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-rw-r--r--src/corelib/kernel/qobject.cpp546
1 files changed, 304 insertions, 242 deletions
diff --git a/src/corelib/kernel/qobject.cpp b/src/corelib/kernel/qobject.cpp
index 268f3949fd..73b655cb36 100644
--- a/src/corelib/kernel/qobject.cpp
+++ b/src/corelib/kernel/qobject.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2016 The Qt Company Ltd.
+** Copyright (C) 2019 The Qt Company Ltd.
** Copyright (C) 2016 Intel Corporation.
** Copyright (C) 2013 Olivier Goffart <ogoffart@woboq.com>
** Contact: https://www.qt.io/licensing/
@@ -265,13 +265,13 @@ bool QObjectPrivate::isSender(const QObject *receiver, const char *signal) const
if (signal_index < 0 || !cd)
return false;
QBasicMutexLocker locker(signalSlotLock(q));
- if (signal_index < cd->signalVector.count()) {
- const QObjectPrivate::Connection *c = cd->signalVector.at(signal_index).first;
+ if (signal_index < cd->signalVectorCount()) {
+ const QObjectPrivate::Connection *c = cd->signalVector.load()->at(signal_index).first.load();
while (c) {
- if (c->receiver == receiver)
+ if (c->receiver.load() == receiver)
return true;
- c = c->nextConnectionList;
+ c = c->nextConnectionList.load();
}
}
return false;
@@ -280,20 +280,19 @@ bool QObjectPrivate::isSender(const QObject *receiver, const char *signal) const
// Used by QAccessibleWidget
QObjectList QObjectPrivate::receiverList(const char *signal) const
{
- Q_Q(const QObject);
QObjectList returnValue;
int signal_index = signalIndex(signal);
ConnectionData *cd = connections.load();
if (signal_index < 0 || !cd)
return returnValue;
- QBasicMutexLocker locker(signalSlotLock(q));
- if (signal_index < cd->signalVector.count()) {
- const QObjectPrivate::Connection *c = cd->signalVector.at(signal_index).first;
+ if (signal_index < cd->signalVectorCount()) {
+ const QObjectPrivate::Connection *c = cd->signalVector.load()->at(signal_index).first.load();
while (c) {
- if (c->receiver)
- returnValue << c->receiver;
- c = c->nextConnectionList;
+ QObject *r = c->receiver.load();
+ if (r)
+ returnValue << r;
+ c = c->nextConnectionList.load();
}
}
return returnValue;
@@ -327,20 +326,20 @@ void QObjectPrivate::addConnection(int signal, Connection *c)
Q_ASSERT(c->sender == q_ptr);
ensureConnectionData();
ConnectionData *cd = connections.load();
- if (signal >= cd->signalVector.count())
- cd->signalVector.resize(signal + 1);
+ cd->resizeSignalVector(signal + 1);
ConnectionList &connectionList = cd->connectionsForSignal(signal);
- if (connectionList.last) {
- connectionList.last->nextConnectionList = c;
+ if (connectionList.last.load()) {
+ Q_ASSERT(connectionList.last.load()->receiver.load());
+ connectionList.last.load()->nextConnectionList.store(c);
} else {
- connectionList.first = c;
+ connectionList.first.store(c);
}
- connectionList.last = c;
+ c->id = ++cd->currentConnectionId;
+ c->prevConnectionList = connectionList.last.load();
+ connectionList.last.store(c);
- cleanConnectionLists();
-
- QObjectPrivate *rd = QObjectPrivate::get(c->receiver);
+ QObjectPrivate *rd = QObjectPrivate::get(c->receiver.load());
rd->ensureConnectionData();
c->prev = &(rd->connections.load()->senders);
@@ -350,39 +349,99 @@ void QObjectPrivate::addConnection(int signal, Connection *c)
c->next->prev = &c->next;
}
-void QObjectPrivate::cleanConnectionLists()
+void QObjectPrivate::ConnectionData::removeConnection(QObjectPrivate::Connection *c)
{
- ConnectionData *cd = connections.load();
- if (cd->dirty && cd->ref == 1) {
- // remove broken connections
- for (int signal = -1; signal < cd->signalVector.count(); ++signal) {
- ConnectionList &connectionList = cd->connectionsForSignal(signal);
-
- // Set to the last entry in the connection list that was *not*
- // deleted. This is needed to update the list's last pointer
- // at the end of the cleanup.
