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diff --git a/src/3rdparty/freetype/src/cff/cf2hints.c b/src/3rdparty/freetype/src/cff/cf2hints.c
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@@ -1,1847 +0,0 @@
-/***************************************************************************/
-/* */
-/* cf2hints.c */
-/* */
-/* Adobe's code for handling CFF hints (body). */
-/* */
-/* Copyright 2007-2014 Adobe Systems Incorporated. */
-/* */
-/* This software, and all works of authorship, whether in source or */
-/* object code form as indicated by the copyright notice(s) included */
-/* herein (collectively, the "Work") is made available, and may only be */
-/* used, modified, and distributed under the FreeType Project License, */
-/* LICENSE.TXT. Additionally, subject to the terms and conditions of the */
-/* FreeType Project License, each contributor to the Work hereby grants */
-/* to any individual or legal entity exercising permissions granted by */
-/* the FreeType Project License and this section (hereafter, "You" or */
-/* "Your") a perpetual, worldwide, non-exclusive, no-charge, */
-/* royalty-free, irrevocable (except as stated in this section) patent */
-/* license to make, have made, use, offer to sell, sell, import, and */
-/* otherwise transfer the Work, where such license applies only to those */
-/* patent claims licensable by such contributor that are necessarily */
-/* infringed by their contribution(s) alone or by combination of their */
-/* contribution(s) with the Work to which such contribution(s) was */
-/* submitted. If You institute patent litigation against any entity */
-/* (including a cross-claim or counterclaim in a lawsuit) alleging that */
-/* the Work or a contribution incorporated within the Work constitutes */
-/* direct or contributory patent infringement, then any patent licenses */
-/* granted to You under this License for that Work shall terminate as of */
-/* the date such litigation is filed. */
-/* */
-/* By using, modifying, or distributing the Work you indicate that you */
-/* have read and understood the terms and conditions of the */
-/* FreeType Project License as well as those provided in this section, */
-/* and you accept them fully. */
-/* */
-/***************************************************************************/
-
-
-#include "cf2ft.h"
-#include FT_INTERNAL_DEBUG_H
-
-#include "cf2glue.h"
-#include "cf2font.h"
-#include "cf2hints.h"
-#include "cf2intrp.h"
-
-
- /*************************************************************************/
- /* */
- /* The macro FT_COMPONENT is used in trace mode. It is an implicit */
- /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
- /* messages during execution. */
- /* */
-#undef FT_COMPONENT
-#define FT_COMPONENT trace_cf2hints
-
-
- typedef struct CF2_HintMoveRec_
- {
- size_t j; /* index of upper hint map edge */
- CF2_Fixed moveUp; /* adjustment to optimum position */
-
- } CF2_HintMoveRec, *CF2_HintMove;
-
-
- /* Compute angular momentum for winding order detection. It is called */
- /* for all lines and curves, but not necessarily in element order. */
- static CF2_Int
- cf2_getWindingMomentum( CF2_Fixed x1,
- CF2_Fixed y1,
- CF2_Fixed x2,
- CF2_Fixed y2 )
- {
- /* cross product of pt1 position from origin with pt2 position from */
- /* pt1; we reduce the precision so that the result fits into 32 bits */
-
- return ( x1 >> 16 ) * ( ( y2 - y1 ) >> 16 ) -
- ( y1 >> 16 ) * ( ( x2 - x1 ) >> 16 );
- }
-
-
- /*
- * Construct from a StemHint; this is used as a parameter to
- * `cf2_blues_capture'.
- * `hintOrigin' is the character space displacement of a seac accent.
- * Adjust stem hint for darkening here.
- *
- */
- static void
- cf2_hint_init( CF2_Hint hint,
- const CF2_ArrStack stemHintArray,
- size_t indexStemHint,
- const CF2_Font font,
- CF2_Fixed hintOrigin,
- CF2_Fixed scale,
- FT_Bool bottom )
- {
- CF2_Fixed width;
- const CF2_StemHintRec* stemHint;
-
-
- FT_ZERO( hint );
-
- stemHint = (const CF2_StemHintRec*)cf2_arrstack_getPointer(
- stemHintArray,
- indexStemHint );
-
- width = stemHint->max - stemHint->min;
-
- if ( width == cf2_intToFixed( -21 ) )
- {
- /* ghost bottom */
-
- if ( bottom )
- {
- hint->csCoord = stemHint->max;
- hint->flags = CF2_GhostBottom;
- }
- else
- hint->flags = 0;
- }
-
- else if ( width == cf2_intToFixed( -20 ) )
- {
- /* ghost top */
-
- if ( bottom )
- hint->flags = 0;
- else
- {
- hint->csCoord = stemHint->min;
- hint->flags = CF2_GhostTop;
- }
- }
-
- else if ( width < 0 )
- {
- /* inverted pair */
-
- /*
- * Hints with negative widths were produced by an early version of a
- * non-Adobe font tool. The Type 2 spec allows edge (ghost) hints
- * with negative widths, but says
- *
- * All other negative widths have undefined meaning.
- *
- * CoolType has a silent workaround that negates the hint width; for
- * permissive mode, we do the same here.
- *
- * Note: Such fonts cannot use ghost hints, but should otherwise work.
- * Note: Some poor hints in our faux fonts can produce negative
- * widths at some blends. For example, see a light weight of
- * `u' in ASerifMM.
- *
- */
- if ( bottom )
- {
- hint->csCoord = stemHint->max;
- hint->flags = CF2_PairBottom;
- }
- else
- {
- hint->csCoord = stemHint->min;
- hint->flags = CF2_PairTop;
- }
- }
-
- else
- {
- /* normal pair */
-
- if ( bottom )
- {
- hint->csCoord = stemHint->min;
- hint->flags = CF2_PairBottom;
- }
- else
- {
- hint->csCoord = stemHint->max;
- hint->flags = CF2_PairTop;
- }
- }
-
- /* Now that ghost hints have been detected, adjust this edge for */
- /* darkening. Bottoms are not changed; tops are incremented by twice */
- /* `darkenY'. */
- if ( cf2_hint_isTop( hint ) )
- hint->csCoord += 2 * font->darkenY;
-
- hint->csCoord += hintOrigin;
- hint->scale = scale;
- hint->index = indexStemHint; /* index in original stem hint array */
-
- /* if original stem hint has been used, use the same position */
- if ( hint->flags != 0 && stemHint->used )
- {
- if ( cf2_hint_isTop( hint ) )
- hint->dsCoord = stemHint->maxDS;
- else
- hint->dsCoord = stemHint->minDS;
-
- cf2_hint_lock( hint );
- }
- else
- hint->dsCoord = FT_MulFix( hint->csCoord, scale );
- }
-
-
- /* initialize an invalid hint map element */
- static void
- cf2_hint_initZero( CF2_Hint hint )
- {
- FT_ZERO( hint );
- }
-
-
- FT_LOCAL_DEF( FT_Bool )
- cf2_hint_isValid( const CF2_Hint hint )
- {
- return (FT_Bool)( hint->flags != 0 );
