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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qabstracttransition.h"
+
+#ifndef QT_NO_STATEMACHINE
+
+#include "qabstracttransition_p.h"
+#include "qabstractstate.h"
+#include "qstate.h"
+#include "qstatemachine.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QAbstractTransition
+
+ \brief The QAbstractTransition class is the base class of transitions between QAbstractState objects.
+
+ \since 4.6
+ \ingroup statemachine
+
+ The QAbstractTransition class is the abstract base class of transitions
+ between states (QAbstractState objects) of a
+ QStateMachine. QAbstractTransition is part of \l{The State Machine
+ Framework}.
+
+ The sourceState() function returns the source of the transition. The
+ targetStates() function returns the targets of the transition. The machine()
+ function returns the state machine that the transition is part of.
+
+ The triggered() signal is emitted when the transition has been triggered.
+
+ Transitions can cause animations to be played. Use the addAnimation()
+ function to add an animation to the transition.
+
+ \section1 Subclassing
+
+ The eventTest() function is called by the state machine to determine whether
+ an event should trigger the transition. In your reimplementation you
+ typically check the event type and cast the event object to the proper type,
+ and check that one or more properties of the event meet your criteria.
+
+ The onTransition() function is called when the transition is triggered;
+ reimplement this function to perform custom processing for the transition.
+*/
+
+/*!
+ \property QAbstractTransition::sourceState
+
+ \brief the source state (parent) of this transition
+*/
+
+/*!
+ \property QAbstractTransition::targetState
+
+ \brief the target state of this transition
+
+ If a transition has no target state, the transition may still be
+ triggered, but this will not cause the state machine's configuration to
+ change (i.e. the current state will not be exited and re-entered).
+*/
+
+/*!
+ \property QAbstractTransition::targetStates
+
+ \brief the target states of this transition
+
+ If multiple states are specified, all must be descendants of the same
+ parallel group state.
+*/
+
+QAbstractTransitionPrivate::QAbstractTransitionPrivate()
+{
+}
+
+QAbstractTransitionPrivate *QAbstractTransitionPrivate::get(QAbstractTransition *q)
+{
+ return q->d_func();
+}
+
+QStateMachine *QAbstractTransitionPrivate::machine() const
+{
+ QState *source = sourceState();
+ if (!source)
+ return 0;
+ return source->machine();
+}
+
+bool QAbstractTransitionPrivate::callEventTest(QEvent *e)
+{
+ Q_Q(QAbstractTransition);
+ return q->eventTest(e);
+}
+
+void QAbstractTransitionPrivate::callOnTransition(QEvent *e)
+{
+ Q_Q(QAbstractTransition);
+ q->onTransition(e);
+}
+
+QState *QAbstractTransitionPrivate::sourceState() const
+{
+ return qobject_cast<QState*>(parent);
+}
+
+void QAbstractTransitionPrivate::emitTriggered()
+{
+ Q_Q(QAbstractTransition);
+ emit q->triggered();
+}
+
+/*!
+ Constructs a new QAbstractTransition object with the given \a sourceState.
+*/
+QAbstractTransition::QAbstractTransition(QState *sourceState)
+ : QObject(*new QAbstractTransitionPrivate, sourceState)
+{
+}
+
+/*!
+ \internal
+*/
+QAbstractTransition::QAbstractTransition(QAbstractTransitionPrivate &dd,
+ QState *parent)
+ : QObject(dd, parent)
+{
+}
+
+/*!
+ Destroys this transition.
+*/
+QAbstractTransition::~QAbstractTransition()
+{
+}
+
+/*!
+ Returns the source state of this transition, or 0 if this transition has no
+ source state.
+*/
+QState *QAbstractTransition::sourceState() const
+{
+ Q_D(const QAbstractTransition);
+ return d->sourceState();
+}
+
+/*!
+ Returns the target state of this transition, or 0 if the transition has no
+ target.