- QObjectPrivate::Connection *last = 0;
-
- QObjectPrivate::Connection **prev = &connectionList.first;
- QObjectPrivate::Connection *c = *prev;
- while (c) {
- if (c->receiver) {
- last = c;
- prev = &c->nextConnectionList;
- c = *prev;
- } else {
- QObjectPrivate::Connection *next = c->nextConnectionList;
- *prev = next;
- c->deref();
- c = next;
- }
- }
+ Q_ASSERT(c->receiver.load());
+ ConnectionList &connections = signalVector.load()->at(c->signal_index);
+ c->receiver.store(nullptr);
+ QThreadData *td = c->receiverThreadData.load();
+ if (td)
+ td->deref();
+ c->receiverThreadData.store(nullptr);
+
+#ifndef QT_NO_DEBUG
+ bool found = false;
+ for (Connection *cc = connections.first.load(); cc; cc = cc->nextConnectionList.load()) {
+ if (cc == c) {
+ found = true;
+ break;
+ }
+ }
+ Q_ASSERT(found);
+#endif
+
+ // remove from the senders linked list
+ *c->prev = c->next;
+ if (c->next)
+ c->next->prev = c->prev;
+ c->prev = nullptr;
+
+ if (connections.first.load() == c)
+ connections.first.store(c->nextConnectionList.load());
+ if (connections.last.load() == c)
+ connections.last.store(c->prevConnectionList);
+ Q_ASSERT(signalVector.load()->at(c->signal_index).first.load() != c);
+ Q_ASSERT(signalVector.load()->at(c->signal_index).last.load() != c);
+
+ // keep c->nextConnectionList intact, as it might still get accessed by activate
+ Connection *n = c->nextConnectionList.load();
+ if (n)
+ n->prevConnectionList = c->prevConnectionList;
+ if (c->prevConnectionList)
+ c->prevConnectionList->nextConnectionList.store(n);
+ c->prevConnectionList = nullptr;
+
+ Q_ASSERT(c != orphaned.load());
+ // add c to orphanedConnections
+ c->nextInOrphanList = orphaned.load();
+ orphaned.store(c);
+
+#ifndef QT_NO_DEBUG
+ found = false;
+ for (Connection *cc = connections.first.load(); cc; cc = cc->nextConnectionList.load()) {
+ if (cc == c) {
+ found = true;
+ break;
+ }
+ }
+ Q_ASSERT(!found);
+#endif
+
+}
+
+void QObjectPrivate::ConnectionData::cleanOrphanedConnectionsImpl(QObject *sender)
+{
+ ConnectionOrSignalVector *c = nullptr;
+ {
+ QBasicMutexLocker l(signalSlotLock(sender));
+ if (ref > 1)
+ return;
- // Correct the connection list's last pointer.
- // As conectionList.last could equal last, this could be a noop
- connectionList.last = last;
+ // Since ref == 1, no activate() is in process since we locked the mutex. That implies,
+ // that nothing can reference the orphaned connection objects anymore and they can
+ // be safely deleted
+ c = orphaned.load();
+ orphaned.store(nullptr);
+ }
+ deleteOrphaned(c);
+}
+
+void QObjectPrivate::ConnectionData::deleteOrphaned(QObjectPrivate::ConnectionOrSignalVector *o)
+{
+ while (o) {
+ QObjectPrivate::ConnectionOrSignalVector *next = nullptr;
+ if (SignalVector *v = ConnectionOrSignalVector::asSignalVector(o)) {
+ next = v->nextInOrphanList;
+ free(v);
+ } else {
+ QObjectPrivate::Connection *c = static_cast<Connection *>(o);
+ next = c->nextInOrphanList;
+ Q_ASSERT(!c->receiver.load());
+ Q_ASSERT(!c->prev);
+ c->freeSlotObject();
+ c->deref();
}
- cd->dirty = false;
+ o = next;
}
}
@@ -400,16 +459,19 @@ bool QObjectPrivate::isSignalConnected(uint signalIndex, bool checkDeclarative)
ConnectionData *cd = connections.load();
if (!cd)
return false;
+ SignalVector *signalVector = cd->signalVector.load();
+ if (!signalVector)
+ return false;
- if (cd->allsignals.first)
+ if (signalVector->at(-1).first.load())
return true;
- if (signalIndex < uint(cd->signalVector.count())) {
- const QObjectPrivate::Connection *c = cd->signalVector.at(signalIndex).first;
+ if (signalIndex < uint(cd->signalVectorCount())) {
+ const QObjectPrivate::Connection *c = signalVector->at(signalIndex).first.load();
while (c) {
- if (c->receiver)
+ if (c->receiver.load())
return true;
- c = c->nextConnectionList;
+ c = c->nextConnectionList.load();
}
}
return false;
@@ -420,17 +482,30 @@ bool QObjectPrivate::maybeSignalConnected(uint signalIndex) const
ConnectionData *cd = connections.load();
if (!cd)
return false;
+ SignalVector *signalVector = cd->signalVector.load();
+ if (!signalVector)
+ return false;
- if (cd->allsignals.first)
+ if (signalVector->at(-1).first)
return true;
- if (signalIndex < uint(cd->signalVector.count())) {
- const QObjectPrivate::Connection *c = cd->signalVector.at(signalIndex).first;
+ if (signalIndex < uint(cd->signalVectorCount())) {
+ const QObjectPrivate::Connection *c = signalVector->at(signalIndex).first;
return c != nullptr;
}
return false;
}
+/*!
