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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qabstracteventdispatcher.h"
+#include "qabstracteventdispatcher_p.h"
+
+#include "qthread.h"
+#include <private/qthread_p.h>
+#include <private/qcoreapplication_p.h>
+
+QT_BEGIN_NAMESPACE
+
+// we allow for 2^24 = 8^8 = 16777216 simultaneously running timers
+static const int TimerIdMask = 0x00ffffff;
+static const int TimerSerialMask = ~TimerIdMask & ~0x80000000;
+static const int TimerSerialCounter = TimerIdMask + 1;
+static const int MaxTimerId = TimerIdMask;
+
+static int FirstBucket[] = {
+ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
+ 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32
+};
+
+enum {
+ FirstBucketOffset = 0,
+ SecondBucketOffset = sizeof(FirstBucket) / sizeof(FirstBucket[0]),
+ ThirdBucketOffset = 0x100,
+ FourthBucketOffset = 0x1000,
+ FifthBucketOffset = 0x10000,
+ SixthBucketOffset = 0x100000
+};
+
+enum {
+ FirstBucketSize = SecondBucketOffset,
+ SecondBucketSize = ThirdBucketOffset - SecondBucketOffset,
+ ThirdBucketSize = FourthBucketOffset - ThirdBucketOffset,
+ FourthBucketSize = FifthBucketOffset - FourthBucketOffset,
+ FifthBucketSize = SixthBucketOffset - FifthBucketOffset,
+ SixthBucketSize = MaxTimerId - SixthBucketOffset
+};
+
+static const int BucketSize[] = {
+ FirstBucketSize, SecondBucketSize, ThirdBucketSize,
+ FourthBucketSize, FifthBucketSize, SixthBucketSize
+};
+enum { NumberOfBuckets = sizeof(BucketSize) / sizeof(BucketSize[0]) };
+
+static const int BucketOffset[] = {
+ FirstBucketOffset, SecondBucketOffset, ThirdBucketOffset,
+ FourthBucketOffset, FifthBucketOffset, SixthBucketOffset
+};
+
+static QBasicAtomicPointer<int> timerIds[] =
+ { Q_BASIC_ATOMIC_INITIALIZER(FirstBucket),
+ Q_BASIC_ATOMIC_INITIALIZER(0),
+ Q_BASIC_ATOMIC_INITIALIZER(0),
+ Q_BASIC_ATOMIC_INITIALIZER(0),
+ Q_BASIC_ATOMIC_INITIALIZER(0),
+ Q_BASIC_ATOMIC_INITIALIZER(0) };
+
+static void timerIdsDestructorFunction()
+{
+ // start at one, the first bucket is pre-allocated
+ for (int i = 1; i < NumberOfBuckets; ++i)
+ delete [] static_cast<int *>(timerIds[i]);
+}
+Q_DESTRUCTOR_FUNCTION(timerIdsDestructorFunction)
+
+static QBasicAtomicInt nextFreeTimerId = Q_BASIC_ATOMIC_INITIALIZER(1);
+
+// avoid the ABA-problem by using 7 of the top 8 bits of the timerId as a serial number
+static inline int prepareNewValueWithSerialNumber(int oldId, int newId)
+{
+ return (newId & TimerIdMask) | ((oldId + TimerSerialCounter) & TimerSerialMask);
+}
+
+namespace {
+ template<bool> struct QStaticAssertType;
+ template<> struct QStaticAssertType<true> { enum { Value = 1 }; };
+}
+#define q_static_assert(expr) (void)QStaticAssertType<expr>::Value
+
+static inline int bucketOffset(int timerId)
+{
+ q_static_assert(sizeof BucketSize == sizeof BucketOffset);
+ q_static_assert(sizeof(timerIds) / sizeof(timerIds[0]) == NumberOfBuckets);
+
+ for (int i = 0; i < NumberOfBuckets; ++i) {
+ if (timerId < BucketSize[i])
+ return i;
+ timerId -= BucketSize[i];
+ }
+ qFatal("QAbstractEventDispatcher: INTERNAL ERROR, timer ID %d is too large", timerId);
+ return -1;
+}
+
+static inline int bucketIndex(int bucket, int timerId)
+{
+ return timerId - BucketOffset[bucket];
+}
+
+static inline int *allocateBucket(int bucket)
+{
+ // allocate a new bucket
+ const int size = BucketSize[bucket];
+ const int offset = BucketOffset[bucket];
+ int *b = new int[size];
+ for (int i = 0; i != size; ++i)
+ b[i] = offset + i + 1;
+ return b;
+}
+
+void QAbstractEventDispatcherPrivate::init()
+{
+ Q_Q(QAbstractEventDispatcher);
+ if (threadData->eventDispatcher != 0) {
+ qWarning("QAbstractEventDispatcher: An event dispatcher has already been created for this thread");
+ } else {
+ threadData->eventDispatcher = q;
+ }
+}
+
+// Timer IDs are implemented using a free-list;
+// there's a vector initialized with:
+// X[i] = i + 1
+// and nextFreeTimerId starts with 1.
