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-/*
- * Copyright 1985, 1987, 1990, 1998 The Open Group
- * Copyright 2008 Dan Nicholson
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the names of the authors or their
- * institutions shall not be used in advertising or otherwise to promote the
- * sale, use or other dealings in this Software without prior written
- * authorization from the authors.
- */
-
-/************************************************************
- * Copyright (c) 1993 by Silicon Graphics Computer Systems, Inc.
- *
- * Permission to use, copy, modify, and distribute this
- * software and its documentation for any purpose and without
- * fee is hereby granted, provided that the above copyright
- * notice appear in all copies and that both that copyright
- * notice and this permission notice appear in supporting
- * documentation, and that the name of Silicon Graphics not be
- * used in advertising or publicity pertaining to distribution
- * of the software without specific prior written permission.
- * Silicon Graphics makes no representation about the suitability
- * of this software for any purpose. It is provided "as is"
- * without any express or implied warranty.
- *
- * SILICON GRAPHICS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS
- * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
- * AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
- * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH
- * THE USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- ********************************************************/
-
-/*
- * Copyright © 2009-2012 Daniel Stone
- * Copyright © 2012 Intel Corporation
- * Copyright © 2012 Ran Benita
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Author: Daniel Stone <daniel@fooishbar.org>
- */
-
-#ifndef _XKBCOMMON_H_
-#define _XKBCOMMON_H_
-
-#include <stdint.h>
-#include <stdio.h>
-#include <stdarg.h>
-
-#include <xkbcommon/xkbcommon-names.h>
-#include <xkbcommon/xkbcommon-keysyms.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @file
- * Main libxkbcommon API.
- */
-
-/**
- * @struct xkb_context
- * Opaque top level library context object.
- *
- * The context contains various general library data and state, like
- * logging level and include paths.
- *
- * Objects are created in a specific context, and multiple contexts may
- * coexist simultaneously. Objects from different contexts are completely
- * separated and do not share any memory or state.
- */
-struct xkb_context;
-
-/**
- * @struct xkb_keymap
- * Opaque compiled keymap object.
- *
- * The keymap object holds all of the static keyboard information obtained
- * from compiling XKB files.
- *
- * A keymap is immutable after it is created (besides reference counts, etc.);
- * if you need to change it, you must create a new one.
- */
-struct xkb_keymap;
-
-/**
- * @struct xkb_state
- * Opaque keyboard state object.
- *
- * State objects contain the active state of a keyboard (or keyboards), such
- * as the currently effective layout and the active modifiers. It acts as a
- * simple state machine, wherein key presses and releases are the input, and
- * key symbols (keysyms) are the output.
- */
-struct xkb_state;
-
-/**
- * A number used to represent a physical key on a keyboard.
- *
- * A standard PC-compatible keyboard might have 102 keys. An appropriate
- * keymap would assign each of them a keycode, by which the user should
- * refer to the key throughout the library.
- *
- * Historically, the X11 protocol, and consequentially the XKB protocol,
- * assign only 8 bits for keycodes. This limits the number of different
- * keys that can be used simultaneously in a single keymap to 256
- * (disregarding other limitations). This library does not share this limit;
- * keycodes beyond 255 ('extended keycodes') are not treated specially.
- * Keymaps and applications which are compatible with X11 should not use
- * these keycodes.
- *
- * The values of specific keycodes are determined by the keymap and the
- * underlying input system. For example, with an X11-compatible keymap
- * and Linux evdev scan codes (see linux/input.h), a fixed offset is used:
- *
- * @code
- * xkb_keycode_t keycode_A = KEY_A + 8;
- * @endcode
- *
- * @sa xkb_keycode_is_legal_ext() xkb_keycode_is_legal_x11()
- */
-typedef uint32_t xkb_keycode_t;
-
-/**
- * A number used to represent the symbols generated from a key on a keyboard.
- *
- * A key, represented by a keycode, may generate different symbols according
- * to keyboard state. For example, on a QWERTY keyboard, pressing the key
- * labled \<A\> generates the symbol 'a'. If the Shift key is held, it
- * generates the symbol 'A'. If a different layout is used, say Greek,
- * it generates the symbol 'α'. And so on.
- *
- * Each such symbol is represented by a keysym. Note that keysyms are
- * somewhat more general, in that they can also represent some "function",
- * such as "Left" or "Right" for the arrow keys. For more information,
- * see:
- * http://www.x.org/releases/X11R7.7/doc/xproto/x11protocol.html#keysym_encoding
- *
- * Specifically named keysyms can be found in the
- * xkbcommon/xkbcommon-keysyms.h header file. Their name does not include
- * the XKB_KEY_ prefix.
- *
- * Besides those, any Unicode/ISO 10646 character in the range U0100 to
- * U10FFFF can be represented by a keysym value in the range 0x01000100 to
- * 0x0110FFFF. The name of Unicode keysyms is "U<codepoint>", e.g. "UA1B2".
- *
- * The name of other unnamed keysyms is the hexadecimal representation of
- * their value, e.g. "0xabcd1234".
- *
- * Keysym names are case-sensitive.
- */
-typedef uint32_t xkb_keysym_t;
-
-/**
- * Index of a keyboard layout.
- *
- * The layout index is a state component which detemines which <em>keyboard
- * layout</em> is active. These may be different alphabets, different key
- * arrangements, etc.
- *
- * Layout indices are consecutive. The first layout has index 0.
- *
- * Each layout is not required to have a name, and the names are not
- * guaranteed to be unique (though they are usually provided and unique).
- * Therefore, it is not safe to use the name as a unique identifier for a
- * layout. Layout names are case-sensitive.
- *
- * Layouts are also called "groups" by XKB.
- *
- * @sa xkb_keymap_num_layouts() xkb_keymap_num_layouts_for_key()
- */
-typedef uint32_t xkb_layout_index_t;
-/** A mask of layout indices. */
-typedef uint32_t xkb_layout_mask_t;
-
-/**
- * Index of a shift level.
- *
- * Any key, in any layout, can have several <em>shift levels</em>. Each
- * shift level can assign different keysyms to the key. The shift level
- * to use is chosen according to the current keyboard state; for example,
- * if no keys are pressed, the first level may be used; if the Left Shift
- * key is pressed, the second; if Num Lock is pressed, the third; and
- * many such combinations are possible (see xkb_mod_index_t).
- *
- * Level indices are consecutive. The first level has index 0.
- */
-typedef uint32_t xkb_level_index_t;
-
-/**
- * Index of a modifier.
- *
- * A @e modifier is a state component which changes the way keys are
- * interpreted. A keymap defines a set of modifiers, such as Alt, Shift,
- * Num Lock or Meta, and specifies which keys may @e activate which
- * modifiers (in a many-to-many relationship, i.e. a key can activate
- * several modifiers, and a modifier may be activated by several keys.
- * Different keymaps do this differently).
