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-rw-r--r--src/3rdparty/harfbuzz-ng/src/hb-priority-queue.hh79
1 files changed, 51 insertions, 28 deletions
diff --git a/src/3rdparty/harfbuzz-ng/src/hb-priority-queue.hh b/src/3rdparty/harfbuzz-ng/src/hb-priority-queue.hh
index 7d799ae906..9b962a29d9 100644
--- a/src/3rdparty/harfbuzz-ng/src/hb-priority-queue.hh
+++ b/src/3rdparty/harfbuzz-ng/src/hb-priority-queue.hh
@@ -35,39 +35,53 @@
*
* Priority queue implemented as a binary heap. Supports extract minimum
* and insert operations.
+ *
+ * The priority queue is implemented as a binary heap, which is a complete
+ * binary tree. The root of the tree is the minimum element. The heap
+ * property is that the priority of a node is less than or equal to the
+ * priority of its children. The heap is stored in an array, with the
+ * children of node i stored at indices 2i + 1 and 2i + 2.
*/
+template <typename K>
struct hb_priority_queue_t
{
- HB_DELETE_COPY_ASSIGN (hb_priority_queue_t);
- hb_priority_queue_t () { init (); }
- ~hb_priority_queue_t () { fini (); }
-
private:
- typedef hb_pair_t<int64_t, unsigned> item_t;
+ typedef hb_pair_t<K, unsigned> item_t;
hb_vector_t<item_t> heap;
public:
- void init () { heap.init (); }
-
- void fini () { heap.fini (); }
void reset () { heap.resize (0); }
bool in_error () const { return heap.in_error (); }
- void insert (int64_t priority, unsigned value)
+ bool alloc (unsigned size)
+ { return heap.alloc (size); }
+
+#ifndef HB_OPTIMIZE_SIZE
+ HB_ALWAYS_INLINE
+#endif
+ void insert (K priority, unsigned value)
{
heap.push (item_t (priority, value));
+ if (unlikely (heap.in_error ())) return;
bubble_up (heap.length - 1);
}
+#ifndef HB_OPTIMIZE_SIZE
+ HB_ALWAYS_INLINE
+#endif
item_t pop_minimum ()
{
- item_t result = heap[0];
+ assert (!is_empty ());
+
+ item_t result = heap.arrayZ[0];
- heap[0] = heap[heap.length - 1];
- heap.shrink (heap.length - 1);
- bubble_down (0);
+ heap.arrayZ[0] = heap.arrayZ[heap.length - 1];
+ heap.resize (heap.length - 1);
+
+ if (!is_empty ())
+ bubble_down (0);
return result;
}
@@ -102,8 +116,12 @@ struct hb_priority_queue_t
return 2 * index + 2;
}
+ HB_ALWAYS_INLINE
void bubble_down (unsigned index)
{
+ repeat:
+ assert (index < heap.length);
+
unsigned left = left_child (index);
unsigned right = right_child (index);
@@ -113,38 +131,43 @@ struct hb_priority_queue_t
return;
bool has_right = right < heap.length;
- if (heap[index].first <= heap[left].first
- && (!has_right || heap[index].first <= heap[right].first))
+ if (heap.arrayZ[index].first <= heap.arrayZ[left].first
+ && (!has_right || heap.arrayZ[index].first <= heap.arrayZ[right].first))
return;
- if (!has_right || heap[left].first < heap[right].first)
- {
- swap (index, left);
- bubble_down (left);
- return;
- }
+ unsigned child;
+ if (!has_right || heap.arrayZ[left].first < heap.arrayZ[right].first)
+ child = left;
+ else
+ child = right;
- swap (index, right);
- bubble_down (right);
+ swap (index, child);
+ index = child;
+ goto repeat;
}
+ HB_ALWAYS_INLINE
void bubble_up (unsigned index)
{
+ repeat:
+ assert (index < heap.length);
+
if (index == 0) return;
unsigned parent_index = parent (index);
- if (heap[parent_index].first <= heap[index].first)
+ if (heap.arrayZ[parent_index].first <= heap.arrayZ[index].first)
return;
swap (index, parent_index);
- bubble_up (parent_index);
+ index = parent_index;
+ goto repeat;
}
void swap (unsigned a, unsigned b)
{
- item_t temp = heap[a];
- heap[a] = heap[b];
- heap[b] = temp;
+ assert (a < heap.length);
+ assert (b < heap.length);
+ hb_swap (heap.arrayZ[a], heap.arrayZ[b]);
}
};