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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qbytearray.h"
+#include "qbytearraymatcher.h"
+#include "qtools_p.h"
+#include "qstring.h"
+#include "qlist.h"
+#include "qlocale.h"
+#include "qlocale_p.h"
+#include "qscopedpointer.h"
+#include <qdatastream.h>
+
+#ifndef QT_NO_COMPRESS
+#include <zlib.h>
+#endif
+#include <ctype.h>
+#include <limits.h>
+#include <string.h>
+#include <stdlib.h>
+
+#define IS_RAW_DATA(d) ((d)->data != (d)->array)
+
+QT_BEGIN_NAMESPACE
+
+
+int qFindByteArray(
+ const char *haystack0, int haystackLen, int from,
+ const char *needle0, int needleLen);
+
+
+int qAllocMore(int alloc, int extra)
+{
+ if (alloc == 0 && extra == 0)
+ return 0;
+ const int page = 1 << 12;
+ int nalloc;
+ alloc += extra;
+ if (alloc < 1<<6) {
+ nalloc = (1<<3) + ((alloc >>3) << 3);
+ } else {
+ // don't do anything if the loop will overflow signed int.
+ if (alloc >= INT_MAX/2)
+ return INT_MAX;
+ nalloc = (alloc < page) ? 1 << 3 : page;
+ while (nalloc < alloc) {
+ if (nalloc <= 0)
+ return INT_MAX;
+ nalloc *= 2;
+ }
+ }
+ return nalloc - extra;
+}
+
+/*****************************************************************************
+ Safe and portable C string functions; extensions to standard string.h
+ *****************************************************************************/
+
+/*! \relates QByteArray
+
+ Returns a duplicate string.
+
+ Allocates space for a copy of \a src, copies it, and returns a
+ pointer to the copy. If \a src is 0, it immediately returns 0.
+
+ Ownership is passed to the caller, so the returned string must be
+ deleted using \c delete[].
+*/
+
+char *qstrdup(const char *src)
+{
+ if (!src)
+ return 0;
+ char *dst = new char[strlen(src) + 1];
+ return qstrcpy(dst, src);
+}
+
+/*! \relates QByteArray
+
+ Copies all the characters up to and including the '\\0' from \a
+ src into \a dst and returns a pointer to \a dst. If \a src is 0,
+ it immediately returns 0.
+
+ This function assumes that \a dst is large enough to hold the
+ contents of \a src.
+
+ \sa qstrncpy()
+*/
+
+char *qstrcpy(char *dst, const char *src)
+{
+ if (!src)
+ return 0;
+#if defined(_MSC_VER) && _MSC_VER >= 1400
+ int len = qstrlen(src);
+ // This is actually not secure!!! It will be fixed
+ // properly in a later release!
+ if (len >= 0 && strcpy_s(dst, len+1, src) == 0)
+ return dst;
+ return 0;
+#else
+ return strcpy(dst, src);
+#endif
+}
+
+/*! \relates QByteArray
+
+ A safe \c strncpy() function.
+
+ Copies at most \a len bytes from \a src (stopping at \a len or the
+ terminating '\\0' whichever comes first) into \a dst and returns a
+ pointer to \a dst. Guarantees that \a dst is '\\0'-terminated. If
+ \a src or \a dst is 0, returns 0 immediately.
+
+ This function assumes that \a dst is at least \a len characters
+ long.
+
+ \note When compiling with Visual C++ compiler version 14.00
+ (Visual C++ 2005) or later, internally the function strncpy_s
+ will be used.
+
+ \sa qstrcpy()
+*/
+
+char *qstrncpy(char *dst, const char *src, uint len)
+{
+ if (!src || !dst)
+ return 0;
+#if defined(_MSC_VER) && _MSC_VER >= 1400
+ strncpy_s(dst, len, src, len-1);
+#else
+ strncpy(dst, src, len);
+#endif
+ if (len > 0)
+ dst[len-1] = '\0';
+ return dst;
+}
+
+/*! \fn uint qstrlen(const char *str)
+ \relates QByteArray
+
+ A safe \c strlen() function.
+
+ Returns the number of characters that precede the terminating '\\0',
+ or 0 if \a str is 0.
+
+ \sa qstrnlen()
+*/
+
+/*! \fn uint qstrnlen(const char *str, uint maxlen)
+ \relates QByteArray
+ \since 4.2
+
+ A safe \c strnlen() function.
+
+ Returns the number of characters that precede the terminating '\\0', but
+ at most \a maxlen. If \a str is 0, returns 0.
+
+ \sa qstrlen()
+*/
+
+/*!
+ \relates QByteArray
+
+ A safe \c strcmp() function.
+
+ Compares \a str1 and \a str2. Returns a negative value if \a str1
+ is less than \a str2, 0 if \a str1 is equal to \a str2 or a
+ positive value if \a str1 is greater than \a str2.
+
+ Special case 1: Returns 0 if \a str1 and \a str2 are both 0.
+
+ Special case 2: Returns an arbitrary non-zero value if \a str1 is 0
+ or \a str2 is 0 (but not both).
+
+ \sa qstrncmp(), qstricmp(), qstrnicmp(), {8-bit Character Comparisons}
+*/
+int qstrcmp(const char *str1, const char *str2)
+{
+ return (str1 && str2) ? strcmp(str1, str2)
+ : (str1 ? 1 : (str2 ? -1 : 0));
+}
+
+/*! \fn int qstrncmp(const char *str1, const char *str2, uint len);
+
+ \relates QByteArray
+
+ A safe \c strncmp() function.
+
+ Compares at most \a len bytes of \a str1 and \a str2.
+
+ Returns a negative value if \a str1 is less than \a str2, 0 if \a
+ str1 is equal to \a str2 or a positive value if \a str1 is greater
+ than \a str2.
+
+ Special case 1: Returns 0 if \a str1 and \a str2 are both 0.
+
+ Special case 2: Returns a random non-zero value if \a str1 is 0
+ or \a str2 is 0 (but not both).
+
+ \sa qstrcmp(), qstricmp(), qstrnicmp(), {8-bit Character Comparisons}
+*/
+
+/*! \relates QByteArray
+
+ A safe \c stricmp() function.
+
+ Compares \a str1 and \a str2 ignoring the case of the
+ characters. The encoding of the strings is assumed to be Latin-1.
+
+ Returns a negative value if \a str1 is less than \a str2, 0 if \a
+ str1 is equal to \a str2 or a positive value if \a str1 is greater
+ than \a str2.
+
+ Special case 1: Returns 0 if \a str1 and \a str2 are both 0.
+
+ Special case 2: Returns a random non-zero value if \a str1 is 0
+ or \a str2 is 0 (but not both).
+
+ \sa qstrcmp(), qstrncmp(), qstrnicmp(), {8-bit Character Comparisons}
+*/
+
+int qstricmp(const char *str1, const char *str2)
+{
+ register const uchar *s1 = reinterpret_cast<const uchar *>(str1);
+ register const uchar *s2 = reinterpret_cast<const uchar *>(str2);
+ int res;
+ uchar c;
+ if (!s1 || !s2)
+ return s1 ? 1 : (s2 ? -1 : 0);
+ for (; !(res = (c = QChar::toLower((ushort)*s1)) - QChar::toLower((ushort)*s2)); s1++, s2++)
+ if (!c) // strings are equal
+ break;
+ return res;
+}
+
+/*! \relates QByteArray
+
+ A safe \c strnicmp() function.
