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-rw-r--r--src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0.cpp4155
1 files changed, 0 insertions, 4155 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0.cpp b/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0.cpp
deleted file mode 100644
index 336b320ba5..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0.cpp
+++ /dev/null
@@ -1,4155 +0,0 @@
-//
-// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// entry_points_gles_2_0.cpp : Implements the GLES 2.0 entry points.
-
-#include "libGLESv2/entry_points_gles_2_0.h"
-#include "libGLESv2/global_state.h"
-
-#include "libANGLE/formatutils.h"
-#include "libANGLE/Buffer.h"
-#include "libANGLE/Compiler.h"
-#include "libANGLE/Context.h"
-#include "libANGLE/Error.h"
-#include "libANGLE/Framebuffer.h"
-#include "libANGLE/Renderbuffer.h"
-#include "libANGLE/Shader.h"
-#include "libANGLE/Program.h"
-#include "libANGLE/Texture.h"
-#include "libANGLE/VertexArray.h"
-#include "libANGLE/VertexAttribute.h"
-#include "libANGLE/FramebufferAttachment.h"
-
-#include "libANGLE/validationES.h"
-#include "libANGLE/validationES2.h"
-#include "libANGLE/validationES3.h"
-#include "libANGLE/queryconversions.h"
-
-#include "common/debug.h"
-#include "common/utilities.h"
-#include "common/version.h"
-
-namespace gl
-{
-
-void GL_APIENTRY ActiveTexture(GLenum texture)
-{
- EVENT("(GLenum texture = 0x%X)", texture);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getCaps().maxCombinedTextureImageUnits - 1)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- context->getState().setActiveSampler(texture - GL_TEXTURE0);
- }
-}
-
-void GL_APIENTRY AttachShader(GLuint program, GLuint shader)
-{
- EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Program *programObject = GetValidProgram(context, program);
- if (!programObject)
- {
- return;
- }
-
- Shader *shaderObject = GetValidShader(context, shader);
- if (!shaderObject)
- {
- return;
- }
-
- if (!programObject->attachShader(shaderObject))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
- }
-}
-
-void GL_APIENTRY BindAttribLocation(GLuint program, GLuint index, const GLchar* name)
-{
- EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- Program *programObject = GetValidProgram(context, program);
-
- if (!programObject)
- {
- return;
- }
-
- if (strncmp(name, "gl_", 3) == 0)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- programObject->bindAttributeLocation(index, name);
- }
-}
-
-void GL_APIENTRY BindBuffer(GLenum target, GLuint buffer)
-{
- EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidBufferTarget(context, target))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (target)
- {
- case GL_ARRAY_BUFFER:
- context->bindArrayBuffer(buffer);
- return;
- case GL_ELEMENT_ARRAY_BUFFER:
- context->bindElementArrayBuffer(buffer);
- return;
- case GL_COPY_READ_BUFFER:
- context->bindCopyReadBuffer(buffer);
- return;
- case GL_COPY_WRITE_BUFFER:
- context->bindCopyWriteBuffer(buffer);
- return;
- case GL_PIXEL_PACK_BUFFER:
- context->bindPixelPackBuffer(buffer);
- return;
- case GL_PIXEL_UNPACK_BUFFER:
- context->bindPixelUnpackBuffer(buffer);
- return;
- case GL_UNIFORM_BUFFER:
- context->bindGenericUniformBuffer(buffer);
- return;
- case GL_TRANSFORM_FEEDBACK_BUFFER:
- context->bindGenericTransformFeedbackBuffer(buffer);
- return;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY BindFramebuffer(GLenum target, GLuint framebuffer)
-{
- EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidFramebufferTarget(target))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
- {
- context->bindReadFramebuffer(framebuffer);
- }
-
- if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
- {
- context->bindDrawFramebuffer(framebuffer);
- }
- }
-}
-
-void GL_APIENTRY BindRenderbuffer(GLenum target, GLuint renderbuffer)
-{
- EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (target != GL_RENDERBUFFER)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- context->bindRenderbuffer(renderbuffer);
- }
-}
-
-void GL_APIENTRY BindTexture(GLenum target, GLuint texture)
-{
- EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Texture *textureObject = context->getTexture(texture);
-
- if (textureObject && textureObject->getTarget() != target && texture != 0)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch (target)
- {
- case GL_TEXTURE_2D:
- case GL_TEXTURE_CUBE_MAP:
- break;
-
- case GL_TEXTURE_3D:
- case GL_TEXTURE_2D_ARRAY:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- context->bindTexture(target, texture);
- }
-}
-
-void GL_APIENTRY BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
- red, green, blue, alpha);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- context->getState().setBlendColor(clamp01(red), clamp01(green), clamp01(blue), clamp01(alpha));
- }
-}
-
-void GL_APIENTRY BlendEquation(GLenum mode)
-{
- BlendEquationSeparate(mode, mode);
-}
-
-void GL_APIENTRY BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
-{
- EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- switch (modeRGB)
- {
- case GL_FUNC_ADD:
- case GL_FUNC_SUBTRACT:
- case GL_FUNC_REVERSE_SUBTRACT:
- case GL_MIN:
- case GL_MAX:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (modeAlpha)
- {
- case GL_FUNC_ADD:
- case GL_FUNC_SUBTRACT:
- case GL_FUNC_REVERSE_SUBTRACT:
- case GL_MIN:
- case GL_MAX:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- context->getState().setBlendEquation(modeRGB, modeAlpha);
- }
-}
-
-void GL_APIENTRY BlendFunc(GLenum sfactor, GLenum dfactor)
-{
- BlendFuncSeparate(sfactor, dfactor, sfactor, dfactor);
-}
-
-void GL_APIENTRY BlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
-{
- EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)",
- srcRGB, dstRGB, srcAlpha, dstAlpha);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- switch (srcRGB)
- {
- case GL_ZERO:
- case GL_ONE:
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- case GL_SRC_ALPHA_SATURATE:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (dstRGB)
- {
- case GL_ZERO:
- case GL_ONE:
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- break;
-
- case GL_SRC_ALPHA_SATURATE:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (srcAlpha)
- {
- case GL_ZERO:
- case GL_ONE:
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- case GL_SRC_ALPHA_SATURATE:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (dstAlpha)
- {
- case GL_ZERO:
- case GL_ONE:
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- break;
-
- case GL_SRC_ALPHA_SATURATE:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- if (context->getLimitations().noSimultaneousConstantColorAndAlphaBlendFunc)
- {
- bool constantColorUsed =
- (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR ||
- dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR);
-
- bool constantAlphaUsed =
- (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA ||
- dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA);
-
- if (constantColorUsed && constantAlphaUsed)
- {
- ERR(
- "Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and "
- "GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR not supported by this "
- "implementation.");
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
- }
-
- context->getState().setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha);
- }
-}
-
-void GL_APIENTRY BufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
-{
- EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)",
- target, size, data, usage);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (size < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (usage)
- {
- case GL_STREAM_DRAW:
- case GL_STATIC_DRAW:
- case GL_DYNAMIC_DRAW:
- break;
-
- case GL_STREAM_READ:
- case GL_STREAM_COPY:
- case GL_STATIC_READ:
- case GL_STATIC_COPY:
- case GL_DYNAMIC_READ:
- case GL_DYNAMIC_COPY:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- if (!ValidBufferTarget(context, target))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (!buffer)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- Error error = buffer->bufferData(data, size, usage);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
-{
- EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)",
- target, offset, size, data);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (size < 0 || offset < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- if (!ValidBufferTarget(context, target))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (!buffer)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (buffer->isMapped())
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- // Check for possible overflow of size + offset
- if (!rx::IsUnsignedAdditionSafe<size_t>(size, offset))
- {
- context->recordError(Error(GL_OUT_OF_MEMORY));
- return;
- }
-
- if (size + offset > buffer->getSize())
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- if (data == NULL)
- {
- return;
- }
-
- Error error = buffer->bufferSubData(data, size, offset);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-GLenum GL_APIENTRY CheckFramebufferStatus(GLenum target)
-{
- EVENT("(GLenum target = 0x%X)", target);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidFramebufferTarget(target))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return 0;
- }
-
- Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target);
- ASSERT(framebuffer);
-
- return framebuffer->checkStatus(context->getData());
- }
-
- return 0;
-}
-
-void GL_APIENTRY Clear(GLbitfield mask)
-{
- EVENT("(GLbitfield mask = 0x%X)", mask);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!context->skipValidation() && !ValidateClear(context, mask))
- {
- return;
- }
-
- context->clear(mask);
- }
-}
-
-void GL_APIENTRY ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