- *
- * When retrieving the keysyms for a key, the active modifier set is
- * consulted; this detemines the correct shift level to use within the
- * currently active layout (see xkb_level_index_t).
- *
- * Modifier indices are consecutive. The first modifier has index 0.
- *
- * Each modifier must have a name, and the names are unique. Therefore, it
- * is safe to use the name as a unique identifier for a modifier. The names
- * of some common modifiers are provided in the xkbcommon/xkbcommon-names.h
- * header file. Modifier names are case-sensitive.
- *
- * @sa xkb_keymap_num_mods()
- */
-typedef uint32_t xkb_mod_index_t;
-/** A mask of modifier indices. */
-typedef uint32_t xkb_mod_mask_t;
-
-/**
- * Index of a keyboard LED.
- *
- * LEDs are logical objects which may be @e active or @e inactive. They
- * typically correspond to the lights on the keyboard. Their state is
- * determined by the current keyboard state.
- *
- * LED indices are non-consecutive. The first LED has index 0.
- *
- * Each LED must have a name, and the names are unique. Therefore,
- * it is safe to use the name as a unique identifier for a LED. The names
- * of some common LEDs are provided in the xkbcommon/xkbcommon-names.h
- * header file. LED names are case-sensitive.
- *
- * @warning A given keymap may specify an exact index for a given LED.
- * Therefore, LED indexing is not necessarily sequential, as opposed to
- * modifiers and layouts. This means that when iterating over the LEDs
- * in a keymap using e.g. xkb_keymap_num_leds(), some indices might be
- * invalid. Given such an index, functions like xkb_keymap_led_get_name()
- * will return NULL, and xkb_state_led_index_is_active() will return -1.
- *
- * LEDs are also called "indicators" by XKB.
- *
- * @sa xkb_keymap_num_leds()
- */
-typedef uint32_t xkb_led_index_t;
-/** A mask of LED indices. */
-typedef uint32_t xkb_led_mask_t;
-
-#define XKB_KEYCODE_INVALID (0xffffffff)
-#define XKB_LAYOUT_INVALID (0xffffffff)
-#define XKB_LEVEL_INVALID (0xffffffff)
-#define XKB_MOD_INVALID (0xffffffff)
-#define XKB_LED_INVALID (0xffffffff)
-
-#define XKB_KEYCODE_MAX (0xffffffff - 1)
-
-/**
- * Test whether a value is a valid extended keycode.
- * @sa xkb_keycode_t
- **/
-#define xkb_keycode_is_legal_ext(key) (key <= XKB_KEYCODE_MAX)
-
-/**
- * Test whether a value is a valid X11 keycode.
- * @sa xkb_keycode_t
- */
-#define xkb_keycode_is_legal_x11(key) (key >= 8 && key <= 255)
-
-/**
- * Names to compile a keymap with, also known as RMLVO.
- *
- * The names are the common configuration values by which a user picks
- * a keymap.
- *
- * If the entire struct is NULL, then each field is taken to be NULL.
- * You should prefer passing NULL instead of choosing your own defaults.
- */
-struct xkb_rule_names {
- /**
- * The rules file to use. The rules file describes how to interpret
- * the values of the model, layout, variant and options fields.
- *
- * If NULL or the empty string "", a default value is used.
- * If the XKB_DEFAULT_RULES environment variable is set, it is used
- * as the default. Otherwise the system default is used.
- */
- const char *rules;
- /**
- * The keyboard model by which to interpret keycodes and LEDs.
- *
- * If NULL or the empty string "", a default value is used.
- * If the XKB_DEFAULT_MODEL environment variable is set, it is used
- * as the default. Otherwise the system default is used.
- */
- const char *model;
- /**
- * A comma separated list of layouts (languages) to include in the
- * keymap.
- *
- * If NULL or the empty string "", a default value is used.
- * If the XKB_DEFAULT_LAYOUT environment variable is set, it is used
- * as the default. Otherwise the system default is used.
- */
- const char *layout;
- /**
- * A comma separated list of variants, one per layout, which may
- * modify or augment the respective layout in various ways.
- *
- * If NULL or the empty string "", and a default value is also used
- * for the layout, a default value is used. Otherwise no variant is
- * used.
- * If the XKB_DEFAULT_VARIANT environment variable is set, it is used
- * as the default. Otherwise the system default is used.
- */
- const char *variant;
- /**
- * A comma separated list of options, through which the user specifies
- * non-layout related preferences, like which key combinations are used
- * for switching layouts, or which key is the Compose key.
- *
- * If NULL, a default value is used. If the empty string "", no
- * options are used.
- * If the XKB_DEFAULT_OPTIONS environment variable is set, it is used
- * as the default. Otherwise the system default is used.
- */
- const char *options;
-};
-
-/**
- * @defgroup keysyms Keysyms
- * Utility functions related to keysyms.
- *
- * @{
- */
-
-/**
- * Get the name of a keysym.
- *
- * For a description of how keysyms are named, see @ref xkb_keysym_t.
- *
- * @param[in] keysym The keysym.
- * @param[out] buffer A string buffer to write the name into.
- * @param[in] size Size of the buffer.
- *
- * @warning If the buffer passed is too small, the string is truncated
- * (though still NUL-terminated); a size of at least 64 bytes is recommended.
- *
- * @returns The number of bytes in the name, excluding the NUL byte. If
- * the keysym is invalid, returns -1.
- *
- * You may check if truncation has occurred by comparing the return value
- * with the length of buffer, similarly to the snprintf(3) function.
- *
- * @sa xkb_keysym_t
- */
-int
-xkb_keysym_get_name(xkb_keysym_t keysym, char *buffer, size_t size);
-
-/** Flags for xkb_keysym_from_name(). */
-enum xkb_keysym_flags {
- /** Do not apply any flags. */
- XKB_KEYSYM_NO_FLAGS = 0,
- /** Find keysym by case-insensitive search. */
- XKB_KEYSYM_CASE_INSENSITIVE = (1 << 0)
-};
-
-/**
- * Get a keysym from its name.
- *
- * @param name The name of a keysym. See remarks in xkb_keysym_get_name();
- * this function will accept any name returned by that function.
- * @param flags A set of flags controlling how the search is done. If
- * invalid flags are passed, this will fail with XKB_KEY_NoSymbol.
- *
- * If you use the XKB_KEYSYM_CASE_INSENSITIVE flag and two keysym names
- * differ only by case, then the lower-case keysym is returned. For
- * instance, for KEY_a and KEY_A, this function would return KEY_a for the
- * case-insensitive search. If this functionality is needed, it is
- * recommended to first call this function without this flag; and if that
- * fails, only then to try with this flag, while possibly warning the user
- * he had misspelled the name, and might get wrong results.
- *
- * @returns The keysym. If the name is invalid, returns XKB_KEY_NoSymbol.
- *
- * @sa xkb_keysym_t
- */
-xkb_keysym_t
-xkb_keysym_from_name(const char *name, enum xkb_keysym_flags flags);
-
-/**
- * Get the Unicode/UTF-8 representation of a keysym.