+
+ Compares at most \a len bytes of \a str1 and \a str2 ignoring the
+ case of the characters. The encoding of the strings is assumed to
+ be Latin-1.
+
+ Returns a negative value if \a str1 is less than \a str2, 0 if \a str1
+ is equal to \a str2 or a positive value if \a str1 is greater than \a
+ str2.
+
+ Special case 1: Returns 0 if \a str1 and \a str2 are both 0.
+
+ Special case 2: Returns a random non-zero value if \a str1 is 0
+ or \a str2 is 0 (but not both).
+
+ \sa qstrcmp(), qstrncmp(), qstricmp(), {8-bit Character Comparisons}
+*/
+
+int qstrnicmp(const char *str1, const char *str2, uint len)
+{
+ register const uchar *s1 = reinterpret_cast<const uchar *>(str1);
+ register const uchar *s2 = reinterpret_cast<const uchar *>(str2);
+ int res;
+ uchar c;
+ if (!s1 || !s2)
+ return s1 ? 1 : (s2 ? -1 : 0);
+ for (; len--; s1++, s2++) {
+ if ((res = (c = QChar::toLower((ushort)*s1)) - QChar::toLower((ushort)*s2)))
+ return res;
+ if (!c) // strings are equal
+ break;
+ }
+ return 0;
+}
+
+/*!
+ \internal
+ */
+int qstrcmp(const QByteArray &str1, const char *str2)
+{
+ if (!str2)
+ return str1.isEmpty() ? 0 : +1;
+
+ const char *str1data = str1.constData();
+ const char *str1end = str1data + str1.length();
+ for ( ; str1data < str1end && *str2; ++str1data, ++str2) {
+ register int diff = int(uchar(*str1data)) - uchar(*str2);
+ if (diff)
+ // found a difference
+ return diff;
+ }
+
+ // Why did we stop?
+ if (*str2 != '\0')
+ // not the null, so we stopped because str1 is shorter
+ return -1;
+ if (str1data < str1end)
+ // we haven't reached the end, so str1 must be longer
+ return +1;
+ return 0;
+}
+
+/*!
+ \internal
+ */
+int qstrcmp(const QByteArray &str1, const QByteArray &str2)
+{
+ int l1 = str1.length();
+ int l2 = str2.length();
+ int ret = memcmp(str1, str2, qMin(l1, l2));
+ if (ret != 0)
+ return ret;
+
+ // they matched qMin(l1, l2) bytes
+ // so the longer one is lexically after the shorter one
+ return l1 - l2;
+}
+
+// the CRC table below is created by the following piece of code
+#if 0
+static void createCRC16Table() // build CRC16 lookup table
+{
+ register unsigned int i;
+ register unsigned int j;
+ unsigned short crc_tbl[16];
+ unsigned int v0, v1, v2, v3;
+ for (i = 0; i < 16; i++) {
+ v0 = i & 1;
+ v1 = (i >> 1) & 1;
+ v2 = (i >> 2) & 1;
+ v3 = (i >> 3) & 1;
+ j = 0;
+#undef SET_BIT
+#define SET_BIT(x, b, v) (x) |= (v) << (b)
+ SET_BIT(j, 0, v0);
+ SET_BIT(j, 7, v0);
+ SET_BIT(j, 12, v0);
+ SET_BIT(j, 1, v1);
+ SET_BIT(j, 8, v1);
+ SET_BIT(j, 13, v1);
+ SET_BIT(j, 2, v2);
+ SET_BIT(j, 9, v2);
+ SET_BIT(j, 14, v2);
+ SET_BIT(j, 3, v3);
+ SET_BIT(j, 10, v3);
+ SET_BIT(j, 15, v3);
+ crc_tbl[i] = j;
+ }
+ printf("static const quint16 crc_tbl[16] = {\n");
+ for (int i = 0; i < 16; i +=4)
+ printf(" 0x%04x, 0x%04x, 0x%04x, 0x%04x,\n", crc_tbl[i], crc_tbl[i+1], crc_tbl[i+2], crc_tbl[i+3]);
+ printf("};\n");
+}
+#endif
+
+static const quint16 crc_tbl[16] = {
+ 0x0000, 0x1081, 0x2102, 0x3183,
+ 0x4204, 0x5285, 0x6306, 0x7387,
+ 0x8408, 0x9489, 0xa50a, 0xb58b,
+ 0xc60c, 0xd68d, 0xe70e, 0xf78f
+};
+
+/*!
+ \relates QByteArray
+
+ Returns the CRC-16 checksum of the first \a len bytes of \a data.
+
+ The checksum is independent of the byte order (endianness).
+
+ \note This function is a 16-bit cache conserving (16 entry table)
+ implementation of the CRC-16-CCITT algorithm.
+*/
+
+quint16 qChecksum(const char *data, uint len)
+{
+ register quint16 crc = 0xffff;
+ uchar c;
+ const uchar *p = reinterpret_cast<const uchar *>(data);
+ while (len--) {
+ c = *p++;
+ crc = ((crc >> 4) & 0x0fff) ^ crc_tbl[((crc ^ c) & 15)];
+ c >>= 4;
+ crc = ((crc >> 4) & 0x0fff) ^ crc_tbl[((crc ^ c) & 15)];
+ }
+ return ~crc & 0xffff;
+}
+
+/*!
+ \fn QByteArray qCompress(const QByteArray& data, int compressionLevel)
+
+ \relates QByteArray
+
+ Compresses the \a data byte array and returns the compressed data
+ in a new byte array.
+
+ The \a compressionLevel parameter specifies how much compression
+ should be used. Valid values are between 0 and 9, with 9
+ corresponding to the greatest compression (i.e. smaller compressed
+ data) at the cost of using a slower algorithm. Smaller values (8,
+ 7, ..., 1) provide successively less compression at slightly
+ faster speeds. The value 0 corresponds to no compression at all.
+ The default value is -1, which specifies zlib's default
+ compression.
+
+ \sa qUncompress()
+*/
+
+/*! \relates QByteArray
+
+ \overload
+
+ Compresses the first \a nbytes of \a data and returns the
+ compressed data in a new byte array.
+*/
+
+#ifndef QT_NO_COMPRESS
+QByteArray qCompress(const uchar* data, int nbytes, int compressionLevel)
+{
+ if (nbytes == 0) {
+ return QByteArray(4, '\0');
+ }
+ if (!data) {
+ qWarning("qCompress: Data is null");
+ return QByteArray();
+ }
+ if (compressionLevel < -1 || compressionLevel > 9)
+ compressionLevel = -1;
+
+ ulong len = nbytes + nbytes / 100 + 13;
+ QByteArray bazip;
+ int res;
+ do {
+ bazip.resize(len + 4);
+ res = ::compress2((uchar*)bazip.data()+4, &len, (uchar*)data, nbytes, compressionLevel);
+
+ switch (res) {
+ case Z_OK:
+ bazip.resize(len + 4);
+ bazip[0] = (nbytes & 0xff000000) >> 24;
+ bazip[1] = (nbytes & 0x00ff0000) >> 16;
+ bazip[2] = (nbytes & 0x0000ff00) >> 8;
+ bazip[3] = (nbytes & 0x000000ff);
+ break;
+ case Z_MEM_ERROR:
+ qWarning("qCompress: Z_MEM_ERROR: Not enough memory");
+ bazip.resize(0);
+ break;
+ case Z_BUF_ERROR:
+ len *= 2;
+ break;
+ }
+ } while (res == Z_BUF_ERROR);
+
+ return bazip;
+}
+#endif
+
+/*!