- red, green, blue, alpha);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- context->getState().setColorClearValue(red, green, blue, alpha);
- }
-}
-
-void GL_APIENTRY ClearDepthf(GLclampf depth)
-{
- EVENT("(GLclampf depth = %f)", depth);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- context->getState().setDepthClearValue(depth);
- }
-}
-
-void GL_APIENTRY ClearStencil(GLint s)
-{
- EVENT("(GLint s = %d)", s);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- context->getState().setStencilClearValue(s);
- }
-}
-
-void GL_APIENTRY ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-{
- EVENT("(GLboolean red = %d, GLboolean green = %u, GLboolean blue = %u, GLboolean alpha = %u)",
- red, green, blue, alpha);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- context->getState().setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE);
- }
-}
-
-void GL_APIENTRY CompileShader(GLuint shader)
-{
- EVENT("(GLuint shader = %d)", shader);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Shader *shaderObject = GetValidShader(context, shader);
- if (!shaderObject)
- {
- return;
- }
- shaderObject->compile(context->getCompiler());
- }
-}
-
-void GL_APIENTRY CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
- GLint border, GLsizei imageSize, const GLvoid* data)
-{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
- "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
- target, level, internalformat, width, height, border, imageSize, data);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (context->getClientVersion() < 3 &&
- !ValidateES2TexImageParameters(context, target, level, internalformat, true, false,
- 0, 0, width, height, border, GL_NONE, GL_NONE, data))
- {
- return;
- }
-
- if (context->getClientVersion() >= 3 &&
- !ValidateES3TexImage2DParameters(context, target, level, internalformat, true, false, 0,
- 0, 0, width, height, 1, border, GL_NONE, GL_NONE,
- data))
- {
- return;
- }
-
- const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
- if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height))
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- Extents size(width, height, 1);
- Texture *texture = context->getTargetTexture(IsCubeMapTextureTarget(target) ? GL_TEXTURE_CUBE_MAP : target);
- Error error =
- texture->setCompressedImage(context, target, level, internalformat, size, imageSize,
- reinterpret_cast<const uint8_t *>(data));
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLsizei imageSize, const GLvoid* data)
-{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
- "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, "
- "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
- target, level, xoffset, yoffset, width, height, format, imageSize, data);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (context->getClientVersion() < 3 &&
- !ValidateES2TexImageParameters(context, target, level, GL_NONE, true, true,
- xoffset, yoffset, width, height, 0, GL_NONE, GL_NONE, data))
- {
- return;
- }
-
- if (context->getClientVersion() >= 3 &&
- !ValidateES3TexImage2DParameters(context, target, level, GL_NONE, true, true, xoffset,
- yoffset, 0, width, height, 1, 0, GL_NONE, GL_NONE,
- data))
- {
- return;
- }
-
- const InternalFormat &formatInfo = GetInternalFormatInfo(format);
- if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height))
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- Box area(xoffset, yoffset, 0, width, height, 1);
- Texture *texture = context->getTargetTexture(IsCubeMapTextureTarget(target) ? GL_TEXTURE_CUBE_MAP : target);
- Error error =
- texture->setCompressedSubImage(context, target, level, area, format, imageSize,
- reinterpret_cast<const uint8_t *>(data));
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
- "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)",
- target, level, internalformat, x, y, width, height, border);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!context->skipValidation() &&
- !ValidateCopyTexImage2D(context, target, level, internalformat, x, y, width, height,
- border))
- {
- return;
- }
- context->copyTexImage2D(target, level, internalformat, x, y, width, height, border);
- }
-}
-
-void GL_APIENTRY CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
- "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
- target, level, xoffset, yoffset, x, y, width, height);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!context->skipValidation() &&
- !ValidateCopyTexSubImage2D(context, target, level, xoffset, yoffset, x, y, width,
- height))
- {
- return;
- }
-
- context->copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
- }
-}
-
-GLuint GL_APIENTRY CreateProgram(void)
-{
- EVENT("()");
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- return context->createProgram();
- }
-
- return 0;
-}
-
-GLuint GL_APIENTRY CreateShader(GLenum type)
-{
- EVENT("(GLenum type = 0x%X)", type);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- switch (type)
- {
- case GL_FRAGMENT_SHADER:
- case GL_VERTEX_SHADER:
- return context->createShader(type);
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return 0;
- }
- }
-
- return 0;
-}
-
-void GL_APIENTRY CullFace(GLenum mode)
-{
- EVENT("(GLenum mode = 0x%X)", mode);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- switch (mode)
- {
- case GL_FRONT:
- case GL_BACK:
- case GL_FRONT_AND_BACK:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- context->getState().setCullMode(mode);
- }
-}
-
-void GL_APIENTRY DeleteBuffers(GLsizei n, const GLuint* buffers)
-{
- EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- context->deleteBuffer(buffers[i]);
- }
- }
-}
-
-void GL_APIENTRY DeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
-{
- EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- if (framebuffers[i] != 0)
- {
- context->deleteFramebuffer(framebuffers[i]);
- }
- }
- }
-}
-
-void GL_APIENTRY DeleteProgram(GLuint program)
-{
- EVENT("(GLuint program = %d)", program);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (program == 0)
- {
- return;
- }
-
- if (!context->getProgram(program))
- {
- if(context->getShader(program))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- context->deleteProgram(program);
- }
-}
-
-void GL_APIENTRY DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
-{
- EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- context->deleteRenderbuffer(renderbuffers[i]);
- }
- }
-}
-
-void GL_APIENTRY DeleteShader(GLuint shader)
-{
- EVENT("(GLuint shader = %d)", shader);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (shader == 0)
- {
- return;
- }
-
- if (!context->getShader(shader))
- {
- if(context->getProgram(shader))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- context->deleteShader(shader);
- }
-}
-
-void GL_APIENTRY DeleteTextures(GLsizei n, const GLuint* textures)
-{
- EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- if (textures[i] != 0)
- {
- context->deleteTexture(textures[i]);
- }
- }
- }
-}
-
-void GL_APIENTRY DepthFunc(GLenum func)
-{
- EVENT("(GLenum func = 0x%X)", func);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- switch (func)
- {
- case GL_NEVER:
- case GL_ALWAYS:
- case GL_LESS:
- case GL_LEQUAL:
- case GL_EQUAL:
- case GL_GREATER:
- case GL_GEQUAL:
- case GL_NOTEQUAL:
- context->getState().setDepthFunc(func);
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY DepthMask(GLboolean flag)
-{
- EVENT("(GLboolean flag = %u)", flag);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- context->getState().setDepthMask(flag != GL_FALSE);
- }
-}
-
-void GL_APIENTRY DepthRangef(GLclampf zNear, GLclampf zFar)
-{
- EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- context->getState().setDepthRange(zNear, zFar);
- }
-}
-
-void GL_APIENTRY DetachShader(GLuint program, GLuint shader)
-{
- EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Program *programObject = GetValidProgram(context, program);
- if (!programObject)
- {
- return;
- }
-
- Shader *shaderObject = GetValidShader(context, shader);
- if (!shaderObject)
- {
- return;
- }
-
- if (!programObject->detachShader(shaderObject))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
- }
-}
-
-void GL_APIENTRY Disable(GLenum cap)
-{
- EVENT("(GLenum cap = 0x%X)", cap);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidCap(context, cap))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- context->getState().setEnableFeature(cap, false);
- }
-}
-
-void GL_APIENTRY DisableVertexAttribArray(GLuint index)
-{
- EVENT("(GLuint index = %d)", index);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setEnableVertexAttribArray(index, false);
- }
-}
-
-void GL_APIENTRY DrawArrays(GLenum mode, GLint first, GLsizei count)
-{
- EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateDrawArrays(context, mode, first, count, 0))
- {
- return;
- }
-
- Error error = context->drawArrays(mode, first, count);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
-{
- EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)",
- mode, count, type, indices);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- IndexRange indexRange;
- if (!ValidateDrawElements(context, mode, count, type, indices, 0, &indexRange))
- {
- return;
- }
-
- Error error = context->drawElements(mode, count, type, indices, indexRange);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY Enable(GLenum cap)
-{
- EVENT("(GLenum cap = 0x%X)", cap);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidCap(context, cap))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- if (context->getLimitations().noSampleAlphaToCoverageSupport)
- {
- if (cap == GL_SAMPLE_ALPHA_TO_COVERAGE)
- {
- const char *errorMessage = "Current renderer doesn't support alpha-to-coverage";
- context->recordError(Error(GL_INVALID_OPERATION, errorMessage));
-
- // We also output an error message to the debugger window if tracing is active, so that developers can see the error message.