+ \internal
+ */
+QAbstractMetaCallEvent::~QAbstractMetaCallEvent()
+{
+#if QT_CONFIG(thread)
+ if (semaphore_)
+ semaphore_->release();
+#endif
+}
/*!
\internal
@@ -438,8 +513,8 @@ bool QObjectPrivate::maybeSignalConnected(uint signalIndex) const
QMetaCallEvent::QMetaCallEvent(ushort method_offset, ushort method_relative, QObjectPrivate::StaticMetaCallFunction callFunction,
const QObject *sender, int signalId,
int nargs, int *types, void **args, QSemaphore *semaphore)
- : QEvent(MetaCall), slotObj_(0), sender_(sender), signalId_(signalId),
- nargs_(nargs), types_(types), args_(args), semaphore_(semaphore),
+ : QAbstractMetaCallEvent(sender, signalId, semaphore),
+ slotObj_(nullptr), nargs_(nargs), types_(types), args_(args),
callFunction_(callFunction), method_offset_(method_offset), method_relative_(method_relative)
{ }
@@ -448,9 +523,9 @@ QMetaCallEvent::QMetaCallEvent(ushort method_offset, ushort method_relative, QOb
*/
QMetaCallEvent::QMetaCallEvent(QtPrivate::QSlotObjectBase *slotO, const QObject *sender, int signalId,
int nargs, int *types, void **args, QSemaphore *semaphore)
- : QEvent(MetaCall), slotObj_(slotO), sender_(sender), signalId_(signalId),
- nargs_(nargs), types_(types), args_(args), semaphore_(semaphore),
- callFunction_(0), method_offset_(0), method_relative_(ushort(-1))
+ : QAbstractMetaCallEvent(sender, signalId, semaphore),
+ slotObj_(slotO), nargs_(nargs), types_(types), args_(args),
+ callFunction_(nullptr), method_offset_(0), method_relative_(ushort(-1))
{
if (slotObj_)
slotObj_->ref();
@@ -469,10 +544,6 @@ QMetaCallEvent::~QMetaCallEvent()
free(types_);
free(args_);
}
-#if QT_CONFIG(thread)
- if (semaphore_)
- semaphore_->release();
-#endif
if (slotObj_)
slotObj_->destroyIfLastRef();
}
@@ -900,52 +971,27 @@ QObject::~QObject()
QBasicMutexLocker locker(signalSlotMutex);
// disconnect all receivers
- int receiverCount = cd->signalVector.count();
+ int receiverCount = cd->signalVectorCount();
for (int signal = -1; signal < receiverCount; ++signal) {
QObjectPrivate::ConnectionList &connectionList = cd->connectionsForSignal(signal);
- while (QObjectPrivate::Connection *c = connectionList.first) {
- if (!c->receiver) {
- connectionList.first = c->nextConnectionList;
- c->deref();
- continue;
- }
+ while (QObjectPrivate::Connection *c = connectionList.first.load()) {
+ Q_ASSERT(c->receiver);
- QBasicMutex *m = signalSlotLock(c->receiver);
+ QBasicMutex *m = signalSlotLock(c->receiver.load());
bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
-
if (c->receiver) {
- *c->prev = c->next;
- if (c->next) c->next->prev = c->prev;
+ cd->removeConnection(c);
+ Q_ASSERT(connectionList.first.load() != c);
}
- c->receiver = 0;
if (needToUnlock)
m->unlock();
-
- connectionList.first = c->nextConnectionList;
-
- // The destroy operation must happen outside the lock
- if (c->isSlotObject) {
- c->isSlotObject = false;
- locker.unlock();
- c->slotObj->destroyIfLastRef();
- locker.relock();
- }
- c->deref();
}
}
/* Disconnect all senders:
- * This loop basically just does
- * for (node = d->senders; node; node = node->next) { ... }
- *
- * We need to temporarily unlock the receiver mutex to destroy the functors or to lock the
- * sender's mutex. And when the mutex is released, node->next might be destroyed by another
- * thread. That's why we set node->prev to &node, that way, if node is destroyed, node will
- * be updated.
*/
- QObjectPrivate::Connection *node = cd->senders;
- while (node) {
+ while (QObjectPrivate::Connection *node = cd->senders) {
Q_ASSERT(node->receiver);
QObject *sender = node->sender;
// Send disconnectNotify before removing the connection from sender's connection list.
@@ -953,19 +999,17 @@ QObject::~QObject()
// and not finish until we release it.
sender->disconnectNotify(QMetaObjectPrivate::signal(sender->metaObject(), node->signal_index));
QBasicMutex *m = signalSlotLock(sender);
- node->prev = &node;
bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
//the node has maybe been removed while the mutex was unlocked in relock?
