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-rw-r--r--src/corelib/kernel/qobject.cpp1006
1 files changed, 505 insertions, 501 deletions
diff --git a/src/corelib/kernel/qobject.cpp b/src/corelib/kernel/qobject.cpp
index 94b7ccd761..d5ef3ff816 100644
--- a/src/corelib/kernel/qobject.cpp
+++ b/src/corelib/kernel/qobject.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2016 The Qt Company Ltd.
+** Copyright (C) 2019 The Qt Company Ltd.
** Copyright (C) 2016 Intel Corporation.
** Copyright (C) 2013 Olivier Goffart <ogoffart@woboq.com>
** Contact: https://www.qt.io/licensing/
@@ -77,6 +77,12 @@ QT_BEGIN_NAMESPACE
static int DIRECT_CONNECTION_ONLY = 0;
+Q_CORE_EXPORT QBasicAtomicPointer<QSignalSpyCallbackSet> qt_signal_spy_callback_set = Q_BASIC_ATOMIC_INITIALIZER(nullptr);
+
+void qt_register_signal_spy_callbacks(QSignalSpyCallbackSet *callback_set)
+{
+ qt_signal_spy_callback_set.store(callback_set);
+}
QDynamicMetaObjectData::~QDynamicMetaObjectData()
{
@@ -146,10 +152,9 @@ static QBasicMutex _q_ObjectMutexPool[131];
* \internal
* mutex to be locked when accessing the connectionlists or the senders list
*/
-static inline QMutex *signalSlotLock(const QObject *o)
+static inline QBasicMutex *signalSlotLock(const QObject *o)
{
- return static_cast<QMutex *>(&_q_ObjectMutexPool[
- uint(quintptr(o)) % sizeof(_q_ObjectMutexPool)/sizeof(QBasicMutex)]);
+ return &_q_ObjectMutexPool[uint(quintptr(o)) % sizeof(_q_ObjectMutexPool)/sizeof(QBasicMutex)];
}
#if QT_VERSION < 0x60000
@@ -160,39 +165,6 @@ extern "C" Q_CORE_EXPORT void qt_removeObject(QObject *)
{}
#endif
-struct QConnectionSenderSwitcher {
- QObject *receiver;
- QObjectPrivate::Sender *previousSender;
- QObjectPrivate::Sender currentSender;
- bool switched;
-
- inline QConnectionSenderSwitcher() : switched(false) {}
-
- inline QConnectionSenderSwitcher(QObject *receiver, QObject *sender, int signal_absolute_id)
- {
- switchSender(receiver, sender, signal_absolute_id);
- }
-
- inline void switchSender(QObject *receiver, QObject *sender, int signal_absolute_id)
- {
- this->receiver = receiver;
- currentSender.sender = sender;
- currentSender.signal = signal_absolute_id;
- currentSender.ref = 1;
- previousSender = QObjectPrivate::setCurrentSender(receiver, &currentSender);
- switched = true;
- }
-
- inline ~QConnectionSenderSwitcher()
- {
- if (switched)
- QObjectPrivate::resetCurrentSender(receiver, &currentSender, previousSender);
- }
-private:
- Q_DISABLE_COPY(QConnectionSenderSwitcher)
-};
-
-
void (*QAbstractDeclarativeData::destroyed)(QAbstractDeclarativeData *, QObject *) = 0;
void (*QAbstractDeclarativeData::destroyed_qml1)(QAbstractDeclarativeData *, QObject *) = 0;
void (*QAbstractDeclarativeData::parentChanged)(QAbstractDeclarativeData *, QObject *, QObject *) = 0;
@@ -209,7 +181,7 @@ QMetaObject *QObjectData::dynamicMetaObject() const
}
QObjectPrivate::QObjectPrivate(int version)
- : threadData(0), connectionLists(0), senders(0), currentSender(0), currentChildBeingDeleted(0)
+ : threadData(0), currentChildBeingDeleted(0)
{
#ifdef QT_BUILD_INTERNAL
// Don't check the version parameter in internal builds.
@@ -232,7 +204,6 @@ QObjectPrivate::QObjectPrivate(int version)
receiveChildEvents = true;
postedEvents = 0;
extraData = 0;
- connectedSignals[0] = connectedSignals[1] = 0;
metaObject = 0;
isWindow = false;
deleteLaterCalled = false;
@@ -285,59 +256,22 @@ static void computeOffsets(const QMetaObject *metaobject, int *signalOffset, int
}
}
-/*
- This vector contains the all connections from an object.
-
- Each object may have one vector containing the lists of
- connections for a given signal. The index in the vector correspond
- to the signal index. The signal index is the one returned by
- QObjectPrivate::signalIndex (not QMetaObject::indexOfSignal).
- Negative index means connections to all signals.
-
- This vector is protected by the object mutex (signalSlotMutexes())
-
- Each Connection is also part of a 'senders' linked list. The mutex
- of the receiver must be locked when touching the pointers of this
- linked list.
-*/
-class QObjectConnectionListVector : public QVector<QObjectPrivate::ConnectionList>
-{
-public:
- bool orphaned; //the QObject owner of this vector has been destroyed while the vector was inUse
- bool dirty; //some Connection have been disconnected (their receiver is 0) but not removed from the list yet
- int inUse; //number of functions that are currently accessing this object or its connections
- QObjectPrivate::ConnectionList allsignals;
-
- QObjectConnectionListVector()
- : QVector<QObjectPrivate::ConnectionList>(), orphaned(false), dirty(false), inUse(0)
- { }
-
- QObjectPrivate::ConnectionList &operator[](int at)
- {
- if (at < 0)
- return allsignals;
- return QVector<QObjectPrivate::ConnectionList>::operator[](at);
- }
-};
-
// Used by QAccessibleWidget
bool QObjectPrivate::isSender(const QObject *receiver, const char *signal) const
{
Q_Q(const QObject);
int signal_index = signalIndex(signal);
- if (signal_index < 0)
+ ConnectionData *cd = connections.load();
+ if (signal_index < 0 || !cd)
return false;
- QMutexLocker locker(signalSlotLock(q));
- if (connectionLists) {
- if (signal_index < connectionLists->count()) {
- const QObjectPrivate::Connection *c =
- connectionLists->at(signal_index).first;
-
- while (c) {
- if (c->receiver == receiver)
- return true;
- c = c->nextConnectionList;
- }
+ QBasicMutexLocker locker(signalSlotLock(q));
+ if (signal_index < cd->signalVectorCount()) {
+ const QObjectPrivate::Connection *c = cd->signalVector.load()->at(signal_index).first.load();
+
+ while (c) {
+ if (c->receiver.load() == receiver)
+ return true;
+ c = c->nextConnectionList.load();
}
}
return false;
@@ -346,21 +280,19 @@ bool QObjectPrivate::isSender(const QObject *receiver, const char *signal) const
// Used by QAccessibleWidget
QObjectList QObjectPrivate::receiverList(const char *signal) const
{
- Q_Q(const QObject);
QObjectList returnValue;
int signal_index = signalIndex(signal);
- if (signal_index < 0)
+ ConnectionData *cd = connections.load();
+ if (signal_index < 0 || !cd)
return returnValue;
- QMutexLocker locker(signalSlotLock(q));
- if (connectionLists) {
- if (signal_index < connectionLists->count()) {
- const QObjectPrivate::Connection *c = connectionLists->at(signal_index).first;
-
- while (c) {
- if (c->receiver)
- returnValue << c->receiver;
- c = c->nextConnectionList;
- }