- ERR("%s", errorMessage);
-
- return;
- }
- }
-
- context->getState().setEnableFeature(cap, true);
- }
-}
-
-void GL_APIENTRY EnableVertexAttribArray(GLuint index)
-{
- EVENT("(GLuint index = %d)", index);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setEnableVertexAttribArray(index, true);
- }
-}
-
-void GL_APIENTRY Finish(void)
-{
- EVENT("()");
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Error error = context->finish();
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY Flush(void)
-{
- EVENT("()");
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Error error = context->flush();
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, "
- "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!context->skipValidation() &&
- !ValidateFramebufferRenderbuffer(context, target, attachment, renderbuffertarget,
- renderbuffer))
- {
- return;
- }
-
- context->framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
- }
-}
-
-void GL_APIENTRY FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, "
- "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!context->skipValidation() &&
- !ValidateFramebufferTexture2D(context, target, attachment, textarget, texture, level))
- {
- return;
- }
-
- context->framebufferTexture2D(target, attachment, textarget, texture, level);
- }
-}
-
-void GL_APIENTRY FrontFace(GLenum mode)
-{
- EVENT("(GLenum mode = 0x%X)", mode);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- switch (mode)
- {
- case GL_CW:
- case GL_CCW:
- context->getState().setFrontFace(mode);
- break;
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY GenBuffers(GLsizei n, GLuint* buffers)
-{
- EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- buffers[i] = context->createBuffer();
- }
- }
-}
-
-void GL_APIENTRY GenerateMipmap(GLenum target)
-{
- EVENT("(GLenum target = 0x%X)", target);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidTextureTarget(context, target))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- Texture *texture = context->getTargetTexture(target);
-
- if (texture == NULL)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- GLenum baseTarget = (target == GL_TEXTURE_CUBE_MAP) ? GL_TEXTURE_CUBE_MAP_POSITIVE_X : target;
- GLenum internalFormat = texture->getInternalFormat(baseTarget, 0);
- const TextureCaps &formatCaps = context->getTextureCaps().get(internalFormat);
- const InternalFormat &formatInfo = GetInternalFormatInfo(internalFormat);
-
- // GenerateMipmap should not generate an INVALID_OPERATION for textures created with
- // unsized formats or that are color renderable and filterable. Since we do not track if
- // the texture was created with sized or unsized format (only sized formats are stored),
- // it is not possible to make sure the the LUMA formats can generate mipmaps (they should
- // be able to) because they aren't color renderable. Simply do a special case for LUMA
- // textures since they're the only texture format that can be created with unsized formats
- // that is not color renderable. New unsized formats are unlikely to be added, since ES2
- // was the last version to use add them.
- bool isLUMA = internalFormat == GL_LUMINANCE8_EXT ||
- internalFormat == GL_LUMINANCE8_ALPHA8_EXT ||
- internalFormat == GL_ALPHA8_EXT;
-
- if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0 || !formatCaps.filterable ||
- (!formatCaps.renderable && !isLUMA) || formatInfo.compressed)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- // GL_EXT_sRGB does not support mipmap generation on sRGB textures
- if (context->getClientVersion() == 2 && formatInfo.colorEncoding == GL_SRGB)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- // Non-power of 2 ES2 check
- if (!context->getExtensions().textureNPOT &&
- (!isPow2(static_cast<int>(texture->getWidth(baseTarget, 0))) ||
- !isPow2(static_cast<int>(texture->getHeight(baseTarget, 0)))))
- {
- ASSERT(context->getClientVersion() <= 2 && (target == GL_TEXTURE_2D || target == GL_TEXTURE_CUBE_MAP));
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- // Cube completeness check
- if (target == GL_TEXTURE_CUBE_MAP && !texture->isCubeComplete())
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- Error error = texture->generateMipmaps();
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY GenFramebuffers(GLsizei n, GLuint* framebuffers)
-{
- EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- framebuffers[i] = context->createFramebuffer();
- }
- }
-}
-
-void GL_APIENTRY GenRenderbuffers(GLsizei n, GLuint* renderbuffers)
-{
- EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- renderbuffers[i] = context->createRenderbuffer();
- }
- }
-}
-
-void GL_APIENTRY GenTextures(GLsizei n, GLuint* textures)
-{
- EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- textures[i] = context->createTexture();
- }
- }
-}
-
-void GL_APIENTRY GetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
-{
- EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, "
- "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)",
- program, index, bufsize, length, size, type, name);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (bufsize < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- Program *programObject = GetValidProgram(context, program);
-
- if (!programObject)
- {
- return;
- }
-
- if (index >= (GLuint)programObject->getActiveAttributeCount())
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- programObject->getActiveAttribute(index, bufsize, length, size, type, name);
- }
-}
-
-void GL_APIENTRY GetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
-{
- EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, "
- "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
- program, index, bufsize, length, size, type, name);
-
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (bufsize < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- Program *programObject = GetValidProgram(context, program);
-
- if (!programObject)
- {
- return;
- }
-
- if (index >= (GLuint)programObject->getActiveUniformCount())
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- programObject->getActiveUniform(index, bufsize, length, size, type, name);
- }
-}
-
-void GL_APIENTRY GetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
-{
- EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)",
- program, maxcount, count, shaders);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (maxcount < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- Program *programObject = GetValidProgram(context, program);
-
- if (!programObject)
- {
- return;
- }
-
- return programObject->getAttachedShaders(maxcount, count, shaders);
- }
-}
-
-GLint GL_APIENTRY GetAttribLocation(GLuint program, const GLchar* name)
-{
- EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Program *programObject = GetValidProgram(context, program);
-
- if (!programObject)
- {
- return -1;
- }
-
- if (!programObject->isLinked())
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return -1;
- }
-
- return programObject->getAttributeLocation(name);
- }
-
- return -1;
-}
-
-void GL_APIENTRY GetBooleanv(GLenum pname, GLboolean* params)
-{
- EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- GLenum nativeType;
- unsigned int numParams = 0;
- if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
- {
- return;
- }
-
- if (nativeType == GL_BOOL)
- {
- context->getBooleanv(pname, params);
- }
- else
- {
- CastStateValues(context, nativeType, pname, numParams, params);
- }
- }
-}
-
-void GL_APIENTRY GetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
-{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidBufferTarget(context, target))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- if (!ValidBufferParameter(context, pname))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (!buffer)
- {
- // A null buffer means that "0" is bound to the requested buffer target
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch (pname)
- {
- case GL_BUFFER_USAGE:
- *params = static_cast<GLint>(buffer->getUsage());
- break;
- case GL_BUFFER_SIZE:
- *params = clampCast<GLint>(buffer->getSize());
- break;
- case GL_BUFFER_ACCESS_FLAGS:
- *params = buffer->getAccessFlags();
- break;
- case GL_BUFFER_ACCESS_OES:
- *params = buffer->getAccess();
- break;
- case GL_BUFFER_MAPPED:
- static_assert(GL_BUFFER_MAPPED == GL_BUFFER_MAPPED_OES, "GL enums should be equal.");
- *params = static_cast<GLint>(buffer->isMapped());
- break;
- case GL_BUFFER_MAP_OFFSET:
- *params = clampCast<GLint>(buffer->getMapOffset());
- break;
- case GL_BUFFER_MAP_LENGTH:
- *params = clampCast<GLint>(buffer->getMapLength());
- break;
- default: UNREACHABLE(); break;
- }
- }
-}
-
-GLenum GL_APIENTRY GetError(void)
-{
- EVENT("()");
-
- Context *context = GetGlobalContext();
-
- if (context)
- {
- return context->getError();
- }
-
- return GL_NO_ERROR;
-}
-
-void GL_APIENTRY GetFloatv(GLenum pname, GLfloat* params)
-{
- EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- GLenum nativeType;
- unsigned int numParams = 0;
- if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
- {
- return;
- }
-
- if (nativeType == GL_FLOAT)
- {
- context->getFloatv(pname, params);
- }
- else
- {
- CastStateValues(context, nativeType, pname, numParams, params);
- }
- }
-}
-
-void GL_APIENTRY GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
-{
- EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
- target, attachment, pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidFramebufferTarget(target))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- int clientVersion = context->getClientVersion();
-
- switch (pname)
