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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QBYTEDATA_P_H
+#define QBYTEDATA_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtCore/private/qglobal_p.h>
+#include <qbytearray.h>
+
+QT_BEGIN_NAMESPACE
+
+// this class handles a list of QByteArrays. It is a variant of QRingBuffer
+// that avoid malloc/realloc/memcpy.
+class QByteDataBuffer
+{
+private:
+ QList<QByteArray> buffers;
+ qint64 bufferCompleteSize;
+ qint64 firstPos;
+public:
+ QByteDataBuffer() : bufferCompleteSize(0), firstPos(0)
+ {
+ }
+
+ ~QByteDataBuffer()
+ {
+ clear();
+ }
+
+ static inline void popFront(QByteArray &ba, qint64 n)
+ {
+ ba = QByteArray(ba.constData() + n, ba.size() - n);
+ }
+
+ inline void squeezeFirst()
+ {
+ if (!buffers.isEmpty() && firstPos > 0) {
+ popFront(buffers.first(), firstPos);
+ firstPos = 0;
+ }
+ }
+
+ inline void append(const QByteDataBuffer& other)
+ {
+ if (other.isEmpty())
+ return;
+
+ buffers.append(other.buffers);
+ bufferCompleteSize += other.byteAmount();
+
+ if (other.firstPos > 0)
+ popFront(buffers[bufferCount() - other.bufferCount()], other.firstPos);
+ }
+
+
+ inline void append(const QByteArray& bd)
+ {
+ if (bd.isEmpty())
+ return;
+
+ buffers.append(bd);
+ bufferCompleteSize += bd.size();
+ }
+
+ inline void prepend(const QByteArray& bd)
+ {
+ if (bd.isEmpty())
+ return;
+
+ squeezeFirst();
+
+ buffers.prepend(bd);
+ bufferCompleteSize += bd.size();
+ }
+
+ // return the first QByteData. User of this function has to free() its .data!
+ // preferably use this function to read data.
+ inline QByteArray read()
+ {
+ squeezeFirst();
+ bufferCompleteSize -= buffers.first().size();
+ return buffers.takeFirst();
+ }
+
+ // return everything. User of this function has to free() its .data!
+ // avoid to use this, it might malloc and memcpy.
+ inline QByteArray readAll()
+ {
+ return read(byteAmount());
+ }
+
+ // return amount. User of this function has to free() its .data!
+ // avoid to use this, it might malloc and memcpy.
+ inline QByteArray read(qint64 amount)
+ {
+ amount = qMin(byteAmount(), amount);
+ QByteArray byteData;
+ byteData.resize(amount);
+ read(byteData.data(), byteData.size());
+ return byteData;
+ }
+
+ // return amount bytes. User of this function has to free() its .data!
+ // avoid to use this, it will memcpy.
+ qint64 read(char* dst, qint64 amount)
+ {
+ amount = qMin(amount, byteAmount());
+ qint64 originalAmount = amount;
+ char *writeDst = dst;
+
+ while (amount > 0) {
+ const QByteArray &first = buffers.first();
+ qint64 firstSize = first.size() - firstPos;
+ if (amount >= firstSize) {
+ // take it completely
+ bufferCompleteSize -= firstSize;
+ amount -= firstSize;
+ memcpy(writeDst, first.constData() + firstPos, firstSize);
+ writeDst += firstSize;
+ firstPos = 0;
+ buffers.takeFirst();
+ } else {
+ // take a part of it & it is the last one to take
+ bufferCompleteSize -= amount;
+ memcpy(writeDst, first.constData() + firstPos, amount);
+ firstPos += amount;
+ amount = 0;
+ }
+ }
+
+ return originalAmount;
+ }
+
+ inline char getChar()
+ {
+ char c;
+ read(&c, 1);
+ return c;
+ }
+
+ inline void clear()
+ {
+ buffers.clear();
+ bufferCompleteSize = 0;
+ firstPos = 0;
+ }
+
+ // The byte count of all QByteArrays
+ inline qint64 byteAmount() const
+ {
+ return bufferCompleteSize;
+ }
+
+ // the number of QByteArrays
+ inline int bufferCount() const
+ {
+ return buffers.length();
+ }
+
+ inline bool isEmpty() const
+ {
+ return byteAmount() == 0;
+ }
+
+ inline qint64 sizeNextBlock() const
+ {
+ if(buffers.isEmpty())
+ return 0;
+ else
+ return buffers.first().size() - firstPos;
+ }
+
+ inline QByteArray& operator[](int i)
+ {
+ if (i == 0)
+ squeezeFirst();
+
+ return buffers[i];
+ }
+
+ inline bool canReadLine() const {
+ int i = 0;
+ if (i < buffers.length()) {
+ if (buffers.at(i).indexOf('\n', firstPos) != -1)
+ return true;
+ ++i;
+
+ for (; i < buffers.length(); i++)
+ if (buffers.at(i).contains('\n'))
+ return true;
+ }
+ return false;
+ }
+};
+
+QT_END_NAMESPACE
+
+#endif // QBYTEDATA_P_H