+ \fn QByteArray qUncompress(const QByteArray &data)
+
+ \relates QByteArray
+
+ Uncompresses the \a data byte array and returns a new byte array
+ with the uncompressed data.
+
+ Returns an empty QByteArray if the input data was corrupt.
+
+ This function will uncompress data compressed with qCompress()
+ from this and any earlier Qt version, back to Qt 3.1 when this
+ feature was added.
+
+ \bold{Note:} If you want to use this function to uncompress external
+ data that was compressed using zlib, you first need to prepend a four
+ byte header to the byte array containing the data. The header must
+ contain the expected length (in bytes) of the uncompressed data,
+ expressed as an unsigned, big-endian, 32-bit integer.
+
+ \sa qCompress()
+*/
+
+/*! \relates QByteArray
+
+ \overload
+
+ Uncompresses the first \a nbytes of \a data and returns a new byte
+ array with the uncompressed data.
+*/
+
+#ifndef QT_NO_COMPRESS
+QByteArray qUncompress(const uchar* data, int nbytes)
+{
+ if (!data) {
+ qWarning("qUncompress: Data is null");
+ return QByteArray();
+ }
+ if (nbytes <= 4) {
+ if (nbytes < 4 || (data[0]!=0 || data[1]!=0 || data[2]!=0 || data[3]!=0))
+ qWarning("qUncompress: Input data is corrupted");
+ return QByteArray();
+ }
+ ulong expectedSize = (data[0] << 24) | (data[1] << 16) |
+ (data[2] << 8) | (data[3] );
+ ulong len = qMax(expectedSize, 1ul);
+ QScopedPointer<QByteArray::Data, QScopedPointerPodDeleter> d;
+
+ forever {
+ ulong alloc = len;
+ if (len >= (1 << 31) - sizeof(QByteArray::Data)) {
+ //QByteArray does not support that huge size anyway.
+ qWarning("qUncompress: Input data is corrupted");
+ return QByteArray();
+ }
+ QByteArray::Data *p = static_cast<QByteArray::Data *>(qRealloc(d.data(), sizeof(QByteArray::Data) + alloc));
+ if (!p) {
+ // we are not allowed to crash here when compiling with QT_NO_EXCEPTIONS
+ qWarning("qUncompress: could not allocate enough memory to uncompress data");
+ return QByteArray();
+ }
+ d.take(); // realloc was successful
+ d.reset(p);
+
+ int res = ::uncompress((uchar*)d->array, &len,
+ (uchar*)data+4, nbytes-4);
+
+ switch (res) {
+ case Z_OK:
+ if (len != alloc) {
+ if (len >= (1 << 31) - sizeof(QByteArray::Data)) {
+ //QByteArray does not support that huge size anyway.
+ qWarning("qUncompress: Input data is corrupted");
+ return QByteArray();
+ }
+ QByteArray::Data *p = static_cast<QByteArray::Data *>(qRealloc(d.data(), sizeof(QByteArray::Data) + len));
+ if (!p) {
+ // we are not allowed to crash here when compiling with QT_NO_EXCEPTIONS
+ qWarning("qUncompress: could not allocate enough memory to uncompress data");
+ return QByteArray();
+ }
+ d.take(); // realloc was successful
+ d.reset(p);
+ }
+ d->ref = 1;
+ d->alloc = d->size = len;
+ d->data = d->array;
+ d->array[len] = 0;
+
+ return QByteArray(d.take(), 0, 0);
+
+ case Z_MEM_ERROR:
+ qWarning("qUncompress: Z_MEM_ERROR: Not enough memory");
+ return QByteArray();
+
+ case Z_BUF_ERROR:
+ len *= 2;
+ continue;
+
+ case Z_DATA_ERROR:
+ qWarning("qUncompress: Z_DATA_ERROR: Input data is corrupted");
+ return QByteArray();
+ }
+ }
+}
+#endif
+
+static inline bool qIsUpper(char c)
+{
+ return c >= 'A' && c <= 'Z';
+}
+
+static inline char qToLower(char c)
+{
+ if (c >= 'A' && c <= 'Z')
+ return c - 'A' + 'a';
+ else
+ return c;
+}
+
+QByteArray::Data QByteArray::shared_null = {Q_BASIC_ATOMIC_INITIALIZER(1),
+ 0, 0, shared_null.array, {0} };
+QByteArray::Data QByteArray::shared_empty = { Q_BASIC_ATOMIC_INITIALIZER(1),
+ 0, 0, shared_empty.array, {0} };
+
+/*!
+ \class QByteArray
+ \brief The QByteArray class provides an array of bytes.
+
+ \ingroup tools
+ \ingroup shared
+ \ingroup string-processing
+
+ \reentrant
+
+ QByteArray can be used to store both raw bytes (including '\\0's)
+ and traditional 8-bit '\\0'-terminated strings. Using QByteArray
+ is much more convenient than using \c{const char *}. Behind the
+ scenes, it always ensures that the data is followed by a '\\0'
+ terminator, and uses \l{implicit sharing} (copy-on-write) to
+ reduce memory usage and avoid needless copying of data.
+
+ In addition to QByteArray, Qt also provides the QString class to
+ store string data. For most purposes, QString is the class you
+ want to use. It stores 16-bit Unicode characters, making it easy
+ to store non-ASCII/non-Latin-1 characters in your application.
+ Furthermore, QString is used throughout in the Qt API. The two
+ main cases where QByteArray is appropriate are when you need to
+ store raw binary data, and when memory conservation is critical
+ (e.g., with Qt for Embedded Linux).
+
+ One way to initialize a QByteArray is simply to pass a \c{const
+ char *} to its constructor. For example, the following code
+ creates a byte array of size 5 containing the data "Hello":
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 0
+
+ Although the size() is 5, the byte array also maintains an extra
+ '\\0' character at the end so that if a function is used that
+ asks for a pointer to the underlying data (e.g. a call to
+ data()), the data pointed to is guaranteed to be
+ '\\0'-terminated.
+
+ QByteArray makes a deep copy of the \c{const char *} data, so you
+ can modify it later without experiencing side effects. (If for
+ performance reasons you don't want to take a deep copy of the
+ character data, use QByteArray::fromRawData() instead.)
+
+ Another approach is to set the size of the array using resize()
+ and to initialize the data byte per byte. QByteArray uses 0-based
+ indexes, just like C++ arrays. To access the byte at a particular
+ index position, you can use operator[](). On non-const byte
+ arrays, operator[]() returns a reference to a byte that can be
+ used on the left side of an assignment. For example:
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 1
+
+ For read-only access, an alternative syntax is to use at():
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 2
+
+ at() can be faster than operator[](), because it never causes a
+ \l{deep copy} to occur.
+
+ To extract many bytes at a time, use left(), right(), or mid().
+
+ A QByteArray can embed '\\0' bytes. The size() function always
+ returns the size of the whole array, including embedded '\\0'
+ bytes. If you want to obtain the length of the data up to and
+ excluding the first '\\0' character, call qstrlen() on the byte
+ array.
+
+ After a call to resize(), newly allocated bytes have undefined
+ values. To set all the bytes to a particular value, call fill().
+
+ To obtain a pointer to the actual character data, call data() or
+ constData(). These functions return a pointer to the beginning of the data.
+ The pointer is guaranteed to remain valid until a non-const function is
+ called on the QByteArray. It is also guaranteed that the data ends with a
+ '\\0' byte unless the QByteArray was created from a \l{fromRawData()}{raw
+ data}. This '\\0' byte is automatically provided by QByteArray and is not
+ counted in size().