+ if (signal_index < cd->signalVectorCount()) {
+ const QObjectPrivate::Connection *c = cd->signalVector.load()->at(signal_index).first.load();
+
+ while (c) {
+ QObject *r = c->receiver.load();
+ if (r)
+ returnValue << r;
+ c = c->nextConnectionList.load();
}
}
return returnValue;
@@ -370,9 +302,12 @@ QObjectList QObjectPrivate::receiverList(const char *signal) const
QObjectList QObjectPrivate::senderList() const
{
QObjectList returnValue;
- QMutexLocker locker(signalSlotLock(q_func()));
- for (Connection *c = senders; c; c = c->next)
- returnValue << c->sender;
+ ConnectionData *cd = connections.load();
+ if (cd) {
+ QBasicMutexLocker locker(signalSlotLock(q_func()));
+ for (Connection *c = cd->senders; c; c = c->next)
+ returnValue << c->sender;
+ }
return returnValue;
}
@@ -389,79 +324,187 @@ QObjectList QObjectPrivate::senderList() const
void QObjectPrivate::addConnection(int signal, Connection *c)
{
Q_ASSERT(c->sender == q_ptr);
- if (!connectionLists)
- connectionLists = new QObjectConnectionListVector();
- if (signal >= connectionLists->count())
- connectionLists->resize(signal + 1);
-
- ConnectionList &connectionList = (*connectionLists)[signal];
- if (connectionList.last) {
- connectionList.last->nextConnectionList = c;
+ ensureConnectionData();
+ ConnectionData *cd = connections.load();
+ cd->resizeSignalVector(signal + 1);
+
+ ConnectionList &connectionList = cd->connectionsForSignal(signal);
+ if (connectionList.last.load()) {
+ Q_ASSERT(connectionList.last.load()->receiver.load());
+ connectionList.last.load()->nextConnectionList.store(c);
} else {
- connectionList.first = c;
+ connectionList.first.store(c);
}
- connectionList.last = c;
+ c->id = ++cd->currentConnectionId;
+ c->prevConnectionList = connectionList.last.load();
+ connectionList.last.store(c);
- cleanConnectionLists();
+ QObjectPrivate *rd = QObjectPrivate::get(c->receiver.load());
+ rd->ensureConnectionData();
- c->prev = &(QObjectPrivate::get(c->receiver)->senders);
+ c->prev = &(rd->connections.load()->senders);
c->next = *c->prev;
*c->prev = c;
if (c->next)
c->next->prev = &c->next;
+}
+
+void QObjectPrivate::ConnectionData::removeConnection(QObjectPrivate::Connection *c)
+{
+ Q_ASSERT(c->receiver.load());
+ ConnectionList &connections = signalVector.load()->at(c->signal_index);
+ c->receiver.store(nullptr);
+ QThreadData *td = c->receiverThreadData.load();
+ if (td)
+ td->deref();
+ c->receiverThreadData.store(nullptr);
- if (signal < 0) {
- connectedSignals[0] = connectedSignals[1] = ~0;
- } else if (signal < (int)sizeof(connectedSignals) * 8) {
- connectedSignals[signal >> 5] |= (1 << (signal & 0x1f));
+#ifndef QT_NO_DEBUG
+ bool found = false;
+ for (Connection *cc = connections.first.load(); cc; cc = cc->nextConnectionList.load()) {
+ if (cc == c) {
+ found = true;
+ break;
+ }
}
+ Q_ASSERT(found);
+#endif
+
+ // remove from the senders linked list
+ *c->prev = c->next;
+ if (c->next)
+ c->next->prev = c->prev;
+ c->prev = nullptr;
+
+ if (connections.first.load() == c)
+ connections.first.store(c->nextConnectionList.load());
+ if (connections.last.load() == c)
+ connections.last.store(c->prevConnectionList);
+ Q_ASSERT(signalVector.load()->at(c->signal_index).first.load() != c);
+ Q_ASSERT(signalVector.load()->at(c->signal_index).last.load() != c);
+
+ // keep c->nextConnectionList intact, as it might still get accessed by activate
+ Connection *n = c->nextConnectionList.load();
+ if (n)
+ n->prevConnectionList = c->prevConnectionList;
+ if (c->prevConnectionList)
+ c->prevConnectionList->nextConnectionList.store(n);
+ c->prevConnectionList = nullptr;
+
+ Q_ASSERT(c != orphaned.load());
+ // add c to orphanedConnections
+ c->nextInOrphanList = orphaned.load();
+ orphaned.store(c);
+
+#ifndef QT_NO_DEBUG
+ found = false;
+ for (Connection *cc = connections.first.load(); cc; cc = cc->nextConnectionList.load()) {
+ if (cc == c) {
+ found = true;
+ break;
+ }
+ }
+ Q_ASSERT(!found);
+#endif
+
}
-void QObjectPrivate::cleanConnectionLists()
+void QObjectPrivate::ConnectionData::cleanOrphanedConnectionsImpl(QObject *sender)
{
- if (connectionLists->dirty && !connectionLists->inUse) {
- // remove broken connections
- bool allConnected = false;
- for (int signal = -1; signal < connectionLists->count(); ++signal) {
- QObjectPrivate::ConnectionList &connectionList =
- (*connectionLists)[signal];
-
- // Set to the last entry in the connection list that was *not*
- // deleted. This is needed to update the list's last pointer
- // at the end of the cleanup.
- QObjectPrivate::Connection *last = 0;
-
- QObjectPrivate::Connection **prev = &connectionList.first;
- QObjectPrivate::Connection *c = *prev;
- bool connected = false; // whether the signal is still connected somewhere
- while (c) {
- if (c->receiver) {
- last = c;
- prev = &c->nextConnectionList;
- c = *prev;
- connected = true;
- } else {
- QObjectPrivate::Connection *next = c->nextConnectionList;
- *prev = next;
- c->deref();
- c = next;
- }
- }
+ ConnectionOrSignalVector *c = nullptr;
+ {
+ QBasicMutexLocker l(signalSlotLock(sender));
+ if (ref > 1)
+ return;
- // Correct the connection list's last pointer.
- // As conectionList.last could equal last, this could be a noop
- connectionList.last = last;
+ // Since ref == 1, no activate() is in process since we locked the mutex. That implies,
+ // that nothing can reference the orphaned connection objects anymore and they can
+ // be safely deleted
+ c = orphaned.load();
+ orphaned.store(nullptr);
+ }
+ deleteOrphaned(c);
+}
- if (!allConnected && !connected && signal >= 0
- && size_t(signal) < sizeof(connectedSignals) * 8) {
- // This signal is no longer connected
- connectedSignals[signal >> 5] &= ~(1 << (signal & 0x1f));
- } else if (signal == -1) {
- allConnected = connected;
- }
+void QObjectPrivate::ConnectionData::deleteOrphaned(QObjectPrivate::ConnectionOrSignalVector *o)
+{
+ while (o) {
+ QObjectPrivate::ConnectionOrSignalVector *next = nullptr;
+ if (SignalVector *v = ConnectionOrSignalVector::asSignalVector(o)) {
+ next = v->nextInOrphanList;
+ free(v);
+ } else {
+ QObjectPrivate::Connection *c = static_cast<Connection *>(o);
+ next = c->nextInOrphanList;
+ Q_ASSERT(!c->receiver.load());
+ Q_ASSERT(!c->prev);
+ c->freeSlotObject();
+ c->deref();
}
- connectionLists->dirty = false;
+ o = next;
+ }
+}
+
+/*! \internal
+
+ Returns \c true if the signal with index \a signal_index from object \a sender is connected.