- if (!node || node->sender != sender) {
+ if (node != cd->senders) {
// We hold the wrong mutex
Q_ASSERT(needToUnlock);
m->unlock();
continue;
}
- node->receiver = 0;
+
QObjectPrivate::ConnectionData *senderData = sender->d_func()->connections.load();
- if (senderData)
- senderData->dirty = true;
+ Q_ASSERT(senderData);
QtPrivate::QSlotObjectBase *slotObj = nullptr;
if (node->isSlotObject) {
@@ -973,20 +1017,20 @@ QObject::~QObject()
node->isSlotObject = false;
}
- node = node->next;
+ senderData->removeConnection(node);
if (needToUnlock)
m->unlock();
if (slotObj) {
- if (node)
- node->prev = &node;
locker.unlock();
slotObj->destroyIfLastRef();
locker.relock();
}
}
- cd->objectDeleted = true;
+ // invalidate all connections on the object and make sure
+ // activate() will skip them
+ cd->currentConnectionId.store(0);
}
if (cd && !cd->ref.deref())
delete cd;
@@ -1217,7 +1261,7 @@ bool QObject::event(QEvent *e)
case QEvent::MetaCall:
{
- QMetaCallEvent *mce = static_cast<QMetaCallEvent*>(e);
+ QAbstractMetaCallEvent *mce = static_cast<QAbstractMetaCallEvent*>(e);
if (!d_func()->connections.load()) {
QBasicMutexLocker locker(signalSlotLock(this));
@@ -1383,7 +1427,7 @@ bool QObject::eventFilter(QObject * /* watched */, QEvent * /* event */)
\sa signalsBlocked(), QSignalBlocker
*/
-bool QObject::blockSignals(bool block) Q_DECL_NOTHROW
+bool QObject::blockSignals(bool block) noexcept
{
Q_D(QObject);
bool previous = d->blockSig;
@@ -1478,6 +1522,9 @@ void QObject::moveToThread(QThread *targetThread)
if (!targetData)
targetData = new QThreadData(0);
+ // make sure nobody adds/removes connections to this object while we're moving it
+ QMutexLocker l(signalSlotLock(this));
+
QOrderedMutexLocker locker(&currentData->postEventList.mutex,
&targetData->postEventList.mutex);
@@ -1528,9 +1575,29 @@ void QObjectPrivate::setThreadData_helper(QThreadData *currentData, QThreadData
// the current emitting thread shouldn't restore currentSender after calling moveToThread()
ConnectionData *cd = connections.load();
- if (cd && cd->currentSender) {
- cd->currentSender->receiverDeleted();
- cd->currentSender = nullptr;
+ if (cd) {
+ if (cd->currentSender) {
+ cd->currentSender->receiverDeleted();
+ cd->currentSender = nullptr;
+ }
+
+ // adjust the receiverThreadId values in the Connections
+ if (cd) {
+ auto *c = cd->senders;
+ while (c) {
+ QObject *r = c->receiver.load();
+ if (r) {
+ Q_ASSERT(r == q);
+ targetData->ref();
+ QThreadData *old = c->receiverThreadData.load();
+ if (old)
+ old->deref();
+ c->receiverThreadData.store(targetData);
+ }
+ c = c->next;
+ }
+ }
+
}
// set new thread data
@@ -2316,7 +2383,7 @@ static void err_info_about_objects(const char * func,
/*!
Returns a pointer to the object that sent the signal, if called in
- a slot activated by a signal; otherwise it returns 0. The pointer
+ a slot activated by a signal; otherwise it returns \nullptr. The pointer
is valid only during the execution of the slot that calls this
function from this object's thread context.
