diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/validationES3.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/validationES3.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/validationES3.h b/src/3rdparty/angle/src/libGLESv2/validationES3.h new file mode 100644 index 0000000000..4d068bd094 --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/validationES3.h @@ -0,0 +1,40 @@ +// +// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// validationES3.h: Validation functions for OpenGL ES 3.0 entry point parameters + +#ifndef LIBGLESV2_VALIDATION_ES3_H +#define LIBGLESV2_VALIDATION_ES3_H + +namespace gl +{ + +class Context; + +bool ValidateES3TexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, + GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLenum format, GLenum type, const GLvoid *pixels); + +bool ValidateES3CopyTexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, + bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, + GLsizei width, GLsizei height, GLint border); + +bool ValidateES3TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat, + GLsizei width, GLsizei height, GLsizei depth); + +bool ValidateFramebufferTextureLayer(const gl::Context *context, GLenum target, GLenum attachment, + GLuint texture, GLint level, GLint layer); + +bool ValidES3ReadFormatType(gl::Context *context, GLenum internalFormat, GLenum format, GLenum type); + +bool ValidateInvalidateFramebufferParameters(gl::Context *context, GLenum target, GLsizei numAttachments, + const GLenum* attachments); + +bool ValidateClearBuffer(const gl::Context *context); + +} + +#endif // LIBGLESV2_VALIDATION_ES3_H |