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Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp')
-rw-r--r--src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp8423
1 files changed, 431 insertions, 7992 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp b/src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp
index 587950a139..e69e04aa60 100644
--- a/src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/libGLESv2.cpp
@@ -6,8977 +6,1416 @@
// libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions.
-#undef GL_APICALL
-#define GL_APICALL
-#define GL_GLEXT_PROTOTYPES
-
-#include "common/version.h"
-#include "common/utilities.h"
-
-#include "libGLESv2/main.h"
-#include "libGLESv2/formatutils.h"
-#include "libGLESv2/Buffer.h"
-#include "libGLESv2/Fence.h"
-#include "libGLESv2/Framebuffer.h"
-#include "libGLESv2/Renderbuffer.h"
-#include "libGLESv2/Program.h"
-#include "libGLESv2/ProgramBinary.h"
-#include "libGLESv2/Texture.h"
-#include "libGLESv2/Query.h"
-#include "libGLESv2/Context.h"
-#include "libGLESv2/VertexArray.h"
-#include "libGLESv2/VertexAttribute.h"
-#include "libGLESv2/TransformFeedback.h"
-#include "libGLESv2/FramebufferAttachment.h"
-
-#include "libGLESv2/validationES.h"
-#include "libGLESv2/validationES2.h"
-#include "libGLESv2/validationES3.h"
-#include "libGLESv2/queryconversions.h"
+#include "libGLESv2/entry_points_gles_2_0.h"
+#include "libGLESv2/entry_points_gles_2_0_ext.h"
+#include "libGLESv2/entry_points_gles_3_0.h"
+#include "libGLESv2/entry_points_gles_3_0_ext.h"
+
+#include "common/event_tracer.h"
extern "C"
{
-// OpenGL ES 2.0 functions
-
void GL_APIENTRY glActiveTexture(GLenum texture)
{
- EVENT("(GLenum texture = 0x%X)", texture);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getCaps().maxCombinedTextureImageUnits - 1)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- context->getState().setActiveSampler(texture - GL_TEXTURE0);
- }
+ return gl::ActiveTexture(texture);
}
void GL_APIENTRY glAttachShader(GLuint program, GLuint shader)
{
- EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Program *programObject = context->getProgram(program);
- gl::Shader *shaderObject = context->getShader(shader);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- if (!shaderObject)
- {
- if (context->getProgram(shader))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- if (!programObject->attachShader(shaderObject))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- }
-}
-
-void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint id)
-{
- EVENT("(GLenum target = 0x%X, GLuint %d)", target, id);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateBeginQuery(context, target, id))
- {
- return;
- }
-
- gl::Error error = context->beginQuery(target, id);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::AttachShader(program, shader);
}
void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name)
{
- EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- if (strncmp(name, "gl_", 3) == 0)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- programObject->bindAttributeLocation(index, name);
- }
+ return gl::BindAttribLocation(program, index, name);
}
void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer)
{
- EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!gl::ValidBufferTarget(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (target)
- {
- case GL_ARRAY_BUFFER:
- context->bindArrayBuffer(buffer);
- return;
- case GL_ELEMENT_ARRAY_BUFFER:
- context->bindElementArrayBuffer(buffer);
- return;
- case GL_COPY_READ_BUFFER:
- context->bindCopyReadBuffer(buffer);
- return;
- case GL_COPY_WRITE_BUFFER:
- context->bindCopyWriteBuffer(buffer);
- return;
- case GL_PIXEL_PACK_BUFFER:
- context->bindPixelPackBuffer(buffer);
- return;
- case GL_PIXEL_UNPACK_BUFFER:
- context->bindPixelUnpackBuffer(buffer);
- return;
- case GL_UNIFORM_BUFFER:
- context->bindGenericUniformBuffer(buffer);
- return;
- case GL_TRANSFORM_FEEDBACK_BUFFER:
- context->bindGenericTransformFeedbackBuffer(buffer);
- return;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::BindBuffer(target, buffer);
}
void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer)
{
- EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!gl::ValidFramebufferTarget(target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
- {
- context->bindReadFramebuffer(framebuffer);
- }
-
- if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
- {
- context->bindDrawFramebuffer(framebuffer);
- }
- }
+ return gl::BindFramebuffer(target, framebuffer);
}
void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer)
{
- EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (target != GL_RENDERBUFFER)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- context->bindRenderbuffer(renderbuffer);
- }
+ return gl::BindRenderbuffer(target, renderbuffer);
}
void GL_APIENTRY glBindTexture(GLenum target, GLuint texture)
{
- EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Texture *textureObject = context->getTexture(texture);
-
- if (textureObject && textureObject->getTarget() != target && texture != 0)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch (target)
- {
- case GL_TEXTURE_2D:
- case GL_TEXTURE_CUBE_MAP:
- break;
-
- case GL_TEXTURE_3D:
- case GL_TEXTURE_2D_ARRAY:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- context->bindTexture(target, texture);
- }
+ return gl::BindTexture(target, texture);
}
-void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+void GL_APIENTRY glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
- EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
- red, green, blue, alpha);
-
- gl::Context* context = gl::getNonLostContext();
-
- if (context)
- {
- context->getState().setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha));
- }
+ return gl::BlendColor(red, green, blue, alpha);
}
void GL_APIENTRY glBlendEquation(GLenum mode)
{
- glBlendEquationSeparate(mode, mode);
+ return gl::BlendEquation(mode);
}
void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
{
- EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (modeRGB)
- {
- case GL_FUNC_ADD:
- case GL_FUNC_SUBTRACT:
- case GL_FUNC_REVERSE_SUBTRACT:
- case GL_MIN:
- case GL_MAX:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (modeAlpha)
- {
- case GL_FUNC_ADD:
- case GL_FUNC_SUBTRACT:
- case GL_FUNC_REVERSE_SUBTRACT:
- case GL_MIN:
- case GL_MAX:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- context->getState().setBlendEquation(modeRGB, modeAlpha);
- }
+ return gl::BlendEquationSeparate(modeRGB, modeAlpha);
}
void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
{
- glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor);
+ return gl::BlendFunc(sfactor, dfactor);
}
void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
{
- EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)",
- srcRGB, dstRGB, srcAlpha, dstAlpha);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (srcRGB)
- {
- case GL_ZERO:
- case GL_ONE:
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- case GL_SRC_ALPHA_SATURATE:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (dstRGB)
- {
- case GL_ZERO:
- case GL_ONE:
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- break;
-
- case GL_SRC_ALPHA_SATURATE:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (srcAlpha)
- {
- case GL_ZERO:
- case GL_ONE:
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- case GL_SRC_ALPHA_SATURATE:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (dstAlpha)
- {
- case GL_ZERO:
- case GL_ONE:
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_DST_COLOR:
- case GL_ONE_MINUS_DST_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- case GL_DST_ALPHA:
- case GL_ONE_MINUS_DST_ALPHA:
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- break;
-
- case GL_SRC_ALPHA_SATURATE:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR ||
- dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR);
-
- bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA ||
- dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA);
-
- if (constantColorUsed && constantAlphaUsed)
- {
- ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL");
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- context->getState().setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha);
- }
+ return gl::BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
}
void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
{
- EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)",
- target, size, data, usage);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (size < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (usage)
- {
- case GL_STREAM_DRAW:
- case GL_STATIC_DRAW:
- case GL_DYNAMIC_DRAW:
- break;
-
- case GL_STREAM_READ:
- case GL_STREAM_COPY:
- case GL_STATIC_READ:
- case GL_STATIC_COPY:
- case GL_DYNAMIC_READ:
- case GL_DYNAMIC_COPY:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (!gl::ValidBufferTarget(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (!buffer)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- gl::Error error = buffer->bufferData(data, size, usage);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::BufferData(target, size, data, usage);
}
void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
{
- EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)",
- target, offset, size, data);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (size < 0 || offset < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (data == NULL)
- {
- return;
- }
-
- if (!gl::ValidBufferTarget(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (!buffer)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (buffer->isMapped())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // Check for possible overflow of size + offset
- if (!rx::IsUnsignedAdditionSafe<size_t>(size, offset))
- {
- context->recordError(gl::Error(GL_OUT_OF_MEMORY));
- return;
- }
-
- if (size + offset > buffer->getSize())
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Error error = buffer->bufferSubData(data, size, offset);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::BufferSubData(target, offset, size, data);
}
GLenum GL_APIENTRY glCheckFramebufferStatus(GLenum target)
{
- EVENT("(GLenum target = 0x%X)", target);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!gl::ValidFramebufferTarget(target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return 0;
- }
-
- gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target);
- ASSERT(framebuffer);
-
- return framebuffer->completeness(context->getData());
- }
-
- return 0;
+ return gl::CheckFramebufferStatus(target);
}
void GL_APIENTRY glClear(GLbitfield mask)
{
- EVENT("(GLbitfield mask = 0x%X)", mask);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Framebuffer *framebufferObject = context->getState().getDrawFramebuffer();
- ASSERT(framebufferObject);
-
- if (framebufferObject->completeness(context->getData()) != GL_FRAMEBUFFER_COMPLETE)
- {
- context->recordError(gl::Error(GL_INVALID_FRAMEBUFFER_OPERATION));
- return;
- }
-
- if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) != 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Error error = context->clear(mask);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::Clear(mask);
}
-void GL_APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+void GL_APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
- EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
- red, green, blue, alpha);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- context->getState().setClearColor(red, green, blue, alpha);
- }
+ return gl::ClearColor(red, green, blue, alpha);
}
-void GL_APIENTRY glClearDepthf(GLclampf depth)
+void GL_APIENTRY glClearDepthf(GLfloat depth)
{
- EVENT("(GLclampf depth = %f)", depth);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- context->getState().setClearDepth(depth);
- }
+ return gl::ClearDepthf(depth);
}
void GL_APIENTRY glClearStencil(GLint s)
{
- EVENT("(GLint s = %d)", s);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- context->getState().setClearStencil(s);
- }
+ return gl::ClearStencil(s);
}
void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
{
- EVENT("(GLboolean red = %d, GLboolean green = %u, GLboolean blue = %u, GLboolean alpha = %u)",
- red, green, blue, alpha);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- context->getState().setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE);
- }
+ return gl::ColorMask(red, green, blue, alpha);
}
void GL_APIENTRY glCompileShader(GLuint shader)
{
- EVENT("(GLuint shader = %d)", shader);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Shader *shaderObject = context->getShader(shader);
-
- if (!shaderObject)
- {
- if (context->getProgram(shader))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- shaderObject->compile(context->getData());
- }
-}
-
-void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
- GLint border, GLsizei imageSize, const GLvoid* data)
-{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
- "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
- target, level, internalformat, width, height, border, imageSize, data);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3 &&
- !ValidateES2TexImageParameters(context, target, level, internalformat, true, false,
- 0, 0, width, height, border, GL_NONE, GL_NONE, data))
- {
- return;
- }
-
- if (context->getClientVersion() >= 3 &&
- !ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
- 0, 0, 0, width, height, 1, border, GL_NONE, GL_NONE, data))
- {
- return;
- }
-
- const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat);
- if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height))
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (target)
- {
- case GL_TEXTURE_2D:
- {
- gl::Texture2D *texture = context->getTexture2D();
- gl::Error error = texture->setCompressedImage(level, internalformat, width, height, imageSize, context->getState().getUnpackState(), data);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- {
- gl::TextureCubeMap *texture = context->getTextureCubeMap();
- gl::Error error = texture->setCompressedImage(target, level, internalformat, width, height, imageSize, context->getState().getUnpackState(), data);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLsizei imageSize, const GLvoid* data)
-{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
- "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, "
- "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
- target, level, xoffset, yoffset, width, height, format, imageSize, data);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3 &&
- !ValidateES2TexImageParameters(context, target, level, GL_NONE, true, true,
- xoffset, yoffset, width, height, 0, GL_NONE, GL_NONE, data))
- {
- return;
- }
-
- if (context->getClientVersion() >= 3 &&
- !ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
- xoffset, yoffset, 0, width, height, 1, 0, GL_NONE, GL_NONE, data))
- {
- return;
- }
-
- const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format);
- if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height))
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (target)
- {
- case GL_TEXTURE_2D:
- {
- gl::Texture2D *texture = context->getTexture2D();
- gl::Error error = texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, context->getState().getUnpackState(), data);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- {
- gl::TextureCubeMap *texture = context->getTextureCubeMap();
- gl::Error error = texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, context->getState().getUnpackState(), data);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::CompileShader(shader);
+}
+
+void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data)
+{
+ return gl::CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
+}
+
+void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data)
+{
+ return gl::CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
}
void GL_APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
- "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)",
- target, level, internalformat, x, y, width, height, border);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3 &&
- !ValidateES2CopyTexImageParameters(context, target, level, internalformat, false,
- 0, 0, x, y, width, height, border))
- {
- return;
- }
-
- if (context->getClientVersion() >= 3 &&
- !ValidateES3CopyTexImageParameters(context, target, level, internalformat, false,
- 0, 0, 0, x, y, width, height, border))
- {
- return;
- }
-
- gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer();
-
- switch (target)
- {
- case GL_TEXTURE_2D:
- {
- gl::Texture2D *texture = context->getTexture2D();
- gl::Error error = texture->copyImage(level, internalformat, x, y, width, height, framebuffer);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- {
- gl::TextureCubeMap *texture = context->getTextureCubeMap();
- gl::Error error = texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::CopyTexImage2D(target, level, internalformat, x, y, width, height, border);
}
void GL_APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
- "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
- target, level, xoffset, yoffset, x, y, width, height);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3 &&
- !ValidateES2CopyTexImageParameters(context, target, level, GL_NONE, true,
- xoffset, yoffset, x, y, width, height, 0))
- {
- return;
- }
-
- if (context->getClientVersion() >= 3 &&
- !ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true,
- xoffset, yoffset, 0, x, y, width, height, 0))
- {
- return;
- }
-
- gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer();
-
- switch (target)
- {
- case GL_TEXTURE_2D:
- {
- gl::Texture2D *texture = context->getTexture2D();
- gl::Error error = texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- {
- gl::TextureCubeMap *texture = context->getTextureCubeMap();
- gl::Error error = texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
}
GLuint GL_APIENTRY glCreateProgram(void)
{
- EVENT("()");
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- return context->createProgram();
- }
-
- return 0;
+ return gl::CreateProgram();
}
GLuint GL_APIENTRY glCreateShader(GLenum type)
{
- EVENT("(GLenum type = 0x%X)", type);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (type)
- {
- case GL_FRAGMENT_SHADER:
- case GL_VERTEX_SHADER:
- return context->createShader(type);
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return 0;
- }
- }
-
- return 0;
+ return gl::CreateShader(type);
}
void GL_APIENTRY glCullFace(GLenum mode)
{
- EVENT("(GLenum mode = 0x%X)", mode);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (mode)
- {
- case GL_FRONT:
- case GL_BACK:
- case GL_FRONT_AND_BACK:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- context->getState().setCullMode(mode);
- }
+ return gl::CullFace(mode);
}
void GL_APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers)
{
- EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- context->deleteBuffer(buffers[i]);
- }
- }
-}
-
-void GL_APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences)
-{
- EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- context->deleteFenceNV(fences[i]);
- }
- }
+ return gl::DeleteBuffers(n, buffers);
}
void GL_APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
{
- EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- if (framebuffers[i] != 0)
- {
- context->deleteFramebuffer(framebuffers[i]);
- }
- }
- }
+ return gl::DeleteFramebuffers(n, framebuffers);
}
void GL_APIENTRY glDeleteProgram(GLuint program)
{
- EVENT("(GLuint program = %d)", program);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (program == 0)
- {
- return;
- }
-
- if (!context->getProgram(program))
- {
- if(context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- context->deleteProgram(program);
- }
-}
-
-void GL_APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint *ids)
-{
- EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- context->deleteQuery(ids[i]);
- }
- }
+ return gl::DeleteProgram(program);
}
void GL_APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