+
+ \a signal_index must be the index returned by QObjectPrivate::signalIndex;
+*/
+bool QObjectPrivate::isSignalConnected(uint signalIndex, bool checkDeclarative) const
+{
+ if (checkDeclarative && isDeclarativeSignalConnected(signalIndex))
+ return true;
+
+ ConnectionData *cd = connections.load();
+ if (!cd)
+ return false;
+ SignalVector *signalVector = cd->signalVector.load();
+ if (!signalVector)
+ return false;
+
+ if (signalVector->at(-1).first.load())
+ return true;
+
+ if (signalIndex < uint(cd->signalVectorCount())) {
+ const QObjectPrivate::Connection *c = signalVector->at(signalIndex).first.load();
+ while (c) {
+ if (c->receiver.load())
+ return true;
+ c = c->nextConnectionList.load();
+ }
+ }
+ return false;
+}
+
+bool QObjectPrivate::maybeSignalConnected(uint signalIndex) const
+{
+ ConnectionData *cd = connections.load();
+ if (!cd)
+ return false;
+ SignalVector *signalVector = cd->signalVector.load();
+ if (!signalVector)
+ return false;
+
+ if (signalVector->at(-1).first)
+ return true;
+
+ if (signalIndex < uint(cd->signalVectorCount())) {
+ const QObjectPrivate::Connection *c = signalVector->at(signalIndex).first;
+ return c != nullptr;
}
+ return false;
+}
+
+/*!
+ \internal
+ */
+QAbstractMetaCallEvent::~QAbstractMetaCallEvent()
+{
+#if QT_CONFIG(thread)
+ if (semaphore_)
+ semaphore_->release();
+#endif
}
/*!
@@ -470,8 +513,8 @@ void QObjectPrivate::cleanConnectionLists()
QMetaCallEvent::QMetaCallEvent(ushort method_offset, ushort method_relative, QObjectPrivate::StaticMetaCallFunction callFunction,
const QObject *sender, int signalId,
int nargs, int *types, void **args, QSemaphore *semaphore)
- : QEvent(MetaCall), slotObj_(0), sender_(sender), signalId_(signalId),
- nargs_(nargs), types_(types), args_(args), semaphore_(semaphore),
+ : QAbstractMetaCallEvent(sender, signalId, semaphore),
+ slotObj_(nullptr), nargs_(nargs), types_(types), args_(args),
callFunction_(callFunction), method_offset_(method_offset), method_relative_(method_relative)
{ }
@@ -480,9 +523,9 @@ QMetaCallEvent::QMetaCallEvent(ushort method_offset, ushort method_relative, QOb
*/
QMetaCallEvent::QMetaCallEvent(QtPrivate::QSlotObjectBase *slotO, const QObject *sender, int signalId,
int nargs, int *types, void **args, QSemaphore *semaphore)
- : QEvent(MetaCall), slotObj_(slotO), sender_(sender), signalId_(signalId),
- nargs_(nargs), types_(types), args_(args), semaphore_(semaphore),
- callFunction_(0), method_offset_(0), method_relative_(ushort(-1))
+ : QAbstractMetaCallEvent(sender, signalId, semaphore),
+ slotObj_(slotO), nargs_(nargs), types_(types), args_(args),
+ callFunction_(nullptr), method_offset_(0), method_relative_(ushort(-1))
{
if (slotObj_)
slotObj_->ref();
@@ -501,10 +544,6 @@ QMetaCallEvent::~QMetaCallEvent()
free(types_);
free(args_);
}
-#if QT_CONFIG(thread)
- if (semaphore_)
- semaphore_->release();
-#endif
if (slotObj_)
slotObj_->destroyIfLastRef();
}
@@ -921,92 +960,56 @@ QObject::~QObject()
}
}
- // set ref to zero to indicate that this object has been deleted
- if (d->currentSender != 0)
- d->currentSender->ref = 0;
- d->currentSender = 0;
+ QObjectPrivate::ConnectionData *cd = d->connections.load();
+ if (cd) {
+ if (cd->currentSender) {
+ cd->currentSender->receiverDeleted();
+ cd->currentSender = nullptr;
+ }
- if (d->connectionLists || d->senders) {
- QMutex *signalSlotMutex = signalSlotLock(this);
- QMutexLocker locker(signalSlotMutex);
+ QBasicMutex *signalSlotMutex = signalSlotLock(this);
+ QBasicMutexLocker locker(signalSlotMutex);
// disconnect all receivers
- if (d->connectionLists) {
- ++d->connectionLists->inUse;
- int connectionListsCount = d->connectionLists->count();
- for (int signal = -1; signal < connectionListsCount; ++signal) {
- QObjectPrivate::ConnectionList &connectionList =
- (*d->connectionLists)[signal];
-
- while (QObjectPrivate::Connection *c = connectionList.first) {
- if (!c->receiver) {
- connectionList.first = c->nextConnectionList;
- c->deref();
- continue;
- }
+ int receiverCount = cd->signalVectorCount();
+ for (int signal = -1; signal < receiverCount; ++signal) {
+ QObjectPrivate::ConnectionList &connectionList = cd->connectionsForSignal(signal);
- QMutex *m = signalSlotLock(c->receiver);
- bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
+ while (QObjectPrivate::Connection *c = connectionList.first.load()) {
+ Q_ASSERT(c->receiver);
- if (c->receiver) {
- *c->prev = c->next;
- if (c->next) c->next->prev = c->prev;
- }
- c->receiver = 0;
- if (needToUnlock)
- m->unlock();
-
- connectionList.first = c->nextConnectionList;
-
- // The destroy operation must happen outside the lock
- if (c->isSlotObject) {
- c->isSlotObject = false;
- locker.unlock();
- c->slotObj->destroyIfLastRef();
- locker.relock();
- }
- c->deref();
+ QBasicMutex *m = signalSlotLock(c->receiver.load());
+ bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
+ if (c->receiver) {
+ cd->removeConnection(c);
+ Q_ASSERT(connectionList.first.load() != c);
}
+ if (needToUnlock)
+ m->unlock();
}
-
- if (!--d->connectionLists->inUse) {
- delete d->connectionLists;
- } else {
- d->connectionLists->orphaned = true;
- }
- d->connectionLists = 0;
}
/* Disconnect all senders:
- * This loop basically just does
- * for (node = d->senders; node; node = node->next) { ... }
- *
- * We need to temporarily unlock the receiver mutex to destroy the functors or to lock the
- * sender's mutex. And when the mutex is released, node->next might be destroyed by another
- * thread. That's why we set node->prev to &node, that way, if node is destroyed, node will
- * be updated.
*/
- QObjectPrivate::Connection *node = d->senders;
- while (node) {
+ while (QObjectPrivate::Connection *node = cd->senders) {
+ Q_ASSERT(node->receiver);
QObject *sender = node->sender;
// Send disconnectNotify before removing the connection from sender's connection list.
// This ensures any eventual destructor of sender will block on getting receiver's lock
// and not finish until we release it.
sender->disconnectNotify(QMetaObjectPrivate::signal(sender->metaObject(), node->signal_index));
- QMutex *m = signalSlotLock(sender);
- node->prev = &node;
+ QBasicMutex *m = signalSlotLock(sender);
bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m);
//the node has maybe been removed while the mutex was unlocked in relock?