- *
- * @param[in] keysym The keysym.
- * @param[out] buffer A buffer to write the UTF-8 string into.
- * @param[in] size The size of buffer. Must be at least 7.
- *
- * @returns The number of bytes written to the buffer (including the
- * terminating byte). If the keysym does not have a Unicode
- * representation, returns 0. If the buffer is too small, returns -1.
- *
- * Prefer not to use this function on keysyms obtained from an
- * xkb_state. In this case, use xkb_state_key_get_utf8() instead.
- *
- * @sa xkb_state_key_get_utf8()
- */
-int
-xkb_keysym_to_utf8(xkb_keysym_t keysym, char *buffer, size_t size);
-
-/**
- * Get the Unicode/UTF-32 representation of a keysym.
- *
- * @returns The Unicode/UTF-32 representation of keysym, which is also
- * compatible with UCS-4. If the keysym does not have a Unicode
- * representation, returns 0.
- *
- * Prefer not to use this function on keysyms obtained from an
- * xkb_state. In this case, use xkb_state_key_get_utf32() instead.
- *
- * @sa xkb_state_key_get_utf32()
- */
-uint32_t
-xkb_keysym_to_utf32(xkb_keysym_t keysym);
-
-/** @} */
-
-/**
- * @defgroup context Library Context
- * Creating, destroying and using library contexts.
- *
- * Every keymap compilation request must have a context associated with
- * it. The context keeps around state such as the include path.
- *
- * @{
- */
-
-/** Flags for context creation. */
-enum xkb_context_flags {
- /** Do not apply any context flags. */
- XKB_CONTEXT_NO_FLAGS = 0,
- /** Create this context with an empty include path. */
- XKB_CONTEXT_NO_DEFAULT_INCLUDES = (1 << 0),
- /** Don't take RMLVO names from the environment. */
- XKB_CONTEXT_NO_ENVIRONMENT_NAMES = (1 << 1),
-};
-
-/**
- * Create a new context.
- *
- * @param flags Optional flags for the context, or 0.
- *
- * @returns A new context, or NULL on failure.
- *
- * The user may set some environment variables to affect default values in
- * the context. See e.g. xkb_context_set_log_level() and
- * xkb_context_set_log_verbosity().
- *
- * @memberof xkb_context
- */
-struct xkb_context *
-xkb_context_new(enum xkb_context_flags flags);
-
-/**
- * Take a new reference on a context.
- *
- * @returns The passed in context.
- *
- * @memberof xkb_context
- */
-struct xkb_context *
-xkb_context_ref(struct xkb_context *context);
-
-/**
- * Release a reference on a context, and possibly free it.
- *
- * @param context The context. If it is NULL, this function does nothing.
- *
- * @memberof xkb_context
- */
-void
-xkb_context_unref(struct xkb_context *context);
-
-/**
- * Store custom user data in the context.
- *
- * This may be useful in conjunction with xkb_context_set_log_fn() or other
- * callbacks.
- *
- * @memberof xkb_context
- */
-void
-xkb_context_set_user_data(struct xkb_context *context, void *user_data);
-
-/**
- * Retrieves stored user data from the context.
- *
- * @returns The stored user data. If the user data wasn't set, or the
- * passed in context is NULL, returns NULL.
- *
- * This may be useful to access private user data from callbacks like a
- * custom logging function.
- *
- * @memberof xkb_context
- **/
-void *
-xkb_context_get_user_data(struct xkb_context *context);
-
-/** @} */
-
-/**
- * @defgroup include-path Include Paths
- * Manipulating the include paths in a context.
- *
- * The include paths are the file-system paths that are searched when an
- * include statement is encountered during keymap compilation.
- * In most cases, the default include paths are sufficient.
- *
- * @{
- */
-
-/**
- * Append a new entry to the context's include path.
- *
- * @returns 1 on success, or 0 if the include path could not be added or is
- * inaccessible.
- *
- * @memberof xkb_context
- */
-int
-xkb_context_include_path_append(struct xkb_context *context, const char *path);
-
-/**
- * Append the default include paths to the context's include path.
- *
- * @returns 1 on success, or 0 if the primary include path could not be added.
- *
- * @memberof xkb_context
- */
-int
-xkb_context_include_path_append_default(struct xkb_context *context);
-
-/**
- * Reset the context's include path to the default.
- *
- * Removes all entries from the context's include path, and inserts the
- * default paths.
- *
- * @returns 1 on success, or 0 if the primary include path could not be added.
- *
- * @memberof xkb_context
- */
-int
-xkb_context_include_path_reset_defaults(struct xkb_context *context);
-
-/**
- * Remove all entries from the context's include path.
- *
- * @memberof xkb_context
- */
-void
-xkb_context_include_path_clear(struct xkb_context *context);
-
-/**
- * Get the number of paths in the context's include path.
- *
- * @memberof xkb_context
- */
-unsigned int
-xkb_context_num_include_paths(struct xkb_context *context);
-
-/**
- * Get a specific include path from the context's include path.
- *
- * @returns The include path at the specified index. If the index is
- * invalid, returns NULL.
- *
- * @memberof xkb_context
- */
-const char *
-xkb_context_include_path_get(struct xkb_context *context, unsigned int index);
-
-/** @} */
-
-/**
- * @defgroup logging Logging Handling
- * Manipulating how logging from this library is handled.
- *
- * @{
- */
-
-/** Specifies a logging level. */
-enum xkb_log_level {
- XKB_LOG_LEVEL_CRITICAL = 10, /**< Log critical internal errors only. */
- XKB_LOG_LEVEL_ERROR = 20, /**< Log all errors. */
- XKB_LOG_LEVEL_WARNING = 30, /**< Log warnings and errors. */
- XKB_LOG_LEVEL_INFO = 40, /**< Log information, warnings, and errors. */
- XKB_LOG_LEVEL_DEBUG = 50 /**< Log everything. */
-};
-
-/**
- * Set the current logging level.
- *
- * @param context The context in which to set the logging level.
- * @param level The logging level to use. Only messages from this level
- * and below will be logged.
- *
- * The default level is XKB_LOG_LEVEL_ERROR. The environment variable
- * XKB_LOG_LEVEL, if set in the time the context was created, overrides the
- * default value. It may be specified as a level number or name.
- *
- * @memberof xkb_context
- */
-void
-xkb_context_set_log_level(struct xkb_context *context,
- enum xkb_log_level level);
-
-/**
- * Get the current logging level.
- *
- * @memberof xkb_context
- */
-enum xkb_log_level
-xkb_context_get_log_level(struct xkb_context *context);
-
-/**
- * Sets the current logging verbosity.
- *
- * The library can generate a number of warnings which are not helpful to
- * ordinary users of the library. The verbosity may be increased if more
- * information is desired (e.g. when developing a new keymap).
- *
- * The default verbosity is 0. The environment variable XKB_LOG_VERBOSITY,
- * if set in the time the context was created, overrides the default value.