- {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
- if (clientVersion < 3 && !context->getExtensions().sRGB)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
- if (clientVersion < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- // Determine if the attachment is a valid enum
- switch (attachment)
- {
- case GL_BACK:
- case GL_FRONT:
- case GL_DEPTH:
- case GL_STENCIL:
- case GL_DEPTH_STENCIL_ATTACHMENT:
- if (clientVersion < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- case GL_DEPTH_ATTACHMENT:
- case GL_STENCIL_ATTACHMENT:
- break;
-
- default:
- if (attachment < GL_COLOR_ATTACHMENT0_EXT ||
- (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getCaps().maxColorAttachments)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
- }
-
- const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target);
- ASSERT(framebuffer);
-
- if (framebuffer->id() == 0)
- {
- if (clientVersion < 3)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch (attachment)
- {
- case GL_BACK:
- case GL_DEPTH:
- case GL_STENCIL:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
- }
- else
- {
- if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
- {
- // Valid attachment query
- }
- else
- {
- switch (attachment)
- {
- case GL_DEPTH_ATTACHMENT:
- case GL_STENCIL_ATTACHMENT:
- break;
-
- case GL_DEPTH_STENCIL_ATTACHMENT:
- if (framebuffer->hasValidDepthStencil())
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
- break;
-
- default:
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
- }
- }
-
- const FramebufferAttachment *attachmentObject = framebuffer->getAttachment(attachment);
- if (attachmentObject)
- {
- ASSERT(attachmentObject->type() == GL_RENDERBUFFER ||
- attachmentObject->type() == GL_TEXTURE ||
- attachmentObject->type() == GL_FRAMEBUFFER_DEFAULT);
-
- switch (pname)
- {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
- *params = attachmentObject->type();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
- if (attachmentObject->type() != GL_RENDERBUFFER && attachmentObject->type() != GL_TEXTURE)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = attachmentObject->id();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
- if (attachmentObject->type() != GL_TEXTURE)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = attachmentObject->mipLevel();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
- if (attachmentObject->type() != GL_TEXTURE)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = attachmentObject->cubeMapFace();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
- *params = attachmentObject->getRedSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
- *params = attachmentObject->getGreenSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
- *params = attachmentObject->getBlueSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
- *params = attachmentObject->getAlphaSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
- *params = attachmentObject->getDepthSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
- *params = attachmentObject->getStencilSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
- if (attachment == GL_DEPTH_STENCIL_ATTACHMENT)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
- *params = attachmentObject->getComponentType();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
- *params = attachmentObject->getColorEncoding();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
- if (attachmentObject->type() != GL_TEXTURE)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = attachmentObject->layer();
- break;
-
- default:
- UNREACHABLE();
- break;
- }
- }
- else
- {
- // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
- // is NONE, then querying any other pname will generate INVALID_ENUM.
-
- // ES 3.0.2 spec pg 235 states that if the attachment type is none,
- // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an
- // INVALID_OPERATION for all other pnames
-
- switch (pname)
- {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
- *params = GL_NONE;
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
- if (clientVersion < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = 0;
- break;
-
- default:
- if (clientVersion < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- else
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
- }
- }
- }
-}
-
-void GL_APIENTRY GetIntegerv(GLenum pname, GLint* params)
-{
- EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- GLenum nativeType;
- unsigned int numParams = 0;
-
- if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
- {
- return;
- }
-
- if (nativeType == GL_INT)
- {
- context->getIntegerv(pname, params);
- }
- else
- {
- CastStateValues(context, nativeType, pname, numParams, params);
- }
- }
-}
-
-void GL_APIENTRY GetProgramiv(GLuint program, GLenum pname, GLint* params)
-{
- EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Program *programObject = GetValidProgram(context, program);
-
- if (!programObject)
- {
- return;
- }
-
- if (context->getClientVersion() < 3)
- {
- switch (pname)
- {
- case GL_ACTIVE_UNIFORM_BLOCKS:
- case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
- case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
- case GL_TRANSFORM_FEEDBACK_VARYINGS:
- case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
- case GL_PROGRAM_BINARY_RETRIEVABLE_HINT:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- }
-
- switch (pname)
- {
- case GL_DELETE_STATUS:
- *params = programObject->isFlaggedForDeletion();
- return;
- case GL_LINK_STATUS:
- *params = programObject->isLinked();
- return;
- case GL_VALIDATE_STATUS:
- *params = programObject->isValidated();
- return;
- case GL_INFO_LOG_LENGTH:
- *params = programObject->getInfoLogLength();
- return;
- case GL_ATTACHED_SHADERS:
- *params = programObject->getAttachedShadersCount();
- return;
- case GL_ACTIVE_ATTRIBUTES:
- *params = programObject->getActiveAttributeCount();
- return;
- case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
- *params = programObject->getActiveAttributeMaxLength();
- return;
- case GL_ACTIVE_UNIFORMS:
- *params = programObject->getActiveUniformCount();
- return;
- case GL_ACTIVE_UNIFORM_MAX_LENGTH:
- *params = programObject->getActiveUniformMaxLength();
- return;
- case GL_PROGRAM_BINARY_LENGTH_OES:
- *params = programObject->getBinaryLength();
- return;
- case GL_ACTIVE_UNIFORM_BLOCKS:
- *params = programObject->getActiveUniformBlockCount();
- return;
- case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
- *params = programObject->getActiveUniformBlockMaxLength();
- break;
- case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
- *params = programObject->getTransformFeedbackBufferMode();
- break;
- case GL_TRANSFORM_FEEDBACK_VARYINGS:
- *params = programObject->getTransformFeedbackVaryingCount();
- break;
- case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
- *params = programObject->getTransformFeedbackVaryingMaxLength();
- break;
- case GL_PROGRAM_BINARY_RETRIEVABLE_HINT:
- *params = programObject->getBinaryRetrievableHint();
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY GetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
-{
- EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
- program, bufsize, length, infolog);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (bufsize < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- Program *programObject = GetValidProgram(context, program);
- if (!programObject)
- {
- return;
- }
-
- programObject->getInfoLog(bufsize, length, infolog);
- }
-}
-
-void GL_APIENTRY GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
-{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (target != GL_RENDERBUFFER)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- if (context->getState().getRenderbufferId() == 0)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- Renderbuffer *renderbuffer = context->getRenderbuffer(context->getState().getRenderbufferId());
-
- switch (pname)
- {
- case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break;
- case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break;
- case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break;
- case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break;
- case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break;
- case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break;
- case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break;
- case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break;
- case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break;
-
- case GL_RENDERBUFFER_SAMPLES_ANGLE:
- if (!context->getExtensions().framebufferMultisample)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = renderbuffer->getSamples();
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY GetShaderiv(GLuint shader, GLenum pname, GLint* params)
-{
- EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Shader *shaderObject = GetValidShader(context, shader);
- if (!shaderObject)
- {
- return;
- }
-
- switch (pname)
- {
- case GL_SHADER_TYPE:
- *params = shaderObject->getType();
- return;
- case GL_DELETE_STATUS:
- *params = shaderObject->isFlaggedForDeletion();
- return;
- case GL_COMPILE_STATUS:
- *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE;
- return;
- case GL_INFO_LOG_LENGTH:
- *params = shaderObject->getInfoLogLength();
- return;
- case GL_SHADER_SOURCE_LENGTH:
- *params = shaderObject->getSourceLength();
- return;
- case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE:
- *params = shaderObject->getTranslatedSourceWithDebugInfoLength();
- return;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY GetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