{
- EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- context->deleteRenderbuffer(renderbuffers[i]);
- }
- }
+ return gl::DeleteRenderbuffers(n, renderbuffers);
}
void GL_APIENTRY glDeleteShader(GLuint shader)
{
- EVENT("(GLuint shader = %d)", shader);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (shader == 0)
- {
- return;
- }
-
- if (!context->getShader(shader))
- {
- if(context->getProgram(shader))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- context->deleteShader(shader);
- }
+ return gl::DeleteShader(shader);
}
void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint* textures)
{
- EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- if (textures[i] != 0)
- {
- context->deleteTexture(textures[i]);
- }
- }
- }
+ return gl::DeleteTextures(n, textures);
}
void GL_APIENTRY glDepthFunc(GLenum func)
{
- EVENT("(GLenum func = 0x%X)", func);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (func)
- {
- case GL_NEVER:
- case GL_ALWAYS:
- case GL_LESS:
- case GL_LEQUAL:
- case GL_EQUAL:
- case GL_GREATER:
- case GL_GEQUAL:
- case GL_NOTEQUAL:
- context->getState().setDepthFunc(func);
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::DepthFunc(func);
}
void GL_APIENTRY glDepthMask(GLboolean flag)
{
- EVENT("(GLboolean flag = %u)", flag);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- context->getState().setDepthMask(flag != GL_FALSE);
- }
+ return gl::DepthMask(flag);
}
-void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar)
+void GL_APIENTRY glDepthRangef(GLfloat n, GLfloat f)
{
- EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- context->getState().setDepthRange(zNear, zFar);
- }
+ return gl::DepthRangef(n, f);
}
void GL_APIENTRY glDetachShader(GLuint program, GLuint shader)
{
- EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Program *programObject = context->getProgram(program);
- gl::Shader *shaderObject = context->getShader(shader);
-
- if (!programObject)
- {
- gl::Shader *shaderByProgramHandle;
- shaderByProgramHandle = context->getShader(program);
- if (!shaderByProgramHandle)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- }
-
- if (!shaderObject)
- {
- gl::Program *programByShaderHandle = context->getProgram(shader);
- if (!programByShaderHandle)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- }
-
- if (!programObject->detachShader(shaderObject))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- }
+ return gl::DetachShader(program, shader);
}
void GL_APIENTRY glDisable(GLenum cap)
{
- EVENT("(GLenum cap = 0x%X)", cap);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidCap(context, cap))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- context->getState().setEnableFeature(cap, false);
- }
+ return gl::Disable(cap);
}
void GL_APIENTRY glDisableVertexAttribArray(GLuint index)
{
- EVENT("(GLuint index = %d)", index);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setEnableVertexAttribArray(index, false);
- }
+ return gl::DisableVertexAttribArray(index);
}
void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
{
- EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateDrawArrays(context, mode, first, count, 0))
- {
- return;
- }
-
- gl::Error error = context->drawArrays(mode, first, count, 0);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateDrawArraysInstancedANGLE(context, mode, first, count, primcount))
- {
- return;
- }
-
- gl::Error error = context->drawArrays(mode, first, count, primcount);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::DrawArrays(mode, first, count);
}
void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
{
- EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)",
- mode, count, type, indices);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- rx::RangeUI indexRange;
- if (!ValidateDrawElements(context, mode, count, type, indices, 0, &indexRange))
- {
- return;
- }
-
- gl::Error error = context->drawElements(mode, count, type, indices, 0, indexRange);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
-{
- EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)",
- mode, count, type, indices, primcount);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- rx::RangeUI indexRange;
- if (!ValidateDrawElementsInstancedANGLE(context, mode, count, type, indices, primcount, &indexRange))
- {
- return;
- }
-
- gl::Error error = context->drawElements(mode, count, type, indices, primcount, indexRange);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::DrawElements(mode, count, type, indices);
}
void GL_APIENTRY glEnable(GLenum cap)
{
- EVENT("(GLenum cap = 0x%X)", cap);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidCap(context, cap))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- context->getState().setEnableFeature(cap, true);
- }
+ return gl::Enable(cap);
}
void GL_APIENTRY glEnableVertexAttribArray(GLuint index)
{
- EVENT("(GLuint index = %d)", index);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setEnableVertexAttribArray(index, true);
- }
-}
-
-void GL_APIENTRY glEndQueryEXT(GLenum target)
-{
- EVENT("GLenum target = 0x%X)", target);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateEndQuery(context, target))
- {
- return;
- }
-
- gl::Error error = context->endQuery(target);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY glFinishFenceNV(GLuint fence)
-{
- EVENT("(GLuint fence = %d)", fence);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::FenceNV *fenceObject = context->getFenceNV(fence);
-
- if (fenceObject == NULL)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (fenceObject->isFence() != GL_TRUE)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- fenceObject->finishFence();
- }
+ return gl::EnableVertexAttribArray(index);
}
void GL_APIENTRY glFinish(void)
{
- EVENT("()");
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Error error = context->sync(true);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::Finish();
}
void GL_APIENTRY glFlush(void)
{
- EVENT("()");
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Error error = context->sync(false);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::Flush();
}
void GL_APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
- EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, "
- "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!gl::ValidFramebufferTarget(target) || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (!gl::ValidateFramebufferRenderbufferParameters(context, target, attachment, renderbuffertarget, renderbuffer))
- {
- return;
- }
-
- gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target);
- ASSERT(framebuffer);
-
- if (renderbuffer != 0)
- {
- gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer);
- framebuffer->setRenderbufferAttachment(attachment, renderbufferObject);
- }
- else
- {
- framebuffer->setNULLAttachment(attachment);
- }
- }
+ return gl::FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
}
void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
- EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, "
- "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateFramebufferTexture2D(context, target, attachment, textarget, texture, level))
- {
- return;
- }
-
- gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target);
- ASSERT(framebuffer);
-
- if (texture != 0)
- {
- gl::Texture *textureObj = context->getTexture(texture);
- gl::ImageIndex index(textarget, level, gl::ImageIndex::ENTIRE_LEVEL);
- framebuffer->setTextureAttachment(attachment, textureObj, index);
- }
- else
- {
- framebuffer->setNULLAttachment(attachment);
- }
- }
+ return gl::FramebufferTexture2D(target, attachment, textarget, texture, level);
}
void GL_APIENTRY glFrontFace(GLenum mode)
{
- EVENT("(GLenum mode = 0x%X)", mode);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (mode)
- {
- case GL_CW:
- case GL_CCW:
- context->getState().setFrontFace(mode);
- break;
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::FrontFace(mode);
}
void GL_APIENTRY glGenBuffers(GLsizei n, GLuint* buffers)
{
- EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- buffers[i] = context->createBuffer();
- }
- }
+ return gl::GenBuffers(n, buffers);
}
void GL_APIENTRY glGenerateMipmap(GLenum target)
{
- EVENT("(GLenum target = 0x%X)", target);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidTextureTarget(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Texture *texture = context->getTargetTexture(target);
-
- if (texture == NULL)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- GLenum internalFormat = texture->getBaseLevelInternalFormat();
- const gl::TextureCaps &formatCaps = context->getTextureCaps().get(internalFormat);
- const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat);
-
- // GenerateMipmap should not generate an INVALID_OPERATION for textures created with
- // unsized formats or that are color renderable and filterable. Since we do not track if
- // the texture was created with sized or unsized format (only sized formats are stored),
- // it is not possible to make sure the the LUMA formats can generate mipmaps (they should
- // be able to) because they aren't color renderable. Simply do a special case for LUMA
- // textures since they're the only texture format that can be created with unsized formats
- // that is not color renderable. New unsized formats are unlikely to be added, since ES2
- // was the last version to use add them.
- bool isLUMA = internalFormat == GL_LUMINANCE8_EXT ||
- internalFormat == GL_LUMINANCE8_ALPHA8_EXT ||
- internalFormat == GL_ALPHA8_EXT;
-
- if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0 || !formatCaps.filterable ||
- (!formatCaps.renderable && !isLUMA) || formatInfo.compressed)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // GL_EXT_sRGB does not support mipmap generation on sRGB textures
- if (context->getClientVersion() == 2 && formatInfo.colorEncoding == GL_SRGB)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // Non-power of 2 ES2 check
- if (!context->getExtensions().textureNPOT && (!gl::isPow2(texture->getBaseLevelWidth()) || !gl::isPow2(texture->getBaseLevelHeight())))
- {
- ASSERT(context->getClientVersion() <= 2 && (target == GL_TEXTURE_2D || target == GL_TEXTURE_CUBE_MAP));
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // Cube completeness check
- if (target == GL_TEXTURE_CUBE_MAP)
- {
- gl::TextureCubeMap *textureCube = static_cast<gl::TextureCubeMap *>(texture);
- if (!textureCube->isCubeComplete())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- }
-
- gl::Error error = texture->generateMipmaps();
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY glGenFencesNV(GLsizei n, GLuint* fences)
-{
- EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- fences[i] = context->createFenceNV();
- }
- }
+ return gl::GenerateMipmap(target);
}
void GL_APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers)
{
- EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- framebuffers[i] = context->createFramebuffer();
- }
- }
+ return gl::GenFramebuffers(n, framebuffers);
}
-void GL_APIENTRY glGenQueriesEXT(GLsizei n, GLuint* ids)
+void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
{
- EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (GLsizei i = 0; i < n; i++)
- {
- ids[i] = context->createQuery();
- }
- }
+ return gl::GenRenderbuffers(n, renderbuffers);
}
-void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
+void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures)
{
- EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- renderbuffers[i] = context->createRenderbuffer();
- }
- }
+ return gl::GenTextures(n, textures);
}
-void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures)
+void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
{
- EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < n; i++)
- {
- textures[i] = context->createTexture();
- }
- }
-}
-
-void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
-{
- EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, "
- "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)",
- program, index, bufsize, length, size, type, name);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (bufsize < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- if (index >= (GLuint)programObject->getActiveAttributeCount())
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- programObject->getActiveAttribute(index, bufsize, length, size, type, name);
- }
+ return gl::GetActiveAttrib(program, index, bufsize, length, size, type, name);
}
void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
{
- EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, "
- "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
- program, index, bufsize, length, size, type, name);
-
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (bufsize < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- if (index >= (GLuint)programObject->getActiveUniformCount())
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- programObject->getActiveUniform(index, bufsize, length, size, type, name);
- }
+ return gl::GetActiveUniform(program, index, bufsize, length, size, type, name);
}
void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
{
- EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)",
- program, maxcount, count, shaders);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (maxcount < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- return programObject->getAttachedShaders(maxcount, count, shaders);
- }
+ return gl::GetAttachedShaders(program, maxcount, count, shaders);
}
GLint GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* name)
{
- EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return -1;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return -1;
- }
- }
-
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
- if (!programObject->isLinked() || !programBinary)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return -1;
- }
-
- return programBinary->getAttributeLocation(name);
- }
-
- return -1;
+ return gl::GetAttribLocation(program, name);
}
void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params)
{
- EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- GLenum nativeType;
- unsigned int numParams = 0;
- if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
- {
- return;
- }
-
- if (nativeType == GL_BOOL)
- {
- context->getBooleanv(pname, params);
- }
- else
- {
- CastStateValues(context, nativeType, pname, numParams, params);
- }
- }
+ return gl::GetBooleanv(pname, params);
}
void GL_APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!gl::ValidBufferTarget(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (!gl::ValidBufferParameter(context, pname))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (!buffer)
- {
- // A null buffer means that "0" is bound to the requested buffer target
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch (pname)
- {
- case GL_BUFFER_USAGE:
- *params = static_cast<GLint>(buffer->getUsage());
- break;
- case GL_BUFFER_SIZE:
- *params = gl::clampCast<GLint>(buffer->getSize());
- break;
- case GL_BUFFER_ACCESS_FLAGS:
- *params = buffer->getAccessFlags();
- break;
- case GL_BUFFER_MAPPED:
- *params = static_cast<GLint>(buffer->isMapped());
- break;
- case GL_BUFFER_MAP_OFFSET:
- *params = gl::clampCast<GLint>(buffer->getMapOffset());
- break;
- case GL_BUFFER_MAP_LENGTH:
- *params = gl::clampCast<GLint>(buffer->getMapLength());
- break;
- default: UNREACHABLE(); break;
- }
- }
+ return gl::GetBufferParameteriv(target, pname, params);
}
GLenum GL_APIENTRY glGetError(void)
{
- EVENT("()");
-
- gl::Context *context = gl::getContext();
-
- if (context)
- {
- return context->getError();
- }
-
- return GL_NO_ERROR;
-}
-
-void GL_APIENTRY glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
-{
- EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::FenceNV *fenceObject = context->getFenceNV(fence);
-
- if (fenceObject == NULL)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (fenceObject->isFence() != GL_TRUE)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch (pname)
- {
- case GL_FENCE_STATUS_NV:
- {
- // GL_NV_fence spec:
- // Once the status of a fence has been finished (via FinishFenceNV) or tested and the returned status is TRUE (via either TestFenceNV
- // or GetFenceivNV querying the FENCE_STATUS_NV), the status remains TRUE until the next SetFenceNV of the fence.
- GLboolean status = GL_TRUE;
- if (fenceObject->getStatus() != GL_TRUE)
- {
- gl::Error error = fenceObject->testFence(&status);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- *params = status;
- break;
- }
-
- case GL_FENCE_CONDITION_NV:
- {
- *params = fenceObject->getCondition();
- break;
- }
-
- default:
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
- }
+ return gl::GetError();
}
void GL_APIENTRY glGetFloatv(GLenum pname, GLfloat* params)
{
- EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- GLenum nativeType;
- unsigned int numParams = 0;
- if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
- {
- return;
- }
-
- if (nativeType == GL_FLOAT)
- {
- context->getFloatv(pname, params);
- }
- else
- {
- CastStateValues(context, nativeType, pname, numParams, params);
- }
- }
+ return gl::GetFloatv(pname, params);
}
void GL_APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
{
- EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
- target, attachment, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!gl::ValidFramebufferTarget(target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- int clientVersion = context->getClientVersion();
-
- switch (pname)
- {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
- if (clientVersion < 3 && !context->getExtensions().sRGB)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
- if (clientVersion < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- // Determine if the attachment is a valid enum
- switch (attachment)
- {
- case GL_BACK:
- case GL_FRONT:
- case GL_DEPTH:
- case GL_STENCIL:
- case GL_DEPTH_STENCIL_ATTACHMENT:
- if (clientVersion < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- case GL_DEPTH_ATTACHMENT:
- case GL_STENCIL_ATTACHMENT:
- break;
-
- default:
- if (attachment < GL_COLOR_ATTACHMENT0_EXT ||
- (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getCaps().maxColorAttachments)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- break;
- }
-
- GLuint framebufferHandle = context->getState().getTargetFramebuffer(target)->id();
- gl::Framebuffer *framebuffer = context->getFramebuffer(framebufferHandle);
- ASSERT(framebuffer);
-
- if (framebufferHandle == 0)
- {
- if (clientVersion < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch (attachment)
- {
- case GL_BACK:
- case GL_DEPTH:
- case GL_STENCIL:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- }
- else
- {
- if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
- {
- // Valid attachment query
- }
- else
- {
- switch (attachment)
- {
- case GL_DEPTH_ATTACHMENT:
- case GL_STENCIL_ATTACHMENT:
- break;
-
- case GL_DEPTH_STENCIL_ATTACHMENT:
- if (framebuffer->hasValidDepthStencil())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- }
- }
-
- GLenum attachmentType = GL_NONE;
- GLuint attachmentHandle = 0;
- GLuint attachmentLevel = 0;
- GLuint attachmentLayer = 0;
-
- const gl::FramebufferAttachment *attachmentObject = framebuffer->getAttachment(attachment);
-
- if (attachmentObject)
- {
- attachmentType = attachmentObject->type();
- attachmentHandle = attachmentObject->id();
- attachmentLevel = attachmentObject->mipLevel();
- attachmentLayer = attachmentObject->layer();
- }
-
- GLenum attachmentObjectType; // Type category
- if (framebufferHandle == 0)
- {
- attachmentObjectType = GL_FRAMEBUFFER_DEFAULT;
- }
- else if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER)
- {
- attachmentObjectType = attachmentType;
- }
- else if (gl::ValidTexture2DDestinationTarget(context, attachmentType))
- {
- attachmentObjectType = GL_TEXTURE;
- }
- else
- {
- UNREACHABLE();
- return;
- }
-
- if (attachmentObjectType == GL_NONE)
- {
- // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
- // is NONE, then querying any other pname will generate INVALID_ENUM.
