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-rw-r--r--src/corelib/thread/qthread.cpp79
1 files changed, 78 insertions, 1 deletions
diff --git a/src/corelib/thread/qthread.cpp b/src/corelib/thread/qthread.cpp
index 4e02a35ef5..1ba077e504 100644
--- a/src/corelib/thread/qthread.cpp
+++ b/src/corelib/thread/qthread.cpp
@@ -43,6 +43,7 @@
#include "qmutex.h"
#include "qreadwritelock.h"
#include "qabstracteventdispatcher.h"
+#include "qbindingstorage.h"
#include <qeventloop.h>
@@ -141,8 +142,9 @@ QAdoptedThread::QAdoptedThread(QThreadData *data)
d_func()->running = true;
d_func()->finished = false;
init();
+ d_func()->m_statusOrPendingObjects.setStatusAndClearList(
+ QtPrivate::getBindingStatus({}));
#endif
-
// fprintf(stderr, "new QAdoptedThread = %p\n", this);
}
@@ -195,6 +197,10 @@ QThreadPrivate::QThreadPrivate(QThreadData *d)
QThreadPrivate::~QThreadPrivate()
{
+ // access to m_statusOrPendingObjects cannot race with anything
+ // unless there is already a potential use-after-free bug, as the
+ // thread is in the process of being destroyed
+ delete m_statusOrPendingObjects.list();
data->deref();
}
@@ -517,6 +523,23 @@ uint QThread::stackSize() const
}
/*!
+ \internal
+ Transitions BindingStatusOrList to the binding status state. If we had a list of
+ pending objects, all objects get their reinitBindingStorageAfterThreadMove method
+ called, and afterwards, the list gets discarded.
+ */
+void QtPrivate::BindingStatusOrList::setStatusAndClearList(QBindingStatus *status) noexcept
+{
+
+ if (auto pendingObjects = list()) {
+ for (auto obj: *pendingObjects)
+ QObjectPrivate::get(obj)->reinitBindingStorageAfterThreadMove();
+ delete pendingObjects;
+ }
+ data = encodeBindingStatus(status);
+}
+
+/*!
Enters the event loop and waits until exit() is called, returning the value
that was passed to exit(). The value returned is 0 if exit() is called via
quit().
@@ -532,7 +555,10 @@ uint QThread::stackSize() const
int QThread::exec()
{
Q_D(QThread);
+ const auto status = QtPrivate::getBindingStatus(QtPrivate::QBindingStatusAccessToken{});
+
QMutexLocker locker(&d->mutex);
+ d->m_statusOrPendingObjects.setStatusAndClearList(status);
d->data->quitNow = false;
if (d->exited) {
d->exited = false;
@@ -549,6 +575,57 @@ int QThread::exec()
return returnCode;
}
+
+/*!
+ \internal
+ If BindingStatusOrList is already in the binding status state, this will
+ return that BindingStatus pointer.
+ Otherwise, \a object is added to the list, and we return nullptr.
+ The list is allocated if it does not already exist.
+ */
+QBindingStatus *QtPrivate::BindingStatusOrList::addObjectUnlessAlreadyStatus(QObject *object)
+{
+
+ if (auto status = bindingStatus())
+ return status;
+ List *objectList = list();
+ if (!objectList) {
+ objectList = new List();
+ objectList->reserve(8);
+ data = encodeList(objectList);
+ }
+ objectList->push_back(object);
+ return nullptr;
+}
+
+/*!
+ \internal
+ If BindingStatusOrList is a list, remove \a object from it
+ */
+void QtPrivate::BindingStatusOrList::removeObject(QObject *object)
+{
+ List *objectList = list();
+ if (!objectList)
+ return;
+ auto it = std::remove(objectList->begin(), objectList->end(), object);
+ objectList->erase(it, objectList->end());
+}
+
+QBindingStatus *QThreadPrivate::addObjectWithPendingBindingStatusChange(QObject *obj)
+{
+ QMutexLocker lock(&mutex);
+ return m_statusOrPendingObjects.addObjectUnlessAlreadyStatus(obj);
+}
+
+void QThreadPrivate::removeObjectWithPendingBindingStatusChange(QObject *obj)
+{
+ if (m_statusOrPendingObjects.bindingStatus())
+ return;
+ QMutexLocker lock(&mutex);
+ m_statusOrPendingObjects.removeObject(obj);
+}
+
+
/*!
\threadsafe
Tells the thread's event loop to exit with a return code.