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-rw-r--r--src/3rdparty/pcre2/src/pcre2_study.c16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/3rdparty/pcre2/src/pcre2_study.c b/src/3rdparty/pcre2/src/pcre2_study.c
index acbf98b41b..e883c2eb4c 100644
--- a/src/3rdparty/pcre2/src/pcre2_study.c
+++ b/src/3rdparty/pcre2/src/pcre2_study.c
@@ -7,7 +7,7 @@ and semantics are as close as possible to those of the Perl 5 language.
Written by Philip Hazel
Original API code Copyright (c) 1997-2012 University of Cambridge
- New API code Copyright (c) 2016-2018 University of Cambridge
+ New API code Copyright (c) 2016-2019 University of Cambridge
-----------------------------------------------------------------------------
Redistribution and use in source and binary forms, with or without
@@ -54,7 +54,7 @@ collecting data (e.g. minimum matching length). */
/* Set a bit in the starting code unit bit map. */
-#define SET_BIT(c) re->start_bitmap[(c)/8] |= (1 << ((c)&7))
+#define SET_BIT(c) re->start_bitmap[(c)/8] |= (1u << ((c)&7))
/* Returns from set_start_bits() */
@@ -171,6 +171,7 @@ for (;;)
/* Fall through */
case OP_ONCE:
+ case OP_SCRIPT_RUN:
case OP_SBRA:
case OP_BRAPOS:
case OP_SBRAPOS:
@@ -842,7 +843,7 @@ for (c = 0; c < table_limit; c++)
if (table_limit == 32) return;
for (c = 128; c < 256; c++)
{
- if ((re->tables[cbits_offset + c/8] & (1 << (c&7))) != 0)
+ if ((re->tables[cbits_offset + c/8] & (1u << (c&7))) != 0)
{
PCRE2_UCHAR buff[6];
(void)PRIV(ord2utf)(c, buff);
@@ -1075,6 +1076,7 @@ do
case OP_CBRAPOS:
case OP_SCBRAPOS:
case OP_ONCE:
+ case OP_SCRIPT_RUN:
case OP_ASSERT:
rc = set_start_bits(re, tcode, utf);
if (rc == SSB_FAIL || rc == SSB_UNKNOWN) return rc;
@@ -1505,11 +1507,11 @@ do
for (c = 0; c < 16; c++) re->start_bitmap[c] |= classmap[c];
for (c = 128; c < 256; c++)
{
- if ((classmap[c/8] & (1 << (c&7))) != 0)
+ if ((classmap[c/8] & (1u << (c&7))) != 0)
{
- int d = (c >> 6) | 0xc0; /* Set bit for this starter */
- re->start_bitmap[d/8] |= (1 << (d&7)); /* and then skip on to the */
- c = (c & 0xc0) + 0x40 - 1; /* next relevant character. */
+ int d = (c >> 6) | 0xc0; /* Set bit for this starter */
+ re->start_bitmap[d/8] |= (1u << (d&7)); /* and then skip on to the */
+ c = (c & 0xc0) + 0x40 - 1; /* next relevant character. */
}
}
}