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Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d9/VertexBuffer9.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d9/VertexBuffer9.h | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d9/VertexBuffer9.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d9/VertexBuffer9.h deleted file mode 100644 index 2f88117bda..0000000000 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d9/VertexBuffer9.h +++ /dev/null @@ -1,91 +0,0 @@ -// -// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// VertexBuffer9.h: Defines the D3D9 VertexBuffer implementation. - -#ifndef LIBGLESV2_RENDERER_VERTEXBUFFER9_H_ -#define LIBGLESV2_RENDERER_VERTEXBUFFER9_H_ - -#include "libGLESv2/renderer/VertexBuffer.h" - -namespace rx -{ -class Renderer9; - -class VertexBuffer9 : public VertexBuffer -{ - public: - explicit VertexBuffer9(rx::Renderer9 *const renderer); - virtual ~VertexBuffer9(); - - virtual bool initialize(unsigned int size, bool dynamicUsage); - - static VertexBuffer9 *makeVertexBuffer9(VertexBuffer *vertexBuffer); - - virtual bool storeVertexAttributes(const gl::VertexAttribute &attrib, GLint start, GLsizei count, GLsizei instances, - unsigned int offset); - virtual bool storeRawData(const void* data, unsigned int size, unsigned int offset); - - virtual bool getSpaceRequired(const gl::VertexAttribute &attrib, GLsizei count, GLsizei instances, unsigned int *outSpaceRequired) const; - - virtual bool requiresConversion(const gl::VertexAttribute &attrib) const; - - unsigned int getVertexSize(const gl::VertexAttribute &attrib) const; - D3DDECLTYPE getDeclType(const gl::VertexAttribute &attrib) const; - - virtual unsigned int getBufferSize() const; - virtual bool setBufferSize(unsigned int size); - virtual bool discard(); - - IDirect3DVertexBuffer9 *getBuffer() const; - - private: - DISALLOW_COPY_AND_ASSIGN(VertexBuffer9); - - rx::Renderer9 *const mRenderer; - - IDirect3DVertexBuffer9 *mVertexBuffer; - unsigned int mBufferSize; - bool mDynamicUsage; - - // Attribute format conversion - enum { NUM_GL_VERTEX_ATTRIB_TYPES = 6 }; - - struct FormatConverter - { - bool identity; - std::size_t outputElementSize; - void (*convertArray)(const void *in, std::size_t stride, std::size_t n, void *out); - D3DDECLTYPE d3dDeclType; - }; - - static bool mTranslationsInitialized; - static void initializeTranslations(DWORD declTypes); - - // [GL types as enumerated by typeIndex()][normalized][size - 1] - static FormatConverter mFormatConverters[NUM_GL_VERTEX_ATTRIB_TYPES][2][4]; - - struct TranslationDescription - { - DWORD capsFlag; - FormatConverter preferredConversion; - FormatConverter fallbackConversion; - }; - - // This table is used to generate mFormatConverters. - // [GL types as enumerated by typeIndex()][normalized][size - 1] - static const TranslationDescription mPossibleTranslations[NUM_GL_VERTEX_ATTRIB_TYPES][2][4]; - - static unsigned int typeIndex(GLenum type); - static const FormatConverter &formatConverter(const gl::VertexAttribute &attribute); - - static bool spaceRequired(const gl::VertexAttribute &attrib, std::size_t count, GLsizei instances, - unsigned int *outSpaceRequired); -}; - -} - -#endif // LIBGLESV2_RENDERER_VERTEXBUFFER9_H_ |