diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/shaders/Blit.ps')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/shaders/Blit.ps | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/shaders/Blit.ps b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/shaders/Blit.ps new file mode 100644 index 0000000000..eb43eb3e7a --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/shaders/Blit.ps @@ -0,0 +1,33 @@ +// +// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +sampler2D tex : s0; + +uniform float4 mult : c0; +uniform float4 add : c1; + +// Passthrough Pixel Shader +// Outputs texture 0 sampled at texcoord 0. +float4 PS_passthrough(float4 texcoord : TEXCOORD0) : COLOR +{ + return tex2D(tex, texcoord.xy); +}; + +// Luminance Conversion Pixel Shader +// Performs a mad operation using the LA data from the texture with mult.xw and add.xw. +// Returns data in the form of llla +float4 PS_luminance(float4 texcoord : TEXCOORD0) : COLOR +{ + return (tex2D(tex, texcoord.xy).xw * mult.xw + add.xw).xxxy; +}; + +// RGB/A Component Mask Pixel Shader +// Performs a mad operation using the texture's RGBA data with mult.xyzw and add.xyzw. +// Returns data in the form of rgba +float4 PS_componentmask(float4 texcoord : TEXCOORD0) : COLOR +{ + return tex2D(tex, texcoord.xy) * mult + add; +}; |