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-rw-r--r--src/3rdparty/harfbuzz-ng/src/hb-draw.hh254
1 files changed, 179 insertions, 75 deletions
diff --git a/src/3rdparty/harfbuzz-ng/src/hb-draw.hh b/src/3rdparty/harfbuzz-ng/src/hb-draw.hh
index 2aa0a5b4db..25dee1261e 100644
--- a/src/3rdparty/harfbuzz-ng/src/hb-draw.hh
+++ b/src/3rdparty/harfbuzz-ng/src/hb-draw.hh
@@ -27,113 +27,217 @@
#include "hb.hh"
-#ifdef HB_EXPERIMENTAL_API
+
+/*
+ * hb_draw_funcs_t
+ */
+
+#define HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS \
+ HB_DRAW_FUNC_IMPLEMENT (move_to) \
+ HB_DRAW_FUNC_IMPLEMENT (line_to) \
+ HB_DRAW_FUNC_IMPLEMENT (quadratic_to) \
+ HB_DRAW_FUNC_IMPLEMENT (cubic_to) \
+ HB_DRAW_FUNC_IMPLEMENT (close_path) \
+ /* ^--- Add new callbacks here */
+
struct hb_draw_funcs_t
{
hb_object_header_t header;
- hb_draw_move_to_func_t move_to;
- hb_draw_line_to_func_t line_to;
- hb_draw_quadratic_to_func_t quadratic_to;
- bool is_quadratic_to_set;
- hb_draw_cubic_to_func_t cubic_to;
- hb_draw_close_path_func_t close_path;
-};
+ struct {
+#define HB_DRAW_FUNC_IMPLEMENT(name) hb_draw_##name##_func_t name;
+ HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
+#undef HB_DRAW_FUNC_IMPLEMENT
+ } func;
+
+ struct {
+#define HB_DRAW_FUNC_IMPLEMENT(name) void *name;
+ HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
+#undef HB_DRAW_FUNC_IMPLEMENT
+ } *user_data;
+
+ struct {
+#define HB_DRAW_FUNC_IMPLEMENT(name) hb_destroy_func_t name;
+ HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
+#undef HB_DRAW_FUNC_IMPLEMENT
+ } *destroy;
+
+ void emit_move_to (void *draw_data, hb_draw_state_t &st,
+ float to_x, float to_y)
+ { func.move_to (this, draw_data, &st,
+ to_x, to_y,
+ !user_data ? nullptr : user_data->move_to); }
+ void emit_line_to (void *draw_data, hb_draw_state_t &st,
+ float to_x, float to_y)
+ { func.line_to (this, draw_data, &st,
+ to_x, to_y,
+ !user_data ? nullptr : user_data->line_to); }
+ void emit_quadratic_to (void *draw_data, hb_draw_state_t &st,
+ float control_x, float control_y,
+ float to_x, float to_y)
+ { func.quadratic_to (this, draw_data, &st,
+ control_x, control_y,
+ to_x, to_y,
+ !user_data ? nullptr : user_data->quadratic_to); }
+ void emit_cubic_to (void *draw_data, hb_draw_state_t &st,
+ float control1_x, float control1_y,
+ float control2_x, float control2_y,
+ float to_x, float to_y)
+ { func.cubic_to (this, draw_data, &st,
+ control1_x, control1_y,
+ control2_x, control2_y,
+ to_x, to_y,
+ !user_data ? nullptr : user_data->cubic_to); }
+ void emit_close_path (void *draw_data, hb_draw_state_t &st)
+ { func.close_path (this, draw_data, &st,
+ !user_data ? nullptr : user_data->close_path); }
-struct draw_helper_t
-{
- draw_helper_t (const hb_draw_funcs_t *funcs_, void *user_data_)
- {
- funcs = funcs_;
- user_data = user_data_;
- path_open = false;
- path_start_x = current_x = path_start_y = current_y = 0;
- }
- ~draw_helper_t () { end_path (); }
- void move_to (hb_position_t x, hb_position_t y)
+ void
+ HB_ALWAYS_INLINE
+ move_to (void *draw_data, hb_draw_state_t &st,
+ float to_x, float to_y)
{
- if (path_open) end_path ();
- current_x = path_start_x = x;
- current_y = path_start_y = y;
+ if (unlikely (st.path_open)) close_path (draw_data, st);
+ st.current_x = to_x;
+ st.current_y = to_y;
}
- void line_to (hb_position_t x, hb_position_t y)
+ void
+ HB_ALWAYS_INLINE
+ line_to (void *draw_data, hb_draw_state_t &st,
+ float to_x, float to_y)
{
- if (equal_to_current (x, y)) return;
- if (!path_open) start_path ();
- funcs->line_to (x, y, user_data);
- current_x = x;
- current_y = y;
+ if (unlikely (!st.path_open)) start_path (draw_data, st);
+ emit_line_to (draw_data, st, to_x, to_y);
+ st.current_x = to_x;
+ st.current_y = to_y;
}
void
- quadratic_to (hb_position_t control_x, hb_position_t control_y,
- hb_position_t to_x, hb_position_t to_y)
+ HB_ALWAYS_INLINE
+ quadratic_to (void *draw_data, hb_draw_state_t &st,
+ float control_x, float control_y,
+ float to_x, float to_y)
{
- if (equal_to_current (control_x, control_y) && equal_to_current (to_x, to_y))
- return;
- if (!path_open) start_path ();
- if (funcs->is_quadratic_to_set)
- funcs->quadratic_to (control_x, control_y, to_x, to_y, user_data);
- else
- funcs->cubic_to (roundf ((current_x + 2.f * control_x) / 3.f),