- }
-
-
- static FT_Bool
- cf2_hint_isPair( const CF2_Hint hint )
- {
- return (FT_Bool)( ( hint->flags &
- ( CF2_PairBottom | CF2_PairTop ) ) != 0 );
- }
-
-
- static FT_Bool
- cf2_hint_isPairTop( const CF2_Hint hint )
- {
- return (FT_Bool)( ( hint->flags & CF2_PairTop ) != 0 );
- }
-
-
- FT_LOCAL_DEF( FT_Bool )
- cf2_hint_isTop( const CF2_Hint hint )
- {
- return (FT_Bool)( ( hint->flags &
- ( CF2_PairTop | CF2_GhostTop ) ) != 0 );
- }
-
-
- FT_LOCAL_DEF( FT_Bool )
- cf2_hint_isBottom( const CF2_Hint hint )
- {
- return (FT_Bool)( ( hint->flags &
- ( CF2_PairBottom | CF2_GhostBottom ) ) != 0 );
- }
-
-
- static FT_Bool
- cf2_hint_isLocked( const CF2_Hint hint )
- {
- return (FT_Bool)( ( hint->flags & CF2_Locked ) != 0 );
- }
-
-
- static FT_Bool
- cf2_hint_isSynthetic( const CF2_Hint hint )
- {
- return (FT_Bool)( ( hint->flags & CF2_Synthetic ) != 0 );
- }
-
-
- FT_LOCAL_DEF( void )
- cf2_hint_lock( CF2_Hint hint )
- {
- hint->flags |= CF2_Locked;
- }
-
-
- FT_LOCAL_DEF( void )
- cf2_hintmap_init( CF2_HintMap hintmap,
- CF2_Font font,
- CF2_HintMap initialMap,
- CF2_ArrStack hintMoves,
- CF2_Fixed scale )
- {
- FT_ZERO( hintmap );
-
- /* copy parameters from font instance */
- hintmap->hinted = font->hinted;
- hintmap->scale = scale;
- hintmap->font = font;
- hintmap->initialHintMap = initialMap;
- /* will clear in `cf2_hintmap_adjustHints' */
- hintmap->hintMoves = hintMoves;
- }
-
-
- static FT_Bool
- cf2_hintmap_isValid( const CF2_HintMap hintmap )
- {
- return hintmap->isValid;
- }
-
-
- /* transform character space coordinate to device space using hint map */
- static CF2_Fixed
- cf2_hintmap_map( CF2_HintMap hintmap,
- CF2_Fixed csCoord )
- {
- if ( hintmap->count == 0 || ! hintmap->hinted )
- {
- /* there are no hints; use uniform scale and zero offset */
- return FT_MulFix( csCoord, hintmap->scale );
- }
- else
- {
- /* start linear search from last hit */
- CF2_UInt i = hintmap->lastIndex;
-
- FT_ASSERT( hintmap->lastIndex < CF2_MAX_HINT_EDGES );
-
- /* search up */
- while ( i < hintmap->count - 1 &&
- csCoord >= hintmap->edge[i + 1].csCoord )
- i += 1;
-
- /* search down */
- while ( i > 0 && csCoord < hintmap->edge[i].csCoord )
- i -= 1;
-
- hintmap->lastIndex = i;
-
- if ( i == 0 && csCoord < hintmap->edge[0].csCoord )
- {
- /* special case for points below first edge: use uniform scale */
- return FT_MulFix( csCoord - hintmap->edge[0].csCoord,
- hintmap->scale ) +
- hintmap->edge[0].dsCoord;
- }
- else
- {
- /*
- * Note: entries with duplicate csCoord are allowed.
- * Use edge[i], the highest entry where csCoord >= entry[i].csCoord
- */
- return FT_MulFix( csCoord - hintmap->edge[i].csCoord,
- hintmap->edge[i].scale ) +
- hintmap->edge[i].dsCoord;
- }
- }
- }
-
-
- /*
- * This hinting policy moves a hint pair in device space so that one of
- * its two edges is on a device pixel boundary (its fractional part is
- * zero). `cf2_hintmap_insertHint' guarantees no overlap in CS
- * space. Ensure here that there is no overlap in DS.
- *
- * In the first pass, edges are adjusted relative to adjacent hints.
- * Those that are below have already been adjusted. Those that are
- * above have not yet been adjusted. If a hint above blocks an
- * adjustment to an optimal position, we will try again in a second
- * pass. The second pass is top-down.
- *
- */
-
- static void
- cf2_hintmap_adjustHints( CF2_HintMap hintmap )
- {
- size_t i, j;
-
-
- cf2_arrstack_clear( hintmap->hintMoves ); /* working storage */
-
- /*
- * First pass is bottom-up (font hint order) without look-ahead.
- * Locked edges are already adjusted.
- * Unlocked edges begin with dsCoord from `initialHintMap'.
- * Save edges that are not optimally adjusted in `hintMoves' array,
- * and process them in second pass.
- */
-
- for ( i = 0; i < hintmap->count; i++ )
- {
- FT_Bool isPair = cf2_hint_isPair( &hintmap->edge[i] );
-
-
- /* index of upper edge (same value for ghost hint) */
- j = isPair ? i + 1 : i;
-
- FT_ASSERT( j < hintmap->count );
- FT_ASSERT( cf2_hint_isValid( &hintmap->edge[i] ) );
- FT_ASSERT( cf2_hint_isValid( &hintmap->edge[j] ) );
- FT_ASSERT( cf2_hint_isLocked( &hintmap->edge[i] ) ==
- cf2_hint_isLocked( &hintmap->edge[j] ) );
-
- if ( !cf2_hint_isLocked( &hintmap->edge[i] ) )
- {
- /* hint edge is not locked, we can adjust it */
- CF2_Fixed fracDown = cf2_fixedFraction( hintmap->edge[i].dsCoord );
- CF2_Fixed fracUp = cf2_fixedFraction( hintmap->edge[j].dsCoord );
-
- /* calculate all four possibilities; moves down are negative */
- CF2_Fixed downMoveDown = 0 - fracDown;
- CF2_Fixed upMoveDown = 0 - fracUp;
- CF2_Fixed downMoveUp = fracDown == 0
- ? 0
- : cf2_intToFixed( 1 ) - fracDown;
- CF2_Fixed upMoveUp = fracUp == 0
- ? 0
- : cf2_intToFixed( 1 ) - fracUp;
-
- /* smallest move up */
- CF2_Fixed moveUp = FT_MIN( downMoveUp, upMoveUp );
- /* smallest move down */
- CF2_Fixed moveDown = FT_MAX( downMoveDown, upMoveDown );
-
- /* final amount to move edge or edge pair */
- CF2_Fixed move;
-
- CF2_Fixed downMinCounter = CF2_MIN_COUNTER;
- CF2_Fixed upMinCounter = CF2_MIN_COUNTER;
- FT_Bool saveEdge = FALSE;
-
-
- /* minimum counter constraint doesn't apply when adjacent edges */
- /* are synthetic */
- /* TODO: doesn't seem a big effect; for now, reduce the code */
-#if 0
- if ( i == 0 ||
- cf2_hint_isSynthetic( &hintmap->edge[i - 1] ) )
- downMinCounter = 0;
-
- if ( j >= hintmap->count - 1 ||
- cf2_hint_isSynthetic( &hintmap->edge[j + 1] ) )
- upMinCounter = 0;
-#endif
-
- /* is there room to move up? */
- /* there is if we are at top of array or the next edge is at or */
- /* beyond proposed move up? */
- if ( j >= hintmap->count - 1 ||
- hintmap->edge[j + 1].dsCoord >=
- hintmap->edge[j].dsCoord + moveUp + upMinCounter )
- {
- /* there is room to move up; is there also room to move down? */
- if ( i == 0 ||
- hintmap->edge[i - 1].dsCoord <=
- hintmap->edge[i].dsCoord + moveDown - downMinCounter )
- {
- /* move smaller absolute amount */
- move = ( -moveDown < moveUp ) ? moveDown : moveUp; /* optimum */
- }
- else
- move = moveUp;
- }
- else
- {
- /* is there room to move down? */
- if ( i == 0 ||
- hintmap->edge[i - 1].dsCoord <=
- hintmap->edge[i].dsCoord + moveDown - downMinCounter )
- {
- move = moveDown;
- /* true if non-optimum move */
- saveEdge = (FT_Bool)( moveUp < -moveDown );
- }
- else
- {
- /* no room to move either way without overlapping or reducing */
