summaryrefslogtreecommitdiffstats
path: root/src/angle/src/compiler/translator.pro
diff options
context:
space:
mode:
Diffstat (limited to 'src/angle/src/compiler/translator.pro')
-rw-r--r--src/angle/src/compiler/translator.pro87
1 files changed, 51 insertions, 36 deletions
diff --git a/src/angle/src/compiler/translator.pro b/src/angle/src/compiler/translator.pro
index 398b9230cc..c1bf73bdc6 100644
--- a/src/angle/src/compiler/translator.pro
+++ b/src/angle/src/compiler/translator.pro
@@ -5,7 +5,8 @@ include(../config.pri)
INCLUDEPATH += \
$$ANGLE_DIR/src \
- $$ANGLE_DIR/include
+ $$ANGLE_DIR/include \
+ $$ANGLE_DIR/src/common/third_party/base
DEFINES += _SECURE_SCL=0 _LIB ANGLE_TRANSLATOR_IMPLEMENTATION ANGLE_TRANSLATOR_STATIC ANGLE_ENABLE_HLSL
@@ -13,11 +14,9 @@ FLEX_SOURCES = $$ANGLE_DIR/src/compiler/translator/glslang.l
BISON_SOURCES = $$ANGLE_DIR/src/compiler/translator/glslang.y
HEADERS += \
- $$ANGLE_DIR/include/GLSLANG/ResourceLimits.h \
$$ANGLE_DIR/include/GLSLANG/ShaderLang.h \
$$ANGLE_DIR/include/GLSLANG/ShaderVars.h \
$$ANGLE_DIR/src/common/angleutils.h \
- $$ANGLE_DIR/src/common/blocklayout.h \
$$ANGLE_DIR/src/common/debug.h \
$$ANGLE_DIR/src/common/platform.h \
$$ANGLE_DIR/src/common/tls.h \
@@ -35,27 +34,18 @@ HEADERS += \
$$ANGLE_DIR/src/compiler/translator/Common.h \
$$ANGLE_DIR/src/compiler/translator/Compiler.h \
$$ANGLE_DIR/src/compiler/translator/ConstantUnion.h \
- $$ANGLE_DIR/src/compiler/translator/depgraph/DependencyGraphBuilder.h \
- $$ANGLE_DIR/src/compiler/translator/depgraph/DependencyGraph.h \
- $$ANGLE_DIR/src/compiler/translator/depgraph/DependencyGraphOutput.h \
$$ANGLE_DIR/src/compiler/translator/Diagnostics.h \
$$ANGLE_DIR/src/compiler/translator/DirectiveHandler.h \
$$ANGLE_DIR/src/compiler/translator/ExtensionBehavior.h \
$$ANGLE_DIR/src/compiler/translator/EmulatePrecision.h \
$$ANGLE_DIR/src/compiler/translator/FlagStd140Structs.h \
- $$ANGLE_DIR/src/compiler/translator/ForLoopUnroll.h \
$$ANGLE_DIR/src/compiler/translator/HashNames.h \
$$ANGLE_DIR/src/compiler/translator/InfoSink.h \
$$ANGLE_DIR/src/compiler/translator/InitializeDll.h \
$$ANGLE_DIR/src/compiler/translator/Initialize.h \
- $$ANGLE_DIR/src/compiler/translator/InitializeParseContext.h \
$$ANGLE_DIR/src/compiler/translator/InitializeVariables.h \
- $$ANGLE_DIR/src/compiler/translator/intermediate.h \
$$ANGLE_DIR/src/compiler/translator/IntermNode.h \
- $$ANGLE_DIR/src/compiler/translator/LoopInfo.h \
- $$ANGLE_DIR/src/compiler/translator/MMap.h \
$$ANGLE_DIR/src/compiler/translator/NodeSearch.h \
- $$ANGLE_DIR/src/compiler/translator/osinclude.h \
$$ANGLE_DIR/src/compiler/translator/Operator.h \
$$ANGLE_DIR/src/compiler/translator/OutputESSL.h \
$$ANGLE_DIR/src/compiler/translator/OutputGLSLBase.h \
@@ -63,25 +53,20 @@ HEADERS += \
$$ANGLE_DIR/src/compiler/translator/OutputHLSL.h \
$$ANGLE_DIR/src/compiler/translator/ParseContext.h \
$$ANGLE_DIR/src/compiler/translator/PoolAlloc.h \
- $$ANGLE_DIR/src/compiler/translator/PruneEmptyDeclarations.h \
$$ANGLE_DIR/src/compiler/translator/Pragma.h \
$$ANGLE_DIR/src/compiler/translator/RegenerateStructNames.h \