+//
+// Allocating a timer ID involves taking the ID from
+// X[nextFreeTimerId]
+// updating nextFreeTimerId to this value and returning the old value
+//
+// When the timer ID is allocated, its cell in the vector is unused (it's a
+// free list). As an added protection, we use the cell to store an invalid
+// (negative) value that we can later check for integrity.
+//
+// (continues below).
+int QAbstractEventDispatcherPrivate::allocateTimerId()
+{
+ int timerId, newTimerId;
+ int at, *b;
+ do {
+ timerId = nextFreeTimerId; //.loadAcquire(); // ### FIXME Proper memory ordering semantics
+
+ // which bucket are we looking in?
+ int which = timerId & TimerIdMask;
+ int bucket = bucketOffset(which);
+ at = bucketIndex(bucket, which);
+ b = timerIds[bucket];
+
+ if (!b) {
+ // allocate a new bucket
+ b = allocateBucket(bucket);
+ if (!timerIds[bucket].testAndSetRelease(0, b)) {
+ // another thread won the race to allocate the bucket
+ delete [] b;
+ b = timerIds[bucket];
+ }
+ }
+
+ newTimerId = prepareNewValueWithSerialNumber(timerId, b[at]);
+ } while (!nextFreeTimerId.testAndSetRelaxed(timerId, newTimerId));
+
+ b[at] = -timerId;
+
+ return timerId;
+}
+
+// Releasing a timer ID requires putting the current ID back in the vector;
+// we do it by setting:
+// X[timerId] = nextFreeTimerId;
+// then we update nextFreeTimerId to the timer we've just released
+//
+// The extra code in allocateTimerId and releaseTimerId are ABA prevention
+// and bucket memory. The buckets are simply to make sure we allocate only
+// the necessary number of timers. See above.
+//
+// ABA prevention simply adds a value to 7 of the top 8 bits when resetting
+// nextFreeTimerId.
+void QAbstractEventDispatcherPrivate::releaseTimerId(int timerId)
+{
+ int which = timerId & TimerIdMask;
+ int bucket = bucketOffset(which);
+ int at = bucketIndex(bucket, which);
+ int *b = timerIds[bucket];
+
+ Q_ASSERT_X(timerId == -b[at], "QAbstractEventDispatcher::releaseTimerId",
+ "Internal error: timer ID not found");
+
+ int freeId, newTimerId;
+ do {
+ freeId = nextFreeTimerId;//.loadAcquire(); // ### FIXME Proper memory ordering semantics
+ b[at] = freeId & TimerIdMask;
+
+ newTimerId = prepareNewValueWithSerialNumber(freeId, timerId);
+ } while (!nextFreeTimerId.testAndSetRelease(freeId, newTimerId));
+}
+
+/*!
+ \class QAbstractEventDispatcher
+ \brief The QAbstractEventDispatcher class provides an interface to manage Qt's event queue.
+
+ \ingroup events
+
+ An event dispatcher receives events from the window system and other
+ sources. It then sends them to the QCoreApplication or QApplication
+ instance for processing and delivery. QAbstractEventDispatcher provides
+ fine-grained control over event delivery.
+
+ For simple control of event processing use
+ QCoreApplication::processEvents().
+
+ For finer control of the application's event loop, call
+ instance() and call functions on the QAbstractEventDispatcher
+ object that is returned. If you want to use your own instance of
+ QAbstractEventDispatcher or of a QAbstractEventDispatcher
+ subclass, you must create your instance \e before you create the
+ QApplication object.
+
+ The main event loop is started by calling
+ QCoreApplication::exec(), and stopped by calling
+ QCoreApplication::exit(). Local event loops can be created using
+ QEventLoop.
+
+ Programs that perform long operations can call processEvents()
+ with a bitwise OR combination of various QEventLoop::ProcessEventsFlag
+ values to control which events should be delivered.
