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-rw-r--r--src/3rdparty/libpng/png.c922
1 files changed, 717 insertions, 205 deletions
diff --git a/src/3rdparty/libpng/png.c b/src/3rdparty/libpng/png.c
index 764f47c20c..cba18ba915 100644
--- a/src/3rdparty/libpng/png.c
+++ b/src/3rdparty/libpng/png.c
@@ -1,8 +1,8 @@
/* png.c - location for general purpose libpng functions
*
- * Last changed in libpng 1.5.1 [February 3, 2011]
- * Copyright (c) 1998-2011 Glenn Randers-Pehrson
+ * Last changed in libpng 1.5.10 [March 8, 2012]
+ * Copyright (c) 1998-2012 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
@@ -14,7 +14,7 @@
#include "pngpriv.h"
/* Generate a compiler error if there is an old png.h in the search path. */
-typedef png_libpng_version_1_5_1 Your_png_h_is_not_version_1_5_1;
+typedef png_libpng_version_1_5_10 Your_png_h_is_not_version_1_5_10;
/* Tells libpng that we have already handled the first "num_bytes" bytes
* of the PNG file signature. If the PNG data is embedded into another
@@ -43,7 +43,7 @@ png_set_sig_bytes(png_structp png_ptr, int num_bytes)
* can simply check the remaining bytes for extra assurance. Returns
* an integer less than, equal to, or greater than zero if sig is found,
* respectively, to be less than, to match, or be greater than the correct
- * PNG signature (this is the same behaviour as strcmp, memcmp, etc).
+ * PNG signature (this is the same behavior as strcmp, memcmp, etc).
*/
int PNGAPI
png_sig_cmp(png_const_bytep sig, png_size_t start, png_size_t num_to_check)
@@ -107,7 +107,8 @@ png_zfree(voidpf png_ptr, voidpf ptr)
void /* PRIVATE */
png_reset_crc(png_structp png_ptr)
{
- png_ptr->crc = crc32(0, Z_NULL, 0);
+ /* The cast is safe because the crc is a 32 bit value. */
+ png_ptr->crc = (png_uint_32)crc32(0, Z_NULL, 0);
}
/* Calculate the CRC over a section of data. We can only pass as
@@ -120,21 +121,103 @@ png_calculate_crc(png_structp png_ptr, png_const_bytep ptr, png_size_t length)
{
int need_crc = 1;
- if (png_ptr->chunk_name[0] & 0x20) /* ancillary */
+ if (PNG_CHUNK_ANCILLIARY(png_ptr->chunk_name))
{
if ((png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_MASK) ==
(PNG_FLAG_CRC_ANCILLARY_USE | PNG_FLAG_CRC_ANCILLARY_NOWARN))
need_crc = 0;
}
- else /* critical */
+ else /* critical */
{
if (png_ptr->flags & PNG_FLAG_CRC_CRITICAL_IGNORE)
need_crc = 0;
}
- if (need_crc)
- png_ptr->crc = crc32(png_ptr->crc, ptr, (uInt)length);
+ /* 'uLong' is defined as unsigned long, this means that on some systems it is
+ * a 64 bit value. crc32, however, returns 32 bits so the following cast is
+ * safe. 'uInt' may be no more than 16 bits, so it is necessary to perform a
+ * loop here.
+ */
+ if (need_crc && length > 0)
+ {
+ uLong crc = png_ptr->crc; /* Should never issue a warning */
+
+ do
+ {
+ uInt safeLength = (uInt)length;
+ if (safeLength == 0)
+ safeLength = (uInt)-1; /* evil, but safe */
+
+ crc = crc32(crc, ptr, safeLength);
+
+ /* The following should never issue compiler warnings, if they do the
+ * target system has characteristics that will probably violate other
+ * assumptions within the libpng code.
+ */
+ ptr += safeLength;
+ length -= safeLength;
+ }
+ while (length > 0);
+
+ /* And the following is always safe because the crc is only 32 bits. */
+ png_ptr->crc = (png_uint_32)crc;
+ }
+}
+
+/* Check a user supplied version number, called from both read and write
+ * functions that create a png_struct
+ */
+int
+png_user_version_check(png_structp png_ptr, png_const_charp user_png_ver)
+{
+ if (user_png_ver)
+ {
+ int i = 0;
+
+ do
+ {
+ if (user_png_ver[i] != png_libpng_ver[i])
+ png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH;
+ } while (png_libpng_ver[i++]);
+ }
+
+ else
+ png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH;
+
+ if (png_ptr->flags & PNG_FLAG_LIBRARY_MISMATCH)
+ {
+ /* Libpng 0.90 and later are binary incompatible with libpng 0.89, so
+ * we must recompile any applications that use any older library version.
+ * For versions after libpng 1.0, we will be compatible, so we need
+ * only check the first digit.
+ */
+ if (user_png_ver == NULL || user_png_ver[0] != png_libpng_ver[0] ||
+ (user_png_ver[0] == '1' && user_png_ver[2] != png_libpng_ver[2]) ||
+ (user_png_ver[0] == '0' && user_png_ver[2] < '9'))
+ {
+#ifdef PNG_WARNINGS_SUPPORTED
+ size_t pos = 0;
+ char m[128];
+
+ pos = png_safecat(m, sizeof m, pos, "Application built with libpng-");
+ pos = png_safecat(m, sizeof m, pos, user_png_ver);
+ pos = png_safecat(m, sizeof m, pos, " but running with ");
+ pos = png_safecat(m, sizeof m, pos, png_libpng_ver);
+
+ png_warning(png_ptr, m);
+#endif
+
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+ png_ptr->flags = 0;
+#endif
+
+ return 0;
+ }
+ }
+
+ /* Success return. */
+ return 1;
}
/* Allocate the memory for an info_struct for the application. We don't
@@ -291,12 +374,10 @@ png_free_data(png_structp png_ptr, png_infop info_ptr, png_uint_32 mask,
/* Free any sCAL entry */
if ((mask & PNG_FREE_SCAL) & info_ptr->free_me)
{
-#if defined(PNG_FIXED_POINT_SUPPORTED) && !defined(PNG_FLOATING_POINT_SUPPORTED)
png_free(png_ptr, info_ptr->scal_s_width);
png_free(png_ptr, info_ptr->scal_s_height);
info_ptr->scal_s_width = NULL;
info_ptr->scal_s_height = NULL;
-#endif
info_ptr->valid &= ~PNG_INFO_sCAL;
}
#endif
@@ -489,8 +570,8 @@ png_get_io_ptr(png_structp png_ptr)
/* Initialize the default input/output functions for the PNG file. If you
* use your own read or write routines, you can call either png_set_read_fn()
* or png_set_write_fn() instead of png_init_io(). If you have defined
- * PNG_NO_STDIO, you must use a function of your own because "FILE *" isn't
- * necessarily available.
+ * PNG_NO_STDIO or otherwise disabled PNG_STDIO_SUPPORTED, you must use a
+ * function of your own because "FILE *" isn't necessarily available.
