diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/proc_table_data.json')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/proc_table_data.json | 662 |
1 files changed, 0 insertions, 662 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/proc_table_data.json b/src/3rdparty/angle/src/libGLESv2/proc_table_data.json deleted file mode 100644 index 5ce1d433a8..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/proc_table_data.json +++ /dev/null @@ -1,662 +0,0 @@ -{ - "GLES2 core": [ - "glActiveTexture", - "glAttachShader", - "glBindAttribLocation", - "glBindBuffer", - "glBindFramebuffer", - "glBindRenderbuffer", - "glBindTexture", - "glBlendColor", - "glBlendEquation", - "glBlendEquationSeparate", - "glBlendFunc", - "glBlendFuncSeparate", - "glBufferData", - "glBufferSubData", - "glCheckFramebufferStatus", - "glClear", - "glClearColor", - "glClearDepthf", - "glClearStencil", - "glCompileShader", - "glColorMask", - "glCompressedTexImage2D", - "glCompressedTexSubImage2D", - "glCopyTexImage2D", - "glCopyTexSubImage2D", - "glCreateProgram", - "glCreateShader", - "glCullFace", - "glDeleteBuffers", - "glDeleteFramebuffers", - "glDeleteProgram", - "glDeleteRenderbuffers", - "glDeleteShader", - "glDeleteTextures", - "glDepthFunc", - "glDepthMask", - "glDepthRangef", - "glDetachShader", - "glDisable", - "glDisableVertexAttribArray", - "glDrawArrays", - "glDrawElements", - "glEnable", - "glEnableVertexAttribArray", - "glFinish", - "glFlush", - "glFramebufferRenderbuffer", - "glFramebufferTexture2D", - "glFrontFace", - "glGenBuffers", - "glGenerateMipmap", - "glGenFramebuffers", - "glGenRenderbuffers", - "glGenTextures", - "glGetActiveAttrib", - "glGetActiveUniform", - "glGetAttachedShaders", - "glGetAttribLocation", - "glGetBooleanv", - "glGetBufferParameteriv", - "glGetError", - "glGetFloatv", - "glGetFramebufferAttachmentParameteriv", - "glGetIntegerv", - "glGetProgramiv", - "glGetProgramInfoLog", - "glGetRenderbufferParameteriv", - "glGetShaderiv", - "glGetShaderInfoLog", - "glGetShaderPrecisionFormat", - "glGetShaderSource", - "glGetString", - "glGetTexParameterfv", - "glGetTexParameteriv", - "glGetUniformfv", - "glGetUniformiv", - "glGetUniformLocation", - "glGetVertexAttribfv", - "glGetVertexAttribiv", - "glGetVertexAttribPointerv", - "glHint", - "glIsBuffer", - "glIsEnabled", - "glIsFramebuffer", - "glIsProgram", - "glIsRenderbuffer", - "glIsShader", - "glIsTexture", - "glLineWidth", - "glLinkProgram", - "glPixelStorei", - "glPolygonOffset", - "glReadPixels", - "glReleaseShaderCompiler", - "glRenderbufferStorage", - "glSampleCoverage", - "glScissor", - "glShaderBinary", - "glShaderSource", - "glStencilFunc", - "glStencilFuncSeparate", - "glStencilMask", - "glStencilMaskSeparate", - "glStencilOp", - "glStencilOpSeparate", - "glTexImage2D", - "glTexParameterf", - "glTexParameterfv", - "glTexParameteri", - "glTexParameteriv", - "glTexSubImage2D", - "glUniform1f", - "glUniform1fv", - "glUniform1i", - "glUniform1iv", - "glUniform2f", - "glUniform2fv", - "glUniform2i", - "glUniform2iv", - "glUniform3f", - "glUniform3fv", - "glUniform3i", - "glUniform3iv", - "glUniform4f", - "glUniform4fv", - "glUniform4i", - "glUniform4iv", - "glUniformMatrix2fv", - "glUniformMatrix3fv", - "glUniformMatrix4fv", - "glUseProgram", - "glValidateProgram", - "glVertexAttrib1f", - "glVertexAttrib1fv", - "glVertexAttrib2f", - "glVertexAttrib2fv", - "glVertexAttrib3f", - "glVertexAttrib3fv", - "glVertexAttrib4f", - "glVertexAttrib4fv", - "glVertexAttribPointer", - "glViewport" - ], - - "GL_ANGLE_framebuffer_blit": [ - "glBlitFramebufferANGLE" - ], - - "GL_ANGLE_framebuffer_multisample": [ - "glRenderbufferStorageMultisampleANGLE" - ], - - "GL_EXT_discard_framebuffer": [ - "glDiscardFramebufferEXT" - ], - - "GL_NV_fence": [ - "glDeleteFencesNV", - "glGenFencesNV", - "glIsFenceNV", - "glTestFenceNV", - "glGetFenceivNV", - "glFinishFenceNV", - "glSetFenceNV" - ], - - "GL_ANGLE_translated_shader_source": [ - "glGetTranslatedShaderSourceANGLE" - ], - - "GL_EXT_texture_storage": [ - "glTexStorage2DEXT" - ], - - "GL_EXT_robustness": [ - "glGetGraphicsResetStatusEXT", - "glReadnPixelsEXT", - "glGetnUniformfvEXT", - "glGetnUniformivEXT" - ], - - "GL_EXT_occlusion_query_boolean": [ - "glGenQueriesEXT", - "glDeleteQueriesEXT", - "glIsQueryEXT", - "glBeginQueryEXT", - "glEndQueryEXT", - "glGetQueryivEXT", - "glGetQueryObjectuivEXT" - ], - - "GL_EXT_disjoint_timer_query": [ - "glGenQueriesEXT", - "glDeleteQueriesEXT", - "glIsQueryEXT", - "glBeginQueryEXT", - "glEndQueryEXT", - "glQueryCounterEXT", - "glGetQueryivEXT", - "glGetQueryObjectivEXT", - "glGetQueryObjectuivEXT", - "glGetQueryObjecti64vEXT", - "glGetQueryObjectui64vEXT" - ], - - "GL_EXT_draw_buffers": [ - "glDrawBuffersEXT" - ], - - "GL_ANGLE_instanced_arrays": [ - "glDrawArraysInstancedANGLE", - "glDrawElementsInstancedANGLE", - "glVertexAttribDivisorANGLE" - ], - - "GL_OES_get_program_binary": [ - "glGetProgramBinaryOES", - "glProgramBinaryOES" - ], - - "GL_OES_mapbuffer": [ - "glMapBufferOES", - "glUnmapBufferOES", - "glGetBufferPointervOES" - ], - - "GL_EXT_map_buffer_range": [ - "glMapBufferRangeEXT", - "glFlushMappedBufferRangeEXT" - ], - - "GL_EXT_debug_marker": [ - "glInsertEventMarkerEXT", - "glPushGroupMarkerEXT", - "glPopGroupMarkerEXT" - ], - - "GL_OES_EGL_image": [ - "glEGLImageTargetTexture2DOES", - "glEGLImageTargetRenderbufferStorageOES" - ], - - "GL_OES_vertex_array_object": [ - "glBindVertexArrayOES", - "glDeleteVertexArraysOES", - "glGenVertexArraysOES", - "glIsVertexArrayOES" - ], - - "GL_KHR_debug": [ - "glDebugMessageControlKHR", - "glDebugMessageInsertKHR", - "glDebugMessageCallbackKHR", - "glGetDebugMessageLogKHR", - "glPushDebugGroupKHR", - "glPopDebugGroupKHR", - "glObjectLabelKHR", - "glGetObjectLabelKHR", - "glObjectPtrLabelKHR", - "glGetObjectPtrLabelKHR", - "glGetPointervKHR" - ], - - "GL_CHROMIUM_bind_uniform_location": [ - "glBindUniformLocationCHROMIUM" - ], - - "GL_CHROMIUM_copy_texture": [ - "glCopyTextureCHROMIUM", - "glCopySubTextureCHROMIUM" - ], - - "GL_CHROMIUM_copy_compressed_texture": [ - "glCompressedCopyTextureCHROMIUM" - ], - - "GL_ANGLE_request_extension": [ - "glRequestExtensionANGLE" - ], - - "GL_ANGLE_robust_client_memory": [ - "glGetBooleanvRobustANGLE", - "glGetBufferParameterivRobustANGLE", - "glGetFloatvRobustANGLE", - "glGetFramebufferAttachmentParameterivRobustANGLE", - "glGetIntegervRobustANGLE", - "glGetProgramivRobustANGLE", - "glGetRenderbufferParameterivRobustANGLE", - "glGetShaderivRobustANGLE", - "glGetTexParameterfvRobustANGLE", - "glGetTexParameterivRobustANGLE", - "glGetUniformfvRobustANGLE", - "glGetUniformivRobustANGLE", - "glGetVertexAttribfvRobustANGLE", - "glGetVertexAttribivRobustANGLE", - "glGetVertexAttribPointervRobustANGLE", - "glReadPixelsRobustANGLE", - "glTexImage2DRobustANGLE", - "glTexParameterfvRobustANGLE", - "glTexParameterivRobustANGLE", - "glTexSubImage2DRobustANGLE", - "glTexImage3DRobustANGLE", - "glTexSubImage3DRobustANGLE", - "glCompressedTexImage2DRobustANGLE", - "glCompressedTexSubImage2DRobustANGLE", - "glCompressedTexImage3DRobustANGLE", - "glCompressedTexSubImage3DRobustANGLE", - "glGetQueryivRobustANGLE", - "glGetQueryObjectuivRobustANGLE", - "glGetBufferPointervRobustANGLE", - "glGetIntegeri_vRobustANGLE", - "glGetInternalformativRobustANGLE", - "glGetVertexAttribIivRobustANGLE", - "glGetVertexAttribIuivRobustANGLE", - "glGetUniformuivRobustANGLE", - "glGetActiveUniformBlockivRobustANGLE", - "glGetInteger64vRobustANGLE", - "glGetInteger64i_vRobustANGLE", - "glGetBufferParameteri64vRobustANGLE", - "glSamplerParameterivRobustANGLE", - "glSamplerParameterfvRobustANGLE", - "glGetSamplerParameterivRobustANGLE", - "glGetSamplerParameterfvRobustANGLE", - "glGetFramebufferParameterivRobustANGLE", - "glGetProgramInterfaceivRobustANGLE", - "glGetBooleani_vRobustANGLE", - "glGetMultisamplefvRobustANGLE", - "glGetTexLevelParameterivRobustANGLE", - "glGetTexLevelParameterfvRobustANGLE", - "glGetPointervRobustANGLERobustANGLE", - "glReadnPixelsRobustANGLE", - "glGetnUniformfvRobustANGLE", - "glGetnUniformivRobustANGLE", - "glGetnUniformuivRobustANGLE", - "glTexParameterIivRobustANGLE", - "glTexParameterIuivRobustANGLE", - "glGetTexParameterIivRobustANGLE", - "glGetTexParameterIuivRobustANGLE", - "glSamplerParameterIivRobustANGLE", - "glSamplerParameterIuivRobustANGLE", - "glGetSamplerParameterIivRobustANGLE", - "glGetSamplerParameterIuivRobustANGLE", - "glGetQueryObjectivRobustANGLE", - "glGetQueryObjecti64vRobustANGLE", - "glGetQueryObjectui64vRobustANGLE" - ], - - "GL_ANGLE_multiview": [ - "glFramebufferTextureMultiviewLayeredANGLE", - "glFramebufferTextureMultiviewSideBySideANGLE" - ], - - "GLES3 core": [ - "glReadBuffer", - "glDrawRangeElements", - "glTexImage3D", - "glTexSubImage3D", - "glCopyTexSubImage3D", - "glCompressedTexImage3D", - "glCompressedTexSubImage3D", - "glGenQueries", - "glDeleteQueries", - "glIsQuery", - "glBeginQuery", - "glEndQuery", - "glGetQueryiv", - "glGetQueryObjectuiv", - "glUnmapBuffer", - "glGetBufferPointerv", - "glDrawBuffers", - "glUniformMatrix2x3fv", - "glUniformMatrix3x2fv", - "glUniformMatrix2x4fv", - "glUniformMatrix4x2fv", - "glUniformMatrix3x4fv", - "glUniformMatrix4x3fv", - "glBlitFramebuffer", - "glRenderbufferStorageMultisample", - "glFramebufferTextureLayer", - "glMapBufferRange", - "glFlushMappedBufferRange", - "glBindVertexArray", - "glDeleteVertexArrays