diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/Image.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/Image.h | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/Image.h b/src/3rdparty/angle/src/libGLESv2/renderer/Image.h new file mode 100644 index 0000000000..454e83e21e --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/renderer/Image.h @@ -0,0 +1,131 @@ +// +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Image.h: Defines the rx::Image class, an abstract base class for the +// renderer-specific classes which will define the interface to the underlying +// surfaces or resources. + +#ifndef LIBGLESV2_RENDERER_IMAGE_H_ +#define LIBGLESV2_RENDERER_IMAGE_H_ + +#include "common/debug.h" + +namespace gl +{ +class Framebuffer; +} + +namespace rx +{ +class Renderer; +class TextureStorageInterface2D; +class TextureStorageInterfaceCube; + +class Image +{ + public: + Image(); + virtual ~Image() {}; + + GLsizei getWidth() const { return mWidth; } + GLsizei getHeight() const { return mHeight; } + GLenum getInternalFormat() const { return mInternalFormat; } + GLenum getActualFormat() const { return mActualFormat; } + + void markDirty() {mDirty = true;} + void markClean() {mDirty = false;} + virtual bool isDirty() const = 0; + + virtual void setManagedSurface(TextureStorageInterface2D *storage, int level) {}; + virtual void setManagedSurface(TextureStorageInterfaceCube *storage, int face, int level) {}; + virtual bool updateSurface(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0; + virtual bool updateSurface(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0; + + virtual bool redefine(Renderer *renderer, GLint internalformat, GLsizei width, GLsizei height, bool forceRelease) = 0; + + virtual bool isRenderableFormat() const = 0; + + virtual void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, + GLint unpackAlignment, const void *input) = 0; + virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, + const void *input) = 0; + + virtual void copy(GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) = 0; + + static void loadAlphaDataToBGRA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadAlphaDataToNative(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadAlphaDataToBGRASSE2(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadAlphaFloatDataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadAlphaHalfFloatDataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadLuminanceDataToNativeOrBGRA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output, bool native); + static void loadLuminanceFloatDataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadLuminanceFloatDataToRGB(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadLuminanceHalfFloatDataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadLuminanceAlphaDataToNativeOrBGRA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output, bool native); + static void loadLuminanceAlphaFloatDataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadLuminanceAlphaHalfFloatDataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBUByteDataToBGRX(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBUByteDataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGB565DataToBGRA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGB565DataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBFloatDataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBFloatDataToNative(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBHalfFloatDataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBAUByteDataToBGRASSE2(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBAUByteDataToBGRA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBAUByteDataToNative(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBA4444DataToBGRA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBA4444DataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBA5551DataToBGRA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBA5551DataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBAFloatDataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadRGBAHalfFloatDataToRGBA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + static void loadBGRADataToBGRA(GLsizei width, GLsizei height, + int inputPitch, const void *input, size_t outputPitch, void *output); + + protected: + GLsizei mWidth; + GLsizei mHeight; + GLint mInternalFormat; + GLenum mActualFormat; + + bool mDirty; + + private: + DISALLOW_COPY_AND_ASSIGN(Image); +}; + +} + +#endif // LIBGLESV2_RENDERER_IMAGE_H_ |