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diff --git a/src/3rdparty/freetype/src/psaux/psstack.c b/src/3rdparty/freetype/src/psaux/psstack.c
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@@ -0,0 +1,328 @@
+/***************************************************************************/
+/* */
+/* psstack.c */
+/* */
+/* Adobe's code for emulating a CFF stack (body). */
+/* */
+/* Copyright 2007-2013 Adobe Systems Incorporated. */
+/* */
+/* This software, and all works of authorship, whether in source or */
+/* object code form as indicated by the copyright notice(s) included */
+/* herein (collectively, the "Work") is made available, and may only be */
+/* used, modified, and distributed under the FreeType Project License, */
+/* LICENSE.TXT. Additionally, subject to the terms and conditions of the */
+/* FreeType Project License, each contributor to the Work hereby grants */
+/* to any individual or legal entity exercising permissions granted by */
+/* the FreeType Project License and this section (hereafter, "You" or */
+/* "Your") a perpetual, worldwide, non-exclusive, no-charge, */
+/* royalty-free, irrevocable (except as stated in this section) patent */
+/* license to make, have made, use, offer to sell, sell, import, and */
+/* otherwise transfer the Work, where such license applies only to those */
+/* patent claims licensable by such contributor that are necessarily */
+/* infringed by their contribution(s) alone or by combination of their */
+/* contribution(s) with the Work to which such contribution(s) was */
+/* submitted. If You institute patent litigation against any entity */
+/* (including a cross-claim or counterclaim in a lawsuit) alleging that */
+/* the Work or a contribution incorporated within the Work constitutes */
+/* direct or contributory patent infringement, then any patent licenses */
+/* granted to You under this License for that Work shall terminate as of */
+/* the date such litigation is filed. */
+/* */
+/* By using, modifying, or distributing the Work you indicate that you */
+/* have read and understood the terms and conditions of the */
+/* FreeType Project License as well as those provided in this section, */
+/* and you accept them fully. */
+/* */
+/***************************************************************************/
+
+
+#include "psft.h"
+#include FT_INTERNAL_DEBUG_H
+
+#include "psglue.h"
+#include "psfont.h"
+#include "psstack.h"
+
+#include "pserror.h"
+
+
+ /* Allocate and initialize an instance of CF2_Stack. */
+ /* Note: This function returns NULL on error (does not set */
+ /* `error'). */
+ FT_LOCAL_DEF( CF2_Stack )
+ cf2_stack_init( FT_Memory memory,
+ FT_Error* e,
+ FT_UInt stackSize )
+ {
+ FT_Error error = FT_Err_Ok; /* for FT_NEW */
+
+ CF2_Stack stack = NULL;
+
+
+ if ( !FT_NEW( stack ) )
+ {
+ /* initialize the structure; FT_NEW zeroes it */
+ stack->memory = memory;
+ stack->error = e;
+ }
+
+ /* allocate the stack buffer */
+ if ( FT_NEW_ARRAY( stack->buffer, stackSize ) )
+ {
+ FT_FREE( stack );
+ return NULL;
+ }
+
+ stack->stackSize = stackSize;
+ stack->top = stack->buffer; /* empty stack */
+
+ return stack;
+ }
+
+
+ FT_LOCAL_DEF( void )
+ cf2_stack_free( CF2_Stack stack )
+ {
+ if ( stack )
+ {
+ FT_Memory memory = stack->memory;
+
+ /* free the buffer */
+ FT_FREE( stack->buffer );
+
+ /* free the main structure */
+ FT_FREE( stack );
+ }
+ }
+
+
+ FT_LOCAL_DEF( CF2_UInt )
+ cf2_stack_count( CF2_Stack stack )
+ {
+ return (CF2_UInt)( stack->top - stack->buffer );
+ }
+
+
+ FT_LOCAL_DEF( void )
+ cf2_stack_pushInt( CF2_Stack stack,
+ CF2_Int val )
+ {
+ if ( stack->top == stack->buffer + stack->stackSize )
+ {
+ CF2_SET_ERROR( stack->error, Stack_Overflow );
+ return; /* stack overflow */
+ }
+
+ stack->top->u.i = val;
+ stack->top->type = CF2_NumberInt;
+ stack->top++;
+ }
+
+
+ FT_LOCAL_DEF( void )
+ cf2_stack_pushFixed( CF2_Stack stack,
+ CF2_Fixed val )
+ {
+ if ( stack->top == stack->buffer + stack->stackSize )
+ {
+ CF2_SET_ERROR( stack->error, Stack_Overflow );
+ return; /* stack overflow */
+ }
+
+ stack->top->u.r = val;
