diff options
Diffstat (limited to 'src/angle/patches/0003-ANGLE-Fix-compilation-on-MSVC2010-2012.patch')
-rw-r--r-- | src/angle/patches/0003-ANGLE-Fix-compilation-on-MSVC2010-2012.patch | 363 |
1 files changed, 0 insertions, 363 deletions
diff --git a/src/angle/patches/0003-ANGLE-Fix-compilation-on-MSVC2010-2012.patch b/src/angle/patches/0003-ANGLE-Fix-compilation-on-MSVC2010-2012.patch deleted file mode 100644 index 62300e1e9b..0000000000 --- a/src/angle/patches/0003-ANGLE-Fix-compilation-on-MSVC2010-2012.patch +++ /dev/null @@ -1,363 +0,0 @@ -From 11304df7f66d0d8bc5dfdc960b86b5cac0f18313 Mon Sep 17 00:00:00 2001 -From: Andrew Knight <andrew.knight@intopalo.com> -Date: Wed, 8 Apr 2015 17:09:47 +0300 -Subject: [PATCH 3/5] ANGLE: Fix compilation on MSVC2010/2012 - -Allow the D3D11 renderer to build with the June 2010 DirectX SDK. -This mainly addresses C++11 language incompatibilities, such as replacing -range-based for loops with iterators. - -Change-Id: I2343acedab16845d6a0d4a53cf3145f583efc4a7 ---- - src/3rdparty/angle/src/common/angleutils.h | 2 ++ - src/3rdparty/angle/src/common/platform.h | 9 +++++++ - .../angle/src/compiler/translator/OutputHLSL.cpp | 31 +++++++++++++--------- - src/3rdparty/angle/src/libANGLE/Context.cpp | 4 +-- - src/3rdparty/angle/src/libANGLE/Error.h | 1 + - src/3rdparty/angle/src/libANGLE/Framebuffer.cpp | 23 ++++++++-------- - src/3rdparty/angle/src/libANGLE/State.cpp | 3 ++- - src/3rdparty/angle/src/libANGLE/Texture.cpp | 2 +- - .../angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp | 6 +++-- - .../src/libANGLE/renderer/d3d/RendererD3D.cpp | 4 +-- - .../libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp | 3 ++- - 11 files changed, 55 insertions(+), 33 deletions(-) - -diff --git a/src/3rdparty/angle/src/common/angleutils.h b/src/3rdparty/angle/src/common/angleutils.h -index f3d2019..4cf84a3 100644 ---- a/src/3rdparty/angle/src/common/angleutils.h -+++ b/src/3rdparty/angle/src/common/angleutils.h -@@ -25,12 +25,14 @@ namespace angle - - class NonCopyable - { -+#if !defined(_MSC_VER) || (_MSC_VER >= 1800) - public: - NonCopyable() = default; - ~NonCopyable() = default; - protected: - NonCopyable(const NonCopyable&) = delete; - void operator=(const NonCopyable&) = delete; -+#endif - }; - - } -diff --git a/src/3rdparty/angle/src/common/platform.h b/src/3rdparty/angle/src/common/platform.h -index be4cb94..3a2aa91 100644 ---- a/src/3rdparty/angle/src/common/platform.h -+++ b/src/3rdparty/angle/src/common/platform.h -@@ -53,7 +53,9 @@ - - # if defined(ANGLE_ENABLE_D3D9) - # include <d3d9.h> -+# if !defined(ANGLE_TRANSLATOR_IMPLEMENTATION) - # include <d3dcompiler.h> -+# endif - # endif - - # if defined(ANGLE_ENABLE_D3D11) -@@ -70,7 +72,9 @@ - # include <d3d11_1.h> - # include <dxgi1_2.h> - # endif -+# if !defined(ANGLE_TRANSLATOR_IMPLEMENTATION) - # include <d3dcompiler.h> -+# endif - # endif - - # if defined(ANGLE_ENABLE_WINDOWS_STORE) -@@ -83,6 +87,11 @@ - # endif - # endif - -+# if defined(_MSC_VER) && (_MSC_VER <= 1600) -+# define final -+# define override -+# endif -+ - # undef near - # undef far - #endif -diff --git a/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp b/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp -index c3240f5..94225b8 100644 ---- a/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp -+++ b/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp -@@ -158,13 +158,13 @@ OutputHLSL::~OutputHLSL() - SafeDelete(mUnfoldShortCircuit); - SafeDelete(mStructureHLSL); - SafeDelete(mUniformHLSL); -- for (auto &eqFunction : mStructEqualityFunctions) -+ for (auto it = mStructEqualityFunctions.begin(); it != mStructEqualityFunctions.end(); ++it) - { -- SafeDelete(eqFunction); -+ SafeDelete(*it); - } -- for (auto &eqFunction : mArrayEqualityFunctions) -+ for (auto it = mArrayEqualityFunctions.begin(); it != mArrayEqualityFunctions.end(); ++it) - { -- SafeDelete(eqFunction); -+ SafeDelete(*it); - } - } - -@@ -340,17 +340,17 @@ void OutputHLSL::header(const BuiltInFunctionEmulator *builtInFunctionEmulator) - if (!mEqualityFunctions.empty()) - { - out << "\n// Equality functions\n\n"; -- for (const auto &eqFunction : mEqualityFunctions) -+ for (auto it = mEqualityFunctions.cbegin(); it != mEqualityFunctions.cend(); ++it) - { -- out << eqFunction->functionDefinition << "\n"; -+ out << (*it)->functionDefinition << "\n"; - } - } - if (!mArrayAssignmentFunctions.empty()) - { - out << "\n// Assignment functions\n\n"; -- for (const auto &assignmentFunction : mArrayAssignmentFunctions) -+ for (auto it = mArrayAssignmentFunctions.cbegin(); it != mArrayAssignmentFunctions.cend(); ++it) - { -- out << assignmentFunction.functionDefinition << "\n"; -+ out << it->functionDefinition << "\n"; - } - } - -@@ -1858,8 +1858,9 @@ bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node) - - if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration - { -- for (const auto &seqElement : *sequence) -+ for (auto it = sequence->cbegin(); it != sequence->cend(); ++it) - { -+ const auto &seqElement = *it; - if (isSingleStatement(seqElement)) - { - mUnfoldShortCircuit->traverse(seqElement); -@@ -2941,8 +2942,9 @@ void OutputHLSL::writeDeferredGlobalInitializers(TInfoSinkBase &out) - << "void initializeDeferredGlobals()\n" - << "{\n"; - -- for (const auto &deferredGlobal : mDeferredGlobalInitializers) -+ for (auto it = mDeferredGlobalInitializers.cbegin(); it != mDeferredGlobalInitializers.cend(); ++it) - { -+ const auto &deferredGlobal = *it; - TIntermSymbol *symbol = deferredGlobal.first; - TIntermTyped *expression = deferredGlobal.second; - ASSERT(symbol); -@@ -2967,8 +2969,9 @@ TString OutputHLSL::addStructEqualityFunction(const TStructure &structure) - { - const TFieldList &fields = structure.fields(); - -- for (const auto &eqFunction : mStructEqualityFunctions) -+ for (auto it = mStructEqualityFunctions.cbegin(); it != mStructEqualityFunctions.cend(); ++it) - { -+ auto *eqFunction = *it; - if (eqFunction->structure == &structure) - { - return eqFunction->functionName; -@@ -3021,8 +3024,9 @@ TString OutputHLSL::addStructEqualityFunction(const TStructure &structure) - - TString OutputHLSL::addArrayEqualityFunction(const TType& type) - { -- for (const auto &eqFunction : mArrayEqualityFunctions) -+ for (auto it = mArrayEqualityFunctions.cbegin(); it != mArrayEqualityFunctions.cend(); ++it) - { -+ const auto &eqFunction = *it; - if (eqFunction->type == type) - { - return eqFunction->functionName; -@@ -3072,8 +3076,9 @@ TString OutputHLSL::addArrayEqualityFunction(const TType& type) - - TString OutputHLSL::addArrayAssignmentFunction(const TType& type) - { -- for (const auto &assignFunction : mArrayAssignmentFunctions) -+ for (auto it = mArrayAssignmentFunctions.cbegin(); it != mArrayAssignmentFunctions.cend(); ++it) - { -+ const auto &assignFunction = *it; - if (assignFunction.type == type) - { - return assignFunction.functionName; -diff --git a/src/3rdparty/angle/src/libANGLE/Context.cpp