diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Blit9.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Blit9.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Blit9.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Blit9.cpp index f486e5a4cc..f061a32c52 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Blit9.cpp +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Blit9.cpp @@ -1,4 +1,3 @@ -#include "precompiled.h" // // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be @@ -8,8 +7,6 @@ // Blit9.cpp: Surface copy utility class. #include "libGLESv2/renderer/d3d/d3d9/Blit9.h" - -#include "libGLESv2/main.h" #include "libGLESv2/renderer/d3d/d3d9/renderer9_utils.h" #include "libGLESv2/renderer/d3d/d3d9/formatutils9.h" #include "libGLESv2/renderer/d3d/d3d9/TextureStorage9.h" @@ -17,9 +14,11 @@ #include "libGLESv2/renderer/d3d/d3d9/Renderer9.h" #include "libGLESv2/Framebuffer.h" #include "libGLESv2/FramebufferAttachment.h" +#include "libGLESv2/main.h" namespace { +// Precompiled shaders #include "libGLESv2/renderer/d3d/d3d9/shaders/compiled/standardvs.h" #include "libGLESv2/renderer/d3d/d3d9/shaders/compiled/flipyvs.h" #include "libGLESv2/renderer/d3d/d3d9/shaders/compiled/passthroughps.h" @@ -209,7 +208,7 @@ bool Blit9::boxFilter(IDirect3DSurface9 *source, IDirect3DSurface9 *dest) return true; } -bool Blit9::copy(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorageInterface2D *storage, GLint level) +bool Blit9::copy2D(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLint level) { RenderTarget9 *renderTarget = NULL; IDirect3DSurface9 *source = NULL; @@ -217,9 +216,9 @@ bool Blit9::copy(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum de if (colorbuffer) { - renderTarget = RenderTarget9::makeRenderTarget9(colorbuffer->getRenderTarget()); + renderTarget = d3d9::GetAttachmentRenderTarget(colorbuffer); } - + if (renderTarget) { source = renderTarget->getSurface(); @@ -231,10 +230,10 @@ bool Blit9::copy(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum de return gl::error(GL_OUT_OF_MEMORY, false); } - TextureStorage9_2D *storage9 = TextureStorage9_2D::makeTextureStorage9_2D(storage->getStorageInstance()); + TextureStorage9_2D *storage9 = TextureStorage9_2D::makeTextureStorage9_2D(storage); IDirect3DSurface9 *destSurface = storage9->getSurfaceLevel(level, true); bool result = false; - + if (destSurface) { result = copy(source, sourceRect, destFormat, xoffset, yoffset, destSurface); @@ -245,7 +244,7 @@ bool Blit9::copy(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum de return result; } -bool Blit9::copy(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorageInterfaceCube *storage, GLenum target, GLint level) +bool Blit9::copyCube(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLenum target, GLint level) { RenderTarget9 *renderTarget = NULL; IDirect3DSurface9 *source = NULL; @@ -253,9 +252,9 @@ bool Blit9::copy(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum de if (colorbuffer) { - renderTarget = RenderTarget9::makeRenderTarget9(colorbuffer->getRenderTarget()); + renderTarget = d3d9::GetAttachmentRenderTarget(colorbuffer); } - + if (renderTarget) { source = renderTarget->getSurface(); @@ -267,7 +266,7 @@ bool Blit9::copy(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum de return gl::error(GL_OUT_OF_MEMORY, false); } - TextureStorage9_Cube *storage9 = TextureStorage9_Cube::makeTextureStorage9_Cube(storage->getStorageInstance()); + TextureStorage9_Cube *storage9 = TextureStorage9_Cube::makeTextureStorage9_Cube(storage); IDirect3DSurface9 *destSurface = storage9->getCubeMapSurface(target, level, true); bool result = false; |