*/
void PNGAPI
png_init_io(png_structp png_ptr, png_FILE_p fp)
@@ -518,28 +599,47 @@ png_convert_to_rfc1123(png_structp png_ptr, png_const_timep ptime)
if (png_ptr == NULL)
return (NULL);
- if (png_ptr->time_buffer == NULL)
+ if (ptime->year > 9999 /* RFC1123 limitation */ ||
+ ptime->month == 0 || ptime->month > 12 ||
+ ptime->day == 0 || ptime->day > 31 ||
+ ptime->hour > 23 || ptime->minute > 59 ||
+ ptime->second > 60)
{
- png_ptr->time_buffer = (png_charp)png_malloc(png_ptr, (png_uint_32)(29*
- png_sizeof(char)));
+ png_warning(png_ptr, "Ignoring invalid time value");
+ return (NULL);
}
-# ifdef USE_FAR_KEYWORD
{
- char near_time_buf[29];
- png_snprintf6(near_time_buf, 29, "%d %s %d %02d:%02d:%02d +0000",
- ptime->day % 32, short_months[(ptime->month - 1) % 12],
- ptime->year, ptime->hour % 24, ptime->minute % 60,
- ptime->second % 61);
- png_memcpy(png_ptr->time_buffer, near_time_buf,
- 29*png_sizeof(char));
+ size_t pos = 0;
+ char number_buf[5]; /* enough for a four-digit year */
+
+# define APPEND_STRING(string)\
+ pos = png_safecat(png_ptr->time_buffer, sizeof png_ptr->time_buffer,\
+ pos, (string))
+# define APPEND_NUMBER(format, value)\
+ APPEND_STRING(PNG_FORMAT_NUMBER(number_buf, format, (value)))
+# define APPEND(ch)\
+ if (pos < (sizeof png_ptr->time_buffer)-1)\
+ png_ptr->time_buffer[pos++] = (ch)
+
+ APPEND_NUMBER(PNG_NUMBER_FORMAT_u, (unsigned)ptime->day);
+ APPEND(' ');
+ APPEND_STRING(short_months[(ptime->month - 1)]);
+ APPEND(' ');
+ APPEND_NUMBER(PNG_NUMBER_FORMAT_u, ptime->year);
+ APPEND(' ');
+ APPEND_NUMBER(PNG_NUMBER_FORMAT_02u, (unsigned)ptime->hour);
+ APPEND(':');
+ APPEND_NUMBER(PNG_NUMBER_FORMAT_02u, (unsigned)ptime->minute);
+ APPEND(':');
+ APPEND_NUMBER(PNG_NUMBER_FORMAT_02u, (unsigned)ptime->second);
+ APPEND_STRING(" +0000"); /* This reliably terminates the buffer */
+
+# undef APPEND
+# undef APPEND_NUMBER
+# undef APPEND_STRING
}
-# else
- png_snprintf6(png_ptr->time_buffer, 29, "%d %s %d %02d:%02d:%02d +0000",
- ptime->day % 32, short_months[(ptime->month - 1) % 12],
- ptime->year, ptime->hour % 24, ptime->minute % 60,
- ptime->second % 61);
-# endif
+
return png_ptr->time_buffer;
}
# endif /* PNG_TIME_RFC1123_SUPPORTED */
@@ -555,13 +655,13 @@ png_get_copyright(png_const_structp png_ptr)
#else
# ifdef __STDC__
return PNG_STRING_NEWLINE \
- "libpng version 1.5.1 - February 3, 2011" PNG_STRING_NEWLINE \
+ "libpng version 1.5.10 - March 29, 2012" PNG_STRING_NEWLINE \
"Copyright (c) 1998-2011 Glenn Randers-Pehrson" PNG_STRING_NEWLINE \
"Copyright (c) 1996-1997 Andreas Dilger" PNG_STRING_NEWLINE \
"Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc." \
PNG_STRING_NEWLINE;
# else
- return "libpng version 1.5.1 - February 3, 2011\
+ return "libpng version 1.5.10 - March 29, 2012\
Copyright (c) 1998-2011 Glenn Randers-Pehrson\
Copyright (c) 1996-1997 Andreas Dilger\
Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.";
@@ -608,25 +708,43 @@ png_get_header_version(png_const_structp png_ptr)
#endif
}
-#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
-# ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
+#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
int PNGAPI
png_handle_as_unknown(png_structp png_ptr, png_const_bytep chunk_name)
{
/* Check chunk_name and return "keep" value if it's on the list, else 0 */
- int i;
- png_bytep p;
- if (png_ptr == NULL || chunk_name == NULL || png_ptr->num_chunk_list<=0)
- return 0;
+ png_const_bytep p, p_end;
+
+ if (png_ptr == NULL || chunk_name == NULL || png_ptr->num_chunk_list <= 0)
+ return PNG_HANDLE_CHUNK_AS_DEFAULT;
- p = png_ptr->chunk_list + png_ptr->num_chunk_list*5 - 5;
- for (i = png_ptr->num_chunk_list; i; i--, p -= 5)
+ p_end = png_ptr->chunk_list;
+ p = p_end + png_ptr->num_chunk_list*5; /* beyond end */
+
+ /* The code is the fifth byte after each four byte string. Historically this
+ * code was always searched from the end of the list, so it should continue
+ * to do so in case there are duplicated entries.
+ */
+ do /* num_chunk_list > 0, so at least one */
+ {
+ p -= 5;
if (!png_memcmp(chunk_name, p, 4))
- return ((int)*(p + 4));
- return 0;
+ return p[4];
+ }
+ while (p > p_end);
+
+ return PNG_HANDLE_CHUNK_AS_DEFAULT;
}
-# endif
-#endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */
+
+int /* PRIVATE */
+png_chunk_unknown_handling(png_structp png_ptr, png_uint_32 chunk_name)
+{
+ png_byte chunk_string[5];
+
+ PNG_CSTRING_FROM_CHUNK(chunk_string, chunk_name);
+ return png_handle_as_unknown(png_ptr, chunk_string);
+}
+#endif
#ifdef PNG_READ_SUPPORTED
/* This function, added to libpng-1.0.6g, is untested. */
@@ -651,18 +769,9 @@ png_access_version_number(void)
#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
-# ifdef PNG_SIZE_T
-/* Added at libpng version 1.2.6 */
- PNG_EXTERN png_size_t PNGAPI png_convert_size PNGARG((size_t size));
-png_size_t PNGAPI
-png_convert_size(size_t size)
-{
- if (size > (png_size_t)-1)
- PNG_ABORT(); /* We haven't got access to png_ptr, so no png_error() */
-
- return ((png_size_t)size);
-}
-# endif /* PNG_SIZE_T */
+/* png_convert_size: a PNGAPI but no longer in png.h, so deleted
+ * at libpng 1.5.5!
+ */
/* Added at libpng version 1.2.34 and 1.4.0 (moved from pngset.c) */
# ifdef PNG_CHECK_cHRM_SUPPORTED
@@ -681,6 +790,13 @@ png_check_cHRM_fixed(png_structp png_ptr,
if (png_ptr == NULL)
return 0;
+ /* (x,y,z) values are first limited to 0..100000 (PNG_FP_1), the white
+ * y must also be greater than 0. To test for the upper limit calculate
+ * (PNG_FP_1-y) - x must be <= to this for z to be >= 0 (and the expression
+ * cannot overflow.) At this point we know x and y are >= 0 and (x+y) is
+ * <= PNG_FP_1. The previous test on PNG_MAX_UINT_31 is removed because it
+ * pointless (and it produces compiler warnings!)
+ */
if (white_x < 0 || white_y <= 0 ||
red_x < 0 || red_y < 0 ||
green_x < 0 || green_y < 0 ||
@@ -690,38 +806,26 @@ png_check_cHRM_fixed(png_structp png_ptr,
"Ignoring attempt to set negative chromaticity value");
ret = 0;
}
- if (white_x > (png_fixed_point)PNG_UINT_31_MAX ||
- white_y > (png_fixed_point)PNG_UINT_31_MAX ||
- red_x > (png_fixed_point)PNG_UINT_31_MAX ||
- red_y > (png_fixed_point)PNG_UINT_31_MAX ||
- green_x > (png_fixed_point)PNG_UINT_31_MAX ||
- green_y > (png_fixed_point)PNG_UINT_31_MAX ||
- blue_x > (png_fixed_point)PNG_UINT_31_MAX ||
- blue_y > (png_fixed_point)PNG_UINT_31_MAX )
- {
- png_warning(png_ptr,
- "Ignoring attempt to set chromaticity value exceeding 21474.83");
- ret = 0;
- }
- if (white_x > 100000L - white_y)
+ /* And (x+y) must be <= PNG_FP_1 (so z is >= 0) */
+ if (white_x > PNG_FP_1 - white_y)
{
png_warning(png_ptr, "Invalid cHRM white point");
ret = 0;
}
- if (red_x > 100000L - red_y)
+ if (red_x > PNG_FP_1 - red_y)
{
png_warning(png_ptr, "Invalid cHRM red point");
ret = 0;
}
- if (green_x > 100000L - green_y)
+ if (green_x > PNG_FP_1 - green_y)
{
png_warning(png_ptr, "Invalid cHRM green point");
ret = 0;
}
- if (blue_x > 100000L - blue_y)
+ if (blue_x > PNG_FP_1 - blue_y)
{
png_warning(png_ptr, "Invalid cHRM blue point");
ret = 0;
@@ -741,6 +845,326 @@ png_check_cHRM_fixed(png_structp png_ptr,
}
# endif /* PNG_CHECK_cHRM_SUPPORTED */
+#ifdef PNG_cHRM_SUPPORTED
+/* Added at libpng-1.5.5 to support read and write of true CIEXYZ values for
+ * cHRM, as opposed to using chromaticities. These internal APIs return
+ * non-zero on a parameter error. The X, Y and Z values are required to be
+ * positive and less than 1.0.
