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diff --git a/src/3rdparty/angle/src/libGLESv2/validationES2.h b/src/3rdparty/angle/src/libGLESv2/validationES2.h
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+++ b/src/3rdparty/angle/src/libGLESv2/validationES2.h
@@ -0,0 +1,32 @@
+//
+// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// validationES2.h: Validation functions for OpenGL ES 2.0 entry point parameters
+
+#ifndef LIBGLESV2_VALIDATION_ES2_H
+#define LIBGLESV2_VALIDATION_ES2_H
+
+namespace gl
+{
+
+class Context;
+
+bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage,
+ GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
+ GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+
+bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage,
+ GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border);
+
+bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat,
+ GLsizei width, GLsizei height);
+
+bool ValidES2ReadFormatType(gl::Context *context, GLenum format, GLenum type);
+
+}
+
+#endif // LIBGLESV2_VALIDATION_ES2_H