diff options
Diffstat (limited to 'src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch')
-rw-r--r-- | src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch b/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch new file mode 100644 index 0000000000..cf31245b95 --- /dev/null +++ b/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch @@ -0,0 +1,53 @@ +From 68ba96d224a84389567f506661a78c32b307e84d Mon Sep 17 00:00:00 2001 +From: Kai Koehne <kai.koehne@digia.com> +Date: Tue, 18 Feb 2014 10:29:14 +0200 +Subject: [PATCH] Fix compilation of libGLESv2 with older MinGW-w64 + headers + +Fix compilation of libGLESv2 for mingw-headers predating MinGW-w64 +svn commit 5567 (like MinGW-builds gcc 4.7.2-rev8, the toolchain +we officially support). + +Commit 5567 added the D3DCOMPILER_DLL define to d3dcompiler.h, but with +a trailing semicolon that has then fixed in commit 5783. Any toolchain +that ships MinGW-w64 headers from a version in between (like +MinGW-builds gcc 4.7.2-rev11) will unfortunately remain broken. + +Change-Id: I31272a1a991c4fc0f1611f8fb7510be51d6bb925 +--- + .../angle/src/libGLESv2/renderer/Renderer.cpp | 19 +++++++++++++++++++ + 1 file changed, 19 insertions(+) + +diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp +index 3407353..e74120d 100644 +--- a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp ++++ b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp +@@ -24,6 +24,25 @@ + #define D3DERR_OUTOFVIDEOMEMORY MAKE_HRESULT(1, 0x876, 380) + #endif + ++#ifdef __MINGW32__ ++ ++#ifndef D3DCOMPILER_DLL ++ ++// Add define + typedefs for older MinGW-w64 headers (pre 5783) ++ ++#define D3DCOMPILER_DLL L"d3dcompiler_43.dll" ++ ++HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename, ++ const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, ++ const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages); ++typedef HRESULT (WINAPI *pD3DCompile)(const void *data, SIZE_T data_size, const char *filename, ++ const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, ++ const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages); ++ ++#endif // D3DCOMPILER_DLL ++ ++#endif // __MINGW32__ ++ + namespace rx + { + +-- +1.8.4.msysgit.0 + |