+ */
+int png_xy_from_XYZ(png_xy *xy, png_XYZ XYZ)
+{
+ png_int_32 d, dwhite, whiteX, whiteY;
+
+ d = XYZ.redX + XYZ.redY + XYZ.redZ;
+ if (!png_muldiv(&xy->redx, XYZ.redX, PNG_FP_1, d)) return 1;
+ if (!png_muldiv(&xy->redy, XYZ.redY, PNG_FP_1, d)) return 1;
+ dwhite = d;
+ whiteX = XYZ.redX;
+ whiteY = XYZ.redY;
+
+ d = XYZ.greenX + XYZ.greenY + XYZ.greenZ;
+ if (!png_muldiv(&xy->greenx, XYZ.greenX, PNG_FP_1, d)) return 1;
+ if (!png_muldiv(&xy->greeny, XYZ.greenY, PNG_FP_1, d)) return 1;
+ dwhite += d;
+ whiteX += XYZ.greenX;
+ whiteY += XYZ.greenY;
+
+ d = XYZ.blueX + XYZ.blueY + XYZ.blueZ;
+ if (!png_muldiv(&xy->bluex, XYZ.blueX, PNG_FP_1, d)) return 1;
+ if (!png_muldiv(&xy->bluey, XYZ.blueY, PNG_FP_1, d)) return 1;
+ dwhite += d;
+ whiteX += XYZ.blueX;
+ whiteY += XYZ.blueY;
+
+ /* The reference white is simply the same of the end-point (X,Y,Z) vectors,
+ * thus:
+ */
+ if (!png_muldiv(&xy->whitex, whiteX, PNG_FP_1, dwhite)) return 1;
+ if (!png_muldiv(&xy->whitey, whiteY, PNG_FP_1, dwhite)) return 1;
+
+ return 0;
+}
+
+int png_XYZ_from_xy(png_XYZ *XYZ, png_xy xy)
+{
+ png_fixed_point red_inverse, green_inverse, blue_scale;
+ png_fixed_point left, right, denominator;
+
+ /* Check xy and, implicitly, z. Note that wide gamut color spaces typically
+ * have end points with 0 tristimulus values (these are impossible end
+ * points, but they are used to cover the possible colors.)
+ */
+ if (xy.redx < 0 || xy.redx > PNG_FP_1) return 1;
+ if (xy.redy < 0 || xy.redy > PNG_FP_1-xy.redx) return 1;
+ if (xy.greenx < 0 || xy.greenx > PNG_FP_1) return 1;
+ if (xy.greeny < 0 || xy.greeny > PNG_FP_1-xy.greenx) return 1;
+ if (xy.bluex < 0 || xy.bluex > PNG_FP_1) return 1;
+ if (xy.bluey < 0 || xy.bluey > PNG_FP_1-xy.bluex) return 1;
+ if (xy.whitex < 0 || xy.whitex > PNG_FP_1) return 1;
+ if (xy.whitey < 0 || xy.whitey > PNG_FP_1-xy.whitex) return 1;
+
+ /* The reverse calculation is more difficult because the original tristimulus
+ * value had 9 independent values (red,green,blue)x(X,Y,Z) however only 8
+ * derived values were recorded in the cHRM chunk;
+ * (red,green,blue,white)x(x,y). This loses one degree of freedom and
+ * therefore an arbitrary ninth value has to be introduced to undo the
+ * original transformations.
+ *
+ * Think of the original end-points as points in (X,Y,Z) space. The
+ * chromaticity values (c) have the property:
+ *
+ * C
+ * c = ---------
+ * X + Y + Z
+ *
+ * For each c (x,y,z) from the corresponding original C (X,Y,Z). Thus the
+ * three chromaticity values (x,y,z) for each end-point obey the
+ * relationship:
+ *
+ * x + y + z = 1
+ *
+ * This describes the plane in (X,Y,Z) space that intersects each axis at the
+ * value 1.0; call this the chromaticity plane. Thus the chromaticity
+ * calculation has scaled each end-point so that it is on the x+y+z=1 plane
+ * and chromaticity is the intersection of the vector from the origin to the
+ * (X,Y,Z) value with the chromaticity plane.
+ *
+ * To fully invert the chromaticity calculation we would need the three
+ * end-point scale factors, (red-scale, green-scale, blue-scale), but these
+ * were not recorded. Instead we calculated the reference white (X,Y,Z) and
+ * recorded the chromaticity of this. The reference white (X,Y,Z) would have
+ * given all three of the scale factors since:
+ *
+ * color-C = color-c * color-scale
+ * white-C = red-C + green-C + blue-C
+ * = red-c*red-scale + green-c*green-scale + blue-c*blue-scale
+ *
+ * But cHRM records only white-x and white-y, so we have lost the white scale
+ * factor:
+ *
+ * white-C = white-c*white-scale
+ *
+ * To handle this the inverse transformation makes an arbitrary assumption
+ * about white-scale:
+ *
+ * Assume: white-Y = 1.0
+ * Hence: white-scale = 1/white-y
+ * Or: red-Y + green-Y + blue-Y = 1.0
+ *
+ * Notice the last statement of the assumption gives an equation in three of
+ * the nine values we want to calculate. 8 more equations come from the
+ * above routine as summarised at the top above (the chromaticity
+ * calculation):
+ *
+ * Given: color-x = color-X / (color-X + color-Y + color-Z)
+ * Hence: (color-x - 1)*color-X + color.x*color-Y + color.x*color-Z = 0
+ *
+ * This is 9 simultaneous equations in the 9 variables "color-C" and can be
+ * solved by Cramer's rule. Cramer's rule requires calculating 10 9x9 matrix
+ * determinants, however this is not as bad as it seems because only 28 of
+ * the total of 90 terms in the various matrices are non-zero. Nevertheless
+ * Cramer's rule is notoriously numerically unstable because the determinant
+ * calculation involves the difference of large, but similar, numbers. It is
+ * difficult to be sure that the calculation is stable for real world values
+ * and it is certain that it becomes unstable where the end points are close
+ * together.
+ *
+ * So this code uses the perhaps slighly less optimal but more understandable
+ * and totally obvious approach of calculating color-scale.
+ *
+ * This algorithm depends on the precision in white-scale and that is
+ * (1/white-y), so we can immediately see that as white-y approaches 0 the
+ * accuracy inherent in the cHRM chunk drops off substantially.
+ *
+ * libpng arithmetic: a simple invertion of the above equations
+ * ------------------------------------------------------------
+ *
+ * white_scale = 1/white-y
+ * white-X = white-x * white-scale
+ * white-Y = 1.0
+ * white-Z = (1 - white-x - white-y) * white_scale
+ *
+ * white-C = red-C + green-C + blue-C
+ * = red-c*red-scale + green-c*green-scale + blue-c*blue-scale
+ *
+ * This gives us three equations in (red-scale,green-scale,blue-scale) where
+ * all the coefficients are now known:
+ *
+ * red-x*red-scale + green-x*green-scale + blue-x*blue-scale
+ * = white-x/white-y
+ * red-y*red-scale + green-y*green-scale + blue-y*blue-scale = 1
+ * red-z*red-scale + green-z*green-scale + blue-z*blue-scale
+ * = (1 - white-x - white-y)/white-y
+ *
+ * In the last equation color-z is (1 - color-x - color-y) so we can add all
+ * three equations together to get an alternative third:
+ *
+ * red-scale + green-scale + blue-scale = 1/white-y = white-scale
+ *
+ * So now we have a Cramer's rule solution where the determinants are just
+ * 3x3 - far more tractible. Unfortunately 3x3 determinants still involve
+ * multiplication of three coefficients so we can't guarantee to avoid
+ * overflow in the libpng fixed point representation. Using Cramer's rule in
+ * floating point is probably a good choice here, but it's not an option for
+ * fixed point. Instead proceed to simplify the first two equations by
+ * eliminating what is likely to be the largest value, blue-scale:
+ *
+ * blue-scale = white-scale - red-scale - green-scale
+ *
+ * Hence:
+ *
+ * (red-x - blue-x)*red-scale + (green-x - blue-x)*green-scale =
+ * (white-x - blue-x)*white-scale
+ *
+ * (red-y - blue-y)*red-scale + (green-y - blue-y)*green-scale =
+ * 1 - blue-y*white-scale
+ *
+ * And now we can trivially solve for (red-scale,green-scale):
+ *
+ * green-scale =
+ * (white-x - blue-x)*white-scale - (red-x - blue-x)*red-scale
+ * -----------------------------------------------------------
+ * green-x - blue-x
+ *
+ * red-scale =
+ * 1 - blue-y*white-scale - (green-y - blue-y) * green-scale
+ * ---------------------------------------------------------
+ * red-y - blue-y
+ *
+ * Hence:
+ *
+ * red-scale =
+ * ( (green-x - blue-x) * (white-y - blue-y) -
+ * (green-y - blue-y) * (white-x - blue-x) ) / white-y
+ * -------------------------------------------------------------------------
+ * (green-x - blue-x)*(red-y - blue-y)-(green-y - blue-y)*(red-x - blue-x)
+ *
+ * green-scale =
+ * ( (red-y - blue-y) * (white-x - blue-x) -
+ * (red-x - blue-x) * (white-y - blue-y) ) / white-y
+ * -------------------------------------------------------------------------
+ * (green-x - blue-x)*(red-y - blue-y)-(green-y - blue-y)*(red-x - blue-x)
+ *
+ * Accuracy:
+ * The input values have 5 decimal digits of accuracy. The values are all in
+ * the range 0 < value < 1, so simple products are in the same range but may
+ * need up to 10 decimal digits to preserve the original precision and avoid
+ * underflow. Because we are using a 32-bit signed representation we cannot
+ * match this; the best is a little over 9 decimal digits, less than 10.