@@ -2448,12 +2515,11 @@ int QObject::receivers(const char *signal) const
QObjectPrivate::ConnectionData *cd = d->connections.load();
QBasicMutexLocker locker(signalSlotLock(this));
- if (cd && signal_index < cd->signalVector.count()) {
- const QObjectPrivate::Connection *c =
- cd->signalVector.at(signal_index).first;
+ if (cd && signal_index < cd->signalVectorCount()) {
+ const QObjectPrivate::Connection *c = cd->signalVector.load()->at(signal_index).first.load();
while (c) {
- receivers += c->receiver ? 1 : 0;
- c = c->nextConnectionList;
+ receivers += c->receiver.load() ? 1 : 0;
+ c = c->nextConnectionList.load();
}
}
}
@@ -3264,15 +3330,15 @@ QObjectPrivate::Connection *QMetaObjectPrivate::connect(const QObject *sender,
QObjectPrivate::ConnectionData *scd = QObjectPrivate::get(s)->connections.load();
if (type & Qt::UniqueConnection && scd) {
- if (scd->signalVector.count() > signal_index) {
- const QObjectPrivate::Connection *c2 = scd->signalVector.at(signal_index).first;
+ if (scd->signalVectorCount() > signal_index) {
+ const QObjectPrivate::Connection *c2 = scd->signalVector.load()->at(signal_index).first.load();
int method_index_absolute = method_index + method_offset;
while (c2) {
- if (!c2->isSlotObject && c2->receiver == receiver && c2->method() == method_index_absolute)
+ if (!c2->isSlotObject && c2->receiver.load() == receiver && c2->method() == method_index_absolute)
return nullptr;
- c2 = c2->nextConnectionList;
+ c2 = c2->nextConnectionList.load();
}
}
type &= Qt::UniqueConnection - 1;
@@ -3281,13 +3347,15 @@ QObjectPrivate::Connection *QMetaObjectPrivate::connect(const QObject *sender,
QScopedPointer<QObjectPrivate::Connection> c(new QObjectPrivate::Connection);
c->sender = s;
c->signal_index = signal_index;
- c->receiver = r;
+ c->receiver.store(r);
+ QThreadData *td = r->d_func()->threadData;
+ td->ref();
+ c->receiverThreadData.store(td);
c->method_relative = method_index;
c->method_offset = method_offset;
c->connectionType = type;
c->isSlotObject = false;
c->argumentTypes.store(types);
- c->nextConnectionList = 0;
c->callFunction = callFunction;
QObjectPrivate::get(s)->addConnection(signal_index, c.data());
@@ -3333,47 +3401,38 @@ bool QMetaObject::disconnectOne(const QObject *sender, int signal_index,
\internal
Helper function to remove the connection from the senders list and setting the receivers to 0
*/
-bool QMetaObjectPrivate::disconnectHelper(QObjectPrivate::Connection *c,
+bool QMetaObjectPrivate::disconnectHelper(QObjectPrivate::ConnectionData *connections, int signalIndex,
const QObject *receiver, int method_index, void **slot,
QBasicMutex *senderMutex, DisconnectType disconnectType)
{
bool success = false;
+
+ auto &connectionList = connections->connectionsForSignal(signalIndex);
+ auto *c = connectionList.first.load();
while (c) {
- if (c->receiver
- && (receiver == 0 || (c->receiver == receiver
+ QObject *r = c->receiver.load();
+ if (r && (receiver == nullptr || (r == receiver
&& (method_index < 0 || (!c->isSlotObject && c->method() == method_index))
- && (slot == 0 || (c->isSlotObject && c->slotObj->compare(slot)))))) {
+ && (slot == nullptr || (c->isSlotObject && c->slotObj->compare(slot)))))) {
bool needToUnlock = false;
QBasicMutex *receiverMutex = nullptr;
- if (c->receiver) {
- receiverMutex = signalSlotLock(c->receiver);
+ if (r) {
+ receiverMutex = signalSlotLock(r);
// need to relock this receiver and sender in the correct order
needToUnlock = QOrderedMutexLocker::relock(senderMutex, receiverMutex);
}
- if (c->receiver) {
- *c->prev = c->next;
- if (c->next)
- c->next->prev = c->prev;
- }
+ if (c->receiver.load())
+ connections->removeConnection(c);
if (needToUnlock)
receiverMutex->unlock();
- c->receiver = 0;
-
- if (c->isSlotObject) {
- c->isSlotObject = false;
- senderMutex->unlock();
- c->slotObj->destroyIfLastRef();
- senderMutex->lock();
- }
-
success = true;
if (disconnectType == DisconnectOne)
return success;
}
- c = c->nextConnectionList;
+ c = c->nextConnectionList.load();
}
return success;
}
@@ -3406,24 +3465,20 @@ bool QMetaObjectPrivate::disconnect(const QObject *sender,
if (signal_index < 0) {
// remove from all connection lists
- for (int sig_index = -1; sig_index < scd->signalVector.count(); ++sig_index) {
- QObjectPrivate::Connection *c = scd->connectionsForSignal(sig_index).first;
- if (disconnectHelper(c, receiver, method_index, slot, senderMutex, disconnectType)) {
+ for (int sig_index = -1; sig_index < scd->signalVectorCount(); ++sig_index) {
+ if (disconnectHelper(connections.data(), sig_index, receiver, method_index, slot, senderMutex, disconnectType))
success = true;
- scd->dirty = true;
- }
}
- } else if (signal_index < scd->signalVector.count()) {
- QObjectPrivate::Connection *c = scd->signalVector.at(signal_index).first;
- if (disconnectHelper(c, receiver, method_index, slot, senderMutex, disconnectType)) {
+ } else if (signal_index < scd->signalVectorCount()) {
+ if (disconnectHelper(connections.data(), signal_index, receiver, method_index, slot, senderMutex, disconnectType))
success = true;
- scd->dirty = true;
- }
}
}
locker.unlock();
if (success) {
+ scd->cleanOrphanedConnections(s);
+
QMetaMethod smethod = QMetaObjectPrivate::signal(smeta, signal_index);
if (smethod.isValid())
s->disconnectNotify(smethod);
@@ -3539,8 +3594,7 @@ void QMetaObject::connectSlotsByName(QObject *o)
\a signal must be in the signal index range (see QObjectPrivate::signalIndex()).