$$ANGLE_DIR/src/compiler/translator/RemovePow.h \
$$ANGLE_DIR/src/compiler/translator/RemoveDynamicIndexing.h \
$$ANGLE_DIR/src/compiler/translator/RemoveSwitchFallThrough.h \
- $$ANGLE_DIR/src/compiler/translator/RenameFunction.h \
$$ANGLE_DIR/src/compiler/translator/RewriteDoWhile.h \
$$ANGLE_DIR/src/compiler/translator/RewriteElseBlocks.h \
$$ANGLE_DIR/src/compiler/translator/SeparateArrayInitialization.h \
$$ANGLE_DIR/src/compiler/translator/SeparateDeclarations.h \
$$ANGLE_DIR/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.h \
$$ANGLE_DIR/src/compiler/translator/SearchSymbol.h \
- $$ANGLE_DIR/src/compiler/translator/ShHandle.h \
$$ANGLE_DIR/src/compiler/translator/SeparateExpressionsReturningArrays.h \
$$ANGLE_DIR/src/compiler/translator/StructureHLSL.h \
$$ANGLE_DIR/src/compiler/translator/SymbolTable.h \
- $$ANGLE_DIR/src/compiler/translator/timing/RestrictFragmentShaderTiming.h \
- $$ANGLE_DIR/src/compiler/translator/timing/RestrictVertexShaderTiming.h \
$$ANGLE_DIR/src/compiler/translator/TranslatorESSL.h \
$$ANGLE_DIR/src/compiler/translator/TranslatorGLSL.h \
$$ANGLE_DIR/src/compiler/translator/TranslatorHLSL.h \
@@ -95,7 +80,6 @@ HEADERS += \
$$ANGLE_DIR/src/compiler/translator/ValidateLimitations.h \
$$ANGLE_DIR/src/compiler/translator/ValidateOutputs.h \
$$ANGLE_DIR/src/compiler/translator/ValidateSwitch.h \
- $$ANGLE_DIR/src/compiler/translator/VariableInfo.h \
$$ANGLE_DIR/src/compiler/translator/VariablePacker.h \
$$ANGLE_DIR/src/compiler/translator/VersionGLSL.h \
$$ANGLE_DIR/src/third_party/compiler/ArrayBoundsClamper.h
@@ -104,77 +88,108 @@ HEADERS += \
SOURCES += \
$$ANGLE_DIR/src/common/debug.cpp \
$$ANGLE_DIR/src/common/tls.cpp \
+ $$ANGLE_DIR/src/compiler/translator/AddAndTrueToLoopCondition.cpp \
+ $$ANGLE_DIR/src/compiler/translator/AddDefaultReturnStatements.cpp \
$$ANGLE_DIR/src/compiler/translator/ArrayReturnValueToOutParameter.cpp \
$$ANGLE_DIR/src/compiler/translator/ASTMetadataHLSL.cpp \
$$ANGLE_DIR/src/compiler/translator/blocklayout.cpp \
$$ANGLE_DIR/src/compiler/translator/blocklayoutHLSL.cpp \
+ $$ANGLE_DIR/src/compiler/translator/BreakVariableAliasingInInnerLoops.cpp \
$$ANGLE_DIR/src/compiler/translator/BuiltInFunctionEmulator.cpp \
$$ANGLE_DIR/src/compiler/translator/BuiltInFunctionEmulatorGLSL.cpp \
$$ANGLE_DIR/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp \
$$ANGLE_DIR/src/compiler/translator/Cache.cpp \
$$ANGLE_DIR/src/compiler/translator/CallDAG.cpp \
+ $$ANGLE_DIR/src/compiler/translator/ClampPointSize.cpp \
$$ANGLE_DIR/src/compiler/translator/CodeGen.cpp \
+ $$ANGLE_DIR/src/compiler/translator/CollectVariables.cpp \
$$ANGLE_DIR/src/compiler/translator/Compiler.cpp \
- $$ANGLE_DIR/src/compiler/translator/depgraph/DependencyGraph.cpp \
- $$ANGLE_DIR/src/compiler/translator/depgraph/DependencyGraphBuilder.cpp \
- $$ANGLE_DIR/src/compiler/translator/depgraph/DependencyGraphOutput.cpp \
- $$ANGLE_DIR/src/compiler/translator/depgraph/DependencyGraphTraverse.cpp \
+ $$ANGLE_DIR/src/compiler/translator/ConstantUnion.cpp \
+ $$ANGLE_DIR/src/compiler/translator/DeclareAndInitBuiltinsForInstancedMultiview.cpp \
