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-rw-r--r--src/3rdparty/angle/src/libGLESv2/utilities.h67
1 files changed, 0 insertions, 67 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/utilities.h b/src/3rdparty/angle/src/libGLESv2/utilities.h
deleted file mode 100644
index ed663ebca2..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/utilities.h
+++ /dev/null
@@ -1,67 +0,0 @@
-//
-// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// utilities.h: Conversion functions and other utility routines.
-
-#ifndef LIBGLESV2_UTILITIES_H
-#define LIBGLESV2_UTILITIES_H
-
-#define GL_APICALL
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include <string>
-
-namespace gl
-{
-
-struct Color;
-
-int UniformComponentCount(GLenum type);
-GLenum UniformComponentType(GLenum type);
-size_t UniformInternalSize(GLenum type);
-size_t UniformExternalSize(GLenum type);
-int VariableRowCount(GLenum type);
-int VariableColumnCount(GLenum type);
-
-int AllocateFirstFreeBits(unsigned int *bits, unsigned int allocationSize, unsigned int bitsSize);
-
-void MakeValidSize(bool isImage, bool isCompressed, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset);
-int ComputePixelSize(GLint internalformat);
-GLsizei ComputePitch(GLsizei width, GLint internalformat, GLint alignment);
-GLsizei ComputeCompressedPitch(GLsizei width, GLenum format);
-GLsizei ComputeCompressedSize(GLsizei width, GLsizei height, GLenum format);
-GLsizei ComputeTypeSize(GLenum type);
-bool IsCompressed(GLenum format);
-bool IsDepthTexture(GLenum format);
-bool IsStencilTexture(GLenum format);
-bool IsCubemapTextureTarget(GLenum target);
-bool IsInternalTextureTarget(GLenum target);
-GLint ConvertSizedInternalFormat(GLenum format, GLenum type);
-GLenum ExtractFormat(GLenum internalformat);
-GLenum ExtractType(GLenum internalformat);
-
-bool IsColorRenderable(GLenum internalformat);
-bool IsDepthRenderable(GLenum internalformat);
-bool IsStencilRenderable(GLenum internalformat);
-
-bool IsFloat32Format(GLint internalformat);
-bool IsFloat16Format(GLint internalformat);
-
-GLuint GetAlphaSize(GLenum colorFormat);
-GLuint GetRedSize(GLenum colorFormat);
-GLuint GetGreenSize(GLenum colorFormat);
-GLuint GetBlueSize(GLenum colorFormat);
-GLuint GetDepthSize(GLenum depthFormat);
-GLuint GetStencilSize(GLenum stencilFormat);
-bool IsTriangleMode(GLenum drawMode);
-
-}
-
-std::string getTempPath();
-void writeFile(const char* path, const void* data, size_t size);
-
-#endif // LIBGLESV2_UTILITIES_H