+
+ QAbstractEventDispatcher also allows the integration of an
+ external event loop with the Qt event loop. For example, the
+ \l{Qt Solutions}{Motif Extension Qt Solution} includes a
+ reimplementation of QAbstractEventDispatcher that merges Qt and
+ Motif events together.
+
+ \sa QEventLoop, QCoreApplication
+*/
+
+/*!
+ Constructs a new event dispatcher with the given \a parent.
+*/
+QAbstractEventDispatcher::QAbstractEventDispatcher(QObject *parent)
+ : QObject(*new QAbstractEventDispatcherPrivate, parent)
+{
+ Q_D(QAbstractEventDispatcher);
+ d->init();
+}
+
+/*!
+ \internal
+*/
+QAbstractEventDispatcher::QAbstractEventDispatcher(QAbstractEventDispatcherPrivate &dd,
+ QObject *parent)
+ : QObject(dd, parent)
+{
+ Q_D(QAbstractEventDispatcher);
+ d->init();
+}
+
+/*!
+ Destroys the event dispatcher.
+*/
+QAbstractEventDispatcher::~QAbstractEventDispatcher()
+{ }
+
+/*!
+ Returns a pointer to the event dispatcher object for the specified
+ \a thread. If \a thread is zero, the current thread is used. If no
+ event dispatcher exists for the specified thread, this function
+ returns 0.
+
+ \bold{Note:} If Qt is built without thread support, the \a thread
+ argument is ignored.
+ */
+QAbstractEventDispatcher *QAbstractEventDispatcher::instance(QThread *thread)
+{
+ QThreadData *data = thread ? QThreadData::get2(thread) : QThreadData::current();
+ return data->eventDispatcher;
+}
+
+/*!
+ \fn bool QAbstractEventDispatcher::processEvents(QEventLoop::ProcessEventsFlags flags)
+
+ Processes pending events that match \a flags until there are no
+ more events to process. Returns true if an event was processed;
+ otherwise returns false.
+
+ This function is especially useful if you have a long running
+ operation and want to show its progress without allowing user
+ input; i.e. by using the QEventLoop::ExcludeUserInputEvents flag.
+
+ If the QEventLoop::WaitForMoreEvents flag is set in \a flags, the
+ behavior of this function is as follows:
+
+ \list
+
+ \i If events are available, this function returns after processing
+ them.
+
+ \i If no events are available, this function will wait until more
+ are available and return after processing newly available events.
+
+ \endlist
+
+ If the QEventLoop::WaitForMoreEvents flag is not set in \a flags,
+ and no events are available, this function will return
+ immediately.
+
+ \bold{Note:} This function does not process events continuously; it
+ returns after all available events are processed.
+
+ \sa hasPendingEvents()
+*/
+
+/*! \fn bool QAbstractEventDispatcher::hasPendingEvents()
+
+ Returns true if there is an event waiting; otherwise returns
+ false.
+*/
+
+/*!
+ \fn void QAbstractEventDispatcher::registerSocketNotifier(QSocketNotifier *notifier)
+
+ Registers \a notifier with the event loop. Subclasses must
+ implement this method to tie a socket notifier into another
+ event loop.
+*/
+
+/*! \fn void QAbstractEventDispatcher::unregisterSocketNotifier(QSocketNotifier *notifier)
+
+ Unregisters \a notifier from the event dispatcher. Subclasses must
+ reimplement this method to tie a socket notifier into another
+ event loop. Reimplementations must call the base
+ implementation.
+*/
+
+/*!
+ \fn int QAbstractEventDispatcher::registerTimer(int interval, QObject *object)
+
+ Registers a timer with the specified \a interval for the given \a object.
+*/
+int QAbstractEventDispatcher::registerTimer(int interval, QObject *object)
+{
+ int id = QAbstractEventDispatcherPrivate::allocateTimerId();
+ registerTimer(id, interval, object);
+ return id;
+}
+
+/*!
+ \fn void QAbstractEventDispatcher::registerTimer(int timerId, int interval, QObject *object)
+
+ Register a timer with the specified \a timerId and \a interval for
+ the given \a object.
+*/
+
+/*!
+ \fn bool QAbstractEventDispatcher::unregisterTimer(int timerId)
+
+ Unregisters the timer with the given \a timerId.
+ Returns true if successful; otherwise returns false.
+
+ \sa registerTimer(), unregisterTimers()
+*/
+
+/*!