+
+ QByteArray provides the following basic functions for modifying
+ the byte data: append(), prepend(), insert(), replace(), and
+ remove(). For example:
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 3
+
+ The replace() and remove() functions' first two arguments are the
+ position from which to start erasing and the number of bytes that
+ should be erased.
+
+ When you append() data to a non-empty array, the array will be
+ reallocated and the new data copied to it. You can avoid this
+ behavior by calling reserve(), which preallocates a certain amount
+ of memory. You can also call capacity() to find out how much
+ memory QByteArray actually allocated. Data appended to an empty
+ array is not copied.
+
+ A frequent requirement is to remove whitespace characters from a
+ byte array ('\\n', '\\t', ' ', etc.). If you want to remove
+ whitespace from both ends of a QByteArray, use trimmed(). If you
+ want to remove whitespace from both ends and replace multiple
+ consecutive whitespaces with a single space character within the
+ byte array, use simplified().
+
+ If you want to find all occurrences of a particular character or
+ substring in a QByteArray, use indexOf() or lastIndexOf(). The
+ former searches forward starting from a given index position, the
+ latter searches backward. Both return the index position of the
+ character or substring if they find it; otherwise, they return -1.
+ For example, here's a typical loop that finds all occurrences of a
+ particular substring:
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 4
+
+ If you simply want to check whether a QByteArray contains a
+ particular character or substring, use contains(). If you want to
+ find out how many times a particular character or substring
+ occurs in the byte array, use count(). If you want to replace all
+ occurrences of a particular value with another, use one of the
+ two-parameter replace() overloads.
+
+ QByteArrays can be compared using overloaded operators such as
+ operator<(), operator<=(), operator==(), operator>=(), and so on.
+ The comparison is based exclusively on the numeric values
+ of the characters and is very fast, but is not what a human would
+ expect. QString::localeAwareCompare() is a better choice for
+ sorting user-interface strings.
+
+ For historical reasons, QByteArray distinguishes between a null
+ byte array and an empty byte array. A \e null byte array is a
+ byte array that is initialized using QByteArray's default
+ constructor or by passing (const char *)0 to the constructor. An
+ \e empty byte array is any byte array with size 0. A null byte
+ array is always empty, but an empty byte array isn't necessarily
+ null:
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 5
+
+ All functions except isNull() treat null byte arrays the same as
+ empty byte arrays. For example, data() returns a pointer to a
+ '\\0' character for a null byte array (\e not a null pointer),
+ and QByteArray() compares equal to QByteArray(""). We recommend
+ that you always use isEmpty() and avoid isNull().
+
+ \section1 Notes on Locale
+
+ \section2 Number-String Conversions
+
+ Functions that perform conversions between numeric data types and
+ strings are performed in the C locale, irrespective of the user's
+ locale settings. Use QString to perform locale-aware conversions
+ between numbers and strings.
+
+ \section2 8-bit Character Comparisons
+
+ In QByteArray, the notion of uppercase and lowercase and of which
+ character is greater than or less than another character is
+ locale dependent. This affects functions that support a case
+ insensitive option or that compare or lowercase or uppercase
+ their arguments. Case insensitive operations and comparisons will
+ be accurate if both strings contain only ASCII characters. (If \c
+ $LC_CTYPE is set, most Unix systems do "the right thing".)
+ Functions that this affects include contains(), indexOf(),
+ lastIndexOf(), operator<(), operator<=(), operator>(),
+ operator>=(), toLower() and toUpper().
+
+ This issue does not apply to QStrings since they represent
+ characters using Unicode.
+
+ \sa QString, QBitArray
+*/
+
+/*! \fn QByteArray::iterator QByteArray::begin()
+
+ \internal
+*/
+
+/*! \fn QByteArray::const_iterator QByteArray::begin() const
+
+ \internal
+*/
+
+/*! \fn QByteArray::const_iterator QByteArray::constBegin() const
+
+ \internal
+*/
+
+/*! \fn QByteArray::iterator QByteArray::end()
+
+ \internal
+*/
+
+/*! \fn QByteArray::const_iterator QByteArray::end() const
+
+ \internal
+*/
+
+/*! \fn QByteArray::const_iterator QByteArray::constEnd() const
+
+ \internal
+*/
+
+/*! \fn void QByteArray::push_back(const QByteArray &other)
+
+ This function is provided for STL compatibility. It is equivalent
+ to append(\a other).
+*/
+
+/*! \fn void QByteArray::push_back(const char *str)
+
+ \overload
+
+ Same as append(\a str).
+*/
+
+/*! \fn void QByteArray::push_back(char ch)
+
+ \overload
+
+ Same as append(\a ch).
+*/
+
+/*! \fn void QByteArray::push_front(const QByteArray &other)
+
+ This function is provided for STL compatibility. It is equivalent
+ to prepend(\a other).
+*/
+
+/*! \fn void QByteArray::push_front(const char *str)
+
+ \overload
+
+ Same as prepend(\a str).
+*/
+
+/*! \fn void QByteArray::push_front(char ch)
+
+ \overload
+
+ Same as prepend(\a ch).
+*/
+
+/*! \fn QByteArray::QByteArray(const QByteArray &other)
+
+ Constructs a copy of \a other.
+
+ This operation takes \l{constant time}, because QByteArray is
+ \l{implicitly shared}. This makes returning a QByteArray from a
+ function very fast. If a shared instance is modified, it will be
+ copied (copy-on-write), taking \l{linear time}.
+
+ \sa operator=()
+*/
+
+/*! \fn QByteArray::~QByteArray()
+ Destroys the byte array.
+*/
+
+/*!
+ Assigns \a other to this byte array and returns a reference to
+ this byte array.
+*/
+QByteArray &QByteArray::operator=(const QByteArray & other)
+{
+ other.d->ref.ref();
+ if (!d->ref.deref())
+ qFree(d);
+ d = other.d;
+ return *this;
+}
+
+
+/*!
+ \overload
+
+ Assigns \a str to this byte array.
+*/
+
+QByteArray &QByteArray::operator=(const char *str)
+{
+ Data *x;
+ if (!str) {
+ x = &shared_null;
+ } else if (!*str) {
+ x = &shared_empty;
+ } else {
+ int len = qstrlen(str);
+ if (d->ref != 1 || len > d->alloc || (len < d->size && len < d->alloc >> 1))
+ realloc(len);
+ x = d;
+ memcpy(x->data, str, len + 1); // include null terminator
+ x->size = len;
+ }
+ x->ref.ref();
+ if (!d->ref.deref())
+ qFree(d);
+ d = x;
+ return *this;
+}
+
+/*! \fn void QByteArray::swap(QByteArray &other)
+ \since 4.8
+
+ Swaps byte array \a other with this byte array. This operation is very
+ fast and never fails.
+*/
+
+/*! \fn int QByteArray::size() const
+
+ Returns the number of bytes in this byte array.
+
+ The last byte in the byte array is at position size() - 1. In addition,
+ QByteArray ensures that the byte at position size() is always '\\0', so
+ that you can use the return value of data() and constData() as arguments to
+ functions that expect '\\0'-terminated strings. If the QByteArray object
+ was created from a \l{fromRawData()}{raw data} that didn't include the
+ trailing null-termination character then QByteArray doesn't add it
+ automaticall unless the \l{deep copy} is created.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 6
+
+ \sa isEmpty(), resize()
+*/
+
+/*! \fn bool QByteArray::isEmpty() const
+
+ Returns true if the byte array has size 0; otherwise returns false.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 7
+
+ \sa size()
+*/
+
+/*! \fn int QByteArray::capacity() const
+
+ Returns the maximum number of bytes that can be stored in the
+ byte array without forcing a reallocation.
