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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qeventtransition.h"
+
+#ifndef QT_NO_STATEMACHINE
+
+#include "qeventtransition_p.h"
+#include "qstate.h"
+#include "qstate_p.h"
+#include "qstatemachine.h"
+#include "qstatemachine_p.h"
+#include <qdebug.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QEventTransition
+
+ \brief The QEventTransition class provides a QObject-specific transition for Qt events.
+
+ \since 4.6
+ \ingroup statemachine
+
+ A QEventTransition object binds an event to a particular QObject.
+ QEventTransition is part of \l{The State Machine Framework}.
+
+ Example:
+
+ \code
+ QPushButton *button = ...;
+ QState *s1 = ...;
+ QState *s2 = ...;
+ // If in s1 and the button receives an Enter event, transition to s2
+ QEventTransition *enterTransition = new QEventTransition(button, QEvent::Enter);
+ enterTransition->setTargetState(s2);
+ s1->addTransition(enterTransition);
+ // If in s2 and the button receives an Exit event, transition back to s1
+ QEventTransition *leaveTransition = new QEventTransition(button, QEvent::Leave);
+ leaveTransition->setTargetState(s1);
+ s2->addTransition(leaveTransition);
+ \endcode
+
+ \section1 Subclassing
+
+ When reimplementing the eventTest() function, you should first call the base
+ implementation to verify that the event is a QStateMachine::WrappedEvent for
+ the proper object and event type. You may then cast the event to a
+ QStateMachine::WrappedEvent and get the original event by calling
+ QStateMachine::WrappedEvent::event(), and perform additional checks on that
+ object.
+
+ \sa QState::addTransition()
+*/
+
+/*!
+ \property QEventTransition::eventSource
+
+ \brief the event source that this event transition is associated with
+*/
+
+/*!
+ \property QEventTransition::eventType
+
+ \brief the type of event that this event transition is associated with
+*/
+QEventTransitionPrivate::QEventTransitionPrivate()
+{
+ object = 0;
+ eventType = QEvent::None;
+ registered = false;
+}
+
+QEventTransitionPrivate *QEventTransitionPrivate::get(QEventTransition *q)
+{
+ return q->d_func();
+}
+
+void QEventTransitionPrivate::unregister()
+{
+ Q_Q(QEventTransition);
+ if (!registered || !machine())
+ return;
+ QStateMachinePrivate::get(machine())->unregisterEventTransition(q);
+}
+
+void QEventTransitionPrivate::maybeRegister()
+{
+ Q_Q(QEventTransition);
+ if (!machine() || !machine()->configuration().contains(sourceState()))
+ return;
+ QStateMachinePrivate::get(machine())->registerEventTransition(q);
+}
+
+/*!
+ Constructs a new QEventTransition object with the given \a sourceState.
+*/
+QEventTransition::QEventTransition(QState *sourceState)
+ : QAbstractTransition(*new QEventTransitionPrivate, sourceState)
+{
+}
+
+/*!
+ Constructs a new QEventTransition object associated with events of the given
+ \a type for the given \a object, and with the given \a sourceState.
+*/
+QEventTransition::QEventTransition(QObject *object, QEvent::Type type,
+ QState *sourceState)
+ : QAbstractTransition(*new QEventTransitionPrivate, sourceState)
+{
+ Q_D(QEventTransition);
+ d->registered = false;
+ d->object = object;
+ d->eventType = type;
+}
+
+/*!
+ \internal
+*/
+QEventTransition::QEventTransition(QEventTransitionPrivate &dd, QState *parent)
+ : QAbstractTransition(dd, parent)
+{
+}
+
+/*!
+ \internal
+*/
+QEventTransition::QEventTransition(QEventTransitionPrivate &dd, QObject *object,
+ QEvent::Type type, QState *parent)
+ : QAbstractTransition(dd, parent)
+{
+ Q_D(QEventTransition);
+ d->registered = false;
+ d->object = object;
+ d->eventType = type;
+}
+
+/*!
+ Destroys this QObject event transition.
+*/
+QEventTransition::~QEventTransition()
+{
+}
+
+/*!
+ Returns the event type that this event transition is associated with.
+*/
+QEvent::Type QEventTransition::eventType() const
+{
+ Q_D(const QEventTransition);
+ return d->eventType;
+}
+
+/*!
+ Sets the event \a type that this event transition is associated with.
+*/
+void QEventTransition::setEventType(QEvent::Type type)
+{
+ Q_D(QEventTransition);
+ if (d->eventType == type)
+ return;
+ d->unregister();
+ d->eventType = type;
+ d->maybeRegister();
+}
+
+/*!
+ Returns the event source associated with this event transition.
+*/
+QObject *QEventTransition::eventSource() const
+{
+ Q_D(const QEventTransition);
+ return d->object;
+}
+
+/*!
+ Sets the event source associated with this event transition to be the given
+ \a object.
+*/
+void QEventTransition::setEventSource(QObject *object)
+{
+ Q_D(QEventTransition);
+ if (d->object == object)
+ return;
+ d->unregister();
+ d->object = object;
+ d->maybeRegister();
+}
+
+/*!
+ \reimp
+*/
+bool QEventTransition::eventTest(QEvent *event)
+{
+ Q_D(const QEventTransition);
+ if (event->type() == QEvent::StateMachineWrapped) {
+ QStateMachine::WrappedEvent *we = static_cast<QStateMachine::WrappedEvent*>(event);
+ return (we->object() == d->object)
+ && (we->event()->type() == d->eventType);
+ }
+ return false;
+}
+
+/*!
+ \reimp
+*/
+void QEventTransition::onTransition(QEvent *event)
+{
+ Q_UNUSED(event);
+}
+
+/*!
+ \reimp
+*/
+bool QEventTransition::event(QEvent *e)
+{
+ return QAbstractTransition::event(e);
+}
+
+QT_END_NAMESPACE
+
+#endif //QT_NO_STATEMACHINE