diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp index 590004ac9b..910d0285f1 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp +++ b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp @@ -1,4 +1,3 @@ -#include "precompiled.h" // // Copyright (c) 2012-2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be @@ -7,12 +6,10 @@ // Renderer.cpp: Implements EGL dependencies for creating and destroying Renderer instances. -#include <EGL/eglext.h> #include "libGLESv2/main.h" #include "libGLESv2/Program.h" #include "libGLESv2/renderer/Renderer.h" #include "common/utilities.h" -#include "third_party/trace_event/trace_event.h" #include "libGLESv2/Shader.h" #if defined (ANGLE_ENABLE_D3D9) @@ -23,11 +20,17 @@ #include "libGLESv2/renderer/d3d/d3d11/Renderer11.h" #endif // ANGLE_ENABLE_D3D11 +#if defined (ANGLE_TEST_CONFIG) +#define ANGLE_DEFAULT_D3D11 1 +#endif + #if !defined(ANGLE_DEFAULT_D3D11) // Enables use of the Direct3D 11 API for a default display, when available #define ANGLE_DEFAULT_D3D11 0 #endif +#include <EGL/eglext.h> + namespace rx { @@ -40,7 +43,6 @@ Renderer::Renderer(egl::Display *display) Renderer::~Renderer() { - gl::Shader::releaseCompiler(); } const gl::Caps &Renderer::getRendererCaps() const |