+ *
+ * The approach used here is to preserve the maximum precision within the
+ * signed representation. Because the red-scale calculation above uses the
+ * difference between two products of values that must be in the range -1..+1
+ * it is sufficient to divide the product by 7; ceil(100,000/32767*2). The
+ * factor is irrelevant in the calculation because it is applied to both
+ * numerator and denominator.
+ *
+ * Note that the values of the differences of the products of the
+ * chromaticities in the above equations tend to be small, for example for
+ * the sRGB chromaticities they are:
+ *
+ * red numerator: -0.04751
+ * green numerator: -0.08788
+ * denominator: -0.2241 (without white-y multiplication)
+ *
+ * The resultant Y coefficients from the chromaticities of some widely used
+ * color space definitions are (to 15 decimal places):
+ *
+ * sRGB
+ * 0.212639005871510 0.715168678767756 0.072192315360734
+ * Kodak ProPhoto
+ * 0.288071128229293 0.711843217810102 0.000085653960605
+ * Adobe RGB
+ * 0.297344975250536 0.627363566255466 0.075291458493998
+ * Adobe Wide Gamut RGB
+ * 0.258728243040113 0.724682314948566 0.016589442011321
+ */
+ /* By the argument, above overflow should be impossible here. The return
+ * value of 2 indicates an internal error to the caller.
+ */
+ if (!png_muldiv(&left, xy.greenx-xy.bluex, xy.redy - xy.bluey, 7)) return 2;
+ if (!png_muldiv(&right, xy.greeny-xy.bluey, xy.redx - xy.bluex, 7)) return 2;
+ denominator = left - right;
+
+ /* Now find the red numerator. */
+ if (!png_muldiv(&left, xy.greenx-xy.bluex, xy.whitey-xy.bluey, 7)) return 2;
+ if (!png_muldiv(&right, xy.greeny-xy.bluey, xy.whitex-xy.bluex, 7)) return 2;
+
+ /* Overflow is possible here and it indicates an extreme set of PNG cHRM
+ * chunk values. This calculation actually returns the reciprocal of the
+ * scale value because this allows us to delay the multiplication of white-y
+ * into the denominator, which tends to produce a small number.
+ */
+ if (!png_muldiv(&red_inverse, xy.whitey, denominator, left-right) ||
+ red_inverse <= xy.whitey /* r+g+b scales = white scale */)
+ return 1;
+
+ /* Similarly for green_inverse: */
+ if (!png_muldiv(&left, xy.redy-xy.bluey, xy.whitex-xy.bluex, 7)) return 2;
+ if (!png_muldiv(&right, xy.redx-xy.bluex, xy.whitey-xy.bluey, 7)) return 2;
+ if (!png_muldiv(&green_inverse, xy.whitey, denominator, left-right) ||
+ green_inverse <= xy.whitey)
+ return 1;
+
+ /* And the blue scale, the checks above guarantee this can't overflow but it
+ * can still produce 0 for extreme cHRM values.
+ */
+ blue_scale = png_reciprocal(xy.whitey) - png_reciprocal(red_inverse) -
+ png_reciprocal(green_inverse);
+ if (blue_scale <= 0) return 1;
+
+
+ /* And fill in the png_XYZ: */
+ if (!png_muldiv(&XYZ->redX, xy.redx, PNG_FP_1, red_inverse)) return 1;
+ if (!png_muldiv(&XYZ->redY, xy.redy, PNG_FP_1, red_inverse)) return 1;
+ if (!png_muldiv(&XYZ->redZ, PNG_FP_1 - xy.redx - xy.redy, PNG_FP_1,
+ red_inverse))
+ return 1;
+
+ if (!png_muldiv(&XYZ->greenX, xy.greenx, PNG_FP_1, green_inverse)) return 1;
+ if (!png_muldiv(&XYZ->greenY, xy.greeny, PNG_FP_1, green_inverse)) return 1;
+ if (!png_muldiv(&XYZ->greenZ, PNG_FP_1 - xy.greenx - xy.greeny, PNG_FP_1,
+ green_inverse))
+ return 1;
+
+ if (!png_muldiv(&XYZ->blueX, xy.bluex, blue_scale, PNG_FP_1)) return 1;
+ if (!png_muldiv(&XYZ->blueY, xy.bluey, blue_scale, PNG_FP_1)) return 1;
+ if (!png_muldiv(&XYZ->blueZ, PNG_FP_1 - xy.bluex - xy.bluey, blue_scale,
+ PNG_FP_1))
+ return 1;
+
+ return 0; /*success*/
+}
+
+int png_XYZ_from_xy_checked(png_structp png_ptr, png_XYZ *XYZ, png_xy xy)
+{
+ switch (png_XYZ_from_xy(XYZ, xy))
+ {
+ case 0: /* success */
+ return 1;
+
+ case 1:
+ /* The chunk may be technically valid, but we got png_fixed_point
+ * overflow while trying to get XYZ values out of it. This is
+ * entirely benign - the cHRM chunk is pretty extreme.
+ */
+ png_warning(png_ptr,
+ "extreme cHRM chunk cannot be converted to tristimulus values");
+ break;
+
+ default:
+ /* libpng is broken; this should be a warning but if it happens we
+ * want error reports so for the moment it is an error.
+ */
+ png_error(png_ptr, "internal error in png_XYZ_from_xy");
+ break;
+ }
+
+ /* ERROR RETURN */
+ return 0;
+}
+#endif
+
void /* PRIVATE */
png_check_IHDR(png_structp png_ptr,
png_uint_32 width, png_uint_32 height, int bit_depth,
@@ -763,7 +1187,7 @@ png_check_IHDR(png_structp png_ptr,
}
# ifdef PNG_SET_USER_LIMITS_SUPPORTED
- if (width > png_ptr->user_width_max || width > PNG_USER_WIDTH_MAX)
+ if (width > png_ptr->user_width_max)
# else
if (width > PNG_USER_WIDTH_MAX)
@@ -774,7 +1198,7 @@ png_check_IHDR(png_structp png_ptr,
}
# ifdef PNG_SET_USER_LIMITS_SUPPORTED
- if (height > png_ptr->user_height_max || height > PNG_USER_HEIGHT_MAX)
+ if (height > png_ptr->user_height_max)
# else
if (height > PNG_USER_HEIGHT_MAX)
# endif
@@ -889,16 +1313,9 @@ png_check_IHDR(png_structp png_ptr,
/* Check an ASCII formated floating point value, see the more detailed
* comments in pngpriv.h
*/
-/* The following is used internally to preserve the 'valid' flag */
+/* The following is used internally to preserve the sticky flags */
#define png_fp_add(state, flags) ((state) |= (flags))
-#define png_fp_set(state, value)\
- ((state) = (value) | ((state) & PNG_FP_WAS_VALID))
-
-/* Internal type codes: bits above the base state! */
-#define PNG_FP_SIGN 0 /* [+-] */
-#define PNG_FP_DOT 4 /* . */
-#define PNG_FP_DIGIT 8 /* [0123456789] */
-#define PNG_FP_E 12 /* [Ee] */
+#define png_fp_set(state, value) ((state) = (value) | ((state) & PNG_FP_STICKY))
int /* PRIVATE */
png_check_fp_number(png_const_charp string, png_size_t size, int *statep,
@@ -911,55 +1328,55 @@ png_check_fp_number(png_const_charp string, png_size_t size, int *statep,
{
int type;
/* First find the type of the next character */
+ switch (string[i])
{
- char ch = string[i];
-
- if (ch >= 48 && ch <= 57)
- type = PNG_FP_DIGIT;
-
- else switch (ch)
- {
- case 43: case 45: type = PNG_FP_SIGN; break;
- case 46: type = PNG_FP_DOT; break;
- case 69: case 101: type = PNG_FP_E; break;
- default: goto PNG_FP_End;
- }
+ case 43: type = PNG_FP_SAW_SIGN; break;
+ case 45: type = PNG_FP_SAW_SIGN + PNG_FP_NEGATIVE; break;
+ case 46: type = PNG_FP_SAW_DOT; break;
+ case 48: type = PNG_FP_SAW_DIGIT; break;
+ case 49: case 50: case 51: case 52:
+ case 53: case 54: case 55: case 56:
+ case 57: type = PNG_FP_SAW_DIGIT + PNG_FP_NONZERO; break;
+ case 69:
+ case 101: type = PNG_FP_SAW_E; break;
+ default: goto PNG_FP_End;
}
/* Now deal with this type according to the current
* state, the type is arranged to not overlap the
* bits of the PNG_FP_STATE.