- *
- * @param context The context in which to use the set verbosity.
- * @param verbosity The verbosity to use. Currently used values are
- * 1 to 10, higher values being more verbose. 0 would result in no verbose
- * messages being logged.
- *
- * Most verbose messages are of level XKB_LOG_LEVEL_WARNING or lower.
- *
- * @memberof xkb_context
- */
-void
-xkb_context_set_log_verbosity(struct xkb_context *context, int verbosity);
-
-/**
- * Get the current logging verbosity of the context.
- *
- * @memberof xkb_context
- */
-int
-xkb_context_get_log_verbosity(struct xkb_context *context);
-
-/**
- * Set a custom function to handle logging messages.
- *
- * @param context The context in which to use the set logging function.
- * @param log_fn The function that will be called for logging messages.
- * Passing NULL restores the default function, which logs to stderr.
- *
- * By default, log messages from this library are printed to stderr. This
- * function allows you to replace the default behavior with a custom
- * handler. The handler is only called with messages which match the
- * current logging level and verbosity settings for the context.
- * level is the logging level of the message. @a format and @a args are
- * the same as in the vprintf(3) function.
- *
- * You may use xkb_context_set_user_data() on the context, and then call
- * xkb_context_get_user_data() from within the logging function to provide
- * it with additional private context.
- *
- * @memberof xkb_context
- */
-void
-xkb_context_set_log_fn(struct xkb_context *context,
- void (*log_fn)(struct xkb_context *context,
- enum xkb_log_level level,
- const char *format, va_list args));
-
-/** @} */
-
-/**
- * @defgroup keymap Keymap Creation
- * Creating and destroying keymaps.
- *
- * @{
- */
-
-/** Flags for keymap compilation. */
-enum xkb_keymap_compile_flags {
- /** Do not apply any flags. */
- XKB_KEYMAP_COMPILE_NO_FLAGS = 0
-};
-
-/**
- * Create a keymap from RMLVO names.
- *
- * The primary keymap entry point: creates a new XKB keymap from a set of
- * RMLVO (Rules + Model + Layouts + Variants + Options) names.
- *
- * @param context The context in which to create the keymap.
- * @param names The RMLVO names to use. See xkb_rule_names.
- * @param flags Optional flags for the keymap, or 0.
- *
- * @returns A keymap compiled according to the RMLVO names, or NULL if
- * the compilation failed.
- *
- * @sa xkb_rule_names
- * @memberof xkb_keymap
- */
-struct xkb_keymap *
-xkb_keymap_new_from_names(struct xkb_context *context,
- const struct xkb_rule_names *names,
- enum xkb_keymap_compile_flags flags);
-
-/** The possible keymap formats. */
-enum xkb_keymap_format {
- /** The current/classic XKB text format, as generated by xkbcomp -xkb. */
- XKB_KEYMAP_FORMAT_TEXT_V1 = 1
-};
-
-/**
- * Create a keymap from a keymap file.
- *
- * @param context The context in which to create the keymap.
- * @param file The keymap file to compile.
- * @param format The text format of the keymap file to compile.
- * @param flags Optional flags for the keymap, or 0.
- *
- * @returns A keymap compiled from the given XKB keymap file, or NULL if
- * the compilation failed.
- *
- * The file must contain a complete keymap. For example, in the
- * XKB_KEYMAP_FORMAT_TEXT_V1 format, this means the file must contain one
- * top level '%xkb_keymap' section, which in turn contains other required
- * sections.
- *
- * @memberof xkb_keymap
- */
-struct xkb_keymap *
-xkb_keymap_new_from_file(struct xkb_context *context, FILE *file,
- enum xkb_keymap_format format,
- enum xkb_keymap_compile_flags flags);
-
-/**
- * Create a keymap from a keymap string.
- *
- * This is just like xkb_keymap_new_from_file(), but instead of a file, gets
- * the keymap as one enormous string.
- *
- * @see xkb_keymap_new_from_string()
- * @memberof xkb_keymap
- */
-struct xkb_keymap *
-xkb_keymap_new_from_string(struct xkb_context *context, const char *string,
- enum xkb_keymap_format format,
- enum xkb_keymap_compile_flags flags);
-
-/**
- * Create a keymap from a memory buffer.
- *
- * This is just like xkb_keymap_new_from_string(), but takes a length argument
- * so the input string does not have to be zero-terminated.
- *
- * @see xkb_keymap_new_from_string()
- * @memberof xkb_keymap
- */
-struct xkb_keymap *
-xkb_keymap_new_from_buffer(struct xkb_context *context, const char *buffer,
- size_t length, enum xkb_keymap_format format,
- enum xkb_keymap_compile_flags flags);
-
-/**
- * Take a new reference on a keymap.
- *
- * @returns The passed in keymap.
- *
- * @memberof xkb_keymap
- */
-struct xkb_keymap *
-xkb_keymap_ref(struct xkb_keymap *keymap);
-
-/**
- * Release a reference on a keymap, and possibly free it.
- *
- * @param keymap The keymap. If it is NULL, this function does nothing.
- *
- * @memberof xkb_keymap
- */
-void
-xkb_keymap_unref(struct xkb_keymap *keymap);
-
-/**
- * Get the keymap as a string in the format from which it was created.
- * @sa xkb_keymap_get_as_string()
- **/
-#define XKB_KEYMAP_USE_ORIGINAL_FORMAT ((enum xkb_keymap_format) -1)
-
-/**
- * Get the compiled keymap as a string.
- *
- * @param keymap The keymap to get as a string.
- * @param format The keymap format to use for the string. You can pass
- * in the special value XKB_KEYMAP_USE_ORIGINAL_FORMAT to use the format
- * from which the keymap was originally created.
- *
- * @returns The keymap as a NUL-terminated string, or NULL if unsuccessful.
- *
- * The returned string may be fed back into xkb_map_new_from_string() to get
- * the exact same keymap (possibly in another process, etc.).
- *
- * The returned string is dynamically allocated and should be freed by the
- * caller.
- *
- * @memberof xkb_keymap
- */
-char *
-xkb_keymap_get_as_string(struct xkb_keymap *keymap,
- enum xkb_keymap_format format);
-
-/** @} */
-
-/**
- * @defgroup components Keymap Components
- * Enumeration of state components in a keymap.
- *
- * @{
- */
-
-/**
- * Get the minimum keycode in the keymap.
- *
- * @sa xkb_keycode_t
- * @memberof xkb_keymap
- */
-xkb_keycode_t
-xkb_keymap_min_keycode(struct xkb_keymap *keymap);
-
-/**
- * Get the maximum keycode in the keymap.
- *
- * @sa xkb_keycode_t
- * @memberof xkb_keymap
- */
-xkb_keycode_t
-xkb_keymap_max_keycode(struct xkb_keymap *keymap);
-
-/**
- * The iterator used by xkb_keymap_key_for_each().
