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-rw-r--r--src/corelib/statemachine/qstatemachine.cpp51
1 files changed, 49 insertions, 2 deletions
diff --git a/src/corelib/statemachine/qstatemachine.cpp b/src/corelib/statemachine/qstatemachine.cpp
index 760ac59bf4..a681688d46 100644
--- a/src/corelib/statemachine/qstatemachine.cpp
+++ b/src/corelib/statemachine/qstatemachine.cpp
@@ -1430,9 +1430,11 @@ void QStateMachinePrivate::_q_process()
Q_ASSERT(!processing);
processing = true;
processingScheduled = false;
+ beginMacrostep();
#ifdef QSTATEMACHINE_DEBUG
qDebug() << q << ": starting the event processing loop";
#endif
+ bool didChange = false;
while (processing) {
if (stop) {
processing = false;
@@ -1473,15 +1475,17 @@ void QStateMachinePrivate::_q_process()
}
}
if (!enabledTransitions.isEmpty()) {
+ didChange = true;
q->beginMicrostep(e);
microstep(e, enabledTransitions.toList());
q->endMicrostep(e);
}
-#ifdef QSTATEMACHINE_DEBUG
else {
+ noMicrostep();
+#ifdef QSTATEMACHINE_DEBUG
qDebug() << q << ": no transitions enabled";
- }
#endif
+ }
delete e;
}
#ifdef QSTATEMACHINE_DEBUG
@@ -1494,6 +1498,7 @@ void QStateMachinePrivate::_q_process()
switch (stopProcessingReason) {
case EventQueueEmpty:
+ processedPendingEvents(didChange);
break;
case Finished:
state = NotRunning;
@@ -1510,6 +1515,7 @@ void QStateMachinePrivate::_q_process()
emit q->runningChanged(false);
break;
}
+ endMacrostep(didChange);
}
void QStateMachinePrivate::_q_startDelayedEventTimer(int id, int delay)
@@ -1619,6 +1625,47 @@ void QStateMachinePrivate::cancelAllDelayedEvents()
delayedEvents.clear();
}
+/*
+ This function is called when the state machine is performing no
+ microstep because no transition is enabled (i.e. an event is ignored).
+
+ The default implementation does nothing.
+*/
+void QStateMachinePrivate::noMicrostep()
+{ }
+
+/*
+ This function is called when the state machine has reached a stable
+ state (no pending events), and has not finished yet.
+ For each event the state machine receives it is guaranteed that
+ 1) beginMacrostep is called
+ 2) selectTransition is called at least once
+ 3) begin/endMicrostep is called at least once or noMicrostep is called
+ at least once (possibly both, but at least one)
+ 4) the state machine either enters an infinite loop, or stops (runningChanged(false),
+ and either finished or stopped are emitted), or processedPendingEvents() is called.
+ 5) if the machine is not in an infinite loop endMacrostep is called
+
+ didChange is set to true if at least one microstep was performed, it is possible
+ that the machine returned to exactly the same state as before, but some transitions
+ were triggered.
+
+ The default implementation does nothing.
+*/
+void QStateMachinePrivate::processedPendingEvents(bool didChange)
+{
+ Q_UNUSED(didChange);
+}
+
+void QStateMachinePrivate::beginMacrostep()
+{ }
+
+void QStateMachinePrivate::endMacrostep(bool didChange)
+{
+ Q_UNUSED(didChange);
+}
+
+
namespace _QStateMachine_Internal{
class GoToStateTransition : public QAbstractTransition