- /* the counter too much */
- move = 0;
- saveEdge = TRUE;
- }
- }
-
- /* Identify non-moves and moves down that aren't optimal, and save */
- /* them for second pass. */
- /* Do this only if there is an unlocked edge above (which could */
- /* possibly move). */
- if ( saveEdge &&
- j < hintmap->count - 1 &&
- !cf2_hint_isLocked( &hintmap->edge[j + 1] ) )
- {
- CF2_HintMoveRec savedMove;
-
-
- savedMove.j = j;
- /* desired adjustment in second pass */
- savedMove.moveUp = moveUp - move;
-
- cf2_arrstack_push( hintmap->hintMoves, &savedMove );
- }
-
- /* move the edge(s) */
- hintmap->edge[i].dsCoord += move;
- if ( isPair )
- hintmap->edge[j].dsCoord += move;
- }
-
- /* assert there are no overlaps in device space */
- FT_ASSERT( i == 0 ||
- hintmap->edge[i - 1].dsCoord <= hintmap->edge[i].dsCoord );
- FT_ASSERT( i < j ||
- hintmap->edge[i].dsCoord <= hintmap->edge[j].dsCoord );
-
- /* adjust the scales, avoiding divide by zero */
- if ( i > 0 )
- {
- if ( hintmap->edge[i].csCoord != hintmap->edge[i - 1].csCoord )
- hintmap->edge[i - 1].scale =
- FT_DivFix(
- hintmap->edge[i].dsCoord - hintmap->edge[i - 1].dsCoord,
- hintmap->edge[i].csCoord - hintmap->edge[i - 1].csCoord );
- }
-
- if ( isPair )
- {
- if ( hintmap->edge[j].csCoord != hintmap->edge[j - 1].csCoord )
- hintmap->edge[j - 1].scale =
- FT_DivFix(
- hintmap->edge[j].dsCoord - hintmap->edge[j - 1].dsCoord,
- hintmap->edge[j].csCoord - hintmap->edge[j - 1].csCoord );
-
- i += 1; /* skip upper edge on next loop */
- }
- }
-
- /* second pass tries to move non-optimal hints up, in case there is */
- /* room now */
- for ( i = cf2_arrstack_size( hintmap->hintMoves ); i > 0; i-- )
- {
- CF2_HintMove hintMove = (CF2_HintMove)
- cf2_arrstack_getPointer( hintmap->hintMoves, i - 1 );
-
-
- j = hintMove->j;
-
- /* this was tested before the push, above */
- FT_ASSERT( j < hintmap->count - 1 );
-
- /* is there room to move up? */
- if ( hintmap->edge[j + 1].dsCoord >=
- hintmap->edge[j].dsCoord + hintMove->moveUp + CF2_MIN_COUNTER )
- {
- /* there is more room now, move edge up */
- hintmap->edge[j].dsCoord += hintMove->moveUp;
-
- if ( cf2_hint_isPair( &hintmap->edge[j] ) )
- {
- FT_ASSERT( j > 0 );
- hintmap->edge[j - 1].dsCoord += hintMove->moveUp;
- }
- }
- }
- }
-
-
- /* insert hint edges into map, sorted by csCoord */
- static void
- cf2_hintmap_insertHint( CF2_HintMap hintmap,
- CF2_Hint bottomHintEdge,
- CF2_Hint topHintEdge )
- {
- CF2_UInt indexInsert;
-
- /* set default values, then check for edge hints */
- FT_Bool isPair = TRUE;
- CF2_Hint firstHintEdge = bottomHintEdge;
- CF2_Hint secondHintEdge = topHintEdge;
-
-
- /* one or none of the input params may be invalid when dealing with */
- /* edge hints; at least one edge must be valid */
- FT_ASSERT( cf2_hint_isValid( bottomHintEdge ) ||
- cf2_hint_isValid( topHintEdge ) );
-
- /* determine how many and which edges to insert */
- if ( !cf2_hint_isValid( bottomHintEdge ) )
- {
- /* insert only the top edge */
- firstHintEdge = topHintEdge;
- isPair = FALSE;
- }
- else if ( !cf2_hint_isValid( topHintEdge ) )
- {
- /* insert only the bottom edge */
- isPair = FALSE;
- }
-
- /* paired edges must be in proper order */
- FT_ASSERT( !isPair ||
- topHintEdge->csCoord >= bottomHintEdge->csCoord );
-
- /* linear search to find index value of insertion point */
- indexInsert = 0;
- for ( ; indexInsert < hintmap->count; indexInsert++ )
- {
- if ( hintmap->edge[indexInsert].csCoord >= firstHintEdge->csCoord )
- break;
- }
-
- /*
- * Discard any hints that overlap in character space. Most often, this
- * is while building the initial map, where captured hints from all
- * zones are combined. Define overlap to include hints that `touch'
- * (overlap zero). Hiragino Sans/Gothic fonts have numerous hints that
- * touch. Some fonts have non-ideographic glyphs that overlap our
- * synthetic hints.
- *
- * Overlap also occurs when darkening stem hints that are close.
- *
- */
- if ( indexInsert < hintmap->count )
- {
- /* we are inserting before an existing edge: */
- /* verify that an existing edge is not the same */
- if ( hintmap->edge[indexInsert].csCoord == firstHintEdge->csCoord )
- return; /* ignore overlapping stem hint */
-
- /* verify that a new pair does not straddle the next edge */
- if ( isPair &&
- hintmap->edge[indexInsert].csCoord <= secondHintEdge->csCoord )
- return; /* ignore overlapping stem hint */
-
- /* verify that we are not inserting between paired edges */
- if ( cf2_hint_isPairTop( &hintmap->edge[indexInsert] ) )
- return; /* ignore overlapping stem hint */
- }
-
- /* recompute device space locations using initial hint map */
- if ( cf2_hintmap_isValid( hintmap->initialHintMap ) &&
- !cf2_hint_isLocked( firstHintEdge ) )
- {
- if ( isPair )
- {
- /* Use hint map to position the center of stem, and nominal scale */
- /* to position the two edges. This preserves the stem width. */
- CF2_Fixed midpoint = cf2_hintmap_map(
- hintmap->initialHintMap,
- ( secondHintEdge->csCoord +
- firstHintEdge->csCoord ) / 2 );
- CF2_Fixed halfWidth = FT_MulFix(
- ( secondHintEdge->csCoord -
- firstHintEdge->csCoord ) / 2,
- hintmap->scale );
-
-
- firstHintEdge->dsCoord = midpoint - halfWidth;
- secondHintEdge->dsCoord = midpoint + halfWidth;
- }
- else
- firstHintEdge->dsCoord = cf2_hintmap_map( hintmap->initialHintMap,
- firstHintEdge->csCoord );
- }
-
- /*
- * Discard any hints that overlap in device space; this can occur
- * because locked hints have been moved to align with blue zones.
- *
- * TODO: Although we might correct this later during adjustment, we
- * don't currently have a way to delete a conflicting hint once it has
- * been inserted. See v2.030 MinionPro-Regular, 12 ppem darkened,
- * initial hint map for second path, glyph 945 (the perispomeni (tilde)
- * in U+1F6E, Greek omega with psili and perispomeni). Darkening is
- * 25. Pair 667,747 initially conflicts in design space with top edge
- * 660. This is because 667 maps to 7.87, and the top edge was
- * captured by a zone at 8.0. The pair is later successfully inserted
- * in a zone without the top edge. In this zone it is adjusted to 8.0,
- * and no longer conflicts with the top edge in design space. This
- * means it can be included in yet a later zone which does have the top
- * edge hint. This produces a small mismatch between the first and
- * last points of this path, even though the hint masks are the same.