*/
-static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connection *c, void **argv,
- QBasicMutexLocker &locker)
+static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connection *c, void **argv)
{
const int *argumentTypes = c->argumentTypes.load();
if (!argumentTypes) {
@@ -3570,27 +3624,25 @@ static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connect
for (int n = 1; n < nargs; ++n)
types[n] = argumentTypes[n-1];
- locker.unlock();
for (int n = 1; n < nargs; ++n)
args[n] = QMetaType::create(types[n], argv[n]);
- locker.relock();
-
- if (!c->receiver) {
- locker.unlock();
- // we have been disconnected while the mutex was unlocked
- for (int n = 1; n < nargs; ++n)
- QMetaType::destroy(types[n], args[n]);
- free(types);
- free(args);
- locker.relock();
- return;
- }
+ }
+
+ QBasicMutexLocker locker(signalSlotLock(c->receiver.load()));
+ if (!c->receiver.load()) {
+ // the connection has been disconnected before we got the lock
+ locker.unlock();
+ for (int n = 1; n < nargs; ++n)
+ QMetaType::destroy(types[n], args[n]);
+ free(types);
+ free(args);
+ return;
}
QMetaCallEvent *ev = c->isSlotObject ?
new QMetaCallEvent(c->slotObj, sender, signal, nargs, types, args) :
new QMetaCallEvent(c->method_offset, c->method_relative, c->callFunction, sender, signal, nargs, types, args);
- QCoreApplication::postEvent(c->receiver, ev);
+ QCoreApplication::postEvent(c->receiver.load(), ev);
}
template <bool callbacks_enabled>
@@ -3630,38 +3682,53 @@ void doActivate(QObject *sender, int signal_index, void **argv)
signal_spy_set->signal_begin_callback(sender, signal_index, argv);
Q_TRACE(QMetaObject_activate_begin_signal, sender, signal_index);
+ bool senderDeleted = false;
{
- QBasicMutexLocker locker(signalSlotLock(sender));
Q_ASSERT(sp->connections);
QObjectPrivate::ConnectionDataPointer connections(sp->connections.load());
+ QObjectPrivate::SignalVector *signalVector = connections->signalVector.load();
const QObjectPrivate::ConnectionList *list;
- if (signal_index < connections->signalVector.count())
- list = &connections->signalVector.at(signal_index);
+ if (signal_index < signalVector->count())
+ list = &signalVector->at(signal_index);
else
- list = &connections->allsignals;
+ list = &signalVector->at(-1);
Qt::HANDLE currentThreadId = QThread::currentThreadId();
+ bool inSenderThread = currentThreadId == QObjectPrivate::get(sender)->threadData->threadId.load();
+ // We need to check against the highest connection id to ensure that signals added
+ // during the signal emission are not emitted in this emission.
+ uint highestConnectionId = connections->currentConnectionId.load();
do {
- QObjectPrivate::Connection *c = list->first;
- if (!c) continue;
- // We need to check against last here to ensure that signals added
- // during the signal emission are not emitted in this emission.
- QObjectPrivate::Connection *last = list->last;
+ QObjectPrivate::Connection *c = list->first.load();
+ if (!c)
+ continue;
do {
- if (!c->receiver)
+ QObject * const receiver = c->receiver.load();
+ if (!receiver)
+ continue;
+
+ QThreadData *td = c->receiverThreadData.load();
+ if (!td)
continue;
- QObject * const receiver = c->receiver;
- const bool receiverInSameThread = currentThreadId == QObjectPrivate::get(receiver)->threadData->threadId.load();
+ bool receiverInSameThread;
+ if (inSenderThread) {
+ receiverInSameThread = currentThreadId == td->threadId.load();
+ } else {
+ // need to lock before reading the threadId, because moveToThread() could interfere
+ QMutexLocker lock(signalSlotLock(receiver));
+ receiverInSameThread = currentThreadId == td->threadId.load();
+ }
+
// determine if this connection should be sent immediately or
// put into the event queue
if ((c->connectionType == Qt::AutoConnection && !receiverInSameThread)
|| (c->connectionType == Qt::QueuedConnection)) {
- queued_activate(sender, signal_index, c, argv, locker);
+ queued_activate(sender, signal_index, c, argv);
continue;
#if QT_CONFIG(thread)
} else if (c->connectionType == Qt::BlockingQueuedConnection) {
@@ -3672,13 +3739,16 @@ void doActivate(QObject *sender, int signal_index, void **argv)
receiver->metaObject()->className(), receiver);
}
QSemaphore semaphore;
- QMetaCallEvent *ev = c->isSlotObject ?
