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Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h')
-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h46
1 files changed, 27 insertions, 19 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h
index e698c7dd56..da0e1f2f18 100644
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/TextureStorage9.h
@@ -33,20 +33,28 @@ class TextureStorage9 : public TextureStorage
D3DPOOL getPool() const;
DWORD getUsage() const;
- virtual IDirect3DBaseTexture9 *getBaseTexture() const = 0;
- virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0;
- virtual void generateMipmaps() = 0;
+ virtual gl::Error getBaseTexture(IDirect3DBaseTexture9 **outTexture) = 0;
+ virtual gl::Error getRenderTarget(const gl::ImageIndex &index, RenderTarget **outRT) = 0;
virtual int getTopLevel() const;
virtual bool isRenderTarget() const;
virtual bool isManaged() const;
virtual int getLevelCount() const;
+ virtual gl::Error setData(const gl::ImageIndex &index, Image *image, const gl::Box *destBox, GLenum type,
+ const gl::PixelUnpackState &unpack, const uint8_t *pixelData);
+
protected:
int mTopLevel;
+ size_t mMipLevels;
+ size_t mTextureWidth;
+ size_t mTextureHeight;
+ GLenum mInternalFormat;
+ D3DFORMAT mTextureFormat;
+
Renderer9 *mRenderer;
- TextureStorage9(Renderer *renderer, DWORD usage);
+ TextureStorage9(Renderer9 *renderer, DWORD usage);
private:
DISALLOW_COPY_AND_ASSIGN(TextureStorage9);
@@ -58,22 +66,21 @@ class TextureStorage9 : public TextureStorage
class TextureStorage9_2D : public TextureStorage9
{
public:
- TextureStorage9_2D(Renderer *renderer, SwapChain9 *swapchain);
- TextureStorage9_2D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels);
+ TextureStorage9_2D(Renderer9 *renderer, SwapChain9 *swapchain);
+ TextureStorage9_2D(Renderer9 *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels);
virtual ~TextureStorage9_2D();
static TextureStorage9_2D *makeTextureStorage9_2D(TextureStorage *storage);
- IDirect3DSurface9 *getSurfaceLevel(int level, bool dirty);
- virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index);
- virtual IDirect3DBaseTexture9 *getBaseTexture() const;
- virtual void generateMipmaps();
+ gl::Error getSurfaceLevel(int level, bool dirty, IDirect3DSurface9 **outSurface);
+ virtual gl::Error getRenderTarget(const gl::ImageIndex &index, RenderTarget **outRT);
+ virtual gl::Error getBaseTexture(IDirect3DBaseTexture9 **outTexture);
+ virtual gl::Error generateMipmap(const gl::ImageIndex &sourceIndex, const gl::ImageIndex &destIndex);
+ virtual gl::Error copyToStorage(TextureStorage *destStorage);
private:
DISALLOW_COPY_AND_ASSIGN(TextureStorage9_2D);
- void initializeRenderTarget();
-
IDirect3DTexture9 *mTexture;
RenderTarget9 *mRenderTarget;
};
@@ -81,23 +88,24 @@ class TextureStorage9_2D : public TextureStorage9
class TextureStorage9_Cube : public TextureStorage9
{
public:
- TextureStorage9_Cube(Renderer *renderer, GLenum internalformat, bool renderTarget, int size, int levels);
+ TextureStorage9_Cube(Renderer9 *renderer, GLenum internalformat, bool renderTarget, int size, int levels);
virtual ~TextureStorage9_Cube();
static TextureStorage9_Cube *makeTextureStorage9_Cube(TextureStorage *storage);
- IDirect3DSurface9 *getCubeMapSurface(GLenum faceTarget, int level, bool dirty);
- virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index);
- virtual IDirect3DBaseTexture9 *getBaseTexture() const;
- virtual void generateMipmaps();
+ gl::Error getCubeMapSurface(GLenum faceTarget, int level, bool dirty, IDirect3DSurface9 **outSurface);
+ virtual gl::Error getRenderTarget(const gl::ImageIndex &index, RenderTarget **outRT);
+ virtual gl::Error getBaseTexture(IDirect3DBaseTexture9 **outTexture);
+ virtual gl::Error generateMipmap(const gl::ImageIndex &sourceIndex, const gl::ImageIndex &destIndex);
+ virtual gl::Error copyToStorage(TextureStorage *destStorage);
private:
DISALLOW_COPY_AND_ASSIGN(TextureStorage9_Cube);
- void initializeRenderTarget();
+ static const size_t CUBE_FACE_COUNT = 6;
IDirect3DCubeTexture9 *mTexture;
- RenderTarget9 *mRenderTarget[6];
+ RenderTarget9 *mRenderTarget[CUBE_FACE_COUNT];
};
}