-{
- EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
- shader, bufsize, length, infolog);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (bufsize < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- Shader *shaderObject = GetValidShader(context, shader);
- if (!shaderObject)
- {
- return;
- }
-
- shaderObject->getInfoLog(bufsize, length, infolog);
- }
-}
-
-void GL_APIENTRY GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
-{
- EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)",
- shadertype, precisiontype, range, precision);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- switch (shadertype)
- {
- case GL_VERTEX_SHADER:
- switch (precisiontype)
- {
- case GL_LOW_FLOAT:
- context->getCaps().vertexLowpFloat.get(range, precision);
- break;
- case GL_MEDIUM_FLOAT:
- context->getCaps().vertexMediumpFloat.get(range, precision);
- break;
- case GL_HIGH_FLOAT:
- context->getCaps().vertexHighpFloat.get(range, precision);
- break;
-
- case GL_LOW_INT:
- context->getCaps().vertexLowpInt.get(range, precision);
- break;
- case GL_MEDIUM_INT:
- context->getCaps().vertexMediumpInt.get(range, precision);
- break;
- case GL_HIGH_INT:
- context->getCaps().vertexHighpInt.get(range, precision);
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
- case GL_FRAGMENT_SHADER:
- switch (precisiontype)
- {
- case GL_LOW_FLOAT:
- context->getCaps().fragmentLowpFloat.get(range, precision);
- break;
- case GL_MEDIUM_FLOAT:
- context->getCaps().fragmentMediumpFloat.get(range, precision);
- break;
- case GL_HIGH_FLOAT:
- context->getCaps().fragmentHighpFloat.get(range, precision);
- break;
-
- case GL_LOW_INT:
- context->getCaps().fragmentLowpInt.get(range, precision);
- break;
- case GL_MEDIUM_INT:
- context->getCaps().fragmentMediumpInt.get(range, precision);
- break;
- case GL_HIGH_INT:
- context->getCaps().fragmentHighpInt.get(range, precision);
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- }
-}
-
-void GL_APIENTRY GetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
-{
- EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
- shader, bufsize, length, source);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (bufsize < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- Shader *shaderObject = GetValidShader(context, shader);
- if (!shaderObject)
- {
- return;
- }
-
- shaderObject->getSource(bufsize, length, source);
- }
-}
-
-const GLubyte *GL_APIENTRY GetString(GLenum name)
-{
- EVENT("(GLenum name = 0x%X)", name);
-
- Context *context = GetValidGlobalContext();
-
- if (context)
- {
- switch (name)
- {
- case GL_VENDOR:
- return reinterpret_cast<const GLubyte *>("Google Inc.");
-
- case GL_RENDERER:
- return reinterpret_cast<const GLubyte *>(context->getRendererString().c_str());
-
- case GL_VERSION:
- if (context->getClientVersion() == 2)
- {
- return reinterpret_cast<const GLubyte *>(
- "OpenGL ES 2.0 (ANGLE " ANGLE_VERSION_STRING ")");
- }
- else
- {
- return reinterpret_cast<const GLubyte *>(
- "OpenGL ES 3.0 (ANGLE " ANGLE_VERSION_STRING ")");
- }
-
- case GL_SHADING_LANGUAGE_VERSION:
- if (context->getClientVersion() == 2)
- {
- return reinterpret_cast<const GLubyte *>(
- "OpenGL ES GLSL ES 1.00 (ANGLE " ANGLE_VERSION_STRING ")");
- }
- else
- {
- return reinterpret_cast<const GLubyte *>(
- "OpenGL ES GLSL ES 3.00 (ANGLE " ANGLE_VERSION_STRING ")");
- }
-
- case GL_EXTENSIONS:
- return reinterpret_cast<const GLubyte *>(context->getExtensionString().c_str());
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return nullptr;
- }
- }
-
- return nullptr;
-}
-
-void GL_APIENTRY GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
-{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidTextureTarget(context, target))
- {
- context->recordError(Error(GL_INVALID_ENUM, "Invalid texture target"));
- return;
- }
-
- Texture *texture = context->getTargetTexture(target);
-
- if (!texture)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (pname)
- {
- case GL_TEXTURE_MAG_FILTER:
- *params = (GLfloat)texture->getMagFilter();
- break;
- case GL_TEXTURE_MIN_FILTER:
- *params = (GLfloat)texture->getMinFilter();
- break;
- case GL_TEXTURE_WRAP_S:
- *params = (GLfloat)texture->getWrapS();
- break;
- case GL_TEXTURE_WRAP_T:
- *params = (GLfloat)texture->getWrapT();
- break;
- case GL_TEXTURE_WRAP_R:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getWrapR();
- break;
- case GL_TEXTURE_IMMUTABLE_FORMAT:
- // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
- *params = (GLfloat)(texture->getImmutableFormat() ? GL_TRUE : GL_FALSE);
- break;
- case GL_TEXTURE_IMMUTABLE_LEVELS:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getImmutableLevels();
- break;
- case GL_TEXTURE_USAGE_ANGLE:
- *params = (GLfloat)texture->getUsage();
- break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- if (!context->getExtensions().textureFilterAnisotropic)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getMaxAnisotropy();
- break;
- case GL_TEXTURE_SWIZZLE_R:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSwizzleRed();
- break;
- case GL_TEXTURE_SWIZZLE_G:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSwizzleGreen();
- break;
- case GL_TEXTURE_SWIZZLE_B:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSwizzleBlue();
- break;
- case GL_TEXTURE_SWIZZLE_A:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSwizzleAlpha();
- break;
- case GL_TEXTURE_BASE_LEVEL:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getBaseLevel();
- break;
- case GL_TEXTURE_MAX_LEVEL:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getMaxLevel();
- break;
- case GL_TEXTURE_MIN_LOD:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().minLod;
- break;
- case GL_TEXTURE_MAX_LOD:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().maxLod;
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY GetTexParameteriv(GLenum target, GLenum pname, GLint* params)
-{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidTextureTarget(context, target))
- {
- context->recordError(Error(GL_INVALID_ENUM, "Invalid texture target"));
- return;
- }
-
- Texture *texture = context->getTargetTexture(target);
-
- if (!texture)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (pname)
- {
- case GL_TEXTURE_MAG_FILTER:
- *params = texture->getSamplerState().magFilter;
- break;
- case GL_TEXTURE_MIN_FILTER:
- *params = texture->getSamplerState().minFilter;
- break;
- case GL_TEXTURE_WRAP_S:
- *params = texture->getSamplerState().wrapS;
- break;
- case GL_TEXTURE_WRAP_T:
- *params = texture->getSamplerState().wrapT;
- break;
- case GL_TEXTURE_WRAP_R:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().wrapR;
- break;
- case GL_TEXTURE_IMMUTABLE_FORMAT:
- // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
- *params = texture->getImmutableFormat() ? GL_TRUE : GL_FALSE;
- break;
- case GL_TEXTURE_IMMUTABLE_LEVELS:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = static_cast<GLint>(texture->getImmutableLevels());
- break;
- case GL_TEXTURE_USAGE_ANGLE:
- *params = texture->getUsage();
- break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- if (!context->getExtensions().textureFilterAnisotropic)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLint)texture->getMaxAnisotropy();
- break;
- case GL_TEXTURE_SWIZZLE_R:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSwizzleRed();
- break;
- case GL_TEXTURE_SWIZZLE_G:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSwizzleGreen();
- break;
- case GL_TEXTURE_SWIZZLE_B:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSwizzleBlue();
- break;
- case GL_TEXTURE_SWIZZLE_A:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSwizzleAlpha();
- break;
- case GL_TEXTURE_BASE_LEVEL:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getBaseLevel();
- break;
- case GL_TEXTURE_MAX_LEVEL:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getMaxLevel();
- break;
- case GL_TEXTURE_MIN_LOD:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLint)texture->getMinLod();
- break;
- case GL_TEXTURE_MAX_LOD:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLint)texture->getMaxLod();
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY GetUniformfv(GLuint program, GLint location, GLfloat* params)
-{
- EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateGetUniformfv(context, program, location, params))
- {
- return;
- }
-
- Program *programObject = context->getProgram(program);
- ASSERT(programObject);
-
- programObject->getUniformfv(location, params);
- }
-}
-
-void GL_APIENTRY GetUniformiv(GLuint program, GLint location, GLint* params)
-{
- EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateGetUniformiv(context, program, location, params))
- {
- return;
- }
-
- Program *programObject = context->getProgram(program);
- ASSERT(programObject);
-
- programObject->getUniformiv(location, params);
- }
-}
-
-GLint GL_APIENTRY GetUniformLocation(GLuint program, const GLchar* name)
-{
- EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (strstr(name, "gl_") == name)
- {
- return -1;
- }
-
- Program *programObject = GetValidProgram(context, program);
-
- if (!programObject)
- {
- return -1;
- }
-
- if (!programObject->isLinked())
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return -1;
- }
-
- return programObject->getUniformLocation(name);
- }
-
- return -1;
-}
-
-void GL_APIENTRY GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
-{
- EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- if (!ValidateGetVertexAttribParameters(context, pname))
- {
- return;
- }
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB)
- {