+ stack->top->type = CF2_NumberFixed;
+ stack->top++;
+ }
+
+
+ /* this function is only allowed to pop an integer type */
+ FT_LOCAL_DEF( CF2_Int )
+ cf2_stack_popInt( CF2_Stack stack )
+ {
+ if ( stack->top == stack->buffer )
+ {
+ CF2_SET_ERROR( stack->error, Stack_Underflow );
+ return 0; /* underflow */
+ }
+ if ( stack->top[-1].type != CF2_NumberInt )
+ {
+ CF2_SET_ERROR( stack->error, Syntax_Error );
+ return 0; /* type mismatch */
+ }
+
+ stack->top--;
+
+ return stack->top->u.i;
+ }
+
+
+ /* Note: type mismatch is silently cast */
+ /* TODO: check this */
+ FT_LOCAL_DEF( CF2_Fixed )
+ cf2_stack_popFixed( CF2_Stack stack )
+ {
+ if ( stack->top == stack->buffer )
+ {
+ CF2_SET_ERROR( stack->error, Stack_Underflow );
+ return cf2_intToFixed( 0 ); /* underflow */
+ }
+
+ stack->top--;
+
+ switch ( stack->top->type )
+ {
+ case CF2_NumberInt:
+ return cf2_intToFixed( stack->top->u.i );
+ case CF2_NumberFrac:
+ return cf2_fracToFixed( stack->top->u.f );
+ default:
+ return stack->top->u.r;
+ }
+ }
+
+
+ /* Note: type mismatch is silently cast */
+ /* TODO: check this */
+ FT_LOCAL_DEF( CF2_Fixed )
+ cf2_stack_getReal( CF2_Stack stack,
+ CF2_UInt idx )
+ {
+ FT_ASSERT( cf2_stack_count( stack ) <= stack->stackSize );
+
+ if ( idx >= cf2_stack_count( stack ) )
+ {
+ CF2_SET_ERROR( stack->error, Stack_Overflow );
+ return cf2_intToFixed( 0 ); /* bounds error */
+ }
+
+ switch ( stack->buffer[idx].type )
+ {
+ case CF2_NumberInt:
+ return cf2_intToFixed( stack->buffer[idx].u.i );
+ case CF2_NumberFrac:
+ return cf2_fracToFixed( stack->buffer[idx].u.f );
+ default:
+ return stack->buffer[idx].u.r;
+ }
+ }
+
+
+ /* provide random access to stack */
+ FT_LOCAL_DEF( void )
+ cf2_stack_setReal( CF2_Stack stack,
+ CF2_UInt idx,
+ CF2_Fixed val )
+ {
+ if ( idx > cf2_stack_count( stack ) )
+ {
+ CF2_SET_ERROR( stack->error, Stack_Overflow );
+ return;
+ }
+
+ stack->buffer[idx].u.r = val;
+ stack->buffer[idx].type = CF2_NumberFixed;
+ }
+
+
+ /* discard (pop) num values from stack */
+ FT_LOCAL_DEF( void )
+ cf2_stack_pop( CF2_Stack stack,
+ CF2_UInt num )
+ {
+ if ( num > cf2_stack_count( stack ) )
+ {
+ CF2_SET_ERROR( stack->error, Stack_Underflow );
+ return;
+ }
+ stack->top -= num;
+ }
+
+
+ FT_LOCAL_DEF( void )
+ cf2_stack_roll( CF2_Stack stack,
+ CF2_Int count,
+ CF2_Int shift )
+ {
+ /* we initialize this variable to avoid compiler warnings */
+ CF2_StackNumber last = { { 0 }, CF2_NumberInt };
+
+ CF2_Int start_idx, idx, i;
+
+
+ if ( count < 2 )
+ return; /* nothing to do (values 0 and 1), or undefined value */
+
+ if ( (CF2_UInt)count > cf2_stack_count( stack ) )
+ {
+ CF2_SET_ERROR( stack->error, Stack_Overflow );
+ return;
+ }
+
+ if ( shift < 0 )
+ shift = -( ( -shift ) % count );
+ else
+ shift %= count;
+
+ if ( shift == 0 )
+ return; /* nothing to do */
+
+ /* We use the following algorithm to do the rolling, */
+ /* which needs two temporary variables only. */
+ /* */
+ /* Example: */
+ /* */
+ /* count = 8 */
+ /* shift = 2 */
+ /* */
+ /* stack indices before roll: 7 6 5 4 3 2 1 0 */
+ /* stack indices after roll: 1 0 7 6 5 4 3 2 */
+ /* */
+ /* The value of index 0 gets moved to index 2, while */
+ /* the old value of index 2 gets moved to index 4, */
+ /* and so on. We thus have the following copying */
+ /* chains for shift value 2. */
+ /* */
+ /* 0 -> 2 -> 4 -> 6 -> 0 */
+ /* 1 -> 3 -> 5 -> 7 -> 1 */
+ /* */
+ /* If `count' and `shift' are incommensurable, we */
+ /* have a single chain only. Otherwise, increase */
+ /* the start index by 1 after the first chain, then */
+ /* do the next chain until all elements in all */
+ /* chains are handled. */
+
+ start_idx = -1;
+ idx = -1;
+ for ( i = 0; i < count; i++ )
+ {
+ CF2_StackNumber tmp;
+
+
+ if ( start_idx == idx )
+ {
+ start_idx++;
+ idx = start_idx;
+ last = stack->buffer[idx];
+ }
+
+ idx += shift;
+ if ( idx >= count )
+ idx -= count;
+ else if ( idx < 0 )
+ idx += count;
+
+ tmp = stack->buffer[idx];
+ stack->buffer[idx] = last;
+ last = tmp;
+ }
+ }
+
+
+ FT_LOCAL_DEF( void )
+ cf2_stack_clear( CF2_Stack stack )
+ {
+ stack->top = stack->buffer;
+ }
+
+
+/* END */