+
+ The sole purpose of this function is to provide a means of fine
+ tuning QByteArray's memory usage. In general, you will rarely
+ ever need to call this function. If you want to know how many
+ bytes are in the byte array, call size().
+
+ \sa reserve(), squeeze()
+*/
+
+/*! \fn void QByteArray::reserve(int size)
+
+ Attempts to allocate memory for at least \a size bytes. If you
+ know in advance how large the byte array will be, you can call
+ this function, and if you call resize() often you are likely to
+ get better performance. If \a size is an underestimate, the worst
+ that will happen is that the QByteArray will be a bit slower.
+
+ The sole purpose of this function is to provide a means of fine
+ tuning QByteArray's memory usage. In general, you will rarely
+ ever need to call this function. If you want to change the size
+ of the byte array, call resize().
+
+ \sa squeeze(), capacity()
+*/
+
+/*! \fn void QByteArray::squeeze()
+
+ Releases any memory not required to store the array's data.
+
+ The sole purpose of this function is to provide a means of fine
+ tuning QByteArray's memory usage. In general, you will rarely
+ ever need to call this function.
+
+ \sa reserve(), capacity()
+*/
+
+/*! \fn QByteArray::operator const char *() const
+ \fn QByteArray::operator const void *() const
+
+ Returns a pointer to the data stored in the byte array. The
+ pointer can be used to access the bytes that compose the array.
+ The data is '\\0'-terminated. The pointer remains valid as long
+ as the array isn't reallocated or destroyed.
+
+ This operator is mostly useful to pass a byte array to a function
+ that accepts a \c{const char *}.
+
+ You can disable this operator by defining \c
+ QT_NO_CAST_FROM_BYTEARRAY when you compile your applications.
+
+ Note: A QByteArray can store any byte values including '\\0's,
+ but most functions that take \c{char *} arguments assume that the
+ data ends at the first '\\0' they encounter.
+
+ \sa constData()
+*/
+
+/*!
+ \macro QT_NO_CAST_FROM_BYTEARRAY
+ \relates QByteArray
+
+ Disables automatic conversions from QByteArray to
+ const char * or const void *.
+
+ \sa QT_NO_CAST_TO_ASCII, QT_NO_CAST_FROM_ASCII
+*/
+
+/*! \fn char *QByteArray::data()
+
+ Returns a pointer to the data stored in the byte array. The
+ pointer can be used to access and modify the bytes that compose
+ the array. The data is '\\0'-terminated, i.e. the number of
+ bytes in the returned character string is size() + 1 for the
+ '\\0' terminator.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 8
+
+ The pointer remains valid as long as the byte array isn't
+ reallocated or destroyed. For read-only access, constData() is
+ faster because it never causes a \l{deep copy} to occur.
+
+ This function is mostly useful to pass a byte array to a function
+ that accepts a \c{const char *}.
+
+ The following example makes a copy of the char* returned by
+ data(), but it will corrupt the heap and cause a crash because it
+ does not allocate a byte for the '\\0' at the end:
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 46
+
+ This one allocates the correct amount of space:
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 47
+
+ Note: A QByteArray can store any byte values including '\\0's,
+ but most functions that take \c{char *} arguments assume that the
+ data ends at the first '\\0' they encounter.
+
+ \sa constData(), operator[]()
+*/
+
+/*! \fn const char *QByteArray::data() const
+
+ \overload
+*/
+
+/*! \fn const char *QByteArray::constData() const
+
+ Returns a pointer to the data stored in the byte array. The pointer can be
+ used to access the bytes that compose the array. The data is
+ '\\0'-terminated unless the QByteArray object was created from raw data.
+ The pointer remains valid as long as the byte array isn't reallocated or
+ destroyed.
+
+ This function is mostly useful to pass a byte array to a function
+ that accepts a \c{const char *}.
+
+ Note: A QByteArray can store any byte values including '\\0's,
+ but most functions that take \c{char *} arguments assume that the
+ data ends at the first '\\0' they encounter.
+
+ \sa data(), operator[](), fromRawData()
+*/
+
+/*! \fn void QByteArray::detach()
+
+ \internal
+*/
+
+/*! \fn bool QByteArray::isDetached() const
+
+ \internal
+*/
+
+/*! \fn bool QByteArray::isSharedWith(const QByteArray &other) const
+
+ \internal
+*/
+
+/*! \fn char QByteArray::at(int i) const
+
+ Returns the character at index position \a i in the byte array.
+
+ \a i must be a valid index position in the byte array (i.e., 0 <=
+ \a i < size()).
+
+ \sa operator[]()
+*/
+
+/*! \fn QByteRef QByteArray::operator[](int i)
+
+ Returns the byte at index position \a i as a modifiable reference.
+
+ If an assignment is made beyond the end of the byte array, the
+ array is extended with resize() before the assignment takes
+ place.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 9
+
+ The return value is of type QByteRef, a helper class for
+ QByteArray. When you get an object of type QByteRef, you can use
+ it as if it were a char &. If you assign to it, the assignment
+ will apply to the character in the QByteArray from which you got
+ the reference.
+
+ \sa at()
+*/
+
+/*! \fn char QByteArray::operator[](int i) const
+
+ \overload
+
+ Same as at(\a i).
+*/
+
+/*! \fn QByteRef QByteArray::operator[](uint i)
+
+ \overload
+*/
+
+/*! \fn char QByteArray::operator[](uint i) const
+
+ \overload
+*/
+
+/*! \fn QBool QByteArray::contains(const QByteArray &ba) const
+
+ Returns true if the byte array contains an occurrence of the byte
+ array \a ba; otherwise returns false.
+
+ \sa indexOf(), count()
+*/
+
+/*! \fn QBool QByteArray::contains(const char *str) const
+
+ \overload
+
+ Returns true if the byte array contains the string \a str;
+ otherwise returns false.
+*/
+
+/*! \fn QBool QByteArray::contains(char ch) const
+
+ \overload
+
+ Returns true if the byte array contains the character \a ch;
+ otherwise returns false.
+*/
+
+/*!
+
+ Truncates the byte array at index position \a pos.
+
+ If \a pos is beyond the end of the array, nothing happens.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 10
+
+ \sa chop(), resize(), left()
+*/
+void QByteArray::truncate(int pos)
+{
+ if (pos < d->size)
+ resize(pos);
+}
+
+/*!
+
+ Removes \a n bytes from the end of the byte array.
+
+ If \a n is greater than size(), the result is an empty byte
+ array.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 11
+
+ \sa truncate(), resize(), left()
+*/
+
+void QByteArray::chop(int n)
+{
+ if (n > 0)
+ resize(d->size - n);
+}
+
+
+/*! \fn QByteArray &QByteArray::operator+=(const QByteArray &ba)
+
+ Appends the byte array \a ba onto the end of this byte array and
+ returns a reference to this byte array.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 12
+
+ Note: QByteArray is an \l{implicitly shared} class. Consequently,
+ if \e this is an empty QByteArray, then \e this will just share
+ the data held in \a ba. In this case, no copying of data is done,
+ taking \l{constant time}. If a shared instance is modified, it will
+ be copied (copy-on-write), taking \l{linear time}.
+
+ If \e this is not an empty QByteArray, a deep copy of the data is
+ performed, taking \l{linear time}.
