diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/entry_points_gles_3_0.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/entry_points_gles_3_0.cpp | 3394 |
1 files changed, 3394 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/entry_points_gles_3_0.cpp b/src/3rdparty/angle/src/libGLESv2/entry_points_gles_3_0.cpp new file mode 100644 index 0000000000..d8bdcd2e50 --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/entry_points_gles_3_0.cpp @@ -0,0 +1,3394 @@ +// +// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// entry_points_gles_3_0.cpp : Implements the GLES 3.0 entry points. + +#include "libGLESv2/entry_points_gles_3_0.h" +#include "libGLESv2/entry_points_gles_2_0_ext.h" +#include "libGLESv2/global_state.h" + +#include "libANGLE/formatutils.h" +#include "libANGLE/Buffer.h" +#include "libANGLE/Context.h" +#include "libANGLE/Error.h" +#include "libANGLE/Fence.h" +#include "libANGLE/Framebuffer.h" +#include "libANGLE/Query.h" +#include "libANGLE/VertexArray.h" + +#include "libANGLE/validationES.h" +#include "libANGLE/validationES3.h" +#include "libANGLE/queryconversions.h" + +#include "common/debug.h" + +namespace gl +{ + +void GL_APIENTRY ReadBuffer(GLenum mode) +{ + EVENT("(GLenum mode = 0x%X)", mode); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateReadBuffer(context, mode)) + { + return; + } + + Framebuffer *readFBO = context->getState().getReadFramebuffer(); + readFBO->setReadBuffer(mode); + } +} + +void GL_APIENTRY DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices) +{ + EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, " + "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + rx::RangeUI indexRange; + if (!ValidateDrawElements(context, mode, count, type, indices, 0, &indexRange)) + { + return; + } + if (indexRange.end > end || indexRange.start < start) + { + // GL spec says that behavior in this case is undefined - generating an error is fine. + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + // As long as index validation is done, it doesn't matter whether the context receives a drawElements or + // a drawRangeElements call - the GL back-end is free to choose to call drawRangeElements based on the + // validated index range. If index validation is removed, adding drawRangeElements to the context interface + // should be reconsidered. + Error error = context->drawElements(mode, count, type, indices, 0, indexRange); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) +{ + EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, " + "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, " + "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", + target, level, internalformat, width, height, depth, border, format, type, pixels); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + // validateES3TexImageFormat sets the error code if there is an error + if (!ValidateES3TexImageParameters(context, target, level, internalformat, false, false, + 0, 0, 0, width, height, depth, border, format, type, pixels)) + { + return; + } + + Extents size(width, height, depth); + Texture *texture = context->getTargetTexture(target); + Error error = texture->setImage(target, level, internalformat, size, format, type, context->getState().getUnpackState(), + reinterpret_cast<const uint8_t *>(pixels)); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) +{ + EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " + "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " + "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", + target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + // validateES3TexImageFormat sets the error code if there is an error + if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true, + xoffset, yoffset, zoffset, width, height, depth, 0, + format, type, pixels)) + { + return; + } + + // Zero sized uploads are valid but no-ops + if (width == 0 || height == 0 || depth == 0) + { + return; + } + + Box area(xoffset, yoffset, zoffset, width, height, depth); + Texture *texture = context->getTargetTexture(target); + Error error = texture->setSubImage(target, level, area, format, type, context->getState().getUnpackState(), + reinterpret_cast<const uint8_t *>(pixels)); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " + "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", + target, level, xoffset, yoffset, zoffset, x, y, width, height); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true, xoffset, yoffset, zoffset, + x, y, width, height, 0)) + { + return; + } + + Offset destOffset(xoffset, yoffset, zoffset); + Rectangle sourceArea(x, y, width, height); + + const Framebuffer *framebuffer = context->getState().getReadFramebuffer(); + Texture *texture = context->getTargetTexture(target); + Error error = texture->copySubImage(target, level, destOffset, sourceArea, framebuffer); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) +{ + EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " + "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, " + "const GLvoid* data = 0x%0.8p)", + target, level, internalformat, width, height, depth, border, imageSize, data); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); + if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + // validateES3TexImageFormat sets the error code if there is an error + if (!ValidateES3TexImageParameters(context, target, level, internalformat, true, false, + 0, 0, 0, width, height, depth, border, GL_NONE, GL_NONE, data)) + { + return; + } + + Extents size(width, height, depth); + Texture *texture = context->getTargetTexture(target); + Error error = texture->setCompressedImage(target, level, internalformat, size, context->getState().getUnpackState(), + reinterpret_cast<const uint8_t *>(data)); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) +{ + EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " + "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " + "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", + target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + const InternalFormat &formatInfo = GetInternalFormatInfo(format); + if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + if (!data) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + // validateES3TexImageFormat sets the error code if there is an error + if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true, + 0, 0, 0, width, height, depth, 0, GL_NONE, GL_NONE, data)) + { + return; + } + + // Zero sized uploads are valid but no-ops + if (width == 0 || height == 0) + { + return; + } + + Box area(xoffset, yoffset, zoffset, width, height, depth); + Texture *texture = context->getTargetTexture(target); + Error error = texture->setCompressedSubImage(target, level, area, format, context->getState().getUnpackState(), + reinterpret_cast<const uint8_t *>(data)); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY GenQueries(GLsizei n, GLuint* ids) +{ + EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (n < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + for (GLsizei i = 0; i < n; i++) + { + ids[i] = context->createQuery(); + } + } +} + +void