- * The density map difference is tiny (1/256).
- *
- */
-
- if ( indexInsert > 0 )
- {
- /* we are inserting after an existing edge */
- if ( firstHintEdge->dsCoord < hintmap->edge[indexInsert - 1].dsCoord )
- return;
- }
-
- if ( indexInsert < hintmap->count )
- {
- /* we are inserting before an existing edge */
- if ( isPair )
- {
- if ( secondHintEdge->dsCoord > hintmap->edge[indexInsert].dsCoord )
- return;
- }
- else
- {
- if ( firstHintEdge->dsCoord > hintmap->edge[indexInsert].dsCoord )
- return;
- }
- }
-
- /* make room to insert */
- {
- CF2_UInt iSrc = hintmap->count - 1;
- CF2_UInt iDst = isPair ? hintmap->count + 1 : hintmap->count;
-
- CF2_UInt count = hintmap->count - indexInsert;
-
-
- if ( iDst >= CF2_MAX_HINT_EDGES )
- {
- FT_TRACE4(( "cf2_hintmap_insertHint: too many hintmaps\n" ));
- return;
- }
-
- while ( count-- )
- hintmap->edge[iDst--] = hintmap->edge[iSrc--];
-
- /* insert first edge */
- hintmap->edge[indexInsert] = *firstHintEdge; /* copy struct */
- hintmap->count += 1;
-
- if ( isPair )
- {
- /* insert second edge */
- hintmap->edge[indexInsert + 1] = *secondHintEdge; /* copy struct */
- hintmap->count += 1;
- }
- }
-
- return;
- }
-
-
- /*
- * Build a map from hints and mask.
- *
- * This function may recur one level if `hintmap->initialHintMap' is not yet
- * valid.
- * If `initialMap' is true, simply build initial map.
- *
- * Synthetic hints are used in two ways. A hint at zero is inserted, if
- * needed, in the initial hint map, to prevent translations from
- * propagating across the origin. If synthetic em box hints are enabled
- * for ideographic dictionaries, then they are inserted in all hint
- * maps, including the initial one.
- *
- */
- FT_LOCAL_DEF( void )
- cf2_hintmap_build( CF2_HintMap hintmap,
- CF2_ArrStack hStemHintArray,
- CF2_ArrStack vStemHintArray,
- CF2_HintMask hintMask,
- CF2_Fixed hintOrigin,
- FT_Bool initialMap )
- {
- FT_Byte* maskPtr;
-
- CF2_Font font = hintmap->font;
- CF2_HintMaskRec tempHintMask;
-
- size_t bitCount, i;
- FT_Byte maskByte;
-
-
- /* check whether initial map is constructed */
- if ( !initialMap && !cf2_hintmap_isValid( hintmap->initialHintMap ) )
- {
- /* make recursive call with initialHintMap and temporary mask; */
- /* temporary mask will get all bits set, below */
- cf2_hintmask_init( &tempHintMask, hintMask->error );
- cf2_hintmap_build( hintmap->initialHintMap,
- hStemHintArray,
- vStemHintArray,
- &tempHintMask,
- hintOrigin,
- TRUE );
- }
-
- if ( !cf2_hintmask_isValid( hintMask ) )
- {
- /* without a hint mask, assume all hints are active */
- cf2_hintmask_setAll( hintMask,
- cf2_arrstack_size( hStemHintArray ) +
- cf2_arrstack_size( vStemHintArray ) );
- if ( !cf2_hintmask_isValid( hintMask ) )
- return; /* too many stem hints */
- }
-
- /* begin by clearing the map */
- hintmap->count = 0;
- hintmap->lastIndex = 0;
-
- /* make a copy of the hint mask so we can modify it */
- tempHintMask = *hintMask;
- maskPtr = cf2_hintmask_getMaskPtr( &tempHintMask );
-
- /* use the hStem hints only, which are first in the mask */
- bitCount = cf2_arrstack_size( hStemHintArray );
-
- /* Defense-in-depth. Should never return here. */
- if ( bitCount > hintMask->bitCount )
- return;
-
- /* synthetic embox hints get highest priority */
- if ( font->blues.doEmBoxHints )
- {
- CF2_HintRec dummy;
-
-
- cf2_hint_initZero( &dummy ); /* invalid hint map element */
-
- /* ghost bottom */
- cf2_hintmap_insertHint( hintmap,
- &font->blues.emBoxBottomEdge,
- &dummy );
- /* ghost top */
- cf2_hintmap_insertHint( hintmap,
- &dummy,
- &font->blues.emBoxTopEdge );
- }
-
- /* insert hints captured by a blue zone or already locked (higher */
- /* priority) */
- for ( i = 0, maskByte = 0x80; i < bitCount; i++ )
- {
- if ( maskByte & *maskPtr )
- {
- /* expand StemHint into two `CF2_Hint' elements */
- CF2_HintRec bottomHintEdge, topHintEdge;
-
-
- cf2_hint_init( &bottomHintEdge,
- hStemHintArray,
- i,
- font,
- hintOrigin,
- hintmap->scale,
- TRUE /* bottom */ );
- cf2_hint_init( &topHintEdge,
- hStemHintArray,
- i,
- font,
- hintOrigin,
- hintmap->scale,
- FALSE /* top */ );
-
- if ( cf2_hint_isLocked( &bottomHintEdge ) ||
- cf2_hint_isLocked( &topHintEdge ) ||
- cf2_blues_capture( &font->blues,
- &bottomHintEdge,
- &topHintEdge ) )
- {
- /* insert captured hint into map */
- cf2_hintmap_insertHint( hintmap, &bottomHintEdge, &topHintEdge );
-
- *maskPtr &= ~maskByte; /* turn off the bit for this hint */
- }
- }
-
- if ( ( i & 7 ) == 7 )
- {
- /* move to next mask byte */
- maskPtr++;
- maskByte = 0x80;
- }
- else
- maskByte >>= 1;
- }
-
- /* initial hint map includes only captured hints plus maybe one at 0 */
-
- /*
- * TODO: There is a problem here because we are trying to build a
- * single hint map containing all captured hints. It is
- * possible for there to be conflicts between captured hints,
- * either because of darkening or because the hints are in
- * separate hint zones (we are ignoring hint zones for the
- * initial map). An example of the latter is MinionPro-Regular
- * v2.030 glyph 883 (Greek Capital Alpha with Psili) at 15ppem.
