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diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/RenderbufferD3D.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/RenderbufferD3D.h
new file mode 100644
index 0000000000..9440a449f2
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+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/RenderbufferD3D.h
@@ -0,0 +1,51 @@
+//
+// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// RenderbufferD3d.h: Defines the RenderbufferD3D class which implements RenderbufferImpl.
+
+#ifndef LIBGLESV2_RENDERER_RENDERBUFFERD3D_H_
+#define LIBGLESV2_RENDERER_RENDERBUFFERD3D_H_
+
+#include "angle_gl.h"
+
+#include "common/angleutils.h"
+#include "libGLESv2/renderer/RenderbufferImpl.h"
+
+namespace rx
+{
+class RendererD3D;
+class RenderTarget;
+class SwapChain;
+
+class RenderbufferD3D : public RenderbufferImpl
+{
+ public:
+ RenderbufferD3D(RendererD3D *renderer);
+ virtual ~RenderbufferD3D();
+
+ static RenderbufferD3D *makeRenderbufferD3D(RenderbufferImpl *renderbuffer);
+
+ virtual gl::Error setStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples) override;
+ gl::Error setStorage(SwapChain *swapChain, bool depth);
+
+ virtual GLsizei getWidth() const;
+ virtual GLsizei getHeight() const;
+ virtual GLenum getInternalFormat() const;
+ virtual GLenum getActualFormat() const;
+ virtual GLsizei getSamples() const;
+
+ RenderTarget *getRenderTarget();
+ unsigned int getRenderTargetSerial() const;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(RenderbufferD3D);
+
+ RendererD3D *mRenderer;
+ RenderTarget *mRenderTarget;
+};
+}
+
+#endif // LIBGLESV2_RENDERER_RENDERBUFFERD3D_H_