GL_APIENTRY DeleteQueries(GLsizei n, const GLuint* ids) +{ + EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (n < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + for (GLsizei i = 0; i < n; i++) + { + context->deleteQuery(ids[i]); + } + } +} + +GLboolean GL_APIENTRY IsQuery(GLuint id) +{ + EVENT("(GLuint id = %u)", id); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return GL_FALSE; + } + + return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE; + } + + return GL_FALSE; +} + +void GL_APIENTRY BeginQuery(GLenum target, GLuint id) +{ + EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateBeginQuery(context, target, id)) + { + return; + } + + Error error = context->beginQuery(target, id); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY EndQuery(GLenum target) +{ + EVENT("(GLenum target = 0x%X)", target); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateEndQuery(context, target)) + { + return; + } + + Error error = context->endQuery(target); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY GetQueryiv(GLenum target, GLenum pname, GLint* params) +{ + EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidQueryType(context, target)) + { + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + switch (pname) + { + case GL_CURRENT_QUERY: + params[0] = static_cast<GLint>(context->getState().getActiveQueryId(target)); + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + } +} + +void GL_APIENTRY GetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params) +{ + EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + Query *queryObject = context->getQuery(id, false, GL_NONE); + + if (!queryObject) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (context->getState().getActiveQueryId(queryObject->getType()) == id) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + switch(pname) + { + case GL_QUERY_RESULT_EXT: + { + Error error = queryObject->getResult(params); + if (error.isError()) + { + context->recordError(error); + return; + } + } + break; + + case GL_QUERY_RESULT_AVAILABLE_EXT: + { + Error error = queryObject->isResultAvailable(params); + if (error.isError()) + { + context->recordError(error); + return; + } + } + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + } +} + +GLboolean GL_APIENTRY UnmapBuffer(GLenum target) +{ + EVENT("(GLenum target = 0x%X)", target); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return GL_FALSE; + } + + return UnmapBufferOES(target); + } + + return GL_FALSE; +} + +void GL_APIENTRY GetBufferPointerv(GLenum target, GLenum pname, GLvoid** params) +{ + EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + GetBufferPointervOES(target, pname, params); + } +} + +void GL_APIENTRY DrawBuffers(GLsizei n, const GLenum* bufs) +{ + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + DrawBuffersEXT(n, bufs); + } +} + +void GL_APIENTRY UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) +{ + EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", + location, count, transpose, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose)) + { + return; + } + + Program *program = context->getState().getProgram(); + program->setUniformMatrix2x3fv(location, count, transpose, value); + } +} + +void GL_APIENTRY UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) +{ + EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", + location, count, transpose, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose)) + { + return; + } + + Program *program = context->getState().getProgram(); + program->setUniformMatrix3x2fv(location, count, transpose, value); + } +} + +void GL_APIENTRY UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) +{ + EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", + location, count, transpose, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose)) + { + return; + } + + Program *program = context->getState().getProgram(); + program->setUniformMatrix2x4fv(location, count, transpose, value); + } +} + +void GL_APIENTRY UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) +{ + EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", + location, count, transpose, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose)) + { + return; + } + + Program *program = context->getState().getProgram(); + program->setUniformMatrix4x2fv(location, count, transpose, value); + } +} + +void GL_APIENTRY UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) +{ + EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", + location, count, transpose, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose)) + { + return; + } + + Program *program = context->getState().getProgram(); + program->setUniformMatrix3x4fv(location, count, transpose, value); + } +} + +void GL_APIENTRY UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) +{ + EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", + location, count, transpose, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose)) + { + return; + } + + Program *program = context->getState().getProgram(); + program->setUniformMatrix4x3fv(location, count, transpose, value); + } +} + +void GL_APIENTRY BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, " + "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)", + srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, mask, filter, + false)) + { + return; + } + + Framebuffer *readFramebuffer = context->getState().getReadFramebuffer(); + ASSERT(readFramebuffer); + + Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); + ASSERT(drawFramebuffer); + + Rectangle srcArea(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0); + Rectangle dstArea(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0); + + Error error = drawFramebuffer->blit(context->getState(), srcArea, dstArea, mask, filter, readFramebuffer); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", + target, samples, internalformat, width, height); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateES3RenderbufferStorageParameters(context, target, samples, internalformat, width, height)) + { + return; + } + + Renderbuffer *renderbuffer = context->getState().getCurrentRenderbuffer(); + renderbuffer->setStorageMultisample(samples, internalformat, width, height); + } +} + +void GL_APIENTRY FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)", + target, attachment, texture, level, layer); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateFramebufferTextureLayer(context, target, attachment, texture, + level, layer)) + { + return; + } + + Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); + ASSERT(framebuffer); + + if (texture != 0) + { + Texture *textureObject = context->getTexture(texture); + + ImageIndex index = ImageIndex::MakeInvalid(); + + if (textureObject->getTarget() == GL_TEXTURE_3D) + { + index = ImageIndex::Make3D(level, layer); + } + else + { + ASSERT(textureObject->getTarget() == GL_TEXTURE_2D_ARRAY); + index = ImageIndex::Make2DArray(level, layer); + } + + framebuffer->setTextureAttachment(attachment, textureObject, index); + } + else + { + framebuffer->setNULLAttachment(attachment); + } + } +} + +GLvoid *GL_APIENTRY MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) +{ + EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)", + target, offset, length, access); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return NULL; + } + + return MapBufferRangeEXT(target, offset, length, access); + } + + return NULL; +} + +void GL_APIENTRY FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) +{ + EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + FlushMappedBufferRangeEXT(target, offset, length); + } +} + +void GL_APIENTRY BindVertexArray(GLuint array) +{ + EVENT("(GLuint array = %u)", array); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + VertexArray *vao = context->getVertexArray(array); + + if (!vao) + { + // The default VAO should always exist + ASSERT(array != 0); + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + context->bindVertexArray(array); + } +} + +void GL_APIENTRY DeleteVertexArrays(GLsizei n, const GLuint* arrays) +{ + EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (n < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + for (int arrayIndex = 0; arrayIndex < n; arrayIndex++) + { + if (arrays[arrayIndex] != 0) + { + context->deleteVertexArray(arrays[arrayIndex]); + } + } + } +} + +void GL_APIENTRY GenVertexArrays(GLsizei n, GLuint* arrays) +{ + EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (n < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + for (int arrayIndex = 0; arrayIndex < n; arrayIndex++) + { + arrays[arrayIndex] = context->createVertexArray(); + } + } +} + +GLboolean GL_APIENTRY IsVertexArray(GLuint array) +{ + EVENT("(GLuint array = %u)", array); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return GL_FALSE; + } + + if (array == 0) + { + return GL_FALSE; + } + + VertexArray *vao = context->getVertexArray(array); + + return (vao != NULL ? GL_TRUE : GL_FALSE); + } + + return GL_FALSE; +} + +void GL_APIENTRY GetIntegeri_v(GLenum target, GLuint index, GLint* data) +{ + EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)", + target, index, data); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + const Caps &caps = context->getCaps(); + switch (target) + { + case GL_TRANSFORM_FEEDBACK_BUFFER_START: + case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: + case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: + if (index >= caps.maxTransformFeedbackSeparateAttributes) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + case GL_UNIFORM_BUFFER_START: + case GL_UNIFORM_BUFFER_SIZE: + case GL_UNIFORM_BUFFER_BINDING: + if (index >= caps.maxCombinedUniformBlocks) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + if (!(context->getIndexedIntegerv(target, index, data))) + { + GLenum nativeType; + unsigned int numParams = 0; + if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams)) + { + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + if (numParams == 0) + { + return; // it is known that pname is valid, but there are no parameters to return + } + + if (nativeType == GL_INT_64_ANGLEX) + { + GLint64 minIntValue = static_cast<GLint64>(std::numeric_limits<int>::min()); + GLint64 maxIntValue = static_cast<GLint64>(std::numeric_limits<int>::max()); + GLint64 *int64Params = new GLint64[numParams]; + + context->getIndexedInteger64v(target, index, int64Params); + + for (unsigned int i = 0; i < numParams; ++i) + { + GLint64 clampedValue = std::max(std::min(int64Params[i], maxIntValue), minIntValue); + data[i] = static_cast<GLint>(clampedValue); + } + + delete [] int64Params; + } + else + { + UNREACHABLE(); + } + } + } +} + +void GL_APIENTRY BeginTransformFeedback(GLenum primitiveMode) +{ + EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + switch (primitiveMode) + { + case GL_TRIANGLES: + case GL_LINES: + case GL_POINTS: + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); + ASSERT(transformFeedback != NULL); + + if (transformFeedback->isStarted()) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (transformFeedback->isPaused()) + { + transformFeedback->resume(); + } + else + { + transformFeedback->start(primitiveMode); + } + } +} + +void GL_APIENTRY EndTransformFeedback(void) +{ + EVENT("(void)"); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); + ASSERT(transformFeedback != NULL); + + if (!transformFeedback->isStarted()) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + transformFeedback->stop(); + } +} + +void GL_APIENTRY BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)", + target, index, buffer, offset, size); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + const Caps &caps = context->getCaps(); + switch (target) + { + case GL_TRANSFORM_FEEDBACK_BUFFER: + if (index >= caps.maxTransformFeedbackSeparateAttributes) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + case GL_UNIFORM_BUFFER: + if (index >= caps.maxUniformBufferBindings) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + if (buffer != 0 && size <= 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + switch (target) + { + case GL_TRANSFORM_FEEDBACK_BUFFER: + { + // size and offset must be a multiple of 4 + if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0)) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + // Cannot bind a transform feedback buffer if the current transform feedback is active (3.0.4 pg 91 section 2.15.2) + TransformFeedback *curTransformFeedback = context->getState().getCurrentTransformFeedback(); + if (curTransformFeedback && curTransformFeedback->isStarted()) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size); + context->bindGenericTransformFeedbackBuffer(buffer); + break; + } + + case GL_UNIFORM_BUFFER: + + // it is an error to bind an offset not a multiple of the alignment + if (buffer != 0 && (offset % caps.uniformBufferOffsetAlignment) != 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + context->bindIndexedUniformBuffer(buffer, index, offset, size); + context->bindGenericUniformBuffer(buffer); + break; + + default: + UNREACHABLE(); + } + } +} + +void GL_APIENTRY BindBufferBase(GLenum target, GLuint index, GLuint buffer) +{ + EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)", + target, index, buffer); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + const Caps &caps = context->getCaps(); + switch (target) + { + case GL_TRANSFORM_FEEDBACK_BUFFER: + if (index >= caps.maxTransformFeedbackSeparateAttributes) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + case GL_UNIFORM_BUFFER: + if (index >= caps.maxUniformBufferBindings) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + switch (target) + { + case GL_TRANSFORM_FEEDBACK_BUFFER: + { + // Cannot bind a transform feedback buffer if the current transform feedback is active (3.0.4 pg 91 section 2.15.2) + TransformFeedback *curTransformFeedback = context->getState().getCurrentTransformFeedback(); + if (curTransformFeedback && curTransformFeedback->isStarted()) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0); + context->bindGenericTransformFeedbackBuffer(buffer); + break; + } + case GL_UNIFORM_BUFFER: + context->bindIndexedUniformBuffer(buffer, index, 0, 