-
- // ES 3.0.2 spec pg 235 states that if the attachment type is none,
- // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an
- // INVALID_OPERATION for all other pnames
-
- switch (pname)
- {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
- *params = attachmentObjectType;
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
- if (clientVersion < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = 0;
- break;
-
- default:
- if (clientVersion < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- }
- }
- else
- {
- ASSERT(attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE ||
- attachmentObjectType == GL_FRAMEBUFFER_DEFAULT);
- ASSERT(attachmentObject != NULL);
-
- switch (pname)
- {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
- *params = attachmentObjectType;
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
- if (attachmentObjectType != GL_RENDERBUFFER && attachmentObjectType != GL_TEXTURE)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = attachmentHandle;
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
- if (attachmentObjectType != GL_TEXTURE)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = attachmentLevel;
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
- if (attachmentObjectType != GL_TEXTURE)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = gl::IsCubemapTextureTarget(attachmentType) ? attachmentType : 0;
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
- *params = attachmentObject->getRedSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
- *params = attachmentObject->getGreenSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
- *params = attachmentObject->getBlueSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
- *params = attachmentObject->getAlphaSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
- *params = attachmentObject->getDepthSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
- *params = attachmentObject->getStencilSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
- if (attachment == GL_DEPTH_STENCIL_ATTACHMENT)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- *params = attachmentObject->getComponentType();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
- *params = attachmentObject->getColorEncoding();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
- if (attachmentObjectType != GL_TEXTURE)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = attachmentLayer;
- break;
-
- default:
- UNREACHABLE();
- break;
- }
- }
- }
-}
-
-GLenum GL_APIENTRY glGetGraphicsResetStatusEXT(void)
-{
- EVENT("()");
-
- gl::Context *context = gl::getContext();
-
- if (context)
- {
- return context->getResetStatus();
- }
-
- return GL_NO_ERROR;
+ return gl::GetFramebufferAttachmentParameteriv(target, attachment, pname, params);
}
void GL_APIENTRY glGetIntegerv(GLenum pname, GLint* params)
{
- EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- GLenum nativeType;
- unsigned int numParams = 0;
-
- if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
- {
- return;
- }
-
- if (nativeType == GL_INT)
- {
- context->getIntegerv(pname, params);
- }
- else
- {
- CastStateValues(context, nativeType, pname, numParams, params);
- }
- }
+ return gl::GetIntegerv(pname, params);
}
void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params)
{
- EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (context->getClientVersion() < 3)
- {
- switch (pname)
- {
- case GL_ACTIVE_UNIFORM_BLOCKS:
- case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
- case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
- case GL_TRANSFORM_FEEDBACK_VARYINGS:
- case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
-
- switch (pname)
- {
- case GL_DELETE_STATUS:
- *params = programObject->isFlaggedForDeletion();
- return;
- case GL_LINK_STATUS:
- *params = programObject->isLinked();
- return;
- case GL_VALIDATE_STATUS:
- *params = programObject->isValidated();
- return;
- case GL_INFO_LOG_LENGTH:
- *params = programObject->getInfoLogLength();
- return;
- case GL_ATTACHED_SHADERS:
- *params = programObject->getAttachedShadersCount();
- return;
- case GL_ACTIVE_ATTRIBUTES:
- *params = programObject->getActiveAttributeCount();
- return;
- case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
- *params = programObject->getActiveAttributeMaxLength();
- return;
- case GL_ACTIVE_UNIFORMS:
- *params = programObject->getActiveUniformCount();
- return;
- case GL_ACTIVE_UNIFORM_MAX_LENGTH:
- *params = programObject->getActiveUniformMaxLength();
- return;
- case GL_PROGRAM_BINARY_LENGTH_OES:
- *params = programObject->getProgramBinaryLength();
- return;
- case GL_ACTIVE_UNIFORM_BLOCKS:
- *params = programObject->getActiveUniformBlockCount();
- return;
- case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
- *params = programObject->getActiveUniformBlockMaxLength();
- break;
- case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
- *params = programObject->getTransformFeedbackBufferMode();
- break;
- case GL_TRANSFORM_FEEDBACK_VARYINGS:
- *params = programObject->getTransformFeedbackVaryingCount();
- break;
- case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
- *params = programObject->getTransformFeedbackVaryingMaxLength();
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::GetProgramiv(program, pname, params);
}
void GL_APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
{
- EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
- program, bufsize, length, infolog);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (bufsize < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- programObject->getInfoLog(bufsize, length, infolog);
- }
-}
-
-void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint *params)
-{
- EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidQueryType(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (pname)
- {
- case GL_CURRENT_QUERY_EXT:
- params[0] = context->getState().getActiveQueryId(target);
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params)
-{
- EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
-
- if (!queryObject)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (context->getState().getActiveQueryId(queryObject->getType()) == id)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch(pname)
- {
- case GL_QUERY_RESULT_EXT:
- {
- gl::Error error = queryObject->getResult(params);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_QUERY_RESULT_AVAILABLE_EXT:
- {
- gl::Error error = queryObject->isResultAvailable(params);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::GetProgramInfoLog(program, bufsize, length, infolog);
}
void GL_APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (target != GL_RENDERBUFFER)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (context->getState().getRenderbufferId() == 0)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getState().getRenderbufferId());
-
- switch (pname)
- {
- case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break;
- case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break;
- case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break;
- case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break;
- case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break;
- case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break;
- case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break;
- case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break;
- case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break;
-
- case GL_RENDERBUFFER_SAMPLES_ANGLE:
- if (!context->getExtensions().framebufferMultisample)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = renderbuffer->getSamples();
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::GetRenderbufferParameteriv(target, pname, params);
}
void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params)
{
- EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Shader *shaderObject = context->getShader(shader);
-
- if (!shaderObject)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (pname)
- {
- case GL_SHADER_TYPE:
- *params = shaderObject->getType();
- return;
- case GL_DELETE_STATUS:
- *params = shaderObject->isFlaggedForDeletion();
- return;
- case GL_COMPILE_STATUS:
- *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE;
- return;
- case GL_INFO_LOG_LENGTH:
- *params = shaderObject->getInfoLogLength();
- return;
- case GL_SHADER_SOURCE_LENGTH:
- *params = shaderObject->getSourceLength();
- return;
- case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE:
- *params = shaderObject->getTranslatedSourceLength();
- return;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::GetShaderiv(shader, pname, params);
}
void GL_APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
{
- EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
- shader, bufsize, length, infolog);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (bufsize < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Shader *shaderObject = context->getShader(shader);
-
- if (!shaderObject)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- shaderObject->getInfoLog(bufsize, length, infolog);
- }
+ return gl::GetShaderInfoLog(shader, bufsize, length, infolog);
}
void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
{
- EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)",
- shadertype, precisiontype, range, precision);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (shadertype)
- {
- case GL_VERTEX_SHADER:
- case GL_FRAGMENT_SHADER:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (precisiontype)
- {
- case GL_LOW_FLOAT:
- case GL_MEDIUM_FLOAT:
- case GL_HIGH_FLOAT:
- // Assume IEEE 754 precision
- range[0] = 127;
- range[1] = 127;
- *precision = 23;
- break;
-
- case GL_LOW_INT:
- case GL_MEDIUM_INT:
- case GL_HIGH_INT:
- // Some (most) hardware only supports single-precision floating-point numbers,
- // which can accurately represent integers up to +/-16777216
- range[0] = 24;
- range[1] = 24;
- *precision = 0;
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::GetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
}
void GL_APIENTRY glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
{
- EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
- shader, bufsize, length, source);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (bufsize < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Shader *shaderObject = context->getShader(shader);
-
- if (!shaderObject)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- shaderObject->getSource(bufsize, length, source);
- }
-}
-
-void GL_APIENTRY glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
-{
- EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
- shader, bufsize, length, source);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (bufsize < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Shader *shaderObject = context->getShader(shader);
-
- if (!shaderObject)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // Only returns extra info if ANGLE_GENERATE_SHADER_DEBUG_INFO is defined
- shaderObject->getTranslatedSourceWithDebugInfo(bufsize, length, source);
- }
+ return gl::GetShaderSource(shader, bufsize, length, source);
}
const GLubyte* GL_APIENTRY glGetString(GLenum name)
{
- EVENT("(GLenum name = 0x%X)", name);
-
- gl::Context *context = gl::getNonLostContext();
-
- switch (name)
- {
- case GL_VENDOR:
- return (GLubyte*)"Google Inc.";
-
- case GL_RENDERER:
- return (GLubyte*)((context != NULL) ? context->getRendererString().c_str() : "ANGLE");
-
- case GL_VERSION:
- if (context->getClientVersion() == 2)
- {
- return (GLubyte*)"OpenGL ES 2.0 (ANGLE " ANGLE_VERSION_STRING ")";
- }
- else
- {
- return (GLubyte*)"OpenGL ES 3.0 (ANGLE " ANGLE_VERSION_STRING ")";
- }
-
- case GL_SHADING_LANGUAGE_VERSION:
- if (context->getClientVersion() == 2)
- {
- return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " ANGLE_VERSION_STRING ")";
- }
- else
- {
- return (GLubyte*)"OpenGL ES GLSL ES 3.00 (ANGLE " ANGLE_VERSION_STRING ")";
- }
-
- case GL_EXTENSIONS:
- return (GLubyte*)((context != NULL) ? context->getExtensionString().c_str() : "");
-
- default:
- if (context)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- }
- return NULL;
- }
+ return gl::GetString(name);
}
void GL_APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Texture *texture = context->getTargetTexture(target);
-
- if (!texture)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (pname)
- {
- case GL_TEXTURE_MAG_FILTER:
- *params = (GLfloat)texture->getSamplerState().magFilter;
- break;
- case GL_TEXTURE_MIN_FILTER:
- *params = (GLfloat)texture->getSamplerState().minFilter;
- break;
- case GL_TEXTURE_WRAP_S:
- *params = (GLfloat)texture->getSamplerState().wrapS;
- break;
- case GL_TEXTURE_WRAP_T:
- *params = (GLfloat)texture->getSamplerState().wrapT;
- break;
- case GL_TEXTURE_WRAP_R:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSamplerState().wrapR;
- break;
- case GL_TEXTURE_IMMUTABLE_FORMAT:
- // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
- *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE);
- break;
- case GL_TEXTURE_IMMUTABLE_LEVELS:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->immutableLevelCount();
- break;
- case GL_TEXTURE_USAGE_ANGLE:
- *params = (GLfloat)texture->getUsage();
- break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- if (!context->getExtensions().textureFilterAnisotropic)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSamplerState().maxAnisotropy;
- break;
- case GL_TEXTURE_SWIZZLE_R:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSamplerState().swizzleRed;
- break;
- case GL_TEXTURE_SWIZZLE_G:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSamplerState().swizzleGreen;
- break;
- case GL_TEXTURE_SWIZZLE_B:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSamplerState().swizzleBlue;
- break;
- case GL_TEXTURE_SWIZZLE_A:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSamplerState().swizzleAlpha;
- break;
- case GL_TEXTURE_BASE_LEVEL:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSamplerState().baseLevel;
- break;
- case GL_TEXTURE_MAX_LEVEL:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLfloat)texture->getSamplerState().maxLevel;
- break;
- case GL_TEXTURE_MIN_LOD:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().minLod;
- break;
- case GL_TEXTURE_MAX_LOD:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().maxLod;
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::GetTexParameterfv(target, pname, params);
}
void GL_APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint* params)
{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Texture *texture = context->getTargetTexture(target);
-
- if (!texture)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (pname)
- {
- case GL_TEXTURE_MAG_FILTER:
- *params = texture->getSamplerState().magFilter;
- break;
- case GL_TEXTURE_MIN_FILTER:
- *params = texture->getSamplerState().minFilter;
- break;
- case GL_TEXTURE_WRAP_S:
- *params = texture->getSamplerState().wrapS;
- break;
- case GL_TEXTURE_WRAP_T:
- *params = texture->getSamplerState().wrapT;
- break;
- case GL_TEXTURE_WRAP_R:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().wrapR;
- break;
- case GL_TEXTURE_IMMUTABLE_FORMAT:
- // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
- *params = texture->isImmutable() ? GL_TRUE : GL_FALSE;
- break;
- case GL_TEXTURE_IMMUTABLE_LEVELS:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = static_cast<GLint>(texture->immutableLevelCount());
- break;
- case GL_TEXTURE_USAGE_ANGLE:
- *params = texture->getUsage();
- break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- if (!context->getExtensions().textureFilterAnisotropic)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLint)texture->getSamplerState().maxAnisotropy;
- break;
- case GL_TEXTURE_SWIZZLE_R:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().swizzleRed;
- break;
- case GL_TEXTURE_SWIZZLE_G:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().swizzleGreen;
- break;
- case GL_TEXTURE_SWIZZLE_B:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().swizzleBlue;
- break;
- case GL_TEXTURE_SWIZZLE_A:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().swizzleAlpha;
- break;
- case GL_TEXTURE_BASE_LEVEL:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().baseLevel;
- break;
- case GL_TEXTURE_MAX_LEVEL:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = texture->getSamplerState().maxLevel;
- break;
- case GL_TEXTURE_MIN_LOD:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLint)texture->getSamplerState().minLod;
- break;
- case GL_TEXTURE_MAX_LOD:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- *params = (GLint)texture->getSamplerState().maxLod;
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params)
-{
- EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)",
- program, location, bufSize, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateGetnUniformfvEXT(context, program, location, bufSize, params))
- {
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
- ASSERT(programObject);
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
- ASSERT(programBinary);
-
- programBinary->getUniformfv(location, params);
- }
+ return gl::GetTexParameteriv(target, pname, params);
}
void GL_APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat* params)
{
- EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateGetUniformfv(context, program, location, params))
- {
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
- ASSERT(programObject);
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
- ASSERT(programBinary);
-
- programBinary->getUniformfv(location, params);
- }
-}
-
-void GL_APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params)
-{
- EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)",
- program, location, bufSize, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateGetnUniformivEXT(context, program, location, bufSize, params))
- {
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
- ASSERT(programObject);
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
- ASSERT(programBinary);
-
- programBinary->getUniformiv(location, params);
- }
+ return gl::GetUniformfv(program, location, params);
}
void GL_APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params)
{
- EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateGetUniformiv(context, program, location, params))
- {
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
- ASSERT(programObject);
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
- ASSERT(programBinary);
-
- programBinary->getUniformiv(location, params);
- }
+ return gl::GetUniformiv(program, location, params);
}
GLint GL_APIENTRY glGetUniformLocation(GLuint program, const GLchar* name)
{
- EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (strstr(name, "gl_") == name)
- {
- return -1;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return -1;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return -1;
- }
- }
-
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
- if (!programObject->isLinked() || !programBinary)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return -1;
- }
-
- return programBinary->getUniformLocation(name);
- }
-
- return -1;
+ return gl::GetUniformLocation(program, name);
}
void GL_APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
{
- EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index);
- if (!gl::ValidateGetVertexAttribParameters(context, pname))
- {
- return;
- }
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB)
- {
- const gl::VertexAttribCurrentValueData &currentValueData = context->getState().getVertexAttribCurrentValue(index);
- for (int i = 0; i < 4; ++i)
- {
- params[i] = currentValueData.FloatValues[i];
- }
- }
- else
- {
- *params = gl::QuerySingleVertexAttributeParameter<GLfloat>(attribState, pname);
- }
- }
+ return gl::GetVertexAttribfv(index, pname, params);
}
void GL_APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
{
- EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index);
-
- if (!gl::ValidateGetVertexAttribParameters(context, pname))
- {
- return;
- }
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB)
- {
- const gl::VertexAttribCurrentValueData &currentValueData = context->getState().getVertexAttribCurrentValue(index);
- for (int i = 0; i < 4; ++i)
- {
- float currentValue = currentValueData.FloatValues[i];
- params[i] = gl::iround<GLint>(currentValue);
- }
- }
- else
- {