- const VertexAttribCurrentValueData &currentValueData = context->getState().getVertexAttribCurrentValue(index);
- for (int i = 0; i < 4; ++i)
- {
- params[i] = currentValueData.FloatValues[i];
- }
- }
- else
- {
- const VertexAttribute &attribState = context->getState().getVertexArray()->getVertexAttribute(index);
- *params = QuerySingleVertexAttributeParameter<GLfloat>(attribState, pname);
- }
- }
-}
-
-void GL_APIENTRY GetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
-{
- EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- if (!ValidateGetVertexAttribParameters(context, pname))
- {
- return;
- }
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB)
- {
- const VertexAttribCurrentValueData &currentValueData = context->getState().getVertexAttribCurrentValue(index);
- for (int i = 0; i < 4; ++i)
- {
- float currentValue = currentValueData.FloatValues[i];
- params[i] = iround<GLint>(currentValue);
- }
- }
- else
- {
- const VertexAttribute &attribState = context->getState().getVertexArray()->getVertexAttribute(index);
- *params = QuerySingleVertexAttributeParameter<GLint>(attribState, pname);
- }
- }
-}
-
-void GL_APIENTRY GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer)
-{
- EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- *pointer = const_cast<GLvoid*>(context->getState().getVertexAttribPointer(index));
- }
-}
-
-void GL_APIENTRY Hint(GLenum target, GLenum mode)
-{
- EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- switch (mode)
- {
- case GL_FASTEST:
- case GL_NICEST:
- case GL_DONT_CARE:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (target)
- {
- case GL_GENERATE_MIPMAP_HINT:
- context->getState().setGenerateMipmapHint(mode);
- break;
-
- case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
- context->getState().setFragmentShaderDerivativeHint(mode);
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-GLboolean GL_APIENTRY IsBuffer(GLuint buffer)
-{
- EVENT("(GLuint buffer = %d)", buffer);
-
- Context *context = GetValidGlobalContext();
- if (context && buffer)
- {
- Buffer *bufferObject = context->getBuffer(buffer);
-
- if (bufferObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-GLboolean GL_APIENTRY IsEnabled(GLenum cap)
-{
- EVENT("(GLenum cap = 0x%X)", cap);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidCap(context, cap))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return GL_FALSE;
- }
-
- return context->getState().getEnableFeature(cap);
- }
-
- return false;
-}
-
-GLboolean GL_APIENTRY IsFramebuffer(GLuint framebuffer)
-{
- EVENT("(GLuint framebuffer = %d)", framebuffer);
-
- Context *context = GetValidGlobalContext();
- if (context && framebuffer)
- {
- Framebuffer *framebufferObject = context->getFramebuffer(framebuffer);
-
- if (framebufferObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-GLboolean GL_APIENTRY IsProgram(GLuint program)
-{
- EVENT("(GLuint program = %d)", program);
-
- Context *context = GetValidGlobalContext();
- if (context && program)
- {
- Program *programObject = context->getProgram(program);
-
- if (programObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-GLboolean GL_APIENTRY IsRenderbuffer(GLuint renderbuffer)
-{
- EVENT("(GLuint renderbuffer = %d)", renderbuffer);
-
- Context *context = GetValidGlobalContext();
- if (context && renderbuffer)
- {
- Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer);
-
- if (renderbufferObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-GLboolean GL_APIENTRY IsShader(GLuint shader)
-{
- EVENT("(GLuint shader = %d)", shader);
-
- Context *context = GetValidGlobalContext();
- if (context && shader)
- {
- Shader *shaderObject = context->getShader(shader);
-
- if (shaderObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-GLboolean GL_APIENTRY IsTexture(GLuint texture)
-{
- EVENT("(GLuint texture = %d)", texture);
-
- Context *context = GetValidGlobalContext();
- if (context && texture)
- {
- Texture *textureObject = context->getTexture(texture);
-
- if (textureObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-void GL_APIENTRY LineWidth(GLfloat width)
-{
- EVENT("(GLfloat width = %f)", width);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (width <= 0.0f)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setLineWidth(width);
- }
-}
-
-void GL_APIENTRY LinkProgram(GLuint program)
-{
- EVENT("(GLuint program = %d)", program);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Program *programObject = GetValidProgram(context, program);
- if (!programObject)
- {
- return;
- }
-
- Error error = programObject->link(context->getData());
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY PixelStorei(GLenum pname, GLint param)
-{
- EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- switch (pname)
- {
- case GL_UNPACK_IMAGE_HEIGHT:
- case GL_UNPACK_SKIP_IMAGES:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
-
- case GL_UNPACK_ROW_LENGTH:
- case GL_UNPACK_SKIP_ROWS:
- case GL_UNPACK_SKIP_PIXELS:
- if (!context->getExtensions().unpackSubimage)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- case GL_PACK_ROW_LENGTH:
- case GL_PACK_SKIP_ROWS:
- case GL_PACK_SKIP_PIXELS:
- if (!context->getExtensions().packSubimage)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
- }
- }
-
- if (param < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE, "Cannot use negative values in PixelStorei"));
- return;
- }
-
- State &state = context->getState();
-
- switch (pname)
- {
- case GL_UNPACK_ALIGNMENT:
- if (param != 1 && param != 2 && param != 4 && param != 8)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- state.setUnpackAlignment(param);
- break;
-
- case GL_PACK_ALIGNMENT:
- if (param != 1 && param != 2 && param != 4 && param != 8)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- state.setPackAlignment(param);
- break;
-
- case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
- state.setPackReverseRowOrder(param != 0);
- break;
-
- case GL_UNPACK_ROW_LENGTH:
- ASSERT((context->getClientVersion() >= 3) || context->getExtensions().unpackSubimage);
- state.setUnpackRowLength(param);
- break;
-
- case GL_UNPACK_IMAGE_HEIGHT:
- ASSERT(context->getClientVersion() >= 3);
- state.setUnpackImageHeight(param);
- break;
-
- case GL_UNPACK_SKIP_IMAGES:
- ASSERT(context->getClientVersion() >= 3);
- state.setUnpackSkipImages(param);
- break;
-
- case GL_UNPACK_SKIP_ROWS:
- ASSERT((context->getClientVersion() >= 3) || context->getExtensions().unpackSubimage);
- state.setUnpackSkipRows(param);
- break;
-
- case GL_UNPACK_SKIP_PIXELS:
- ASSERT((context->getClientVersion() >= 3) || context->getExtensions().unpackSubimage);
- state.setUnpackSkipPixels(param);
- break;
-
- case GL_PACK_ROW_LENGTH:
- ASSERT((context->getClientVersion() >= 3) || context->getExtensions().packSubimage);
- state.setPackRowLength(param);
- break;
-
- case GL_PACK_SKIP_ROWS:
- ASSERT((context->getClientVersion() >= 3) || context->getExtensions().packSubimage);
- state.setPackSkipRows(param);
- break;
-
- case GL_PACK_SKIP_PIXELS:
- ASSERT((context->getClientVersion() >= 3) || context->getExtensions().packSubimage);
- state.setPackSkipPixels(param);
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY PolygonOffset(GLfloat factor, GLfloat units)
-{
- EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- context->getState().setPolygonOffsetParams(factor, units);
- }
-}
-
-void GL_APIENTRY ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLvoid* pixels)
-{
- EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
- "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)",
- x, y, width, height, format, type, pixels);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!context->skipValidation() &&
- !ValidateReadPixels(context, x, y, width, height, format, type, pixels))
- {
- return;
- }
-
- context->readPixels(x, y, width, height, format, type, pixels);
- }
-}
-
-void GL_APIENTRY ReleaseShaderCompiler(void)
-{
- EVENT("()");
-
- Context *context = GetValidGlobalContext();
-
- if (context)
- {
- Compiler *compiler = context->getCompiler();
- Error error = compiler->release();
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
- target, internalformat, width, height);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateRenderbufferStorageParametersANGLE(context, target, 0, internalformat,
- width, height))
- {
- return;
- }
-
- Renderbuffer *renderbuffer = context->getState().getCurrentRenderbuffer();
- Error error = renderbuffer->setStorage(internalformat, width, height);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY SampleCoverage(GLclampf value, GLboolean invert)
-{
- EVENT("(GLclampf value = %f, GLboolean invert = %u)", value, invert);
-
- Context* context = GetValidGlobalContext();
-
- if (context)
- {
- context->getState().setSampleCoverageParams(clamp01(value), invert == GL_TRUE);
- }
-}
-
-void GL_APIENTRY Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
-
- Context* context = GetValidGlobalContext();
- if (context)
- {
- if (width < 0 || height < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setScissorParams(x, y, width, height);
- }
-}
-
-void GL_APIENTRY ShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
-{
- EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, "
- "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
- n, shaders, binaryformat, binary, length);
-
- Context* context = GetValidGlobalContext();
- if (context)
- {
- const std::vector<GLenum> &shaderBinaryFormats = context->getCaps().shaderBinaryFormats;
- if (std::find(shaderBinaryFormats.begin(), shaderBinaryFormats.end(), binaryformat) == shaderBinaryFormats.end())
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- // No binary shader formats are supported.