0); + context->bindGenericUniformBuffer(buffer); + break; + + default: + UNREACHABLE(); + } + } +} + +void GL_APIENTRY TransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode) +{ + EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)", + program, count, varyings, bufferMode); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (count < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + const Caps &caps = context->getCaps(); + switch (bufferMode) + { + case GL_INTERLEAVED_ATTRIBS: + break; + case GL_SEPARATE_ATTRIBS: + if (static_cast<GLuint>(count) > caps.maxTransformFeedbackSeparateAttributes) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + if (!ValidProgram(context, program)) + { + return; + } + + Program *programObject = context->getProgram(program); + ASSERT(programObject); + + programObject->setTransformFeedbackVaryings(count, varyings, bufferMode); + } +} + +void GL_APIENTRY GetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name) +{ + EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, " + "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", + program, index, bufSize, length, size, type, name); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (bufSize < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + if (!ValidProgram(context, program)) + { + return; + } + + Program *programObject = context->getProgram(program); + ASSERT(programObject); + + if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount())) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name); + } +} + +void GL_APIENTRY VertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer) +{ + EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)", + index, size, type, stride, pointer); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (index >= MAX_VERTEX_ATTRIBS) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + if (size < 1 || size > 4) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + switch (type) + { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_2_10_10_10_REV: + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + if (stride < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + // [OpenGL ES 3.0.2] Section 2.8 page 24: + // An INVALID_OPERATION error is generated when a non-zero vertex array object + // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point, + // and the pointer argument is not NULL. + if (context->getState().getVertexArray()->id() != 0 && context->getState().getArrayBufferId() == 0 && pointer != NULL) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + context->getState().setVertexAttribState(index, context->getState().getTargetBuffer(GL_ARRAY_BUFFER), size, type, false, true, + stride, pointer); + } +} + +void GL_APIENTRY GetVertexAttribIiv(GLuint index, GLenum pname, GLint* params) +{ + EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", + index, pname, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (index >= MAX_VERTEX_ATTRIBS) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + if (!ValidateGetVertexAttribParameters(context, pname)) + { + return; + } + + if (pname == GL_CURRENT_VERTEX_ATTRIB) + { + const VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); + for (int i = 0; i < 4; ++i) + { + params[i] = currentValueData.IntValues[i]; + } + } + else + { + const VertexAttribute &attribState = context->getState().getVertexArray()->getVertexAttribute(index); + *params = QuerySingleVertexAttributeParameter<GLint>(attribState, pname); + } + } +} + +void GL_APIENTRY GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params) +{ + EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)", + index, pname, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (index >= MAX_VERTEX_ATTRIBS) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + if (!ValidateGetVertexAttribParameters(context, pname)) + { + return; + } + + if (pname == GL_CURRENT_VERTEX_ATTRIB) + { + const VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); + for (int i = 0; i < 4; ++i) + { + params[i] = currentValueData.UnsignedIntValues[i]; + } + } + else + { + const VertexAttribute &attribState = context->getState().getVertexArray()->getVertexAttribute(index); + *params = QuerySingleVertexAttributeParameter<GLuint>(attribState, pname); + } + } +} + +void GL_APIENTRY VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)", + index, x, y, z, w); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (index >= MAX_VERTEX_ATTRIBS) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + GLint vals[4] = { x, y, z, w }; + context->getState().setVertexAttribi(index, vals); + } +} + +void GL_APIENTRY VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)", + index, x, y, z, w); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (index >= MAX_VERTEX_ATTRIBS) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + GLuint vals[4] = { x, y, z, w }; + context->getState().setVertexAttribu(index, vals); + } +} + +void GL_APIENTRY VertexAttribI4iv(GLuint index, const GLint* v) +{ + EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (index >= MAX_VERTEX_ATTRIBS) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + context->getState().setVertexAttribi(index, v); + } +} + +void GL_APIENTRY VertexAttribI4uiv(GLuint index, const GLuint* v) +{ + EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (index >= MAX_VERTEX_ATTRIBS) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + context->getState().setVertexAttribu(index, v); + } +} + +void GL_APIENTRY GetUniformuiv(GLuint program, GLint location, GLuint* params) +{ + EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)", + program, location, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateGetUniformuiv(context, program, location, params)) + { + return; + } + + Program *programObject = context->getProgram(program); + ASSERT(programObject); + + programObject->getUniformuiv(location, params); + } +} + +GLint GL_APIENTRY GetFragDataLocation(GLuint program, const GLchar *name) +{ + EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)", + program, name); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return -1; + } + + if (program == 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return -1; + } + + Program *programObject = context->getProgram(program); + + if (!programObject || !programObject->isLinked()) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return -1; + } + + return programObject->getFragDataLocation(name); + } + + return 0; +} + +void GL_APIENTRY Uniform1ui(GLint location, GLuint v0) +{ + Uniform1uiv(location, 1, &v0); +} + +void GL_APIENTRY Uniform2ui(GLint location, GLuint v0, GLuint v1) +{ + const GLuint xy[] = { v0, v1 }; + Uniform2uiv(location, 1, xy); +} + +void GL_APIENTRY Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) +{ + const GLuint xyz[] = { v0, v1, v2 }; + Uniform3uiv(location, 1, xyz); +} + +void GL_APIENTRY Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) +{ + const GLuint xyzw[] = { v0, v1, v2, v3 }; + Uniform4uiv(location, 1, xyzw); +} + +void GL_APIENTRY Uniform1uiv(GLint location, GLsizei count, const GLuint* value) +{ + EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", + location, count, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count)) + { + return; + } + + Program *program = context->getState().getProgram(); + program->setUniform1uiv(location, count, value); + } +} + +void GL_APIENTRY Uniform2uiv(GLint location, GLsizei count, const GLuint* value) +{ + EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", + location, count, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count)) + { + return; + } + + Program *program = context->getState().getProgram(); + program->setUniform2uiv(location, count, value); + } +} + +void GL_APIENTRY Uniform3uiv(GLint location, GLsizei count, const GLuint* value) +{ + EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)", + location, count, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count)) + { + return; + } + + Program *program = context->getState().getProgram(); + program->setUniform3uiv(location, count, value); + } +} + +void GL_APIENTRY Uniform4uiv(GLint location, GLsizei count, const GLuint* value) +{ + EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", + location, count, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count)) + { + return; + } + + Program *program = context->getState().getProgram(); + program->setUniform4uiv(location, count, value); + } +} + +void GL_APIENTRY ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value) +{ + EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)", + buffer, drawbuffer, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateClearBuffer(context)) + { + return; + } + + switch (buffer) + { + case GL_COLOR: + if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + case GL_STENCIL: + if (drawbuffer != 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + Framebuffer *framebufferObject = context->getState().getDrawFramebuffer(); + ASSERT(framebufferObject); + + Error error = framebufferObject->clearBufferiv(context->getState(), buffer, drawbuffer, value); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value) +{ + EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)", + buffer, drawbuffer, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateClearBuffer(context)) + { + return; + } + + switch (buffer) + { + case GL_COLOR: + if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + Framebuffer *framebufferObject = context->getState().getDrawFramebuffer(); + ASSERT(framebufferObject); + + Error error = framebufferObject->clearBufferuiv(context->getState(), buffer, drawbuffer, value); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value) +{ + EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)", + buffer, drawbuffer, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateClearBuffer(context)) + { + return; + } + + switch (buffer) + { + case GL_COLOR: + if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + case GL_DEPTH: + if (drawbuffer != 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + Framebuffer *framebufferObject = context->getState().getDrawFramebuffer(); + ASSERT(framebufferObject); + + Error error = framebufferObject->clearBufferfv(context->getState(), buffer, drawbuffer, value); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) +{ + EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)", + buffer, drawbuffer, depth, stencil); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (!ValidateClearBuffer(context)) + { + return; + } + + switch (buffer) + { + case GL_DEPTH_STENCIL: + if (drawbuffer != 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + Framebuffer *framebufferObject = context->getState().getDrawFramebuffer(); + ASSERT(framebufferObject); + + Error error = framebufferObject->clearBufferfi(context->getState(), buffer, drawbuffer, depth, stencil); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +const GLubyte *GL_APIENTRY GetStringi(GLenum name, GLuint index) +{ + EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return NULL; + } + + if (name != GL_EXTENSIONS) + { + context->recordError(Error(GL_INVALID_ENUM)); + return NULL; + } + + if (index >= context->getExtensionStringCount()) + { + context->recordError(Error(GL_INVALID_VALUE)); + return NULL; + } + + return reinterpret_cast<const GLubyte*>(context->getExtensionString(index).c_str()); + } + + return NULL; +} + +void GL_APIENTRY CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) +{ + EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)", + readTarget, writeTarget, readOffset, writeOffset, size); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidBufferTarget(context, readTarget) || !ValidBufferTarget(context, writeTarget)) + { + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + Buffer *readBuffer = context->getState().getTargetBuffer(readTarget); + Buffer *writeBuffer = context->getState().getTargetBuffer(writeTarget); + + if (!readBuffer || !writeBuffer) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + // Verify that readBuffer and writeBuffer are not currently mapped + if (readBuffer->isMapped() || writeBuffer->isMapped()) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (readOffset < 0 || writeOffset < 0 || size < 0 || + static_cast<unsigned int>(readOffset + size) > readBuffer->getSize() || + static_cast<unsigned int>(writeOffset + size) > writeBuffer->getSize()) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + if (readBuffer == writeBuffer && std::abs(readOffset - writeOffset) < size) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + // if size is zero, the copy is a successful no-op + if (size > 0) + { + Error error = writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size); + if (error.isError()) + { + context->recordError(error); + return; + } + } + } +} + +void GL_APIENTRY GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices) +{ + EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)", + program, uniformCount, uniformNames, uniformIndices); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (uniformCount < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + Program *programObject = context->getProgram(program); + + if (!programObject) + { + if (context->getShader(program)) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + else + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + } + + if (!programObject->isLinked()) + { + for (int uniformId = 0; uniformId < uniformCount; uniformId++) + { + uniformIndices[uniformId] = GL_INVALID_INDEX; + } + } + else + { + for (int uniformId = 0; uniformId < uniformCount; uniformId++) + { + uniformIndices[uniformId] = programObject->getUniformIndex(uniformNames[uniformId]); + } + } + } +} + +void GL_APIENTRY GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params) +{ + EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", + program, uniformCount, uniformIndices, pname, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (uniformCount < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + Program *programObject = context->getProgram(program); + + if (!programObject) + { + if (context->getShader(program)) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + else + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + } + + switch (pname) + { + case GL_UNIFORM_TYPE: + case GL_UNIFORM_SIZE: + case GL_UNIFORM_NAME_LENGTH: + case GL_UNIFORM_BLOCK_INDEX: + case GL_UNIFORM_OFFSET: + case GL_UNIFORM_ARRAY_STRIDE: + case GL_UNIFORM_MATRIX_STRIDE: + case GL_UNIFORM_IS_ROW_MAJOR: + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + if (uniformCount > programObject->getActiveUniformCount()) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + for (int uniformId = 0; uniformId < uniformCount; uniformId++) + { + const GLuint index = uniformIndices[uniformId]; + + if (index >= static_cast<GLuint>(programObject->getActiveUniformCount())) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + } + + for (int uniformId = 0; uniformId < uniformCount; uniformId++) + { + const GLuint index = uniformIndices[uniformId]; + params[uniformId] = programObject->getActiveUniformi(index, pname); + } + } +} + +GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName) +{ + EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return GL_INVALID_INDEX; + } + + Program *programObject = context->getProgram(program); + + if (!programObject) + { + if (context->getShader(program)) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return GL_INVALID_INDEX; + } + else + { + context->recordError(Error(GL_INVALID_VALUE)); + return GL_INVALID_INDEX; + } + } + + return programObject->getUniformBlockIndex(uniformBlockName); + } + + return 0; +} + +void GL_APIENTRY GetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params) +{ + EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", + program, uniformBlockIndex, pname, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + Program *programObject = context->getProgram(program); + + if (!programObject) + { + if (context->getShader(program)) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + else + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + } + + if (uniformBlockIndex >= programObject->getActiveUniformBlockCount()) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + switch (pname) + { + case GL_UNIFORM_BLOCK_BINDING: + *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex)); + break; + + case GL_UNIFORM_BLOCK_DATA_SIZE: + case GL_UNIFORM_BLOCK_NAME_LENGTH: + case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: + case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: + case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: + case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: + programObject->getActiveUniformBlockiv(uniformBlockIndex, pname, params); + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + } +} + +void GL_APIENTRY GetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) +{ + EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)", + program, uniformBlockIndex, bufSize, length, uniformBlockName); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + Program *programObject = context->getProgram(program); + + if (!programObject) + { + if (context->getShader(program)) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + else + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + } + + if (uniformBlockIndex >= programObject->getActiveUniformBlockCount()) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + programObject->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName); + } +} + +void GL_APIENTRY UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) +{ + EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)", + program, uniformBlockIndex, uniformBlockBinding); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (uniformBlockBinding >= context->getCaps().maxUniformBufferBindings) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + Program *programObject = context->getProgram(program); + + if (!programObject) + { + if (context->getShader(program)) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + else + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + } + + // if never linked, there won't be any uniform blocks + if (uniformBlockIndex >= programObject->getActiveUniformBlockCount()) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding); + } +} + +void GL_APIENTRY DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) +{ + EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)", + mode, first, count, instanceCount); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateDrawArraysInstanced(context, mode, first, count, instanceCount)) + { + return; + } + + Error error = context->drawArrays(mode, first, count, instanceCount); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount) +{ + EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)", + mode, count, type, indices, instanceCount); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + rx::RangeUI indexRange; + if (!ValidateDrawElementsInstanced(context, mode, count, type, indices, instanceCount, &indexRange)) + { + return; + } + + Error error = context->drawElements(mode, count, type, indices, instanceCount, indexRange); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +GLsync GL_APIENTRY FenceSync_(GLenum condition, GLbitfield flags) +{ + EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return 0; + } + + if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) + { + context->recordError(Error(GL_INVALID_ENUM)); + return 0; + } + + if (flags != 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return 0; + } + + GLsync fenceSync = context->createFenceSync(); + + FenceSync *fenceSyncObject = context->getFenceSync(fenceSync); + Error error = fenceSyncObject->set(condition); + if (error.isError()) + { + context->deleteFenceSync(fenceSync); + context->recordError(error); + return NULL; + } + + return fenceSync; + } + + return NULL; +} + +GLboolean GL_APIENTRY IsSync(GLsync sync) +{ + EVENT("(GLsync sync = 0x%0.8p)", sync); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return GL_FALSE; + } + + return (context->getFenceSync(sync) != NULL); + } + + return GL_FALSE; +} + +void GL_APIENTRY DeleteSync(GLsync sync) +{ + EVENT("(GLsync sync = 0x%0.8p)", sync); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync)) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + context->deleteFenceSync(sync); + } +} + +GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", + sync, flags, timeout); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return GL_WAIT_FAILED; + } + + if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return GL_WAIT_FAILED; + } + + FenceSync *fenceSync = context->getFenceSync(sync); + + if (!fenceSync) + { + context->recordError(Error(GL_INVALID_VALUE)); + return GL_WAIT_FAILED; + } + + GLenum result = GL_WAIT_FAILED; + Error error = fenceSync->clientWait(flags, timeout, &result); + if (error.isError()) + { + context->recordError(error); + return GL_WAIT_FAILED; + } + + return result; + } + + return GL_FALSE; +} + +void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", + sync, flags, timeout); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (flags != 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + if (timeout != GL_TIMEOUT_IGNORED) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + FenceSync *fenceSync = context->getFenceSync(sync); + + if (!fenceSync) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + Error error = fenceSync->serverWait(flags, timeout); + if (error.isError()) + { + context->recordError(error); + } + } +} + +void GL_APIENTRY GetInteger64v(GLenum pname, GLint64* params) +{ + EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", + pname, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + GLenum nativeType; + unsigned int numParams = 0; + if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) + { + return; + } + + if (nativeType == GL_INT_64_ANGLEX) + { + context->getInteger64v(pname, params); + } + else + { + CastStateValues(context, nativeType, pname, numParams, params); + } + } +} + +void GL_APIENTRY GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values) +{ + EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)", + sync, pname, bufSize, length, values); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (bufSize < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + FenceSync *fenceSync = context->getFenceSync(sync); + + if (!fenceSync) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + switch (pname) + { + case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break; + case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break; + case GL_SYNC_FLAGS: values[0] = 0; break; + + case GL_SYNC_STATUS: + { + Error error = fenceSync->getStatus(values); + if (error.isError()) + { + context->recordError(error); + return; + } + break; + } + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + } +} + +void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64* data) +{ + EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)", + target, index, data); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + const Caps &caps = context->getCaps(); + switch (target) + { + case GL_TRANSFORM_FEEDBACK_BUFFER_START: + case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: + case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: + if (index >= caps.maxTransformFeedbackSeparateAttributes) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + case GL_UNIFORM_BUFFER_START: + case GL_UNIFORM_BUFFER_SIZE: + case GL_UNIFORM_BUFFER_BINDING: + if (index >= caps.maxUniformBufferBindings) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + if (!(context->getIndexedInteger64v(target, index, data))) + { + GLenum nativeType; + unsigned int numParams = 0; + if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams)) + { + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + if (numParams == 0) + return; // it is known that pname is valid, but there are no parameters to return + + if (nativeType == GL_INT) + { + GLint *intParams = new GLint[numParams]; + + context->getIndexedIntegerv(target, index, intParams); + + for (unsigned int i = 0; i < numParams; ++i) + { + data[i] = static_cast<GLint64>(intParams[i]); + } + + delete [] intParams; + } + else + { + UNREACHABLE(); + } + } + } +} + +void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params) +{ + EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", + target, pname, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidBufferTarget(context, target)) + { + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + if (!ValidBufferParameter(context, pname)) + { + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + Buffer *buffer = context->getState().getTargetBuffer(target); + + if (!buffer) + { + // A null buffer means that "0" is bound to the requested buffer target + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + switch (pname) + { + case GL_BUFFER_USAGE: + *params = static_cast<GLint64>(buffer->getUsage()); + break; + case GL_BUFFER_SIZE: + *params = buffer->getSize(); + break; + case GL_BUFFER_ACCESS_FLAGS: + *params = static_cast<GLint64>(buffer->getAccessFlags()); + break; + case GL_BUFFER_MAPPED: + *params = static_cast<GLint64>(buffer->isMapped()); + break; + case GL_BUFFER_MAP_OFFSET: + *params = buffer->getMapOffset(); + break; + case GL_BUFFER_MAP_LENGTH: + *params = buffer->getMapLength(); + break; + default: UNREACHABLE(); break; + } + } +} + +void GL_APIENTRY GenSamplers(GLsizei count, GLuint* samplers) +{ + EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (count < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + for (int i = 0; i < count; i++) + { + samplers[i] = context->createSampler(); + } + } +} + +void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint* samplers) +{ + EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (count < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + for (int i = 0; i < count; i++) + { + context->deleteSampler(samplers[i]); + } + } +} + +GLboolean GL_APIENTRY IsSampler(GLuint sampler) +{ + EVENT("(GLuint sampler = %u)", sampler); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return GL_FALSE; + } + + return context->isSampler(sampler); + } + + return GL_FALSE; +} + +void GL_APIENTRY BindSampler(GLuint unit, GLuint sampler) +{ + EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (sampler != 0 && !context->isSampler(sampler)) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (unit >= context->getCaps().maxCombinedTextureImageUnits) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + context->bindSampler(unit, sampler); + } +} + +void GL_APIENTRY SamplerParameteri(GLuint sampler, GLenum pname, GLint param) +{ + EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateSamplerObjectParameter(context, pname)) + { + return; + } + + if (!ValidateTexParamParameters(context, pname, param)) + { + return; + } + + if (!context->isSampler(sampler)) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + context->samplerParameteri(sampler, pname, param); + } +} + +void GL_APIENTRY SamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param) +{ + SamplerParameteri(sampler, pname, *param); +} + +void GL_APIENTRY SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) +{ + EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateSamplerObjectParameter(context, pname)) + { + return; + } + + if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param))) + { + return; + } + + if (!context->isSampler(sampler)) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + context->samplerParameterf(sampler, pname, param); + } +} + +void GL_APIENTRY SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param) +{ + SamplerParameterf(sampler, pname, *param); +} + +void GL_APIENTRY GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params) +{ + EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateSamplerObjectParameter(context, pname)) + { + return; + } + + if (!context->isSampler(sampler)) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + *params = context->getSamplerParameteri(sampler, pname); + } +} + +void GL_APIENTRY GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params) +{ + EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateSamplerObjectParameter(context, pname)) + { + return; + } + + if (!context->isSampler(sampler)) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + *params = context->getSamplerParameterf(sampler, pname); + } +} + +void GL_APIENTRY VertexAttribDivisor(GLuint index, GLuint divisor) +{ + EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (index >= MAX_VERTEX_ATTRIBS) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + context->setVertexAttribDivisor(index, divisor); + } +} + +void GL_APIENTRY BindTransformFeedback(GLenum target, GLuint id) +{ + EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + switch (target) + { + case GL_TRANSFORM_FEEDBACK: + { + // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1) + TransformFeedback *curTransformFeedback = context->getState().getCurrentTransformFeedback(); + if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused()) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1) + if (context->getTransformFeedback(id) == NULL) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + context->bindTransformFeedback(id); + } + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + } +} + +void GL_APIENTRY DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) +{ + EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + for (int i = 0; i < n; i++) + { + context->deleteTransformFeedback(ids[i]); + } + } +} + +void GL_APIENTRY GenTransformFeedbacks(GLsizei n, GLuint* ids) +{ + EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + for (int i = 0; i < n; i++) + { + ids[i] = context->createTransformFeedback(); + } + } +} + +GLboolean GL_APIENTRY IsTransformFeedback(GLuint id) +{ + EVENT("(GLuint id = %u)", id); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return GL_FALSE; + } + + return ((context->getTransformFeedback(id) != NULL) ? GL_TRUE : GL_FALSE); + } + + return GL_FALSE; +} + +void GL_APIENTRY PauseTransformFeedback(void) +{ + EVENT("(void)"); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); + ASSERT(transformFeedback != NULL); + + // Current transform feedback must be started and not paused in order to pause (3.0.2 pg 86) + if (!transformFeedback->isStarted() || transformFeedback->isPaused()) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + transformFeedback->pause(); + } +} + +void GL_APIENTRY ResumeTransformFeedback(void) +{ + EVENT("(void)"); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); + ASSERT(transformFeedback != NULL); + + // Current transform feedback must be started and paused in order to resume (3.0.2 pg 86) + if (!transformFeedback->isStarted() || !transformFeedback->isPaused()) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + transformFeedback->resume(); + } +} + +void GL_APIENTRY GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary) +{ + EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)", + program, bufSize, length, binaryFormat, binary); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + // TODO: Pipe through to the OES extension for now, needs proper validation + return GetProgramBinaryOES(program, bufSize, length, binaryFormat, binary); + } +} + +void GL_APIENTRY ProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length) +{ + EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", + program, binaryFormat, binary, length); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + // TODO: Pipe through to the OES extension for now, needs proper validation + return ProgramBinaryOES(program, binaryFormat, binary, length); + } +} + +void GL_APIENTRY ProgramParameteri(GLuint program, GLenum pname, GLint value) +{ + EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)", + program, pname, value); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + // glProgramParameteri + UNIMPLEMENTED(); + } +} + +void GL_APIENTRY InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments) +{ + EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)", + target, numAttachments, attachments); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments)) + { + return; + } + + Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); + ASSERT(framebuffer); + + if (framebuffer->checkStatus(context->getData()) == GL_FRAMEBUFFER_COMPLETE) + { + Error error = framebuffer->invalidate(numAttachments, attachments); + if (error.isError()) + { + context->recordError(error); + return; + } + } + } +} + +void GL_APIENTRY InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) +{ + EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, " + "GLint y = %d, GLsizei width = %d, GLsizei height = %d)", + target, numAttachments, attachments, x, y, width, height); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments)) + { + return; + } + + Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); + ASSERT(framebuffer); + + if (framebuffer->checkStatus(context->getData()) == GL_FRAMEBUFFER_COMPLETE) + { + Rectangle area(x, y, width, height); + Error error = framebuffer->invalidateSub(numAttachments, attachments, area); + if (error.isError()) + { + context->recordError(error); + return; + } + } + } +} + +void GL_APIENTRY TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) +{ + EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", + target, levels, internalformat, width, height); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1)) + { + return; + } + + Extents size(width, height, 1); + Texture *texture = context->getTargetTexture(target); + Error error = texture->setStorage(target, levels, internalformat, size); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) +{ + EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " + "GLsizei height = %d, GLsizei depth = %d)", + target, levels, internalformat, width, height, depth); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, depth)) + { + return; + } + + Extents size(width, height, depth); + Texture *texture = context->getTargetTexture(target); + Error error = texture->setStorage(target, levels, internalformat, size); + if (error.isError()) + { + context->recordError(error); + return; + } + } +} + +void GL_APIENTRY GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) +{ + EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, " + "GLint* params = 0x%0.8p)", + target, internalformat, pname, bufSize, params); + + Context *context = GetValidGlobalContext(); + if (context) + { + if (context->getClientVersion() < 3) + { + context->recordError(Error(GL_INVALID_OPERATION)); + return; + } + + const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat); + if (!formatCaps.renderable) + { + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + if (target != GL_RENDERBUFFER) + { + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + + if (bufSize < 0) + { + context->recordError(Error(GL_INVALID_VALUE)); + return; + } + + switch (pname) + { + case GL_NUM_SAMPLE_COUNTS: + if (bufSize != 0) + { + *params = formatCaps.sampleCounts.size(); + } + break; + + case GL_SAMPLES: + { + size_t returnCount = std::min<size_t>(bufSize, formatCaps.sampleCounts.size()); + auto sampleReverseIt = formatCaps.sampleCounts.rbegin(); + for (size_t sampleIndex = 0; sampleIndex < returnCount; ++sampleIndex) + { + params[sampleIndex] = *sampleReverseIt++;; + } + } + break; + + default: + context->recordError(Error(GL_INVALID_ENUM)); + return; + } + } +} + +} |