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Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/formatutils9.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/formatutils9.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/formatutils9.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/formatutils9.h new file mode 100644 index 0000000000..26388794e0 --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/formatutils9.h @@ -0,0 +1,77 @@ +// +// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// formatutils9.h: Queries for GL image formats and their translations to D3D9 +// formats. + +#ifndef LIBGLESV2_RENDERER_FORMATUTILS9_H_ +#define LIBGLESV2_RENDERER_FORMATUTILS9_H_ + +#include "libGLESv2/formatutils.h" + +namespace rx +{ + +class Renderer9; + +namespace d3d9 +{ + +typedef std::set<D3DFORMAT> D3DFormatSet; + +MipGenerationFunction GetMipGenerationFunction(D3DFORMAT format); +LoadImageFunction GetImageLoadFunction(GLenum internalFormat); + +GLuint GetFormatPixelBytes(D3DFORMAT format); +GLuint GetBlockWidth(D3DFORMAT format); +GLuint GetBlockHeight(D3DFORMAT format); +GLuint GetBlockSize(D3DFORMAT format, GLuint width, GLuint height); + +void MakeValidSize(bool isImage, D3DFORMAT format, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset); + +const D3DFormatSet &GetAllUsedD3DFormats(); + +ColorReadFunction GetColorReadFunction(D3DFORMAT format); +ColorCopyFunction GetFastCopyFunction(D3DFORMAT sourceFormat, GLenum destFormat, GLenum destType); + +VertexCopyFunction GetVertexCopyFunction(const gl::VertexFormat &vertexFormat); +size_t GetVertexElementSize(const gl::VertexFormat &vertexFormat); +VertexConversionType GetVertexConversionType(const gl::VertexFormat &vertexFormat); +D3DDECLTYPE GetNativeVertexFormat(const gl::VertexFormat &vertexFormat); + +GLenum GetDeclTypeComponentType(D3DDECLTYPE declType); +int GetDeclTypeComponentCount(D3DDECLTYPE declType); +bool IsDeclTypeNormalized(D3DDECLTYPE declType); + +void InitializeVertexTranslations(const rx::Renderer9 *renderer); + +} + +namespace gl_d3d9 +{ + +D3DFORMAT GetTextureFormat(GLenum internalForma); +D3DFORMAT GetRenderFormat(GLenum internalFormat); + +D3DMULTISAMPLE_TYPE GetMultisampleType(GLsizei samples); + +bool RequiresTextureDataInitialization(GLint internalFormat); +InitializeTextureDataFunction GetTextureDataInitializationFunction(GLint internalFormat); + +} + +namespace d3d9_gl +{ + +GLenum GetInternalFormat(D3DFORMAT format); +GLsizei GetSamplesCount(D3DMULTISAMPLE_TYPE type); +bool IsFormatChannelEquivalent(D3DFORMAT d3dformat, GLenum format); + +} + +} + +#endif // LIBGLESV2_RENDERER_FORMATUTILS9_H_ |