- * A stem hint for the psili conflicts with the top edge hint
- * for the base character. The stem hint gets priority because
- * of its sort order. In glyph 884 (Greek Capital Alpha with
- * Psili and Oxia), the top of the base character gets a stem
- * hint, and the psili does not. This creates different initial
- * maps for the two glyphs resulting in different renderings of
- * the base character. Will probably defer this either as not
- * worth the cost or as a font bug. I don't think there is any
- * good reason for an accent to be captured by an alignment
- * zone. -darnold 2/12/10
- */
-
- if ( initialMap )
- {
- /* Apply a heuristic that inserts a point for (0,0), unless it's */
- /* already covered by a mapping. This locks the baseline for glyphs */
- /* that have no baseline hints. */
-
- if ( hintmap->count == 0 ||
- hintmap->edge[0].csCoord > 0 ||
- hintmap->edge[hintmap->count - 1].csCoord < 0 )
- {
- /* all edges are above 0 or all edges are below 0; */
- /* construct a locked edge hint at 0 */
-
- CF2_HintRec edge, invalid;
-
-
- cf2_hint_initZero( &edge );
-
- edge.flags = CF2_GhostBottom |
- CF2_Locked |
- CF2_Synthetic;
- edge.scale = hintmap->scale;
-
- cf2_hint_initZero( &invalid );
- cf2_hintmap_insertHint( hintmap, &edge, &invalid );
- }
- }
- else
- {
- /* insert remaining hints */
-
- maskPtr = cf2_hintmask_getMaskPtr( &tempHintMask );
-
- for ( i = 0, maskByte = 0x80; i < bitCount; i++ )
- {
- if ( maskByte & *maskPtr )
- {
- CF2_HintRec bottomHintEdge, topHintEdge;
-
-
- cf2_hint_init( &bottomHintEdge,
- hStemHintArray,
- i,
- font,
- hintOrigin,
- hintmap->scale,
- TRUE /* bottom */ );
- cf2_hint_init( &topHintEdge,
- hStemHintArray,
- i,
- font,
- hintOrigin,
- hintmap->scale,
- FALSE /* top */ );
-
- cf2_hintmap_insertHint( hintmap, &bottomHintEdge, &topHintEdge );
- }
-
- if ( ( i & 7 ) == 7 )
- {
- /* move to next mask byte */
- maskPtr++;
- maskByte = 0x80;
- }
- else
- maskByte >>= 1;
- }
- }
-
- /*
- * Note: The following line is a convenient place to break when
- * debugging hinting. Examine `hintmap->edge' for the list of
- * enabled hints, then step over the call to see the effect of
- * adjustment. We stop here first on the recursive call that
- * creates the initial map, and then on each counter group and
- * hint zone.
- */
-
- /* adjust positions of hint edges that are not locked to blue zones */
- cf2_hintmap_adjustHints( hintmap );
-
- /* save the position of all hints that were used in this hint map; */
- /* if we use them again, we'll locate them in the same position */
- if ( !initialMap )
- {
- for ( i = 0; i < hintmap->count; i++ )
- {
- if ( !cf2_hint_isSynthetic( &hintmap->edge[i] ) )
- {
- /* Note: include both valid and invalid edges */
- /* Note: top and bottom edges are copied back separately */
- CF2_StemHint stemhint = (CF2_StemHint)
- cf2_arrstack_getPointer( hStemHintArray,
- hintmap->edge[i].index );
-
-
- if ( cf2_hint_isTop( &hintmap->edge[i] ) )
- stemhint->maxDS = hintmap->edge[i].dsCoord;
- else
- stemhint->minDS = hintmap->edge[i].dsCoord;
-
- stemhint->used = TRUE;
- }
- }
- }
-
- /* hint map is ready to use */
- hintmap->isValid = TRUE;
-
- /* remember this mask has been used */
- cf2_hintmask_setNew( hintMask, FALSE );
- }
-
-
- FT_LOCAL_DEF( void )
- cf2_glyphpath_init( CF2_GlyphPath glyphpath,
- CF2_Font font,
- CF2_OutlineCallbacks callbacks,
- CF2_Fixed scaleY,
- /* CF2_Fixed hShift, */
- CF2_ArrStack hStemHintArray,
- CF2_ArrStack vStemHintArray,
- CF2_HintMask hintMask,
- CF2_Fixed hintOriginY,
- const CF2_Blues blues,
- const FT_Vector* fractionalTranslation )
- {
- FT_ZERO( glyphpath );
-
- glyphpath->font = font;
- glyphpath->callbacks = callbacks;
-
- cf2_arrstack_init( &glyphpath->hintMoves,
- font->memory,
- &font->error,
- sizeof ( CF2_HintMoveRec ) );
-
- cf2_hintmap_init( &glyphpath->initialHintMap,
- font,
- &glyphpath->initialHintMap,
- &glyphpath->hintMoves,
- scaleY );
- cf2_hintmap_init( &glyphpath->firstHintMap,
- font,
- &glyphpath->initialHintMap,
- &glyphpath->hintMoves,
- scaleY );
- cf2_hintmap_init( &glyphpath->hintMap,
- font,
- &glyphpath->initialHintMap,
- &glyphpath->hintMoves,
- scaleY );
-
- glyphpath->scaleX = font->innerTransform.a;
- glyphpath->scaleC = font->innerTransform.c;
- glyphpath->scaleY = font->innerTransform.d;
-
- glyphpath->fractionalTranslation = *fractionalTranslation;
-
-#if 0
- glyphpath->hShift = hShift; /* for fauxing */
-#endif
-
- glyphpath->hStemHintArray = hStemHintArray;
- glyphpath->vStemHintArray = vStemHintArray;
- glyphpath->hintMask = hintMask; /* ptr to current mask */
- glyphpath->hintOriginY = hintOriginY;
- glyphpath->blues = blues;
- glyphpath->darken = font->darkened; /* TODO: should we make copies? */
- glyphpath->xOffset = font->darkenX;
- glyphpath->yOffset = font->darkenY;
- glyphpath->miterLimit = 2 * FT_MAX(
- cf2_fixedAbs( glyphpath->xOffset ),
- cf2_fixedAbs( glyphpath->yOffset ) );
-
- /* .1 character space unit */
- glyphpath->snapThreshold = cf2_floatToFixed( 0.1f );
-
- glyphpath->moveIsPending = TRUE;
- glyphpath->pathIsOpen = FALSE;
- glyphpath->pathIsClosing = FALSE;
- glyphpath->elemIsQueued = FALSE;
- }
-
-
- FT_LOCAL_DEF( void )
- cf2_glyphpath_finalize( CF2_GlyphPath glyphpath )
- {
- cf2_arrstack_finalize( &glyphpath->hintMoves );
- }
-
-
- /*
- * Hint point in y-direction and apply outerTransform.
- * Input `current' hint map (which is actually delayed by one element).
- * Input x,y point in Character Space.
- * Output x,y point in Device Space, including translation.
- */
- static void
- cf2_glyphpath_hintPoint( CF2_GlyphPath glyphpath,
- CF2_HintMap hintmap,
- FT_Vector* ppt,
- CF2_Fixed x,
- CF2_Fixed y )
- {
- FT_Vector pt; /* hinted point in upright DS */
-
-
- pt.x = FT_MulFix( glyphpath->scaleX, x ) +
- FT_MulFix( glyphpath->scaleC, y );
- pt.y = cf2_hintmap_map( hintmap, y );
-
- ppt->x = FT_MulFix( glyphpath->font->outerTransform.a, pt.x ) +
- FT_MulFix( glyphpath->font->outerTransform.c, pt.y ) +
- glyphpath->fractionalTranslation.x;
- ppt->y = FT_MulFix( glyphpath->font->outerTransform.b, pt.x ) +
- FT_MulFix( glyphpath->font->outerTransform.d, pt.y ) +
- glyphpath->fractionalTranslation.y;
- }
-
-
- /*
- * From two line segments, (u1,u2) and (v1,v2), compute a point of
- * intersection on the corresponding lines.
- * Return false if no intersection is found, or if the intersection is
- * too far away from the ends of the line segments, u2 and v1.
- *
- */
- static FT_Bool
- cf2_glyphpath_computeIntersection( CF2_GlyphPath glyphpath,
- const FT_Vector* u1,
- const FT_Vector* u2,
- const FT_Vector* v1,
- const FT_Vector* v2,
- FT_Vector* intersection )
- {
- /*
- * Let `u' be a zero-based vector from the first segment, `v' from the
- * second segment.
- * Let `w 'be the zero-based vector from `u1' to `v1'.
- * `perp' is the `perpendicular dot product'; see
- * http://mathworld.wolfram.com/PerpDotProduct.html.
- * `s' is the parameter for the parametric line for the first segment
- * (`u').