- *
- * @sa xkb_keymap_key_for_each
- * @memberof xkb_keymap
- */
-typedef void
-(*xkb_keymap_key_iter_t)(struct xkb_keymap *keymap, xkb_keycode_t key,
- void *data);
-
-/**
- * Run a specified function for every valid keycode in the keymap. If a
- * keymap is sparse, this function may be called fewer than
- * (max_keycode - min_keycode + 1) times.
- *
- * @sa xkb_keymap_min_keycode() xkb_keymap_max_keycode() xkb_keycode_t
- * @memberof xkb_keymap
- */
-void
-xkb_keymap_key_for_each(struct xkb_keymap *keymap, xkb_keymap_key_iter_t iter,
- void *data);
-
-/**
- * Get the number of modifiers in the keymap.
- *
- * @sa xkb_mod_index_t
- * @memberof xkb_keymap
- */
-xkb_mod_index_t
-xkb_keymap_num_mods(struct xkb_keymap *keymap);
-
-/**
- * Get the name of a modifier by index.
- *
- * @returns The name. If the index is invalid, returns NULL.
- *
- * @sa xkb_mod_index_t
- * @memberof xkb_keymap
- */
-const char *
-xkb_keymap_mod_get_name(struct xkb_keymap *keymap, xkb_mod_index_t idx);
-
-/**
- * Get the index of a modifier by name.
- *
- * @returns The index. If no modifier with this name exists, returns
- * XKB_MOD_INVALID.
- *
- * @sa xkb_mod_index_t
- * @memberof xkb_keymap
- */
-xkb_mod_index_t
-xkb_keymap_mod_get_index(struct xkb_keymap *keymap, const char *name);
-
-/**
- * Get the number of layouts in the keymap.
- *
- * @sa xkb_layout_index_t xkb_rule_names xkb_keymap_num_layouts_for_key()
- * @memberof xkb_keymap
- */
-xkb_layout_index_t
-xkb_keymap_num_layouts(struct xkb_keymap *keymap);
-
-/**
- * Get the name of a layout by index.
- *
- * @returns The name. If the index is invalid, or the layout does not have
- * a name, returns NULL.
- *
- * @sa xkb_layout_index_t
- * @memberof xkb_keymap
- */
-const char *
-xkb_keymap_layout_get_name(struct xkb_keymap *keymap, xkb_layout_index_t idx);
-
-/**
- * Get the index of a layout by name.
- *
- * @returns The index. If no layout exists with this name, returns
- * XKB_LAYOUT_INVALID. If more than one layout in the keymap has this name,
- * returns the lowest index among them.
- *
- * @memberof xkb_keymap
- */
-xkb_layout_index_t
-xkb_keymap_layout_get_index(struct xkb_keymap *keymap, const char *name);
-
-/**
- * Get the number of layouts for a specific key.
- *
- * This number can be different from xkb_keymap_num_layouts(), but is always
- * smaller. It is the appropriate value to use when iterating over the
- * layouts of a key.
- *
- * @sa xkb_layout_index_t
- * @memberof xkb_keymap
- */
-xkb_layout_index_t
-xkb_keymap_num_layouts_for_key(struct xkb_keymap *keymap, xkb_keycode_t key);
-
-/**
- * Get the number of shift levels for a specific key and layout.
- *
- * If @c layout is out of range for this key (that is, larger or equal to
- * the value returned by xkb_keymap_num_layouts_for_key()), it is brought
- * back into range in a manner consistent with xkb_state_key_get_layout().
- *
- * @sa xkb_level_index_t
- * @memberof xkb_keymap
- */
-xkb_level_index_t
-xkb_keymap_num_levels_for_key(struct xkb_keymap *keymap, xkb_keycode_t key,
- xkb_layout_index_t layout);
-
-/**
- * Get the keysyms obtained from pressing a key in a given layout and
- * shift level.
- *
- * This function is like xkb_state_key_get_syms(), only the layout and
- * shift level are not derived from the keyboard state but are instead
- * specified explicitly.
- *
- * @param[in] keymap The keymap.
- * @param[in] key The keycode of the key.
- * @param[in] layout The layout for which to get the keysyms.
- * @param[in] level The shift level in the layout for which to get the
- * keysyms. This must be smaller than:
- * @code xkb_keymap_num_layouts_for_key(keymap, key) @endcode
- * @param[out] syms_out An immutible array of keysyms corresponding to the
- * key in the given layout and shift level.
- *
- * If @c layout is out of range for this key (that is, larger or equal to
- * the value returned by xkb_keymap_num_layouts_for_key()), it is brought
- * back into range in a manner consistent with xkb_state_key_get_layout().
- *
- * @returns The number of keysyms in the syms_out array. If no keysyms
- * are produced by the key in the given layout and shift level, returns 0
- * and sets syms_out to NULL.
- *
- * @sa xkb_state_key_get_syms()
- * @memberof xkb_keymap
- */
-int
-xkb_keymap_key_get_syms_by_level(struct xkb_keymap *keymap,
- xkb_keycode_t key,
- xkb_layout_index_t layout,
- xkb_level_index_t level,
- const xkb_keysym_t **syms_out);
-
-/**
- * Get the number of LEDs in the keymap.
- *
- * @warning The range [ 0...xkb_keymap_num_leds() ) includes all of the LEDs
- * in the keymap, but may also contain inactive LEDs. When iterating over
- * this range, you need the handle this case when calling functions such as
- * xkb_keymap_led_get_name() or xkb_state_led_index_is_active().
- *
- * @sa xkb_led_index_t
- * @memberof xkb_keymap
- */
-xkb_led_index_t
-xkb_keymap_num_leds(struct xkb_keymap *keymap);
-
-/**
- * Get the name of a LED by index.
- *
- * @returns The name. If the index is invalid, returns NULL.
- *
- * @memberof xkb_keymap
- */
-const char *
-xkb_keymap_led_get_name(struct xkb_keymap *keymap, xkb_led_index_t idx);
-
-/**
- * Get the index of a LED by name.
- *
- * @returns The index. If no LED with this name exists, returns
- * XKB_LED_INVALID.
- *
- * @memberof xkb_keymap
- */
-xkb_led_index_t
-xkb_keymap_led_get_index(struct xkb_keymap *keymap, const char *name);
-
-/**
- * Determine whether a key should repeat or not.
- *
- * A keymap may specify different repeat behaviors for different keys.
- * Most keys should generally exhibit repeat behavior; for example, holding
- * the 'a' key down in a text editor should normally insert a single 'a'
- * character every few milliseconds, until the key is released. However,
- * there are keys which should not or do not need to be repeated. For
- * example, repeating modifier keys such as Left/Right Shift or Caps Lock
- * is not generally useful or desired.
- *
- * @returns 1 if the key should repeat, 0 otherwise.
- *
- * @memberof xkb_keymap
- */
-int
-xkb_keymap_key_repeats(struct xkb_keymap *keymap, xkb_keycode_t key);
-
-/** @} */
-
-/**
- * @defgroup state Keyboard State
- * Creating, destroying and manipulating keyboard state objects.