*/
- switch ((state & PNG_FP_STATE) + type)
+ switch ((state & PNG_FP_STATE) + (type & PNG_FP_SAW_ANY))
{
- case PNG_FP_INTEGER + PNG_FP_SIGN:
+ case PNG_FP_INTEGER + PNG_FP_SAW_SIGN:
if (state & PNG_FP_SAW_ANY)
goto PNG_FP_End; /* not a part of the number */
- png_fp_add(state, PNG_FP_SAW_SIGN);
+ png_fp_add(state, type);
break;
- case PNG_FP_INTEGER + PNG_FP_DOT:
+ case PNG_FP_INTEGER + PNG_FP_SAW_DOT:
/* Ok as trailer, ok as lead of fraction. */
if (state & PNG_FP_SAW_DOT) /* two dots */
goto PNG_FP_End;
else if (state & PNG_FP_SAW_DIGIT) /* trailing dot? */
- png_fp_add(state, PNG_FP_SAW_DOT);
+ png_fp_add(state, type);
else
- png_fp_set(state, PNG_FP_FRACTION | PNG_FP_SAW_DOT);
+ png_fp_set(state, PNG_FP_FRACTION | type);
break;
- case PNG_FP_INTEGER + PNG_FP_DIGIT:
+ case PNG_FP_INTEGER + PNG_FP_SAW_DIGIT:
if (state & PNG_FP_SAW_DOT) /* delayed fraction */
png_fp_set(state, PNG_FP_FRACTION | PNG_FP_SAW_DOT);
- png_fp_add(state, PNG_FP_SAW_DIGIT + PNG_FP_WAS_VALID);
+ png_fp_add(state, type | PNG_FP_WAS_VALID);
break;
- case PNG_FP_INTEGER + PNG_FP_E:
+
+ case PNG_FP_INTEGER + PNG_FP_SAW_E:
if ((state & PNG_FP_SAW_DIGIT) == 0)
goto PNG_FP_End;
@@ -967,17 +1384,17 @@ png_check_fp_number(png_const_charp string, png_size_t size, int *statep,
break;
- /* case PNG_FP_FRACTION + PNG_FP_SIGN:
- goto PNG_FP_End; ** no sign in exponent */
+ /* case PNG_FP_FRACTION + PNG_FP_SAW_SIGN:
+ goto PNG_FP_End; ** no sign in fraction */
- /* case PNG_FP_FRACTION + PNG_FP_DOT:
+ /* case PNG_FP_FRACTION + PNG_FP_SAW_DOT:
goto PNG_FP_End; ** Because SAW_DOT is always set */
- case PNG_FP_FRACTION + PNG_FP_DIGIT:
- png_fp_add(state, PNG_FP_SAW_DIGIT + PNG_FP_WAS_VALID);
+ case PNG_FP_FRACTION + PNG_FP_SAW_DIGIT:
+ png_fp_add(state, type | PNG_FP_WAS_VALID);
break;
- case PNG_FP_FRACTION + PNG_FP_E:
+ case PNG_FP_FRACTION + PNG_FP_SAW_E:
/* This is correct because the trailing '.' on an
* integer is handled above - so we can only get here
* with the sequence ".E" (with no preceding digits).
@@ -989,7 +1406,7 @@ png_check_fp_number(png_const_charp string, png_size_t size, int *statep,
break;
- case PNG_FP_EXPONENT + PNG_FP_SIGN:
+ case PNG_FP_EXPONENT + PNG_FP_SAW_SIGN:
if (state & PNG_FP_SAW_ANY)
goto PNG_FP_End; /* not a part of the number */
@@ -997,15 +1414,15 @@ png_check_fp_number(png_const_charp string, png_size_t size, int *statep,
break;
- /* case PNG_FP_EXPONENT + PNG_FP_DOT:
+ /* case PNG_FP_EXPONENT + PNG_FP_SAW_DOT:
goto PNG_FP_End; */
- case PNG_FP_EXPONENT + PNG_FP_DIGIT:
- png_fp_add(state, PNG_FP_SAW_DIGIT + PNG_FP_WAS_VALID);
+ case PNG_FP_EXPONENT + PNG_FP_SAW_DIGIT:
+ png_fp_add(state, PNG_FP_SAW_DIGIT | PNG_FP_WAS_VALID);
break;
- /* case PNG_FP_EXPONEXT + PNG_FP_E:
+ /* case PNG_FP_EXPONEXT + PNG_FP_SAW_E:
goto PNG_FP_End; */
default: goto PNG_FP_End; /* I.e. break 2 */
@@ -1033,8 +1450,11 @@ png_check_fp_string(png_const_charp string, png_size_t size)
int state=0;
png_size_t char_index=0;
- return png_check_fp_number(string, size, &state, &char_index) &&
- (char_index == size || string[char_index] == 0);
+ if (png_check_fp_number(string, size, &state, &char_index) &&
+ (char_index == size || string[char_index] == 0))
+ return state /* must be non-zero - see above */;
+
+ return 0; /* i.e. fail */
}
#endif /* pCAL or sCAL */
@@ -1047,7 +1467,7 @@ static double
png_pow10(int power)
{
int recip = 0;
- double d = 1;
+ double d = 1.0;
/* Handle negative exponent with a reciprocal at the end because
* 10 is exact whereas .1 is inexact in base 2
@@ -1061,7 +1481,7 @@ png_pow10(int power)
if (power > 0)
{
/* Decompose power bitwise. */
- double mult = 10;
+ double mult = 10.0;
do
{
if (power & 1) d *= mult;
@@ -1102,7 +1522,7 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
if (fp < 0)
{
fp = -fp;
- *ascii++ = 45; /* '-' PLUS 1 TOTAL 1*/
+ *ascii++ = 45; /* '-' PLUS 1 TOTAL 1 */
--size;
}
@@ -1180,7 +1600,8 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
{
double d;
- fp *= 10;
+ fp *= 10.0;
+
/* Use modf here, not floor and subtract, so that
* the separation is done in one step. At the end
* of the loop don't break the number into parts so
@@ -1193,7 +1614,7 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
{
d = floor(fp + .5);
- if (d > 9)
+ if (d > 9.0)
{
/* Rounding up to 10, handle that here. */
if (czero > 0)
@@ -1201,9 +1622,10 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
--czero, d = 1;
if (cdigits == 0) --clead;
}
+
else
{
- while (cdigits > 0 && d > 9)
+ while (cdigits > 0 && d > 9.0)
{
int ch = *--ascii;
@@ -1228,7 +1650,7 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
* exponent but take into account the leading
* decimal point.