- *params = gl::QuerySingleVertexAttributeParameter<GLint>(attribState, pname);
- }
- }
+ return gl::GetVertexAttribiv(index, pname, params);
}
void GL_APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer)
{
- EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- *pointer = const_cast<GLvoid*>(context->getState().getVertexAttribPointer(index));
- }
+ return gl::GetVertexAttribPointerv(index, pname, pointer);
}
void GL_APIENTRY glHint(GLenum target, GLenum mode)
{
- EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (mode)
- {
- case GL_FASTEST:
- case GL_NICEST:
- case GL_DONT_CARE:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (target)
- {
- case GL_GENERATE_MIPMAP_HINT:
- context->getState().setGenerateMipmapHint(mode);
- break;
-
- case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
- context->getState().setFragmentShaderDerivativeHint(mode);
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::Hint(target, mode);
}
GLboolean GL_APIENTRY glIsBuffer(GLuint buffer)
{
- EVENT("(GLuint buffer = %d)", buffer);
-
- gl::Context *context = gl::getNonLostContext();
- if (context && buffer)
- {
- gl::Buffer *bufferObject = context->getBuffer(buffer);
-
- if (bufferObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
+ return gl::IsBuffer(buffer);
}
GLboolean GL_APIENTRY glIsEnabled(GLenum cap)
{
- EVENT("(GLenum cap = 0x%X)", cap);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidCap(context, cap))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return GL_FALSE;
- }
-
- return context->getState().getEnableFeature(cap);
- }
-
- return false;
-}
-
-GLboolean GL_APIENTRY glIsFenceNV(GLuint fence)
-{
- EVENT("(GLuint fence = %d)", fence);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::FenceNV *fenceObject = context->getFenceNV(fence);
-
- if (fenceObject == NULL)
- {
- return GL_FALSE;
- }
-
- return fenceObject->isFence();
- }
-
- return GL_FALSE;
+ return gl::IsEnabled(cap);
}
GLboolean GL_APIENTRY glIsFramebuffer(GLuint framebuffer)
{
- EVENT("(GLuint framebuffer = %d)", framebuffer);
-
- gl::Context *context = gl::getNonLostContext();
- if (context && framebuffer)
- {
- gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer);
-
- if (framebufferObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
+ return gl::IsFramebuffer(framebuffer);
}
GLboolean GL_APIENTRY glIsProgram(GLuint program)
{
- EVENT("(GLuint program = %d)", program);
-
- gl::Context *context = gl::getNonLostContext();
- if (context && program)
- {
- gl::Program *programObject = context->getProgram(program);
-
- if (programObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-GLboolean GL_APIENTRY glIsQueryEXT(GLuint id)
-{
- EVENT("(GLuint id = %d)", id);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
- }
-
- return GL_FALSE;
+ return gl::IsProgram(program);
}
GLboolean GL_APIENTRY glIsRenderbuffer(GLuint renderbuffer)
{
- EVENT("(GLuint renderbuffer = %d)", renderbuffer);
-
- gl::Context *context = gl::getNonLostContext();
- if (context && renderbuffer)
- {
- gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer);
-
- if (renderbufferObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
+ return gl::IsRenderbuffer(renderbuffer);
}
GLboolean GL_APIENTRY glIsShader(GLuint shader)
{
- EVENT("(GLuint shader = %d)", shader);
-
- gl::Context *context = gl::getNonLostContext();
- if (context && shader)
- {
- gl::Shader *shaderObject = context->getShader(shader);
-
- if (shaderObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
+ return gl::IsShader(shader);
}
GLboolean GL_APIENTRY glIsTexture(GLuint texture)
{
- EVENT("(GLuint texture = %d)", texture);
-
- gl::Context *context = gl::getNonLostContext();
- if (context && texture)
- {
- gl::Texture *textureObject = context->getTexture(texture);
-
- if (textureObject)
- {
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
+ return gl::IsTexture(texture);
}
void GL_APIENTRY glLineWidth(GLfloat width)
{
- EVENT("(GLfloat width = %f)", width);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (width <= 0.0f)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setLineWidth(width);
- }
+ return gl::LineWidth(width);
}
void GL_APIENTRY glLinkProgram(GLuint program)
{
- EVENT("(GLuint program = %d)", program);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- gl::Error error = context->linkProgram(program);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::LinkProgram(program);
}
void GL_APIENTRY glPixelStorei(GLenum pname, GLint param)
{
- EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (pname)
- {
- case GL_UNPACK_ALIGNMENT:
- if (param != 1 && param != 2 && param != 4 && param != 8)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setUnpackAlignment(param);
- break;
-
- case GL_PACK_ALIGNMENT:
- if (param != 1 && param != 2 && param != 4 && param != 8)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setPackAlignment(param);
- break;
-
- case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
- context->getState().setPackReverseRowOrder(param != 0);
- break;
-
- case GL_UNPACK_IMAGE_HEIGHT:
- case GL_UNPACK_SKIP_IMAGES:
- case GL_UNPACK_ROW_LENGTH:
- case GL_UNPACK_SKIP_ROWS:
- case GL_UNPACK_SKIP_PIXELS:
- case GL_PACK_ROW_LENGTH:
- case GL_PACK_SKIP_ROWS:
- case GL_PACK_SKIP_PIXELS:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- UNIMPLEMENTED();
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::PixelStorei(pname, param);
}
void GL_APIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
{
- EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- context->getState().setPolygonOffsetParams(factor, units);
- }
-}
-
-void GL_APIENTRY glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLsizei bufSize,
- GLvoid *data)
-{
- EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
- "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)",
- x, y, width, height, format, type, bufSize, data);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (width < 0 || height < 0 || bufSize < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
- format, type, &bufSize, data))
- {
- return;
- }
-
- gl::Error error = context->readPixels(x, y, width, height, format, type, &bufSize, data);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLvoid* pixels)
-{
- EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
- "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)",
- x, y, width, height, format, type, pixels);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (width < 0 || height < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
- format, type, NULL, pixels))
- {
- return;
- }
-
- gl::Error error = context->readPixels(x, y, width, height, format, type, NULL, pixels);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::PolygonOffset(factor, units);
}
-void GL_APIENTRY glReleaseShaderCompiler(void)
+void GL_APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
{
- EVENT("()");
-
- gl::Context *context = gl::getNonLostContext();
-
- if (context)
- {
- context->releaseShaderCompiler();
- }
+ return gl::ReadPixels(x, y, width, height, format, type, pixels);
}
-void GL_APIENTRY glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+void GL_APIENTRY glReleaseShaderCompiler(void)
{
- EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
- target, samples, internalformat, width, height);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
- width, height, true))
- {
- return;
- }
-
- gl::Renderbuffer *renderbuffer = context->getState().getCurrentRenderbuffer();
- gl::Error error = renderbuffer->setStorage(width, height, internalformat, samples);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::ReleaseShaderCompiler();
}
void GL_APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
{
- glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height);
+ return gl::RenderbufferStorage(target, internalformat, width, height);
}
-void GL_APIENTRY glSampleCoverage(GLclampf value, GLboolean invert)
+void GL_APIENTRY glSampleCoverage(GLfloat value, GLboolean invert)
{
- EVENT("(GLclampf value = %f, GLboolean invert = %u)", value, invert);
-
- gl::Context* context = gl::getNonLostContext();
-
- if (context)
- {
- context->getState().setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE);
- }
-}
-
-void GL_APIENTRY glSetFenceNV(GLuint fence, GLenum condition)
-{
- EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (condition != GL_ALL_COMPLETED_NV)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::FenceNV *fenceObject = context->getFenceNV(fence);
-
- if (fenceObject == NULL)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- gl::Error error = fenceObject->setFence(condition);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::SampleCoverage(value, invert);
}
void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
{
- EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
-
- gl::Context* context = gl::getNonLostContext();
- if (context)
- {
- if (width < 0 || height < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setScissorParams(x, y, width, height);
- }
+ return gl::Scissor(x, y, width, height);
}
void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
{
- EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, "
- "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
- n, shaders, binaryformat, binary, length);
-
- gl::Context* context = gl::getNonLostContext();
- if (context)
- {
- const std::vector<GLenum> &shaderBinaryFormats = context->getCaps().shaderBinaryFormats;
- if (std::find(shaderBinaryFormats.begin(), shaderBinaryFormats.end(), binaryformat) == shaderBinaryFormats.end())
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- // No binary shader formats are supported.
- UNIMPLEMENTED();
- }
+ return gl::ShaderBinary(n, shaders, binaryformat, binary, length);
}
void GL_APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length)
{
- EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)",
- shader, count, string, length);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (count < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Shader *shaderObject = context->getShader(shader);
-
- if (!shaderObject)
- {
- if (context->getProgram(shader))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- shaderObject->setSource(count, string, length);
- }
+ return gl::ShaderSource(shader, count, string, length);
}
void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
{
- glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask);
+ return gl::StencilFunc(func, ref, mask);
}
void GL_APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
{
- EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (face)
- {
- case GL_FRONT:
- case GL_BACK:
- case GL_FRONT_AND_BACK:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (func)
- {
- case GL_NEVER:
- case GL_ALWAYS:
- case GL_LESS:
- case GL_LEQUAL:
- case GL_EQUAL:
- case GL_GEQUAL:
- case GL_GREATER:
- case GL_NOTEQUAL:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilParams(func, ref, mask);
- }
-
- if (face == GL_BACK || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilBackParams(func, ref, mask);
- }
- }
+ return gl::StencilFuncSeparate(face, func, ref, mask);
}
void GL_APIENTRY glStencilMask(GLuint mask)
{
- glStencilMaskSeparate(GL_FRONT_AND_BACK, mask);
+ return gl::StencilMask(mask);
}
void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask)
{
- EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (face)
- {
- case GL_FRONT:
- case GL_BACK:
- case GL_FRONT_AND_BACK:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilWritemask(mask);
- }
-
- if (face == GL_BACK || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilBackWritemask(mask);
- }
- }
+ return gl::StencilMaskSeparate(face, mask);
}
void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
{
- glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass);
+ return gl::StencilOp(fail, zfail, zpass);
}
void GL_APIENTRY glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
{
- EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)",
- face, fail, zfail, zpass);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- switch (face)
- {
- case GL_FRONT:
- case GL_BACK:
- case GL_FRONT_AND_BACK:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (fail)
- {
- case GL_ZERO:
- case GL_KEEP:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- case GL_INCR_WRAP:
- case GL_DECR_WRAP:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (zfail)
- {
- case GL_ZERO:
- case GL_KEEP:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- case GL_INCR_WRAP:
- case GL_DECR_WRAP:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (zpass)
- {
- case GL_ZERO:
- case GL_KEEP:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- case GL_INCR_WRAP:
- case GL_DECR_WRAP:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilOperations(fail, zfail, zpass);
- }
-
- if (face == GL_BACK || face == GL_FRONT_AND_BACK)
- {
- context->getState().setStencilBackOperations(fail, zfail, zpass);
- }
- }
+ return gl::StencilOpSeparate(face, fail, zfail, zpass);
}
-GLboolean GL_APIENTRY glTestFenceNV(GLuint fence)
+void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
{
- EVENT("(GLuint fence = %d)", fence);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::FenceNV *fenceObject = context->getFenceNV(fence);
-
- if (fenceObject == NULL)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_TRUE;
- }
-
- if (fenceObject->isFence() != GL_TRUE)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_TRUE;
- }
-
- GLboolean result;
- gl::Error error = fenceObject->testFence(&result);
- if (error.isError())
- {
- context->recordError(error);
- return GL_TRUE;
- }
-
- return result;
- }
-
- return GL_TRUE;
-}
-
-void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
- GLint border, GLenum format, GLenum type, const GLvoid* pixels)
-{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, "
- "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
- target, level, internalformat, width, height, border, format, type, pixels);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3 &&
- !ValidateES2TexImageParameters(context, target, level, internalformat, false, false,
- 0, 0, width, height, border, format, type, pixels))
- {
- return;
- }
-
- if (context->getClientVersion() >= 3 &&
- !ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
- 0, 0, 0, width, height, 1, border, format, type, pixels))
- {
- return;
- }
-
- switch (target)
- {
- case GL_TEXTURE_2D:
- {
- gl::Texture2D *texture = context->getTexture2D();
- gl::Error error = texture->setImage(level, width, height, internalformat, format, type, context->getState().getUnpackState(), pixels);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- {
- gl::TextureCubeMap *texture = context->getTextureCubeMap();
- gl::Error error = texture->setImage(target, level, width, height, internalformat, format, type, context->getState().getUnpackState(), pixels);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default: UNREACHABLE();
- }
- }
+ return gl::TexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
}
void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
- {
- return;
- }
-
- gl::Texture *texture = context->getTargetTexture(target);
-
- if (!texture)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (pname)
- {
- case GL_TEXTURE_WRAP_S: texture->getSamplerState().wrapS = gl::uiround<GLenum>(param); break;
- case GL_TEXTURE_WRAP_T: texture->getSamplerState().wrapT = gl::uiround<GLenum>(param); break;
- case GL_TEXTURE_WRAP_R: texture->getSamplerState().wrapR = gl::uiround<GLenum>(param); break;
- case GL_TEXTURE_MIN_FILTER: texture->getSamplerState().minFilter = gl::uiround<GLenum>(param); break;
- case GL_TEXTURE_MAG_FILTER: texture->getSamplerState().magFilter = gl::uiround<GLenum>(param); break;
- case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(gl::uiround<GLenum>(param)); break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->getSamplerState().maxAnisotropy = std::min(param, context->getExtensions().maxTextureAnisotropy); break;
- case GL_TEXTURE_COMPARE_MODE: texture->getSamplerState().compareMode = gl::uiround<GLenum>(param); break;
- case GL_TEXTURE_COMPARE_FUNC: texture->getSamplerState().compareFunc = gl::uiround<GLenum>(param); break;
- case GL_TEXTURE_SWIZZLE_R: texture->getSamplerState().swizzleRed = gl::uiround<GLenum>(param); break;
- case GL_TEXTURE_SWIZZLE_G: texture->getSamplerState().swizzleGreen = gl::uiround<GLenum>(param); break;
- case GL_TEXTURE_SWIZZLE_B: texture->getSamplerState().swizzleBlue = gl::uiround<GLenum>(param); break;
- case GL_TEXTURE_SWIZZLE_A: texture->getSamplerState().swizzleAlpha = gl::uiround<GLenum>(param); break;
- case GL_TEXTURE_BASE_LEVEL: texture->getSamplerState().baseLevel = gl::iround<GLint>(param); break;
- case GL_TEXTURE_MAX_LEVEL: texture->getSamplerState().maxLevel = gl::iround<GLint>(param); break;
- case GL_TEXTURE_MIN_LOD: texture->getSamplerState().minLod = param; break;
- case GL_TEXTURE_MAX_LOD: texture->getSamplerState().maxLod = param; break;
- default: UNREACHABLE(); break;
- }
- }
+ return gl::TexParameterf(target, pname, param);
}
void GL_APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params)
{
- glTexParameterf(target, pname, (GLfloat)*params);
+ return gl::TexParameterfv(target, pname, params);
}
void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateTexParamParameters(context, pname, param))
- {
- return;
- }
-
- gl::Texture *texture = context->getTargetTexture(target);
-
- if (!texture)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (pname)
- {
- case GL_TEXTURE_WRAP_S: texture->getSamplerState().wrapS = (GLenum)param; break;
- case GL_TEXTURE_WRAP_T: texture->getSamplerState().wrapT = (GLenum)param; break;
- case GL_TEXTURE_WRAP_R: texture->getSamplerState().wrapR = (GLenum)param; break;
- case GL_TEXTURE_MIN_FILTER: texture->getSamplerState().minFilter = (GLenum)param; break;
- case GL_TEXTURE_MAG_FILTER: texture->getSamplerState().magFilter = (GLenum)param; break;
- case GL_TEXTURE_USAGE_ANGLE: texture->setUsage((GLenum)param); break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->getSamplerState().maxAnisotropy = std::min((float)param, context->getExtensions().maxTextureAnisotropy); break;
- case GL_TEXTURE_COMPARE_MODE: texture->getSamplerState().compareMode = (GLenum)param; break;
- case GL_TEXTURE_COMPARE_FUNC: texture->getSamplerState().compareFunc = (GLenum)param; break;
- case GL_TEXTURE_SWIZZLE_R: texture->getSamplerState().swizzleRed = (GLenum)param; break;
- case GL_TEXTURE_SWIZZLE_G: texture->getSamplerState().swizzleGreen = (GLenum)param; break;
- case GL_TEXTURE_SWIZZLE_B: texture->getSamplerState().swizzleBlue = (GLenum)param; break;
- case GL_TEXTURE_SWIZZLE_A: texture->getSamplerState().swizzleAlpha = (GLenum)param; break;
- case GL_TEXTURE_BASE_LEVEL: texture->getSamplerState().baseLevel = param; break;
- case GL_TEXTURE_MAX_LEVEL: texture->getSamplerState().maxLevel = param; break;
- case GL_TEXTURE_MIN_LOD: texture->getSamplerState().minLod = (GLfloat)param; break;
- case GL_TEXTURE_MAX_LOD: texture->getSamplerState().maxLod = (GLfloat)param; break;
- default: UNREACHABLE(); break;
- }
- }
+ return gl::TexParameteri(target, pname, param);
}
void GL_APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint* params)
{
- glTexParameteri(target, pname, *params);
+ return gl::TexParameteriv(target, pname, params);
}
-void GL_APIENTRY glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
+void GL_APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)
{
- EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
- target, levels, internalformat, width, height);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!context->getExtensions().textureStorage)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (context->getClientVersion() < 3 &&
- !ValidateES2TexStorageParameters(context, target, levels, internalformat, width, height))
- {
- return;
- }
-
- if (context->getClientVersion() >= 3 &&
- !ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
- {
- return;
- }
-
- switch (target)
- {
- case GL_TEXTURE_2D:
- {
- gl::Texture2D *texture2d = context->getTexture2D();
- gl::Error error = texture2d->storage(levels, internalformat, width, height);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_CUBE_MAP:
- {
- gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
- gl::Error error = textureCube->storage(levels, internalformat, width);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-void GL_APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLenum type, const GLvoid* pixels)
