diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h | 46 |
1 files changed, 27 insertions, 19 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h index e698c7dd56..da0e1f2f18 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h @@ -33,20 +33,28 @@ class TextureStorage9 : public TextureStorage D3DPOOL getPool() const; DWORD getUsage() const; - virtual IDirect3DBaseTexture9 *getBaseTexture() const = 0; - virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0; - virtual void generateMipmaps() = 0; + virtual gl::Error getBaseTexture(IDirect3DBaseTexture9 **outTexture) = 0; + virtual gl::Error getRenderTarget(const gl::ImageIndex &index, RenderTarget **outRT) = 0; virtual int getTopLevel() const; virtual bool isRenderTarget() const; virtual bool isManaged() const; virtual int getLevelCount() const; + virtual gl::Error setData(const gl::ImageIndex &index, Image *image, const gl::Box *destBox, GLenum type, + const gl::PixelUnpackState &unpack, const uint8_t *pixelData); + protected: int mTopLevel; + size_t mMipLevels; + size_t mTextureWidth; + size_t mTextureHeight; + GLenum mInternalFormat; + D3DFORMAT mTextureFormat; + Renderer9 *mRenderer; - TextureStorage9(Renderer *renderer, DWORD usage); + TextureStorage9(Renderer9 *renderer, DWORD usage); private: DISALLOW_COPY_AND_ASSIGN(TextureStorage9); @@ -58,22 +66,21 @@ class TextureStorage9 : public TextureStorage class TextureStorage9_2D : public TextureStorage9 { public: - TextureStorage9_2D(Renderer *renderer, SwapChain9 *swapchain); - TextureStorage9_2D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels); + TextureStorage9_2D(Renderer9 *renderer, SwapChain9 *swapchain); + TextureStorage9_2D(Renderer9 *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels); virtual ~TextureStorage9_2D(); static TextureStorage9_2D *makeTextureStorage9_2D(TextureStorage *storage); - IDirect3DSurface9 *getSurfaceLevel(int level, bool dirty); - virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index); - virtual IDirect3DBaseTexture9 *getBaseTexture() const; - virtual void generateMipmaps(); + gl::Error getSurfaceLevel(int level, bool dirty, IDirect3DSurface9 **outSurface); + virtual gl::Error getRenderTarget(const gl::ImageIndex &index, RenderTarget **outRT); + virtual gl::Error getBaseTexture(IDirect3DBaseTexture9 **outTexture); + virtual gl::Error generateMipmap(const gl::ImageIndex &sourceIndex, const gl::ImageIndex &destIndex); + virtual gl::Error copyToStorage(TextureStorage *destStorage); private: DISALLOW_COPY_AND_ASSIGN(TextureStorage9_2D); - void initializeRenderTarget(); - IDirect3DTexture9 *mTexture; RenderTarget9 *mRenderTarget; }; @@ -81,23 +88,24 @@ class TextureStorage9_2D : public TextureStorage9 class TextureStorage9_Cube : public TextureStorage9 { public: - TextureStorage9_Cube(Renderer *renderer, GLenum internalformat, bool renderTarget, int size, int levels); + TextureStorage9_Cube(Renderer9 *renderer, GLenum internalformat, bool renderTarget, int size, int levels); virtual ~TextureStorage9_Cube(); static TextureStorage9_Cube *makeTextureStorage9_Cube(TextureStorage *storage); - IDirect3DSurface9 *getCubeMapSurface(GLenum faceTarget, int level, bool dirty); - virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index); - virtual IDirect3DBaseTexture9 *getBaseTexture() const; - virtual void generateMipmaps(); + gl::Error getCubeMapSurface(GLenum faceTarget, int level, bool dirty, IDirect3DSurface9 **outSurface); + virtual gl::Error getRenderTarget(const gl::ImageIndex &index, RenderTarget **outRT); + virtual gl::Error getBaseTexture(IDirect3DBaseTexture9 **outTexture); + virtual gl::Error generateMipmap(const gl::ImageIndex &sourceIndex, const gl::ImageIndex &destIndex); + virtual gl::Error copyToStorage(TextureStorage *destStorage); private: DISALLOW_COPY_AND_ASSIGN(TextureStorage9_Cube); - void initializeRenderTarget(); + static const size_t CUBE_FACE_COUNT = 6; IDirect3DCubeTexture9 *mTexture; - RenderTarget9 *mRenderTarget[6]; + RenderTarget9 *mRenderTarget[CUBE_FACE_COUNT]; }; } |