- if (!node || node->sender != sender) {
+ if (node != cd->senders) {
// We hold the wrong mutex
Q_ASSERT(needToUnlock);
m->unlock();
continue;
}
- node->receiver = 0;
- QObjectConnectionListVector *senderLists = sender->d_func()->connectionLists;
- if (senderLists)
- senderLists->dirty = true;
+
+ QObjectPrivate::ConnectionData *senderData = sender->d_func()->connections.load();
+ Q_ASSERT(senderData);
QtPrivate::QSlotObjectBase *slotObj = nullptr;
if (node->isSlotObject) {
@@ -1014,19 +1017,24 @@ QObject::~QObject()
node->isSlotObject = false;
}
- node = node->next;
+ senderData->removeConnection(node);
if (needToUnlock)
m->unlock();
if (slotObj) {
- if (node)
- node->prev = &node;
locker.unlock();
slotObj->destroyIfLastRef();
locker.relock();
}
}
+
+ // invalidate all connections on the object and make sure
+ // activate() will skip them
+ cd->currentConnectionId.store(0);
}
+ if (cd && !cd->ref.deref())
+ delete cd;
+ d->connections.store(nullptr);
if (!d->children.isEmpty())
d->deleteChildren();
@@ -1253,9 +1261,13 @@ bool QObject::event(QEvent *e)
case QEvent::MetaCall:
{
- QMetaCallEvent *mce = static_cast<QMetaCallEvent*>(e);
+ QAbstractMetaCallEvent *mce = static_cast<QAbstractMetaCallEvent*>(e);
- QConnectionSenderSwitcher sw(this, const_cast<QObject*>(mce->sender()), mce->signalId());
+ if (!d_func()->connections.load()) {
+ QBasicMutexLocker locker(signalSlotLock(this));
+ d_func()->ensureConnectionData();
+ }
+ QObjectPrivate::Sender sender(this, const_cast<QObject*>(mce->sender()), mce->signalId());
mce->placeMetaCall(this);
break;
@@ -1415,7 +1427,7 @@ bool QObject::eventFilter(QObject * /* watched */, QEvent * /* event */)
\sa signalsBlocked(), QSignalBlocker
*/
-bool QObject::blockSignals(bool block) Q_DECL_NOTHROW
+bool QObject::blockSignals(bool block) noexcept
{
Q_D(QObject);
bool previous = d->blockSig;
@@ -1516,6 +1528,9 @@ void QObject::moveToThread(QThread *targetThread)
if (!targetData)
targetData = new QThreadData(0);
+ // make sure nobody adds/removes connections to this object while we're moving it
+ QMutexLocker l(signalSlotLock(this));
+
QOrderedMutexLocker locker(&currentData->postEventList.mutex,
&targetData->postEventList.mutex);
@@ -1565,9 +1580,31 @@ void QObjectPrivate::setThreadData_helper(QThreadData *currentData, QThreadData
}
// the current emitting thread shouldn't restore currentSender after calling moveToThread()
- if (currentSender)
- currentSender->ref = 0;
- currentSender = 0;
+ ConnectionData *cd = connections.load();
+ if (cd) {
+ if (cd->currentSender) {
+ cd->currentSender->receiverDeleted();
+ cd->currentSender = nullptr;
+ }
+
+ // adjust the receiverThreadId values in the Connections
+ if (cd) {
+ auto *c = cd->senders;
+ while (c) {
+ QObject *r = c->receiver.load();
+ if (r) {
+ Q_ASSERT(r == q);
+ targetData->ref();
+ QThreadData *old = c->receiverThreadData.load();
+ if (old)
+ old->deref();
+ c->receiverThreadData.store(targetData);
+ }
+ c = c->next;
+ }
+ }
+
+ }
// set new thread data
targetData->ref();
@@ -2376,13 +2413,14 @@ QObject *QObject::sender() const
{
Q_D(const QObject);
- QMutexLocker locker(signalSlotLock(this));
- if (!d->currentSender)
- return 0;
+ QBasicMutexLocker locker(signalSlotLock(this));
+ QObjectPrivate::ConnectionData *cd = d->connections.load();
+ if (!cd || !cd->currentSender)
+ return nullptr;
- for (QObjectPrivate::Connection *c = d->senders; c; c = c->next) {
- if (c->sender == d->currentSender->sender)
- return d->currentSender->sender;
+ for (QObjectPrivate::Connection *c = cd->senders; c; c = c->next) {
+ if (c->sender == cd->currentSender->sender)
+ return cd->currentSender->sender;
}
return 0;
@@ -2417,14 +2455,15 @@ int QObject::senderSignalIndex() const
{
Q_D(const QObject);
- QMutexLocker locker(signalSlotLock(this));
- if (!d->currentSender)
+ QBasicMutexLocker locker(signalSlotLock(this));
+ QObjectPrivate::ConnectionData *cd = d->connections.load();
+ if (!cd || !cd->currentSender)
return -1;
- for (QObjectPrivate::Connection *c = d->senders; c; c = c->next) {
- if (c->sender == d->currentSender->sender) {
+ for (QObjectPrivate::Connection *c = cd->senders; c; c = c->next) {
+ if (c->sender == cd->currentSender->sender) {
// Convert from signal range to method range
- return QMetaObjectPrivate::signal(c->sender->metaObject(), d->currentSender->signal).methodIndex();
+ return QMetaObjectPrivate::signal(c->sender->metaObject(), cd->currentSender->signal).methodIndex();
}
}
@@ -2480,15 +2519,13 @@ int QObject::receivers(const char *signal) const
signal_index);
}
- QMutexLocker locker(signalSlotLock(this));
- if (d->connectionLists) {
- if (signal_index < d->connectionLists->count()) {
- const QObjectPrivate::Connection *c =
- d->connectionLists->at(signal_index).first;
- while (c) {
- receivers += c->receiver ? 1 : 0;
- c = c->nextConnectionList;
- }
+ QObjectPrivate::ConnectionData *cd = d->connections.load();
+ QBasicMutexLocker locker(signalSlotLock(this));
+ if (cd && signal_index < cd->signalVectorCount()) {
+ const QObjectPrivate::Connection *c = cd->signalVector.load()->at(signal_index).first.load();
+ while (c) {
+ receivers += c->receiver.load() ? 1 : 0;
+ c = c->nextConnectionList.load();
}
}
}
@@ -2528,22 +2565,8 @@ bool QObject::isSignalConnected(const QMetaMethod &signal) const
signalIndex += QMetaObjectPrivate::signalOffset(signal.mobj);
- QMutexLocker locker(signalSlotLock(this));
- if (d->connectionLists) {
- if (signalIndex < sizeof(d->connectedSignals) * 8 && !d->connectionLists->dirty)
- return d->isSignalConnected(signalIndex);
-
- if (signalIndex < uint(d->connectionLists->count())) {
- const QObjectPrivate::Connection *c =
- d->connectionLists->at(signalIndex).first;
- while (c) {
- if (c->receiver)
- return true;
- c = c->nextConnectionList;
- }
- }
- }
- return d->isDeclarativeSignalConnected(signalIndex);
+ QBasicMutexLocker locker(signalSlotLock(this));
+ return d->isSignalConnected(signalIndex, true);
}
/*!