-{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
- "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, "
- "const GLvoid* pixels = 0x%0.8p)",
- target, level, xoffset, yoffset, width, height, format, type, pixels);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3 &&
- !ValidateES2TexImageParameters(context, target, level, GL_NONE, false, true,
- xoffset, yoffset, width, height, 0, format, type, pixels))
- {
- return;
- }
-
- if (context->getClientVersion() >= 3 &&
- !ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
- xoffset, yoffset, 0, width, height, 1, 0, format, type, pixels))
- {
- return;
- }
-
- // Zero sized uploads are valid but no-ops
- if (width == 0 || height == 0)
- {
- return;
- }
-
- switch (target)
- {
- case GL_TEXTURE_2D:
- {
- gl::Texture2D *texture = context->getTexture2D();
- gl::Error error = texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getState().getUnpackState(), pixels);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- {
- gl::TextureCubeMap *texture = context->getTextureCubeMap();
- gl::Error error = texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getState().getUnpackState(), pixels);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- UNREACHABLE();
- }
- }
+ return gl::TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
}
void GL_APIENTRY glUniform1f(GLint location, GLfloat x)
{
- glUniform1fv(location, 1, &x);
+ return gl::Uniform1f(location, x);
}
void GL_APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* v)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_FLOAT, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform1fv(location, count, v);
- }
+ return gl::Uniform1fv(location, count, v);
}
void GL_APIENTRY glUniform1i(GLint location, GLint x)
{
- glUniform1iv(location, 1, &x);
+ return gl::Uniform1i(location, x);
}
void GL_APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint* v)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_INT, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform1iv(location, count, v);
- }
+ return gl::Uniform1iv(location, count, v);
}
void GL_APIENTRY glUniform2f(GLint location, GLfloat x, GLfloat y)
{
- GLfloat xy[2] = {x, y};
-
- glUniform2fv(location, 1, xy);
+ return gl::Uniform2f(location, x, y);
}
void GL_APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat* v)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_FLOAT_VEC2, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform2fv(location, count, v);
- }
+ return gl::Uniform2fv(location, count, v);
}
void GL_APIENTRY glUniform2i(GLint location, GLint x, GLint y)
{
- GLint xy[2] = {x, y};
-
- glUniform2iv(location, 1, xy);
+ return gl::Uniform2i(location, x, y);
}
void GL_APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint* v)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_INT_VEC2, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform2iv(location, count, v);
- }
+ return gl::Uniform2iv(location, count, v);
}
void GL_APIENTRY glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
{
- GLfloat xyz[3] = {x, y, z};
-
- glUniform3fv(location, 1, xyz);
+ return gl::Uniform3f(location, x, y, z);
}
void GL_APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat* v)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_FLOAT_VEC3, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform3fv(location, count, v);
- }
+ return gl::Uniform3fv(location, count, v);
}
void GL_APIENTRY glUniform3i(GLint location, GLint x, GLint y, GLint z)
{
- GLint xyz[3] = {x, y, z};
-
- glUniform3iv(location, 1, xyz);
+ return gl::Uniform3i(location, x, y, z);
}
void GL_APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_INT_VEC3, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform3iv(location, count, v);
- }
+ return gl::Uniform3iv(location, count, v);
}
void GL_APIENTRY glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- GLfloat xyzw[4] = {x, y, z, w};
-
- glUniform4fv(location, 1, xyzw);
+ return gl::Uniform4f(location, x, y, z, w);
}
void GL_APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_FLOAT_VEC4, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform4fv(location, count, v);
- }
+ return gl::Uniform4fv(location, count, v);
}
void GL_APIENTRY glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
{
- GLint xyzw[4] = {x, y, z, w};
-
- glUniform4iv(location, 1, xyzw);
+ return gl::Uniform4i(location, x, y, z, w);
}
void GL_APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint* v)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_INT_VEC4, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform4iv(location, count, v);
- }
+ return gl::Uniform4iv(location, count, v);
}
void GL_APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2, location, count, transpose))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniformMatrix2fv(location, count, transpose, value);
- }
+ return gl::UniformMatrix2fv(location, count, transpose, value);
}
void GL_APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3, location, count, transpose))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniformMatrix3fv(location, count, transpose, value);
- }
+ return gl::UniformMatrix3fv(location, count, transpose, value);
}
void GL_APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4, location, count, transpose))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniformMatrix4fv(location, count, transpose, value);
- }
+ return gl::UniformMatrix4fv(location, count, transpose, value);
}
void GL_APIENTRY glUseProgram(GLuint program)
{
- EVENT("(GLuint program = %d)", program);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject && program != 0)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- if (program != 0 && !programObject->isLinked())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- context->useProgram(program);
- }
+ return gl::UseProgram(program);
}
void GL_APIENTRY glValidateProgram(GLuint program)
{
- EVENT("(GLuint program = %d)", program);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- programObject->validate(context->getCaps());
- }
+ return gl::ValidateProgram(program);
}
-void GL_APIENTRY glVertexAttrib1f(GLuint index, GLfloat x)
+void GL_APIENTRY glVertexAttrib1f(GLuint indx, GLfloat x)
{
- EVENT("(GLuint index = %d, GLfloat x = %f)", index, x);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { x, 0, 0, 1 };
- context->getState().setVertexAttribf(index, vals);
- }
+ return gl::VertexAttrib1f(indx, x);
}
-void GL_APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat* values)
+void GL_APIENTRY glVertexAttrib1fv(GLuint indx, const GLfloat* values)
{
- EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { values[0], 0, 0, 1 };
- context->getState().setVertexAttribf(index, vals);
- }
+ return gl::VertexAttrib1fv(indx, values);
}
-void GL_APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
+void GL_APIENTRY glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
{
- EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { x, y, 0, 1 };
- context->getState().setVertexAttribf(index, vals);
- }
+ return gl::VertexAttrib2f(indx, x, y);
}
-void GL_APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat* values)
+void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values)
{
- EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { values[0], values[1], 0, 1 };
- context->getState().setVertexAttribf(index, vals);
- }
+ return gl::VertexAttrib2fv(indx, values);
}
-void GL_APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+void GL_APIENTRY glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
{
- EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { x, y, z, 1 };
- context->getState().setVertexAttribf(index, vals);
- }
+ return gl::VertexAttrib3f(indx, x, y, z);
}
-void GL_APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat* values)
+void GL_APIENTRY glVertexAttrib3fv(GLuint indx, const GLfloat* values)
{
- EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { values[0], values[1], values[2], 1 };
- context->getState().setVertexAttribf(index, vals);
- }
+ return gl::VertexAttrib3fv(indx, values);
}
-void GL_APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+void GL_APIENTRY glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- GLfloat vals[4] = { x, y, z, w };
- context->getState().setVertexAttribf(index, vals);
- }
+ return gl::VertexAttrib4f(indx, x, y, z, w);
}
-void GL_APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat* values)
+void GL_APIENTRY glVertexAttrib4fv(GLuint indx, const GLfloat* values)
{
- EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setVertexAttribf(index, values);
- }
+ return gl::VertexAttrib4fv(indx, values);
}
-void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor)
+void GL_APIENTRY glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
{
- EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->setVertexAttribDivisor(index, divisor);
- }
-}
-
-void GL_APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
-{
- EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, "
- "GLboolean normalized = %u, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)",
- index, size, type, normalized, stride, ptr);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (size < 1 || size > 4)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (type)
- {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_FIXED:
- case GL_FLOAT:
- break;
-
- case GL_HALF_FLOAT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_INT_2_10_10_10_REV:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (stride < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // [OpenGL ES 3.0.2] Section 2.8 page 24:
- // An INVALID_OPERATION error is generated when a non-zero vertex array object
- // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
- // and the pointer argument is not NULL.
- if (context->getState().getVertexArray()->id() != 0 && context->getState().getArrayBufferId() == 0 && ptr != NULL)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- context->getState().setVertexAttribState(index, context->getState().getTargetBuffer(GL_ARRAY_BUFFER), size, type,
- normalized == GL_TRUE, false, stride, ptr);
- }
+ return gl::VertexAttribPointer(indx, size, type, normalized, stride, ptr);
}
void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
{
- EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (width < 0 || height < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setViewportParams(x, y, width, height);
- }
+ return gl::Viewport(x, y, width, height);
}
-// OpenGL ES 3.0 functions
-
void GL_APIENTRY glReadBuffer(GLenum mode)
{
- EVENT("(GLenum mode = 0x%X)", mode);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // glReadBuffer
- UNIMPLEMENTED();
- }
+ return gl::ReadBuffer(mode);
}
void GL_APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
{
- EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, "
- "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // glDrawRangeElements
- UNIMPLEMENTED();
- }
+ return gl::DrawRangeElements(mode, start, end, count, type, indices);
}
void GL_APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
- "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
- "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
- target, level, internalformat, width, height, depth, border, format, type, pixels);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // validateES3TexImageFormat sets the error code if there is an error
- if (!ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
- 0, 0, 0, width, height, depth, border, format, type, pixels))
- {
- return;
- }
-
- switch(target)
- {
- case GL_TEXTURE_3D:
- {
- gl::Texture3D *texture = context->getTexture3D();
- gl::Error error = texture->setImage(level, width, height, depth, internalformat, format, type, context->getState().getUnpackState(), pixels);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_2D_ARRAY:
- {
- gl::Texture2DArray *texture = context->getTexture2DArray();
- gl::Error error = texture->setImage(level, width, height, depth, internalformat, format, type, context->getState().getUnpackState(), pixels);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
}
void GL_APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
- "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
- "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
- target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // validateES3TexImageFormat sets the error code if there is an error
- if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
- xoffset, yoffset, zoffset, width, height, depth, 0,
- format, type, pixels))
- {
- return;
- }
-
- // Zero sized uploads are valid but no-ops
- if (width == 0 || height == 0 || depth == 0)
- {
- return;
- }
-
- switch(target)
- {
- case GL_TEXTURE_3D:
- {
- gl::Texture3D *texture = context->getTexture3D();
- gl::Error error = texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getState().getUnpackState(), pixels);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_2D_ARRAY:
- {
- gl::Texture2DArray *texture = context->getTexture2DArray();
- gl::Error error = texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getState().getUnpackState(), pixels);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
}
void GL_APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
- "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
- target, level, xoffset, yoffset, zoffset, x, y, width, height);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true, xoffset, yoffset, zoffset,
- x, y, width, height, 0))
- {
- return;
- }
-
- gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer();
- gl::Texture *texture = NULL;
- switch (target)
- {
- case GL_TEXTURE_3D:
- texture = context->getTexture3D();
- break;
-
- case GL_TEXTURE_2D_ARRAY:
- texture = context->getTexture2DArray();
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Error error = texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, framebuffer);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
}
void GL_APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
- "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
- "const GLvoid* data = 0x%0.8p)",
- target, level, internalformat, width, height, depth, border, imageSize, data);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat);
- if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height))
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- // validateES3TexImageFormat sets the error code if there is an error
- if (!ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
- 0, 0, 0, width, height, depth, border, GL_NONE, GL_NONE, data))
- {
- return;
- }
-
- switch(target)
- {
- case GL_TEXTURE_3D:
- {
- gl::Texture3D *texture = context->getTexture3D();
- gl::Error error = texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, context->getState().getUnpackState(), data);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_2D_ARRAY:
- {
- gl::Texture2DArray *texture = context->getTexture2DArray();
- gl::Error error = texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, context->getState().getUnpackState(), data);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
}
void GL_APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
- "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
- "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
- target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format);
- if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height))
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (!data)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- // validateES3TexImageFormat sets the error code if there is an error
- if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
- 0, 0, 0, width, height, depth, 0, GL_NONE, GL_NONE, data))
- {
- return;
- }
-
- // Zero sized uploads are valid but no-ops
- if (width == 0 || height == 0)
- {
- return;
- }
-
- switch(target)
- {
- case GL_TEXTURE_3D:
- {
- gl::Texture3D *texture = context->getTexture3D();
- gl::Error error = texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
- format, imageSize, context->getState().getUnpackState(), data);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_2D_ARRAY:
- {
- gl::Texture2DArray *texture = context->getTexture2DArray();
- gl::Error error = texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
- format, imageSize, context->getState().getUnpackState(), data);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
}
void GL_APIENTRY glGenQueries(GLsizei n, GLuint* ids)
{
- EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (GLsizei i = 0; i < n; i++)
- {
- ids[i] = context->createQuery();
- }
- }
+ return gl::GenQueries(n, ids);
}
void GL_APIENTRY glDeleteQueries(GLsizei n, const GLuint* ids)
{
- EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (GLsizei i = 0; i < n; i++)
- {
- context->deleteQuery(ids[i]);
- }
- }
+ return gl::DeleteQueries(n, ids);
}
GLboolean GL_APIENTRY glIsQuery(GLuint id)
{
- EVENT("(GLuint id = %u)", id);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_FALSE;
- }
-
- return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
- }
-
- return GL_FALSE;
+ return gl::IsQuery(id);
}
void GL_APIENTRY glBeginQuery(GLenum target, GLuint id)
{
- EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!ValidateBeginQuery(context, target, id))
- {
- return;
- }
-
- gl::Error error = context->beginQuery(target, id);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::BeginQuery(target, id);
}
void GL_APIENTRY glEndQuery(GLenum target)
{
- EVENT("(GLenum target = 0x%X)", target);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!ValidateEndQuery(context, target))
- {
- return;
- }
-
- gl::Error error = context->endQuery(target);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::EndQuery(target);
}
void GL_APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint* params)
{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!ValidQueryType(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (pname)
- {
- case GL_CURRENT_QUERY:
- params[0] = static_cast<GLint>(context->getState().getActiveQueryId(target));
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::GetQueryiv(target, pname, params);
}
void GL_APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
{
- EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
-
- if (!queryObject)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (context->getState().getActiveQueryId(queryObject->getType()) == id)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch(pname)
- {
- case GL_QUERY_RESULT_EXT:
- {
- gl::Error error = queryObject->getResult(params);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_QUERY_RESULT_AVAILABLE_EXT:
- {
- gl::Error error = queryObject->isResultAvailable(params);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::GetQueryObjectuiv(id, pname, params);
}
GLboolean GL_APIENTRY glUnmapBuffer(GLenum target)
{
- EVENT("(GLenum target = 0x%X)", target);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_FALSE;
- }
-
- return glUnmapBufferOES(target);
- }
-
- return GL_FALSE;
+ return gl::UnmapBuffer(target);
}
void GL_APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, GLvoid** params)
{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- glGetBufferPointervOES(target, pname, params);
- }
+ return gl::GetBufferPointerv(target, pname, params);
}
void GL_APIENTRY glDrawBuffers(GLsizei n, const GLenum* bufs)
{
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- glDrawBuffersEXT(n, bufs);
- }
+ return gl::DrawBuffers(n, bufs);
}
void GL_APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniformMatrix2x3fv(location, count, transpose, value);
- }
+ return gl::UniformMatrix2x3fv(location, count, transpose, value);
}
void GL_APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniformMatrix3x2fv(location, count, transpose, value);
- }
+ return gl::UniformMatrix3x2fv(location, count, transpose, value);
}
void GL_APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniformMatrix2x4fv(location, count, transpose, value);
- }
+ return gl::UniformMatrix2x4fv(location, count, transpose, value);
}
void GL_APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniformMatrix4x2fv(location, count, transpose, value);
- }
+ return gl::UniformMatrix4x2fv(location, count, transpose, value);
}
void GL_APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniformMatrix3x4fv(location, count, transpose, value);
- }
