diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/TextureStorage.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/TextureStorage.cpp | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/TextureStorage.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/TextureStorage.cpp new file mode 100644 index 0000000000..00b316f1cc --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/renderer/TextureStorage.cpp @@ -0,0 +1,122 @@ +#include "precompiled.h" +// +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// TextureStorage.cpp: Implements the abstract rx::TextureStorageInterface class and its concrete derived +// classes TextureStorageInterface2D and TextureStorageInterfaceCube, which act as the interface to the +// GPU-side texture. + +#include "libGLESv2/renderer/TextureStorage.h" +#include "libGLESv2/renderer/Renderer.h" +#include "libGLESv2/Renderbuffer.h" +#include "libGLESv2/Texture.h" + +#include "common/debug.h" + +namespace rx +{ +unsigned int TextureStorageInterface::mCurrentTextureSerial = 1; + +TextureStorageInterface::TextureStorageInterface() + : mTextureSerial(issueTextureSerial()), + mInstance(NULL) +{ +} + +TextureStorageInterface::~TextureStorageInterface() +{ + delete mInstance; +} + +bool TextureStorageInterface::isRenderTarget() const +{ + return mInstance->isRenderTarget(); +} + + +bool TextureStorageInterface::isManaged() const +{ + return mInstance->isManaged(); +} + +unsigned int TextureStorageInterface::getTextureSerial() const +{ + return mTextureSerial; +} + +unsigned int TextureStorageInterface::issueTextureSerial() +{ + return mCurrentTextureSerial++; +} + +int TextureStorageInterface::getLodOffset() const +{ + return mInstance->getLodOffset(); +} + + +int TextureStorageInterface::levelCount() +{ + return mInstance->levelCount(); +} + +TextureStorageInterface2D::TextureStorageInterface2D(Renderer *renderer, SwapChain *swapchain) + : mRenderTargetSerial(gl::RenderbufferStorage::issueSerial()) +{ + mInstance = renderer->createTextureStorage2D(swapchain); +} + +TextureStorageInterface2D::TextureStorageInterface2D(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height) + : mRenderTargetSerial(gl::RenderbufferStorage::issueSerial()) +{ + mInstance = renderer->createTextureStorage2D(levels, internalformat, usage, forceRenderable, width, height); +} + +TextureStorageInterface2D::~TextureStorageInterface2D() +{ +} + +RenderTarget *TextureStorageInterface2D::getRenderTarget() const +{ + return mInstance->getRenderTarget(); +} + +void TextureStorageInterface2D::generateMipmap(int level) +{ + mInstance->generateMipmap(level); +} + +unsigned int TextureStorageInterface2D::getRenderTargetSerial(GLenum target) const +{ + return mRenderTargetSerial; +} + +TextureStorageInterfaceCube::TextureStorageInterfaceCube(Renderer *renderer, int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size) + : mFirstRenderTargetSerial(gl::RenderbufferStorage::issueCubeSerials()) +{ + mInstance = renderer->createTextureStorageCube(levels, internalformat, usage, forceRenderable, size); +} + +TextureStorageInterfaceCube::~TextureStorageInterfaceCube() +{ +} + +RenderTarget *TextureStorageInterfaceCube::getRenderTarget(GLenum faceTarget) const +{ + return mInstance->getRenderTarget(faceTarget); +} + +void TextureStorageInterfaceCube::generateMipmap(int face, int level) +{ + mInstance->generateMipmap(face, level); +} + +unsigned int TextureStorageInterfaceCube::getRenderTargetSerial(GLenum target) const +{ + return mFirstRenderTargetSerial + gl::TextureCubeMap::faceIndex(target); +} + +}
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