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-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/VertexBuffer.cpp229
1 files changed, 229 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/VertexBuffer.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/VertexBuffer.cpp
new file mode 100644
index 0000000000..16e1486511
--- /dev/null
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/VertexBuffer.cpp
@@ -0,0 +1,229 @@
+#include "precompiled.h"
+//
+// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// VertexBuffer.cpp: Defines the abstract VertexBuffer class and VertexBufferInterface
+// class with derivations, classes that perform graphics API agnostic vertex buffer operations.
+
+#include "libGLESv2/renderer/VertexBuffer.h"
+#include "libGLESv2/renderer/Renderer.h"
+#include "libGLESv2/Context.h"
+
+namespace rx
+{
+
+unsigned int VertexBuffer::mNextSerial = 1;
+
+VertexBuffer::VertexBuffer()
+{
+ updateSerial();
+}
+
+VertexBuffer::~VertexBuffer()
+{
+}
+
+void VertexBuffer::updateSerial()
+{
+ mSerial = mNextSerial++;
+}
+
+unsigned int VertexBuffer::getSerial() const
+{
+ return mSerial;
+}
+
+VertexBufferInterface::VertexBufferInterface(rx::Renderer *renderer, bool dynamic) : mRenderer(renderer)
+{
+ mDynamic = dynamic;
+ mWritePosition = 0;
+ mReservedSpace = 0;
+
+ mVertexBuffer = renderer->createVertexBuffer();
+}
+
+VertexBufferInterface::~VertexBufferInterface()
+{
+ delete mVertexBuffer;
+}
+
+unsigned int VertexBufferInterface::getSerial() const
+{
+ return mVertexBuffer->getSerial();
+}
+
+unsigned int VertexBufferInterface::getBufferSize() const
+{
+ return mVertexBuffer->getBufferSize();
+}
+
+bool VertexBufferInterface::setBufferSize(unsigned int size)
+{
+ if (mVertexBuffer->getBufferSize() == 0)
+ {
+ return mVertexBuffer->initialize(size, mDynamic);
+ }
+ else
+ {
+ return mVertexBuffer->setBufferSize(size);
+ }
+}
+
+unsigned int VertexBufferInterface::getWritePosition() const
+{
+ return mWritePosition;
+}
+
+void VertexBufferInterface::setWritePosition(unsigned int writePosition)
+{
+ mWritePosition = writePosition;
+}
+
+bool VertexBufferInterface::discard()
+{
+ return mVertexBuffer->discard();
+}
+
+int VertexBufferInterface::storeVertexAttributes(const gl::VertexAttribute &attrib, GLint start, GLsizei count, GLsizei instances)
+{
+ if (!reserveSpace(mReservedSpace))
+ {
+ return -1;
+ }
+ mReservedSpace = 0;
+
+ if (!mVertexBuffer->storeVertexAttributes(attrib, start, count, instances, mWritePosition))
+ {
+ return -1;
+ }
+
+ int oldWritePos = static_cast<int>(mWritePosition);
+ mWritePosition += mVertexBuffer->getSpaceRequired(attrib, count, instances);
+
+ return oldWritePos;
+}
+
+int VertexBufferInterface::storeRawData(const void* data, unsigned int size)
+{
+ if (!reserveSpace(mReservedSpace))
+ {
+ return -1;
+ }
+ mReservedSpace = 0;
+
+ if (!mVertexBuffer->storeRawData(data, size, mWritePosition))
+ {
+ return -1;
+ }
+
+ int oldWritePos = static_cast<int>(mWritePosition);
+ mWritePosition += size;
+
+ return oldWritePos;
+}
+
+void VertexBufferInterface::reserveVertexSpace(const gl::VertexAttribute &attribute, GLsizei count, GLsizei instances)
+{
+ mReservedSpace += mVertexBuffer->getSpaceRequired(attribute, count, instances);
+}
+
+void VertexBufferInterface::reserveRawDataSpace(unsigned int size)
+{
+ mReservedSpace += size;
+}
+
+VertexBuffer* VertexBufferInterface::getVertexBuffer() const
+{
+ return mVertexBuffer;
+}
+
+
+StreamingVertexBufferInterface::StreamingVertexBufferInterface(rx::Renderer *renderer, std::size_t initialSize) : VertexBufferInterface(renderer, true)
+{
+ setBufferSize(initialSize);
+}
+
+StreamingVertexBufferInterface::~StreamingVertexBufferInterface()
+{
+}
+
+bool StreamingVertexBufferInterface::reserveSpace(unsigned int size)
+{
+ bool result = true;
+ unsigned int curBufferSize = getBufferSize();
+ if (size > curBufferSize)
+ {
+ result = setBufferSize(std::max(size, 3 * curBufferSize / 2));
+ setWritePosition(0);
+ }
+ else if (getWritePosition() + size > curBufferSize)
+ {
+ if (!discard())
+ {
+ return false;
+ }
+ setWritePosition(0);
+ }
+
+ return result;
+}
+
+StaticVertexBufferInterface::StaticVertexBufferInterface(rx::Renderer *renderer) : VertexBufferInterface(renderer, false)
+{
+}
+
+StaticVertexBufferInterface::~StaticVertexBufferInterface()
+{
+}
+
+int StaticVertexBufferInterface::lookupAttribute(const gl::VertexAttribute &attribute)
+{
+ for (unsigned int element = 0; element < mCache.size(); element++)
+ {
+ if (mCache[element].type == attribute.mType &&
+ mCache[element].size == attribute.mSize &&
+ mCache[element].stride == attribute.stride() &&
+ mCache[element].normalized == attribute.mNormalized)
+ {
+ if (mCache[element].attributeOffset == attribute.mOffset % attribute.stride())
+ {
+ return mCache[element].streamOffset;
+ }
+ }
+ }
+
+ return -1;
+}
+
+bool StaticVertexBufferInterface::reserveSpace(unsigned int size)
+{
+ unsigned int curSize = getBufferSize();
+ if (curSize == 0)
+ {
+ setBufferSize(size);
+ return true;
+ }
+ else if (curSize >= size)
+ {
+ return true;
+ }
+ else
+ {
+ UNREACHABLE(); // Static vertex buffers can't be resized
+ return false;
+ }
+}
+
+int StaticVertexBufferInterface::storeVertexAttributes(const gl::VertexAttribute &attrib, GLint start, GLsizei count, GLsizei instances)
+{
+ int attributeOffset = attrib.mOffset % attrib.stride();
+ VertexElement element = { attrib.mType, attrib.mSize, attrib.stride(), attrib.mNormalized, attributeOffset, getWritePosition() };
+ mCache.push_back(element);
+
+ return VertexBufferInterface::storeVertexAttributes(attrib, start, count, instances);
+}
+
+}