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-rw-r--r--src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch34
1 files changed, 15 insertions, 19 deletions
diff --git a/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch b/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch
index cf31245b95..df057c01ee 100644
--- a/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch
+++ b/src/angle/patches/0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch
@@ -1,7 +1,7 @@
-From 68ba96d224a84389567f506661a78c32b307e84d Mon Sep 17 00:00:00 2001
+From 7609185310c081cbe396c993ccc84f2c43674281 Mon Sep 17 00:00:00 2001
From: Kai Koehne <kai.koehne@digia.com>
-Date: Tue, 18 Feb 2014 10:29:14 +0200
-Subject: [PATCH] Fix compilation of libGLESv2 with older MinGW-w64
+Date: Sat, 28 Jun 2014 17:11:04 +0300
+Subject: [PATCH 06/12] Fix compilation of libGLESv2 with older MinGW-w64
headers
Fix compilation of libGLESv2 for mingw-headers predating MinGW-w64
@@ -15,20 +15,18 @@ MinGW-builds gcc 4.7.2-rev11) will unfortunately remain broken.
Change-Id: I31272a1a991c4fc0f1611f8fb7510be51d6bb925
---
- .../angle/src/libGLESv2/renderer/Renderer.cpp | 19 +++++++++++++++++++
- 1 file changed, 19 insertions(+)
+ .../angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp | 15 +++++++++++++++
+ 1 file changed, 15 insertions(+)
-diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
-index 3407353..e74120d 100644
---- a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
-+++ b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
-@@ -24,6 +24,25 @@
- #define D3DERR_OUTOFVIDEOMEMORY MAKE_HRESULT(1, 0x876, 380)
- #endif
+diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp
+index 499ed52..1df6a5e 100644
+--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp
++++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp
+@@ -9,6 +9,21 @@
-+#ifdef __MINGW32__
-+
-+#ifndef D3DCOMPILER_DLL
+ #include <d3dcompiler.h>
+
++#if defined(__MINGW32__) && !defined(D3DCOMPILER_DLL)
+
+// Add define + typedefs for older MinGW-w64 headers (pre 5783)
+
@@ -41,13 +39,11 @@ index 3407353..e74120d 100644
+ const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
+ const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages);
+
-+#endif // D3DCOMPILER_DLL
-+
-+#endif // __MINGW32__
++#endif // __MINGW32__ && !D3DCOMPILER_DLL
+
namespace rx
{
--
-1.8.4.msysgit.0
+1.9.0.msysgit.0