- *
- * See notation in
- * http://softsurfer.com/Archive/algorithm_0104/algorithm_0104B.htm.
- * Calculations are done in 16.16, but must handle the squaring of
- * line lengths in character space. We scale all vectors by 1/32 to
- * avoid overflow. This allows values up to 4095 to be squared. The
- * scale factor cancels in the divide.
- *
- * TODO: the scale factor could be computed from UnitsPerEm.
- *
- */
-
-#define cf2_perp( a, b ) \
- ( FT_MulFix( a.x, b.y ) - FT_MulFix( a.y, b.x ) )
-
- /* round and divide by 32 */
-#define CF2_CS_SCALE( x ) \
- ( ( (x) + 0x10 ) >> 5 )
-
- FT_Vector u, v, w; /* scaled vectors */
- CF2_Fixed denominator, s;
-
-
- u.x = CF2_CS_SCALE( u2->x - u1->x );
- u.y = CF2_CS_SCALE( u2->y - u1->y );
- v.x = CF2_CS_SCALE( v2->x - v1->x );
- v.y = CF2_CS_SCALE( v2->y - v1->y );
- w.x = CF2_CS_SCALE( v1->x - u1->x );
- w.y = CF2_CS_SCALE( v1->y - u1->y );
-
- denominator = cf2_perp( u, v );
-
- if ( denominator == 0 )
- return FALSE; /* parallel or coincident lines */
-
- s = FT_DivFix( cf2_perp( w, v ), denominator );
-
- intersection->x = u1->x + FT_MulFix( s, u2->x - u1->x );
- intersection->y = u1->y + FT_MulFix( s, u2->y - u1->y );
-
- /*
- * Special case snapping for horizontal and vertical lines.
- * This cleans up intersections and reduces problems with winding
- * order detection.
- * Sample case is sbc cd KozGoPr6N-Medium.otf 20 16685.
- * Note: these calculations are in character space.
- *
- */
-
- if ( u1->x == u2->x &&
- cf2_fixedAbs( intersection->x - u1->x ) < glyphpath->snapThreshold )
- intersection->x = u1->x;
- if ( u1->y == u2->y &&
- cf2_fixedAbs( intersection->y - u1->y ) < glyphpath->snapThreshold )
- intersection->y = u1->y;
-
- if ( v1->x == v2->x &&
- cf2_fixedAbs( intersection->x - v1->x ) < glyphpath->snapThreshold )
- intersection->x = v1->x;
- if ( v1->y == v2->y &&
- cf2_fixedAbs( intersection->y - v1->y ) < glyphpath->snapThreshold )
- intersection->y = v1->y;
-
- /* limit the intersection distance from midpoint of u2 and v1 */
- if ( cf2_fixedAbs( intersection->x - ( u2->x + v1->x ) / 2 ) >
- glyphpath->miterLimit ||
- cf2_fixedAbs( intersection->y - ( u2->y + v1->y ) / 2 ) >
- glyphpath->miterLimit )
- return FALSE;
-
- return TRUE;
- }
-
-
- /*
- * Push the cached element (glyphpath->prevElem*) to the outline
- * consumer. When a darkening offset is used, the end point of the
- * cached element may be adjusted to an intersection point or we may
- * synthesize a connecting line to the current element. If we are
- * closing a subpath, we may also generate a connecting line to the start
- * point.
- *
- * This is where Character Space (CS) is converted to Device Space (DS)
- * using a hint map. This calculation must use a HintMap that was valid
- * at the time the element was saved. For the first point in a subpath,
- * that is a saved HintMap. For most elements, it just means the caller
- * has delayed building a HintMap from the current HintMask.
- *
- * Transform each point with outerTransform and call the outline
- * callbacks. This is a general 3x3 transform:
- *
- * x' = a*x + c*y + tx, y' = b*x + d*y + ty
- *
- * but it uses 4 elements from CF2_Font and the translation part
- * from CF2_GlyphPath.
- *
- */
- static void
- cf2_glyphpath_pushPrevElem( CF2_GlyphPath glyphpath,
- CF2_HintMap hintmap,
- FT_Vector* nextP0,
- FT_Vector nextP1,
- FT_Bool close )
- {
- CF2_CallbackParamsRec params;
-
- FT_Vector* prevP0;
- FT_Vector* prevP1;
-
- FT_Vector intersection = { 0, 0 };
- FT_Bool useIntersection = FALSE;
-
-
- FT_ASSERT( glyphpath->prevElemOp == CF2_PathOpLineTo ||
- glyphpath->prevElemOp == CF2_PathOpCubeTo );
-
- if ( glyphpath->prevElemOp == CF2_PathOpLineTo )
- {
- prevP0 = &glyphpath->prevElemP0;
- prevP1 = &glyphpath->prevElemP1;
- }
- else
- {
- prevP0 = &glyphpath->prevElemP2;
- prevP1 = &glyphpath->prevElemP3;
- }
-
- /* optimization: if previous and next elements are offset by the same */
- /* amount, then there will be no gap, and no need to compute an */
- /* intersection. */
- if ( prevP1->x != nextP0->x || prevP1->y != nextP0->y )
- {
- /* previous element does not join next element: */
- /* adjust end point of previous element to the intersection */
- useIntersection = cf2_glyphpath_computeIntersection( glyphpath,
- prevP0,
- prevP1,
- nextP0,
- &nextP1,
- &intersection );
- if ( useIntersection )
- {
- /* modify the last point of the cached element (either line or */
- /* curve) */
- *prevP1 = intersection;
- }
- }
-
- params.pt0 = glyphpath->currentDS;
-
- switch( glyphpath->prevElemOp )
- {
- case CF2_PathOpLineTo:
- params.op = CF2_PathOpLineTo;
-
- /* note: pt2 and pt3 are unused */
-
- if ( close )
- {
- /* use first hint map if closing */
- cf2_glyphpath_hintPoint( glyphpath,
- &glyphpath->firstHintMap,
- &params.pt1,
- glyphpath->prevElemP1.x,
- glyphpath->prevElemP1.y );
- }
- else
- {
- cf2_glyphpath_hintPoint( glyphpath,
- hintmap,
- &params.pt1,
- glyphpath->prevElemP1.x,
- glyphpath->prevElemP1.y );
- }
-
- /* output only non-zero length lines */
- if ( params.pt0.x != params.pt1.x || params.pt0.y != params.pt1.y )
- {
- glyphpath->callbacks->lineTo( glyphpath->callbacks, &params );
-
- glyphpath->currentDS = params.pt1;
- }
- break;
-
- case CF2_PathOpCubeTo:
- params.op = CF2_PathOpCubeTo;
-
- /* TODO: should we intersect the interior joins (p1-p2 and p2-p3)? */
- cf2_glyphpath_hintPoint( glyphpath,
- hintmap,
- &params.pt1,
- glyphpath->prevElemP1.x,
- glyphpath->prevElemP1.y );
- cf2_glyphpath_hintPoint( glyphpath,
- hintmap,
- &params.pt2,
- glyphpath->prevElemP2.x,
- glyphpath->prevElemP2.y );
- cf2_glyphpath_hintPoint( glyphpath,
- hintmap,
- &params.pt3,
- glyphpath->prevElemP3.x,
- glyphpath->prevElemP3.y );
-
- glyphpath->callbacks->cubeTo( glyphpath->callbacks, &params );
-
- glyphpath->currentDS = params.pt3;
-
- break;
- }
-
- if ( !useIntersection || close )
- {
- /* insert connecting line between end of previous element and start */
- /* of current one */
- /* note: at the end of a subpath, we might do both, so use `nextP0' */
- /* before we change it, below */
-
- if ( close )
- {
- /* if we are closing the subpath, then nextP0 is in the first */
- /* hint zone */
- cf2_glyphpath_hintPoint( glyphpath,
- &glyphpath->firstHintMap,
- &params.pt1,
- nextP0->x,
- nextP0->y );
- }
- else
- {
- cf2_glyphpath_hintPoint( glyphpath,
- hintmap,
- &params.pt1,
- nextP0->x,
- nextP0->y );
- }
-
- if ( params.pt1.x != glyphpath->currentDS.x ||
- params.pt1.y != glyphpath->currentDS.y )
- {
- /* length is nonzero */
- params.op = CF2_PathOpLineTo;
- params.pt0 = glyphpath->currentDS;
-
- /* note: pt2 and pt3 are unused */
- glyphpath->callbacks->lineTo( glyphpath->callbacks, &params );
-
- glyphpath->currentDS = params.pt1;
- }
- }
-
- if ( useIntersection )
- {
- /* return intersection point to caller */
- *nextP0 = intersection;
- }
- }
-
-
- /* push a MoveTo element based on current point and offset of current */
- /* element */
- static void
- cf2_glyphpath_pushMove( CF2_GlyphPath glyphpath,
- FT_Vector start )
- {
- CF2_CallbackParamsRec params;
-
-
- params.op = CF2_PathOpMoveTo;
- params.pt0 = glyphpath->currentDS;
-
- /* Test if move has really happened yet; it would have called */
- /* `cf2_hintmap_build' to set `isValid'. */
- if ( !cf2_hintmap_isValid( &glyphpath->hintMap ) )
- {
- /* we are here iff first subpath is missing a moveto operator: */
- /* synthesize first moveTo to finish initialization of hintMap */
- cf2_glyphpath_moveTo( glyphpath,
- glyphpath->start.x,
- glyphpath->start.y );
- }
-
- cf2_glyphpath_hintPoint( glyphpath,
- &glyphpath->hintMap,
- &params.pt1,
- start.x,
- start.y );
-
- /* note: pt2 and pt3 are unused */
- glyphpath->callbacks->moveTo( glyphpath->callbacks, &params );
-
- glyphpath->currentDS = params.pt1;
- glyphpath->offsetStart0 = start;
- }
-
-
- /*
- * All coordinates are in character space.