@@ -3306,24 +3329,22 @@ QObjectPrivate::Connection *QMetaObjectPrivate::connect(const QObject *sender,
int method_offset = rmeta ? rmeta->methodOffset() : 0;
Q_ASSERT(!rmeta || QMetaObjectPrivate::get(rmeta)->revision >= 6);
- QObjectPrivate::StaticMetaCallFunction callFunction =
- rmeta ? rmeta->d.static_metacall : 0;
+ QObjectPrivate::StaticMetaCallFunction callFunction = rmeta ? rmeta->d.static_metacall : nullptr;
QOrderedMutexLocker locker(signalSlotLock(sender),
signalSlotLock(receiver));
- if (type & Qt::UniqueConnection) {
- QObjectConnectionListVector *connectionLists = QObjectPrivate::get(s)->connectionLists;
- if (connectionLists && connectionLists->count() > signal_index) {
- const QObjectPrivate::Connection *c2 =
- (*connectionLists)[signal_index].first;
+ QObjectPrivate::ConnectionData *scd = QObjectPrivate::get(s)->connections.load();
+ if (type & Qt::UniqueConnection && scd) {
+ if (scd->signalVectorCount() > signal_index) {
+ const QObjectPrivate::Connection *c2 = scd->signalVector.load()->at(signal_index).first.load();
int method_index_absolute = method_index + method_offset;
while (c2) {
- if (!c2->isSlotObject && c2->receiver == receiver && c2->method() == method_index_absolute)
- return 0;
- c2 = c2->nextConnectionList;
+ if (!c2->isSlotObject && c2->receiver.load() == receiver && c2->method() == method_index_absolute)
+ return nullptr;
+ c2 = c2->nextConnectionList.load();
}
}
type &= Qt::UniqueConnection - 1;
@@ -3332,13 +3353,15 @@ QObjectPrivate::Connection *QMetaObjectPrivate::connect(const QObject *sender,
QScopedPointer<QObjectPrivate::Connection> c(new QObjectPrivate::Connection);
c->sender = s;
c->signal_index = signal_index;
- c->receiver = r;
+ c->receiver.store(r);
+ QThreadData *td = r->d_func()->threadData;
+ td->ref();
+ c->receiverThreadData.store(td);
c->method_relative = method_index;
c->method_offset = method_offset;
c->connectionType = type;
c->isSlotObject = false;
c->argumentTypes.store(types);
- c->nextConnectionList = 0;
c->callFunction = callFunction;
QObjectPrivate::get(s)->addConnection(signal_index, c.data());
@@ -3384,47 +3407,38 @@ bool QMetaObject::disconnectOne(const QObject *sender, int signal_index,
\internal
Helper function to remove the connection from the senders list and set the receivers to \nullptr
*/
-bool QMetaObjectPrivate::disconnectHelper(QObjectPrivate::Connection *c,
+bool QMetaObjectPrivate::disconnectHelper(QObjectPrivate::ConnectionData *connections, int signalIndex,
const QObject *receiver, int method_index, void **slot,
- QMutex *senderMutex, DisconnectType disconnectType)
+ QBasicMutex *senderMutex, DisconnectType disconnectType)
{
bool success = false;
+
+ auto &connectionList = connections->connectionsForSignal(signalIndex);
+ auto *c = connectionList.first.load();
while (c) {
- if (c->receiver
- && (receiver == 0 || (c->receiver == receiver
+ QObject *r = c->receiver.load();
+ if (r && (receiver == nullptr || (r == receiver
&& (method_index < 0 || (!c->isSlotObject && c->method() == method_index))
- && (slot == 0 || (c->isSlotObject && c->slotObj->compare(slot)))))) {
+ && (slot == nullptr || (c->isSlotObject && c->slotObj->compare(slot)))))) {
bool needToUnlock = false;
- QMutex *receiverMutex = 0;
- if (c->receiver) {
- receiverMutex = signalSlotLock(c->receiver);
+ QBasicMutex *receiverMutex = nullptr;
+ if (r) {
+ receiverMutex = signalSlotLock(r);
// need to relock this receiver and sender in the correct order
needToUnlock = QOrderedMutexLocker::relock(senderMutex, receiverMutex);
}
- if (c->receiver) {
- *c->prev = c->next;
- if (c->next)
- c->next->prev = c->prev;
- }
+ if (c->receiver.load())
+ connections->removeConnection(c);
if (needToUnlock)
receiverMutex->unlock();
- c->receiver = 0;
-
- if (c->isSlotObject) {
- c->isSlotObject = false;
- senderMutex->unlock();
- c->slotObj->destroyIfLastRef();
- senderMutex->lock();
- }
-
success = true;
if (disconnectType == DisconnectOne)
return success;
}
- c = c->nextConnectionList;
+ c = c->nextConnectionList.load();
}
return success;
}
@@ -3443,43 +3457,34 @@ bool QMetaObjectPrivate::disconnect(const QObject *sender,
QObject *s = const_cast<QObject *>(sender);
- QMutex *senderMutex = signalSlotLock(sender);
- QMutexLocker locker(senderMutex);
+ QBasicMutex *senderMutex = signalSlotLock(sender);
+ QBasicMutexLocker locker(senderMutex);
- QObjectConnectionListVector *connectionLists = QObjectPrivate::get(s)->connectionLists;
- if (!connectionLists)
+ QObjectPrivate::ConnectionData *scd = QObjectPrivate::get(s)->connections.load();
+ if (!scd)
return false;
- // prevent incoming connections changing the connectionLists while unlocked
- ++connectionLists->inUse;
-
bool success = false;
- if (signal_index < 0) {
- // remove from all connection lists
- for (int sig_index = -1; sig_index < connectionLists->count(); ++sig_index) {
- QObjectPrivate::Connection *c =
- (*connectionLists)[sig_index].first;
- if (disconnectHelper(c, receiver, method_index, slot, senderMutex, disconnectType)) {
- success = true;
- connectionLists->dirty = true;
+ {
+ // prevent incoming connections changing the connections->receivers while unlocked
+ QObjectPrivate::ConnectionDataPointer connections(scd);
+
+ if (signal_index < 0) {
+ // remove from all connection lists
+ for (int sig_index = -1; sig_index < scd->signalVectorCount(); ++sig_index) {
+ if (disconnectHelper(connections.data(), sig_index, receiver, method_index, slot, senderMutex, disconnectType))
+ success = true;
}
- }
- } else if (signal_index < connectionLists->count()) {
- QObjectPrivate::Connection *c =
- (*connectionLists)[signal_index].first;
- if (disconnectHelper(c, receiver, method_index, slot, senderMutex, disconnectType)) {
- success = true;
- connectionLists->dirty = true;
+ } else if (signal_index < scd->signalVectorCount()) {
+ if (disconnectHelper(connections.data(), signal_index, receiver, method_index, slot, senderMutex, disconnectType))
+ success = true;
}
}
- --connectionLists->inUse;
- Q_ASSERT(connectionLists->inUse >= 0);
- if (connectionLists->orphaned && !connectionLists->inUse)
- delete connectionLists;
-
locker.unlock();
if (success) {
+ scd->cleanOrphanedConnections(s);
+
QMetaMethod smethod = QMetaObjectPrivate::signal(smeta, signal_index);
if (smethod.isValid())
s->disconnectNotify(smethod);
@@ -3595,8 +3600,7 @@ void QMetaObject::connectSlotsByName(QObject *o)
\a signal must be in the signal index range (see QObjectPrivate::signalIndex()).