*/
- if (d > 9) /* cdigits == 0 */
+ if (d > 9.0) /* cdigits == 0 */
{
if (exp_b10 == (-1))
{
@@ -1249,18 +1671,19 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
++exp_b10;
/* In all cases we output a '1' */
- d = 1;
+ d = 1.0;
}
}
}
fp = 0; /* Guarantees termination below. */
}
- if (d == 0)
+ if (d == 0.0)
{
++czero;
if (cdigits == 0) ++clead;
}
+
else
{
/* Included embedded zeros in the digit count. */
@@ -1288,6 +1711,7 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
above */
--exp_b10;
}
+
*ascii++ = (char)(48 + (int)d), ++cdigits;
}
}
@@ -1329,19 +1753,31 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
*/
size -= cdigits;
- *ascii++ = 69, --size; /* 'E': PLUS 1 TOTAL 2+precision*/
- if (exp_b10 < 0)
+ *ascii++ = 69, --size; /* 'E': PLUS 1 TOTAL 2+precision */
+
+ /* The following use of an unsigned temporary avoids ambiguities in
+ * the signed arithmetic on exp_b10 and permits GCC at least to do
+ * better optimization.
+ */
{
- *ascii++ = 45, --size; /* '-': PLUS 1 TOTAL 3+precision */
- exp_b10 = -exp_b10;
- }
+ unsigned int uexp_b10;
- cdigits = 0;
+ if (exp_b10 < 0)
+ {
+ *ascii++ = 45, --size; /* '-': PLUS 1 TOTAL 3+precision */
+ uexp_b10 = -exp_b10;
+ }
- while (exp_b10 > 0)
- {
- exponent[cdigits++] = (char)(48 + exp_b10 % 10);
- exp_b10 /= 10;
+ else
+ uexp_b10 = exp_b10;
+
+ cdigits = 0;
+
+ while (uexp_b10 > 0)
+ {
+ exponent[cdigits++] = (char)(48 + uexp_b10 % 10);
+ uexp_b10 /= 10;
+ }
}
/* Need another size check here for the exponent digits, so
@@ -1399,9 +1835,9 @@ png_ascii_from_fixed(png_structp png_ptr, png_charp ascii, png_size_t size,
else
num = fp;
- if (num <= 0x80000000U) /* else overflowed */
+ if (num <= 0x80000000) /* else overflowed */
{
- unsigned int ndigits = 0, first = 16/*flag value*/;
+ unsigned int ndigits = 0, first = 16 /* flag value */;
char digits[10];
while (num)
@@ -1495,7 +1931,7 @@ png_muldiv(png_fixed_point_p res, png_fixed_point a, png_int_32 times,
r /= divisor;
r = floor(r+.5);
- /* A png_fixed_point is a 32 bit integer. */
+ /* A png_fixed_point is a 32-bit integer. */
if (r <= 2147483647. && r >= -2147483648.)
{
*res = (png_fixed_point)r;
@@ -1540,7 +1976,7 @@ png_muldiv(png_fixed_point_p res, png_fixed_point a, png_int_32 times,
if (s32 < D) /* else overflow */
{
- /* s32.s00 is now the 64 bit product, do a standard
+ /* s32.s00 is now the 64-bit product, do a standard
* division, we know that s32 < D, so the maximum
* required shift is 31.
*/
@@ -1683,7 +2119,7 @@ png_reciprocal2(png_fixed_point a, png_fixed_point b)
* 2010: moved from pngset.c) */
/*
* Multiply two 32-bit numbers, V1 and V2, using 32-bit
- * arithmetic, to produce a 64 bit result in the HI/LO words.
+ * arithmetic, to produce a 64-bit result in the HI/LO words.
*
* A B
* x C D
@@ -1727,24 +2163,24 @@ png_64bit_product (long v1, long v2, unsigned long *hi_product,
/* Fixed point gamma.
*
* To calculate gamma this code implements fast log() and exp() calls using only
- * fixed point arithmetic. This code has sufficient precision for either 8 or
- * 16 bit sample values.
+ * fixed point arithmetic. This code has sufficient precision for either 8-bit
+ * or 16-bit sample values.
*
* The tables used here were calculated using simple 'bc' programs, but C double
* precision floating point arithmetic would work fine. The programs are given
* at the head of each table.
*
- * 8 bit log table
+ * 8-bit log table
* This is a table of -log(value/255)/log(2) for 'value' in the range 128 to
- * 255, so it's the base 2 logarithm of a normalized 8 bit floating point
- * mantissa. The numbers are 32 bit fractions.
+ * 255, so it's the base 2 logarithm of a normalized 8-bit floating point
+ * mantissa. The numbers are 32-bit fractions.
*/
static png_uint_32
png_8bit_l2[128] =
{
-# if PNG_DO_BC
+# ifdef PNG_DO_BC
for (i=128;i<256;++i) { .5 - l(i/255)/l(2)*65536*65536; }
-# endif
+# else
4270715492U, 4222494797U, 4174646467U, 4127164793U, 4080044201U, 4033279239U,
3986864580U, 3940795015U, 3895065449U, 3849670902U, 3804606499U, 3759867474U,
3715449162U, 3671346997U, 3627556511U, 3584073329U, 3540893168U, 3498011834U,
@@ -1767,11 +2203,13 @@ png_8bit_l2[128] =
324227938U, 298676034U, 273229066U, 247886176U, 222646516U, 197509248U,
172473545U, 147538590U, 122703574U, 97967701U, 73330182U, 48790236U,
24347096U, 0U
+# endif
+
#if 0
- /* The following are the values for 16 bit tables - these work fine for the 8
- * bit conversions but produce very slightly larger errors in the 16 bit log
- * (about 1.2 as opposed to 0.7 absolute error in the final value). To use
- * these all the shifts below must be adjusted appropriately.
+ /* The following are the values for 16-bit tables - these work fine for the
+ * 8-bit conversions but produce very slightly larger errors in the 16-bit
+ * log (about 1.2 as opposed to 0.7 absolute error in the final value). To
+ * use these all the shifts below must be adjusted appropriately.
*/
65166, 64430, 63700, 62976, 62257, 61543, 60835, 60132, 59434, 58741, 58054,
57371, 56693, 56020, 55352, 54689, 54030, 53375, 52726, 52080, 51439, 50803,
@@ -1788,7 +2226,7 @@ png_8bit_l2[128] =
#endif
};
-static png_int_32
+PNG_STATIC png_int_32
png_log8bit(unsigned int x)
{
unsigned int lg2 = 0;
@@ -1814,11 +2252,11 @@ png_log8bit(unsigned int x)
return (png_int_32)((lg2 << 16) + ((png_8bit_l2[x-128]+32768)>>16));
}
-/* The above gives exact (to 16 binary places) log2 values for 8 bit images,
- * for 16 bit images we use the most significant 8 bits of the 16 bit value to
+/* The above gives exact (to 16 binary places) log2 values for 8-bit images,
+ * for 16-bit images we use the most significant 8 bits of the 16-bit value to
* get an approximation then multiply the approximation by a correction factor
* determined by the remaining up to 8 bits. This requires an additional step
- * in the 16 bit case.
+ * in the 16-bit case.
*
* We want log2(value/65535), we have log2(v'/255), where:
*
@@ -1827,8 +2265,8 @@ png_log8bit(unsigned int x)
*
* So f is value/v', which is equal to (256+v''/v') since v' is in the range 128
* to 255 and v'' is in the range 0 to 255 f will be in the range 256 to less
- * than 258. The final factor also needs to correct for the fact that our 8 bit
- * value is scaled by 255, whereas the 16 bit values must be scaled by 65535.
+ * than 258. The final factor also needs to correct for the fact that our 8-bit
+ * value is scaled by 255, whereas the 16-bit values must be scaled by 65535.
*
* This gives a final formula using a calculated value 'x' which is value/v' and
* scaling by 65536 to match the above table:
@@ -1838,13 +2276,13 @@ png_log8bit(unsigned int x)
* Since these numbers are so close to '1' we can use simple linear
* interpolation between the two end values 256/257 (result -368.61) and 258/257
* (result 367.179). The values used below are scaled by a further 64 to give
- * 16 bit precision in the interpolation:
+ * 16-bit precision in the interpolation:
*
* Start (256): -23591
* Zero (257): 0
* End (258): 23499
*/
-static png_int_32
+PNG_STATIC png_int_32
png_log16bit(png_uint_32 x)
{
unsigned int lg2 = 0;
@@ -1865,7 +2303,7 @@ png_log16bit(png_uint_32 x)
if ((x & 0x8000) == 0)
lg2 += 1, x <<= 1;
- /* Calculate the base logarithm from the top 8 bits as a 28 bit fractional
+ /* Calculate the base logarithm from the top 8 bits as a 28-bit fractional
* value.