+ $$ANGLE_DIR/src/compiler/translator/DeferGlobalInitializers.cpp \
$$ANGLE_DIR/src/compiler/translator/Diagnostics.cpp \
$$ANGLE_DIR/src/compiler/translator/DirectiveHandler.cpp \
+ $$ANGLE_DIR/src/compiler/translator/emulated_builtin_functions_hlsl_autogen.cpp \
+ $$ANGLE_DIR/src/compiler/translator/EmulateGLFragColorBroadcast.cpp \
$$ANGLE_DIR/src/compiler/translator/EmulatePrecision.cpp \
+ $$ANGLE_DIR/src/compiler/translator/ExpandIntegerPowExpressions.cpp \
+ $$ANGLE_DIR/src/compiler/translator/ExtensionBehavior.cpp \
+ $$ANGLE_DIR/src/compiler/translator/ExtensionGLSL.cpp \
+ $$ANGLE_DIR/src/compiler/translator/FindMain.cpp \
+ $$ANGLE_DIR/src/compiler/translator/FindSymbolNode.cpp \
$$ANGLE_DIR/src/compiler/translator/FlagStd140Structs.cpp \
- $$ANGLE_DIR/src/compiler/translator/ForLoopUnroll.cpp \
+ $$ANGLE_DIR/src/compiler/translator/HashNames.cpp \
+ $$ANGLE_DIR/src/compiler/translator/ImageFunctionHLSL.cpp \
$$ANGLE_DIR/src/compiler/translator/InfoSink.cpp \
$$ANGLE_DIR/src/compiler/translator/Initialize.cpp \
$$ANGLE_DIR/src/compiler/translator/InitializeDll.cpp \
- $$ANGLE_DIR/src/compiler/translator/InitializeParseContext.cpp \
$$ANGLE_DIR/src/compiler/translator/InitializeVariables.cpp \
- $$ANGLE_DIR/src/compiler/translator/Intermediate.cpp \
$$ANGLE_DIR/src/compiler/translator/IntermNode.cpp \
- $$ANGLE_DIR/src/compiler/translator/intermOut.cpp \
+ $$ANGLE_DIR/src/compiler/translator/IntermNodePatternMatcher.cpp \
+ $$ANGLE_DIR/src/compiler/translator/IntermNode_util.cpp \
$$ANGLE_DIR/src/compiler/translator/IntermTraverse.cpp \
- $$ANGLE_DIR/src/compiler/translator/LoopInfo.cpp \
+ $$ANGLE_DIR/src/compiler/translator/IsASTDepthBelowLimit.cpp \
$$ANGLE_DIR/src/compiler/translator/Operator.cpp \
$$ANGLE_DIR/src/compiler/translator/OutputESSL.cpp \
$$ANGLE_DIR/src/compiler/translator/OutputGLSL.cpp \
$$ANGLE_DIR/src/compiler/translator/OutputGLSLBase.cpp \
$$ANGLE_DIR/src/compiler/translator/OutputHLSL.cpp \
+ $$ANGLE_DIR/src/compiler/translator/OutputTree.cpp \
+ $$ANGLE_DIR/src/compiler/translator/OutputVulkanGLSL.cpp \
$$ANGLE_DIR/src/compiler/translator/ParseContext.cpp \
$$ANGLE_DIR/src/compiler/translator/PoolAlloc.cpp \
- $$ANGLE_DIR/src/compiler/translator/PruneEmptyDeclarations.cpp \
+ $$ANGLE_DIR/src/compiler/translator/PruneNoOps.cpp \
+ $$ANGLE_DIR/src/compiler/translator/QualifierTypes.cpp \
+ $$ANGLE_DIR/src/compiler/translator/RecordConstantPrecision.cpp \
$$ANGLE_DIR/src/compiler/translator/RegenerateStructNames.cpp \
- $$ANGLE_DIR/src/compiler/translator/RemovePow.cpp \
+ $$ANGLE_DIR/src/compiler/translator/RemoveArrayLengthMethod.cpp \
$$ANGLE_DIR/src/compiler/translator/RemoveDynamicIndexing.cpp \
+ $$ANGLE_DIR/src/compiler/translator/RemoveEmptySwitchStatements.cpp \
+ $$ANGLE_DIR/src/compiler/translator/RemoveInvariantDeclaration.cpp \
+ $$ANGLE_DIR/src/compiler/translator/RemoveNoOpCasesFromEndOfSwitchStatements.cpp \
+ $$ANGLE_DIR/src/compiler/translator/RemovePow.cpp \
$$ANGLE_DIR/src/compiler/translator/RemoveSwitchFallThrough.cpp \