*/
-static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connection *c, void **argv,
- QMutexLocker &locker)
+static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connection *c, void **argv)
{
const int *argumentTypes = c->argumentTypes.load();
if (!argumentTypes) {
@@ -3626,131 +3630,109 @@ static void queued_activate(QObject *sender, int signal, QObjectPrivate::Connect
for (int n = 1; n < nargs; ++n)
types[n] = argumentTypes[n-1];
- locker.unlock();
for (int n = 1; n < nargs; ++n)
args[n] = QMetaType::create(types[n], argv[n]);
- locker.relock();
-
- if (!c->receiver) {
- locker.unlock();
- // we have been disconnected while the mutex was unlocked
- for (int n = 1; n < nargs; ++n)
- QMetaType::destroy(types[n], args[n]);
- free(types);
- free(args);
- locker.relock();
- return;
- }
+ }
+
+ QBasicMutexLocker locker(signalSlotLock(c->receiver.load()));
+ if (!c->receiver.load()) {
+ // the connection has been disconnected before we got the lock
+ locker.unlock();
+ for (int n = 1; n < nargs; ++n)
+ QMetaType::destroy(types[n], args[n]);
+ free(types);
+ free(args);
+ return;
}
QMetaCallEvent *ev = c->isSlotObject ?
new QMetaCallEvent(c->slotObj, sender, signal, nargs, types, args) :
new QMetaCallEvent(c->method_offset, c->method_relative, c->callFunction, sender, signal, nargs, types, args);
- QCoreApplication::postEvent(c->receiver, ev);
+ QCoreApplication::postEvent(c->receiver.load(), ev);
}
-/*!
- \internal
- */
-void QMetaObject::activate(QObject *sender, const QMetaObject *m, int local_signal_index,
- void **argv)
-{
- activate(sender, QMetaObjectPrivate::signalOffset(m), local_signal_index, argv);
-}
-
-/*!
- \internal
- */
-void QMetaObject::activate(QObject *sender, int signalOffset, int local_signal_index, void **argv)
+template <bool callbacks_enabled>
+void doActivate(QObject *sender, int signal_index, void **argv)
{
- int signal_index = signalOffset + local_signal_index;
+ QObjectPrivate *sp = QObjectPrivate::get(sender);
- if (sender->d_func()->blockSig)
+ if (sp->blockSig)
return;
Q_TRACE_SCOPE(QMetaObject_activate, sender, signal_index);
- if (sender->d_func()->isDeclarativeSignalConnected(signal_index)
+ if (sp->isDeclarativeSignalConnected(signal_index)
&& QAbstractDeclarativeData::signalEmitted) {
Q_TRACE_SCOPE(QMetaObject_activate_declarative_signal, sender, signal_index);
- QAbstractDeclarativeData::signalEmitted(sender->d_func()->declarativeData, sender,
+ QAbstractDeclarativeData::signalEmitted(sp->declarativeData, sender,
signal_index, argv);
}
- if (!sender->d_func()->isSignalConnected(signal_index, /*checkDeclarative =*/ false)
- && !qt_signal_spy_callback_set.signal_begin_callback
- && !qt_signal_spy_callback_set.signal_end_callback) {
- // The possible declarative connection is done, and nothing else is connected, so:
- return;
- }
+ const QSignalSpyCallbackSet *signal_spy_set = callbacks_enabled ? qt_signal_spy_callback_set.load() : nullptr;
void *empty_argv[] = { nullptr };
if (!argv)
argv = empty_argv;
- if (qt_signal_spy_callback_set.signal_begin_callback != 0) {
- qt_signal_spy_callback_set.signal_begin_callback(sender, signal_index, argv);
+ if (!sp->maybeSignalConnected(signal_index)) {
+ // The possible declarative connection is done, and nothing else is connected
+ if (callbacks_enabled && signal_spy_set->signal_begin_callback != nullptr)
+ signal_spy_set->signal_begin_callback(sender, signal_index, argv);
+ if (callbacks_enabled && signal_spy_set->signal_end_callback != nullptr)
+ signal_spy_set->signal_end_callback(sender, signal_index);
+ return;
}
- {
- QMutexLocker locker(signalSlotLock(sender));
- struct ConnectionListsRef {
- QObjectConnectionListVector *connectionLists;
- ConnectionListsRef(QObjectConnectionListVector *connectionLists) : connectionLists(connectionLists)
- {
- if (connectionLists)
- ++connectionLists->inUse;
- }
- ~ConnectionListsRef()
- {
- if (!connectionLists)
- return;
-
- --connectionLists->inUse;
- Q_ASSERT(connectionLists->inUse >= 0);
- if (connectionLists->orphaned) {
- if (!connectionLists->inUse)
- delete connectionLists;
- }
- }
+ if (callbacks_enabled && signal_spy_set->signal_begin_callback != nullptr)
+ signal_spy_set->signal_begin_callback(sender, signal_index, argv);
- QObjectConnectionListVector *operator->() const { return connectionLists; }
- };
- ConnectionListsRef connectionLists = sender->d_func()->connectionLists;
- if (!connectionLists.connectionLists) {
- locker.unlock();
- if (qt_signal_spy_callback_set.signal_end_callback != 0)
- qt_signal_spy_callback_set.signal_end_callback(sender, signal_index);
- return;
- }
+ bool senderDeleted = false;
+ {
+ Q_ASSERT(sp->connections);
+ QObjectPrivate::ConnectionDataPointer connections(sp->connections.load());
+ QObjectPrivate::SignalVector *signalVector = connections->signalVector.load();
const QObjectPrivate::ConnectionList *list;
- if (signal_index < connectionLists->count())
- list = &connectionLists->at(signal_index);
+ if (signal_index < signalVector->count())
+ list = &signalVector->at(signal_index);
else
- list = &connectionLists->allsignals;
+ list = &signalVector->at(-1);
Qt::HANDLE currentThreadId = QThread::currentThreadId();
+ bool inSenderThread = currentThreadId == QObjectPrivate::get(sender)->threadData->threadId.load();
+ // We need to check against the highest connection id to ensure that signals added
+ // during the signal emission are not emitted in this emission.
+ uint highestConnectionId = connections->currentConnectionId.load();
do {
- QObjectPrivate::Connection *c = list->first;
- if (!c) continue;
- // We need to check against last here to ensure that signals added
- // during the signal emission are not emitted in this emission.
- QObjectPrivate::Connection *last = list->last;
+ QObjectPrivate::Connection *c = list->first.load();
+ if (!c)
+ continue;
do {
- if (!c->receiver)
+ QObject * const receiver = c->receiver.load();
+ if (!receiver)
continue;
- QObject * const receiver = c->receiver;
- const bool receiverInSameThread = currentThreadId == receiver->d_func()->threadData->threadId.load();
+ QThreadData *td = c->receiverThreadData.load();
+ if (!td)
+ continue;
+
+ bool receiverInSameThread;
+ if (inSenderThread) {
+ receiverInSameThread = currentThreadId == td->threadId.load();
+ } else {
+ // need to lock before reading the threadId, because moveToThread() could interfere
+ QMutexLocker lock(signalSlotLock(receiver));
+ receiverInSameThread = currentThreadId == td->threadId.load();
+ }
+
// determine if this connection should be sent immediately or
// put into the event queue
if ((c->connectionType == Qt::AutoConnection && !receiverInSameThread)
|| (c->connectionType == Qt::QueuedConnection)) {
- queued_activate(sender, signal_index, c, argv, locker);
+ queued_activate(sender, signal_index, c, argv);
continue;
#if QT_CONFIG(thread)
} else if (c->connectionType == Qt::BlockingQueuedConnection) {
@@ -3761,92 +3743,105 @@ void QMetaObject::activate(QObject *sender, int signalOffset, int local_signal_i
receiver->metaObject()->className(), receiver);
}
QSemaphore semaphore;
- QMetaCallEvent *ev = c->isSlotObject ?