+
+ This operation typically does not suffer from allocation overhead,
+ because QByteArray preallocates extra space at the end of the data
+ so that it may grow without reallocating for each append operation.
+
+ \sa append(), prepend()
+*/
+
+/*! \fn QByteArray &QByteArray::operator+=(const QString &str)
+
+ \overload
+
+ Appends the string \a str onto the end of this byte array and
+ returns a reference to this byte array. The Unicode data is
+ converted into 8-bit characters using QString::toAscii().
+
+ If the QString contains non-ASCII Unicode characters, using this
+ operator can lead to loss of information. You can disable this
+ operator by defining \c QT_NO_CAST_TO_ASCII when you compile your
+ applications. You then need to call QString::toAscii() (or
+ QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit())
+ explicitly if you want to convert the data to \c{const char *}.
+*/
+
+/*! \fn QByteArray &QByteArray::operator+=(const char *str)
+
+ \overload
+
+ Appends the string \a str onto the end of this byte array and
+ returns a reference to this byte array.
+*/
+
+/*! \fn QByteArray &QByteArray::operator+=(char ch)
+
+ \overload
+
+ Appends the character \a ch onto the end of this byte array and
+ returns a reference to this byte array.
+*/
+
+/*! \fn int QByteArray::length() const
+
+ Same as size().
+*/
+
+/*! \fn bool QByteArray::isNull() const
+
+ Returns true if this byte array is null; otherwise returns false.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 13
+
+ Qt makes a distinction between null byte arrays and empty byte
+ arrays for historical reasons. For most applications, what
+ matters is whether or not a byte array contains any data,
+ and this can be determined using isEmpty().
+
+ \sa isEmpty()
+*/
+
+/*! \fn QByteArray::QByteArray()
+
+ Constructs an empty byte array.
+
+ \sa isEmpty()
+*/
+
+/*! \fn QByteArray::QByteArray(const char *str)
+
+ Constructs a byte array initialized with the string \a str.
+
+ QByteArray makes a deep copy of the string data.
+*/
+
+QByteArray::QByteArray(const char *str)
+{
+ if (!str) {
+ d = &shared_null;
+ } else if (!*str) {
+ d = &shared_empty;
+ } else {
+ int len = qstrlen(str);
+ d = static_cast<Data *>(qMalloc(sizeof(Data)+len));
+ Q_CHECK_PTR(d);
+ d->ref = 0;;
+ d->alloc = d->size = len;
+ d->data = d->array;
+ memcpy(d->array, str, len+1); // include null terminator
+ }
+ d->ref.ref();
+}
+
+/*!
+ Constructs a byte array containing the first \a size bytes of
+ array \a data.
+
+ If \a data is 0, a null byte array is constructed.
+
+ QByteArray makes a deep copy of the string data.
+
+ \sa fromRawData()
+*/
+
+QByteArray::QByteArray(const char *data, int size)
+{
+ if (!data) {
+ d = &shared_null;
+ } else if (size <= 0) {
+ d = &shared_empty;
+ } else {
+ d = static_cast<Data *>(qMalloc(sizeof(Data) + size));
+ Q_CHECK_PTR(d);
+ d->ref = 0;
+ d->alloc = d->size = size;
+ d->data = d->array;
+ memcpy(d->array, data, size);
+ d->array[size] = '\0';
+ }
+ d->ref.ref();
+}
+
+/*!
+ Constructs a byte array of size \a size with every byte set to
+ character \a ch.
+
+ \sa fill()
+*/
+
+QByteArray::QByteArray(int size, char ch)
+{
+ if (size <= 0) {
+ d = &shared_null;
+ } else {
+ d = static_cast<Data *>(qMalloc(sizeof(Data)+size));
+ Q_CHECK_PTR(d);
+ d->ref = 0;
+ d->alloc = d->size = size;
+ d->data = d->array;
+ d->array[size] = '\0';
+ memset(d->array, ch, size);
+ }
+ d->ref.ref();
+}
+
+/*!
+ \internal
+
+ Constructs a byte array of size \a size with uninitialized contents.
+*/
+
+QByteArray::QByteArray(int size, Qt::Initialization)
+{
+ d = static_cast<Data *>(qMalloc(sizeof(Data)+size));
+ Q_CHECK_PTR(d);
+ d->ref = 1;
+ d->alloc = d->size = size;
+ d->data = d->array;
+ d->array[size] = '\0';
+}
+
+/*!
+ Sets the size of the byte array to \a size bytes.
+
+ If \a size is greater than the current size, the byte array is
+ extended to make it \a size bytes with the extra bytes added to
+ the end. The new bytes are uninitialized.
+
+ If \a size is less than the current size, bytes are removed from
+ the end.
+
+ \sa size(), truncate()
+*/
+
+void QByteArray::resize(int size)
+{
+ if (size <= 0) {
+ Data *x = &shared_empty;
+ x->ref.ref();
+ if (!d->ref.deref())
+ qFree(d);
+ d = x;
+ } else if (d == &shared_null) {
+ //
+ // Optimize the idiom:
+ // QByteArray a;
+ // a.resize(sz);
+ // ...
+ // which is used in place of the Qt 3 idiom:
+ // QByteArray a(sz);
+ //
+ Data *x = static_cast<Data *>(qMalloc(sizeof(Data)+size));
+ Q_CHECK_PTR(x);
+ x->ref = 1;
+ x->alloc = x->size = size;
+ x->data = x->array;
+ x->array[size] = '\0';
+ (void) d->ref.deref(); // cannot be 0, x points to shared_null
+ d = x;
+ } else {
+ if (d->ref != 1 || size > d->alloc || (size < d->size && size < d->alloc >> 1))
+ realloc(qAllocMore(size, sizeof(Data)));
+ if (d->alloc >= size) {
+ d->size = size;
+ if (d->data == d->array) {
+ d->array[size] = '\0';
+ }
+ }
+ }
+}
+
+/*!
+ Sets every byte in the byte array to character \a ch. If \a size
+ is different from -1 (the default), the byte array is resized to
+ size \a size beforehand.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 14
+
+ \sa resize()
+*/
+
+QByteArray &QByteArray::fill(char ch, int size)
+{
+ resize(size < 0 ? d->size : size);
+ if (d->size)
+ memset(d->data, ch, d->size);
+ return *this;
+}
+
+void QByteArray::realloc(int alloc)
+{
+ if (d->ref != 1 || d->data != d->array) {
+ Data *x = static_cast<Data *>(qMalloc(sizeof(Data) + alloc));
+ Q_CHECK_PTR(x);
+ x->size = qMin(alloc, d->size);
+ ::memcpy(x->array, d->data, x->size);
+ x->array[x->size] = '\0';
+ x->ref = 1;
+ x->alloc = alloc;
+ x->data = x->array;
+ if (!d->ref.deref())
+ qFree(d);
+ d = x;
+ } else {
+ Data *x = static_cast<Data *>(qRealloc(d, sizeof(Data) + alloc));
+ Q_CHECK_PTR(x);
+ x->alloc = alloc;
+ x->data = x->array;
+ d = x;
+ }
+}
+
+void QByteArray::expand(int i)
+{
+ resize(qMax(i + 1, d->size));
+}
+
+/*!
+ \internal
+ Return a QByteArray that is sure to be NUL-terminated.
+
+ By default, all QByteArray have an extra NUL at the end,
+ guaranteeing that assumption. However, if QByteArray::fromRawData
+ is used, then the NUL is there only if the user put it there. We
+ can't be sure.