*/
lg2 <<= 28;
@@ -1895,34 +2333,35 @@ png_log16bit(png_uint_32 x)
return (png_int_32)((lg2 + 2048) >> 12);
}
-/* The 'exp()' case must invert the above, taking a 20 bit fixed point
- * logarithmic value and returning a 16 or 8 bit number as appropriate. In
+/* The 'exp()' case must invert the above, taking a 20-bit fixed point
+ * logarithmic value and returning a 16 or 8-bit number as appropriate. In
* each case only the low 16 bits are relevant - the fraction - since the
* integer bits (the top 4) simply determine a shift.
*
- * The worst case is the 16 bit distinction between 65535 and 65534, this
- * requires perhaps spurious accuracty in the decoding of the logarithm to
+ * The worst case is the 16-bit distinction between 65535 and 65534, this
+ * requires perhaps spurious accuracy in the decoding of the logarithm to
* distinguish log2(65535/65534.5) - 10^-5 or 17 bits. There is little chance
* of getting this accuracy in practice.
*
* To deal with this the following exp() function works out the exponent of the
- * frational part of the logarithm by using an accurate 32 bit value from the
+ * frational part of the logarithm by using an accurate 32-bit value from the
* top four fractional bits then multiplying in the remaining bits.
*/
static png_uint_32
png_32bit_exp[16] =
{
-# if PNG_DO_BC
+# ifdef PNG_DO_BC
for (i=0;i<16;++i) { .5 + e(-i/16*l(2))*2^32; }
-# endif
- /* NOTE: the first entry is deliberately set to the maximum 32 bit value. */
+# else
+ /* NOTE: the first entry is deliberately set to the maximum 32-bit value. */
4294967295U, 4112874773U, 3938502376U, 3771522796U, 3611622603U, 3458501653U,
3311872529U, 3171459999U, 3037000500U, 2908241642U, 2784941738U, 2666869345U,
2553802834U, 2445529972U, 2341847524U, 2242560872U
+# endif
};
/* Adjustment table; provided to explain the numbers in the code below. */
-#if PNG_DO_BC
+#ifdef PNG_DO_BC
for (i=11;i>=0;--i){ print i, " ", (1 - e(-(2^i)/65536*l(2))) * 2^(32-i), "\n"}
11 44937.64284865548751208448
10 45180.98734845585101160448
@@ -1938,12 +2377,12 @@ for (i=11;i>=0;--i){ print i, " ", (1 - e(-(2^i)/65536*l(2))) * 2^(32-i), "\n"}
0 45425.85339951654943850496
#endif
-static png_uint_32
+PNG_STATIC png_uint_32
png_exp(png_fixed_point x)
{
if (x > 0 && x <= 0xfffff) /* Else overflow or zero (underflow) */
{
- /* Obtain a 4 bit approximation */
+ /* Obtain a 4-bit approximation */
png_uint_32 e = png_32bit_exp[(x >> 12) & 0xf];
/* Incorporate the low 12 bits - these decrease the returned value by
@@ -1986,13 +2425,13 @@ png_exp(png_fixed_point x)
return 0;
}
-static png_byte
+PNG_STATIC png_byte
png_exp8bit(png_fixed_point lg2)
{
- /* Get a 32 bit value: */
+ /* Get a 32-bit value: */
png_uint_32 x = png_exp(lg2);
- /* Convert the 32 bit value to 0..255 by multiplying by 256-1, note that the
+ /* Convert the 32-bit value to 0..255 by multiplying by 256-1, note that the
* second, rounding, step can't overflow because of the first, subtraction,
* step.
*/
@@ -2000,13 +2439,13 @@ png_exp8bit(png_fixed_point lg2)
return (png_byte)((x + 0x7fffffU) >> 24);
}
-static png_uint_16
+PNG_STATIC png_uint_16
png_exp16bit(png_fixed_point lg2)
{
- /* Get a 32 bit value: */
+ /* Get a 32-bit value: */
png_uint_32 x = png_exp(lg2);
- /* Convert the 32 bit value to 0..65535 by multiplying by 65536-1: */
+ /* Convert the 32-bit value to 0..65535 by multiplying by 65536-1: */
x -= x >> 16;
return (png_uint_16)((x + 32767U) >> 16);
}
@@ -2059,9 +2498,9 @@ png_gamma_16bit_correct(unsigned int value, png_fixed_point gamma_val)
}
/* This does the right thing based on the bit_depth field of the
- * png_struct, interpreting values as 8 or 16 bit. While the result
- * is nominally a 16 bit value if bit depth is 8 then the result is
- * 8 bit (as are the arguments.)
+ * png_struct, interpreting values as 8-bit or 16-bit. While the result
+ * is nominally a 16-bit value if bit depth is 8 then the result is
+ * 8-bit (as are the arguments.)
*/
png_uint_16 /* PRIVATE */
png_gamma_correct(png_structp png_ptr, unsigned int value,
@@ -2084,8 +2523,8 @@ png_gamma_significant(png_fixed_point gamma_val)
gamma_val > PNG_FP_1 + PNG_GAMMA_THRESHOLD_FIXED;
}
-/* Internal function to build a single 16 bit table - the table consists of
- * 'num' 256 entry subtables, where 'num' is determined by 'shift' - the amount
+/* Internal function to build a single 16-bit table - the table consists of
+ * 'num' 256-entry subtables, where 'num' is determined by 'shift' - the amount
* to shift the input values right (or 16-number_of_signifiant_bits).
*
* The caller is responsible for ensuring that the table gets cleaned up on
@@ -2111,7 +2550,7 @@ png_build_16bit_table(png_structp png_ptr, png_uint_16pp *ptable,
(png_uint_16p)png_malloc(png_ptr, 256 * png_sizeof(png_uint_16));
/* The 'threshold' test is repeated here because it can arise for one of
- * the 16 bit tables even if the others don't hit it.
+ * the 16-bit tables even if the others don't hit it.
*/
if (png_gamma_significant(gamma_val))
{
@@ -2172,9 +2611,9 @@ png_build_16to8_table(png_structp png_ptr, png_uint_16pp *ptable,
png_uint_16pp table = *ptable =
(png_uint_16pp)png_calloc(png_ptr, num * png_sizeof(png_uint_16p));
- /* 'num' is the number of tables and also the number of low bits of low
- * bits of the input 16 bit value used to select a table. Each table is
- * itself index by the high 8 bits of the value.
+ /* 'num' is the number of tables and also the number of low bits of the
+ * input 16-bit value used to select a table. Each table is itself indexed
+ * by the high 8 bits of the value.
*/
for (i = 0; i < num; i++)
table[i] = (png_uint_16p)png_malloc(png_ptr,
@@ -2183,24 +2622,24 @@ png_build_16to8_table(png_structp png_ptr, png_uint_16pp *ptable,
/* 'gamma_val' is set to the reciprocal of the value calculated above, so
* pow(out,g) is an *input* value. 'last' is the last input value set.
*
- * In the loop 'i' is used to find output values. Since the output is 8
- * bit there are only 256 possible values. The tables are set up to
+ * In the loop 'i' is used to find output values. Since the output is
+ * 8-bit there are only 256 possible values. The tables are set up to
* select the closest possible output value for each input by finding
* the input value at the boundary between each pair of output values
* and filling the table up to that boundary with the lower output
* value.
*
- * The boundary values are 0.5,1.5..253.5,254.5. Since these are 9 bit
- * values the code below uses a 16 bit value in i; the values start at
+ * The boundary values are 0.5,1.5..253.5,254.5. Since these are 9-bit
+ * values the code below uses a 16-bit value in i; the values start at
* 128.5 (for 0.5) and step by 257, for a total of 254 values (the last
* entries are filled with 255). Start i at 128 and fill all 'last'
* table entries <= 'max'
*/
last = 0;
- for (i = 0; i < 255; ++i) /* 8 bit output value */
+ for (i = 0; i < 255; ++i) /* 8-bit output value */
{
/* Find the corresponding maximum input value */
- png_uint_16 out = (png_uint_16)(i * 257U); /* 16 bit output value */
+ png_uint_16 out = (png_uint_16)(i * 257U); /* 16-bit output value */
/* Find the boundary value in 16 bits: */
png_uint_32 bound = png_gamma_16bit_correct(out+128U, gamma_val);
@@ -2223,9 +2662,9 @@ png_build_16to8_table(png_structp png_ptr, png_uint_16pp *ptable,
}
}
-/* Build a single 8 bit table: same as the 16 bit case but much simpler (and
+/* Build a single 8-bit table: same as the 16-bit case but much simpler (and
* typically much faster). Note that libpng currently does no sBIT processing
- * (apparently contrary to the spec) so a 256 entry table is always generated.