", - "glGenVertexArrays", - "glIsVertexArray", - "glGetIntegeri_v", - "glBeginTransformFeedback", - "glEndTransformFeedback", - "glBindBufferRange", - "glBindBufferBase", - "glTransformFeedbackVaryings", - "glGetTransformFeedbackVarying", - "glVertexAttribIPointer", - "glGetVertexAttribIiv", - "glGetVertexAttribIuiv", - "glVertexAttribI4i", - "glVertexAttribI4ui", - "glVertexAttribI4iv", - "glVertexAttribI4uiv", - "glGetUniformuiv", - "glGetFragDataLocation", - "glUniform1ui", - "glUniform2ui", - "glUniform3ui", - "glUniform4ui", - "glUniform1uiv", - "glUniform2uiv", - "glUniform3uiv", - "glUniform4uiv", - "glClearBufferiv", - "glClearBufferuiv", - "glClearBufferfv", - "glClearBufferfi", - "glGetStringi", - "glCopyBufferSubData", - "glGetUniformIndices", - "glGetActiveUniformsiv", - "glGetUniformBlockIndex", - "glGetActiveUniformBlockiv", - "glGetActiveUniformBlockName", - "glUniformBlockBinding", - "glDrawArraysInstanced", - "glDrawElementsInstanced", - "glFenceSync", - "glIsSync", - "glDeleteSync", - "glClientWaitSync", - "glWaitSync", - "glGetInteger64v", - "glGetSynciv", - "glGetInteger64i_v", - "glGetBufferParameteri64v", - "glGenSamplers", - "glDeleteSamplers", - "glIsSampler", - "glBindSampler", - "glSamplerParameteri", - "glSamplerParameteriv", - "glSamplerParameterf", - "glSamplerParameterfv", - "glGetSamplerParameteriv", - "glGetSamplerParameterfv", - "glVertexAttribDivisor", - "glBindTransformFeedback", - "glDeleteTransformFeedbacks", - "glGenTransformFeedbacks", - "glIsTransformFeedback", - "glPauseTransformFeedback", - "glResumeTransformFeedback", - "glGetProgramBinary", - "glProgramBinary", - "glProgramParameteri", - "glInvalidateFramebuffer", - "glInvalidateSubFramebuffer", - "glTexStorage2D", - "glTexStorage3D", - "glGetInternalformativ" - ], - - "GLES31 core": [ - "glDispatchCompute", - "glDispatchComputeIndirect", - "glDrawArraysIndirect", - "glDrawElementsIndirect", - "glFramebufferParameteri", - "glGetFramebufferParameteriv", - "glGetProgramInterfaceiv", - "glGetProgramResourceIndex", - "glGetProgramResourceName", - "glGetProgramResourceiv", - "glGetProgramResourceLocation", - "glUseProgramStages", - "glActiveShaderProgram", - "glCreateShaderProgramv", - "glBindProgramPipeline", - "glDeleteProgramPipelines", - "glGenProgramPipelines", - "glIsProgramPipeline", - "glGetProgramPipelineiv", - "glProgramUniform1i", - "glProgramUniform2i", - "glProgramUniform3i", - "glProgramUniform4i", - "glProgramUniform1ui", - "glProgramUniform2ui", - "glProgramUniform3ui", - "glProgramUniform4ui", - "glProgramUniform1f", - "glProgramUniform2f", - "glProgramUniform3f", - "glProgramUniform4f", - "glProgramUniform1iv", - "glProgramUniform2iv", - "glProgramUniform3iv", - "glProgramUniform4iv", - "glProgramUniform1uiv", - "glProgramUniform2uiv", - "glProgramUniform3uiv", - "glProgramUniform4uiv", - "glProgramUniform1fv", - "glProgramUniform2fv", - "glProgramUniform3fv", - "glProgramUniform4fv", - "glProgramUniformMatrix2fv", - "glProgramUniformMatrix3fv", - "glProgramUniformMatrix4fv", - "glProgramUniformMatrix2x3fv", - "glProgramUniformMatrix3x2fv", - "glProgramUniformMatrix2x4fv", - "glProgramUniformMatrix4x2fv", - "glProgramUniformMatrix3x4fv", - "glProgramUniformMatrix4x3fv", - "glValidateProgramPipeline", - "glGetProgramPipelineInfoLog", - "glBindImageTexture", - "glGetBooleani_v", - "glMemoryBarrier", - "glMemoryBarrierByRegion", - "glTexStorage2DMultisample", - "glGetMultisamplefv", - "glSampleMaski", - "glGetTexLevelParameteriv", - "glGetTexLevelParameterfv", - "glBindVertexBuffer", - "glVertexAttribFormat", - "glVertexAttribIFormat", - "glVertexAttribBinding", - "glVertexBindingDivisor" - ], - - "EGL 1.0": [ - "eglChooseConfig", - "eglCopyBuffers", - "eglCreateContext", - "eglCreatePbufferSurface", - "eglCreatePixmapSurface", - "eglCreateWindowSurface", - "eglDestroyContext", - "eglDestroySurface", - "eglGetConfigAttrib", - "eglGetConfigs", - "eglGetCurrentDisplay", - "eglGetCurrentSurface", - "eglGetDisplay", - "eglGetError", - "eglGetProcAddress", - "eglInitialize", - "eglMakeCurrent", - "eglQueryContext", - "eglQueryString", - "eglQuerySurface", - "eglSwapBuffers", - "eglTerminate", - "eglWaitGL", - "eglWaitNative" - ], - - "EGL 1.1": [ - "eglBindTexImage", - "eglReleaseTexImage", - "eglSurfaceAttrib", - "eglSwapInterval" - ], - - "EGL 1.2": [ - "eglBindAPI", - "eglQueryAPI", - "eglCreatePbufferFromClientBuffer", - "eglReleaseThread", - "eglWaitClient" - ], - - "EGL 1.4": [ - "eglGetCurrentContext" - ], - - "EGL 1.5": [ - "eglCreateSync", - "eglDestroySync", - "eglClientWaitSync", - "eglGetSyncAttrib", - "eglCreateImage", - "eglDestroyImage", - "eglGetPlatformDisplay", - "eglCreatePlatformWindowSurface", - "eglCreatePlatformPixmapSurface", - "eglWaitSync" - ], - - "EGL_ANGLE_query_surface_pointer": [ - "eglQuerySurfacePointerANGLE" - ], - - "EGL_NV_post_sub_buffer": [ - "eglPostSubBufferNV" - ], - - "EGL_EXT_platform_base": [ - "eglGetPlatformDisplayEXT" - ], - - "EGL_EXT_device_query": [ - "eglQueryDisplayAttribEXT", - "eglQueryDeviceAttribEXT", - "eglQueryDeviceStringEXT" - ], - - "EGL_KHR_image_base/EGL_KHR_image": [ - "eglCreateImageKHR", - "eglDestroyImageKHR" - ], - - "EGL_EXT_device_creation": [ - "eglCreateDeviceANGLE", - "eglReleaseDeviceANGLE" - ], - - "EGL_KHR_stream": [ - "eglCreateStreamKHR", - "eglDestroyStreamKHR", - "eglStreamAttribKHR", - "eglQueryStreamKHR", - "eglQueryStreamu64KHR" - ], - - "EGL_KHR_stream_consumer_gltexture": [ - "eglStreamConsumerGLTextureExternalKHR", - "eglStreamConsumerAcquireKHR", - "eglStreamConsumerReleaseKHR" - ], - - "EGL_NV_stream_consumer_gltexture_yuv": [ - "eglStreamConsumerGLTextureExternalAttribsNV" - ], - - "EGL_ANGLE_stream_producer_d3d_texture_nv12": [ - "eglCreateStreamProducerD3DTextureNV12ANGLE", - "eglStreamPostD3DTextureNV12ANGLE" - ], - - "EGL_CHROMIUM_get_sync_values": [ - "eglGetSyncValuesCHROMIUM" - ], - - "EGL_EXT_swap_buffers_with_damage": [ - "eglSwapBuffersWithDamageEXT" - ], - - "EGL_ANGLE_program_cache_control": [ - "eglProgramCacheGetAttribANGLE", - "eglProgramCacheQueryANGLE", - "eglProgramCachePopulateANGLE", - "eglProgramCacheResizeANGLE" - ], - - "angle::Platform related entry points": [ - "ANGLEGetDisplayPlatform", - "ANGLEResetDisplayPlatform" - ] -} |