diff options
Diffstat (limited to 'src/angle/patches/0007-ANGLE-D3D11-Suppress-keyboard-handling-of-DXGI.patch')
-rw-r--r-- | src/angle/patches/0007-ANGLE-D3D11-Suppress-keyboard-handling-of-DXGI.patch | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/angle/patches/0007-ANGLE-D3D11-Suppress-keyboard-handling-of-DXGI.patch b/src/angle/patches/0007-ANGLE-D3D11-Suppress-keyboard-handling-of-DXGI.patch new file mode 100644 index 0000000000..badd1d7201 --- /dev/null +++ b/src/angle/patches/0007-ANGLE-D3D11-Suppress-keyboard-handling-of-DXGI.patch @@ -0,0 +1,45 @@ +From 955357382b1bb02043ec744ef3b5929e29c4f8cc Mon Sep 17 00:00:00 2001 +From: Oliver Wolff <oliver.wolff@theqtcompany.com> +Date: Tue, 12 Apr 2016 14:44:26 +0200 +Subject: [PATCH 7/7] ANGLE/D3D11: Suppress keyboard handling of DXGI. + +Set the DXGI_MWA_NO_ALT_ENTER to suppress the Alt-Enter shortcut +causing the window to become full screen. + +Task-number: QTBUG-44904 +Change-Id: If24c32df69a5a47e29d14be8f2624abfac5cd634 +--- + .../src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp | 10 +++++++++- + 1 file changed, 9 insertions(+), 1 deletion(-) + +diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp +index 7da7f31..da6460b 100644 +--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp ++++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp +@@ -171,6 +171,8 @@ HRESULT NativeWindow::createSwapChain(ID3D11Device* device, DXGIFactory* factory + HRESULT result = factory2->CreateSwapChainForHwnd(device, mWindow, &swapChainDesc, nullptr, nullptr, &swapChain1); + if (SUCCEEDED(result)) + { ++ const HRESULT makeWindowAssociationResult = factory->MakeWindowAssociation(mWindow, DXGI_MWA_NO_ALT_ENTER); ++ UNUSED_VARIABLE(makeWindowAssociationResult); + *swapChain = static_cast<DXGISwapChain*>(swapChain1); + } + SafeRelease(factory2); +@@ -196,7 +198,13 @@ HRESULT NativeWindow::createSwapChain(ID3D11Device* device, DXGIFactory* factory + swapChainDesc.Windowed = TRUE; + swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; + +- return factory->CreateSwapChain(device, &swapChainDesc, swapChain);; ++ const HRESULT result = factory->CreateSwapChain(device, &swapChainDesc, swapChain); ++ if (SUCCEEDED(result)) ++ { ++ const HRESULT makeWindowAssociationResult = factory->MakeWindowAssociation(mWindow, DXGI_MWA_NO_ALT_ENTER); ++ UNUSED_VARIABLE(makeWindowAssociationResult); ++ } ++ return result; + } + #endif + +-- +2.7.0.windows.1 + |