+ $$ANGLE_DIR/src/compiler/translator/RemoveUnreferencedVariables.cpp \
$$ANGLE_DIR/src/compiler/translator/RewriteDoWhile.cpp \
$$ANGLE_DIR/src/compiler/translator/RewriteElseBlocks.cpp \
- $$ANGLE_DIR/src/compiler/translator/SeparateArrayInitialization.cpp \
- $$ANGLE_DIR/src/compiler/translator/SeparateDeclarations.cpp \
+ $$ANGLE_DIR/src/compiler/translator/RewriteTexelFetchOffset.cpp \
+ $$ANGLE_DIR/src/compiler/translator/RewriteUnaryMinusOperatorFloat.cpp \
+ $$ANGLE_DIR/src/compiler/translator/RewriteUnaryMinusOperatorInt.cpp \
+ $$ANGLE_DIR/src/compiler/translator/RunAtTheEndOfShader.cpp \
$$ANGLE_DIR/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.cpp \
$$ANGLE_DIR/src/compiler/translator/SearchSymbol.cpp \
+ $$ANGLE_DIR/src/compiler/translator/SeparateArrayInitialization.cpp \
+ $$ANGLE_DIR/src/compiler/translator/SeparateDeclarations.cpp \
+ $$ANGLE_DIR/src/compiler/translator/SeparateExpressionsReturningArrays.cpp \
$$ANGLE_DIR/src/compiler/translator/ShaderLang.cpp \
$$ANGLE_DIR/src/compiler/translator/ShaderVars.cpp \
- $$ANGLE_DIR/src/compiler/translator/SeparateExpressionsReturningArrays.cpp \
+ $$ANGLE_DIR/src/compiler/translator/SimplifyLoopConditions.cpp \
+ $$ANGLE_DIR/src/compiler/translator/SplitSequenceOperator.cpp \
$$ANGLE_DIR/src/compiler/translator/StructureHLSL.cpp \
$$ANGLE_DIR/src/compiler/translator/SymbolTable.cpp \
- $$ANGLE_DIR/src/compiler/translator/timing/RestrictFragmentShaderTiming.cpp \
- $$ANGLE_DIR/src/compiler/translator/timing/RestrictVertexShaderTiming.cpp \
+ $$ANGLE_DIR/src/compiler/translator/SymbolUniqueId.cpp \
+ $$ANGLE_DIR/src/compiler/translator/TextureFunctionHLSL.cpp \
$$ANGLE_DIR/src/compiler/translator/TranslatorESSL.cpp \
$$ANGLE_DIR/src/compiler/translator/TranslatorGLSL.cpp \
$$ANGLE_DIR/src/compiler/translator/TranslatorHLSL.cpp \
+ $$ANGLE_DIR/src/compiler/translator/TranslatorVulkan.cpp \
$$ANGLE_DIR/src/compiler/translator/Types.cpp \
- $$ANGLE_DIR/src/compiler/translator/UnfoldShortCircuitToIf.cpp \
$$ANGLE_DIR/src/compiler/translator/UnfoldShortCircuitAST.cpp \
+ $$ANGLE_DIR/src/compiler/translator/UnfoldShortCircuitToIf.cpp \
$$ANGLE_DIR/src/compiler/translator/UniformHLSL.cpp \
+ $$ANGLE_DIR/src/compiler/translator/UseInterfaceBlockFields.cpp \
$$ANGLE_DIR/src/compiler/translator/UtilsHLSL.cpp \
$$ANGLE_DIR/src/compiler/translator/util.cpp \
$$ANGLE_DIR/src/compiler/translator/ValidateGlobalInitializer.cpp \
$$ANGLE_DIR/src/compiler/translator/ValidateLimitations.cpp \
+ $$ANGLE_DIR/src/compiler/translator/ValidateMaxParameters.cpp \
$$ANGLE_DIR/src/compiler/translator/ValidateOutputs.cpp \
$$ANGLE_DIR/src/compiler/translator/ValidateSwitch.cpp \
- $$ANGLE_DIR/src/compiler/translator/VariableInfo.cpp \
$$ANGLE_DIR/src/compiler/translator/VariablePacker.cpp \
+ $$ANGLE_DIR/src/compiler/translator/ValidateVaryingLocations.cpp \
$$ANGLE_DIR/src/compiler/translator/VersionGLSL.cpp \
+ $$ANGLE_DIR/src/compiler/translator/VectorizeVectorScalarArithmetic.cpp \
+ $$ANGLE_DIR/src/compiler/translator/WrapSwitchStatementsInBlocks.cpp \
$$ANGLE_DIR/src/third_party/compiler/ArrayBoundsClamper.cpp