- UNIMPLEMENTED();
- }
-}
-
-void GL_APIENTRY ShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length)
-{
- EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)",
- shader, count, string, length);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (count < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- Shader *shaderObject = GetValidShader(context, shader);
- if (!shaderObject)
- {
- return;
- }
- shaderObject->setSource(count, string, length);
- }
-}
-
-void GL_APIENTRY StencilFunc(GLenum func, GLint ref, GLuint mask)
-{
- StencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask);
-}
-
-void GL_APIENTRY StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
-{
- EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- switch (face)
- {
- case GL_FRONT:
- case GL_BACK:
- case GL_FRONT_AND_BACK:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (func)
- {
- case GL_NEVER:
- case GL_ALWAYS:
- case GL_LESS:
- case GL_LEQUAL:
- case GL_EQUAL:
- case GL_GEQUAL:
- case GL_GREATER:
- case GL_NOTEQUAL:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilParams(func, ref, mask);
- }
-
- if (face == GL_BACK || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilBackParams(func, ref, mask);
- }
- }
-}
-
-void GL_APIENTRY StencilMask(GLuint mask)
-{
- StencilMaskSeparate(GL_FRONT_AND_BACK, mask);
-}
-
-void GL_APIENTRY StencilMaskSeparate(GLenum face, GLuint mask)
-{
- EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- switch (face)
- {
- case GL_FRONT:
- case GL_BACK:
- case GL_FRONT_AND_BACK:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilWritemask(mask);
- }
-
- if (face == GL_BACK || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilBackWritemask(mask);
- }
- }
-}
-
-void GL_APIENTRY StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
-{
- StencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass);
-}
-
-void GL_APIENTRY StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
-{
- EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)",
- face, fail, zfail, zpass);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- switch (face)
- {
- case GL_FRONT:
- case GL_BACK:
- case GL_FRONT_AND_BACK:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (fail)
- {
- case GL_ZERO:
- case GL_KEEP:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- case GL_INCR_WRAP:
- case GL_DECR_WRAP:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (zfail)
- {
- case GL_ZERO:
- case GL_KEEP:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- case GL_INCR_WRAP:
- case GL_DECR_WRAP:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (zpass)
- {
- case GL_ZERO:
- case GL_KEEP:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- case GL_INCR_WRAP:
- case GL_DECR_WRAP:
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilOperations(fail, zfail, zpass);
- }
-
- if (face == GL_BACK || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilBackOperations(fail, zfail, zpass);
- }
- }
-}
-
-void GL_APIENTRY TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
- GLint border, GLenum format, GLenum type, const GLvoid* pixels)
-{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, "
- "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
- target, level, internalformat, width, height, border, format, type, pixels);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (context->getClientVersion() < 3 &&
- !ValidateES2TexImageParameters(context, target, level, internalformat, false, false,
- 0, 0, width, height, border, format, type, pixels))
- {
- return;
- }
-
- if (context->getClientVersion() >= 3 &&
- !ValidateES3TexImage2DParameters(context, target, level, internalformat, false, false,
- 0, 0, 0, width, height, 1, border, format, type,
- pixels))
- {
- return;
- }
-
- Extents size(width, height, 1);
- Texture *texture = context->getTargetTexture(IsCubeMapTextureTarget(target) ? GL_TEXTURE_CUBE_MAP : target);
- Error error = texture->setImage(context, target, level, internalformat, size, format, type,
- reinterpret_cast<const uint8_t *>(pixels));
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY TexParameterf(GLenum target, GLenum pname, GLfloat param)
-{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidTextureTarget(context, target))
- {
- context->recordError(Error(GL_INVALID_ENUM, "Invalid texture target"));
- return;
- }
-
- if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
- {
- return;
- }
-
- Texture *texture = context->getTargetTexture(target);
-
- if (!texture)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- // clang-format off
- switch (pname)
- {
- case GL_TEXTURE_WRAP_S: texture->setWrapS(uiround<GLenum>(param)); break;
- case GL_TEXTURE_WRAP_T: texture->setWrapT(uiround<GLenum>(param)); break;
- case GL_TEXTURE_WRAP_R: texture->setWrapR(uiround<GLenum>(param)); break;
- case GL_TEXTURE_MIN_FILTER: texture->setMinFilter(uiround<GLenum>(param)); break;
- case GL_TEXTURE_MAG_FILTER: texture->setMagFilter(uiround<GLenum>(param)); break;
- case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(uiround<GLenum>(param)); break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy(std::min(param, context->getExtensions().maxTextureAnisotropy)); break;
- case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode(uiround<GLenum>(param)); break;
- case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc(uiround<GLenum>(param)); break;
- case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed(uiround<GLenum>(param)); break;
- case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen(uiround<GLenum>(param)); break;
- case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue(uiround<GLenum>(param)); break;
- case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha(uiround<GLenum>(param)); break;
- case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(uiround<GLuint>(param)); break;
- case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(uiround<GLuint>(param)); break;
- case GL_TEXTURE_MIN_LOD: texture->setMinLod(param); break;
- case GL_TEXTURE_MAX_LOD: texture->setMaxLod(param); break;
- default: UNREACHABLE(); break;
- }
- // clang-format on
- }
-}
-
-void GL_APIENTRY TexParameterfv(GLenum target, GLenum pname, const GLfloat* params)
-{
- TexParameterf(target, pname, (GLfloat)*params);
-}
-
-void GL_APIENTRY TexParameteri(GLenum target, GLenum pname, GLint param)
-{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidTextureTarget(context, target))
- {
- context->recordError(Error(GL_INVALID_ENUM, "Invalid Texture target"));
- return;
- }
-
- if (!ValidateTexParamParameters(context, pname, param))
- {
- return;
- }
-
- Texture *texture = context->getTargetTexture(target);
-
- if (!texture)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- // clang-format off
- switch (pname)
- {
- case GL_TEXTURE_WRAP_S: texture->setWrapS(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_WRAP_T: texture->setWrapT(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_WRAP_R: texture->setWrapR(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_MIN_FILTER: texture->setMinFilter(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_MAG_FILTER: texture->setMagFilter(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy(std::min(static_cast<GLfloat>(param), context->getExtensions().maxTextureAnisotropy)); break;
- case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha(static_cast<GLenum>(param)); break;
- case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(static_cast<GLuint>(param)); break;
- case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(static_cast<GLuint>(param)); break;
- case GL_TEXTURE_MIN_LOD: texture->setMinLod(static_cast<GLfloat>(param)); break;
- case GL_TEXTURE_MAX_LOD: texture->setMaxLod(static_cast<GLfloat>(param)); break;
- default: UNREACHABLE(); break;
- }
- // clang-format on
- }
-}
-
-void GL_APIENTRY TexParameteriv(GLenum target, GLenum pname, const GLint* params)
-{
- TexParameteri(target, pname, *params);
-}
-
-void GL_APIENTRY TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLenum type, const GLvoid* pixels)
-{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
- "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, "
- "const GLvoid* pixels = 0x%0.8p)",
- target, level, xoffset, yoffset, width, height, format, type, pixels);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (context->getClientVersion() < 3 &&
- !ValidateES2TexImageParameters(context, target, level, GL_NONE, false, true,
- xoffset, yoffset, width, height, 0, format, type, pixels))
- {
- return;
- }
-
- if (context->getClientVersion() >= 3 &&
- !ValidateES3TexImage2DParameters(context, target, level, GL_NONE, false, true, xoffset,
- yoffset, 0, width, height, 1, 0, format, type, pixels))
- {
- return;
- }
-
- // Zero sized uploads are valid but no-ops
- if (width == 0 || height == 0)
