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diff --git a/src/corelib/concurrent/qtconcurrentthreadengine.cpp b/src/corelib/concurrent/qtconcurrentthreadengine.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qtconcurrentthreadengine.h"
+
+#ifndef QT_NO_CONCURRENT
+
+QT_BEGIN_NAMESPACE
+
+namespace QtConcurrent {
+
+ThreadEngineBarrier::ThreadEngineBarrier()
+:count(0) { }
+
+void ThreadEngineBarrier::acquire()
+{
+ forever {
+ int localCount = int(count);
+ if (localCount < 0) {
+ if (count.testAndSetOrdered(localCount, localCount -1))
+ return;
+ } else {
+ if (count.testAndSetOrdered(localCount, localCount + 1))
+ return;
+ }
+ }
+}
+
+int ThreadEngineBarrier::release()
+{
+ forever {
+ int localCount = int(count);
+ if (localCount == -1) {
+ if (count.testAndSetOrdered(-1, 0)) {
+ semaphore.release();
+ return 0;
+ }
+ } else if (localCount < 0) {
+ if (count.testAndSetOrdered(localCount, localCount + 1))
+ return qAbs(localCount + 1);
+ } else {
+ if (count.testAndSetOrdered(localCount, localCount - 1))
+ return localCount - 1;
+ }
+ }
+}
+
+// Wait until all threads have been released
+void ThreadEngineBarrier::wait()
+{
+ forever {
+ int localCount = int(count);
+ if (localCount == 0)
+ return;
+
+ Q_ASSERT(localCount > 0); // multiple waiters are not allowed.
+ if (count.testAndSetOrdered(localCount, -localCount)) {
+ semaphore.acquire();
+ return;
+ }
+ }
+}
+
+int ThreadEngineBarrier::currentCount()
+{
+ return int(count);
+}
+
+// releases a thread, unless this is the last thread.
+// returns true if the thread was released.
+bool ThreadEngineBarrier::releaseUnlessLast()
+{
+ forever {
+ int localCount = int(count);
+ if (qAbs(localCount) == 1) {
+ return false;
+ } else if (localCount < 0) {
+ if (count.testAndSetOrdered(localCount, localCount + 1))
+ return true;
+ } else {
+ if (count.testAndSetOrdered(localCount, localCount - 1))
+ return true;
+ }
+ }
+}
+
+ThreadEngineBase::ThreadEngineBase()
+:futureInterface(0), threadPool(QThreadPool::globalInstance())
+{
+ setAutoDelete(false);
+}
+
+ThreadEngineBase::~ThreadEngineBase() {}
+
+void ThreadEngineBase::startSingleThreaded()
+{
+ start();
+ while (threadFunction() != ThreadFinished)
+ ;
+ finish();
+}
+
+void ThreadEngineBase::startBlocking()
+{
+ start();
+ barrier.acquire();
+ startThreads();
+
+ bool throttled = false;
+#ifndef QT_NO_EXCEPTIONS
+ try {
+#endif
+ while (threadFunction() == ThrottleThread) {
+ if (threadThrottleExit()) {
+ throttled = true;
+ break;
+ }
+ }
+#ifndef QT_NO_EXCEPTIONS
+ } catch (QtConcurrent::Exception &e) {
+ handleException(e);
+ } catch (...) {
+ handleException(QtConcurrent::UnhandledException());
+ }
+#endif
+
+ if (throttled == false) {
+ barrier.release();
+ }
+
+ barrier.wait();
+ finish();
+ exceptionStore.throwPossibleException();
+}
+
+void ThreadEngineBase::startThread()
+{
+ startThreadInternal();
+}
+
+void ThreadEngineBase::acquireBarrierSemaphore()
+{
+ barrier.acquire();
+}
+
+bool ThreadEngineBase::isCanceled()
+{
+ if (futureInterface)
+ return futureInterface->isCanceled();
+ else
+ return false;
+}
+
+void ThreadEngineBase::waitForResume()
+{
+ if (futureInterface)
+ futureInterface->waitForResume();
+}
+
+bool ThreadEngineBase::isProgressReportingEnabled()
+{
+ // If we don't have a QFuture, there is no-one to report the progress to.
+ return (futureInterface != 0);
+}
+
+void ThreadEngineBase::setProgressValue(int progress)
+{
+ if (futureInterface)
+ futureInterface->setProgressValue(progress);
+}
+
+void ThreadEngineBase::setProgressRange(int minimum, int maximum)
+{
+ if (futureInterface)
+ futureInterface->setProgressRange(minimum, maximum);
+}
+
+bool ThreadEngineBase::startThreadInternal()
+{
+ if (this->isCanceled())
+ return false;
+
+ barrier.acquire();
+ if (!threadPool->tryStart(this)) {
+ barrier.release();
+ return false;
+ }
+ return true;
+}
+
+void ThreadEngineBase::startThreads()
+{
+ while (shouldStartThread() && startThreadInternal())
+ ;
+}
+
+void ThreadEngineBase::threadExit()
+{
+ const bool asynchronous = futureInterface != 0;
+ const int lastThread = (barrier.release() == 0);
+
+ if (lastThread && asynchronous)
+ this->asynchronousFinish();
+}
+
+// Called by a worker thread that wants to be throttled. If the current number
+// of running threads is larger than one the thread is allowed to exit and
+// this function returns one.
+bool ThreadEngineBase::threadThrottleExit()
+{
+ return barrier.releaseUnlessLast();
+}
+
+void ThreadEngineBase::run() // implements QRunnable.
+{
+ if (this->isCanceled()) {
+ threadExit();
+ return;
+ }
+
+ startThreads();
+
+#ifndef QT_NO_EXCEPTIONS
+ try {
+#endif
+ while (threadFunction() == ThrottleThread) {
+ // threadFunction returning ThrottleThread means it that the user
+ // struct wants to be throttled by making a worker thread exit.
+ // Respect that request unless this is the only worker thread left
+ // running, in which case it has to keep going.
+ if (threadThrottleExit())
+ return;
+ }
+
+#ifndef QT_NO_EXCEPTIONS
+ } catch (QtConcurrent::Exception &e) {
+ handleException(e);
+ } catch (...) {
+ handleException(QtConcurrent::UnhandledException());
+ }
+#endif
+ threadExit();
+}
+
+#ifndef QT_NO_EXCEPTIONS
+
+void ThreadEngineBase::handleException(const QtConcurrent::Exception &exception)
+{
+ if (futureInterface)
+ futureInterface->reportException(exception);
+ else
+ exceptionStore.setException(exception);
+}
+#endif
+
+
+} // namepsace QtConcurrent
+
+QT_END_NAMESPACE
+
+#endif // QT_NO_CONCURRENT