- * On input, (x1, y1) and (x2, y2) give line segment.
- * On output, (x, y) give offset vector.
- * We use a piecewise approximation to trig functions.
- *
- * TODO: Offset true perpendicular and proper length
- * supply the y-translation for hinting here, too,
- * that adds yOffset unconditionally to *y.
- */
- static void
- cf2_glyphpath_computeOffset( CF2_GlyphPath glyphpath,
- CF2_Fixed x1,
- CF2_Fixed y1,
- CF2_Fixed x2,
- CF2_Fixed y2,
- CF2_Fixed* x,
- CF2_Fixed* y )
- {
- CF2_Fixed dx = x2 - x1;
- CF2_Fixed dy = y2 - y1;
-
-
- /* note: negative offsets don't work here; negate deltas to change */
- /* quadrants, below */
- if ( glyphpath->font->reverseWinding )
- {
- dx = -dx;
- dy = -dy;
- }
-
- *x = *y = 0;
-
- if ( !glyphpath->darken )
- return;
-
- /* add momentum for this path element */
- glyphpath->callbacks->windingMomentum +=
- cf2_getWindingMomentum( x1, y1, x2, y2 );
-
- /* note: allow mixed integer and fixed multiplication here */
- if ( dx >= 0 )
- {
- if ( dy >= 0 )
- {
- /* first quadrant, +x +y */
-
- if ( dx > 2 * dy )
- {
- /* +x */
- *x = 0;
- *y = 0;
- }
- else if ( dy > 2 * dx )
- {
- /* +y */
- *x = glyphpath->xOffset;
- *y = glyphpath->yOffset;
- }
- else
- {
- /* +x +y */
- *x = FT_MulFix( cf2_floatToFixed( 0.7 ),
- glyphpath->xOffset );
- *y = FT_MulFix( cf2_floatToFixed( 1.0 - 0.7 ),
- glyphpath->yOffset );
- }
- }
- else
- {
- /* fourth quadrant, +x -y */
-
- if ( dx > -2 * dy )
- {
- /* +x */
- *x = 0;
- *y = 0;
- }
- else if ( -dy > 2 * dx )
- {
- /* -y */
- *x = -glyphpath->xOffset;
- *y = glyphpath->yOffset;
- }
- else
- {
- /* +x -y */
- *x = FT_MulFix( cf2_floatToFixed( -0.7 ),
- glyphpath->xOffset );
- *y = FT_MulFix( cf2_floatToFixed( 1.0 - 0.7 ),
- glyphpath->yOffset );
- }
- }
- }
- else
- {
- if ( dy >= 0 )
- {
- /* second quadrant, -x +y */
-
- if ( -dx > 2 * dy )
- {
- /* -x */
- *x = 0;
- *y = 2 * glyphpath->yOffset;
- }
- else if ( dy > -2 * dx )
- {
- /* +y */
- *x = glyphpath->xOffset;
- *y = glyphpath->yOffset;
- }
- else
- {
- /* -x +y */
- *x = FT_MulFix( cf2_floatToFixed( 0.7 ),
- glyphpath->xOffset );
- *y = FT_MulFix( cf2_floatToFixed( 1.0 + 0.7 ),
- glyphpath->yOffset );
- }
- }
- else
- {
- /* third quadrant, -x -y */
-
- if ( -dx > -2 * dy )
- {
- /* -x */
- *x = 0;
- *y = 2 * glyphpath->yOffset;
- }
- else if ( -dy > -2 * dx )
- {
- /* -y */
- *x = -glyphpath->xOffset;
- *y = glyphpath->yOffset;
- }
- else
- {
- /* -x -y */
- *x = FT_MulFix( cf2_floatToFixed( -0.7 ),
- glyphpath->xOffset );
- *y = FT_MulFix( cf2_floatToFixed( 1.0 + 0.7 ),
- glyphpath->yOffset );
- }
- }
- }
- }
-
-
- /*
- * The functions cf2_glyphpath_{moveTo,lineTo,curveTo,closeOpenPath} are
- * called by the interpreter with Character Space (CS) coordinates. Each
- * path element is placed into a queue of length one to await the
- * calculation of the following element. At that time, the darkening
- * offset of the following element is known and joins can be computed,
- * including possible modification of this element, before mapping to
- * Device Space (DS) and passing it on to the outline consumer.
- *
- */
- FT_LOCAL_DEF( void )
- cf2_glyphpath_moveTo( CF2_GlyphPath glyphpath,
- CF2_Fixed x,
- CF2_Fixed y )
- {
- cf2_glyphpath_closeOpenPath( glyphpath );
-
- /* save the parameters of the move for later, when we'll know how to */
- /* offset it; */
- /* also save last move point */
- glyphpath->currentCS.x = glyphpath->start.x = x;
- glyphpath->currentCS.y = glyphpath->start.y = y;
-
- glyphpath->moveIsPending = TRUE;
-
- /* ensure we have a valid map with current mask */
- if ( !cf2_hintmap_isValid( &glyphpath->hintMap ) ||
- cf2_hintmask_isNew( glyphpath->hintMask ) )
- cf2_hintmap_build( &glyphpath->hintMap,
- glyphpath->hStemHintArray,
- glyphpath->vStemHintArray,
- glyphpath->hintMask,
- glyphpath->hintOriginY,
- FALSE );
-
- /* save a copy of current HintMap to use when drawing initial point */
- glyphpath->firstHintMap = glyphpath->hintMap; /* structure copy */
- }
-
-
- FT_LOCAL_DEF( void )
- cf2_glyphpath_lineTo( CF2_GlyphPath glyphpath,
- CF2_Fixed x,
- CF2_Fixed y )
- {
- CF2_Fixed xOffset, yOffset;
- FT_Vector P0, P1;
- FT_Bool newHintMap;
-
- /*
- * New hints will be applied after cf2_glyphpath_pushPrevElem has run.