- *
- * @{
- */
-
-/**
- * Create a new keyboard state object.
- *
- * @param keymap The keymap which the state will use.
- *
- * @returns A new keyboard state object, or NULL on failure.
- *
- * @memberof xkb_state
- */
-struct xkb_state *
-xkb_state_new(struct xkb_keymap *keymap);
-
-/**
- * Take a new reference on a keyboard state object.
- *
- * @returns The passed in object.
- *
- * @memberof xkb_state
- */
-struct xkb_state *
-xkb_state_ref(struct xkb_state *state);
-
-/**
- * Release a reference on a keybaord state object, and possibly free it.
- *
- * @param state The state. If it is NULL, this function does nothing.
- *
- * @memberof xkb_state
- */
-void
-xkb_state_unref(struct xkb_state *state);
-
-/**
- * Get the keymap which a keyboard state object is using.
- *
- * @returns The keymap which was passed to xkb_state_new() when creating
- * this state object.
- *
- * This function does not take a new reference on the keymap; you must
- * explicitly reference it yourself if you plan to use it beyond the
- * lifetime of the state.
- *
- * @memberof xkb_state
- */
-struct xkb_keymap *
-xkb_state_get_keymap(struct xkb_state *state);
-
-/** Specifies the direction of the key (press / release). */
-enum xkb_key_direction {
- XKB_KEY_UP, /**< The key was released. */
- XKB_KEY_DOWN /**< The key was pressed. */
-};
-
-/**
- * Modifier and layout types for state objects. This enum is bitmaskable,
- * e.g. (XKB_STATE_MODS_DEPRESSED | XKB_STATE_MODS_LATCHED) is valid to
- * exclude locked modifiers.
- *
- * In XKB, the DEPRESSED components are also known as 'base'.
- */
-enum xkb_state_component {
- /** Depressed modifiers, i.e. a key is physically holding them. */
- XKB_STATE_MODS_DEPRESSED = (1 << 0),
- /** Latched modifiers, i.e. will be unset after the next non-modifier
- * key press. */
- XKB_STATE_MODS_LATCHED = (1 << 1),
- /** Locked modifiers, i.e. will be unset after the key provoking the
- * lock has been pressed again. */
- XKB_STATE_MODS_LOCKED = (1 << 2),
- /** Effective modifiers, i.e. currently active and affect key
- * processing (derived from the other state components).
- * Use this unless you explictly care how the state came about. */
- XKB_STATE_MODS_EFFECTIVE = (1 << 3),
- /** Depressed layout, i.e. a key is physically holding it. */
- XKB_STATE_LAYOUT_DEPRESSED = (1 << 4),
- /** Latched layout, i.e. will be unset after the next non-modifier
- * key press. */
- XKB_STATE_LAYOUT_LATCHED = (1 << 5),
- /** Locked layout, i.e. will be unset after the key provoking the lock
- * has been pressed again. */
- XKB_STATE_LAYOUT_LOCKED = (1 << 6),
- /** Effective layout, i.e. currently active and affects key processing
- * (derived from the other state components).
- * Use this unless you explictly care how the state came about. */
- XKB_STATE_LAYOUT_EFFECTIVE = (1 << 7),
- /** LEDs (derived from the other state components). */
- XKB_STATE_LEDS = (1 << 8)
-};
-
-/**
- * Update the keyboard state to reflect a given key being pressed or
- * released.
- *
- * This entry point is intended for programs which track the keyboard state
- * explictly (like an evdev client). If the state is serialized to you by
- * a master process (like a Wayland compositor) using functions like
- * xkb_state_serialize_mods(), you should use xkb_state_update_mask() instead.
- * The two functins should not generally be used together.
- *
- * A series of calls to this function should be consistent; that is, a call
- * with XKB_KEY_DOWN for a key should be matched by an XKB_KEY_UP; if a key
- * is pressed twice, it should be released twice; etc. Otherwise (e.g. due
- * to missed input events), situations like "stuck modifiers" may occur.
- *
- * This function is often used in conjunction with the function
- * xkb_state_key_get_syms() (or xkb_state_key_get_one_sym()), for example,
- * when handling a key event. In this case, you should prefer to get the
- * keysyms *before* updating the key, such that the keysyms reported for
- * the key event are not affected by the event itself. This is the
- * conventional behavior.
- *
- * @returns A mask of state components that have changed as a result of
- * the update. If nothing in the state has changed, returns 0.
- *
- * @memberof xkb_state
- *
- * @sa xkb_state_update_mask()
- */
-enum xkb_state_component
-xkb_state_update_key(struct xkb_state *state, xkb_keycode_t key,
- enum xkb_key_direction direction);
-
-/**
- * Update a keyboard state from a set of explicit masks.
- *
- * This entry point is intended for window systems and the like, where a
- * master process holds an xkb_state, then serializes it over a wire
- * protocol, and clients then use the serialization to feed in to their own
- * xkb_state.
- *
- * All parameters must always be passed, or the resulting state may be
- * incoherent.
- *
- * The serialization is lossy and will not survive round trips; it must only
- * be used to feed slave state objects, and must not be used to update the
- * master state.
- *
- * If you do not fit the description above, you should use
- * xkb_state_update_key() instead. The two functions should not generally be
- * used together.
- *
- * @returns A mask of state components that have changed as a result of
- * the update. If nothing in the state has changed, returns 0.
- *
- * @memberof xkb_state
- *
- * @sa xkb_state_component
- * @sa xkb_state_update_key
- */
-enum xkb_state_component
-xkb_state_update_mask(struct xkb_state *state,
- xkb_mod_mask_t depressed_mods,
- xkb_mod_mask_t latched_mods,
- xkb_mod_mask_t locked_mods,
- xkb_layout_index_t depressed_layout,
- xkb_layout_index_t latched_layout,
- xkb_layout_index_t locked_layout);
-
-/**
- * Get the keysyms obtained from pressing a particular key in a given
- * keyboard state.
- *
- * Get the keysyms for a key according to the current active layout,
- * modifiers and shift level for the key, as determined by a keyboard
- * state.
- *
- * @param[in] state The keyboard state object.
- * @param[in] key The keycode of the key.
- * @param[out] syms_out An immutable array of keysyms corresponding the
- * key in the given keyboard state.
- *
- * As an extension to XKB, this function can return more than one keysym.
- * If you do not want to handle this case, you should use
- * xkb_state_key_get_one_sym(), which additionally performs transformations
- * which are specific to the one-keysym case.
- *
- * @returns The number of keysyms in the syms_out array. If no keysyms
- * are produced by the key in the given keyboard state, returns 0 and sets
- * syms_out to NULL.
- *
- * @memberof xkb_state
- */
-int
-xkb_state_key_get_syms(struct xkb_state *state, xkb_keycode_t key,
- const xkb_keysym_t **syms_out);
-
-/**
- * Get the Unicode/UTF-8 string obtained from pressing a particular key
- * in a given keyboard state.
