diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp | 8423 |
1 files changed, 431 insertions, 7992 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp b/src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp index 587950a139..e69e04aa60 100644 --- a/src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp +++ b/src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp @@ -6,8977 +6,1416 @@ // libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions. -#undef GL_APICALL -#define GL_APICALL -#define GL_GLEXT_PROTOTYPES - -#include "common/version.h" -#include "common/utilities.h" - -#include "libGLESv2/main.h" -#include "libGLESv2/formatutils.h" -#include "libGLESv2/Buffer.h" -#include "libGLESv2/Fence.h" -#include "libGLESv2/Framebuffer.h" -#include "libGLESv2/Renderbuffer.h" -#include "libGLESv2/Program.h" -#include "libGLESv2/ProgramBinary.h" -#include "libGLESv2/Texture.h" -#include "libGLESv2/Query.h" -#include "libGLESv2/Context.h" -#include "libGLESv2/VertexArray.h" -#include "libGLESv2/VertexAttribute.h" -#include "libGLESv2/TransformFeedback.h" -#include "libGLESv2/FramebufferAttachment.h" - -#include "libGLESv2/validationES.h" -#include "libGLESv2/validationES2.h" -#include "libGLESv2/validationES3.h" -#include "libGLESv2/queryconversions.h" +#include "libGLESv2/entry_points_gles_2_0.h" +#include "libGLESv2/entry_points_gles_2_0_ext.h" +#include "libGLESv2/entry_points_gles_3_0.h" +#include "libGLESv2/entry_points_gles_3_0_ext.h" + +#include "common/event_tracer.h" extern "C" { -// OpenGL ES 2.0 functions - void GL_APIENTRY glActiveTexture(GLenum texture) { - EVENT("(GLenum texture = 0x%X)", texture); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getCaps().maxCombinedTextureImageUnits - 1) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - context->getState().setActiveSampler(texture - GL_TEXTURE0); - } + return gl::ActiveTexture(texture); } void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) { - EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Program *programObject = context->getProgram(program); - gl::Shader *shaderObject = context->getShader(shader); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - if (!shaderObject) - { - if (context->getProgram(shader)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - if (!programObject->attachShader(shaderObject)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - } -} - -void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint id) -{ - EVENT("(GLenum target = 0x%X, GLuint %d)", target, id); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateBeginQuery(context, target, id)) - { - return; - } - - gl::Error error = context->beginQuery(target, id); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::AttachShader(program, shader); } void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) { - EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - if (strncmp(name, "gl_", 3) == 0) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - programObject->bindAttributeLocation(index, name); - } + return gl::BindAttribLocation(program, index, name); } void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) { - EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!gl::ValidBufferTarget(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (target) - { - case GL_ARRAY_BUFFER: - context->bindArrayBuffer(buffer); - return; - case GL_ELEMENT_ARRAY_BUFFER: - context->bindElementArrayBuffer(buffer); - return; - case GL_COPY_READ_BUFFER: - context->bindCopyReadBuffer(buffer); - return; - case GL_COPY_WRITE_BUFFER: - context->bindCopyWriteBuffer(buffer); - return; - case GL_PIXEL_PACK_BUFFER: - context->bindPixelPackBuffer(buffer); - return; - case GL_PIXEL_UNPACK_BUFFER: - context->bindPixelUnpackBuffer(buffer); - return; - case GL_UNIFORM_BUFFER: - context->bindGenericUniformBuffer(buffer); - return; - case GL_TRANSFORM_FEEDBACK_BUFFER: - context->bindGenericTransformFeedbackBuffer(buffer); - return; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::BindBuffer(target, buffer); } void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) { - EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!gl::ValidFramebufferTarget(target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) - { - context->bindReadFramebuffer(framebuffer); - } - - if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) - { - context->bindDrawFramebuffer(framebuffer); - } - } + return gl::BindFramebuffer(target, framebuffer); } void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) { - EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (target != GL_RENDERBUFFER) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - context->bindRenderbuffer(renderbuffer); - } + return gl::BindRenderbuffer(target, renderbuffer); } void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) { - EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Texture *textureObject = context->getTexture(texture); - - if (textureObject && textureObject->getTarget() != target && texture != 0) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - switch (target) - { - case GL_TEXTURE_2D: - case GL_TEXTURE_CUBE_MAP: - break; - - case GL_TEXTURE_3D: - case GL_TEXTURE_2D_ARRAY: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - context->bindTexture(target, texture); - } + return gl::BindTexture(target, texture); } -void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +void GL_APIENTRY glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { - EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", - red, green, blue, alpha); - - gl::Context* context = gl::getNonLostContext(); - - if (context) - { - context->getState().setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); - } + return gl::BlendColor(red, green, blue, alpha); } void GL_APIENTRY glBlendEquation(GLenum mode) { - glBlendEquationSeparate(mode, mode); + return gl::BlendEquation(mode); } void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { - EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (modeRGB) - { - case GL_FUNC_ADD: - case GL_FUNC_SUBTRACT: - case GL_FUNC_REVERSE_SUBTRACT: - case GL_MIN: - case GL_MAX: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (modeAlpha) - { - case GL_FUNC_ADD: - case GL_FUNC_SUBTRACT: - case GL_FUNC_REVERSE_SUBTRACT: - case GL_MIN: - case GL_MAX: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - context->getState().setBlendEquation(modeRGB, modeAlpha); - } + return gl::BlendEquationSeparate(modeRGB, modeAlpha); } void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) { - glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); + return gl::BlendFunc(sfactor, dfactor); } void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { - EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", - srcRGB, dstRGB, srcAlpha, dstAlpha); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (srcRGB) - { - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - case GL_SRC_ALPHA_SATURATE: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (dstRGB) - { - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - - case GL_SRC_ALPHA_SATURATE: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (srcAlpha) - { - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - case GL_SRC_ALPHA_SATURATE: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (dstAlpha) - { - case GL_ZERO: - case GL_ONE: - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - case GL_DST_COLOR: - case GL_ONE_MINUS_DST_COLOR: - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - case GL_DST_ALPHA: - case GL_ONE_MINUS_DST_ALPHA: - case GL_CONSTANT_COLOR: - case GL_ONE_MINUS_CONSTANT_COLOR: - case GL_CONSTANT_ALPHA: - case GL_ONE_MINUS_CONSTANT_ALPHA: - break; - - case GL_SRC_ALPHA_SATURATE: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || - dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); - - bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || - dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); - - if (constantColorUsed && constantAlphaUsed) - { - ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL"); - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - context->getState().setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); - } + return gl::BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); } void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) { - EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)", - target, size, data, usage); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (size < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - switch (usage) - { - case GL_STREAM_DRAW: - case GL_STATIC_DRAW: - case GL_DYNAMIC_DRAW: - break; - - case GL_STREAM_READ: - case GL_STREAM_COPY: - case GL_STATIC_READ: - case GL_STATIC_COPY: - case GL_DYNAMIC_READ: - case GL_DYNAMIC_COPY: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (!gl::ValidBufferTarget(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Buffer *buffer = context->getState().getTargetBuffer(target); - - if (!buffer) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - gl::Error error = buffer->bufferData(data, size, usage); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::BufferData(target, size, data, usage); } void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) { - EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)", - target, offset, size, data); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (size < 0 || offset < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (data == NULL) - { - return; - } - - if (!gl::ValidBufferTarget(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Buffer *buffer = context->getState().getTargetBuffer(target); - - if (!buffer) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (buffer->isMapped()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // Check for possible overflow of size + offset - if (!rx::IsUnsignedAdditionSafe<size_t>(size, offset)) - { - context->recordError(gl::Error(GL_OUT_OF_MEMORY)); - return; - } - - if (size + offset > buffer->getSize()) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Error error = buffer->bufferSubData(data, size, offset); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::BufferSubData(target, offset, size, data); } GLenum GL_APIENTRY glCheckFramebufferStatus(GLenum target) { - EVENT("(GLenum target = 0x%X)", target); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!gl::ValidFramebufferTarget(target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return 0; - } - - gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); - ASSERT(framebuffer); - - return framebuffer->completeness(context->getData()); - } - - return 0; + return gl::CheckFramebufferStatus(target); } void GL_APIENTRY glClear(GLbitfield mask) { - EVENT("(GLbitfield mask = 0x%X)", mask); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Framebuffer *framebufferObject = context->getState().getDrawFramebuffer(); - ASSERT(framebufferObject); - - if (framebufferObject->completeness(context->getData()) != GL_FRAMEBUFFER_COMPLETE) - { - context->recordError(gl::Error(GL_INVALID_FRAMEBUFFER_OPERATION)); - return; - } - - if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) != 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Error error = context->clear(mask); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::Clear(mask); } -void GL_APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +void GL_APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { - EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", - red, green, blue, alpha); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - context->getState().setClearColor(red, green, blue, alpha); - } + return gl::ClearColor(red, green, blue, alpha); } -void GL_APIENTRY glClearDepthf(GLclampf depth) +void GL_APIENTRY glClearDepthf(GLfloat depth) { - EVENT("(GLclampf depth = %f)", depth); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - context->getState().setClearDepth(depth); - } + return gl::ClearDepthf(depth); } void GL_APIENTRY glClearStencil(GLint s) { - EVENT("(GLint s = %d)", s); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - context->getState().setClearStencil(s); - } + return gl::ClearStencil(s); } void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { - EVENT("(GLboolean red = %d, GLboolean green = %u, GLboolean blue = %u, GLboolean alpha = %u)", - red, green, blue, alpha); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - context->getState().setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); - } + return gl::ColorMask(red, green, blue, alpha); } void GL_APIENTRY glCompileShader(GLuint shader) { - EVENT("(GLuint shader = %d)", shader); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Shader *shaderObject = context->getShader(shader); - - if (!shaderObject) - { - if (context->getProgram(shader)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - shaderObject->compile(context->getData()); - } -} - -void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, - GLint border, GLsizei imageSize, const GLvoid* data) -{ - EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " - "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", - target, level, internalformat, width, height, border, imageSize, data); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3 && - !ValidateES2TexImageParameters(context, target, level, internalformat, true, false, - 0, 0, width, height, border, GL_NONE, GL_NONE, data)) - { - return; - } - - if (context->getClientVersion() >= 3 && - !ValidateES3TexImageParameters(context, target, level, internalformat, true, false, - 0, 0, 0, width, height, 1, border, GL_NONE, GL_NONE, data)) - { - return; - } - - const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat); - if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - switch (target) - { - case GL_TEXTURE_2D: - { - gl::Texture2D *texture = context->getTexture2D(); - gl::Error error = texture->setCompressedImage(level, internalformat, width, height, imageSize, context->getState().getUnpackState(), data); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - { - gl::TextureCubeMap *texture = context->getTextureCubeMap(); - gl::Error error = texture->setCompressedImage(target, level, internalformat, width, height, imageSize, context->getState().getUnpackState(), data); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLsizei imageSize, const GLvoid* data) -{ - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " - "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " - "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", - target, level, xoffset, yoffset, width, height, format, imageSize, data); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3 && - !ValidateES2TexImageParameters(context, target, level, GL_NONE, true, true, - xoffset, yoffset, width, height, 0, GL_NONE, GL_NONE, data)) - { - return; - } - - if (context->getClientVersion() >= 3 && - !ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true, - xoffset, yoffset, 0, width, height, 1, 0, GL_NONE, GL_NONE, data)) - { - return; - } - - const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); - if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - switch (target) - { - case GL_TEXTURE_2D: - { - gl::Texture2D *texture = context->getTexture2D(); - gl::Error error = texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, context->getState().getUnpackState(), data); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - { - gl::TextureCubeMap *texture = context->getTextureCubeMap(); - gl::Error error = texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, context->getState().getUnpackState(), data); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::CompileShader(shader); +} + +void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) +{ + return gl::CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); +} + +void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) +{ + return gl::CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); } void GL_APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " - "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", - target, level, internalformat, x, y, width, height, border); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3 && - !ValidateES2CopyTexImageParameters(context, target, level, internalformat, false, - 0, 0, x, y, width, height, border)) - { - return; - } - - if (context->getClientVersion() >= 3 && - !ValidateES3CopyTexImageParameters(context, target, level, internalformat, false, - 0, 0, 0, x, y, width, height, border)) - { - return; - } - - gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer(); - - switch (target) - { - case GL_TEXTURE_2D: - { - gl::Texture2D *texture = context->getTexture2D(); - gl::Error error = texture->copyImage(level, internalformat, x, y, width, height, framebuffer); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - { - gl::TextureCubeMap *texture = context->getTextureCubeMap(); - gl::Error error = texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::CopyTexImage2D(target, level, internalformat, x, y, width, height, border); } void GL_APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " - "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", - target, level, xoffset, yoffset, x, y, width, height); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3 && - !ValidateES2CopyTexImageParameters(context, target, level, GL_NONE, true, - xoffset, yoffset, x, y, width, height, 0)) - { - return; - } - - if (context->getClientVersion() >= 3 && - !ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true, - xoffset, yoffset, 0, x, y, width, height, 0)) - { - return; - } - - gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer(); - - switch (target) - { - case GL_TEXTURE_2D: - { - gl::Texture2D *texture = context->getTexture2D(); - gl::Error error = texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - { - gl::TextureCubeMap *texture = context->getTextureCubeMap(); - gl::Error error = texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); } GLuint GL_APIENTRY glCreateProgram(void) { - EVENT("()"); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - return context->createProgram(); - } - - return 0; + return gl::CreateProgram(); } GLuint GL_APIENTRY glCreateShader(GLenum type) { - EVENT("(GLenum type = 0x%X)", type); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (type) - { - case GL_FRAGMENT_SHADER: - case GL_VERTEX_SHADER: - return context->createShader(type); - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return 0; - } - } - - return 0; + return gl::CreateShader(type); } void GL_APIENTRY glCullFace(GLenum mode) { - EVENT("(GLenum mode = 0x%X)", mode); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (mode) - { - case GL_FRONT: - case GL_BACK: - case GL_FRONT_AND_BACK: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - context->getState().setCullMode(mode); - } + return gl::CullFace(mode); } void GL_APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers) { - EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - context->deleteBuffer(buffers[i]); - } - } -} - -void GL_APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences) -{ - EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - context->deleteFenceNV(fences[i]); - } - } + return gl::DeleteBuffers(n, buffers); } void GL_APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) { - EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - if (framebuffers[i] != 0) - { - context->deleteFramebuffer(framebuffers[i]); - } - } - } + return gl::DeleteFramebuffers(n, framebuffers); } void GL_APIENTRY glDeleteProgram(GLuint program) { - EVENT("(GLuint program = %d)", program); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (program == 0) - { - return; - } - - if (!context->getProgram(program)) - { - if(context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - context->deleteProgram(program); - } -} - -void GL_APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint *ids) -{ - EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - context->deleteQuery(ids[i]); - } - } + return gl::DeleteProgram(program); } void GL_APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) { - EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - context->deleteRenderbuffer(renderbuffers[i]); - } - } + return gl::DeleteRenderbuffers(n, renderbuffers); } void GL_APIENTRY glDeleteShader(GLuint shader) { - EVENT("(GLuint shader = %d)", shader); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (shader == 0) - { - return; - } - - if (!context->getShader(shader)) - { - if(context->getProgram(shader)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - context->deleteShader(shader); - } + return