diff options
Diffstat (limited to 'src/angle/patches/0012-ANGLE-fix-semantic-index-lookup.patch')
-rw-r--r-- | src/angle/patches/0012-ANGLE-fix-semantic-index-lookup.patch | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/src/angle/patches/0012-ANGLE-fix-semantic-index-lookup.patch b/src/angle/patches/0012-ANGLE-fix-semantic-index-lookup.patch deleted file mode 100644 index afc9f256a1..0000000000 --- a/src/angle/patches/0012-ANGLE-fix-semantic-index-lookup.patch +++ /dev/null @@ -1,48 +0,0 @@ -From bbfd3cfcf6e1195d86368b61ce39504ce6acda50 Mon Sep 17 00:00:00 2001 -From: Andrew Knight <andrew.knight@theqtcompany.com> -Date: Wed, 12 Nov 2014 17:09:23 +0200 -Subject: [PATCH 12/16] ANGLE: fix semantic index lookup - -The sorted semantic index table was returning a direct mapping to the -new indices, instead of the old indices. This caused a mismatch in the -GL type lookup for the translated attribute. - -Change-Id: I75d05ed707f56c45210e3dcbc277f894e3dc5a48 ---- - src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp | 2 +- - .../angle/src/libGLESv2/renderer/d3d/d3d11/InputLayoutCache.cpp | 4 ++-- - 2 files changed, 3 insertions(+), 3 deletions(-) - -diff --git a/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp b/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp -index 0619023..6d64b38 100644 ---- a/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp -+++ b/src/3rdparty/angle/src/libGLESv2/ProgramBinary.cpp -@@ -1216,7 +1216,7 @@ void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MA - for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) - { - int oldIndex = mAttributesByLayout[i]; -- sortedSemanticIndices[i] = mSemanticIndex[oldIndex]; -+ sortedSemanticIndices[i] = oldIndex; - attributes[i] = oldTranslatedAttributes[oldIndex]; - } - } -diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/InputLayoutCache.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/InputLayoutCache.cpp -index e41f238..ff90a6a 100644 ---- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/InputLayoutCache.cpp -+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/InputLayoutCache.cpp -@@ -113,10 +113,10 @@ gl::Error InputLayoutCache::applyVertexBuffers(TranslatedAttribute attributes[gl - // Record the type of the associated vertex shader vector in our key - // This will prevent mismatched vertex shaders from using the same input layout - GLint attributeSize; -- programBinary->getActiveAttribute(ilKey.elementCount, 0, NULL, &attributeSize, &ilKey.elements[ilKey.elementCount].glslElementType, NULL); -+ programBinary->getActiveAttribute(sortedSemanticIndices[i], 0, NULL, &attributeSize, &ilKey.elements[ilKey.elementCount].glslElementType, NULL); - - ilKey.elements[ilKey.elementCount].desc.SemanticName = semanticName; -- ilKey.elements[ilKey.elementCount].desc.SemanticIndex = sortedSemanticIndices[i]; -+ ilKey.elements[ilKey.elementCount].desc.SemanticIndex = i; - ilKey.elements[ilKey.elementCount].desc.Format = vertexFormatInfo.nativeFormat; - ilKey.elements[ilKey.elementCount].desc.InputSlot = i; - ilKey.elements[ilKey.elementCount].desc.AlignedByteOffset = 0; --- -1.9.4.msysgit.1 - |