- new QMetaCallEvent(c->slotObj, sender, signal_index, 0, 0, argv, &semaphore) :
- new QMetaCallEvent(c->method_offset, c->method_relative, c->callFunction, sender, signal_index, 0, 0, argv, &semaphore);
- QCoreApplication::postEvent(receiver, ev);
- locker.unlock();
+ {
+ QBasicMutexLocker locker(signalSlotLock(sender));
+ if (!c->receiver)
+ continue;
+ QMetaCallEvent *ev = c->isSlotObject ?
+ new QMetaCallEvent(c->slotObj, sender, signal_index, 0, 0, argv, &semaphore) :
+ new QMetaCallEvent(c->method_offset, c->method_relative, c->callFunction, sender, signal_index, 0, 0, argv, &semaphore);
+ QCoreApplication::postEvent(receiver, ev);
+ }
semaphore.acquire();
- locker.relock();
continue;
#endif
}
- QConnectionSenderSwitcher sw;
+ QObjectPrivate::Sender senderData(receiverInSameThread ? receiver : nullptr, sender, signal_index);
- if (receiverInSameThread) {
- sw.switchSender(receiver, sender, signal_index);
- }
if (c->isSlotObject) {
c->slotObj->ref();
QScopedPointer<QtPrivate::QSlotObjectBase, QSlotObjectBaseDeleter> obj(c->slotObj);
- locker.unlock();
{
Q_TRACE_SCOPE(QMetaObject_activate_slot_functor, obj.data());
obj->call(receiver, argv);
}
-
- // Make sure the slot object gets destroyed before the mutex is locked again, as the
- // destructor of the slot object might also lock a mutex from the signalSlotLock() mutex pool,
- // and that would deadlock if the pool happens to return the same mutex.
- obj.reset();
-
- locker.relock();
} else if (c->callFunction && c->method_offset <= receiver->metaObject()->methodOffset()) {
//we compare the vtable to make sure we are not in the destructor of the object.
- const int methodIndex = c->method();
const int method_relative = c->method_relative;
const auto callFunction = c->callFunction;
- locker.unlock();
- if (qt_signal_spy_callback_set.slot_begin_callback != 0)
- qt_signal_spy_callback_set.slot_begin_callback(receiver, methodIndex, argv);
+ const int methodIndex = (Q_HAS_TRACEPOINTS || callbacks_enabled) ? c->method() : 0;
+ if (callbacks_enabled && signal_spy_set->slot_begin_callback != nullptr)
+ signal_spy_set->slot_begin_callback(receiver, methodIndex, argv);
{
Q_TRACE_SCOPE(QMetaObject_activate_slot, receiver, methodIndex);
callFunction(receiver, QMetaObject::InvokeMetaMethod, method_relative, argv);
}
- if (qt_signal_spy_callback_set.slot_end_callback != 0)
- qt_signal_spy_callback_set.slot_end_callback(receiver, methodIndex);
- locker.relock();
+ if (callbacks_enabled && signal_spy_set->slot_end_callback != nullptr)
+ signal_spy_set->slot_end_callback(receiver, methodIndex);
} else {
const int method = c->method_relative + c->method_offset;
- locker.unlock();
- if (qt_signal_spy_callback_set.slot_begin_callback != 0) {
- qt_signal_spy_callback_set.slot_begin_callback(receiver, method, argv);
+ if (callbacks_enabled && signal_spy_set->slot_begin_callback != nullptr) {
+ signal_spy_set->slot_begin_callback(receiver, method, argv);
}
{
Q_TRACE_SCOPE(QMetaObject_activate_slot, receiver, method);
- metacall(receiver, QMetaObject::InvokeMetaMethod, method, argv);
+ QMetaObject::metacall(receiver, QMetaObject::InvokeMetaMethod, method, argv);
}
- if (qt_signal_spy_callback_set.slot_end_callback != 0)
- qt_signal_spy_callback_set.slot_end_callback(receiver, method);
-
- locker.relock();
+ if (callbacks_enabled && signal_spy_set->slot_end_callback != nullptr)
+ signal_spy_set->slot_end_callback(receiver, method);
}
+ } while ((c = c->nextConnectionList.load()) != nullptr && c->id <= highestConnectionId);
- if (connectionLists->orphaned)
- break;
- } while (c != last && (c = c->nextConnectionList) != 0);
-
- if (connectionLists->orphaned)
- break;
- } while (list != &connectionLists->allsignals &&
+ } while (list != &signalVector->at(-1) &&
//start over for all signals;
- ((list = &connectionLists->allsignals), true));
+ ((list = &signalVector->at(-1)), true));
+ if (connections->currentConnectionId.load() == 0)
+ senderDeleted = true;
}
+ if (!senderDeleted)
+ sp->connections.load()->cleanOrphanedConnections(sender);
+
+ if (callbacks_enabled && signal_spy_set->signal_end_callback != nullptr)
+ signal_spy_set->signal_end_callback(sender, signal_index);
+}
+
+/*!
+ \internal
+ */
+void QMetaObject::activate(QObject *sender, const QMetaObject *m, int local_signal_index,
+ void **argv)
+{
+ int signal_index = local_signal_index + QMetaObjectPrivate::signalOffset(m);
- if (qt_signal_spy_callback_set.signal_end_callback != 0)
- qt_signal_spy_callback_set.signal_end_callback(sender, signal_index);
+ if (Q_UNLIKELY(qt_signal_spy_callback_set.load()))
+ doActivate<true>(sender, signal_index, argv);
+ else
+ doActivate<false>(sender, signal_index, argv);
}
/*!
\internal
+ */
+void QMetaObject::activate(QObject *sender, int signalOffset, int local_signal_index, void **argv)
+{
+ int signal_index = signalOffset + local_signal_index;
+
+ if (Q_UNLIKELY(qt_signal_spy_callback_set.load()))
+ doActivate<true>(sender, signal_index, argv);
+ else
+ doActivate<false>(sender, signal_index, argv);
+ }
+
+/*!
+ \internal
signal_index comes from indexOfMethod()
*/
void QMetaObject::activate(QObject *sender, int signal_index, void **argv)
@@ -3859,7 +3854,7 @@ void QMetaObject::activate(QObject *sender, int signal_index, void **argv)
/*!
\internal
- Returns the signal index used in the internal connectionLists vector.
+ Returns the signal index used in the internal connections->receivers vector.
It is different from QMetaObject::indexOfSignal(): indexOfSignal is the same as indexOfMethod
while QObjectPrivate::signalIndex is smaller because it doesn't give index to slots.
@@ -4042,6 +4037,7 @@ static void dumpRecursive(int level, const QObject *object)
}
}
+#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
/*!
\overload
\obsolete
@@ -4055,6 +4051,7 @@ void QObject::dumpObjectTree()
{
const_cast<const QObject *>(this)->dumpObjectTree();
}
+#endif
/*!
Dumps a tree of children to the debug output.