- *
- * @param[in] state The keyboard state object.
- * @param[in] key The keycode of the key.
- * @param[out] buffer A buffer to write the string into.
- * @param[in] size Size of the buffer.
- *
- * @warning If the buffer passed is too small, the string is truncated
- * (though still NUL-terminated).
- *
- * @returns The number of bytes required for the string, excluding the
- * NUL byte. If there is nothing to write, returns 0.
- *
- * You may check if truncation has occurred by comparing the return value
- * with the size of @p buffer, similarly to the snprintf(3) function.
- * You may safely pass NULL and 0 to @p buffer and @p size to find the
- * required size (without the NUL-byte).
- *
- * @memberof xkb_state
- */
-int
-xkb_state_key_get_utf8(struct xkb_state *state, xkb_keycode_t key,
- char *buffer, size_t size);
-
-/**
- * Get the Unicode/UTF-32 codepoint obtained from pressing a particular
- * key in a a given keyboard state.
- *
- * @returns The UTF-32 representation for the key, if it consists of only
- * a single codepoint. Otherwise, returns 0.
- *
- * @memberof xkb_state
- */
-uint32_t
-xkb_state_key_get_utf32(struct xkb_state *state, xkb_keycode_t key);
-
-/**
- * Get the single keysym obtained from pressing a particular key in a
- * given keyboard state.
- *
- * This function is similar to xkb_state_key_get_syms(), but intended
- * for users which cannot or do not want to handle the case where
- * multiple keysyms are returned (in which case this function is
- * preferred).
- *
- * @returns The keysym. If the key does not have exactly one keysym,
- * returns XKB_KEY_NoSymbol
- *
- * @sa xkb_state_key_get_syms()
- * @memberof xkb_state
- */
-xkb_keysym_t
-xkb_state_key_get_one_sym(struct xkb_state *state, xkb_keycode_t key);
-
-/**
- * Get the effective layout index for a key in a given keyboard state.
- *
- * @returns The layout index for the key in the given keyboard state. If
- * the given keycode is invalid, or if the key is not included in any
- * layout at all, returns XKB_LAYOUT_INVALID.
- *
- * @invariant If the returned layout is valid, the following always holds:
- * @code
- * xkb_state_key_get_layout(state, key) < xkb_keymap_num_layouts_for_key(keymap, key)
- * @endcode
- *
- * @memberof xkb_state
- */
-xkb_layout_index_t
-xkb_state_key_get_layout(struct xkb_state *state, xkb_keycode_t key);
-
-/**
- * Get the effective shift level for a key in a given keyboard state and
- * layout.
- *
- * @param state The keyboard state.
- * @param key The keycode of the key.
- * @param layout The layout for which to get the shift level. This must be
- * smaller than:
- * @code xkb_keymap_num_layouts_for_key(keymap, key) @endcode
- * usually it would be:
- * @code xkb_state_key_get_layout(state, key) @endcode
- *
- * @return The shift level index. If the key or layout are invalid,
- * returns XKB_LEVEL_INVALID.
- *
- * @invariant If the returned level is valid, the following always holds:
- * @code
- * xkb_state_key_get_level(state, key, layout) < xkb_keymap_num_levels_for_key(keymap, key, layout)
- * @endcode
- *
- * @memberof xkb_state
- */
-xkb_level_index_t
-xkb_state_key_get_level(struct xkb_state *state, xkb_keycode_t key,
- xkb_layout_index_t layout);
-
-/**
- * Match flags for xkb_state_mod_indices_are_active and
- * xkb_state_mod_names_are_active, specifying how the conditions for a
- * successful match. XKB_STATE_MATCH_NON_EXCLUSIVE is bitmaskable with
- * the other modes.
- */
-enum xkb_state_match {
- /** Returns true if any of the modifiers are active. */
- XKB_STATE_MATCH_ANY = (1 << 0),
- /** Returns true if all of the modifiers are active. */
- XKB_STATE_MATCH_ALL = (1 << 1),
- /** Makes matching non-exclusive, i.e. will not return false if a
- * modifier not specified in the arguments is active. */
- XKB_STATE_MATCH_NON_EXCLUSIVE = (1 << 16)
-};
-
-/**
- * The counterpart to xkb_state_update_mask for modifiers, to be used on
- * the server side of serialization.
- *
- * @param state The keyboard state.
- * @param components A mask of the modifier state components to serialize.
- * State components other than XKB_STATE_MODS_* are ignored.
- * If XKB_STATE_MODS_EFFECTIVE is included, all other state components are
- * ignored.
- *
- * @returns A xkb_mod_mask_t representing the given components of the
- * modifier state.
- *
- * This function should not be used in regular clients; please use the
- * xkb_state_mod_*_is_active API instead.
- *
- * @memberof xkb_state
- */
-xkb_mod_mask_t
-xkb_state_serialize_mods(struct xkb_state *state,
- enum xkb_state_component components);
-
-/**
- * The counterpart to xkb_state_update_mask for layouts, to be used on
- * the server side of serialization.
- *
- * @param state The keyboard state.
- * @param components A mask of the layout state components to serialize.
- * State components other than XKB_STATE_LAYOUT_* are ignored.
- * If XKB_STATE_LAYOUT_EFFECTIVE is included, all other state components are
- * ignored.
- *
- * @returns A layout index representing the given components of the
- * layout state.
- *
- * This function should not be used in regular clients; please use the
- * xkb_state_layout_*_is_active API instead.
- *
- * @memberof xkb_state
- */
-xkb_layout_index_t
-xkb_state_serialize_layout(struct xkb_state *state,
- enum xkb_state_component components);
-
-/**
- * Test whether a modifier is active in a given keyboard state by name.
- *
- * @returns 1 if the modifier is active, 0 if it is not. If the modifier
- * name does not exist in the keymap, returns -1.
- *
- * @memberof xkb_state
- */
-int
-xkb_state_mod_name_is_active(struct xkb_state *state, const char *name,
- enum xkb_state_component type);
-
-/**
- * Test whether a set of modifiers are active in a given keyboard state by
- * name.
- *
- * @param state The keyboard state.
- * @param type The component of the state against which to match the
- * given modifiers.
- * @param match The manner by which to match the state against the
- * given modifiers.
- * @param ... The set of of modifier names to test, terminated by a NULL
- * argument (sentinel).
- *
- * @returns 1 if the modifiers are active, 0 if they are not. If any of
- * the modifier names do not exist in the keymap, returns -1.
- *
- * @memberof xkb_state
- */
-int
-xkb_state_mod_names_are_active(struct xkb_state *state,
- enum xkb_state_component type,
- enum xkb_state_match match,
- ...);
-
-/**
- * Test whether a modifier is active in a given keyboard state by index.
- *
- * @returns 1 if the modifier is active, 0 if it is not. If the modifier
- * index is invalid in the keymap, returns -1.