- new QMetaCallEvent(c->slotObj, sender, signal_index, 0, 0, argv, &semaphore) :
- new QMetaCallEvent(c->method_offset, c->method_relative, c->callFunction, sender, signal_index, 0, 0, argv, &semaphore);
- QCoreApplication::postEvent(receiver, ev);
- locker.unlock();
+ {
+ QBasicMutexLocker locker(signalSlotLock(sender));
+ if (!c->receiver)
+ continue;
+ QMetaCallEvent *ev = c->isSlotObject ?
+ new QMetaCallEvent(c->slotObj, sender, signal_index, 0, 0, argv, &semaphore) :
+ new QMetaCallEvent(c->method_offset, c->method_relative, c->callFunction, sender, signal_index, 0, 0, argv, &semaphore);
+ QCoreApplication::postEvent(receiver, ev);
+ }
semaphore.acquire();
- locker.relock();
continue;
#endif
}
@@ -3688,22 +3758,13 @@ void doActivate(QObject *sender, int signal_index, void **argv)
if (c->isSlotObject) {
c->slotObj->ref();
QScopedPointer<QtPrivate::QSlotObjectBase, QSlotObjectBaseDeleter> obj(c->slotObj);
- locker.unlock();
Q_TRACE(QMetaObject_activate_begin_slot_functor, obj.data());
obj->call(receiver, argv);
Q_TRACE(QMetaObject_activate_end_slot_functor, obj.data());
-
- // Make sure the slot object gets destroyed before the mutex is locked again, as the
- // destructor of the slot object might also lock a mutex from the signalSlotLock() mutex pool,
- // and that would deadlock if the pool happens to return the same mutex.
- obj.reset();
-
- locker.relock();
} else if (c->callFunction && c->method_offset <= receiver->metaObject()->methodOffset()) {
//we compare the vtable to make sure we are not in the destructor of the object.
const int method_relative = c->method_relative;
const auto callFunction = c->callFunction;
- locker.unlock();
const int methodIndex = (Q_HAS_TRACEPOINTS || callbacks_enabled) ? c->method() : 0;
if (callbacks_enabled && signal_spy_set->slot_begin_callback != nullptr)
signal_spy_set->slot_begin_callback(receiver, methodIndex, argv);
@@ -3714,10 +3775,8 @@ void doActivate(QObject *sender, int signal_index, void **argv)
Q_TRACE(QMetaObject_activate_end_slot, receiver, methodIndex);
if (callbacks_enabled && signal_spy_set->slot_end_callback != nullptr)
signal_spy_set->slot_end_callback(receiver, methodIndex);
- locker.relock();
} else {
const int method = c->method_relative + c->method_offset;
- locker.unlock();
if (callbacks_enabled && signal_spy_set->slot_begin_callback != nullptr) {
signal_spy_set->slot_begin_callback(receiver, method, argv);
@@ -3729,21 +3788,18 @@ void doActivate(QObject *sender, int signal_index, void **argv)
Q_TRACE(QMetaObject_activate_end_slot, receiver, method);
if (callbacks_enabled && signal_spy_set->slot_end_callback != nullptr)
signal_spy_set->slot_end_callback(receiver, method);
-
- locker.relock();
}
+ } while ((c = c->nextConnectionList.load()) != nullptr && c->id <= highestConnectionId);
- if (connections->objectDeleted)
- break;
- } while (c != last && (c = c->nextConnectionList) != 0);
-
- if (connections->objectDeleted)
- break;
- } while (list != &connections->allsignals &&
+ } while (list != &signalVector->at(-1) &&
//start over for all signals;
- ((list = &connections->allsignals), true));
+ ((list = &signalVector->at(-1)), true));
+ if (connections->currentConnectionId.load() == 0)
+ senderDeleted = true;
}
+ if (!senderDeleted)
+ sp->connections.load()->cleanOrphanedConnections(sender);
if (callbacks_enabled && signal_spy_set->signal_end_callback != nullptr)
signal_spy_set->signal_end_callback(sender, signal_index);
@@ -4038,31 +4094,34 @@ void QObject::dumpObjectInfo() const
qDebug(" SIGNALS OUT");
QObjectPrivate::ConnectionData *cd = d->connections.load();
- if (cd && cd->signalVector.count()) {
- for (int signal_index = 0; signal_index < cd->signalVector.count(); ++signal_index) {
+ if (cd && cd->signalVectorCount()) {
+ QObjectPrivate::SignalVector *signalVector = cd->signalVector.load();
+ for (int signal_index = 0; signal_index < signalVector->count(); ++signal_index) {
+ const QObjectPrivate::Connection *c = signalVector->at(signal_index).first.load();
+ if (!c)
+ continue;
const QMetaMethod signal = QMetaObjectPrivate::signal(metaObject(), signal_index);
qDebug(" signal: %s", signal.methodSignature().constData());