b/src/3rdparty/angle/src/libANGLE/Context.cpp -index 5ea039f..1da5fda 100644 ---- a/src/3rdparty/angle/src/libANGLE/Context.cpp -+++ b/src/3rdparty/angle/src/libANGLE/Context.cpp -@@ -158,9 +158,9 @@ Context::~Context() - deleteTransformFeedback(mTransformFeedbackMap.begin()->first); - } - -- for (auto &zeroTexture : mZeroTextures) -+ for (auto it = mZeroTextures.begin(); it != mZeroTextures.end(); ++it) - { -- zeroTexture.second.set(NULL); -+ it->second.set(NULL); - } - mZeroTextures.clear(); - -diff --git a/src/3rdparty/angle/src/libANGLE/Error.h b/src/3rdparty/angle/src/libANGLE/Error.h -index 5812943..896b777 100644 ---- a/src/3rdparty/angle/src/libANGLE/Error.h -+++ b/src/3rdparty/angle/src/libANGLE/Error.h -@@ -10,6 +10,7 @@ - #define LIBANGLE_ERROR_H_ - - #include "angle_gl.h" -+#include "common/platform.h" - #include <EGL/egl.h> - - #include <string> -diff --git a/src/3rdparty/angle/src/libANGLE/Framebuffer.cpp b/src/3rdparty/angle/src/libANGLE/Framebuffer.cpp -index 5fa7513..b1dd4a1 100644 ---- a/src/3rdparty/angle/src/libANGLE/Framebuffer.cpp -+++ b/src/3rdparty/angle/src/libANGLE/Framebuffer.cpp -@@ -48,9 +48,9 @@ Framebuffer::Data::Data(const Caps &caps) - - Framebuffer::Data::~Data() - { -- for (auto &colorAttachment : mColorAttachments) -+ for (auto it = mColorAttachments.begin(); it != mColorAttachments.end(); ++it) - { -- SafeDelete(colorAttachment); -+ SafeDelete(*it); - } - SafeDelete(mDepthAttachment); - SafeDelete(mStencilAttachment); -@@ -66,11 +66,11 @@ FramebufferAttachment *Framebuffer::Data::getReadAttachment() const - - FramebufferAttachment *Framebuffer::Data::getFirstColorAttachment() const - { -- for (FramebufferAttachment *colorAttachment : mColorAttachments) -+ for (auto it = mColorAttachments.cbegin(); it != mColorAttachments.cend(); ++it) - { -- if (colorAttachment != nullptr) -+ if (*it != nullptr) - { -- return colorAttachment; -+ return *it; - } - } - -@@ -115,9 +115,9 @@ void Framebuffer::detachRenderbuffer(GLuint renderbufferId) - - void Framebuffer::detachResourceById(GLenum resourceType, GLuint resourceId) - { -- for (auto &colorAttachment : mData.mColorAttachments) -+ for (auto it = mData.mColorAttachments.begin(); it != mData.mColorAttachments.end(); ++it) - { -- DeleteMatchingAttachment(colorAttachment, resourceType, resourceId); -+ DeleteMatchingAttachment(*it, resourceType, resourceId); - } - - DeleteMatchingAttachment(mData.mDepthAttachment, resourceType, resourceId); -@@ -278,8 +278,9 @@ GLenum Framebuffer::checkStatus(const gl::Data &data) const - int samples = -1; - bool missingAttachment = true; - -- for (const FramebufferAttachment *colorAttachment : mData.mColorAttachments) -+ for (auto it = mData.mColorAttachments.cbegin(); it != mData.mColorAttachments.cend(); ++it) - { -+ const auto &colorAttachment = *it; - if (colorAttachment != nullptr) - { - if (colorAttachment->getWidth() == 0 || colorAttachment->getHeight() == 0) -@@ -533,11 +534,11 @@ int Framebuffer::getSamples(const gl::Data &data) const - { - // for a complete framebuffer, all attachments must have the same sample count - // in this case return the first nonzero sample size -- for (const FramebufferAttachment *colorAttachment : mData.mColorAttachments) -+ for (auto it = mData.mColorAttachments.cbegin(); it != mData.mColorAttachments.cend(); ++it) - { -- if (colorAttachment != nullptr) -+ if (*it != nullptr) - { -- return colorAttachment->getSamples(); -+ return (*it)->getSamples(); - } - } - } -diff --git a/src/3rdparty/angle/src/libANGLE/State.cpp