+ return gl::UniformMatrix3x4fv(location, count, transpose, value);
}
void GL_APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
- location, count, transpose, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniformMatrix4x3fv(location, count, transpose, value);
- }
+ return gl::UniformMatrix4x3fv(location, count, transpose, value);
}
void GL_APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
- EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, "
- "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
- srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1, mask, filter,
- false))
- {
- return;
- }
-
- gl::Error error = context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
- mask, filter);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
void GL_APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
- EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
- target, samples, internalformat, width, height);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
- width, height, false))
- {
- return;
- }
-
- gl::Renderbuffer *renderbuffer = context->getState().getCurrentRenderbuffer();
- renderbuffer->setStorage(width, height, internalformat, samples);
- }
+ return gl::RenderbufferStorageMultisample(target, samples, internalformat, width, height);
}
void GL_APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
- EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)",
- target, attachment, texture, level, layer);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateFramebufferTextureLayer(context, target, attachment, texture,
- level, layer))
- {
- return;
- }
-
- gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target);
- ASSERT(framebuffer);
-
- if (texture != 0)
- {
- gl::Texture *textureObject = context->getTexture(texture);
- gl::ImageIndex index(textureObject->getTarget(), level, layer);
- framebuffer->setTextureAttachment(attachment, textureObject, index);
- }
- else
- {
- framebuffer->setNULLAttachment(attachment);
- }
- }
+ return gl::FramebufferTextureLayer(target, attachment, texture, level, layer);
}
GLvoid* GL_APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
{
- EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
- target, offset, length, access);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return NULL;
- }
-
- return glMapBufferRangeEXT(target, offset, length, access);
- }
-
- return NULL;
+ return gl::MapBufferRange(target, offset, length, access);
}
void GL_APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
{
- EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- glFlushMappedBufferRangeEXT(target, offset, length);
- }
+ return gl::FlushMappedBufferRange(target, offset, length);
}
void GL_APIENTRY glBindVertexArray(GLuint array)
{
- EVENT("(GLuint array = %u)", array);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- gl::VertexArray *vao = context->getVertexArray(array);
-
- if (!vao)
- {
- // The default VAO should always exist
- ASSERT(array != 0);
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- context->bindVertexArray(array);
- }
+ return gl::BindVertexArray(array);
}
void GL_APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint* arrays)
{
- EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
- {
- if (arrays[arrayIndex] != 0)
- {
- context->deleteVertexArray(arrays[arrayIndex]);
- }
- }
- }
+ return gl::DeleteVertexArrays(n, arrays);
}
void GL_APIENTRY glGenVertexArrays(GLsizei n, GLuint* arrays)
{
- EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (n < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
- {
- arrays[arrayIndex] = context->createVertexArray();
- }
- }
+ return gl::GenVertexArrays(n, arrays);
}
GLboolean GL_APIENTRY glIsVertexArray(GLuint array)
{
- EVENT("(GLuint array = %u)", array);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_FALSE;
- }
-
- if (array == 0)
- {
- return GL_FALSE;
- }
-
- gl::VertexArray *vao = context->getVertexArray(array);
-
- return (vao != NULL ? GL_TRUE : GL_FALSE);
- }
-
- return GL_FALSE;
+ return gl::IsVertexArray(array);
}
void GL_APIENTRY glGetIntegeri_v(GLenum target, GLuint index, GLint* data)
{
- EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)",
- target, index, data);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- const gl::Caps &caps = context->getCaps();
- switch (target)
- {
- case GL_TRANSFORM_FEEDBACK_BUFFER_START:
- case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
- case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
- if (index >= caps.maxTransformFeedbackSeparateAttributes)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- case GL_UNIFORM_BUFFER_START:
- case GL_UNIFORM_BUFFER_SIZE:
- case GL_UNIFORM_BUFFER_BINDING:
- if (index >= caps.maxCombinedUniformBlocks)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (!(context->getIndexedIntegerv(target, index, data)))
- {
- GLenum nativeType;
- unsigned int numParams = 0;
- if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (numParams == 0)
- {
- return; // it is known that pname is valid, but there are no parameters to return
- }
-
- if (nativeType == GL_INT_64_ANGLEX)
- {
- GLint64 minIntValue = static_cast<GLint64>(std::numeric_limits<int>::min());
- GLint64 maxIntValue = static_cast<GLint64>(std::numeric_limits<int>::max());
- GLint64 *int64Params = new GLint64[numParams];
-
- context->getIndexedInteger64v(target, index, int64Params);
-
- for (unsigned int i = 0; i < numParams; ++i)
- {
- GLint64 clampedValue = std::max(std::min(int64Params[i], maxIntValue), minIntValue);
- data[i] = static_cast<GLint>(clampedValue);
- }
-
- delete [] int64Params;
- }
- else
- {
- UNREACHABLE();
- }
- }
- }
+ return gl::GetIntegeri_v(target, index, data);
}
void GL_APIENTRY glBeginTransformFeedback(GLenum primitiveMode)
{
- EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch (primitiveMode)
- {
- case GL_TRIANGLES:
- case GL_LINES:
- case GL_POINTS:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback();
- ASSERT(transformFeedback != NULL);
-
- if (transformFeedback->isStarted())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (transformFeedback->isPaused())
- {
- transformFeedback->resume();
- }
- else
- {
- transformFeedback->start(primitiveMode);
- }
- }
+ return gl::BeginTransformFeedback(primitiveMode);
}
void GL_APIENTRY glEndTransformFeedback(void)
{
- EVENT("(void)");
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback();
- ASSERT(transformFeedback != NULL);
-
- if (!transformFeedback->isStarted())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- transformFeedback->stop();
- }
+ return gl::EndTransformFeedback();
}
void GL_APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
- EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)",
- target, index, buffer, offset, size);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- const gl::Caps &caps = context->getCaps();
- switch (target)
- {
- case GL_TRANSFORM_FEEDBACK_BUFFER:
- if (index >= caps.maxTransformFeedbackSeparateAttributes)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- case GL_UNIFORM_BUFFER:
- if (index >= caps.maxUniformBufferBindings)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (buffer != 0 && size <= 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (target)
- {
- case GL_TRANSFORM_FEEDBACK_BUFFER:
-
- // size and offset must be a multiple of 4
- if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0))
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size);
- context->bindGenericTransformFeedbackBuffer(buffer);
- break;
-
- case GL_UNIFORM_BUFFER:
-
- // it is an error to bind an offset not a multiple of the alignment
- if (buffer != 0 && (offset % caps.uniformBufferOffsetAlignment) != 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->bindIndexedUniformBuffer(buffer, index, offset, size);
- context->bindGenericUniformBuffer(buffer);
- break;
-
- default:
- UNREACHABLE();
- }
- }
+ return gl::BindBufferRange(target, index, buffer, offset, size);
}
void GL_APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
{
- EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)",
- target, index, buffer);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- const gl::Caps &caps = context->getCaps();
- switch (target)
- {
- case GL_TRANSFORM_FEEDBACK_BUFFER:
- if (index >= caps.maxTransformFeedbackSeparateAttributes)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- case GL_UNIFORM_BUFFER:
- if (index >= caps.maxUniformBufferBindings)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- switch (target)
- {
- case GL_TRANSFORM_FEEDBACK_BUFFER:
- context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0);
- context->bindGenericTransformFeedbackBuffer(buffer);
- break;
-
- case GL_UNIFORM_BUFFER:
- context->bindIndexedUniformBuffer(buffer, index, 0, 0);
- context->bindGenericUniformBuffer(buffer);
- break;
-
- default:
- UNREACHABLE();
- }
- }
+ return gl::BindBufferBase(target, index, buffer);
}
void GL_APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode)
{
- EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)",
- program, count, varyings, bufferMode);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (count < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- const gl::Caps &caps = context->getCaps();
- switch (bufferMode)
- {
- case GL_INTERLEAVED_ATTRIBS:
- break;
- case GL_SEPARATE_ATTRIBS:
- if (static_cast<GLuint>(count) > caps.maxTransformFeedbackSeparateAttributes)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (!gl::ValidProgram(context, program))
- {
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
- ASSERT(programObject);
-
- programObject->setTransformFeedbackVaryings(count, varyings, bufferMode);
- }
+ return gl::TransformFeedbackVaryings(program, count, varyings, bufferMode);
}
void GL_APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
{
- EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, "
- "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
- program, index, bufSize, length, size, type, name);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (bufSize < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (!gl::ValidProgram(context, program))
- {
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
- ASSERT(programObject);
-
- if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount()))
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name);
- }
+ return gl::GetTransformFeedbackVarying(program, index, bufSize, length, size, type, name);
}
void GL_APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
{
- EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)",
- index, size, type, stride, pointer);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (size < 1 || size > 4)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (type)
- {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_INT_2_10_10_10_REV:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (stride < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // [OpenGL ES 3.0.2] Section 2.8 page 24:
- // An INVALID_OPERATION error is generated when a non-zero vertex array object
- // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
- // and the pointer argument is not NULL.
- if (context->getState().getVertexArray()->id() != 0 && context->getState().getArrayBufferId() == 0 && pointer != NULL)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- context->getState().setVertexAttribState(index, context->getState().getTargetBuffer(GL_ARRAY_BUFFER), size, type, false, true,
- stride, pointer);
- }
+ return gl::VertexAttribIPointer(index, size, type, stride, pointer);
}
void GL_APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
{
- EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
- index, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index);
-
- if (!gl::ValidateGetVertexAttribParameters(context, pname))
- {
- return;
- }
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB)
- {
- const gl::VertexAttribCurrentValueData &currentValueData = context->getState().getVertexAttribCurrentValue(index);
- for (int i = 0; i < 4; ++i)
- {
- params[i] = currentValueData.IntValues[i];
- }
- }
- else
- {
- *params = gl::QuerySingleVertexAttributeParameter<GLint>(attribState, pname);
- }
- }
+ return gl::GetVertexAttribIiv(index, pname, params);
}
void GL_APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
{
- EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)",
- index, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index);
-
- if (!gl::ValidateGetVertexAttribParameters(context, pname))
- {
- return;
- }
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB)
- {
- const gl::VertexAttribCurrentValueData &currentValueData = context->getState().getVertexAttribCurrentValue(index);
- for (int i = 0; i < 4; ++i)
- {
- params[i] = currentValueData.UnsignedIntValues[i];
- }
- }
- else
- {
- *params = gl::QuerySingleVertexAttributeParameter<GLuint>(attribState, pname);
- }
- }
+ return gl::GetVertexAttribIuiv(index, pname, params);
}
void GL_APIENTRY glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
- EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)",
- index, x, y, z, w);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- GLint vals[4] = { x, y, z, w };
- context->getState().setVertexAttribi(index, vals);
- }
+ return gl::VertexAttribI4i(index, x, y, z, w);
}
void GL_APIENTRY glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
- EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)",
- index, x, y, z, w);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- GLuint vals[4] = { x, y, z, w };
- context->getState().setVertexAttribu(index, vals);
- }
+ return gl::VertexAttribI4ui(index, x, y, z, w);
}
void GL_APIENTRY glVertexAttribI4iv(GLuint index, const GLint* v)
{
- EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setVertexAttribi(index, v);
- }
+ return gl::VertexAttribI4iv(index, v);
}
void GL_APIENTRY glVertexAttribI4uiv(GLuint index, const GLuint* v)
{
- EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->getState().setVertexAttribu(index, v);
- }
+ return gl::VertexAttribI4uiv(index, v);
}
void GL_APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint* params)
{
- EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)",
- program, location, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateGetUniformuiv(context, program, location, params))
- {
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
- ASSERT(programObject);
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
- ASSERT(programBinary);
-
- programBinary->getUniformuiv(location, params);
- }
+ return gl::GetUniformuiv(program, location, params);
}
GLint GL_APIENTRY glGetFragDataLocation(GLuint program, const GLchar *name)
{
- EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)",
- program, name);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return -1;
- }
-
- if (program == 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return -1;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject || !programObject->isLinked())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return -1;
- }
-
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
- if (!programBinary)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return -1;
- }
-
- return programBinary->getFragDataLocation(name);
- }
-
- return 0;
+ return gl::GetFragDataLocation(program, name);
}
void GL_APIENTRY glUniform1ui(GLint location, GLuint v0)
{
- glUniform1uiv(location, 1, &v0);
+ return gl::Uniform1ui(location, v0);
}
void GL_APIENTRY glUniform2ui(GLint location, GLuint v0, GLuint v1)
{
- const GLuint xy[] = { v0, v1 };
- glUniform2uiv(location, 1, xy);
+ return gl::Uniform2ui(location, v0, v1);
}
void GL_APIENTRY glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
{
- const GLuint xyz[] = { v0, v1, v2 };
- glUniform3uiv(location, 1, xyz);
+ return gl::Uniform3ui(location, v0, v1, v2);
}
void GL_APIENTRY glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
{
- const GLuint xyzw[] = { v0, v1, v2, v3 };
- glUniform4uiv(location, 1, xyzw);
+ return gl::Uniform4ui(location, v0, v1, v2, v3);
}
void GL_APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
- location, count, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform1uiv(location, count, value);
- }
+ return gl::Uniform1uiv(location, count, value);
}
void GL_APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
- location, count, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform2uiv(location, count, value);
- }
+ return gl::Uniform2uiv(location, count, value);
}
void GL_APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)",
- location, count, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform3uiv(location, count, value);
- }
+ return gl::Uniform3uiv(location, count, value);
}
void GL_APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint* value)
{
- EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
- location, count, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count))
- {
- return;
- }
-
- gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary();
- programBinary->setUniform4uiv(location, count, value);
- }
+ return gl::Uniform4uiv(location, count, value);
}
void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value)
{
- EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)",
- buffer, drawbuffer, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateClearBuffer(context))
- {
- return;
- }
-
- switch (buffer)
- {
- case GL_COLOR:
- if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- case GL_STENCIL:
- if (drawbuffer != 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Error error = context->clearBufferiv(buffer, drawbuffer, value);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::ClearBufferiv(buffer, drawbuffer, value);
}
void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value)
{
- EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)",
- buffer, drawbuffer, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateClearBuffer(context))
- {
- return;
- }
-
- switch (buffer)
- {
- case GL_COLOR:
- if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Error error = context->clearBufferuiv(buffer, drawbuffer, value);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::ClearBufferuiv(buffer, drawbuffer, value);
}
void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value)
{
- EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)",
- buffer, drawbuffer, value);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateClearBuffer(context))
- {
- return;
- }
-
- switch (buffer)
- {
- case GL_COLOR:
- if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- case GL_DEPTH:
- if (drawbuffer != 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Error error = context->clearBufferfv(buffer, drawbuffer, value);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::ClearBufferfv(buffer, drawbuffer, value);
}
void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
{
- EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)",
- buffer, drawbuffer, depth, stencil);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateClearBuffer(context))
- {
- return;
- }
-
- switch (buffer)
- {
- case GL_DEPTH_STENCIL:
- if (drawbuffer != 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Error error = context->clearBufferfi(buffer, drawbuffer, depth, stencil);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::ClearBufferfi(buffer, drawbuffer, depth, stencil);
}
const GLubyte* GL_APIENTRY glGetStringi(GLenum name, GLuint index)
{
- EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return NULL;
- }
-
- if (name != GL_EXTENSIONS)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return NULL;
- }
-
- if (index >= context->getExtensionStringCount())
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return NULL;
- }
-
- return reinterpret_cast<const GLubyte*>(context->getExtensionString(index).c_str());
- }
-
- return NULL;
+ return gl::GetStringi(name, index);
}
void GL_APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
{
- EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)",
- readTarget, writeTarget, readOffset, writeOffset, size);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!gl::ValidBufferTarget(context, readTarget) || !gl::ValidBufferTarget(context, writeTarget))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Buffer *readBuffer = context->getState().getTargetBuffer(readTarget);
- gl::Buffer *writeBuffer = context->getState().getTargetBuffer(writeTarget);
-