- *
- * @memberof xkb_state
- */
-int
-xkb_state_mod_index_is_active(struct xkb_state *state, xkb_mod_index_t idx,
- enum xkb_state_component type);
-
-/**
- * Test whether a set of modifiers are active in a given keyboard state by
- * index.
- *
- * @param state The keyboard state.
- * @param type The component of the state against which to match the
- * given modifiers.
- * @param match The manner by which to match the state against the
- * given modifiers.
- * @param ... The set of of modifier indices to test, terminated by a
- * XKB_MOD_INVALID argument (sentinel).
- *
- * @returns 1 if the modifiers are active, 0 if they are not. If any of
- * the modifier indices are invalid in the keymap, returns -1.
- *
- * @memberof xkb_state
- */
-int
-xkb_state_mod_indices_are_active(struct xkb_state *state,
- enum xkb_state_component type,
- enum xkb_state_match match,
- ...);
-
-/**
- * Test whether a modifier is consumed by keyboard state translation for
- * a key.
- *
- * Some functions, like xkb_state_key_get_syms(), look at the state of
- * the modifiers in the keymap and derive from it the correct shift level
- * to use for the key. For example, in a US layout, pressing the key
- * labeled \<A\> while the Shift modifier is active, generates the keysym 'A'.
- * In this case, the Shift modifier is said to be consumed. However, the
- * Num Lock modifier does not affect this translation at all, even if it
- * active, so it is not consumed by this translation.
- *
- * It may be desirable for some application to not reuse consumed modifiers
- * for further processing, e.g. for hotkeys or keyboard shortcuts. To
- * understand why, consider some requirements from a standard shortcut
- * mechanism, and how they are implemented:
- *
- * 1. The shortcut's modifiers must match exactly to the state. For example,
- * it is possible to bind separate actions to \<Alt\>\<Tab\> and to
- * \<Alt\>\<Shift\>\<Tab\>. Further, if only \<Alt\>\<Tab\> is bound to
- * an action, pressing \<Alt\>\<Shift\>\<Tab\> should not trigger the
- * shortcut.
- * Effectively, this means that the modifiers are compared using the
- * equality operator (==).
- * 2. Only relevant modifiers are considered for the matching. For example,
- * Caps Lock and Num Lock should not generally affect the matching, e.g.
- * when matching \<Alt\>\<Tab\> against the state, it does not matter
- * whether Num Lock is active or not. These relevant, or significant,
- * modifiers usually include Alt, Control, Shift, Super and similar.
- * Effectively, this means that non-significant modifiers are masked out,
- * before doing the comparison as described above.
- * 3. The matching must be independent of the layout/keymap. For example,
- * the \<Plus\> (+) symbol is found on the first level on some layouts,
- * and requires holding Shift on others. If you simply bind the action
- * to the \<Plus\> keysym, it would work for the unshifted kind, but
- * not for the others, because the match against Shift would fail. If
- * you bind the action to \<Shift\>\<Plus\>, only the shifted kind would
- * work. So what is needed is to recognize that Shift is used up in the
- * translation of the keysym itself, and therefore should not be included
- * in the matching.
- * Effectively, this means that consumed modifiers (Shift in this example)
- * are masked out as well, before doing the comparison.
- *
- * To summarize, this is how the matching would be performed:
- * @code
- * (keysym == shortcut_keysym) &&
- * ((state_modifiers & ~consumed_modifiers & significant_modifiers) == shortcut_modifiers)
- * @endcode
- *
- * @c state_modifiers are the modifiers reported by
- * xkb_state_mod_index_is_active() and similar functions.
- * @c consumed_modifiers are the modifiers reported by
- * xkb_state_mod_index_is_consumed().
- * @c significant_modifiers are decided upon by the application/toolkit/user;
- * it is up to them to decide whether these are configurable or hard-coded.
- *
- * @returns 1 if the modifier is consumed, 0 if it is not. If the modifier
- * index is not valid in the keymap, returns -1.
- *
- * @sa xkb_state_mod_mask_remove_consumed()
- * @sa xkb_state_key_get_consumed_mods()
- * @memberof xkb_state
- */
-int
-xkb_state_mod_index_is_consumed(struct xkb_state *state, xkb_keycode_t key,
- xkb_mod_index_t idx);
-
-/**
- * Remove consumed modifiers from a modifier mask for a key.
- *
- * Takes the given modifier mask, and removes all modifiers which are
- * consumed for that particular key (as in xkb_state_mod_index_is_consumed()).
- *
- * @sa xkb_state_mod_index_is_consumed()
- * @memberof xkb_state
- */
-xkb_mod_mask_t
-xkb_state_mod_mask_remove_consumed(struct xkb_state *state, xkb_keycode_t key,
- xkb_mod_mask_t mask);
-
-/**
- * Get the mask of modifiers consumed by translating a given key.
- *
- * @returns a mask of the consumed modifiers.
- *
- * @sa xkb_state_mod_index_is_consumed()
- * @memberof xkb_state
- */
-xkb_mod_mask_t
-xkb_state_key_get_consumed_mods(struct xkb_state *state, xkb_keycode_t key);
-
-/**
- * Test whether a layout is active in a given keyboard state by name.
- *
- * @returns 1 if the layout is active, 0 if it is not. If no layout with
- * this name exists in the keymap, return -1.
- *
- * If multiple layouts in the keymap have this name, the one with the lowest
- * index is tested.
- *
- * @sa xkb_layout_index_t
- * @memberof xkb_state
- */
-int
-xkb_state_layout_name_is_active(struct xkb_state *state, const char *name,
- enum xkb_state_component type);
-
-/**
- * Test whether a layout is active in a given keyboard state by index.
- *
- * @returns 1 if the layout is active, 0 if it is not. If the layout index
- * is not valid in the keymap, returns -1.
- *
- * @sa xkb_layout_index_t
- * @memberof xkb_state
- */
-int
-xkb_state_layout_index_is_active(struct xkb_state *state,
- xkb_layout_index_t idx,
- enum xkb_state_component type);
-
-/**
- * Test whether a LED is active in a given keyboard state by name.
- *
- * @returns 1 if the LED is active, 0 if it not. If no LED with this name
- * exists in the keymap, returns -1.
- *
- * @sa xkb_led_index_t
- * @memberof xkb_state
- */
-int
-xkb_state_led_name_is_active(struct xkb_state *state, const char *name);
-
-/**
- * Test whether a LED is active in a given keyboard state by index.
- *
- * @returns 1 if the LED is active, 0 if it not. If the LED index is not
- * valid in the keymap, returns -1.
- *
- * @sa xkb_led_index_t
- * @memberof xkb_state
- */
-int
-xkb_state_led_index_is_active(struct xkb_state *state, xkb_led_index_t idx);
-
-/** @} */
-
-/* Leave this include last, so it can pick up our types, etc. */
-#include <xkbcommon/xkbcommon-compat.h>
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif
-
-#endif /* _XKBCOMMON_H_ */