- roundf ((current_y + 2.f * control_y) / 3.f),
- roundf ((to_x + 2.f * control_x) / 3.f),
- roundf ((to_y + 2.f * control_y) / 3.f),
- to_x, to_y, user_data);
- current_x = to_x;
- current_y = to_y;
+ if (unlikely (!st.path_open)) start_path (draw_data, st);
+ emit_quadratic_to (draw_data, st, control_x, control_y, to_x, to_y);
+ st.current_x = to_x;
+ st.current_y = to_y;
}
void
- cubic_to (hb_position_t control1_x, hb_position_t control1_y,
- hb_position_t control2_x, hb_position_t control2_y,
- hb_position_t to_x, hb_position_t to_y)
+ HB_ALWAYS_INLINE
+ cubic_to (void *draw_data, hb_draw_state_t &st,
+ float control1_x, float control1_y,
+ float control2_x, float control2_y,
+ float to_x, float to_y)
{
- if (equal_to_current (control1_x, control1_y) &&
- equal_to_current (control2_x, control2_y) &&
- equal_to_current (to_x, to_y))
- return;
- if (!path_open) start_path ();
- funcs->cubic_to (control1_x, control1_y, control2_x, control2_y, to_x, to_y, user_data);
- current_x = to_x;
- current_y = to_y;
+ if (unlikely (!st.path_open)) start_path (draw_data, st);
+ emit_cubic_to (draw_data, st, control1_x, control1_y, control2_x, control2_y, to_x, to_y);
+ st.current_x = to_x;
+ st.current_y = to_y;
}
- void end_path ()
+ void
+ HB_ALWAYS_INLINE
+ close_path (void *draw_data, hb_draw_state_t &st)
{
- if (path_open)
+ if (likely (st.path_open))
{
- if ((path_start_x != current_x) || (path_start_y != current_y))
- funcs->line_to (path_start_x, path_start_y, user_data);
- funcs->close_path (user_data);
+ if ((st.path_start_x != st.current_x) || (st.path_start_y != st.current_y))
+ emit_line_to (draw_data, st, st.path_start_x, st.path_start_y);
+ emit_close_path (draw_data, st);
}
- path_open = false;
- path_start_x = current_x = path_start_y = current_y = 0;
+ st.path_open = false;
+ st.path_start_x = st.current_x = st.path_start_y = st.current_y = 0;
}
protected:
- bool equal_to_current (hb_position_t x, hb_position_t y)
- { return current_x == x && current_y == y; }
- void start_path ()
+ void start_path (void *draw_data, hb_draw_state_t &st)
{
- if (path_open) end_path ();
- path_open = true;
- funcs->move_to (path_start_x, path_start_y, user_data);
+ assert (!st.path_open);
+ emit_move_to (draw_data, st, st.current_x, st.current_y);
+ st.path_open = true;
+ st.path_start_x = st.current_x;
+ st.path_start_y = st.current_y;
}
+};
+DECLARE_NULL_INSTANCE (hb_draw_funcs_t);
- hb_position_t path_start_x;
- hb_position_t path_start_y;
+struct hb_draw_session_t
+{
+ hb_draw_session_t (hb_draw_funcs_t *funcs_, void *draw_data_, float slant_ = 0.f)
+ : slant {slant_}, not_slanted {slant == 0.f},
+ funcs {funcs_}, draw_data {draw_data_}, st HB_DRAW_STATE_DEFAULT
+ {}
- hb_position_t current_x;
- hb_position_t current_y;
+ ~hb_draw_session_t () { close_path (); }
- bool path_open;
- const hb_draw_funcs_t *funcs;
- void *user_data;
+ HB_ALWAYS_INLINE
+ void move_to (float to_x, float to_y)
+ {
+ if (likely (not_slanted))
+ funcs->move_to (draw_data, st,
+ to_x, to_y);
+ else
+ funcs->move_to (draw_data, st,
+ to_x + to_y * slant, to_y);
+ }
+ HB_ALWAYS_INLINE
+ void line_to (float to_x, float to_y)
+ {
+ if (likely (not_slanted))
+ funcs->line_to (draw_data, st,
+ to_x, to_y);
+ else
+ funcs->line_to (draw_data, st,
+ to_x + to_y * slant, to_y);
+ }
+ void
+ HB_ALWAYS_INLINE
+ quadratic_to (float control_x, float control_y,
+ float to_x, float to_y)
+ {
+ if (likely (not_slanted))
+ funcs->quadratic_to (draw_data, st,
+ control_x, control_y,
+ to_x, to_y);
+ else
+ funcs->quadratic_to (draw_data, st,
+ control_x + control_y * slant, control_y,
+ to_x + to_y * slant, to_y);
+ }
+ void
+ HB_ALWAYS_INLINE
+ cubic_to (float control1_x, float control1_y,
+ float control2_x, float control2_y,
+ float to_x, float to_y)
+ {
+ if (likely (not_slanted))
+ funcs->cubic_to (draw_data, st,
+ control1_x, control1_y,
+ control2_x, control2_y,
+ to_x, to_y);
+ else
+ funcs->cubic_to (draw_data, st,
+ control1_x + control1_y * slant, control1_y,
+ control2_x + control2_y * slant, control2_y,
+ to_x + to_y * slant, to_y);
+ }
+ HB_ALWAYS_INLINE
+ void close_path ()
+ {
+ funcs->close_path (draw_data, st);
+ }
+
+ protected:
+ float slant;
+ bool not_slanted;
+ hb_draw_funcs_t *funcs;
+ void *draw_data;
+ hb_draw_state_t st;
};
-#endif
#endif /* HB_DRAW_HH */