- if (!readBuffer || !writeBuffer)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // Verify that readBuffer and writeBuffer are not currently mapped
- if (readBuffer->isMapped() || writeBuffer->isMapped())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (readOffset < 0 || writeOffset < 0 || size < 0 ||
- static_cast<unsigned int>(readOffset + size) > readBuffer->getSize() ||
- static_cast<unsigned int>(writeOffset + size) > writeBuffer->getSize())
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (readBuffer == writeBuffer && std::abs(readOffset - writeOffset) < size)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- // if size is zero, the copy is a successful no-op
- if (size > 0)
- {
- gl::Error error = writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- }
+ return gl::CopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
}
void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices)
{
- EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)",
- program, uniformCount, uniformNames, uniformIndices);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (uniformCount < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
- if (!programObject->isLinked() || !programBinary)
- {
- for (int uniformId = 0; uniformId < uniformCount; uniformId++)
- {
- uniformIndices[uniformId] = GL_INVALID_INDEX;
- }
- }
- else
- {
- for (int uniformId = 0; uniformId < uniformCount; uniformId++)
- {
- uniformIndices[uniformId] = programBinary->getUniformIndex(uniformNames[uniformId]);
- }
- }
- }
+ return gl::GetUniformIndices(program, uniformCount, uniformNames, uniformIndices);
}
void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)
{
- EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
- program, uniformCount, uniformIndices, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (uniformCount < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- switch (pname)
- {
- case GL_UNIFORM_TYPE:
- case GL_UNIFORM_SIZE:
- case GL_UNIFORM_NAME_LENGTH:
- case GL_UNIFORM_BLOCK_INDEX:
- case GL_UNIFORM_OFFSET:
- case GL_UNIFORM_ARRAY_STRIDE:
- case GL_UNIFORM_MATRIX_STRIDE:
- case GL_UNIFORM_IS_ROW_MAJOR:
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
-
- if (!programBinary && uniformCount > 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int uniformId = 0; uniformId < uniformCount; uniformId++)
- {
- const GLuint index = uniformIndices[uniformId];
-
- if (index >= (GLuint)programBinary->getActiveUniformCount())
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- for (int uniformId = 0; uniformId < uniformCount; uniformId++)
- {
- const GLuint index = uniformIndices[uniformId];
- params[uniformId] = programBinary->getActiveUniformi(index, pname);
- }
- }
+ return gl::GetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params);
}
GLuint GL_APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName)
{
- EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_INVALID_INDEX;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_INVALID_INDEX;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return GL_INVALID_INDEX;
- }
- }
-
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
- if (!programBinary)
- {
- return GL_INVALID_INDEX;
- }
-
- return programBinary->getUniformBlockIndex(uniformBlockName);
- }
-
- return 0;
+ return gl::GetUniformBlockIndex(program, uniformBlockName);
}
void GL_APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
{
- EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
- program, uniformBlockIndex, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
-
- if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (pname)
- {
- case GL_UNIFORM_BLOCK_BINDING:
- *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex));
- break;
-
- case GL_UNIFORM_BLOCK_DATA_SIZE:
- case GL_UNIFORM_BLOCK_NAME_LENGTH:
- case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
- case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
- case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
- case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
- programBinary->getActiveUniformBlockiv(uniformBlockIndex, pname, params);
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::GetActiveUniformBlockiv(program, uniformBlockIndex, pname, params);
}
void GL_APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
{
- EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)",
- program, uniformBlockIndex, bufSize, length, uniformBlockName);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
-
- if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- programBinary->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName);
- }
+ return gl::GetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName);
}
void GL_APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
{
- EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)",
- program, uniformBlockIndex, uniformBlockBinding);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (uniformBlockBinding >= context->getCaps().maxUniformBufferBindings)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject)
- {
- if (context->getShader(program))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- else
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- }
-
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
-
- // if never linked, there won't be any uniform blocks
- if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding);
- }
+ return gl::UniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding);
}
void GL_APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
{
- EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
- mode, first, count, instanceCount);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // glDrawArraysInstanced
- UNIMPLEMENTED();
- }
+ return gl::DrawArraysInstanced(mode, first, count, instanceCount);
}
void GL_APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount)
{
- EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)",
- mode, count, type, indices, instanceCount);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // glDrawElementsInstanced
- UNIMPLEMENTED();
- }
+ return gl::DrawElementsInstanced(mode, count, type, indices, instanceCount);
}
GLsync GL_APIENTRY glFenceSync(GLenum condition, GLbitfield flags)
{
- EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return 0;
- }
-
- if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return 0;
- }
-
- if (flags != 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return 0;
- }
-
- GLsync fenceSync = context->createFenceSync();
-
- gl::FenceSync *fenceSyncObject = context->getFenceSync(fenceSync);
- gl::Error error = fenceSyncObject->set(condition);
- if (error.isError())
- {
- context->deleteFenceSync(fenceSync);
- context->recordError(error);
- return NULL;
- }
-
- return fenceSync;
- }
-
- return NULL;
+ return gl::FenceSync_(condition, flags);
}
GLboolean GL_APIENTRY glIsSync(GLsync sync)
{
- EVENT("(GLsync sync = 0x%0.8p)", sync);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_FALSE;
- }
-
- return (context->getFenceSync(sync) != NULL);
- }
-
- return GL_FALSE;
+ return gl::IsSync(sync);
}
void GL_APIENTRY glDeleteSync(GLsync sync)
{
- EVENT("(GLsync sync = 0x%0.8p)", sync);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync))
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->deleteFenceSync(sync);
- }
+ return gl::DeleteSync(sync);
}
GLenum GL_APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
- EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
- sync, flags, timeout);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_WAIT_FAILED;
- }
-
- if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return GL_WAIT_FAILED;
- }
-
- gl::FenceSync *fenceSync = context->getFenceSync(sync);
-
- if (!fenceSync)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return GL_WAIT_FAILED;
- }
-
- GLenum result = GL_WAIT_FAILED;
- gl::Error error = fenceSync->clientWait(flags, timeout, &result);
- if (error.isError())
- {
- context->recordError(error);
- return GL_WAIT_FAILED;
- }
-
- return result;
- }
-
- return GL_FALSE;
+ return gl::ClientWaitSync(sync, flags, timeout);
}
void GL_APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
- EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
- sync, flags, timeout);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (flags != 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (timeout != GL_TIMEOUT_IGNORED)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::FenceSync *fenceSync = context->getFenceSync(sync);
-
- if (!fenceSync)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::Error error = fenceSync->serverWait(flags, timeout);
- if (error.isError())
- {
- context->recordError(error);
- }
- }
+ return gl::WaitSync(sync, flags, timeout);
}
void GL_APIENTRY glGetInteger64v(GLenum pname, GLint64* params)
{
- EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
- pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- GLenum nativeType;
- unsigned int numParams = 0;
- if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
- {
- return;
- }
-
- if (nativeType == GL_INT_64_ANGLEX)
- {
- context->getInteger64v(pname, params);
- }
- else
- {
- CastStateValues(context, nativeType, pname, numParams, params);
- }
- }
+ return gl::GetInteger64v(pname, params);
}
void GL_APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
{
- EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)",
- sync, pname, bufSize, length, values);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (bufSize < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- gl::FenceSync *fenceSync = context->getFenceSync(sync);
-
- if (!fenceSync)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (pname)
- {
- case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break;
- case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break;
- case GL_SYNC_FLAGS: values[0] = 0; break;
-
- case GL_SYNC_STATUS:
- {
- gl::Error error = fenceSync->getStatus(values);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- break;
- }
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::GetSynciv(sync, pname, bufSize, length, values);
}
void GL_APIENTRY glGetInteger64i_v(GLenum target, GLuint index, GLint64* data)
{
- EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)",
- target, index, data);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- const gl::Caps &caps = context->getCaps();
- switch (target)
- {
- case GL_TRANSFORM_FEEDBACK_BUFFER_START:
- case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
- case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
- if (index >= caps.maxTransformFeedbackSeparateAttributes)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- case GL_UNIFORM_BUFFER_START:
- case GL_UNIFORM_BUFFER_SIZE:
- case GL_UNIFORM_BUFFER_BINDING:
- if (index >= caps.maxUniformBufferBindings)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (!(context->getIndexedInteger64v(target, index, data)))
- {
- GLenum nativeType;
- unsigned int numParams = 0;
- if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (numParams == 0)
- return; // it is known that pname is valid, but there are no parameters to return
-
- if (nativeType == GL_INT)
- {
- GLint *intParams = new GLint[numParams];
-
- context->getIndexedIntegerv(target, index, intParams);
-
- for (unsigned int i = 0; i < numParams; ++i)
- {
- data[i] = static_cast<GLint64>(intParams[i]);
- }
-
- delete [] intParams;
- }
- else
- {
- UNREACHABLE();
- }
- }
- }
+ return gl::GetInteger64i_v(target, index, data);
}
void GL_APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
- target, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!gl::ValidBufferTarget(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (!gl::ValidBufferParameter(context, pname))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (!buffer)
- {
- // A null buffer means that "0" is bound to the requested buffer target
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch (pname)
- {
- case GL_BUFFER_USAGE:
- *params = static_cast<GLint64>(buffer->getUsage());
- break;
- case GL_BUFFER_SIZE:
- *params = buffer->getSize();
- break;
- case GL_BUFFER_ACCESS_FLAGS:
- *params = static_cast<GLint64>(buffer->getAccessFlags());
- break;
- case GL_BUFFER_MAPPED:
- *params = static_cast<GLint64>(buffer->isMapped());
- break;
- case GL_BUFFER_MAP_OFFSET:
- *params = buffer->getMapOffset();
- break;
- case GL_BUFFER_MAP_LENGTH:
- *params = buffer->getMapLength();
- break;
- default: UNREACHABLE(); break;
- }
- }
+ return gl::GetBufferParameteri64v(target, pname, params);
}
void GL_APIENTRY glGenSamplers(GLsizei count, GLuint* samplers)
{
- EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (count < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < count; i++)
- {
- samplers[i] = context->createSampler();
- }
- }
+ return gl::GenSamplers(count, samplers);
}
void GL_APIENTRY glDeleteSamplers(GLsizei count, const GLuint* samplers)
{
- EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (count < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- for (int i = 0; i < count; i++)
- {
- context->deleteSampler(samplers[i]);
- }
- }
+ return gl::DeleteSamplers(count, samplers);
}
GLboolean GL_APIENTRY glIsSampler(GLuint sampler)
{
- EVENT("(GLuint sampler = %u)", sampler);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_FALSE;
- }
-
- return context->isSampler(sampler);
- }
-
- return GL_FALSE;
+ return gl::IsSampler(sampler);
}
void GL_APIENTRY glBindSampler(GLuint unit, GLuint sampler)
{
- EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (sampler != 0 && !context->isSampler(sampler))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (unit >= context->getCaps().maxCombinedTextureImageUnits)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- context->bindSampler(unit, sampler);
- }
+ return gl::BindSampler(unit, sampler);
}
void GL_APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
{
- EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!gl::ValidateSamplerObjectParameter(context, pname))
- {
- return;
- }
-
- if (!gl::ValidateTexParamParameters(context, pname, param))
- {
- return;
- }
-
- if (!context->isSampler(sampler))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- context->samplerParameteri(sampler, pname, param);
- }
+ return gl::SamplerParameteri(sampler, pname, param);
}
void GL_APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param)
{
- glSamplerParameteri(sampler, pname, *param);
+ return gl::SamplerParameteriv(sampler, pname, param);
}
void GL_APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
{
- EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!gl::ValidateSamplerObjectParameter(context, pname))
- {
- return;
- }
-
- if (!gl::ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
- {
- return;
- }
-
- if (!context->isSampler(sampler))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- context->samplerParameterf(sampler, pname, param);
- }
+ return gl::SamplerParameterf(sampler, pname, param);
}
void GL_APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param)
{
- glSamplerParameterf(sampler, pname, *param);
+ return gl::SamplerParameterfv(sampler, pname, param);
}
void GL_APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
{
- EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params);
+ return gl::GetSamplerParameteriv(sampler, pname, params);
+}
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
+{
+ return gl::GetSamplerParameterfv(sampler, pname, params);
+}
- if (!gl::ValidateSamplerObjectParameter(context, pname))
- {
- return;
- }
+void GL_APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor)
+{
+ return gl::VertexAttribDivisor(index, divisor);
+}
- if (!context->isSampler(sampler))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glBindTransformFeedback(GLenum target, GLuint id)
+{
+ return gl::BindTransformFeedback(target, id);
+}
- *params = context->getSamplerParameteri(sampler, pname);
- }
+void GL_APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids)
+{
+ return gl::DeleteTransformFeedbacks(n, ids);
}
-void GL_APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
+void GL_APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint* ids)
{
- EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params);
+ return gl::GenTransformFeedbacks(n, ids);
+}
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+GLboolean GL_APIENTRY glIsTransformFeedback(GLuint id)
+{
+ return gl::IsTransformFeedback(id);
+}
- if (!gl::ValidateSamplerObjectParameter(context, pname))
- {
- return;
- }
+void GL_APIENTRY glPauseTransformFeedback(void)
+{
+ return gl::PauseTransformFeedback();
+}
- if (!context->isSampler(sampler))
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glResumeTransformFeedback(void)
+{
+ return gl::ResumeTransformFeedback();
+}
- *params = context->getSamplerParameterf(sampler, pname);
- }
+void GL_APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
+{
+ return gl::GetProgramBinary(program, bufSize, length, binaryFormat, binary);
}
-void GL_APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor)
+void GL_APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
{
- EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor);
+ return gl::ProgramBinary(program, binaryFormat, binary, length);
+}
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value)
+{
+ return gl::ProgramParameteri(program, pname, value);
+}
- if (index >= gl::MAX_VERTEX_ATTRIBS)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
+void GL_APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
+{
+ return gl::InvalidateFramebuffer(target, numAttachments, attachments);
+}
- context->setVertexAttribDivisor(index, divisor);
- }
+void GL_APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ return gl::InvalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
}
-void GL_APIENTRY glBindTransformFeedback(GLenum target, GLuint id)
+void GL_APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
{
- EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- switch (target)
- {
- case GL_TRANSFORM_FEEDBACK:
- {
- // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1)
- gl::TransformFeedback *curTransformFeedback = context->getState().getCurrentTransformFeedback();
- if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1)
- if (context->getTransformFeedback(id) == NULL)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- context->bindTransformFeedback(id);
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::TexStorage2D(target, levels, internalformat, width, height);
}
-void GL_APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids)
+void GL_APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
{
- EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids);
+ return gl::TexStorage3D(target, levels, internalformat, width, height, depth);
+}
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
+{
+ return gl::GetInternalformativ(target, internalformat, pname, bufSize, params);
+}
- for (int i = 0; i < n; i++)
- {
- context->deleteTransformFeedback(ids[i]);
- }
- }
+void GL_APIENTRY glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ return gl::BlitFramebufferANGLE(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
-void GL_APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint* ids)
+void GL_APIENTRY glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
- EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
+ return gl::RenderbufferStorageMultisampleANGLE(target, samples, internalformat, width, height);
+}
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences)
+{
+ return gl::DeleteFencesNV(n, fences);
+}
- for (int i = 0; i < n; i++)
- {
- ids[i] = context->createTransformFeedback();
- }
- }
+void GL_APIENTRY glGenFencesNV(GLsizei n, GLuint* fences)
+{
+ return gl::GenFencesNV(n, fences);
}
-GLboolean GL_APIENTRY glIsTransformFeedback(GLuint id)
+GLboolean GL_APIENTRY glIsFenceNV(GLuint fence)
{
- EVENT("(GLuint id = %u)", id);
+ return gl::IsFenceNV(fence);
+}
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_FALSE;
- }
+GLboolean GL_APIENTRY glTestFenceNV(GLuint fence)
+{
+ return gl::TestFenceNV(fence);
+}
- return ((context->getTransformFeedback(id) != NULL) ? GL_TRUE : GL_FALSE);
- }
+void GL_APIENTRY glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
+{
+ return gl::GetFenceivNV(fence, pname, params);
+}
- return GL_FALSE;
+void GL_APIENTRY glFinishFenceNV(GLuint fence)
+{
+ return gl::FinishFenceNV(fence);
}
-void GL_APIENTRY glPauseTransformFeedback(void)
+void GL_APIENTRY glSetFenceNV(GLuint fence, GLenum condition)