// receivers
- const QObjectPrivate::Connection *c = cd->signalVector.at(signal_index).first;
while (c) {
- if (!c->receiver) {
+ if (!c->receiver.load()) {
qDebug(" <Disconnected receiver>");
- c = c->nextConnectionList;
+ c = c->nextConnectionList.load();
continue;
}
if (c->isSlotObject) {
qDebug(" <functor or function pointer>");
- c = c->nextConnectionList;
+ c = c->nextConnectionList.load();
continue;
}
- const QMetaObject *receiverMetaObject = c->receiver->metaObject();
+ const QMetaObject *receiverMetaObject = c->receiver.load()->metaObject();
const QMetaMethod method = receiverMetaObject->method(c->method());
qDebug(" --> %s::%s %s",
receiverMetaObject->className(),
- c->receiver->objectName().isEmpty() ? "unnamed" : qPrintable(c->receiver->objectName()),
+ c->receiver.load()->objectName().isEmpty() ? "unnamed" : qPrintable(c->receiver.load()->objectName()),
method.methodSignature().constData());
- c = c->nextConnectionList;
+ c = c->nextConnectionList.load();
}
}
} else {
@@ -4810,15 +4869,15 @@ QMetaObject::Connection QObjectPrivate::connectImpl(const QObject *sender, int s
if (type & Qt::UniqueConnection && slot && QObjectPrivate::get(s)->connections.load()) {
QObjectPrivate::ConnectionData *connections = QObjectPrivate::get(s)->connections.load();
- if (connections->signalVector.count() > signal_index) {
- const QObjectPrivate::Connection *c2 = connections->signalVector.at(signal_index).first;
+ if (connections->signalVectorCount() > signal_index) {
+ const QObjectPrivate::Connection *c2 = connections->signalVector.load()->at(signal_index).first.load();
while (c2) {
- if (c2->receiver == receiver && c2->isSlotObject && c2->slotObj->compare(slot)) {
+ if (c2->receiver.load() == receiver && c2->isSlotObject && c2->slotObj->compare(slot)) {
slotObj->destroyIfLastRef();
return QMetaObject::Connection();
}
- c2 = c2->nextConnectionList;
+ c2 = c2->nextConnectionList.load();
}
}
type = static_cast<Qt::ConnectionType>(type ^ Qt::UniqueConnection);
@@ -4827,7 +4886,10 @@ QMetaObject::Connection QObjectPrivate::connectImpl(const QObject *sender, int s
QScopedPointer<QObjectPrivate::Connection> c(new QObjectPrivate::Connection);
c->sender = s;
c->signal_index = signal_index;
- c->receiver = r;
+ QThreadData *td = r->d_func()->threadData;
+ td->ref();
+ c->receiverThreadData.store(td);
+ c->receiver.store(r);
c->slotObj = slotObj;
c->connectionType = type;
c->isSlotObject = true;
@@ -4859,30 +4921,30 @@ bool QObject::disconnect(const QMetaObject::Connection &connection)
{
QObjectPrivate::Connection *c = static_cast<QObjectPrivate::Connection *>(connection.d_ptr);
- if (!c || !c->receiver)
+ if (!c)
+ return false;
+ QObject *receiver = c->receiver.load();
+ if (!receiver)
return false;
QBasicMutex *senderMutex = signalSlotLock(c->sender);
- QBasicMutex *receiverMutex = signalSlotLock(c->receiver);
+ QBasicMutex *receiverMutex = signalSlotLock(receiver);
+ QObjectPrivate::ConnectionData *connections;
{
QOrderedMutexLocker locker(senderMutex, receiverMutex);
- QObjectPrivate::ConnectionData *connections = QObjectPrivate::get(c->sender)->connections.load();
- Q_ASSERT(connections);
- connections->dirty = true;
+ // load receiver once again and recheck to ensure nobody else has removed the connection in the meantime
+ receiver = c->receiver.load();
+ if (!receiver)
+ return false;
- *c->prev = c->next;
- if (c->next)
- c->next->prev = c->prev;
- c->receiver = nullptr;
+ connections = QObjectPrivate::get(c->sender)->connections.load();
+ Q_ASSERT(connections);
+ connections->removeConnection(c);
}
- // destroy the QSlotObject, if possible
- if (c->isSlotObject) {
- c->slotObj->destroyIfLastRef();
- c->isSlotObject = false;
- }
+ connections->cleanOrphanedConnections(c->sender);
c->sender->disconnectNotify(QMetaObjectPrivate::signal(c->sender->metaObject(),
c->signal_index));
@@ -5069,7 +5131,7 @@ bool QMetaObject::Connection::isConnected_helper() const
Q_ASSERT(d_ptr); // we're only called from operator RestrictedBool() const
QObjectPrivate::Connection *c = static_cast<QObjectPrivate::Connection *>(d_ptr);
- return c->receiver;
+ return c->receiver.load();
}