@@ -4069,6 +4066,7 @@ void QObject::dumpObjectTree() const
dumpRecursive(0, this);
}
+#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
/*!
\overload
\obsolete
@@ -4083,6 +4081,7 @@ void QObject::dumpObjectInfo()
{
const_cast<const QObject *>(this)->dumpObjectInfo();
}
+#endif
/*!
Dumps information about signal connections, etc. for this object
@@ -4099,37 +4098,40 @@ void QObject::dumpObjectInfo() const
objectName().isEmpty() ? "unnamed" : objectName().toLocal8Bit().data());
Q_D(const QObject);
- QMutexLocker locker(signalSlotLock(this));
+ QBasicMutexLocker locker(signalSlotLock(this));
// first, look for connections where this object is the sender
qDebug(" SIGNALS OUT");
- if (d->connectionLists) {
- for (int signal_index = 0; signal_index < d->connectionLists->count(); ++signal_index) {
+ QObjectPrivate::ConnectionData *cd = d->connections.load();
+ if (cd && cd->signalVectorCount()) {
+ QObjectPrivate::SignalVector *signalVector = cd->signalVector.load();
+ for (int signal_index = 0; signal_index < signalVector->count(); ++signal_index) {
+ const QObjectPrivate::Connection *c = signalVector->at(signal_index).first.load();
+ if (!c)
+ continue;
const QMetaMethod signal = QMetaObjectPrivate::signal(metaObject(), signal_index);
qDebug(" signal: %s", signal.methodSignature().constData());
// receivers
- const QObjectPrivate::Connection *c =
- d->connectionLists->at(signal_index).first;
while (c) {
- if (!c->receiver) {
+ if (!c->receiver.load()) {
qDebug(" <Disconnected receiver>");
- c = c->nextConnectionList;
+ c = c->nextConnectionList.load();
continue;
}
if (c->isSlotObject) {
qDebug(" <functor or function pointer>");
- c = c->nextConnectionList;
+ c = c->nextConnectionList.load();
continue;
}
- const QMetaObject *receiverMetaObject = c->receiver->metaObject();
+ const QMetaObject *receiverMetaObject = c->receiver.load()->metaObject();
const QMetaMethod method = receiverMetaObject->method(c->method());
qDebug(" --> %s::%s %s",
receiverMetaObject->className(),
- c->receiver->objectName().isEmpty() ? "unnamed" : qPrintable(c->receiver->objectName()),
+ c->receiver.load()->objectName().isEmpty() ? "unnamed" : qPrintable(c->receiver.load()->objectName()),
method.methodSignature().constData());
- c = c->nextConnectionList;
+ c = c->nextConnectionList.load();
}
}
} else {
@@ -4139,8 +4141,8 @@ void QObject::dumpObjectInfo() const
// now look for connections where this object is the receiver
qDebug(" SIGNALS IN");
- if (d->senders) {
- for (QObjectPrivate::Connection *s = d->senders; s; s = s->next) {
+ if (cd && cd->senders) {
+ for (QObjectPrivate::Connection *s = cd->senders; s; s = s->next) {
QByteArray slotName = QByteArrayLiteral("<unknown>");
if (!s->isSlotObject) {
const QMetaMethod slot = metaObject()->method(s->method());
@@ -4875,18 +4877,17 @@ QMetaObject::Connection QObjectPrivate::connectImpl(const QObject *sender, int s
QOrderedMutexLocker locker(signalSlotLock(sender),
signalSlotLock(receiver));
- if (type & Qt::UniqueConnection && slot) {
- QObjectConnectionListVector *connectionLists = QObjectPrivate::get(s)->connectionLists;
- if (connectionLists && connectionLists->count() > signal_index) {
- const QObjectPrivate::Connection *c2 =
- (*connectionLists)[signal_index].first;
+ if (type & Qt::UniqueConnection && slot && QObjectPrivate::get(s)->connections.load()) {
+ QObjectPrivate::ConnectionData *connections = QObjectPrivate::get(s)->connections.load();
+ if (connections->signalVectorCount() > signal_index) {
+ const QObjectPrivate::Connection *c2 = connections->signalVector.load()->at(signal_index).first.load();
while (c2) {
- if (c2->receiver == receiver && c2->isSlotObject && c2->slotObj->compare(slot)) {
+ if (c2->receiver.load() == receiver && c2->isSlotObject && c2->slotObj->compare(slot)) {
slotObj->destroyIfLastRef();
return QMetaObject::Connection();
}
- c2 = c2->nextConnectionList;
+ c2 = c2->nextConnectionList.load();
}
}
type = static_cast<Qt::ConnectionType>(type ^ Qt::UniqueConnection);
@@ -4895,7 +4896,10 @@ QMetaObject::Connection QObjectPrivate::connectImpl(const QObject *sender, int s
QScopedPointer<QObjectPrivate::Connection> c(new QObjectPrivate::Connection);
c->sender = s;
c->signal_index = signal_index;
- c->receiver = r;
+ QThreadData *td = r->d_func()->threadData;
+ td->ref();
+ c->receiverThreadData.store(td);
+ c->receiver.store(r);
c->slotObj = slotObj;
c->connectionType = type;
c->isSlotObject = true;
@@ -4927,35 +4931,35 @@ bool QObject::disconnect(const QMetaObject::Connection &connection)
{
QObjectPrivate::Connection *c = static_cast<QObjectPrivate::Connection *>(connection.d_ptr);
- if (!c || !c->receiver)
+ if (!c)
+ return false;
+ QObject *receiver = c->receiver.load();
+ if (!receiver)
return false;
- QMutex *senderMutex = signalSlotLock(c->sender);
- QMutex *receiverMutex = signalSlotLock(c->receiver);
+ QBasicMutex *senderMutex = signalSlotLock(c->sender);
+ QBasicMutex *receiverMutex = signalSlotLock(receiver);
+ QObjectPrivate::ConnectionData *connections;
{
QOrderedMutexLocker locker(senderMutex, receiverMutex);
- QObjectConnectionListVector *connectionLists = QObjectPrivate::get(c->sender)->connectionLists;
- Q_ASSERT(connectionLists);
- connectionLists->dirty = true;
+ // load receiver once again and recheck to ensure nobody else has removed the connection in the meantime
+ receiver = c->receiver.load();
+ if (!receiver)
+ return false;
- *c->prev = c->next;
- if (c->next)
- c->next->prev = c->prev;
- c->receiver = 0;
+ connections = QObjectPrivate::get(c->sender)->connections.load();
+ Q_ASSERT(connections);
+ connections->removeConnection(c);
}
- // destroy the QSlotObject, if possible
- if (c->isSlotObject) {
- c->slotObj->destroyIfLastRef();
- c->isSlotObject = false;
- }
+ connections->cleanOrphanedConnections(c->sender);
c->sender->disconnectNotify(QMetaObjectPrivate::signal(c->sender->metaObject(),
c->signal_index));
- const_cast<QMetaObject::Connection &>(connection).d_ptr = 0;
+ const_cast<QMetaObject::Connection &>(connection).d_ptr = nullptr;
c->deref(); // has been removed from the QMetaObject::Connection object
return true;
@@ -5137,7 +5141,7 @@ bool QMetaObject::Connection::isConnected_helper() const
Q_ASSERT(d_ptr); // we're only called from operator RestrictedBool() const
QObjectPrivate::Connection *c = static_cast<QObjectPrivate::Connection *>(d_ptr);
- return c->receiver;
+ return c->receiver.load();
}