gl::DeleteShader(shader); } void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint* textures) { - EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - if (textures[i] != 0) - { - context->deleteTexture(textures[i]); - } - } - } + return gl::DeleteTextures(n, textures); } void GL_APIENTRY glDepthFunc(GLenum func) { - EVENT("(GLenum func = 0x%X)", func); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (func) - { - case GL_NEVER: - case GL_ALWAYS: - case GL_LESS: - case GL_LEQUAL: - case GL_EQUAL: - case GL_GREATER: - case GL_GEQUAL: - case GL_NOTEQUAL: - context->getState().setDepthFunc(func); - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::DepthFunc(func); } void GL_APIENTRY glDepthMask(GLboolean flag) { - EVENT("(GLboolean flag = %u)", flag); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - context->getState().setDepthMask(flag != GL_FALSE); - } + return gl::DepthMask(flag); } -void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) +void GL_APIENTRY glDepthRangef(GLfloat n, GLfloat f) { - EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - context->getState().setDepthRange(zNear, zFar); - } + return gl::DepthRangef(n, f); } void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) { - EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Program *programObject = context->getProgram(program); - gl::Shader *shaderObject = context->getShader(shader); - - if (!programObject) - { - gl::Shader *shaderByProgramHandle; - shaderByProgramHandle = context->getShader(program); - if (!shaderByProgramHandle) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - } - - if (!shaderObject) - { - gl::Program *programByShaderHandle = context->getProgram(shader); - if (!programByShaderHandle) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - } - - if (!programObject->detachShader(shaderObject)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - } + return gl::DetachShader(program, shader); } void GL_APIENTRY glDisable(GLenum cap) { - EVENT("(GLenum cap = 0x%X)", cap); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidCap(context, cap)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - context->getState().setEnableFeature(cap, false); - } + return gl::Disable(cap); } void GL_APIENTRY glDisableVertexAttribArray(GLuint index) { - EVENT("(GLuint index = %d)", index); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setEnableVertexAttribArray(index, false); - } + return gl::DisableVertexAttribArray(index); } void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) { - EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateDrawArrays(context, mode, first, count, 0)) - { - return; - } - - gl::Error error = context->drawArrays(mode, first, count, 0); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateDrawArraysInstancedANGLE(context, mode, first, count, primcount)) - { - return; - } - - gl::Error error = context->drawArrays(mode, first, count, primcount); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::DrawArrays(mode, first, count); } void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) { - EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)", - mode, count, type, indices); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - rx::RangeUI indexRange; - if (!ValidateDrawElements(context, mode, count, type, indices, 0, &indexRange)) - { - return; - } - - gl::Error error = context->drawElements(mode, count, type, indices, 0, indexRange); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) -{ - EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)", - mode, count, type, indices, primcount); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - rx::RangeUI indexRange; - if (!ValidateDrawElementsInstancedANGLE(context, mode, count, type, indices, primcount, &indexRange)) - { - return; - } - - gl::Error error = context->drawElements(mode, count, type, indices, primcount, indexRange); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::DrawElements(mode, count, type, indices); } void GL_APIENTRY glEnable(GLenum cap) { - EVENT("(GLenum cap = 0x%X)", cap); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidCap(context, cap)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - context->getState().setEnableFeature(cap, true); - } + return gl::Enable(cap); } void GL_APIENTRY glEnableVertexAttribArray(GLuint index) { - EVENT("(GLuint index = %d)", index); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setEnableVertexAttribArray(index, true); - } -} - -void GL_APIENTRY glEndQueryEXT(GLenum target) -{ - EVENT("GLenum target = 0x%X)", target); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateEndQuery(context, target)) - { - return; - } - - gl::Error error = context->endQuery(target); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY glFinishFenceNV(GLuint fence) -{ - EVENT("(GLuint fence = %d)", fence); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::FenceNV *fenceObject = context->getFenceNV(fence); - - if (fenceObject == NULL) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (fenceObject->isFence() != GL_TRUE) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - fenceObject->finishFence(); - } + return gl::EnableVertexAttribArray(index); } void GL_APIENTRY glFinish(void) { - EVENT("()"); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Error error = context->sync(true); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::Finish(); } void GL_APIENTRY glFlush(void) { - EVENT("()"); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Error error = context->sync(false); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::Flush(); } void GL_APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { - EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " - "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!gl::ValidFramebufferTarget(target) || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (!gl::ValidateFramebufferRenderbufferParameters(context, target, attachment, renderbuffertarget, renderbuffer)) - { - return; - } - - gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); - ASSERT(framebuffer); - - if (renderbuffer != 0) - { - gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); - framebuffer->setRenderbufferAttachment(attachment, renderbufferObject); - } - else - { - framebuffer->setNULLAttachment(attachment); - } - } + return gl::FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); } void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { - EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " - "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateFramebufferTexture2D(context, target, attachment, textarget, texture, level)) - { - return; - } - - gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); - ASSERT(framebuffer); - - if (texture != 0) - { - gl::Texture *textureObj = context->getTexture(texture); - gl::ImageIndex index(textarget, level, gl::ImageIndex::ENTIRE_LEVEL); - framebuffer->setTextureAttachment(attachment, textureObj, index); - } - else - { - framebuffer->setNULLAttachment(attachment); - } - } + return gl::FramebufferTexture2D(target, attachment, textarget, texture, level); } void GL_APIENTRY glFrontFace(GLenum mode) { - EVENT("(GLenum mode = 0x%X)", mode); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (mode) - { - case GL_CW: - case GL_CCW: - context->getState().setFrontFace(mode); - break; - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::FrontFace(mode); } void GL_APIENTRY glGenBuffers(GLsizei n, GLuint* buffers) { - EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - buffers[i] = context->createBuffer(); - } - } + return gl::GenBuffers(n, buffers); } void GL_APIENTRY glGenerateMipmap(GLenum target) { - EVENT("(GLenum target = 0x%X)", target); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidTextureTarget(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Texture *texture = context->getTargetTexture(target); - - if (texture == NULL) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - GLenum internalFormat = texture->getBaseLevelInternalFormat(); - const gl::TextureCaps &formatCaps = context->getTextureCaps().get(internalFormat); - const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); - - // GenerateMipmap should not generate an INVALID_OPERATION for textures created with - // unsized formats or that are color renderable and filterable. Since we do not track if - // the texture was created with sized or unsized format (only sized formats are stored), - // it is not possible to make sure the the LUMA formats can generate mipmaps (they should - // be able to) because they aren't color renderable. Simply do a special case for LUMA - // textures since they're the only texture format that can be created with unsized formats - // that is not color renderable. New unsized formats are unlikely to be added, since ES2 - // was the last version to use add them. - bool isLUMA = internalFormat == GL_LUMINANCE8_EXT || - internalFormat == GL_LUMINANCE8_ALPHA8_EXT || - internalFormat == GL_ALPHA8_EXT; - - if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0 || !formatCaps.filterable || - (!formatCaps.renderable && !isLUMA) || formatInfo.compressed) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // GL_EXT_sRGB does not support mipmap generation on sRGB textures - if (context->getClientVersion() == 2 && formatInfo.colorEncoding == GL_SRGB) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // Non-power of 2 ES2 check - if (!context->getExtensions().textureNPOT && (!gl::isPow2(texture->getBaseLevelWidth()) || !gl::isPow2(texture->getBaseLevelHeight()))) - { - ASSERT(context->getClientVersion() <= 2 && (target == GL_TEXTURE_2D || target == GL_TEXTURE_CUBE_MAP)); - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // Cube completeness check - if (target == GL_TEXTURE_CUBE_MAP) - { - gl::TextureCubeMap *textureCube = static_cast<gl::TextureCubeMap *>(texture); - if (!textureCube->isCubeComplete()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - } - - gl::Error error = texture->generateMipmaps(); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY glGenFencesNV(GLsizei n, GLuint* fences) -{ - EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - fences[i] = context->createFenceNV(); - } - } + return gl::GenerateMipmap(target); } void GL_APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers) { - EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - framebuffers[i] = context->createFramebuffer(); - } - } + return gl::GenFramebuffers(n, framebuffers); } -void GL_APIENTRY glGenQueriesEXT(GLsizei n, GLuint* ids) +void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) { - EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (GLsizei i = 0; i < n; i++) - { - ids[i] = context->createQuery(); - } - } + return gl::GenRenderbuffers(n, renderbuffers); } -void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) +void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures) { - EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - renderbuffers[i] = context->createRenderbuffer(); - } - } + return gl::GenTextures(n, textures); } -void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures) +void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) { - EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < n; i++) - { - textures[i] = context->createTexture(); - } - } -} - -void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) -{ - EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, " - "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)", - program, index, bufsize, length, size, type, name); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (bufsize < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - if (index >= (GLuint)programObject->getActiveAttributeCount()) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - programObject->getActiveAttribute(index, bufsize, length, size, type, name); - } + return gl::GetActiveAttrib(program, index, bufsize, length, size, type, name); } void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) { - EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " - "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", - program, index, bufsize, length, size, type, name); - - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (bufsize < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - if (index >= (GLuint)programObject->getActiveUniformCount()) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - programObject->getActiveUniform(index, bufsize, length, size, type, name); - } + return gl::GetActiveUniform(program, index, bufsize, length, size, type, name); } void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { - EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)", - program, maxcount, count, shaders); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (maxcount < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - return programObject->getAttachedShaders(maxcount, count, shaders); - } + return gl::GetAttachedShaders(program, maxcount, count, shaders); } GLint GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* name) { - EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return -1; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return -1; - } - } - - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - if (!programObject->isLinked() || !programBinary) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return -1; - } - - return programBinary->getAttributeLocation(name); - } - - return -1; + return gl::GetAttribLocation(program, name); } void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) { - EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - GLenum nativeType; - unsigned int numParams = 0; - if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) - { - return; - } - - if (nativeType == GL_BOOL) - { - context->getBooleanv(pname, params); - } - else - { - CastStateValues(context, nativeType, pname, numParams, params); - } - } + return gl::GetBooleanv(pname, params); } void GL_APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!gl::ValidBufferTarget(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (!gl::ValidBufferParameter(context, pname)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Buffer *buffer = context->getState().getTargetBuffer(target); - - if (!buffer) - { - // A null buffer means that "0" is bound to the requested buffer target - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - switch (pname) - { - case GL_BUFFER_USAGE: - *params = static_cast<GLint>(buffer->getUsage()); - break; - case GL_BUFFER_SIZE: - *params = gl::clampCast<GLint>(buffer->getSize()); - break; - case GL_BUFFER_ACCESS_FLAGS: - *params = buffer->getAccessFlags(); - break; - case GL_BUFFER_MAPPED: - *params = static_cast<GLint>(buffer->isMapped()); - break; - case GL_BUFFER_MAP_OFFSET: - *params = gl::clampCast<GLint>(buffer->getMapOffset()); - break; - case GL_BUFFER_MAP_LENGTH: - *params = gl::clampCast<GLint>(buffer->getMapLength()); - break; - default: UNREACHABLE(); break; - } - } + return gl::GetBufferParameteriv(target, pname, params); } GLenum GL_APIENTRY glGetError(void) { - EVENT("()"); - - gl::Context *context = gl::getContext(); - - if (context) - { - return context->getError(); - } - - return GL_NO_ERROR; -} - -void GL_APIENTRY glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) -{ - EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::FenceNV *fenceObject = context->getFenceNV(fence); - - if (fenceObject == NULL) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (fenceObject->isFence() != GL_TRUE) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - switch (pname) - { - case GL_FENCE_STATUS_NV: - { - // GL_NV_fence spec: - // Once the status of a fence has been finished (via FinishFenceNV) or tested and the returned status is TRUE (via either TestFenceNV - // or GetFenceivNV querying the FENCE_STATUS_NV), the status remains TRUE until the next SetFenceNV of the fence. - GLboolean status = GL_TRUE; - if (fenceObject->getStatus() != GL_TRUE) - { - gl::Error error = fenceObject->testFence(&status); - if (error.isError()) - { - context->recordError(error); - return; - } - } - *params = status; - break; - } - - case GL_FENCE_CONDITION_NV: - { - *params = fenceObject->getCondition(); - break; - } - - default: - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } - } + return gl::GetError(); } void GL_APIENTRY glGetFloatv(GLenum pname, GLfloat* params) { - EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - GLenum nativeType; - unsigned int numParams = 0; - if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) - { - return; - } - - if (nativeType == GL_FLOAT) - { - context->getFloatv(pname, params); - } - else - { - CastStateValues(context, nativeType, pname, numParams, params); - } - } + return gl::GetFloatv(pname, params); } void GL_APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) { - EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", - target, attachment, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!gl::ValidFramebufferTarget(target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - int clientVersion = context->getClientVersion(); - - switch (pname) - { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: - break; - - case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: - if (clientVersion < 3 && !context->getExtensions().sRGB) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - break; - - case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: - if (clientVersion < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - // Determine if the attachment is a valid enum - switch (attachment) - { - case GL_BACK: - case GL_FRONT: - case GL_DEPTH: - case GL_STENCIL: - case GL_DEPTH_STENCIL_ATTACHMENT: - if (clientVersion < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - break; - - case GL_DEPTH_ATTACHMENT: - case GL_STENCIL_ATTACHMENT: - break; - - default: - if (attachment < GL_COLOR_ATTACHMENT0_EXT || - (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getCaps().maxColorAttachments) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - break; - } - - GLuint framebufferHandle = context->getState().getTargetFramebuffer(target)->id(); - gl::Framebuffer *framebuffer = context->getFramebuffer(framebufferHandle); - ASSERT(framebuffer); - - if (framebufferHandle == 0) - { - if (clientVersion < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - switch (attachment) - { - case GL_BACK: - case GL_DEPTH: - case GL_STENCIL: - break; - - default: - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - } - else - { - if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) - { - // Valid attachment query - } - else - { - switch (attachment) - { - case GL_DEPTH_ATTACHMENT: - case GL_STENCIL_ATTACHMENT: - break; - - case GL_DEPTH_STENCIL_ATTACHMENT: - if (framebuffer->hasValidDepthStencil()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - } - } - - GLenum attachmentType = GL_NONE; - GLuint attachmentHandle = 0; - GLuint attachmentLevel = 0; - GLuint attachmentLayer = 0; - - const gl::FramebufferAttachment *attachmentObject = framebuffer->getAttachment(attachment); - - if (attachmentObject) - { - attachmentType = attachmentObject->type(); - attachmentHandle = attachmentObject->id(); - attachmentLevel = attachmentObject->mipLevel(); - attachmentLayer = attachmentObject->layer(); - } - - GLenum attachmentObjectType; // Type category - if (framebufferHandle == 0) - { - attachmentObjectType = GL_FRAMEBUFFER_DEFAULT; - } - else if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER) - { - attachmentObjectType = attachmentType; - } - else if (gl::ValidTexture2DDestinationTarget(context, attachmentType)) - { - attachmentObjectType = GL_TEXTURE; - } - else - { - UNREACHABLE(); - return; - } - - if (attachmentObjectType == GL_NONE) - { - // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE - // is NONE, then querying any other pname will generate INVALID_ENUM. - - // ES 3.0.2 spec pg 235 states that if the attachment type is none, - // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an - // INVALID_OPERATION for all other pnames - - switch (pname) - { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: - *params = attachmentObjectType; - break; - - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: - if (clientVersion < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = 0; - break; - - default: - if (clientVersion < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - } - } - else - { - ASSERT(attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE || - attachmentObjectType == GL_FRAMEBUFFER_DEFAULT); - ASSERT(attachmentObject != NULL); - - switch (pname) - { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: - *params = attachmentObjectType; - break; - - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: - if (attachmentObjectType != GL_RENDERBUFFER && attachmentObjectType != GL_TEXTURE) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = attachmentHandle; - break; - - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: - if (attachmentObjectType != GL_TEXTURE) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = attachmentLevel; - break; - - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: - if (attachmentObjectType != GL_TEXTURE) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = gl::IsCubemapTextureTarget(attachmentType) ? attachmentType : 0; - break; - - case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: - *params = attachmentObject->getRedSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: - *params = attachmentObject->getGreenSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: - *params = attachmentObject->getBlueSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: - *params = attachmentObject->getAlphaSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: - *params = attachmentObject->getDepthSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - *params = attachmentObject->getStencilSize(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: - if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - *params = attachmentObject->getComponentType(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: - *params = attachmentObject->getColorEncoding(); - break; - - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: - if (attachmentObjectType != GL_TEXTURE) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = attachmentLayer; - break; - - default: - UNREACHABLE(); - break; - } - } - } -} - -GLenum GL_APIENTRY glGetGraphicsResetStatusEXT(void) -{ - EVENT("()"); - - gl::Context *context = gl::getContext(); - - if (context) - { - return context->getResetStatus(); - } - - return GL_NO_ERROR; + return gl::GetFramebufferAttachmentParameteriv(target, attachment, pname, params); } void GL_APIENTRY glGetIntegerv(GLenum pname, GLint* params) { - EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - GLenum nativeType; - unsigned int numParams = 0; - - if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) - { - return; - } - - if (nativeType == GL_INT) - { - context->getIntegerv(pname, params); - } - else - { - CastStateValues(context, nativeType, pname, numParams, params); - } - } + return gl::GetIntegerv(pname, params); } void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params) { - EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (context->getClientVersion() < 3) - { - switch (pname) - { - case GL_ACTIVE_UNIFORM_BLOCKS: - case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: - case GL_TRANSFORM_FEEDBACK_BUFFER_MODE: - case GL_TRANSFORM_FEEDBACK_VARYINGS: - case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } - - switch (pname) - { - case GL_DELETE_STATUS: - *params = programObject->isFlaggedForDeletion(); - return; - case GL_LINK_STATUS: - *params = programObject->isLinked(); - return; - case GL_VALIDATE_STATUS: - *params = programObject->isValidated(); - return; - case GL_INFO_LOG_LENGTH: - *params = programObject->getInfoLogLength(); - return; - case GL_ATTACHED_SHADERS: - *params = programObject->getAttachedShadersCount(); - return; - case GL_ACTIVE_ATTRIBUTES: - *params = programObject->getActiveAttributeCount(); - return; - case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: - *params = programObject->getActiveAttributeMaxLength(); - return; - case GL_ACTIVE_UNIFORMS: - *params = programObject->getActiveUniformCount(); - return; - case GL_ACTIVE_UNIFORM_MAX_LENGTH: - *params = programObject->getActiveUniformMaxLength(); - return; - case GL_PROGRAM_BINARY_LENGTH_OES: - *params = programObject->getProgramBinaryLength(); - return; - case GL_ACTIVE_UNIFORM_BLOCKS: - *params = programObject->getActiveUniformBlockCount(); - return; - case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: - *params = programObject->getActiveUniformBlockMaxLength(); - break; - case GL_TRANSFORM_FEEDBACK_BUFFER_MODE: - *params = programObject->getTransformFeedbackBufferMode(); - break; - case GL_TRANSFORM_FEEDBACK_VARYINGS: - *params = programObject->getTransformFeedbackVaryingCount(); - break; - case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: - *params = programObject->getTransformFeedbackVaryingMaxLength(); - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::GetProgramiv(program, pname, params); } void GL_APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) { - EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", - program, bufsize, length, infolog); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (bufsize < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - programObject->getInfoLog(bufsize, length, infolog); - } -} - -void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) -{ - EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidQueryType(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (pname) - { - case GL_CURRENT_QUERY_EXT: - params[0] = context->getState().getActiveQueryId(target); - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params) -{ - EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Query *queryObject = context->getQuery(id, false, GL_NONE); - - if (!queryObject) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (context->getState().getActiveQueryId(queryObject->getType()) == id) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - switch(pname) - { - case GL_QUERY_RESULT_EXT: - { - gl::Error error = queryObject->getResult(params); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_QUERY_RESULT_AVAILABLE_EXT: - { - gl::Error error = queryObject->isResultAvailable(params); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::GetProgramInfoLog(program, bufsize, length, infolog); } void GL_APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) { - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (target != GL_RENDERBUFFER) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (context->getState().getRenderbufferId() == 0) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getState().getRenderbufferId()); - - switch (pname) - { - case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; - case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; - case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break; - case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; - case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; - case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; - case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; - case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; - case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; - - case GL_RENDERBUFFER_SAMPLES_ANGLE: - if (!context->getExtensions().framebufferMultisample) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = renderbuffer->getSamples(); - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::GetRenderbufferParameteriv(target, pname, params); } void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) { - EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Shader *shaderObject = context->getShader(shader); - - if (!shaderObject) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - switch (pname) - { - case GL_SHADER_TYPE: - *params = shaderObject->getType(); - return; - case GL_DELETE_STATUS: - *params = shaderObject->isFlaggedForDeletion(); - return; - case GL_COMPILE_STATUS: - *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; - return; - case GL_INFO_LOG_LENGTH: - *params = shaderObject->getInfoLogLength(); - return; - case GL_SHADER_SOURCE_LENGTH: - *params = shaderObject->getSourceLength(); - return; - case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: - *params = shaderObject->getTranslatedSourceLength(); - return; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::GetShaderiv(shader, pname, params); } void GL_APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) { - EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", - shader, bufsize, length, infolog); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (bufsize < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Shader *shaderObject = context->getShader(shader); - - if (!shaderObject) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - shaderObject->getInfoLog(bufsize, length, infolog); - } + return gl::GetShaderInfoLog(shader, bufsize, length, infolog); } void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { - EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)", - shadertype, precisiontype, range, precision); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (shadertype) - { - case GL_VERTEX_SHADER: - case GL_FRAGMENT_SHADER: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (precisiontype) - { - case GL_LOW_FLOAT: - case GL_MEDIUM_FLOAT: - case GL_HIGH_FLOAT: - // Assume IEEE 754 precision - range[0] = 127; - range[1] = 127; - *precision = 23; - break; - - case GL_LOW_INT: - case GL_MEDIUM_INT: - case GL_HIGH_INT: - // Some (most) hardware only supports single-precision floating-point numbers, - // which can accurately represent integers up to +/-16777216 - range[0] = 24; - range[1] = 24; - *precision = 0; - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::GetShaderPrecisionFormat(shadertype, precisiontype, range, precision); } void GL_APIENTRY glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) { - EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", - shader, bufsize, length, source); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (bufsize < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Shader *shaderObject = context->getShader(shader); - - if (!shaderObject) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - shaderObject->getSource(bufsize, length, source); - } -} - -void GL_APIENTRY glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) -{ - EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", - shader, bufsize, length, source); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (bufsize < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Shader *shaderObject = context->getShader(shader); - - if (!shaderObject) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // Only returns extra info if ANGLE_GENERATE_SHADER_DEBUG_INFO is defined - shaderObject->getTranslatedSourceWithDebugInfo(bufsize, length, source); - } + return gl::GetShaderSource(shader, bufsize, length, source); } const GLubyte* GL_APIENTRY glGetString(GLenum name) { - EVENT("(GLenum name = 0x%X)", name); - - gl::Context *context = gl::getNonLostContext(); - - switch (name) - { - case GL_VENDOR: - return (GLubyte*)"Google Inc."; - - case GL_RENDERER: - return (GLubyte*)((context != NULL) ? context->getRendererString().c_str() : "ANGLE"); - - case GL_VERSION: - if (context->getClientVersion() == 2) - { - return (GLubyte*)"OpenGL ES 2.0 (ANGLE " ANGLE_VERSION_STRING ")"; - } - else - { - return (GLubyte*)"OpenGL ES 3.0 (ANGLE " ANGLE_VERSION_STRING ")"; - } - - case GL_SHADING_LANGUAGE_VERSION: - if (context->getClientVersion() == 2) - { - return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " ANGLE_VERSION_STRING ")"; - } - else - { - return (GLubyte*)"OpenGL ES GLSL ES 3.00 (ANGLE " ANGLE_VERSION_STRING ")"; - } - - case GL_EXTENSIONS: - return (GLubyte*)((context != NULL) ? context->getExtensionString().c_str() : ""); - - default: - if (context) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - } - return NULL; - } + return gl::GetString(name); } void GL_APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Texture *texture = context->getTargetTexture(target); - - if (!texture) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (pname) - { - case GL_TEXTURE_MAG_FILTER: - *params = (GLfloat)texture->getSamplerState().magFilter; - break; - case GL_TEXTURE_MIN_FILTER: - *params = (GLfloat)texture->getSamplerState().minFilter; - break; - case GL_TEXTURE_WRAP_S: - *params = (GLfloat)texture->getSamplerState().wrapS; - break; - case GL_TEXTURE_WRAP_T: - *params = (GLfloat)texture->getSamplerState().wrapT; - break; - case GL_TEXTURE_WRAP_R: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSamplerState().wrapR; - break; - case GL_TEXTURE_IMMUTABLE_FORMAT: - // Exposed to ES2.0 through EXT_texture_storage, no client version validation. - *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE); - break; - case GL_TEXTURE_IMMUTABLE_LEVELS: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->immutableLevelCount(); - break; - case GL_TEXTURE_USAGE_ANGLE: - *params = (GLfloat)texture->getUsage(); - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - if (!context->getExtensions().textureFilterAnisotropic) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSamplerState().maxAnisotropy; - break; - case GL_TEXTURE_SWIZZLE_R: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSamplerState().swizzleRed; - break; - case GL_TEXTURE_SWIZZLE_G: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSamplerState().swizzleGreen; - break; - case GL_TEXTURE_SWIZZLE_B: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSamplerState().swizzleBlue; - break; - case GL_TEXTURE_SWIZZLE_A: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSamplerState().swizzleAlpha; - break; - case GL_TEXTURE_BASE_LEVEL: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSamplerState().baseLevel; - break; - case GL_TEXTURE_MAX_LEVEL: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLfloat)texture->getSamplerState().maxLevel; - break; - case GL_TEXTURE_MIN_LOD: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().minLod; - break; - case GL_TEXTURE_MAX_LOD: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().maxLod; - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::GetTexParameterfv(target, pname, params); } void GL_APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) { - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Texture *texture = context->getTargetTexture(target); - - if (!texture) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (pname) - { - case GL_TEXTURE_MAG_FILTER: - *params = texture->getSamplerState().magFilter; - break; - case GL_TEXTURE_MIN_FILTER: - *params = texture->getSamplerState().minFilter; - break; - case GL_TEXTURE_WRAP_S: - *params = texture->getSamplerState().wrapS; - break; - case GL_TEXTURE_WRAP_T: - *params = texture->getSamplerState().wrapT; - break; - case GL_TEXTURE_WRAP_R: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().wrapR; - break; - case GL_TEXTURE_IMMUTABLE_FORMAT: - // Exposed to ES2.0 through EXT_texture_storage, no client version validation. - *params = texture->isImmutable() ? GL_TRUE : GL_FALSE; - break; - case GL_TEXTURE_IMMUTABLE_LEVELS: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = static_cast<GLint>(texture->immutableLevelCount()); - break; - case GL_TEXTURE_USAGE_ANGLE: - *params = texture->getUsage(); - break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - if (!context->getExtensions().textureFilterAnisotropic) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLint)texture->getSamplerState().maxAnisotropy; - break; - case GL_TEXTURE_SWIZZLE_R: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().swizzleRed; - break; - case GL_TEXTURE_SWIZZLE_G: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().swizzleGreen; - break; - case GL_TEXTURE_SWIZZLE_B: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().swizzleBlue; - break; - case GL_TEXTURE_SWIZZLE_A: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().swizzleAlpha; - break; - case GL_TEXTURE_BASE_LEVEL: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().baseLevel; - break; - case GL_TEXTURE_MAX_LEVEL: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = texture->getSamplerState().maxLevel; - break; - case GL_TEXTURE_MIN_LOD: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLint)texture->getSamplerState().minLod; - break; - case GL_TEXTURE_MAX_LOD: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - *params = (GLint)texture->getSamplerState().maxLod; - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) -{ - EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)", - program, location, bufSize, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateGetnUniformfvEXT(context, program, location, bufSize, params)) - { - return; - } - - gl::Program *programObject = context->getProgram(program); - ASSERT(programObject); - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - ASSERT(programBinary); - - programBinary->getUniformfv(location, params); - } + return gl::GetTexParameteriv(target, pname, params); } void GL_APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat* params) { - EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateGetUniformfv(context, program, location, params)) - { - return; - } - - gl::Program *programObject = context->getProgram(program); - ASSERT(programObject); - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - ASSERT(programBinary); - - programBinary->getUniformfv(location, params); - } -} - -void GL_APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) -{ - EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)", - program, location, bufSize, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateGetnUniformivEXT(context, program, location, bufSize, params)) - { - return; - } - - gl::Program *programObject = context->getProgram(program); - ASSERT(programObject); - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - ASSERT(programBinary); - - programBinary->getUniformiv(location, params); - } + return gl::GetUniformfv(program, location, params); } void GL_APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params) { - EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateGetUniformiv(context, program, location, params)) - { - return; - } - - gl::Program *programObject = context->getProgram(program); - ASSERT(programObject); - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - ASSERT(programBinary); - - programBinary->getUniformiv(location, params); - } + return gl::GetUniformiv(program, location, params); } GLint GL_APIENTRY glGetUniformLocation(GLuint program, const GLchar* name) { - EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (strstr(name, "gl_") == name) - { - return -1; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return -1; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return -1; - } - } - - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - if (!programObject->isLinked() || !programBinary) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return -1; - } - - return programBinary->getUniformLocation(name); - } - - return -1; + return gl::GetUniformLocation(program, name); } void GL_APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { - EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index); - if (!gl::ValidateGetVertexAttribParameters(context, pname)) - { - return; - } - - if (pname == GL_CURRENT_VERTEX_ATTRIB) - { - const gl::VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); - for (int i = 0; i < 4; ++i) - { - params[i] = currentValueData.FloatValues[i]; - } - } - else - { - *params = gl::QuerySingleVertexAttributeParameter<GLfloat>(attribState, pname); - } - } + return gl::GetVertexAttribfv(index, pname, params); } void GL_APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { - EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index); - - if (!gl::ValidateGetVertexAttribParameters(context, pname)) - { - return; - } - - if (pname == GL_CURRENT_VERTEX_ATTRIB) - { - const gl::VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); - for (int i = 0; i < 4; ++i) - { - float currentValue = currentValueData.FloatValues[i]; - params[i] = gl::iround<GLint>(currentValue); - } - } - else - { - *params = gl::QuerySingleVertexAttributeParameter<GLint>(attribState, pname); - } - } + return gl::GetVertexAttribiv(index, pname, params); } void GL_APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) { - EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - *pointer = const_cast<GLvoid*>(context->getState().getVertexAttribPointer(index)); - } + return gl::GetVertexAttribPointerv(index, pname, pointer); } void GL_APIENTRY glHint(GLenum target, GLenum mode) { - EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (mode) - { - case GL_FASTEST: - case GL_NICEST: - case GL_DONT_CARE: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (target) - { - case GL_GENERATE_MIPMAP_HINT: - context->getState().setGenerateMipmapHint(mode); - break; - - case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: - context->getState().setFragmentShaderDerivativeHint(mode); - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::Hint(target, mode); } GLboolean GL_APIENTRY glIsBuffer(GLuint buffer) { - EVENT("(GLuint buffer = %d)", buffer); - - gl::Context *context = gl::getNonLostContext(); - if (context && buffer) - { - gl::Buffer *bufferObject = context->getBuffer(buffer); - - if (bufferObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; + return gl::IsBuffer(buffer); } GLboolean GL_APIENTRY glIsEnabled(GLenum cap) { - EVENT("(GLenum cap = 0x%X)", cap); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidCap(context, cap)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return GL_FALSE; - } - - return context->getState().getEnableFeature(cap); - } - - return false; -} - -GLboolean GL_APIENTRY glIsFenceNV(GLuint fence) -{ - EVENT("(GLuint fence = %d)", fence); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::FenceNV *fenceObject = context->getFenceNV(fence); - - if (fenceObject == NULL) - { - return GL_FALSE; - } - - return fenceObject->isFence(); - } - - return GL_FALSE; + return gl::IsEnabled(cap); } GLboolean GL_APIENTRY glIsFramebuffer(GLuint framebuffer) { - EVENT("(GLuint framebuffer = %d)", framebuffer); - - gl::Context *context = gl::getNonLostContext(); - if (context && framebuffer) - { - gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); - - if (framebufferObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; + return gl::IsFramebuffer(framebuffer); } GLboolean GL_APIENTRY glIsProgram(GLuint program) { - EVENT("(GLuint program = %d)", program); - - gl::Context *context = gl::getNonLostContext(); - if (context && program) - { - gl::Program *programObject = context->getProgram(program); - - if (programObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; -} - -GLboolean GL_APIENTRY glIsQueryEXT(GLuint id) -{ - EVENT("(GLuint id = %d)", id); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE; - } - - return GL_FALSE; + return gl::IsProgram(program); } GLboolean GL_APIENTRY glIsRenderbuffer(GLuint renderbuffer) { - EVENT("(GLuint renderbuffer = %d)", renderbuffer); - - gl::Context *context = gl::getNonLostContext(); - if (context && renderbuffer) - { - gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); - - if (renderbufferObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; + return gl::IsRenderbuffer(renderbuffer); } GLboolean GL_APIENTRY glIsShader(GLuint shader) { - EVENT("(GLuint shader = %d)", shader); - - gl::Context *context = gl::getNonLostContext(); - if (context && shader) - { - gl::Shader *shaderObject = context->getShader(shader); - - if (shaderObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; + return gl::IsShader(shader); } GLboolean GL_APIENTRY glIsTexture(GLuint texture) { - EVENT("(GLuint texture = %d)", texture); - - gl::Context *context = gl::getNonLostContext(); - if (context && texture) - { - gl::Texture *textureObject = context->getTexture(texture); - - if (textureObject) - { - return GL_TRUE; - } - } - - return GL_FALSE; + return gl::IsTexture(texture); } void GL_APIENTRY glLineWidth(GLfloat width) { - EVENT("(GLfloat width = %f)", width); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (width <= 0.0f) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setLineWidth(width); - } + return gl::LineWidth(width); } void GL_APIENTRY glLinkProgram(GLuint program) { - EVENT("(GLuint program = %d)", program); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - gl::Error error = context->linkProgram(program); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::LinkProgram(program); } void GL_APIENTRY glPixelStorei(GLenum pname, GLint param) { - EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (pname) - { - case GL_UNPACK_ALIGNMENT: - if (param != 1 && param != 2 && param != 4 && param != 8) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setUnpackAlignment(param); - break; - - case GL_PACK_ALIGNMENT: - if (param != 1 && param != 2 && param != 4 && param != 8) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setPackAlignment(param); - break; - - case GL_PACK_REVERSE_ROW_ORDER_ANGLE: - context->getState().setPackReverseRowOrder(param != 0); - break; - - case GL_UNPACK_IMAGE_HEIGHT: - case GL_UNPACK_SKIP_IMAGES: - case GL_UNPACK_ROW_LENGTH: - case GL_UNPACK_SKIP_ROWS: - case GL_UNPACK_SKIP_PIXELS: - case GL_PACK_ROW_LENGTH: - case GL_PACK_SKIP_ROWS: - case GL_PACK_SKIP_PIXELS: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - UNIMPLEMENTED(); - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::PixelStorei(pname, param); } void GL_APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) { - EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - context->getState().setPolygonOffsetParams(factor, units); - } -} - -void GL_APIENTRY glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLsizei bufSize, - GLvoid *data) -{ - EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " - "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)", - x, y, width, height, format, type, bufSize, data); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (width < 0 || height < 0 || bufSize < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (!gl::ValidateReadPixelsParameters(context, x, y, width, height, - format, type, &bufSize, data)) - { - return; - } - - gl::Error error = context->readPixels(x, y, width, height, format, type, &bufSize, data); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLvoid* pixels) -{ - EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " - "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)", - x, y, width, height, format, type, pixels); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (width < 0 || height < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (!gl::ValidateReadPixelsParameters(context, x, y, width, height, - format, type, NULL, pixels)) - { - return; - } - - gl::Error error = context->readPixels(x, y, width, height, format, type, NULL, pixels); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::PolygonOffset(factor, units); } -void GL_APIENTRY glReleaseShaderCompiler(void) +void GL_APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) { - EVENT("()"); - - gl::Context *context = gl::getNonLostContext(); - - if (context) - { - context->releaseShaderCompiler(); - } + return gl::ReadPixels(x, y, width, height, format, type, pixels); } -void GL_APIENTRY glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +void GL_APIENTRY glReleaseShaderCompiler(void) { - EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", - target, samples, internalformat, width, height); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat, - width, height, true)) - { - return; - } - - gl::Renderbuffer *renderbuffer = context->getState().getCurrentRenderbuffer(); - gl::Error error = renderbuffer->setStorage(width, height, internalformat, samples); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::ReleaseShaderCompiler(); } void GL_APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { - glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height); + return gl::RenderbufferStorage(target, internalformat, width, height); } -void GL_APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) +void GL_APIENTRY glSampleCoverage(GLfloat value, GLboolean invert) { - EVENT("(GLclampf value = %f, GLboolean invert = %u)", value, invert); - - gl::Context* context = gl::getNonLostContext(); - - if (context) - { - context->getState().setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); - } -} - -void GL_APIENTRY glSetFenceNV(GLuint fence, GLenum condition) -{ - EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (condition != GL_ALL_COMPLETED_NV) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::FenceNV *fenceObject = context->getFenceNV(fence); - - if (fenceObject == NULL) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - gl::Error error = fenceObject->setFence(condition); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::SampleCoverage(value, invert); } void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { - EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); - - gl::Context* context = gl::getNonLostContext(); - if (context) - { - if (width < 0 || height < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setScissorParams(x, y, width, height); - } + return gl::Scissor(x, y, width, height); } void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) { - EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, " - "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", - n, shaders, binaryformat, binary, length); - - gl::Context* context = gl::getNonLostContext(); - if (context) - { - const std::vector<GLenum> &shaderBinaryFormats = context->getCaps().shaderBinaryFormats; - if (std::find(shaderBinaryFormats.begin(), shaderBinaryFormats.end(), binaryformat) == shaderBinaryFormats.end()) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - // No binary shader formats are supported. - UNIMPLEMENTED(); - } + return gl::ShaderBinary(n, shaders, binaryformat, binary, length); } void GL_APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) { - EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)", - shader, count, string, length); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (count < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Shader *shaderObject = context->getShader(shader); - - if (!shaderObject) - { - if (context->getProgram(shader)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - shaderObject->setSource(count, string, length); - } + return gl::ShaderSource(shader, count, string, length); } void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) { - glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); + return gl::StencilFunc(func, ref, mask); } void GL_APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { - EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (face) - { - case GL_FRONT: - case GL_BACK: - case GL_FRONT_AND_BACK: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (func) - { - case GL_NEVER: - case GL_ALWAYS: - case GL_LESS: - case GL_LEQUAL: - case GL_EQUAL: - case GL_GEQUAL: - case GL_GREATER: - case GL_NOTEQUAL: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (face == GL_FRONT || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilParams(func, ref, mask); - } - - if (face == GL_BACK || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilBackParams(func, ref, mask); - } - } + return gl::StencilFuncSeparate(face, func, ref, mask); } void GL_APIENTRY glStencilMask(GLuint mask) { - glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); + return gl::StencilMask(mask); } void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask) { - EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (face) - { - case GL_FRONT: - case GL_BACK: - case GL_FRONT_AND_BACK: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (face == GL_FRONT || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilWritemask(mask); - } - - if (face == GL_BACK || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilBackWritemask(mask); - } - } + return gl::StencilMaskSeparate(face, mask); } void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { - glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); + return gl::StencilOp(fail, zfail, zpass); } void GL_APIENTRY glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { - EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", - face, fail, zfail, zpass); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - switch (face) - { - case GL_FRONT: - case GL_BACK: - case GL_FRONT_AND_BACK: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (fail) - { - case GL_ZERO: - case GL_KEEP: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - case GL_INCR_WRAP: - case GL_DECR_WRAP: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (zfail) - { - case GL_ZERO: - case GL_KEEP: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - case GL_INCR_WRAP: - case GL_DECR_WRAP: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (zpass) - { - case GL_ZERO: - case GL_KEEP: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - case GL_INCR_WRAP: - case GL_DECR_WRAP: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (face == GL_FRONT || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilOperations(fail, zfail, zpass); - } - - if (face == GL_BACK || face == GL_FRONT_AND_BACK) - { - context->getState().setStencilBackOperations(fail, zfail, zpass); - } - } + return gl::StencilOpSeparate(face, fail, zfail, zpass); } -GLboolean GL_APIENTRY glTestFenceNV(GLuint fence) +void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) { - EVENT("(GLuint fence = %d)", fence); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::FenceNV *fenceObject = context->getFenceNV(fence); - - if (fenceObject == NULL) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_TRUE; - } - - if (fenceObject->isFence() != GL_TRUE) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_TRUE; - } - - GLboolean result; - gl::Error error = fenceObject->testFence(&result); - if (error.isError()) - { - context->recordError(error); - return GL_TRUE; - } - - return result; - } - - return GL_TRUE; -} - -void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, - GLint border, GLenum format, GLenum type, const GLvoid* pixels) -{ - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " - "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", - target, level, internalformat, width, height, border, format, type, pixels); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3 && - !ValidateES2TexImageParameters(context, target, level, internalformat, false, false, - 0, 0, width, height, border, format, type, pixels)) - { - return; - } - - if (context->getClientVersion() >= 3 && - !ValidateES3TexImageParameters(context, target, level, internalformat, false, false, - 0, 0, 0, width, height, 1, border, format, type, pixels)) - { - return; - } - - switch (target) - { - case GL_TEXTURE_2D: - { - gl::Texture2D *texture = context->getTexture2D(); - gl::Error error = texture->setImage(level, width, height, internalformat, format, type, context->getState().getUnpackState(), pixels); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - { - gl::TextureCubeMap *texture = context->getTextureCubeMap(); - gl::Error error = texture->setImage(target, level, width, height, internalformat, format, type, context->getState().getUnpackState(), pixels); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: UNREACHABLE(); - } - } + return gl::TexImage2D(target, level, internalformat, width, height, border, format, type, pixels); } void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) { - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param))) - { - return; - } - - gl::Texture *texture = context->getTargetTexture(target); - - if (!texture) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (pname) - { - case GL_TEXTURE_WRAP_S: texture->getSamplerState().wrapS = gl::uiround<GLenum>(param); break; - case GL_TEXTURE_WRAP_T: texture->getSamplerState().wrapT = gl::uiround<GLenum>(param); break; - case GL_TEXTURE_WRAP_R: texture->getSamplerState().wrapR = gl::uiround<GLenum>(param); break; - case GL_TEXTURE_MIN_FILTER: texture->getSamplerState().minFilter = gl::uiround<GLenum>(param); break; - case GL_TEXTURE_MAG_FILTER: texture->getSamplerState().magFilter = gl::uiround<GLenum>(param); break; - case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(gl::uiround<GLenum>(param)); break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->getSamplerState().maxAnisotropy = std::min(param, context->getExtensions().maxTextureAnisotropy); break; - case GL_TEXTURE_COMPARE_MODE: texture->getSamplerState().compareMode = gl::uiround<GLenum>(param); break; - case GL_TEXTURE_COMPARE_FUNC: texture->getSamplerState().compareFunc = gl::uiround<GLenum>(param); break; - case GL_TEXTURE_SWIZZLE_R: texture->getSamplerState().swizzleRed = gl::uiround<GLenum>(param); break; - case GL_TEXTURE_SWIZZLE_G: texture->getSamplerState().swizzleGreen = gl::uiround<GLenum>(param); break; - case GL_TEXTURE_SWIZZLE_B: texture->getSamplerState().swizzleBlue = gl::uiround<GLenum>(param); break; - case GL_TEXTURE_SWIZZLE_A: texture->getSamplerState().swizzleAlpha = gl::uiround<GLenum>(param); break; - case GL_TEXTURE_BASE_LEVEL: texture->getSamplerState().baseLevel = gl::iround<GLint>(param); break; - case GL_TEXTURE_MAX_LEVEL: texture->getSamplerState().maxLevel = gl::iround<GLint>(param); break; - case GL_TEXTURE_MIN_LOD: texture->getSamplerState().minLod = param; break; - case GL_TEXTURE_MAX_LOD: texture->getSamplerState().maxLod = param; break; - default: UNREACHABLE(); break; - } - } + return gl::TexParameterf(target, pname, param); } void GL_APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) { - glTexParameterf(target, pname, (GLfloat)*params); + return gl::TexParameterfv(target, pname, params); } void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) { - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateTexParamParameters(context, pname, param)) - { - return; - } - - gl::Texture *texture = context->getTargetTexture(target); - - if (!texture) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (pname) - { - case GL_TEXTURE_WRAP_S: texture->getSamplerState().wrapS = (GLenum)param; break; - case GL_TEXTURE_WRAP_T: texture->getSamplerState().wrapT = (GLenum)param; break; - case GL_TEXTURE_WRAP_R: texture->getSamplerState().wrapR = (GLenum)param; break; - case GL_TEXTURE_MIN_FILTER: texture->getSamplerState().minFilter = (GLenum)param; break; - case GL_TEXTURE_MAG_FILTER: texture->getSamplerState().magFilter = (GLenum)param; break; - case GL_TEXTURE_USAGE_ANGLE: texture->setUsage((GLenum)param); break; - case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->getSamplerState().maxAnisotropy = std::min((float)param, context->getExtensions().maxTextureAnisotropy); break; - case GL_TEXTURE_COMPARE_MODE: texture->getSamplerState().compareMode = (GLenum)param; break; - case GL_TEXTURE_COMPARE_FUNC: texture->getSamplerState().compareFunc = (GLenum)param; break; - case GL_TEXTURE_SWIZZLE_R: texture->getSamplerState().swizzleRed = (GLenum)param; break; - case GL_TEXTURE_SWIZZLE_G: texture->getSamplerState().swizzleGreen = (GLenum)param; break; - case GL_TEXTURE_SWIZZLE_B: texture->getSamplerState().swizzleBlue = (GLenum)param; break; - case GL_TEXTURE_SWIZZLE_A: texture->getSamplerState().swizzleAlpha = (GLenum)param; break; - case GL_TEXTURE_BASE_LEVEL: texture->getSamplerState().baseLevel = param; break; - case GL_TEXTURE_MAX_LEVEL: texture->getSamplerState().maxLevel = param; break; - case GL_TEXTURE_MIN_LOD: texture->getSamplerState().minLod = (GLfloat)param; break; - case GL_TEXTURE_MAX_LOD: texture->getSamplerState().maxLod = (GLfloat)param; break; - default: UNREACHABLE(); break; - } - } + return gl::TexParameteri(target, pname, param); } void GL_APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint* params) { - glTexParameteri(target, pname, *params); + return gl::TexParameteriv(target, pname, params); } -void GL_APIENTRY glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) +void GL_APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) { - EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", - target, levels, internalformat, width, height); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!context->getExtensions().textureStorage) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (context->getClientVersion() < 3 && - !ValidateES2TexStorageParameters(context, target, levels, internalformat, width, height)) - { - return; - } - - if (context->getClientVersion() >= 3 && - !ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1)) - { - return; - } - - switch (target) - { - case GL_TEXTURE_2D: - { - gl::Texture2D *texture2d = context->getTexture2D(); - gl::Error error = texture2d->storage(levels, internalformat, width, height); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_CUBE_MAP: - { - gl::TextureCubeMap *textureCube = context->getTextureCubeMap(); - gl::Error error = textureCube->storage(levels, internalformat, width); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } -} - -void GL_APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid* pixels) -{ - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " - "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " - "const GLvoid* pixels = 0x%0.8p)", - target, level, xoffset, yoffset, width, height, format, type, pixels); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3 && - !ValidateES2TexImageParameters(context, target, level, GL_NONE, false, true, - xoffset, yoffset, width, height, 0, format, type, pixels)) - { - return; - } - - if (context->getClientVersion() >= 3 && - !ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true, - xoffset, yoffset, 0, width, height, 1, 0, format, type, pixels)) - { - return; - } - - // Zero sized uploads are valid but no-ops - if (width == 0 || height == 0) - { - return; - } - - switch (target) - { - case GL_TEXTURE_2D: - { - gl::Texture2D *texture = context->getTexture2D(); - gl::Error error = texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getState().getUnpackState(), pixels); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - { - gl::TextureCubeMap *texture = context->getTextureCubeMap(); - gl::Error error = texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getState().getUnpackState(), pixels); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - UNREACHABLE(); - } - } + return gl::TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); } void GL_APIENTRY glUniform1f(GLint location, GLfloat x) { - glUniform1fv(location, 1, &x); + return gl::Uniform1f(location, x); } void GL_APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* v) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_FLOAT, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform1fv(location, count, v); - } + return gl::Uniform1fv(location, count, v); } void GL_APIENTRY glUniform1i(GLint location, GLint x) { - glUniform1iv(location, 1, &x); + return gl::Uniform1i(location, x); } void GL_APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint* v) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_INT, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform1iv(location, count, v); - } + return gl::Uniform1iv(location, count, v); } void GL_APIENTRY glUniform2f(GLint location, GLfloat x, GLfloat y) { - GLfloat xy[2] = {x, y}; - - glUniform2fv(location, 1, xy); + return gl::Uniform2f(location, x, y); } void GL_APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat* v) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_FLOAT_VEC2, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform2fv(location, count, v); - } + return gl::Uniform2fv(location, count, v); } void GL_APIENTRY glUniform2i(GLint location, GLint x, GLint y) { - GLint xy[2] = {x, y}; - - glUniform2iv(location, 1, xy); + return gl::Uniform2i(location, x, y); } void GL_APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint* v) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_INT_VEC2, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform2iv(location, count, v); - } + return gl::Uniform2iv(location, count, v); } void GL_APIENTRY glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) { - GLfloat xyz[3] = {x, y, z}; - - glUniform3fv(location, 1, xyz); + return gl::Uniform3f(location, x, y, z); } void GL_APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat* v) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_FLOAT_VEC3, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform3fv(location, count, v); - } + return gl::Uniform3fv(location, count, v); } void GL_APIENTRY glUniform3i(GLint location, GLint x, GLint y, GLint z) { - GLint xyz[3] = {x, y, z}; - - glUniform3iv(location, 1, xyz); + return gl::Uniform3i(location, x, y, z); } void GL_APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_INT_VEC3, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform3iv(location, count, v); - } + return gl::Uniform3iv(location, count, v); } void GL_APIENTRY glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GLfloat xyzw[4] = {x, y, z, w}; - - glUniform4fv(location, 1, xyzw); + return gl::Uniform4f(location, x, y, z, w); } void GL_APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_FLOAT_VEC4, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform4fv(location, count, v); - } + return gl::Uniform4fv(location, count, v); } void GL_APIENTRY glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) { - GLint xyzw[4] = {x, y, z, w}; - - glUniform4iv(location, 1, xyzw); + return gl::Uniform4i(location, x, y, z, w); } void GL_APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint* v) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_INT_VEC4, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform4iv(location, count, v); - } + return gl::Uniform4iv(location, count, v); } void GL_APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2, location, count, transpose)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniformMatrix2fv(location, count, transpose, value); - } + return gl::UniformMatrix2fv(location, count, transpose, value); } void GL_APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3, location, count, transpose)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniformMatrix3fv(location, count, transpose, value); - } + return gl::UniformMatrix3fv(location, count, transpose, value); } void GL_APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4, location, count, transpose)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniformMatrix4fv(location, count, transpose, value); - } + return gl::UniformMatrix4fv(location, count, transpose, value); } void GL_APIENTRY glUseProgram(GLuint program) { - EVENT("(GLuint program = %d)", program); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Program *programObject = context->getProgram(program); - - if (!programObject && program != 0) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - if (program != 0 && !programObject->isLinked()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - context->useProgram(program); - } + return gl::UseProgram(program); } void GL_APIENTRY glValidateProgram(GLuint program) { - EVENT("(GLuint program = %d)", program); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - programObject->validate(context->getCaps()); - } + return gl::ValidateProgram(program); } -void GL_APIENTRY glVertexAttrib1f(GLuint index, GLfloat x) +void GL_APIENTRY glVertexAttrib1f(GLuint indx, GLfloat x) { - EVENT("(GLuint index = %d, GLfloat x = %f)", index, x); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { x, 0, 0, 1 }; - context->getState().setVertexAttribf(index, vals); - } + return gl::VertexAttrib1f(indx, x); } -void GL_APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat* values) +void GL_APIENTRY glVertexAttrib1fv(GLuint indx, const GLfloat* values) { - EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { values[0], 0, 0, 1 }; - context->getState().setVertexAttribf(index, vals); - } + return gl::VertexAttrib1fv(indx, values); } -void GL_APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) +void GL_APIENTRY glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { - EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { x, y, 0, 1 }; - context->getState().setVertexAttribf(index, vals); - } + return gl::VertexAttrib2f(indx, x, y); } -void GL_APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat* values) +void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values) { - EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { values[0], values[1], 0, 1 }; - context->getState().setVertexAttribf(index, vals); - } + return gl::VertexAttrib2fv(indx, values); } -void GL_APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) +void GL_APIENTRY glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { - EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { x, y, z, 1 }; - context->getState().setVertexAttribf(index, vals); - } + return gl::VertexAttrib3f(indx, x, y, z); } -void GL_APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat* values) +void GL_APIENTRY glVertexAttrib3fv(GLuint indx, const GLfloat* values) { - EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { values[0], values[1], values[2], 1 }; - context->getState().setVertexAttribf(index, vals); - } + return gl::VertexAttrib3fv(indx, values); } -void GL_APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +void GL_APIENTRY glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - GLfloat vals[4] = { x, y, z, w }; - context->getState().setVertexAttribf(index, vals); - } + return gl::VertexAttrib4f(indx, x, y, z, w); } -void GL_APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat* values) +void GL_APIENTRY glVertexAttrib4fv(GLuint indx, const GLfloat* values) { - EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setVertexAttribf(index, values); - } + return gl::VertexAttrib4fv(indx, values); } -void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) +void GL_APIENTRY glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) { - EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->setVertexAttribDivisor(index, divisor); - } -} - -void GL_APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) -{ - EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " - "GLboolean normalized = %u, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)", - index, size, type, normalized, stride, ptr); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (size < 1 || size > 4) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - switch (type) - { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_FIXED: - case GL_FLOAT: - break; - - case GL_HALF_FLOAT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_INT_2_10_10_10_REV: - case GL_UNSIGNED_INT_2_10_10_10_REV: - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (stride < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // [OpenGL ES 3.0.2] Section 2.8 page 24: - // An INVALID_OPERATION error is generated when a non-zero vertex array object - // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point, - // and the pointer argument is not NULL. - if (context->getState().getVertexArray()->id() != 0 && context->getState().getArrayBufferId() == 0 && ptr != NULL) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - context->getState().setVertexAttribState(index, context->getState().getTargetBuffer(GL_ARRAY_BUFFER), size, type, - normalized == GL_TRUE, false, stride, ptr); - } + return gl::VertexAttribPointer(indx, size, type, normalized, stride, ptr); } void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { - EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (width < 0 || height < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setViewportParams(x, y, width, height); - } + return gl::Viewport(x, y, width, height); } -// OpenGL ES 3.0 functions - void GL_APIENTRY glReadBuffer(GLenum mode) { - EVENT("(GLenum mode = 0x%X)", mode); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // glReadBuffer - UNIMPLEMENTED(); - } + return gl::ReadBuffer(mode); } void GL_APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices) { - EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, " - "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // glDrawRangeElements - UNIMPLEMENTED(); - } + return gl::DrawRangeElements(mode, start, end, count, type, indices); } void GL_APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) { - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, " - "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, " - "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", - target, level, internalformat, width, height, depth, border, format, type, pixels); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // validateES3TexImageFormat sets the error code if there is an error - if (!ValidateES3TexImageParameters(context, target, level, internalformat, false, false, - 0, 0, 0, width, height, depth, border, format, type, pixels)) - { - return; - } - - switch(target) - { - case GL_TEXTURE_3D: - { - gl::Texture3D *texture = context->getTexture3D(); - gl::Error error = texture->setImage(level, width, height, depth, internalformat, format, type, context->getState().getUnpackState(), pixels); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_2D_ARRAY: - { - gl::Texture2DArray *texture = context->getTexture2DArray(); - gl::Error error = texture->setImage(level, width, height, depth, internalformat, format, type, context->getState().getUnpackState(), pixels); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels); } void GL_APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) { - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " - "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " - "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", - target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // validateES3TexImageFormat sets the error code if there is an error - if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true, - xoffset, yoffset, zoffset, width, height, depth, 0, - format, type, pixels)) - { - return; - } - - // Zero sized uploads are valid but no-ops - if (width == 0 || height == 0 || depth == 0) - { - return; - } - - switch(target) - { - case GL_TEXTURE_3D: - { - gl::Texture3D *texture = context->getTexture3D(); - gl::Error error = texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getState().getUnpackState(), pixels); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_2D_ARRAY: - { - gl::Texture2DArray *texture = context->getTexture2DArray(); - gl::Error error = texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getState().getUnpackState(), pixels); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); } void GL_APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " - "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", - target, level, xoffset, yoffset, zoffset, x, y, width, height); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true, xoffset, yoffset, zoffset, - x, y, width, height, 0)) - { - return; - } - - gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer(); - gl::Texture *texture = NULL; - switch (target) - { - case GL_TEXTURE_3D: - texture = context->getTexture3D(); - break; - - case GL_TEXTURE_2D_ARRAY: - texture = context->getTexture2DArray(); - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Error error = texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, framebuffer); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height); } void GL_APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) { - EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " - "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, " - "const GLvoid* data = 0x%0.8p)", - target, level, internalformat, width, height, depth, border, imageSize, data); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat); - if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - // validateES3TexImageFormat sets the error code if there is an error - if (!ValidateES3TexImageParameters(context, target, level, internalformat, true, false, - 0, 0, 0, width, height, depth, border, GL_NONE, GL_NONE, data)) - { - return; - } - - switch(target) - { - case GL_TEXTURE_3D: - { - gl::Texture3D *texture = context->getTexture3D(); - gl::Error error = texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, context->getState().getUnpackState(), data); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_2D_ARRAY: - { - gl::Texture2DArray *texture = context->getTexture2DArray(); - gl::Error error = texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, context->getState().getUnpackState(), data); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data); } void GL_APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) { - EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " - "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " - "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", - target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); - if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (!data) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - // validateES3TexImageFormat sets the error code if there is an error - if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true, - 0, 0, 0, width, height, depth, 0, GL_NONE, GL_NONE, data)) - { - return; - } - - // Zero sized uploads are valid but no-ops - if (width == 0 || height == 0) - { - return; - } - - switch(target) - { - case GL_TEXTURE_3D: - { - gl::Texture3D *texture = context->getTexture3D(); - gl::Error error = texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth, - format, imageSize, context->getState().getUnpackState(), data); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_2D_ARRAY: - { - gl::Texture2DArray *texture = context->getTexture2DArray(); - gl::Error error = texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth, - format, imageSize, context->getState().getUnpackState(), data); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); } void GL_APIENTRY glGenQueries(GLsizei n, GLuint* ids) { - EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (GLsizei i = 0; i < n; i++) - { - ids[i] = context->createQuery(); - } - } + return gl::GenQueries(n, ids); } void GL_APIENTRY glDeleteQueries(GLsizei n, const GLuint* ids) { - EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (GLsizei i = 0; i < n; i++) - { - context->deleteQuery(ids[i]); - } - } + return gl::DeleteQueries(n, ids); } GLboolean GL_APIENTRY glIsQuery(GLuint id) { - EVENT("(GLuint id = %u)", id); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_FALSE; - } - - return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE; - } - - return GL_FALSE; + return gl::IsQuery(id); } void GL_APIENTRY glBeginQuery(GLenum target, GLuint id) { - EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!ValidateBeginQuery(context, target, id)) - { - return; - } - - gl::Error error = context->beginQuery(target, id); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::BeginQuery(target, id); } void GL_APIENTRY glEndQuery(GLenum target) { - EVENT("(GLenum target = 0x%X)", target); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!ValidateEndQuery(context, target)) - { - return; - } - - gl::Error error = context->endQuery(target); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::EndQuery(target); } void GL_APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint* params) { - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!ValidQueryType(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (pname) - { - case GL_CURRENT_QUERY: - params[0] = static_cast<GLint>(context->getState().getActiveQueryId(target)); - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::GetQueryiv(target, pname, params); } void GL_APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params) { - EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - gl::Query *queryObject = context->getQuery(id, false, GL_NONE); - - if (!queryObject) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (context->getState().getActiveQueryId(queryObject->getType()) == id) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - switch(pname) - { - case GL_QUERY_RESULT_EXT: - { - gl::Error error = queryObject->getResult(params); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_QUERY_RESULT_AVAILABLE_EXT: - { - gl::Error error = queryObject->isResultAvailable(params); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::GetQueryObjectuiv(id, pname, params); } GLboolean GL_APIENTRY glUnmapBuffer(GLenum target) { - EVENT("(GLenum target = 0x%X)", target); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_FALSE; - } - - return glUnmapBufferOES(target); - } - - return GL_FALSE; + return gl::UnmapBuffer(target); } void GL_APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, GLvoid** params) { - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - glGetBufferPointervOES(target, pname, params); - } + return gl::GetBufferPointerv(target, pname, params); } void GL_APIENTRY glDrawBuffers(GLsizei n, const GLenum* bufs) { - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - glDrawBuffersEXT(n, bufs); - } + return gl::DrawBuffers(n, bufs); } void GL_APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniformMatrix2x3fv(location, count, transpose, value); - } + return gl::UniformMatrix2x3fv(location, count, transpose, value); } void GL_APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniformMatrix3x2fv(location, count, transpose, value); - } + return gl::UniformMatrix3x2fv(location, count, transpose, value); } void GL_APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniformMatrix2x4fv(location, count, transpose, value); - } + return gl::UniformMatrix2x4fv(location, count, transpose, value); } void GL_APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniformMatrix4x2fv(location, count, transpose, value); - } + return gl::UniformMatrix4x2fv(location, count, transpose, value); } void GL_APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniformMatrix3x4fv(location, count, transpose, value); - } + return gl::UniformMatrix3x4fv(location, count, transpose, value); } void GL_APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { - EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", - location, count, transpose, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniformMatrix4x3fv(location, count, transpose, value); - } + return gl::UniformMatrix4x3fv(location, count, transpose, value); } void GL_APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { - EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, " - "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)", - srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1, - dstX0, dstY0, dstX1, dstY1, mask, filter, - false)) - { - return; - } - - gl::Error error = context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, - mask, filter); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); } void GL_APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { - EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", - target, samples, internalformat, width, height); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat, - width, height, false)) - { - return; - } - - gl::Renderbuffer *renderbuffer = context->getState().getCurrentRenderbuffer(); - renderbuffer->setStorage(width, height, internalformat, samples); - } + return gl::RenderbufferStorageMultisample(target, samples, internalformat, width, height); } void GL_APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { - EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)", - target, attachment, texture, level, layer); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateFramebufferTextureLayer(context, target, attachment, texture, - level, layer)) - { - return; - } - - gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); - ASSERT(framebuffer); - - if (texture != 0) - { - gl::Texture *textureObject = context->getTexture(texture); - gl::ImageIndex index(textureObject->getTarget(), level, layer); - framebuffer->setTextureAttachment(attachment, textureObject, index); - } - else - { - framebuffer->setNULLAttachment(attachment); - } - } + return gl::FramebufferTextureLayer(target, attachment, texture, level, layer); } GLvoid* GL_APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) { - EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)", - target, offset, length, access); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return NULL; - } - - return glMapBufferRangeEXT(target, offset, length, access); - } - - return NULL; + return gl::MapBufferRange(target, offset, length, access); } void GL_APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) { - EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - glFlushMappedBufferRangeEXT(target, offset, length); - } + return gl::FlushMappedBufferRange(target, offset, length); } void GL_APIENTRY glBindVertexArray(GLuint array) { - EVENT("(GLuint array = %u)", array); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - gl::VertexArray *vao = context->getVertexArray(array); - - if (!vao) - { - // The default VAO should always exist - ASSERT(array != 0); - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - context->bindVertexArray(array); - } + return gl::BindVertexArray(array); } void GL_APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint* arrays) { - EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int arrayIndex = 0; arrayIndex < n; arrayIndex++) - { - if (arrays[arrayIndex] != 0) - { - context->deleteVertexArray(arrays[arrayIndex]); - } - } - } + return gl::DeleteVertexArrays(n, arrays); } void GL_APIENTRY glGenVertexArrays(GLsizei n, GLuint* arrays) { - EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (n < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int arrayIndex = 0; arrayIndex < n; arrayIndex++) - { - arrays[arrayIndex] = context->createVertexArray(); - } - } + return gl::GenVertexArrays(n, arrays); } GLboolean GL_APIENTRY glIsVertexArray(GLuint array) { - EVENT("(GLuint array = %u)", array); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_FALSE; - } - - if (array == 0) - { - return GL_FALSE; - } - - gl::VertexArray *vao = context->getVertexArray(array); - - return (vao != NULL ? GL_TRUE : GL_FALSE); - } - - return GL_FALSE; + return gl::IsVertexArray(array); } void GL_APIENTRY glGetIntegeri_v(GLenum target, GLuint index, GLint* data) { - EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)", - target, index, data); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - const gl::Caps &caps = context->getCaps(); - switch (target) - { - case GL_TRANSFORM_FEEDBACK_BUFFER_START: - case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: - case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: - if (index >= caps.maxTransformFeedbackSeparateAttributes) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - case GL_UNIFORM_BUFFER_START: - case GL_UNIFORM_BUFFER_SIZE: - case GL_UNIFORM_BUFFER_BINDING: - if (index >= caps.maxCombinedUniformBlocks) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (!(context->getIndexedIntegerv(target, index, data))) - { - GLenum nativeType; - unsigned int numParams = 0; - if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (numParams == 0) - { - return; // it is known that pname is valid, but there are no parameters to return - } - - if (nativeType == GL_INT_64_ANGLEX) - { - GLint64 minIntValue = static_cast<GLint64>(std::numeric_limits<int>::min()); - GLint64 maxIntValue = static_cast<GLint64>(std::numeric_limits<int>::max()); - GLint64 *int64Params = new GLint64[numParams]; - - context->getIndexedInteger64v(target, index, int64Params); - - for (unsigned int i = 0; i < numParams; ++i) - { - GLint64 clampedValue = std::max(std::min(int64Params[i], maxIntValue), minIntValue); - data[i] = static_cast<GLint>(clampedValue); - } - - delete [] int64Params; - } - else - { - UNREACHABLE(); - } - } - } + return gl::GetIntegeri_v(target, index, data); } void GL_APIENTRY glBeginTransformFeedback(GLenum primitiveMode) { - EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - switch (primitiveMode) - { - case GL_TRIANGLES: - case GL_LINES: - case GL_POINTS: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); - ASSERT(transformFeedback != NULL); - - if (transformFeedback->isStarted()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (transformFeedback->isPaused()) - { - transformFeedback->resume(); - } - else - { - transformFeedback->start(primitiveMode); - } - } + return gl::BeginTransformFeedback(primitiveMode); } void GL_APIENTRY glEndTransformFeedback(void) { - EVENT("(void)"); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); - ASSERT(transformFeedback != NULL); - - if (!transformFeedback->isStarted()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - transformFeedback->stop(); - } + return gl::EndTransformFeedback(); } void GL_APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) { - EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)", - target, index, buffer, offset, size); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - const gl::Caps &caps = context->getCaps(); - switch (target) - { - case GL_TRANSFORM_FEEDBACK_BUFFER: - if (index >= caps.maxTransformFeedbackSeparateAttributes) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - case GL_UNIFORM_BUFFER: - if (index >= caps.maxUniformBufferBindings) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (buffer != 0 && size <= 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - switch (target) - { - case GL_TRANSFORM_FEEDBACK_BUFFER: - - // size and offset must be a multiple of 4 - if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0)) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size); - context->bindGenericTransformFeedbackBuffer(buffer); - break; - - case GL_UNIFORM_BUFFER: - - // it is an error to bind an offset not a multiple of the alignment - if (buffer != 0 && (offset % caps.uniformBufferOffsetAlignment) != 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->bindIndexedUniformBuffer(buffer, index, offset, size); - context->bindGenericUniformBuffer(buffer); - break; - - default: - UNREACHABLE(); - } - } + return gl::BindBufferRange(target, index, buffer, offset, size); } void GL_APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer) { - EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)", - target, index, buffer); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - const gl::Caps &caps = context->getCaps(); - switch (target) - { - case GL_TRANSFORM_FEEDBACK_BUFFER: - if (index >= caps.maxTransformFeedbackSeparateAttributes) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - case GL_UNIFORM_BUFFER: - if (index >= caps.maxUniformBufferBindings) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - switch (target) - { - case GL_TRANSFORM_FEEDBACK_BUFFER: - context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0); - context->bindGenericTransformFeedbackBuffer(buffer); - break; - - case GL_UNIFORM_BUFFER: - context->bindIndexedUniformBuffer(buffer, index, 0, 0); - context->bindGenericUniformBuffer(buffer); - break; - - default: - UNREACHABLE(); - } - } + return gl::BindBufferBase(target, index, buffer); } void GL_APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode) { - EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)", - program, count, varyings, bufferMode); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (count < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - const gl::Caps &caps = context->getCaps(); - switch (bufferMode) - { - case GL_INTERLEAVED_ATTRIBS: - break; - case GL_SEPARATE_ATTRIBS: - if (static_cast<GLuint>(count) > caps.maxTransformFeedbackSeparateAttributes) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (!gl::ValidProgram(context, program)) - { - return; - } - - gl::Program *programObject = context->getProgram(program); - ASSERT(programObject); - - programObject->setTransformFeedbackVaryings(count, varyings, bufferMode); - } + return gl::TransformFeedbackVaryings(program, count, varyings, bufferMode); } void GL_APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name) { - EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, " - "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", - program, index, bufSize, length, size, type, name); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (bufSize < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (!gl::ValidProgram(context, program)) - { - return; - } - - gl::Program *programObject = context->getProgram(program); - ASSERT(programObject); - - if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount())) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name); - } + return gl::GetTransformFeedbackVarying(program, index, bufSize, length, size, type, name); } void GL_APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer) { - EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)", - index, size, type, stride, pointer); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (size < 1 || size > 4) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - switch (type) - { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_INT_2_10_10_10_REV: - case GL_UNSIGNED_INT_2_10_10_10_REV: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (stride < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // [OpenGL ES 3.0.2] Section 2.8 page 24: - // An INVALID_OPERATION error is generated when a non-zero vertex array object - // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point, - // and the pointer argument is not NULL. - if (context->getState().getVertexArray()->id() != 0 && context->getState().getArrayBufferId() == 0 && pointer != NULL) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - context->getState().setVertexAttribState(index, context->getState().getTargetBuffer(GL_ARRAY_BUFFER), size, type, false, true, - stride, pointer); - } + return gl::VertexAttribIPointer(index, size, type, stride, pointer); } void GL_APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params) { - EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", - index, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index); - - if (!gl::ValidateGetVertexAttribParameters(context, pname)) - { - return; - } - - if (pname == GL_CURRENT_VERTEX_ATTRIB) - { - const gl::VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); - for (int i = 0; i < 4; ++i) - { - params[i] = currentValueData.IntValues[i]; - } - } - else - { - *params = gl::QuerySingleVertexAttributeParameter<GLint>(attribState, pname); - } - } + return gl::GetVertexAttribIiv(index, pname, params); } void GL_APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params) { - EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)", - index, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index); - - if (!gl::ValidateGetVertexAttribParameters(context, pname)) - { - return; - } - - if (pname == GL_CURRENT_VERTEX_ATTRIB) - { - const gl::VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); - for (int i = 0; i < 4; ++i) - { - params[i] = currentValueData.UnsignedIntValues[i]; - } - } - else - { - *params = gl::QuerySingleVertexAttributeParameter<GLuint>(attribState, pname); - } - } + return gl::GetVertexAttribIuiv(index, pname, params); } void GL_APIENTRY glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) { - EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)", - index, x, y, z, w); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - GLint vals[4] = { x, y, z, w }; - context->getState().setVertexAttribi(index, vals); - } + return gl::VertexAttribI4i(index, x, y, z, w); } void GL_APIENTRY glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) { - EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)", - index, x, y, z, w); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - GLuint vals[4] = { x, y, z, w }; - context->getState().setVertexAttribu(index, vals); - } + return gl::VertexAttribI4ui(index, x, y, z, w); } void GL_APIENTRY glVertexAttribI4iv(GLuint index, const GLint* v) { - EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setVertexAttribi(index, v); - } + return gl::VertexAttribI4iv(index, v); } void GL_APIENTRY glVertexAttribI4uiv(GLuint index, const GLuint* v) { - EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->getState().setVertexAttribu(index, v); - } + return gl::VertexAttribI4uiv(index, v); } void GL_APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint* params) { - EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)", - program, location, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateGetUniformuiv(context, program, location, params)) - { - return; - } - - gl::Program *programObject = context->getProgram(program); - ASSERT(programObject); - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - ASSERT(programBinary); - - programBinary->getUniformuiv(location, params); - } + return gl::GetUniformuiv(program, location, params); } GLint GL_APIENTRY glGetFragDataLocation(GLuint program, const GLchar *name) { - EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)", - program, name); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return -1; - } - - if (program == 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return -1; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject || !programObject->isLinked()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return -1; - } - - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - if (!programBinary) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return -1; - } - - return programBinary->getFragDataLocation(name); - } - - return 0; + return gl::GetFragDataLocation(program, name); } void GL_APIENTRY glUniform1ui(GLint location, GLuint v0) { - glUniform1uiv(location, 1, &v0); + return gl::Uniform1ui(location, v0); } void GL_APIENTRY glUniform2ui(GLint location, GLuint v0, GLuint v1) { - const GLuint xy[] = { v0, v1 }; - glUniform2uiv(location, 1, xy); + return gl::Uniform2ui(location, v0, v1); } void GL_APIENTRY glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) { - const GLuint xyz[] = { v0, v1, v2 }; - glUniform3uiv(location, 1, xyz); + return gl::Uniform3ui(location, v0, v1, v2); } void GL_APIENTRY glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) { - const GLuint xyzw[] = { v0, v1, v2, v3 }; - glUniform4uiv(location, 1, xyzw); + return gl::Uniform4ui(location, v0, v1, v2, v3); } void GL_APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint* value) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", - location, count, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform1uiv(location, count, value); - } + return gl::Uniform1uiv(location, count, value); } void GL_APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint* value) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", - location, count, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform2uiv(location, count, value); - } + return gl::Uniform2uiv(location, count, value); } void GL_APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint* value) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)", - location, count, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform3uiv(location, count, value); - } + return gl::Uniform3uiv(location, count, value); } void GL_APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint* value) { - EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", - location, count, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count)) - { - return; - } - - gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); - programBinary->setUniform4uiv(location, count, value); - } + return gl::Uniform4uiv(location, count, value); } void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value) { - EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)", - buffer, drawbuffer, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateClearBuffer(context)) - { - return; - } - - switch (buffer) - { - case GL_COLOR: - if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - case GL_STENCIL: - if (drawbuffer != 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Error error = context->clearBufferiv(buffer, drawbuffer, value); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::ClearBufferiv(buffer, drawbuffer, value); } void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value) { - EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)", - buffer, drawbuffer, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateClearBuffer(context)) - { - return; - } - - switch (buffer) - { - case GL_COLOR: - if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Error error = context->clearBufferuiv(buffer, drawbuffer, value); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::ClearBufferuiv(buffer, drawbuffer, value); } void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value) { - EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)", - buffer, drawbuffer, value); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateClearBuffer(context)) - { - return; - } - - switch (buffer) - { - case GL_COLOR: - if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - case GL_DEPTH: - if (drawbuffer != 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Error error = context->clearBufferfv(buffer, drawbuffer, value); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::ClearBufferfv(buffer, drawbuffer, value); } void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) { - EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)", - buffer, drawbuffer, depth, stencil); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateClearBuffer(context)) - { - return; - } - - switch (buffer) - { - case GL_DEPTH_STENCIL: - if (drawbuffer != 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Error error = context->clearBufferfi(buffer, drawbuffer, depth, stencil); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::ClearBufferfi(buffer, drawbuffer, depth, stencil); } const GLubyte* GL_APIENTRY glGetStringi(GLenum name, GLuint index) { - EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return NULL; - } - - if (name != GL_EXTENSIONS) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return NULL; - } - - if (index >= context->getExtensionStringCount()) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return NULL; - } - - return reinterpret_cast<const GLubyte*>(context->getExtensionString(index).c_str()); - } - - return NULL; + return gl::GetStringi(name, index); } void GL_APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) { - EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)", - readTarget, writeTarget, readOffset, writeOffset, size); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!gl::ValidBufferTarget(context, readTarget) || !gl::ValidBufferTarget(context, writeTarget)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Buffer *readBuffer = context->getState().getTargetBuffer(readTarget); - gl::Buffer *writeBuffer = context->getState().getTargetBuffer(writeTarget); - - if (!readBuffer || !writeBuffer) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // Verify that readBuffer and writeBuffer are not currently mapped - if (readBuffer->isMapped() || writeBuffer->isMapped()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (readOffset < 0 || writeOffset < 0 || size < 0 || - static_cast<unsigned int>(readOffset + size) > readBuffer->getSize() || - static_cast<unsigned int>(writeOffset + size) > writeBuffer->getSize()) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (readBuffer == writeBuffer && std::abs(readOffset - writeOffset) < size) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - // if size is zero, the copy is a successful no-op - if (size > 0) - { - gl::Error error = writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size); - if (error.isError()) - { - context->recordError(error); - return; - } - } - } + return gl::CopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size); } void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices) { - EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)", - program, uniformCount, uniformNames, uniformIndices); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (uniformCount < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - if (!programObject->isLinked() || !programBinary) - { - for (int uniformId = 0; uniformId < uniformCount; uniformId++) - { - uniformIndices[uniformId] = GL_INVALID_INDEX; - } - } - else - { - for (int uniformId = 0; uniformId < uniformCount; uniformId++) - { - uniformIndices[uniformId] = programBinary->getUniformIndex(uniformNames[uniformId]); - } - } - } + return gl::GetUniformIndices(program, uniformCount, uniformNames, uniformIndices); } void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params) { - EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", - program, uniformCount, uniformIndices, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (uniformCount < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - switch (pname) - { - case GL_UNIFORM_TYPE: - case GL_UNIFORM_SIZE: - case GL_UNIFORM_NAME_LENGTH: - case GL_UNIFORM_BLOCK_INDEX: - case GL_UNIFORM_OFFSET: - case GL_UNIFORM_ARRAY_STRIDE: - case GL_UNIFORM_MATRIX_STRIDE: - case GL_UNIFORM_IS_ROW_MAJOR: - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - - if (!programBinary && uniformCount > 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int uniformId = 0; uniformId < uniformCount; uniformId++) - { - const GLuint index = uniformIndices[uniformId]; - - if (index >= (GLuint)programBinary->getActiveUniformCount()) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - for (int uniformId = 0; uniformId < uniformCount; uniformId++) - { - const GLuint index = uniformIndices[uniformId]; - params[uniformId] = programBinary->getActiveUniformi(index, pname); - } - } + return gl::GetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params); } GLuint GL_APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName) { - EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_INVALID_INDEX; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_INVALID_INDEX; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return GL_INVALID_INDEX; - } - } - - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - if (!programBinary) - { - return GL_INVALID_INDEX; - } - - return programBinary->getUniformBlockIndex(uniformBlockName); - } - - return 0; + return gl::GetUniformBlockIndex(program, uniformBlockName); } void GL_APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params) { - EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", - program, uniformBlockIndex, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - - if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount()) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - switch (pname) - { - case GL_UNIFORM_BLOCK_BINDING: - *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex)); - break; - - case GL_UNIFORM_BLOCK_DATA_SIZE: - case GL_UNIFORM_BLOCK_NAME_LENGTH: - case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: - case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: - case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: - case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: - programBinary->getActiveUniformBlockiv(uniformBlockIndex, pname, params); - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::GetActiveUniformBlockiv(program, uniformBlockIndex, pname, params); } void GL_APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) { - EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)", - program, uniformBlockIndex, bufSize, length, uniformBlockName); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - - if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount()) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - programBinary->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName); - } + return gl::GetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName); } void GL_APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) { - EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)", - program, uniformBlockIndex, uniformBlockBinding); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (uniformBlockBinding >= context->getCaps().maxUniformBufferBindings) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Program *programObject = context->getProgram(program); - - if (!programObject) - { - if (context->getShader(program)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - else - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - } - - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - - // if never linked, there won't be any uniform blocks - if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount()) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding); - } + return gl::UniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding); } void GL_APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) { - EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)", - mode, first, count, instanceCount); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // glDrawArraysInstanced - UNIMPLEMENTED(); - } + return gl::DrawArraysInstanced(mode, first, count, instanceCount); } void GL_APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount) { - EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)", - mode, count, type, indices, instanceCount); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // glDrawElementsInstanced - UNIMPLEMENTED(); - } + return gl::DrawElementsInstanced(mode, count, type, indices, instanceCount); } GLsync GL_APIENTRY glFenceSync(GLenum condition, GLbitfield flags) { - EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return 0; - } - - if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return 0; - } - - if (flags != 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return 0; - } - - GLsync fenceSync = context->createFenceSync(); - - gl::FenceSync *fenceSyncObject = context->getFenceSync(fenceSync); - gl::Error error = fenceSyncObject->set(condition); - if (error.isError()) - { - context->deleteFenceSync(fenceSync); - context->recordError(error); - return NULL; - } - - return fenceSync; - } - - return NULL; + return gl::FenceSync_(condition, flags); } GLboolean GL_APIENTRY glIsSync(GLsync sync) { - EVENT("(GLsync sync = 0x%0.8p)", sync); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_FALSE; - } - - return (context->getFenceSync(sync) != NULL); - } - - return GL_FALSE; + return gl::IsSync(sync); } void GL_APIENTRY glDeleteSync(GLsync sync) { - EVENT("(GLsync sync = 0x%0.8p)", sync); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync)) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->deleteFenceSync(sync); - } + return gl::DeleteSync(sync); } GLenum GL_APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { - EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", - sync, flags, timeout); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_WAIT_FAILED; - } - - if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return GL_WAIT_FAILED; - } - - gl::FenceSync *fenceSync = context->getFenceSync(sync); - - if (!fenceSync) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return GL_WAIT_FAILED; - } - - GLenum result = GL_WAIT_FAILED; - gl::Error error = fenceSync->clientWait(flags, timeout, &result); - if (error.isError()) - { - context->recordError(error); - return GL_WAIT_FAILED; - } - - return result; - } - - return GL_FALSE; + return gl::ClientWaitSync(sync, flags, timeout); } void GL_APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { - EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", - sync, flags, timeout); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (flags != 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (timeout != GL_TIMEOUT_IGNORED) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::FenceSync *fenceSync = context->getFenceSync(sync); - - if (!fenceSync) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::Error error = fenceSync->serverWait(flags, timeout); - if (error.isError()) - { - context->recordError(error); - } - } + return gl::WaitSync(sync, flags, timeout); } void GL_APIENTRY glGetInteger64v(GLenum pname, GLint64* params) { - EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", - pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - GLenum nativeType; - unsigned int numParams = 0; - if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) - { - return; - } - - if (nativeType == GL_INT_64_ANGLEX) - { - context->getInteger64v(pname, params); - } - else - { - CastStateValues(context, nativeType, pname, numParams, params); - } - } + return gl::GetInteger64v(pname, params); } void GL_APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values) { - EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)", - sync, pname, bufSize, length, values); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (bufSize < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - gl::FenceSync *fenceSync = context->getFenceSync(sync); - - if (!fenceSync) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - switch (pname) - { - case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break; - case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break; - case GL_SYNC_FLAGS: values[0] = 0; break; - - case GL_SYNC_STATUS: - { - gl::Error error = fenceSync->getStatus(values); - if (error.isError()) - { - context->recordError(error); - return; - } - break; - } - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::GetSynciv(sync, pname, bufSize, length, values); } void GL_APIENTRY glGetInteger64i_v(GLenum target, GLuint index, GLint64* data) { - EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)", - target, index, data); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - const gl::Caps &caps = context->getCaps(); - switch (target) - { - case GL_TRANSFORM_FEEDBACK_BUFFER_START: - case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: - case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: - if (index >= caps.maxTransformFeedbackSeparateAttributes) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - case GL_UNIFORM_BUFFER_START: - case GL_UNIFORM_BUFFER_SIZE: - case GL_UNIFORM_BUFFER_BINDING: - if (index >= caps.maxUniformBufferBindings) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (!(context->getIndexedInteger64v(target, index, data))) - { - GLenum nativeType; - unsigned int numParams = 0; - if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (numParams == 0) - return; // it is known that pname is valid, but there are no parameters to return - - if (nativeType == GL_INT) - { - GLint *intParams = new GLint[numParams]; - - context->getIndexedIntegerv(target, index, intParams); - - for (unsigned int i = 0; i < numParams; ++i) - { - data[i] = static_cast<GLint64>(intParams[i]); - } - - delete [] intParams; - } - else - { - UNREACHABLE(); - } - } - } + return gl::GetInteger64i_v(target, index, data); } void GL_APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params) { - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", - target, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!gl::ValidBufferTarget(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (!gl::ValidBufferParameter(context, pname)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Buffer *buffer = context->getState().getTargetBuffer(target); - - if (!buffer) - { - // A null buffer means that "0" is bound to the requested buffer target - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - switch (pname) - { - case GL_BUFFER_USAGE: - *params = static_cast<GLint64>(buffer->getUsage()); - break; - case GL_BUFFER_SIZE: - *params = buffer->getSize(); - break; - case GL_BUFFER_ACCESS_FLAGS: - *params = static_cast<GLint64>(buffer->getAccessFlags()); - break; - case GL_BUFFER_MAPPED: - *params = static_cast<GLint64>(buffer->isMapped()); - break; - case GL_BUFFER_MAP_OFFSET: - *params = buffer->getMapOffset(); - break; - case GL_BUFFER_MAP_LENGTH: - *params = buffer->getMapLength(); - break; - default: UNREACHABLE(); break; - } - } + return gl::GetBufferParameteri64v(target, pname, params); } void GL_APIENTRY glGenSamplers(GLsizei count, GLuint* samplers) { - EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (count < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < count; i++) - { - samplers[i] = context->createSampler(); - } - } + return gl::GenSamplers(count, samplers); } void GL_APIENTRY glDeleteSamplers(GLsizei count, const GLuint* samplers) { - EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (count < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - for (int i = 0; i < count; i++) - { - context->deleteSampler(samplers[i]); - } - } + return gl::DeleteSamplers(count, samplers); } GLboolean GL_APIENTRY glIsSampler(GLuint sampler) { - EVENT("(GLuint sampler = %u)", sampler); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_FALSE; - } - - return context->isSampler(sampler); - } - - return GL_FALSE; + return gl::IsSampler(sampler); } void GL_APIENTRY glBindSampler(GLuint unit, GLuint sampler) { - EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (sampler != 0 && !context->isSampler(sampler)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (unit >= context->getCaps().maxCombinedTextureImageUnits) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - context->bindSampler(unit, sampler); - } + return gl::BindSampler(unit, sampler); } void GL_APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) { - EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!gl::ValidateSamplerObjectParameter(context, pname)) - { - return; - } - - if (!gl::ValidateTexParamParameters(context, pname, param)) - { - return; - } - - if (!context->isSampler(sampler)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - context->samplerParameteri(sampler, pname, param); - } + return gl::SamplerParameteri(sampler, pname, param); } void GL_APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param) { - glSamplerParameteri(sampler, pname, *param); + return gl::SamplerParameteriv(sampler, pname, param); } void GL_APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) { - EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!gl::ValidateSamplerObjectParameter(context, pname)) - { - return; - } - - if (!gl::ValidateTexParamParameters(context, pname, static_cast<GLint>(param))) - { - return; - } - - if (!context->isSampler(sampler)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - context->samplerParameterf(sampler, pname, param); - } + return gl::SamplerParameterf(sampler, pname, param); } void GL_APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param) { - glSamplerParameterf(sampler, pname, *param); + return gl::SamplerParameterfv(sampler, pname, param); } void GL_APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params) { - EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params); + return gl::GetSamplerParameteriv(sampler, pname, params); +} - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params) +{ + return gl::GetSamplerParameterfv(sampler, pname, params); +} - if (!gl::ValidateSamplerObjectParameter(context, pname)) - { - return; - } +void GL_APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor) +{ + return gl::VertexAttribDivisor(index, divisor); +} - if (!context->isSampler(sampler)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glBindTransformFeedback(GLenum target, GLuint id) +{ + return gl::BindTransformFeedback(target, id); +} - *params = context->getSamplerParameteri(sampler, pname); - } +void GL_APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids) +{ + return gl::DeleteTransformFeedbacks(n, ids); } -void GL_APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params) +void GL_APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint* ids) { - EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params); + return gl::GenTransformFeedbacks(n, ids); +} - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +GLboolean GL_APIENTRY glIsTransformFeedback(GLuint id) +{ + return gl::IsTransformFeedback(id); +} - if (!gl::ValidateSamplerObjectParameter(context, pname)) - { - return; - } +void GL_APIENTRY glPauseTransformFeedback(void) +{ + return gl::PauseTransformFeedback(); +} - if (!context->isSampler(sampler)) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glResumeTransformFeedback(void) +{ + return gl::ResumeTransformFeedback(); +} - *params = context->getSamplerParameterf(sampler, pname); - } +void GL_APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary) +{ + return gl::GetProgramBinary(program, bufSize, length, binaryFormat, binary); } -void GL_APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor) +void GL_APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length) { - EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor); + return gl::ProgramBinary(program, binaryFormat, binary, length); +} - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value) +{ + return gl::ProgramParameteri(program, pname, value); +} - if (index >= gl::MAX_VERTEX_ATTRIBS) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } +void GL_APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments) +{ + return gl::InvalidateFramebuffer(target, numAttachments, attachments); +} - context->setVertexAttribDivisor(index, divisor); - } +void GL_APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) +{ + return gl::InvalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height); } -void GL_APIENTRY glBindTransformFeedback(GLenum target, GLuint id) +void GL_APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { - EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - switch (target) - { - case GL_TRANSFORM_FEEDBACK: - { - // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1) - gl::TransformFeedback *curTransformFeedback = context->getState().getCurrentTransformFeedback(); - if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1) - if (context->getTransformFeedback(id) == NULL) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - context->bindTransformFeedback(id); - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::TexStorage2D(target, levels, internalformat, width, height); } -void GL_APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids) +void GL_APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { - EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids); + return gl::TexStorage3D(target, levels, internalformat, width, height, depth); +} - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) +{ + return gl::GetInternalformativ(target, internalformat, pname, bufSize, params); +} - for (int i = 0; i < n; i++) - { - context->deleteTransformFeedback(ids[i]); - } - } +void GL_APIENTRY glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + return gl::BlitFramebufferANGLE(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); } -void GL_APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint* ids) +void GL_APIENTRY glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { - EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); + return gl::RenderbufferStorageMultisampleANGLE(target, samples, internalformat, width, height); +} - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences) +{ + return gl::DeleteFencesNV(n, fences); +} - for (int i = 0; i < n; i++) - { - ids[i] = context->createTransformFeedback(); - } - } +void GL_APIENTRY glGenFencesNV(GLsizei n, GLuint* fences) +{ + return gl::GenFencesNV(n, fences); } -GLboolean GL_APIENTRY glIsTransformFeedback(GLuint id) +GLboolean GL_APIENTRY glIsFenceNV(GLuint fence) { - EVENT("(GLuint id = %u)", id); + return gl::IsFenceNV(fence); +} - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_FALSE; - } +GLboolean GL_APIENTRY glTestFenceNV(GLuint fence) +{ + return gl::TestFenceNV(fence); +} - return ((context->getTransformFeedback(id) != NULL) ? GL_TRUE : GL_FALSE); - } +void GL_APIENTRY glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) +{ + return gl::GetFenceivNV(fence, pname, params); +} - return GL_FALSE; +void GL_APIENTRY glFinishFenceNV(GLuint fence) +{ + return gl::FinishFenceNV(fence); } -void GL_APIENTRY glPauseTransformFeedback(void) +void GL_APIENTRY glSetFenceNV(GLuint fence, GLenum