- * In case this is a synthesized closing line, any new hints should be
- * delayed until this path is closed (`cf2_hintmask_isNew' will be
- * called again before the next line or curve).
- */
-
- /* true if new hint map not on close */
- newHintMap = cf2_hintmask_isNew( glyphpath->hintMask ) &&
- !glyphpath->pathIsClosing;
-
- /*
- * Zero-length lines may occur in the charstring. Because we cannot
- * compute darkening offsets or intersections from zero-length lines,
- * it is best to remove them and avoid artifacts. However, zero-length
- * lines in CS at the start of a new hint map can generate non-zero
- * lines in DS due to hint substitution. We detect a change in hint
- * map here and pass those zero-length lines along.
- */
-
- /*
- * Note: Find explicitly closed paths here with a conditional
- * breakpoint using
- *
- * !gp->pathIsClosing && gp->start.x == x && gp->start.y == y
- *
- */
-
- if ( glyphpath->currentCS.x == x &&
- glyphpath->currentCS.y == y &&
- !newHintMap )
- /*
- * Ignore zero-length lines in CS where the hint map is the same
- * because the line in DS will also be zero length.
- *
- * Ignore zero-length lines when we synthesize a closing line because
- * the close will be handled in cf2_glyphPath_pushPrevElem.
- */
- return;
-
- cf2_glyphpath_computeOffset( glyphpath,
- glyphpath->currentCS.x,
- glyphpath->currentCS.y,
- x,
- y,
- &xOffset,
- &yOffset );
-
- /* construct offset points */
- P0.x = glyphpath->currentCS.x + xOffset;
- P0.y = glyphpath->currentCS.y + yOffset;
- P1.x = x + xOffset;
- P1.y = y + yOffset;
-
- if ( glyphpath->moveIsPending )
- {
- /* emit offset 1st point as MoveTo */
- cf2_glyphpath_pushMove( glyphpath, P0 );
-
- glyphpath->moveIsPending = FALSE; /* adjust state machine */
- glyphpath->pathIsOpen = TRUE;
-
- glyphpath->offsetStart1 = P1; /* record second point */
- }
-
- if ( glyphpath->elemIsQueued )
- {
- FT_ASSERT( cf2_hintmap_isValid( &glyphpath->hintMap ) ||
- glyphpath->hintMap.count == 0 );
-
- cf2_glyphpath_pushPrevElem( glyphpath,
- &glyphpath->hintMap,
- &P0,
- P1,
- FALSE );
- }
-
- /* queue the current element with offset points */
- glyphpath->elemIsQueued = TRUE;
- glyphpath->prevElemOp = CF2_PathOpLineTo;
- glyphpath->prevElemP0 = P0;
- glyphpath->prevElemP1 = P1;
-
- /* update current map */
- if ( newHintMap )
- cf2_hintmap_build( &glyphpath->hintMap,
- glyphpath->hStemHintArray,
- glyphpath->vStemHintArray,
- glyphpath->hintMask,
- glyphpath->hintOriginY,
- FALSE );
-
- glyphpath->currentCS.x = x; /* pre-offset current point */
- glyphpath->currentCS.y = y;
- }
-
-
- FT_LOCAL_DEF( void )
- cf2_glyphpath_curveTo( CF2_GlyphPath glyphpath,
- CF2_Fixed x1,
- CF2_Fixed y1,
- CF2_Fixed x2,
- CF2_Fixed y2,
- CF2_Fixed x3,
- CF2_Fixed y3 )
- {
- CF2_Fixed xOffset1, yOffset1, xOffset3, yOffset3;
- FT_Vector P0, P1, P2, P3;
-
-
- /* TODO: ignore zero length portions of curve?? */
- cf2_glyphpath_computeOffset( glyphpath,
- glyphpath->currentCS.x,
- glyphpath->currentCS.y,
- x1,
- y1,
- &xOffset1,
- &yOffset1 );
- cf2_glyphpath_computeOffset( glyphpath,
- x2,
- y2,
- x3,
- y3,
- &xOffset3,
- &yOffset3 );
-
- /* add momentum from the middle segment */
- glyphpath->callbacks->windingMomentum +=
- cf2_getWindingMomentum( x1, y1, x2, y2 );
-
- /* construct offset points */
- P0.x = glyphpath->currentCS.x + xOffset1;
- P0.y = glyphpath->currentCS.y + yOffset1;
- P1.x = x1 + xOffset1;
- P1.y = y1 + yOffset1;
- /* note: preserve angle of final segment by using offset3 at both ends */
- P2.x = x2 + xOffset3;
- P2.y = y2 + yOffset3;
- P3.x = x3 + xOffset3;
- P3.y = y3 + yOffset3;
-
- if ( glyphpath->moveIsPending )
- {
- /* emit offset 1st point as MoveTo */
- cf2_glyphpath_pushMove( glyphpath, P0 );
-
- glyphpath->moveIsPending = FALSE;
- glyphpath->pathIsOpen = TRUE;
-
- glyphpath->offsetStart1 = P1; /* record second point */
- }
-
- if ( glyphpath->elemIsQueued )
- {
- FT_ASSERT( cf2_hintmap_isValid( &glyphpath->hintMap ) ||
- glyphpath->hintMap.count == 0 );
-
- cf2_glyphpath_pushPrevElem( glyphpath,
- &glyphpath->hintMap,
- &P0,
- P1,
- FALSE );
- }
-
- /* queue the current element with offset points */
- glyphpath->elemIsQueued = TRUE;
- glyphpath->prevElemOp = CF2_PathOpCubeTo;
- glyphpath->prevElemP0 = P0;
- glyphpath->prevElemP1 = P1;
- glyphpath->prevElemP2 = P2;
- glyphpath->prevElemP3 = P3;
-
- /* update current map */
- if ( cf2_hintmask_isNew( glyphpath->hintMask ) )
- cf2_hintmap_build( &glyphpath->hintMap,
- glyphpath->hStemHintArray,
- glyphpath->vStemHintArray,
- glyphpath->hintMask,
- glyphpath->hintOriginY,
- FALSE );
-
- glyphpath->currentCS.x = x3; /* pre-offset current point */
- glyphpath->currentCS.y = y3;
- }
-
-
- FT_LOCAL_DEF( void )
- cf2_glyphpath_closeOpenPath( CF2_GlyphPath glyphpath )
- {
- if ( glyphpath->pathIsOpen )
- {
- /*
- * A closing line in Character Space line is always generated below
- * with `cf2_glyphPath_lineTo'. It may be ignored later if it turns
- * out to be zero length in Device Space.
- */
- glyphpath->pathIsClosing = TRUE;
-
- cf2_glyphpath_lineTo( glyphpath,
- glyphpath->start.x,
- glyphpath->start.y );
-
- /* empty the final element from the queue and close the path */
- if ( glyphpath->elemIsQueued )
- cf2_glyphpath_pushPrevElem( glyphpath,
- &glyphpath->hintMap,
- &glyphpath->offsetStart0,
- glyphpath->offsetStart1,
- TRUE );
-
- /* reset state machine */
- glyphpath->moveIsPending = TRUE;
- glyphpath->pathIsOpen = FALSE;
- glyphpath->pathIsClosing = FALSE;
- glyphpath->elemIsQueued = FALSE;
- }
- }
-
-
-/* END */