+*/
+QByteArray QByteArray::nulTerminated() const
+{
+ // is this fromRawData?
+ if (d->data == d->array)
+ return *this; // no, then we're sure we're zero terminated
+
+ QByteArray copy(*this);
+ copy.detach();
+ return copy;
+}
+
+/*!
+ Prepends the byte array \a ba to this byte array and returns a
+ reference to this byte array.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 15
+
+ This is the same as insert(0, \a ba).
+
+ Note: QByteArray is an \l{implicitly shared} class. Consequently,
+ if \e this is an empty QByteArray, then \e this will just share
+ the data held in \a ba. In this case, no copying of data is done,
+ taking \l{constant time}. If a shared instance is modified, it will
+ be copied (copy-on-write), taking \l{linear time}.
+
+ If \e this is not an empty QByteArray, a deep copy of the data is
+ performed, taking \l{linear time}.
+
+ \sa append(), insert()
+*/
+
+QByteArray &QByteArray::prepend(const QByteArray &ba)
+{
+ if ((d == &shared_null || d == &shared_empty) && !IS_RAW_DATA(ba.d)) {
+ *this = ba;
+ } else if (ba.d != &shared_null) {
+ QByteArray tmp = *this;
+ *this = ba;
+ append(tmp);
+ }
+ return *this;
+}
+
+/*!
+ \overload
+
+ Prepends the string \a str to this byte array.
+*/
+
+QByteArray &QByteArray::prepend(const char *str)
+{
+ return prepend(str, qstrlen(str));
+}
+
+/*!
+ \overload
+ \since 4.6
+
+ Prepends \a len bytes of the string \a str to this byte array.
+*/
+
+QByteArray &QByteArray::prepend(const char *str, int len)
+{
+ if (str) {
+ if (d->ref != 1 || d->size + len > d->alloc)
+ realloc(qAllocMore(d->size + len, sizeof(Data)));
+ memmove(d->data+len, d->data, d->size);
+ memcpy(d->data, str, len);
+ d->size += len;
+ d->data[d->size] = '\0';
+ }
+ return *this;
+}
+
+/*!
+ \overload
+
+ Prepends the character \a ch to this byte array.
+*/
+
+QByteArray &QByteArray::prepend(char ch)
+{
+ if (d->ref != 1 || d->size + 1 > d->alloc)
+ realloc(qAllocMore(d->size + 1, sizeof(Data)));
+ memmove(d->data+1, d->data, d->size);
+ d->data[0] = ch;
+ ++d->size;
+ d->data[d->size] = '\0';
+ return *this;
+}
+
+/*!
+ Appends the byte array \a ba onto the end of this byte array.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 16
+
+ This is the same as insert(size(), \a ba).
+
+ Note: QByteArray is an \l{implicitly shared} class. Consequently,
+ if \e this is an empty QByteArray, then \e this will just share
+ the data held in \a ba. In this case, no copying of data is done,
+ taking \l{constant time}. If a shared instance is modified, it will
+ be copied (copy-on-write), taking \l{linear time}.
+
+ If \e this is not an empty QByteArray, a deep copy of the data is
+ performed, taking \l{linear time}.
+
+ This operation typically does not suffer from allocation overhead,
+ because QByteArray preallocates extra space at the end of the data
+ so that it may grow without reallocating for each append operation.
+
+ \sa operator+=(), prepend(), insert()
+*/
+
+QByteArray &QByteArray::append(const QByteArray &ba)
+{
+ if ((d == &shared_null || d == &shared_empty) && !IS_RAW_DATA(ba.d)) {
+ *this = ba;
+ } else if (ba.d != &shared_null) {
+ if (d->ref != 1 || d->size + ba.d->size > d->alloc)
+ realloc(qAllocMore(d->size + ba.d->size, sizeof(Data)));
+ memcpy(d->data + d->size, ba.d->data, ba.d->size);
+ d->size += ba.d->size;
+ d->data[d->size] = '\0';
+ }
+ return *this;
+}
+
+/*! \fn QByteArray &QByteArray::append(const QString &str)
+
+ \overload
+
+ Appends the string \a str to this byte array. The Unicode data is
+ converted into 8-bit characters using QString::toAscii().
+
+ If the QString contains non-ASCII Unicode characters, using this
+ function can lead to loss of information. You can disable this
+ function by defining \c QT_NO_CAST_TO_ASCII when you compile your
+ applications. You then need to call QString::toAscii() (or
+ QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit())
+ explicitly if you want to convert the data to \c{const char *}.
+*/
+
+/*!
+ \overload
+
+ Appends the string \a str to this byte array.
+*/
+
+QByteArray& QByteArray::append(const char *str)
+{
+ if (str) {
+ int len = qstrlen(str);
+ if (d->ref != 1 || d->size + len > d->alloc)
+ realloc(qAllocMore(d->size + len, sizeof(Data)));
+ memcpy(d->data + d->size, str, len + 1); // include null terminator
+ d->size += len;
+ }
+ return *this;
+}
+
+/*!
+ \overload append()
+
+ Appends the first \a len characters of the string \a str to this byte
+ array and returns a reference to this byte array.
+
+ If \a len is negative, the length of the string will be determined
+ automatically using qstrlen(). If \a len is zero or \a str is
+ null, nothing is appended to the byte array. Ensure that \a len is
+ \e not longer than \a str.
+*/
+
+QByteArray &QByteArray::append(const char *str, int len)
+{
+ if (len < 0)
+ len = qstrlen(str);
+ if (str && len) {
+ if (d->ref != 1 || d->size + len > d->alloc)
+ realloc(qAllocMore(d->size + len, sizeof(Data)));
+ memcpy(d->data + d->size, str, len); // include null terminator
+ d->size += len;
+ d->data[d->size] = '\0';
+ }
+ return *this;
+}
+
+/*!
+ \overload
+
+ Appends the character \a ch to this byte array.
+*/
+
+QByteArray& QByteArray::append(char ch)
+{
+ if (d->ref != 1 || d->size + 1 > d->alloc)
+ realloc(qAllocMore(d->size + 1, sizeof(Data)));
+ d->data[d->size++] = ch;
+ d->data[d->size] = '\0';
+ return *this;
+}
+
+/*!
+ \internal
+ Inserts \a len bytes from the array \a arr at position \a pos and returns a
+ reference the modified byte array.
+*/
+static inline QByteArray &qbytearray_insert(QByteArray *ba,
+ int pos, const char *arr, int len)
+{
+ Q_ASSERT(pos >= 0);
+
+ if (pos < 0 || len <= 0 || arr == 0)
+ return *ba;
+
+ int oldsize = ba->size();
+ ba->resize(qMax(pos, oldsize) + len);
+ char *dst = ba->data();
+ if (pos > oldsize)
+ ::memset(dst + oldsize, 0x20, pos - oldsize);
+ else
+ ::memmove(dst + pos + len, dst + pos, oldsize - pos);
+ memcpy(dst + pos, arr, len);
+ return *ba;
+}
+
+/*!
+ Inserts the byte array \a ba at index position \a i and returns a
+ reference to this byte array.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 17
+
+ \sa append(), prepend(), replace(), remove()
+*/
+
+QByteArray &QByteArray::insert(int i, const QByteArray &ba)
+{
+ QByteArray copy(ba);
+ return qbytearray_insert(this, i, copy.d->data, copy.d->size);
+}
+
+/*!
