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-rw-r--r--src/angle/patches/0007-Make-DX9-DX11-mutually-exclusive.patch141
1 files changed, 0 insertions, 141 deletions
diff --git a/src/angle/patches/0007-Make-DX9-DX11-mutually-exclusive.patch b/src/angle/patches/0007-Make-DX9-DX11-mutually-exclusive.patch
deleted file mode 100644
index 25a2f12847..0000000000
--- a/src/angle/patches/0007-Make-DX9-DX11-mutually-exclusive.patch
+++ /dev/null
@@ -1,141 +0,0 @@
-From e1b26c6669cafb5c1298d6e5476c24686fccf1bd Mon Sep 17 00:00:00 2001
-From: Andrew Knight <andrew.knight@digia.com>
-Date: Thu, 20 Feb 2014 16:46:15 +0200
-Subject: [PATCH] Make DX9/DX11 support configurable
-
-ANGLE supports selecting the renderer on creation, choosing between
-D3D11 and D3D9 backends. This patch improves upon this by enabling the
-D3D backend(s) at compile time. This can make the binary size smaller
-(no extra render is built) and ensures compatibility with Windows Runtime
-when building only the D3D11 renderer.
-
-Change-Id: Id9473e0e631721083fe4026d475e37603a144c37
----
- src/3rdparty/angle/src/libEGL/Display.cpp | 4 +++-
- src/3rdparty/angle/src/libGLESv2/Texture.cpp | 6 +++++-
- src/3rdparty/angle/src/libGLESv2/precompiled.h | 10 +++++++---
- .../angle/src/libGLESv2/renderer/Renderer.cpp | 19 +++++++++++++------
- 4 files changed, 28 insertions(+), 11 deletions(-)
-
-diff --git a/src/3rdparty/angle/src/libEGL/Display.cpp b/src/3rdparty/angle/src/libEGL/Display.cpp
-index 13ef701..a7f5f5a 100644
---- a/src/3rdparty/angle/src/libEGL/Display.cpp
-+++ b/src/3rdparty/angle/src/libEGL/Display.cpp
-@@ -471,7 +471,6 @@ bool Display::hasExistingWindowSurface(HWND window)
-
- void Display::initExtensionString()
- {
-- HMODULE swiftShader = GetModuleHandle(TEXT("swiftshader_d3d9.dll"));
- bool shareHandleSupported = mRenderer->getShareHandleSupport();
-
- mExtensionString = "";
-@@ -487,10 +486,13 @@ void Display::initExtensionString()
-
- mExtensionString += "EGL_ANGLE_query_surface_pointer ";
-
-+#if defined(ANGLE_ENABLE_D3D9)
-+ HMODULE swiftShader = GetModuleHandle(TEXT("swiftshader_d3d9.dll"));
- if (swiftShader)
- {
- mExtensionString += "EGL_ANGLE_software_display ";
- }
-+#endif
-
- if (shareHandleSupported)
- {
-diff --git a/src/3rdparty/angle/src/libGLESv2/Texture.cpp b/src/3rdparty/angle/src/libGLESv2/Texture.cpp
-index 3deecaf..3257d05 100644
---- a/src/3rdparty/angle/src/libGLESv2/Texture.cpp
-+++ b/src/3rdparty/angle/src/libGLESv2/Texture.cpp
-@@ -14,7 +14,11 @@
- #include "libGLESv2/main.h"
- #include "libGLESv2/mathutil.h"
- #include "libGLESv2/utilities.h"
--#include "libGLESv2/renderer/d3d9/Blit.h"
-+#if defined(ANGLE_ENABLE_D3D9)
-+# include "libGLESv2/renderer/d3d9/Blit.h"
-+#else
-+# define D3DFMT_UNKNOWN DXGI_FORMAT_UNKNOWN
-+#endif
- #include "libGLESv2/Renderbuffer.h"
- #include "libGLESv2/renderer/Image.h"
- #include "libGLESv2/renderer/Renderer.h"
-diff --git a/src/3rdparty/angle/src/libGLESv2/precompiled.h b/src/3rdparty/angle/src/libGLESv2/precompiled.h
-index 58ad181..79490b1 100644
---- a/src/3rdparty/angle/src/libGLESv2/precompiled.h
-+++ b/src/3rdparty/angle/src/libGLESv2/precompiled.h
-@@ -32,9 +32,13 @@
- #include <unordered_map>
- #include <vector>
-
--#include <d3d9.h>
--#include <d3d11.h>
--#include <dxgi.h>
-+#if defined(ANGLE_ENABLE_D3D9)
-+# include <d3d9.h>
-+#endif
-+#if defined(ANGLE_ENABLE_D3D11)
-+# include <d3d11.h>
-+# include <dxgi.h>
-+#endif
- #include <d3dcompiler.h>
-
- #ifdef _MSC_VER
-diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
-index 86be93f..3407353 100644
---- a/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
-+++ b/src/3rdparty/angle/src/libGLESv2/renderer/Renderer.cpp
-@@ -11,14 +11,17 @@
- #include "libGLESv2/main.h"
- #include "libGLESv2/Program.h"
- #include "libGLESv2/renderer/Renderer.h"
--#include "libGLESv2/renderer/d3d9/Renderer9.h"
--#include "libGLESv2/renderer/d3d11/Renderer11.h"
-+#if defined(ANGLE_ENABLE_D3D9)
-+# include "libGLESv2/renderer/d3d9/Renderer9.h"
-+#endif
-+#if defined(ANGLE_ENABLE_D3D11)
-+# include "libGLESv2/renderer/d3d11/Renderer11.h"
-+#endif
- #include "libGLESv2/utilities.h"
- #include "third_party/trace_event/trace_event.h"
-
--#if !defined(ANGLE_ENABLE_D3D11)
--// Enables use of the Direct3D 11 API for a default display, when available
--#define ANGLE_ENABLE_D3D11 0
-+#ifndef D3DERR_OUTOFVIDEOMEMORY
-+#define D3DERR_OUTOFVIDEOMEMORY MAKE_HRESULT(1, 0x876, 380)
- #endif
-
- namespace rx
-@@ -177,7 +180,8 @@ rx::Renderer *glCreateRenderer(egl::Display *display, HDC hDc, EGLNativeDisplayT
- rx::Renderer *renderer = NULL;
- EGLint status = EGL_BAD_ALLOC;
-
-- if (ANGLE_ENABLE_D3D11 ||
-+#if defined(ANGLE_ENABLE_D3D11)
-+ if (displayId == EGL_DEFAULT_DISPLAY ||
- displayId == EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ||
- displayId == EGL_D3D11_ONLY_DISPLAY_ANGLE)
- {
-@@ -200,7 +204,9 @@ rx::Renderer *glCreateRenderer(egl::Display *display, HDC hDc, EGLNativeDisplayT
- // Failed to create a D3D11 renderer, try creating a D3D9 renderer
- delete renderer;
- }
-+#endif // ANGLE_ENABLE_D3D11
-
-+#if defined(ANGLE_ENABLE_D3D9)
- bool softwareDevice = (displayId == EGL_SOFTWARE_DISPLAY_ANGLE);
- renderer = new rx::Renderer9(display, hDc, softwareDevice);
-
-@@ -213,6 +219,7 @@ rx::Renderer *glCreateRenderer(egl::Display *display, HDC hDc, EGLNativeDisplayT
- {
- return renderer;
- }
-+#endif // ANGLE_ENABLE_D3D9
-
- return NULL;
- }
---
-1.8.4.msysgit.0
-