+ * (apparently contrary to the spec) so a 256-entry table is always generated.
*/
static void
png_build_8bit_table(png_structp png_ptr, png_bytepp ptable,
@@ -2241,6 +2680,60 @@ png_build_8bit_table(png_structp png_ptr, png_bytepp ptable,
table[i] = (png_byte)i;
}
+/* Used from png_read_destroy and below to release the memory used by the gamma
+ * tables.
+ */
+void /* PRIVATE */
+png_destroy_gamma_table(png_structp png_ptr)
+{
+ png_free(png_ptr, png_ptr->gamma_table);
+ png_ptr->gamma_table = NULL;
+
+ if (png_ptr->gamma_16_table != NULL)
+ {
+ int i;
+ int istop = (1 << (8 - png_ptr->gamma_shift));
+ for (i = 0; i < istop; i++)
+ {
+ png_free(png_ptr, png_ptr->gamma_16_table[i]);
+ }
+ png_free(png_ptr, png_ptr->gamma_16_table);
+ png_ptr->gamma_16_table = NULL;
+ }
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
+ defined(PNG_READ_ALPHA_MODE_SUPPORTED) || \
+ defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+ png_free(png_ptr, png_ptr->gamma_from_1);
+ png_ptr->gamma_from_1 = NULL;
+ png_free(png_ptr, png_ptr->gamma_to_1);
+ png_ptr->gamma_to_1 = NULL;
+
+ if (png_ptr->gamma_16_from_1 != NULL)
+ {
+ int i;
+ int istop = (1 << (8 - png_ptr->gamma_shift));
+ for (i = 0; i < istop; i++)
+ {
+ png_free(png_ptr, png_ptr->gamma_16_from_1[i]);
+ }
+ png_free(png_ptr, png_ptr->gamma_16_from_1);
+ png_ptr->gamma_16_from_1 = NULL;
+ }
+ if (png_ptr->gamma_16_to_1 != NULL)
+ {
+ int i;
+ int istop = (1 << (8 - png_ptr->gamma_shift));
+ for (i = 0; i < istop; i++)
+ {
+ png_free(png_ptr, png_ptr->gamma_16_to_1[i]);
+ }
+ png_free(png_ptr, png_ptr->gamma_16_to_1);
+ png_ptr->gamma_16_to_1 = NULL;
+ }
+#endif /* READ_BACKGROUND || READ_ALPHA_MODE || RGB_TO_GRAY */
+}
+
/* We build the 8- or 16-bit gamma tables here. Note that for 16-bit
* tables, we don't make a full table if we are reducing to 8-bit in
* the future. Note also how the gamma_16 tables are segmented so that
@@ -2251,6 +2744,18 @@ png_build_gamma_table(png_structp png_ptr, int bit_depth)
{
png_debug(1, "in png_build_gamma_table");
+ /* Remove any existing table; this copes with multiple calls to
+ * png_read_update_info. The warning is because building the gamma tables
+ * multiple times is a performance hit - it's harmless but the ability to call
+ * png_read_update_info() multiple times is new in 1.5.6 so it seems sensible
+ * to warn if the app introduces such a hit.
+ */
+ if (png_ptr->gamma_table != NULL || png_ptr->gamma_16_table != NULL)
+ {
+ png_warning(png_ptr, "gamma table being rebuilt");
+ png_destroy_gamma_table(png_ptr);
+ }
+
if (bit_depth <= 8)
{
png_build_8bit_table(png_ptr, &png_ptr->gamma_table,
@@ -2258,8 +2763,9 @@ png_build_gamma_table(png_structp png_ptr, int bit_depth)
png_ptr->screen_gamma) : PNG_FP_1);
#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
+ defined(PNG_READ_ALPHA_MODE_SUPPORTED) || \
defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
- if (png_ptr->transformations & ((PNG_BACKGROUND) | PNG_RGB_TO_GRAY))
+ if (png_ptr->transformations & (PNG_COMPOSE | PNG_RGB_TO_GRAY))
{
png_build_8bit_table(png_ptr, &png_ptr->gamma_to_1,
png_reciprocal(png_ptr->gamma));
@@ -2268,7 +2774,7 @@ png_build_gamma_table(png_structp png_ptr, int bit_depth)
png_ptr->screen_gamma > 0 ? png_reciprocal(png_ptr->screen_gamma) :
png_ptr->gamma/* Probably doing rgb_to_gray */);
}
-#endif /* PNG_READ_BACKGROUND_SUPPORTED || PNG_RGB_TO_GRAY_SUPPORTED */
+#endif /* READ_BACKGROUND || READ_ALPHA_MODE || RGB_TO_GRAY */
}
else
{
@@ -2287,14 +2793,14 @@ png_build_gamma_table(png_structp png_ptr, int bit_depth)
else
sig_bit = png_ptr->sig_bit.gray;
- /* 16 bit gamma code uses this equation:
+ /* 16-bit gamma code uses this equation:
*
* ov = table[(iv & 0xff) >> gamma_shift][iv >> 8]
*
* Where 'iv' is the input color value and 'ov' is the output value -
* pow(iv, gamma).
*
- * Thus the gamma table consists of up to 256 256 entry tables. The table
+ * Thus the gamma table consists of up to 256 256-entry tables. The table
* is selected by the (8-gamma_shift) most significant of the low 8 bits of
* the color value then indexed by the upper 8 bits:
*
@@ -2302,7 +2808,7 @@ png_build_gamma_table(png_structp png_ptr, int bit_depth)
*
* So the table 'n' corresponds to all those 'iv' of:
*
- * <all high 8 bit values><n << gamma_shift>..<(n+1 << gamma_shift)-1>
+ * <all high 8-bit values><n << gamma_shift>..<(n+1 << gamma_shift)-1>
*
*/
if (sig_bit > 0 && sig_bit < 16U)
@@ -2311,7 +2817,7 @@ png_build_gamma_table(png_structp png_ptr, int bit_depth)
else
shift = 0; /* keep all 16 bits */
- if (png_ptr->transformations & PNG_16_TO_8)
+ if (png_ptr->transformations & (PNG_16_TO_8 | PNG_SCALE_16_TO_8))
{
/* PNG_MAX_GAMMA_8 is the number of bits to keep - effectively
* the significant bits in the *input* when the output will
@@ -2327,7 +2833,12 @@ png_build_gamma_table(png_structp png_ptr, int bit_depth)
png_ptr->gamma_shift = shift;
#ifdef PNG_16BIT_SUPPORTED
- if (png_ptr->transformations & (PNG_16_TO_8 | PNG_BACKGROUND))
+ /* NOTE: prior to 1.5.4 this test used to include PNG_BACKGROUND (now
+ * PNG_COMPOSE). This effectively smashed the background calculation for
+ * 16-bit output because the 8-bit table assumes the result will be reduced
+ * to 8 bits.
+ */
+ if (png_ptr->transformations & (PNG_16_TO_8 | PNG_SCALE_16_TO_8))
#endif
png_build_16to8_table(png_ptr, &png_ptr->gamma_16_table, shift,
png_ptr->screen_gamma > 0 ? png_product2(png_ptr->gamma,
@@ -2341,8 +2852,9 @@ png_build_gamma_table(png_structp png_ptr, int bit_depth)
#endif
#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
+ defined(PNG_READ_ALPHA_MODE_SUPPORTED) || \
defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
- if (png_ptr->transformations & (PNG_BACKGROUND | PNG_RGB_TO_GRAY))
+ if (png_ptr->transformations & (PNG_COMPOSE | PNG_RGB_TO_GRAY))
{
png_build_16bit_table(png_ptr, &png_ptr->gamma_16_to_1, shift,
png_reciprocal(png_ptr->gamma));
@@ -2355,7 +2867,7 @@ png_build_gamma_table(png_structp png_ptr, int bit_depth)
png_ptr->screen_gamma > 0 ? png_reciprocal(png_ptr->screen_gamma) :
png_ptr->gamma/* Probably doing rgb_to_gray */);
}
-#endif /* PNG_READ_BACKGROUND_SUPPORTED || PNG_RGB_TO_GRAY_SUPPORTED */
+#endif /* READ_BACKGROUND || READ_ALPHA_MODE || RGB_TO_GRAY */
}
}
#endif /* READ_GAMMA */