condition) { - EVENT("(void)"); + return gl::SetFenceNV(fence, condition); +} - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source) +{ + return gl::GetTranslatedShaderSourceANGLE(shader, bufsize, length, source); +} - gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); - ASSERT(transformFeedback != NULL); +void GL_APIENTRY glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) +{ + return gl::TexStorage2DEXT(target, levels, internalformat, width, height); +} - // Current transform feedback must be started and not paused in order to pause (3.0.2 pg 86) - if (!transformFeedback->isStarted() || transformFeedback->isPaused()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +GLenum GL_APIENTRY glGetGraphicsResetStatusEXT(void) +{ + return gl::GetGraphicsResetStatusEXT(); +} - transformFeedback->pause(); - } +void GL_APIENTRY glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) +{ + return gl::ReadnPixelsEXT(x, y, width, height, format, type, bufSize, data); } -void GL_APIENTRY glResumeTransformFeedback(void) +void GL_APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float *params) { - EVENT("(void)"); + return gl::GetnUniformfvEXT(program, location, bufSize, params); +} - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) +{ + return gl::GetnUniformivEXT(program, location, bufSize, params); +} - gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); - ASSERT(transformFeedback != NULL); +void GL_APIENTRY glGenQueriesEXT(GLsizei n, GLuint *ids) +{ + return gl::GenQueriesEXT(n, ids); +} - // Current transform feedback must be started and paused in order to resume (3.0.2 pg 86) - if (!transformFeedback->isStarted() || !transformFeedback->isPaused()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint *ids) +{ + return gl::DeleteQueriesEXT(n, ids); +} - transformFeedback->resume(); - } +GLboolean GL_APIENTRY glIsQueryEXT(GLuint id) +{ + return gl::IsQueryEXT(id); } -void GL_APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary) +void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint id) { - EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)", - program, bufSize, length, binaryFormat, binary); + return gl::BeginQueryEXT(target, id); +} - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glEndQueryEXT(GLenum target) +{ + return gl::EndQueryEXT(target); +} - // glGetProgramBinary - UNIMPLEMENTED(); - } +void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) +{ + return gl::GetQueryivEXT(target, pname, params); } -void GL_APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length) +void GL_APIENTRY glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params) { - EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", - program, binaryFormat, binary, length); + return gl::GetQueryObjectuivEXT(id, pname, params); +} - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glDrawBuffersEXT(GLsizei n, const GLenum *bufs) +{ + return gl::DrawBuffersEXT(n, bufs); +} - // glProgramBinary - UNIMPLEMENTED(); - } +void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + return gl::DrawArraysInstancedANGLE(mode, first, count, primcount); } -void GL_APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value) +void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) { - EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)", - program, pname, value); + return gl::DrawElementsInstancedANGLE(mode, count, type, indices, primcount); +} - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } +void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) +{ + return gl::VertexAttribDivisorANGLE(index, divisor); +} - // glProgramParameteri - UNIMPLEMENTED(); - } +void GL_APIENTRY glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) +{ + return gl::GetProgramBinaryOES(program, bufSize, length, binaryFormat, binary); } -void GL_APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments) +void GL_APIENTRY glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) { - EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)", - target, numAttachments, attachments); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments)) - { - return; - } - - gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); - ASSERT(framebuffer); - - if (framebuffer->completeness(context->getData()) == GL_FRAMEBUFFER_COMPLETE) - { - gl::Error error = framebuffer->invalidate(context->getCaps(), numAttachments, attachments); - if (error.isError()) - { - context->recordError(error); - return; - } - } - } + return gl::ProgramBinaryOES(program, binaryFormat, binary, length); } -void GL_APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) +void* GL_APIENTRY glMapBufferOES(GLenum target, GLenum access) { - EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, " - "GLint y = %d, GLsizei width = %d, GLsizei height = %d)", - target, numAttachments, attachments, x, y, width, height); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments)) - { - return; - } - - gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); - ASSERT(framebuffer); - - if (framebuffer->completeness(context->getData()) == GL_FRAMEBUFFER_COMPLETE) - { - gl::Error error = framebuffer->invalidateSub(numAttachments, attachments, x, y, width, height); - if (error.isError()) - { - context->recordError(error); - return; - } - } - } + return gl::MapBufferOES(target, access); } -void GL_APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) +GLboolean GL_APIENTRY glUnmapBufferOES(GLenum target) { - EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", - target, levels, internalformat, width, height); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1)) - { - return; - } - - switch (target) - { - case GL_TEXTURE_2D: - { - gl::Texture2D *texture2d = context->getTexture2D(); - gl::Error error = texture2d->storage(levels, internalformat, width, height); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_CUBE_MAP: - { - gl::TextureCubeMap *textureCube = context->getTextureCubeMap(); - gl::Error error = textureCube->storage(levels, internalformat, width); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } + return gl::UnmapBufferOES(target); } -void GL_APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) +void GL_APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params) { - EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " - "GLsizei height = %d, GLsizei depth = %d)", - target, levels, internalformat, width, height, depth); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, depth)) - { - return; - } - - switch (target) - { - case GL_TEXTURE_3D: - { - gl::Texture3D *texture3d = context->getTexture3D(); - gl::Error error = texture3d->storage(levels, internalformat, width, height, depth); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - case GL_TEXTURE_2D_ARRAY: - { - gl::Texture2DArray *texture2darray = context->getTexture2DArray(); - gl::Error error = texture2darray->storage(levels, internalformat, width, height, depth); - if (error.isError()) - { - context->recordError(error); - return; - } - } - break; - - default: - UNREACHABLE(); - } - } + return gl::GetBufferPointervOES(target, pname, params); } -void GL_APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) +void* GL_APIENTRY glMapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) { - EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, " - "GLint* params = 0x%0.8p)", - target, internalformat, pname, bufSize, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (context->getClientVersion() < 3) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - const gl::TextureCaps &formatCaps = context->getTextureCaps().get(internalformat); - if (!formatCaps.renderable) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (target != GL_RENDERBUFFER) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (bufSize < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - switch (pname) - { - case GL_NUM_SAMPLE_COUNTS: - if (bufSize != 0) - { - *params = formatCaps.sampleCounts.size(); - } - break; - - case GL_SAMPLES: - std::copy_n(formatCaps.sampleCounts.rbegin(), std::min<size_t>(bufSize, formatCaps.sampleCounts.size()), params); - break; - - default: - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - } -} - -// Extension functions - -void GL_APIENTRY glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter) -{ - EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " - "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " - "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", - srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1, - dstX0, dstY0, dstX1, dstY1, mask, filter, - true)) - { - return; - } - - gl::Error error = context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, - mask, filter); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, const GLvoid* pixels) -{ - EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " - "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " - "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)", - target, level, internalformat, width, height, depth, border, format, type, pixels); - - UNIMPLEMENTED(); // FIXME -} - -void GL_APIENTRY glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, - GLenum *binaryFormat, void *binary) -{ - EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)", - program, bufSize, length, binaryFormat, binary); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Program *programObject = context->getProgram(program); - - if (!programObject || !programObject->isLinked()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - gl::ProgramBinary *programBinary = programObject->getProgramBinary(); - - if (!programBinary) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - gl::Error error = programBinary->save(binaryFormat, binary, bufSize, length); - if (error.isError()) - { - context->recordError(error); - return; - } - } -} - -void GL_APIENTRY glProgramBinaryOES(GLuint program, GLenum binaryFormat, - const void *binary, GLint length) -{ - EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)", - program, binaryFormat, binary, length); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - const std::vector<GLenum> &programBinaryFormats = context->getCaps().programBinaryFormats; - if (std::find(programBinaryFormats.begin(), programBinaryFormats.end(), binaryFormat) == programBinaryFormats.end()) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Program *programObject = context->getProgram(program); - if (!programObject) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - gl::Error error = context->setProgramBinary(program, binaryFormat, binary, length); - if (error.isError()) - { - context->recordError(error); - return; - } - } + return gl::MapBufferRangeEXT(target, offset, length, access); } -void GL_APIENTRY glDrawBuffersEXT(GLsizei n, const GLenum *bufs) +void GL_APIENTRY glFlushMappedBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length) { - EVENT("(GLenum n = %d, bufs = 0x%0.8p)", n, bufs); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (n < 0 || static_cast<GLuint>(n) > context->getCaps().maxDrawBuffers) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - ASSERT(context->getState().getDrawFramebuffer()); - - if (context->getState().getDrawFramebuffer()->id() == 0) - { - if (n != 1) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (bufs[0] != GL_NONE && bufs[0] != GL_BACK) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - } - else - { - for (int colorAttachment = 0; colorAttachment < n; colorAttachment++) - { - const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment; - if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - } - } - - gl::Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); - ASSERT(framebuffer); - - for (unsigned int colorAttachment = 0; colorAttachment < static_cast<unsigned int>(n); colorAttachment++) - { - framebuffer->setDrawBufferState(colorAttachment, bufs[colorAttachment]); - } - - for (unsigned int colorAttachment = n; colorAttachment < context->getCaps().maxDrawBuffers; colorAttachment++) - { - framebuffer->setDrawBufferState(colorAttachment, GL_NONE); - } - } -} - -void GL_APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, void** params) -{ - EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!gl::ValidBufferTarget(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - if (pname != GL_BUFFER_MAP_POINTER) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Buffer *buffer = context->getState().getTargetBuffer(target); - - if (!buffer || !buffer->isMapped()) - { - *params = NULL; - } - else - { - *params = buffer->getMapPointer(); - } - } -} - -void * GL_APIENTRY glMapBufferOES(GLenum target, GLenum access) -{ - EVENT("(GLenum target = 0x%X, GLbitfield access = 0x%X)", target, access); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!gl::ValidBufferTarget(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return NULL; - } - - gl::Buffer *buffer = context->getState().getTargetBuffer(target); - - if (buffer == NULL) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return NULL; - } - - if (access != GL_WRITE_ONLY_OES) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return NULL; - } - - if (buffer->isMapped()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return NULL; - } - - gl::Error error = buffer->mapRange(0, buffer->getSize(), GL_MAP_WRITE_BIT); - if (error.isError()) - { - context->recordError(error); - return NULL; - } - - return buffer->getMapPointer(); - } - - return NULL; + return gl::FlushMappedBufferRangeEXT(target, offset, length); } -GLboolean GL_APIENTRY glUnmapBufferOES(GLenum target) +void GL_APIENTRY SetTraceFunctionPointers(GetCategoryEnabledFlagFunc getCategoryEnabledFlag, + AddTraceEventFunc addTraceEvent) { - EVENT("(GLenum target = 0x%X)", target); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!gl::ValidBufferTarget(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return GL_FALSE; - } - - gl::Buffer *buffer = context->getState().getTargetBuffer(target); - - if (buffer == NULL || !buffer->isMapped()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return GL_FALSE; - } - - // TODO: detect if we had corruption. if so, throw an error and return false. - - gl::Error error = buffer->unmap(); - if (error.isError()) - { - context->recordError(error); - return GL_FALSE; - } - - return GL_TRUE; - } - - return GL_FALSE; -} - -void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) -{ - EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)", - target, offset, length, access); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (!gl::ValidBufferTarget(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return NULL; - } - - if (offset < 0 || length < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return NULL; - } - - gl::Buffer *buffer = context->getState().getTargetBuffer(target); - - if (buffer == NULL) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return NULL; - } - - // Check for buffer overflow - size_t offsetSize = static_cast<size_t>(offset); - size_t lengthSize = static_cast<size_t>(length); - - if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) || - offsetSize + lengthSize > static_cast<size_t>(buffer->getSize())) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return NULL; - } - - // Check for invalid bits in the mask - GLbitfield allAccessBits = GL_MAP_READ_BIT | - GL_MAP_WRITE_BIT | - GL_MAP_INVALIDATE_RANGE_BIT | - GL_MAP_INVALIDATE_BUFFER_BIT | - GL_MAP_FLUSH_EXPLICIT_BIT | - GL_MAP_UNSYNCHRONIZED_BIT; - - if (access & ~(allAccessBits)) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return NULL; - } - - if (length == 0 || buffer->isMapped()) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return NULL; - } - - // Check for invalid bit combinations - if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return NULL; - } - - GLbitfield writeOnlyBits = GL_MAP_INVALIDATE_RANGE_BIT | - GL_MAP_INVALIDATE_BUFFER_BIT | - GL_MAP_UNSYNCHRONIZED_BIT; - - if ((access & GL_MAP_READ_BIT) != 0 && (access & writeOnlyBits) != 0) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return NULL; - } - - if ((access & GL_MAP_WRITE_BIT) == 0 && (access & GL_MAP_FLUSH_EXPLICIT_BIT) != 0) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return NULL; - } - - gl::Error error = buffer->mapRange(offset, length, access); - if (error.isError()) - { - context->recordError(error); - return NULL; - } - - return buffer->getMapPointer(); - } - - return NULL; -} - -void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length) -{ - EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - if (offset < 0 || length < 0) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - if (!gl::ValidBufferTarget(context, target)) - { - context->recordError(gl::Error(GL_INVALID_ENUM)); - return; - } - - gl::Buffer *buffer = context->getState().getTargetBuffer(target); - - if (buffer == NULL) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - if (!buffer->isMapped() || (buffer->getAccessFlags() & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) - { - context->recordError(gl::Error(GL_INVALID_OPERATION)); - return; - } - - // Check for buffer overflow - size_t offsetSize = static_cast<size_t>(offset); - size_t lengthSize = static_cast<size_t>(length); - - if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) || - offsetSize + lengthSize > static_cast<size_t>(buffer->getMapLength())) - { - context->recordError(gl::Error(GL_INVALID_VALUE)); - return; - } - - // We do not currently support a non-trivial implementation of FlushMappedBufferRange - } -} - -__eglMustCastToProperFunctionPointerType EGLAPIENTRY glGetProcAddress(const char *procname) -{ - struct Extension - { - const char *name; - __eglMustCastToProperFunctionPointerType address; - }; - - static const Extension glExtensions[] = - { - {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES}, - {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE}, - {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE}, - {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV}, - {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV}, - {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV}, - {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV}, - {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV}, - {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV}, - {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV}, - {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE}, - {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT}, - {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT}, - {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT}, - {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT}, - {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT}, - {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT}, - {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT}, - {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT}, - {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT}, - {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT}, - {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT}, - {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT}, - {"glDrawBuffersEXT", (__eglMustCastToProperFunctionPointerType)glDrawBuffersEXT}, - {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE}, - {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE}, - {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE}, - {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES}, - {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES}, - {"glGetBufferPointervOES", (__eglMustCastToProperFunctionPointerType)glGetBufferPointervOES}, - {"glMapBufferOES", (__eglMustCastToProperFunctionPointerType)glMapBufferOES}, - {"glUnmapBufferOES", (__eglMustCastToProperFunctionPointerType)glUnmapBufferOES}, - {"glMapBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glMapBufferRangeEXT}, - {"glFlushMappedBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glFlushMappedBufferRangeEXT}, }; - - for (unsigned int ext = 0; ext < ArraySize(glExtensions); ext++) - { - if (strcmp(procname, glExtensions[ext].name) == 0) - { - return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address; - } - } - - return NULL; -} - -// Non-public functions used by EGL - -bool EGLAPIENTRY glBindTexImage(egl::Surface *surface) -{ - EVENT("(egl::Surface* surface = 0x%0.8p)", - surface); - - gl::Context *context = gl::getNonLostContext(); - if (context) - { - gl::Texture2D *textureObject = context->getTexture2D(); - ASSERT(textureObject != NULL); - - if (textureObject->isImmutable()) - { - return false; - } - - textureObject->bindTexImage(surface); - } - - return true; + gl::g_getCategoryEnabledFlag = getCategoryEnabledFlag; + gl::g_addTraceEvent = addTraceEvent; } } |