b/src/3rdparty/angle/src/libANGLE/State.cpp -index 15274c6..4c044d2 100644 ---- a/src/3rdparty/angle/src/libANGLE/State.cpp -+++ b/src/3rdparty/angle/src/libANGLE/State.cpp -@@ -633,8 +633,9 @@ void State::detachTexture(const TextureMap &zeroTextures, GLuint texture) - - void State::initializeZeroTextures(const TextureMap &zeroTextures) - { -- for (const auto &zeroTexture : zeroTextures) -+ for (auto it = zeroTextures.cbegin(); it != zeroTextures.cend(); ++it) - { -+ const auto &zeroTexture = *it; - auto &samplerTextureArray = mSamplerTextures[zeroTexture.first]; - - for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit) -diff --git a/src/3rdparty/angle/src/libANGLE/Texture.cpp b/src/3rdparty/angle/src/libANGLE/Texture.cpp -index 2d68bec..cd4584f 100644 ---- a/src/3rdparty/angle/src/libANGLE/Texture.cpp -+++ b/src/3rdparty/angle/src/libANGLE/Texture.cpp -@@ -316,7 +316,7 @@ void Texture::setImageDescChain(size_t levels, Extents baseSize, GLenum sizedInt - } - - Texture::ImageDesc::ImageDesc() -- : ImageDesc(Extents(0, 0, 0), GL_NONE) -+ : size(0, 0, 0), internalFormat(GL_NONE) - { - } - -diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp -index db5f445..add5d62 100644 ---- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp -+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp -@@ -276,8 +276,9 @@ bool DisplayD3D::testDeviceLost() - egl::Error DisplayD3D::restoreLostDevice() - { - // Release surface resources to make the Reset() succeed -- for (auto &surface : mSurfaceSet) -+ for (auto it = mSurfaceSet.cbegin(); it != mSurfaceSet.cend(); ++it) - { -+ const auto &surface = *it; - if (surface->getBoundTexture()) - { - surface->releaseTexImage(EGL_BACK_BUFFER); -@@ -292,8 +293,9 @@ egl::Error DisplayD3D::restoreLostDevice() - } - - // Restore any surfaces that may have been lost -- for (const auto &surface : mSurfaceSet) -+ for (auto it = mSurfaceSet.cbegin(); it != mSurfaceSet.cend(); ++it) - { -+ const auto &surface = *it; - SurfaceD3D *surfaceD3D = GetImplAs<SurfaceD3D>(surface); - - egl::Error error = surfaceD3D->resetSwapChain(); -diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/RendererD3D.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/RendererD3D.cpp -index ff9600e..2ce0ce5 100644 ---- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/RendererD3D.cpp -+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/RendererD3D.cpp -@@ -47,9 +47,9 @@ RendererD3D::~RendererD3D() - void RendererD3D::cleanup() - { - mScratchMemoryBuffer.resize(0); -- for (auto &incompleteTexture : mIncompleteTextures) -+ for (auto it = mIncompleteTextures.begin(); it != mIncompleteTextures.end(); ++it) - { -- incompleteTexture.second.set(NULL); -+ it->second.set(NULL); - } - mIncompleteTextures.clear(); - } -diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp -index ab2a902..da01f32 100644 ---- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp -+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp -@@ -64,8 +64,9 @@ static gl::Error InvalidateAttachmentSwizzles(const gl::FramebufferAttachment *a - - gl::Error Framebuffer11::invalidateSwizzles() const - { -- for (gl::FramebufferAttachment *colorAttachment : mData.mColorAttachments) -+ for (auto it = mData.mColorAttachments.cbegin(); it != mData.mColorAttachments.cend(); ++it) - { -+ gl::FramebufferAttachment *colorAttachment = *it; - gl::Error error = InvalidateAttachmentSwizzles(colorAttachment); - if (error.isError()) - { --- -2.1.4 - |