+*/
+QAbstractState *QAbstractTransition::targetState() const
+{
+ Q_D(const QAbstractTransition);
+ if (d->targetStates.isEmpty())
+ return 0;
+ return d->targetStates.first().data();
+}
+
+/*!
+ Sets the \a target state of this transition.
+*/
+void QAbstractTransition::setTargetState(QAbstractState* target)
+{
+ Q_D(QAbstractTransition);
+ if (!target)
+ d->targetStates.clear();
+ else
+ setTargetStates(QList<QAbstractState*>() << target);
+}
+
+/*!
+ Returns the target states of this transition, or an empty list if this
+ transition has no target states.
+*/
+QList<QAbstractState*> QAbstractTransition::targetStates() const
+{
+ Q_D(const QAbstractTransition);
+ QList<QAbstractState*> result;
+ for (int i = 0; i < d->targetStates.size(); ++i) {
+ QAbstractState *target = d->targetStates.at(i).data();
+ if (target)
+ result.append(target);
+ }
+ return result;
+}
+
+/*!
+ Sets the target states of this transition to be the given \a targets.
+*/
+void QAbstractTransition::setTargetStates(const QList<QAbstractState*> &targets)
+{
+ Q_D(QAbstractTransition);
+
+ for (int i = 0; i < targets.size(); ++i) {
+ QAbstractState *target = targets.at(i);
+ if (!target) {
+ qWarning("QAbstractTransition::setTargetStates: target state(s) cannot be null");
+ return;
+ }
+ }
+
+ d->targetStates.clear();
+ for (int i = 0; i < targets.size(); ++i)
+ d->targetStates.append(targets.at(i));
+}
+
+/*!
+ Returns the state machine that this transition is part of, or 0 if the
+ transition is not part of a state machine.
+*/
+QStateMachine *QAbstractTransition::machine() const
+{
+ Q_D(const QAbstractTransition);
+ return d->machine();
+}
+
+#ifndef QT_NO_ANIMATION
+
+/*!
+ Adds the given \a animation to this transition.
+ The transition does not take ownership of the animation.
+
+ \sa removeAnimation(), animations()
+*/
+void QAbstractTransition::addAnimation(QAbstractAnimation *animation)
+{
+ Q_D(QAbstractTransition);
+ if (!animation) {
+ qWarning("QAbstractTransition::addAnimation: cannot add null animation");
+ return;
+ }
+ d->animations.append(animation);
+}
+
+/*!
+ Removes the given \a animation from this transition.
+
+ \sa addAnimation()
+*/
+void QAbstractTransition::removeAnimation(QAbstractAnimation *animation)
+{
+ Q_D(QAbstractTransition);
+ if (!animation) {
+ qWarning("QAbstractTransition::removeAnimation: cannot remove null animation");
+ return;
+ }
+ d->animations.removeOne(animation);
+}
+
+/*!
+ Returns the list of animations associated with this transition, or an empty
+ list if it has no animations.
+
+ \sa addAnimation()
+*/
+QList<QAbstractAnimation*> QAbstractTransition::animations() const
+{
+ Q_D(const QAbstractTransition);
+ return d->animations;
+}
+
+#endif
+
+/*!
+ \fn QAbstractTransition::eventTest(QEvent *event)
+
+ This function is called to determine whether the given \a event should cause
+ this transition to trigger. Reimplement this function and return true if the
+ event should trigger the transition, otherwise return false.
+*/
+
+/*!
+ \fn QAbstractTransition::onTransition(QEvent *event)
+
+ This function is called when the transition is triggered. The given \a event
+ is what caused the transition to trigger. Reimplement this function to
+ perform custom processing when the transition is triggered.
+*/
+
+/*!
+ \fn QAbstractTransition::triggered()
+
+ This signal is emitted when the transition has been triggered (after
+ onTransition() has been called).
+*/
+
+/*!
+ \reimp
+*/
+bool QAbstractTransition::event(QEvent *e)
+{
+ return QObject::event(e);
+}
+
+QT_END_NAMESPACE
+
+#endif //QT_NO_STATEMACHINE