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-rw-r--r--src/3rdparty/freetype/src/pshinter/pshalgo.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/3rdparty/freetype/src/pshinter/pshalgo.c b/src/3rdparty/freetype/src/pshinter/pshalgo.c
index 6e654cb1ef..b98077c62e 100644
--- a/src/3rdparty/freetype/src/pshinter/pshalgo.c
+++ b/src/3rdparty/freetype/src/pshinter/pshalgo.c
@@ -4,7 +4,7 @@
/* */
/* PostScript hinting algorithm (body). */
/* */
-/* Copyright 2001-2015 by */
+/* Copyright 2001-2018 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used */
@@ -26,7 +26,7 @@
#undef FT_COMPONENT
-#define FT_COMPONENT trace_pshalgo2
+#define FT_COMPONENT trace_pshalgo
#ifdef DEBUG_HINTER
@@ -779,7 +779,7 @@
* It turns out though that minimizing the total number of lit
* pixels is also important, so position C), with one edge
* aligned with a pixel boundary is actually preferable
- * to A). There are also more possibile positions for C) than
+ * to A). There are also more possible positions for C) than
* for A) or B), so it involves less distortion of the overall
* character shape.
*/
@@ -802,7 +802,7 @@
}
/* We choose between B) and C) above based on the amount
- * of fractinal stem width; for small amounts, choose
+ * of fractional stem width; for small amounts, choose
* C) always, for large amounts, B) always, and inbetween,
* pick whichever one involves less stem movement.
*/
@@ -898,7 +898,7 @@
static void
psh_print_zone( PSH_Zone zone )
{
- printf( "zone [scale,delta,min,max] = [%.3f,%.3f,%d,%d]\n",
+ printf( "zone [scale,delta,min,max] = [%.5f,%.2f,%d,%d]\n",
zone->scale / 65536.0,
zone->delta / 64.0,
zone->min,
@@ -1162,7 +1162,7 @@
/* clear all fields */
- FT_MEM_ZERO( glyph, sizeof ( *glyph ) );
+ FT_ZERO( glyph );
memory = glyph->memory = globals->memory;
@@ -1531,7 +1531,7 @@
}
}
- if ( point->hint == NULL )
+ if ( !point->hint )
{
for ( nn = 0; nn < num_hints; nn++ )
{
@@ -1572,8 +1572,8 @@
PS_Mask mask = table->hint_masks->masks;
FT_UInt num_masks = table->hint_masks->num_masks;
FT_UInt first = 0;
- FT_Int major_dir = dimension == 0 ? PSH_DIR_VERTICAL
- : PSH_DIR_HORIZONTAL;
+ FT_Int major_dir = ( dimension == 0 ) ? PSH_DIR_VERTICAL
+ : PSH_DIR_HORIZONTAL;
PSH_Dimension dim = &glyph->globals->dimension[dimension];
FT_Fixed scale = dim->scale_mult;
FT_Int threshold;