void GL_APIENTRY VertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { x, y, z, 1 }; - context->getState().setVertexAttribf(index, vals); - } -} - -void GL_APIENTRY VertexAttrib3fv(GLuint index, const GLfloat* values) -{ - EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { values[0], values[1], values[2], 1 }; - context->getState().setVertexAttribf(index, vals); - } -} - -void GL_APIENTRY VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { x, y, z, w }; - context->getState().setVertexAttribf(index, vals); - } -} - -void GL_APIENTRY VertexAttrib4fv(GLuint index, const GLfloat* values) -{ - EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setVertexAttribf(index, values); - } -} - -void GL_APIENTRY VertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) -{ - EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " - "GLboolean normalized = %u, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)", - index, size, type, normalized, stride, ptr); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (index >= MAX_VERTEX_ATTRIBS) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - if (size < 1 || size > 4) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - switch (type) - { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_FIXED: - case GL_FLOAT: - break; - - case GL_HALF_FLOAT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_INT_2_10_10_10_REV: - case GL_UNSIGNED_INT_2_10_10_10_REV: - if (context->getClientVersion() < 3) - { - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(Error(GL_INVALID_ENUM)); - return; - } - - if (stride < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - // [OpenGL ES 3.0.2] Section 2.8 page 24: - // An INVALID_OPERATION error is generated when a non-zero vertex array object - // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point, - // and the pointer argument is not NULL. - if (context->getState().getVertexArray()->id() != 0 && context->getState().getArrayBufferId() == 0 && ptr != NULL) - { - context->recordError(Error(GL_INVALID_OPERATION)); - return; - } - - context->getState().setVertexAttribState(index, context->getState().getTargetBuffer(GL_ARRAY_BUFFER), size, type, - normalized == GL_TRUE, false, stride, ptr); - } -} - -void GL_APIENTRY Viewport(GLint x, GLint y, GLsizei width, GLsizei height) -{ - EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); - - Context *context = GetValidGlobalContext(); - if (context) - { - if (width < 0 || height < 0) - { - context->recordError(Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setViewportParams(x, y, width, height); - } -} - -} |