diff options
Diffstat (limited to 'src/angle/src/compiler/translator.pro')
-rw-r--r-- | src/angle/src/compiler/translator.pro | 34 |
1 files changed, 24 insertions, 10 deletions
diff --git a/src/angle/src/compiler/translator.pro b/src/angle/src/compiler/translator.pro index 18c3978e0f..104eac5de3 100644 --- a/src/angle/src/compiler/translator.pro +++ b/src/angle/src/compiler/translator.pro @@ -16,9 +16,17 @@ BISON_SOURCES = $$ANGLE_DIR/src/compiler/translator/glslang.y HEADERS += \ $$ANGLE_DIR/include/GLSLANG/ResourceLimits.h \ $$ANGLE_DIR/include/GLSLANG/ShaderLang.h \ + $$ANGLE_DIR/src/common/angleutils.h \ + $$ANGLE_DIR/src/common/blocklayout.h \ + $$ANGLE_DIR/src/common/debug.h \ + $$ANGLE_DIR/src/common/platform.h \ + $$ANGLE_DIR/src/common/shadervars.h \ + $$ANGLE_DIR/src/common/tls.h \ + $$ANGLE_DIR/src/common/utilities.h \ $$ANGLE_DIR/src/compiler/translator/BaseTypes.h \ $$ANGLE_DIR/src/compiler/translator/BuiltInFunctionEmulator.h \ $$ANGLE_DIR/src/compiler/translator/Common.h \ + $$ANGLE_DIR/src/compiler/translator/Compiler.h \ $$ANGLE_DIR/src/compiler/translator/compilerdebug.h \ $$ANGLE_DIR/src/compiler/translator/ConstantUnion.h \ $$ANGLE_DIR/src/compiler/translator/depgraph/DependencyGraph.h \ @@ -29,6 +37,7 @@ HEADERS += \ $$ANGLE_DIR/src/compiler/translator/Diagnostics.h \ $$ANGLE_DIR/src/compiler/translator/DirectiveHandler.h \ $$ANGLE_DIR/src/compiler/translator/ExtensionBehavior.h \ + $$ANGLE_DIR/src/compiler/translator/FlagStd140Structs.h \ $$ANGLE_DIR/src/compiler/translator/ForLoopUnroll.h \ $$ANGLE_DIR/src/compiler/translator/HashNames.h \ $$ANGLE_DIR/src/compiler/translator/InfoSink.h \ @@ -38,7 +47,7 @@ HEADERS += \ $$ANGLE_DIR/src/compiler/translator/InitializeVariables.h \ $$ANGLE_DIR/src/compiler/translator/intermediate.h \ $$ANGLE_DIR/src/compiler/translator/localintermediate.h \ - $$ANGLE_DIR/src/compiler/translator/MapLongVariableNames.h \ + $$ANGLE_DIR/src/compiler/translator/LoopInfo.h \ $$ANGLE_DIR/src/compiler/translator/MMap.h \ $$ANGLE_DIR/src/compiler/translator/NodeSearch.h \ $$ANGLE_DIR/src/compiler/translator/osinclude.h \ @@ -53,8 +62,10 @@ HEADERS += \ $$ANGLE_DIR/src/compiler/translator/RemoveTree.h \ $$ANGLE_DIR/src/compiler/translator/RenameFunction.h \ $$ANGLE_DIR/src/compiler/translator/RewriteElseBlocks.h \ + $$ANGLE_DIR/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.h \ $$ANGLE_DIR/src/compiler/translator/SearchSymbol.h \ $$ANGLE_DIR/src/compiler/translator/ShHandle.h \ + $$ANGLE_DIR/src/compiler/translator/StructureHLSL.h \ $$ANGLE_DIR/src/compiler/translator/SymbolTable.h \ $$ANGLE_DIR/src/compiler/translator/timing/RestrictFragmentShaderTiming.h \ $$ANGLE_DIR/src/compiler/translator/timing/RestrictVertexShaderTiming.h \ @@ -64,9 +75,11 @@ HEADERS += \ $$ANGLE_DIR/src/compiler/translator/Types.h \ $$ANGLE_DIR/src/compiler/translator/UnfoldShortCircuit.h \ $$ANGLE_DIR/src/compiler/translator/UnfoldShortCircuitAST.h \ - $$ANGLE_DIR/src/compiler/translator/Uniform.h \ + $$ANGLE_DIR/src/compiler/translator/UniformHLSL.h \ + $$ANGLE_DIR/src/compiler/translator/UtilsHLSL.h \ $$ANGLE_DIR/src/compiler/translator/util.h \ $$ANGLE_DIR/src/compiler/translator/ValidateLimitations.h \ + $$ANGLE_DIR/src/compiler/translator/ValidateOutputs.h \ $$ANGLE_DIR/src/compiler/translator/VariableInfo.h \ $$ANGLE_DIR/src/compiler/translator/VariablePacker.h \ $$ANGLE_DIR/src/compiler/translator/VersionGLSL.h \ @@ -74,6 +87,7 @@ HEADERS += \ SOURCES += \ + $$ANGLE_DIR/src/common/tls.cpp \ $$ANGLE_DIR/src/compiler/translator/BuiltInFunctionEmulator.cpp \ $$ANGLE_DIR/src/compiler/translator/CodeGen.cpp \ $$ANGLE_DIR/src/compiler/translator/Compiler.cpp \ @@ -86,6 +100,7 @@ SOURCES += \ $$ANGLE_DIR/src/compiler/translator/DetectDiscontinuity.cpp \ $$ANGLE_DIR/src/compiler/translator/Diagnostics.cpp \ $$ANGLE_DIR/src/compiler/translator/DirectiveHandler.cpp \ + $$ANGLE_DIR/src/compiler/translator/FlagStd140Structs.cpp \ $$ANGLE_DIR/src/compiler/translator/ForLoopUnroll.cpp \ $$ANGLE_DIR/src/compiler/translator/InfoSink.cpp \ $$ANGLE_DIR/src/compiler/translator/Initialize.cpp \ @@ -95,7 +110,7 @@ SOURCES += \ $$ANGLE_DIR/src/compiler/translator/Intermediate.cpp \ $$ANGLE_DIR/src/compiler/translator/intermOut.cpp \ $$ANGLE_DIR/src/compiler/translator/IntermTraverse.cpp \ - $$ANGLE_DIR/src/compiler/translator/MapLongVariableNames.cpp \ + $$ANGLE_DIR/src/compiler/translator/LoopInfo.cpp \ $$ANGLE_DIR/src/compiler/translator/OutputESSL.cpp \ $$ANGLE_DIR/src/compiler/translator/OutputGLSL.cpp \ $$ANGLE_DIR/src/compiler/translator/OutputGLSLBase.cpp \ @@ -106,31 +121,30 @@ SOURCES += \ $$ANGLE_DIR/src/compiler/translator/QualifierAlive.cpp \ $$ANGLE_DIR/src/compiler/translator/RemoveTree.cpp \ $$ANGLE_DIR/src/compiler/translator/RewriteElseBlocks.cpp \ + $$ANGLE_DIR/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.cpp \ $$ANGLE_DIR/src/compiler/translator/SearchSymbol.cpp \ $$ANGLE_DIR/src/compiler/translator/ShaderLang.cpp \ + $$ANGLE_DIR/src/compiler/translator/StructureHLSL.cpp \ $$ANGLE_DIR/src/compiler/translator/SymbolTable.cpp \ $$ANGLE_DIR/src/compiler/translator/timing/RestrictFragmentShaderTiming.cpp \ $$ANGLE_DIR/src/compiler/translator/timing/RestrictVertexShaderTiming.cpp \ $$ANGLE_DIR/src/compiler/translator/TranslatorESSL.cpp \ $$ANGLE_DIR/src/compiler/translator/TranslatorGLSL.cpp \ $$ANGLE_DIR/src/compiler/translator/TranslatorHLSL.cpp \ + $$ANGLE_DIR/src/compiler/translator/Types.cpp \ $$ANGLE_DIR/src/compiler/translator/UnfoldShortCircuit.cpp \ $$ANGLE_DIR/src/compiler/translator/UnfoldShortCircuitAST.cpp \ - $$ANGLE_DIR/src/compiler/translator/Uniform.cpp \ + $$ANGLE_DIR/src/compiler/translator/UniformHLSL.cpp \ + $$ANGLE_DIR/src/compiler/translator/UtilsHLSL.cpp \ $$ANGLE_DIR/src/compiler/translator/util.cpp \ $$ANGLE_DIR/src/compiler/translator/ValidateLimitations.cpp \ + $$ANGLE_DIR/src/compiler/translator/ValidateOutputs.cpp \ $$ANGLE_DIR/src/compiler/translator/VariableInfo.cpp \ $$ANGLE_DIR/src/compiler/translator/VariablePacker.cpp \ $$ANGLE_DIR/src/compiler/translator/VersionGLSL.cpp \ $$ANGLE_DIR/src/third_party/compiler/ArrayBoundsClamper.cpp -winrt { - SOURCES += $$ANGLE_DIR/src/compiler/translator/ossource_winrt.cpp -} else { - SOURCES += $$ANGLE_DIR/src/compiler/translator/ossource_win.cpp -} - # NOTE: 'win_flex' and 'bison' can be found in qt5/gnuwin32/bin flex.commands = $$addGnuPath(win_flex) --noline --nounistd --outfile=${QMAKE_FILE_BASE}_lex.cpp ${QMAKE_FILE_NAME} flex.output = ${QMAKE_FILE_BASE}_lex.cpp |