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Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/formatutils11.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/formatutils11.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/formatutils11.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/formatutils11.h new file mode 100644 index 0000000000..d77fccfe9c --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/formatutils11.h @@ -0,0 +1,79 @@ +// +// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// formatutils11.h: Queries for GL image formats and their translations to D3D11 +// formats. + +#ifndef LIBGLESV2_RENDERER_FORMATUTILS11_H_ +#define LIBGLESV2_RENDERER_FORMATUTILS11_H_ + +#include "libGLESv2/formatutils.h" + +namespace rx +{ + +class Renderer; + +namespace d3d11 +{ + +typedef std::set<DXGI_FORMAT> DXGIFormatSet; + +MipGenerationFunction GetMipGenerationFunction(DXGI_FORMAT format); +LoadImageFunction GetImageLoadFunction(GLenum internalFormat, GLenum type); + +GLuint GetFormatPixelBytes(DXGI_FORMAT format); +GLuint GetBlockWidth(DXGI_FORMAT format); +GLuint GetBlockHeight(DXGI_FORMAT format); +GLenum GetComponentType(DXGI_FORMAT format); + +GLuint GetDepthBits(DXGI_FORMAT format); +GLuint GetDepthOffset(DXGI_FORMAT format); +GLuint GetStencilBits(DXGI_FORMAT format); +GLuint GetStencilOffset(DXGI_FORMAT format); + +void MakeValidSize(bool isImage, DXGI_FORMAT format, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset); + +const DXGIFormatSet &GetAllUsedDXGIFormats(); + +ColorReadFunction GetColorReadFunction(DXGI_FORMAT format); +ColorCopyFunction GetFastCopyFunction(DXGI_FORMAT sourceFormat, GLenum destFormat, GLenum destType); + +} + +namespace gl_d3d11 +{ + +DXGI_FORMAT GetTexFormat(GLenum internalFormat); +DXGI_FORMAT GetSRVFormat(GLenum internalFormat); +DXGI_FORMAT GetRTVFormat(GLenum internalFormat); +DXGI_FORMAT GetDSVFormat(GLenum internalFormat); +DXGI_FORMAT GetRenderableFormat(GLenum internalFormat); + +DXGI_FORMAT GetSwizzleTexFormat(GLint internalFormat); +DXGI_FORMAT GetSwizzleSRVFormat(GLint internalFormat); +DXGI_FORMAT GetSwizzleRTVFormat(GLint internalFormat); + +bool RequiresTextureDataInitialization(GLint internalFormat); +InitializeTextureDataFunction GetTextureDataInitializationFunction(GLint internalFormat); + +VertexCopyFunction GetVertexCopyFunction(const gl::VertexFormat &vertexFormat); +size_t GetVertexElementSize(const gl::VertexFormat &vertexFormat); +VertexConversionType GetVertexConversionType(const gl::VertexFormat &vertexFormat); +DXGI_FORMAT GetNativeVertexFormat(const gl::VertexFormat &vertexFormat); + +} + +namespace d3d11_gl +{ + +GLenum GetInternalFormat(DXGI_FORMAT format); + +} + +} + +#endif // LIBGLESV2_RENDERER_FORMATUTILS11_H_ |