- {
- return;
- }
-
- Box area(xoffset, yoffset, 0, width, height, 1);
- Texture *texture = context->getTargetTexture(IsCubeMapTextureTarget(target) ? GL_TEXTURE_CUBE_MAP : target);
- Error error = texture->setSubImage(context, target, level, area, format, type,
- reinterpret_cast<const uint8_t *>(pixels));
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY Uniform1f(GLint location, GLfloat x)
-{
- Uniform1fv(location, 1, &x);
-}
-
-void GL_APIENTRY Uniform1fv(GLint location, GLsizei count, const GLfloat* v)
-{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_FLOAT, location, count))
- {
- return;
- }
-
- Program *program = context->getState().getProgram();
- program->setUniform1fv(location, count, v);
- }
-}
-
-void GL_APIENTRY Uniform1i(GLint location, GLint x)
-{
- Uniform1iv(location, 1, &x);
-}
-
-void GL_APIENTRY Uniform1iv(GLint location, GLsizei count, const GLint* v)
-{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_INT, location, count))
- {
- return;
- }
-
- Program *program = context->getState().getProgram();
- program->setUniform1iv(location, count, v);
- }
-}
-
-void GL_APIENTRY Uniform2f(GLint location, GLfloat x, GLfloat y)
-{
- GLfloat xy[2] = {x, y};
-
- Uniform2fv(location, 1, xy);
-}
-
-void GL_APIENTRY Uniform2fv(GLint location, GLsizei count, const GLfloat* v)
-{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_FLOAT_VEC2, location, count))
- {
- return;
- }
-
- Program *program = context->getState().getProgram();
- program->setUniform2fv(location, count, v);
- }
-}
-
-void GL_APIENTRY Uniform2i(GLint location, GLint x, GLint y)
-{
- GLint xy[2] = {x, y};
-
- Uniform2iv(location, 1, xy);
-}
-
-void GL_APIENTRY Uniform2iv(GLint location, GLsizei count, const GLint* v)
-{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_INT_VEC2, location, count))
- {
- return;
- }
-
- Program *program = context->getState().getProgram();
- program->setUniform2iv(location, count, v);
- }
-}
-
-void GL_APIENTRY Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
-{
- GLfloat xyz[3] = {x, y, z};
-
- Uniform3fv(location, 1, xyz);
-}
-
-void GL_APIENTRY Uniform3fv(GLint location, GLsizei count, const GLfloat* v)
-{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_FLOAT_VEC3, location, count))
- {
- return;
- }
-
- Program *program = context->getState().getProgram();
- program->setUniform3fv(location, count, v);
- }
-}
-
-void GL_APIENTRY Uniform3i(GLint location, GLint x, GLint y, GLint z)
-{
- GLint xyz[3] = {x, y, z};
-
- Uniform3iv(location, 1, xyz);
-}
-
-void GL_APIENTRY Uniform3iv(GLint location, GLsizei count, const GLint* v)
-{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_INT_VEC3, location, count))
- {
- return;
- }
-
- Program *program = context->getState().getProgram();
- program->setUniform3iv(location, count, v);
- }
-}
-
-void GL_APIENTRY Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GLfloat xyzw[4] = {x, y, z, w};
-
- Uniform4fv(location, 1, xyzw);
-}
-
-void GL_APIENTRY Uniform4fv(GLint location, GLsizei count, const GLfloat* v)
-{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_FLOAT_VEC4, location, count))
- {
- return;
- }
-
- Program *program = context->getState().getProgram();
- program->setUniform4fv(location, count, v);
- }
-}
-
-void GL_APIENTRY Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
-{
- GLint xyzw[4] = {x, y, z, w};
-
- Uniform4iv(location, 1, xyzw);
-}
-
-void GL_APIENTRY Uniform4iv(GLint location, GLsizei count, const GLint* v)
-{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_INT_VEC4, location, count))
- {
- return;
- }
-
- Program *program = context->getState().getProgram();
- program->setUniform4iv(location, count, v);
- }
-}
-
-void GL_APIENTRY UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
-{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2, location, count, transpose))
- {
- return;
- }
-
- Program *program = context->getState().getProgram();
- program->setUniformMatrix2fv(location, count, transpose, value);
- }
-}
-
-void GL_APIENTRY UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
-{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3, location, count, transpose))
- {
- return;
- }
-
- Program *program = context->getState().getProgram();
- program->setUniformMatrix3fv(location, count, transpose, value);
- }
-}
-
-void GL_APIENTRY UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
-{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4, location, count, transpose))
- {
- return;
- }
-
- Program *program = context->getState().getProgram();
- program->setUniformMatrix4fv(location, count, transpose, value);
- }
-}
-
-void GL_APIENTRY UseProgram(GLuint program)
-{
- EVENT("(GLuint program = %d)", program);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Program *programObject = context->getProgram(program);
-
- if (!programObject && program != 0)
- {
- if (context->getShader(program))
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- if (program != 0 && !programObject->isLinked())
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- context->useProgram(program);
- }
-}
-
-void GL_APIENTRY ValidateProgram(GLuint program)
-{
- EVENT("(GLuint program = %d)", program);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- Program *programObject = GetValidProgram(context, program);
-
- if (!programObject)
- {
- return;
- }
-
- programObject->validate(context->getCaps());
- }
-}
-
-void GL_APIENTRY VertexAttrib1f(GLuint index, GLfloat x)
-{
- EVENT("(GLuint index = %d, GLfloat x = %f)", index, x);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { x, 0, 0, 1 };
- context->getState().setVertexAttribf(index, vals);
- }
-}
-
-void GL_APIENTRY VertexAttrib1fv(GLuint index, const GLfloat* values)
-{
- EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { values[0], 0, 0, 1 };
- context->getState().setVertexAttribf(index, vals);
- }
-}
-
-void GL_APIENTRY VertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
-{
- EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { x, y, 0, 1 };
- context->getState().setVertexAttribf(index, vals);
- }
-}
-
-void GL_APIENTRY VertexAttrib2fv(GLuint index, const GLfloat* values)
-{
- EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { values[0], values[1], 0, 1 };
- context->getState().setVertexAttribf(index, vals);
- }
-}
-
-void GL_APIENTRY VertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { x, y, z, 1 };
- context->getState().setVertexAttribf(index, vals);
- }
-}
-
-void GL_APIENTRY VertexAttrib3fv(GLuint index, const GLfloat* values)
-{
- EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { values[0], values[1], values[2], 1 };
- context->getState().setVertexAttribf(index, vals);
- }
-}
-
-void GL_APIENTRY VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { x, y, z, w };
- context->getState().setVertexAttribf(index, vals);
- }
-}
-
-void GL_APIENTRY VertexAttrib4fv(GLuint index, const GLfloat* values)
-{
- EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setVertexAttribf(index, values);
- }
-}
-
-void GL_APIENTRY VertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
-{
- EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, "
- "GLboolean normalized = %u, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)",
- index, size, type, normalized, stride, ptr);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (index >= MAX_VERTEX_ATTRIBS)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- if (size < 1 || size > 4)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (type)
- {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_FIXED:
- case GL_FLOAT:
- break;
-
- case GL_HALF_FLOAT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_INT_2_10_10_10_REV:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- if (context->getClientVersion() < 3)
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(Error(GL_INVALID_ENUM));
- return;
- }
-
- if (stride < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- // [OpenGL ES 3.0.2] Section 2.8 page 24:
- // An INVALID_OPERATION error is generated when a non-zero vertex array object
- // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
- // and the pointer argument is not NULL.
- if (context->getState().getVertexArray()->id() != 0 && context->getState().getArrayBufferId() == 0 && ptr != NULL)
- {
- context->recordError(Error(GL_INVALID_OPERATION));
- return;
- }
-
- context->getState().setVertexAttribState(index, context->getState().getTargetBuffer(GL_ARRAY_BUFFER), size, type,
- normalized == GL_TRUE, false, stride, ptr);
- }
-}
-
-void GL_APIENTRY Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
-
- Context *context = GetValidGlobalContext();
- if (context)
- {
- if (width < 0 || height < 0)
- {
- context->recordError(Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setViewportParams(x, y, width, height);
- }
-}
-
-}