{
- EVENT("(void)");
+ return gl::SetFenceNV(fence, condition);
+}
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source)
+{
+ return gl::GetTranslatedShaderSourceANGLE(shader, bufsize, length, source);
+}
- gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback();
- ASSERT(transformFeedback != NULL);
+void GL_APIENTRY glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ return gl::TexStorage2DEXT(target, levels, internalformat, width, height);
+}
- // Current transform feedback must be started and not paused in order to pause (3.0.2 pg 86)
- if (!transformFeedback->isStarted() || transformFeedback->isPaused())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+GLenum GL_APIENTRY glGetGraphicsResetStatusEXT(void)
+{
+ return gl::GetGraphicsResetStatusEXT();
+}
- transformFeedback->pause();
- }
+void GL_APIENTRY glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
+{
+ return gl::ReadnPixelsEXT(x, y, width, height, format, type, bufSize, data);
}
-void GL_APIENTRY glResumeTransformFeedback(void)
+void GL_APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float *params)
{
- EVENT("(void)");
+ return gl::GetnUniformfvEXT(program, location, bufSize, params);
+}
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params)
+{
+ return gl::GetnUniformivEXT(program, location, bufSize, params);
+}
- gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback();
- ASSERT(transformFeedback != NULL);
+void GL_APIENTRY glGenQueriesEXT(GLsizei n, GLuint *ids)
+{
+ return gl::GenQueriesEXT(n, ids);
+}
- // Current transform feedback must be started and paused in order to resume (3.0.2 pg 86)
- if (!transformFeedback->isStarted() || !transformFeedback->isPaused())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint *ids)
+{
+ return gl::DeleteQueriesEXT(n, ids);
+}
- transformFeedback->resume();
- }
+GLboolean GL_APIENTRY glIsQueryEXT(GLuint id)
+{
+ return gl::IsQueryEXT(id);
}
-void GL_APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
+void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint id)
{
- EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)",
- program, bufSize, length, binaryFormat, binary);
+ return gl::BeginQueryEXT(target, id);
+}
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glEndQueryEXT(GLenum target)
+{
+ return gl::EndQueryEXT(target);
+}
- // glGetProgramBinary
- UNIMPLEMENTED();
- }
+void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint *params)
+{
+ return gl::GetQueryivEXT(target, pname, params);
}
-void GL_APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
+void GL_APIENTRY glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params)
{
- EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
- program, binaryFormat, binary, length);
+ return gl::GetQueryObjectuivEXT(id, pname, params);
+}
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glDrawBuffersEXT(GLsizei n, const GLenum *bufs)
+{
+ return gl::DrawBuffersEXT(n, bufs);
+}
- // glProgramBinary
- UNIMPLEMENTED();
- }
+void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ return gl::DrawArraysInstancedANGLE(mode, first, count, primcount);
}
-void GL_APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value)
+void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
{
- EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)",
- program, pname, value);
+ return gl::DrawElementsInstancedANGLE(mode, count, type, indices, primcount);
+}
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
+void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor)
+{
+ return gl::VertexAttribDivisorANGLE(index, divisor);
+}
- // glProgramParameteri
- UNIMPLEMENTED();
- }
+void GL_APIENTRY glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
+{
+ return gl::GetProgramBinaryOES(program, bufSize, length, binaryFormat, binary);
}
-void GL_APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
+void GL_APIENTRY glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length)
{
- EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)",
- target, numAttachments, attachments);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
- {
- return;
- }
-
- gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target);
- ASSERT(framebuffer);
-
- if (framebuffer->completeness(context->getData()) == GL_FRAMEBUFFER_COMPLETE)
- {
- gl::Error error = framebuffer->invalidate(context->getCaps(), numAttachments, attachments);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- }
+ return gl::ProgramBinaryOES(program, binaryFormat, binary, length);
}
-void GL_APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
+void* GL_APIENTRY glMapBufferOES(GLenum target, GLenum access)
{
- EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, "
- "GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
- target, numAttachments, attachments, x, y, width, height);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
- {
- return;
- }
-
- gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target);
- ASSERT(framebuffer);
-
- if (framebuffer->completeness(context->getData()) == GL_FRAMEBUFFER_COMPLETE)
- {
- gl::Error error = framebuffer->invalidateSub(numAttachments, attachments, x, y, width, height);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- }
+ return gl::MapBufferOES(target, access);
}
-void GL_APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
+GLboolean GL_APIENTRY glUnmapBufferOES(GLenum target)
{
- EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
- target, levels, internalformat, width, height);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
- {
- return;
- }
-
- switch (target)
- {
- case GL_TEXTURE_2D:
- {
- gl::Texture2D *texture2d = context->getTexture2D();
- gl::Error error = texture2d->storage(levels, internalformat, width, height);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_CUBE_MAP:
- {
- gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
- gl::Error error = textureCube->storage(levels, internalformat, width);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
+ return gl::UnmapBufferOES(target);
}
-void GL_APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
+void GL_APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params)
{
- EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
- "GLsizei height = %d, GLsizei depth = %d)",
- target, levels, internalformat, width, height, depth);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, depth))
- {
- return;
- }
-
- switch (target)
- {
- case GL_TEXTURE_3D:
- {
- gl::Texture3D *texture3d = context->getTexture3D();
- gl::Error error = texture3d->storage(levels, internalformat, width, height, depth);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- case GL_TEXTURE_2D_ARRAY:
- {
- gl::Texture2DArray *texture2darray = context->getTexture2DArray();
- gl::Error error = texture2darray->storage(levels, internalformat, width, height, depth);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
- break;
-
- default:
- UNREACHABLE();
- }
- }
+ return gl::GetBufferPointervOES(target, pname, params);
}
-void GL_APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
+void* GL_APIENTRY glMapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
{
- EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, "
- "GLint* params = 0x%0.8p)",
- target, internalformat, pname, bufSize, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (context->getClientVersion() < 3)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- const gl::TextureCaps &formatCaps = context->getTextureCaps().get(internalformat);
- if (!formatCaps.renderable)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (target != GL_RENDERBUFFER)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (bufSize < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- switch (pname)
- {
- case GL_NUM_SAMPLE_COUNTS:
- if (bufSize != 0)
- {
- *params = formatCaps.sampleCounts.size();
- }
- break;
-
- case GL_SAMPLES:
- std::copy_n(formatCaps.sampleCounts.rbegin(), std::min<size_t>(bufSize, formatCaps.sampleCounts.size()), params);
- break;
-
- default:
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
- }
-}
-
-// Extension functions
-
-void GL_APIENTRY glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
-{
- EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, "
- "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, "
- "GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
- srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1, mask, filter,
- true))
- {
- return;
- }
-
- gl::Error error = context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
- mask, filter);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum format, GLenum type, const GLvoid* pixels)
-{
- EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
- "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, "
- "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)",
- target, level, internalformat, width, height, depth, border, format, type, pixels);
-
- UNIMPLEMENTED(); // FIXME
-}
-
-void GL_APIENTRY glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length,
- GLenum *binaryFormat, void *binary)
-{
- EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)",
- program, bufSize, length, binaryFormat, binary);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Program *programObject = context->getProgram(program);
-
- if (!programObject || !programObject->isLinked())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- gl::ProgramBinary *programBinary = programObject->getProgramBinary();
-
- if (!programBinary)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- gl::Error error = programBinary->save(binaryFormat, binary, bufSize, length);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
-}
-
-void GL_APIENTRY glProgramBinaryOES(GLuint program, GLenum binaryFormat,
- const void *binary, GLint length)
-{
- EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)",
- program, binaryFormat, binary, length);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- const std::vector<GLenum> &programBinaryFormats = context->getCaps().programBinaryFormats;
- if (std::find(programBinaryFormats.begin(), programBinaryFormats.end(), binaryFormat) == programBinaryFormats.end())
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Program *programObject = context->getProgram(program);
- if (!programObject)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- gl::Error error = context->setProgramBinary(program, binaryFormat, binary, length);
- if (error.isError())
- {
- context->recordError(error);
- return;
- }
- }
+ return gl::MapBufferRangeEXT(target, offset, length, access);
}
-void GL_APIENTRY glDrawBuffersEXT(GLsizei n, const GLenum *bufs)
+void GL_APIENTRY glFlushMappedBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length)
{
- EVENT("(GLenum n = %d, bufs = 0x%0.8p)", n, bufs);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (n < 0 || static_cast<GLuint>(n) > context->getCaps().maxDrawBuffers)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- ASSERT(context->getState().getDrawFramebuffer());
-
- if (context->getState().getDrawFramebuffer()->id() == 0)
- {
- if (n != 1)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (bufs[0] != GL_NONE && bufs[0] != GL_BACK)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- }
- else
- {
- for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
- {
- const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment;
- if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
- }
- }
-
- gl::Framebuffer *framebuffer = context->getState().getDrawFramebuffer();
- ASSERT(framebuffer);
-
- for (unsigned int colorAttachment = 0; colorAttachment < static_cast<unsigned int>(n); colorAttachment++)
- {
- framebuffer->setDrawBufferState(colorAttachment, bufs[colorAttachment]);
- }
-
- for (unsigned int colorAttachment = n; colorAttachment < context->getCaps().maxDrawBuffers; colorAttachment++)
- {
- framebuffer->setDrawBufferState(colorAttachment, GL_NONE);
- }
- }
-}
-
-void GL_APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, void** params)
-{
- EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!gl::ValidBufferTarget(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- if (pname != GL_BUFFER_MAP_POINTER)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (!buffer || !buffer->isMapped())
- {
- *params = NULL;
- }
- else
- {
- *params = buffer->getMapPointer();
- }
- }
-}
-
-void * GL_APIENTRY glMapBufferOES(GLenum target, GLenum access)
-{
- EVENT("(GLenum target = 0x%X, GLbitfield access = 0x%X)", target, access);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!gl::ValidBufferTarget(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return NULL;
- }
-
- gl::Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (buffer == NULL)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return NULL;
- }
-
- if (access != GL_WRITE_ONLY_OES)
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return NULL;
- }
-
- if (buffer->isMapped())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return NULL;
- }
-
- gl::Error error = buffer->mapRange(0, buffer->getSize(), GL_MAP_WRITE_BIT);
- if (error.isError())
- {
- context->recordError(error);
- return NULL;
- }
-
- return buffer->getMapPointer();
- }
-
- return NULL;
+ return gl::FlushMappedBufferRangeEXT(target, offset, length);
}
-GLboolean GL_APIENTRY glUnmapBufferOES(GLenum target)
+void GL_APIENTRY SetTraceFunctionPointers(GetCategoryEnabledFlagFunc getCategoryEnabledFlag,
+ AddTraceEventFunc addTraceEvent)
{
- EVENT("(GLenum target = 0x%X)", target);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!gl::ValidBufferTarget(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return GL_FALSE;
- }
-
- gl::Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (buffer == NULL || !buffer->isMapped())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return GL_FALSE;
- }
-
- // TODO: detect if we had corruption. if so, throw an error and return false.
-
- gl::Error error = buffer->unmap();
- if (error.isError())
- {
- context->recordError(error);
- return GL_FALSE;
- }
-
- return GL_TRUE;
- }
-
- return GL_FALSE;
-}
-
-void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
-{
- EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
- target, offset, length, access);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (!gl::ValidBufferTarget(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return NULL;
- }
-
- if (offset < 0 || length < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return NULL;
- }
-
- gl::Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (buffer == NULL)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return NULL;
- }
-
- // Check for buffer overflow
- size_t offsetSize = static_cast<size_t>(offset);
- size_t lengthSize = static_cast<size_t>(length);
-
- if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
- offsetSize + lengthSize > static_cast<size_t>(buffer->getSize()))
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return NULL;
- }
-
- // Check for invalid bits in the mask
- GLbitfield allAccessBits = GL_MAP_READ_BIT |
- GL_MAP_WRITE_BIT |
- GL_MAP_INVALIDATE_RANGE_BIT |
- GL_MAP_INVALIDATE_BUFFER_BIT |
- GL_MAP_FLUSH_EXPLICIT_BIT |
- GL_MAP_UNSYNCHRONIZED_BIT;
-
- if (access & ~(allAccessBits))
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return NULL;
- }
-
- if (length == 0 || buffer->isMapped())
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return NULL;
- }
-
- // Check for invalid bit combinations
- if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return NULL;
- }
-
- GLbitfield writeOnlyBits = GL_MAP_INVALIDATE_RANGE_BIT |
- GL_MAP_INVALIDATE_BUFFER_BIT |
- GL_MAP_UNSYNCHRONIZED_BIT;
-
- if ((access & GL_MAP_READ_BIT) != 0 && (access & writeOnlyBits) != 0)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return NULL;
- }
-
- if ((access & GL_MAP_WRITE_BIT) == 0 && (access & GL_MAP_FLUSH_EXPLICIT_BIT) != 0)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return NULL;
- }
-
- gl::Error error = buffer->mapRange(offset, length, access);
- if (error.isError())
- {
- context->recordError(error);
- return NULL;
- }
-
- return buffer->getMapPointer();
- }
-
- return NULL;
-}
-
-void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length)
-{
- EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- if (offset < 0 || length < 0)
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- if (!gl::ValidBufferTarget(context, target))
- {
- context->recordError(gl::Error(GL_INVALID_ENUM));
- return;
- }
-
- gl::Buffer *buffer = context->getState().getTargetBuffer(target);
-
- if (buffer == NULL)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- if (!buffer->isMapped() || (buffer->getAccessFlags() & GL_MAP_FLUSH_EXPLICIT_BIT) == 0)
- {
- context->recordError(gl::Error(GL_INVALID_OPERATION));
- return;
- }
-
- // Check for buffer overflow
- size_t offsetSize = static_cast<size_t>(offset);
- size_t lengthSize = static_cast<size_t>(length);
-
- if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
- offsetSize + lengthSize > static_cast<size_t>(buffer->getMapLength()))
- {
- context->recordError(gl::Error(GL_INVALID_VALUE));
- return;
- }
-
- // We do not currently support a non-trivial implementation of FlushMappedBufferRange
- }
-}
-
-__eglMustCastToProperFunctionPointerType EGLAPIENTRY glGetProcAddress(const char *procname)
-{
- struct Extension
- {
- const char *name;
- __eglMustCastToProperFunctionPointerType address;
- };
-
- static const Extension glExtensions[] =
- {
- {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES},
- {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE},
- {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE},
- {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV},
- {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV},
- {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV},
- {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV},
- {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV},
- {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV},
- {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV},
- {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE},
- {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT},
- {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT},
- {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT},
- {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT},
- {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT},
- {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT},
- {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT},
- {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT},
- {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT},
- {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT},
- {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT},
- {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT},
- {"glDrawBuffersEXT", (__eglMustCastToProperFunctionPointerType)glDrawBuffersEXT},
- {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE},
- {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE},
- {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE},
- {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES},
- {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES},
- {"glGetBufferPointervOES", (__eglMustCastToProperFunctionPointerType)glGetBufferPointervOES},
- {"glMapBufferOES", (__eglMustCastToProperFunctionPointerType)glMapBufferOES},
- {"glUnmapBufferOES", (__eglMustCastToProperFunctionPointerType)glUnmapBufferOES},
- {"glMapBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glMapBufferRangeEXT},
- {"glFlushMappedBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glFlushMappedBufferRangeEXT}, };
-
- for (unsigned int ext = 0; ext < ArraySize(glExtensions); ext++)
- {
- if (strcmp(procname, glExtensions[ext].name) == 0)
- {
- return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address;
- }
- }
-
- return NULL;
-}
-
-// Non-public functions used by EGL
-
-bool EGLAPIENTRY glBindTexImage(egl::Surface *surface)
-{
- EVENT("(egl::Surface* surface = 0x%0.8p)",
- surface);
-
- gl::Context *context = gl::getNonLostContext();
- if (context)
- {
- gl::Texture2D *textureObject = context->getTexture2D();
- ASSERT(textureObject != NULL);
-
- if (textureObject->isImmutable())
- {
- return false;
- }
-
- textureObject->bindTexImage(surface);
- }
-
- return true;
+ gl::g_getCategoryEnabledFlag = getCategoryEnabledFlag;
+ gl::g_addTraceEvent = addTraceEvent;
}
}