+ \fn bool QAbstractEventDispatcher::unregisterTimers(QObject *object)
+
+ Unregisters all the timers associated with the given \a object.
+ Returns true if all timers were successful removed; otherwise returns false.
+
+ \sa unregisterTimer(), registeredTimers()
+*/
+
+/*!
+ \fn QList<TimerInfo> QAbstractEventDispatcher::registeredTimers(QObject *object) const
+
+ Returns a list of registered timers for \a object. The timer ID
+ is the first member in each pair; the interval is the second.
+*/
+
+/*! \fn void QAbstractEventDispatcher::wakeUp()
+ \threadsafe
+
+ Wakes up the event loop.
+
+ \sa awake()
+*/
+
+/*!
+ \fn void QAbstractEventDispatcher::interrupt()
+
+ Interrupts event dispatching; i.e. the event dispatcher will
+ return from processEvents() as soon as possible.
+*/
+
+/*! \fn void QAbstractEventDispatcher::flush()
+
+ Flushes the event queue. This normally returns almost
+ immediately. Does nothing on platforms other than X11.
+*/
+
+// ### DOC: Are these called when the _application_ starts/stops or just
+// when the current _event loop_ starts/stops?
+/*! \internal */
+void QAbstractEventDispatcher::startingUp()
+{ }
+
+/*! \internal */
+void QAbstractEventDispatcher::closingDown()
+{ }
+
+/*!
+ \typedef QAbstractEventDispatcher::TimerInfo
+
+ Typedef for QPair<int, int>. The first component of
+ the pair is the timer ID; the second component is
+ the interval.
+
+ \sa registeredTimers()
+*/
+
+/*!
+ \typedef QAbstractEventDispatcher::EventFilter
+
+ Typedef for a function with the signature
+
+ \snippet doc/src/snippets/code/src_corelib_kernel_qabstracteventdispatcher.cpp 0
+
+ Note that the type of the \a message is platform dependent. The
+ following table shows the \a {message}'s type on Windows, Mac, and
+ X11. You can do a static cast to these types.
+
+ \table
+ \header
+ \o Platform
+ \o type
+ \row
+ \o Windows
+ \o MSG
+ \row
+ \o X11
+ \o XEvent
+ \row
+ \o Mac
+ \o NSEvent
+ \endtable
+
+
+
+ \sa setEventFilter(), filterEvent()
+*/
+
+/*!
+ Replaces the event filter function for this
+ QAbstractEventDispatcher with \a filter and returns the replaced
+ event filter function. Only the current event filter function is
+ called. If you want to use both filter functions, save the
+ replaced EventFilter in a place where yours can call it.
+
+ The event filter function set here is called for all messages
+ taken from the system event loop before the event is dispatched to
+ the respective target, including the messages not meant for Qt
+ objects.
+
+ The event filter function should return true if the message should
+ be filtered, (i.e. stopped). It should return false to allow
+ processing the message to continue.
+
+ By default, no event filter function is set (i.e., this function
+ returns a null EventFilter the first time it is called).
+*/
+QAbstractEventDispatcher::EventFilter QAbstractEventDispatcher::setEventFilter(EventFilter filter)
+{
+ Q_D(QAbstractEventDispatcher);
+ EventFilter oldFilter = d->event_filter;
+ d->event_filter = filter;
+ return oldFilter;
+}
+
+/*!
+ Sends \a message through the event filter that was set by
+ setEventFilter(). If no event filter has been set, this function
+ returns false; otherwise, this function returns the result of the
+ event filter function.
+
+ Subclasses of QAbstractEventDispatcher \e must call this function
+ for \e all messages received from the system to ensure
+ compatibility with any extensions that may be used in the
+ application.
+
+ Note that the type of \a message is platform dependent. See
+ QAbstractEventDispatcher::EventFilter for details.
+
+ \sa setEventFilter()
+*/
+bool QAbstractEventDispatcher::filterEvent(void *message)
+{
+ Q_D(QAbstractEventDispatcher);
+ if (d->event_filter)
+ return d->event_filter(message);
+ return false;
+}
+
+/*! \fn void QAbstractEventDispatcher::awake()
+
+ This signal is emitted after the event loop returns from a
+ function that could block.
+
+ \sa wakeUp() aboutToBlock()
+*/
+
+/*! \fn void QAbstractEventDispatcher::aboutToBlock()
+
+ This signal is emitted before the event loop calls a function that
+ could block.
+
+ \sa awake()
+*/
+
+QT_END_NAMESPACE