+ \fn QByteArray &QByteArray::insert(int i, const QString &str)
+
+ \overload
+
+ Inserts the string \a str at index position \a i in the byte
+ array. The Unicode data is converted into 8-bit characters using
+ QString::toAscii().
+
+ If \a i is greater than size(), the array is first extended using
+ resize().
+
+ If the QString contains non-ASCII Unicode characters, using this
+ function can lead to loss of information. You can disable this
+ function by defining \c QT_NO_CAST_TO_ASCII when you compile your
+ applications. You then need to call QString::toAscii() (or
+ QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit())
+ explicitly if you want to convert the data to \c{const char *}.
+*/
+
+/*!
+ \overload
+
+ Inserts the string \a str at position \a i in the byte array.
+
+ If \a i is greater than size(), the array is first extended using
+ resize().
+*/
+
+QByteArray &QByteArray::insert(int i, const char *str)
+{
+ return qbytearray_insert(this, i, str, qstrlen(str));
+}
+
+/*!
+ \overload
+ \since 4.6
+
+ Inserts \a len bytes of the string \a str at position
+ \a i in the byte array.
+
+ If \a i is greater than size(), the array is first extended using
+ resize().
+*/
+
+QByteArray &QByteArray::insert(int i, const char *str, int len)
+{
+ return qbytearray_insert(this, i, str, len);
+}
+
+/*!
+ \overload
+
+ Inserts character \a ch at index position \a i in the byte array.
+ If \a i is greater than size(), the array is first extended using
+ resize().
+*/
+
+QByteArray &QByteArray::insert(int i, char ch)
+{
+ return qbytearray_insert(this, i, &ch, 1);
+}
+
+/*!
+ Removes \a len bytes from the array, starting at index position \a
+ pos, and returns a reference to the array.
+
+ If \a pos is out of range, nothing happens. If \a pos is valid,
+ but \a pos + \a len is larger than the size of the array, the
+ array is truncated at position \a pos.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 18
+
+ \sa insert(), replace()
+*/
+
+QByteArray &QByteArray::remove(int pos, int len)
+{
+ if (len <= 0 || pos >= d->size || pos < 0)
+ return *this;
+ detach();
+ if (pos + len >= d->size) {
+ resize(pos);
+ } else {
+ memmove(d->data + pos, d->data + pos + len, d->size - pos - len);
+ resize(d->size - len);
+ }
+ return *this;
+}
+
+/*!
+ Replaces \a len bytes from index position \a pos with the byte
+ array \a after, and returns a reference to this byte array.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 19
+
+ \sa insert(), remove()
+*/
+
+QByteArray &QByteArray::replace(int pos, int len, const QByteArray &after)
+{
+ if (len == after.d->size && (pos + len <= d->size)) {
+ detach();
+ memmove(d->data + pos, after.d->data, len*sizeof(char));
+ return *this;
+ } else {
+ QByteArray copy(after);
+ // ### optimize me
+ remove(pos, len);
+ return insert(pos, copy);
+ }
+}
+
+/*! \fn QByteArray &QByteArray::replace(int pos, int len, const char *after)
+
+ \overload
+
+ Replaces \a len bytes from index position \a pos with the zero terminated
+ string \a after.
+
+ Notice: this can change the length of the byte array.
+*/
+QByteArray &QByteArray::replace(int pos, int len, const char *after)
+{
+ return replace(pos,len,after,qstrlen(after));
+}
+
+/*! \fn QByteArray &QByteArray::replace(int pos, int len, const char *after, int alen)
+
+ \overload
+
+ Replaces \a len bytes from index position \a pos with \a alen bytes
+ from the string \a after. \a after is allowed to have '\0' characters.
+
+ \since 4.7
+*/
+QByteArray &QByteArray::replace(int pos, int len, const char *after, int alen)
+{
+ if (len == alen && (pos + len <= d->size)) {
+ detach();
+ memcpy(d->data + pos, after, len*sizeof(char));
+ return *this;
+ } else {
+ remove(pos, len);
+ return qbytearray_insert(this, pos, after, alen);
+ }
+}
+
+// ### optimize all other replace method, by offering
+// QByteArray::replace(const char *before, int blen, const char *after, int alen)
+
+/*!
+ \overload
+
+ Replaces every occurrence of the byte array \a before with the
+ byte array \a after.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 20
+*/
+
+QByteArray &QByteArray::replace(const QByteArray &before, const QByteArray &after)
+{
+ if (isNull() || before.d == after.d)
+ return *this;
+
+ QByteArray aft = after;
+ if (after.d == d)
+ aft.detach();
+
+ return replace(before.constData(), before.size(), aft.constData(), aft.size());
+}
+
+/*!
+ \fn QByteArray &QByteArray::replace(const char *before, const QByteArray &after)
+ \overload
+
+ Replaces every occurrence of the string \a before with the
+ byte array \a after.
+*/
+
+QByteArray &QByteArray::replace(const char *c, const QByteArray &after)
+{
+ QByteArray aft = after;
+ if (after.d == d)
+ aft.detach();
+
+ return replace(c, qstrlen(c), aft.constData(), aft.size());
+}
+
+/*!
+ \fn QByteArray &QByteArray::replace(const char *before, int bsize, const char *after, int asize)
+ \overload
+
+ Replaces every occurrence of the string \a before with the string \a after.
+ Since the sizes of the strings are given by \a bsize and \a asize, they
+ may contain zero characters and do not need to be zero-terminated.
+*/
+
+QByteArray &QByteArray::replace(const char *before, int bsize, const char *after, int asize)
+{
+ if (isNull() || (before == after && bsize == asize))
+ return *this;
+
+ // protect against before or after being part of this
+ const char *a = after;
+ const char *b = before;
+ if (after >= d->data && after < d->data + d->size) {
+ char *copy = (char *)malloc(asize);
+ Q_CHECK_PTR(copy);
+ memcpy(copy, after, asize);
+ a = copy;
+ }
+ if (before >= d->data && before < d->data + d->size) {
+ char *copy = (char *)malloc(bsize);
+ Q_CHECK_PTR(copy);
+ memcpy(copy, before, bsize);
+ b = copy;
+ }
+
+ QByteArrayMatcher matcher(before, bsize);
+ int index = 0;
+ int len = d->size;
+ char *d = data();
+
+ if (bsize == asize) {
+ if (bsize) {
+ while ((index = matcher.indexIn(*this, index)) != -1) {
+ memcpy(d + index, after, asize);
+ index += bsize;
+ }
+ }
+ } else if (asize < bsize) {
+ uint to = 0;
+ uint movestart = 0;
+ uint num = 0;
+ while ((index = matcher.indexIn(*this, index)) != -1) {
+ if (num) {
+ int msize = index - movestart;
+ if (msize > 0) {
+ memmove(d + to, d + movestart, msize);
+ to += msize;
+ }
+ } else {
+ to = index;
+ }
+ if (asize) {
+ memcpy(d + to, after, asize);
+ to += asize;
+ }
+ index += bsize;
+ movestart = index;
+ num++;
+ }
+ if (num) {
+ int msize = len - movestart;
+ if (msize > 0)
+ memmove(d + to, d + movestart, msize);
+ resize(len - num*(bsize-asize));
+ }
+ } else {
+ // the most complex case. We don't want to lose performance by doing repeated
+ // copies and reallocs of the string.
+ while (index != -1) {
+ uint indices[4096];
+ uint pos = 0;
+ while(pos < 4095) {
+ index = matcher.indexIn(*this, index);
+ if (index == -1)
+ break;
+ indices[pos++] = index;
+ index += bsize;
+ // avoid infinite loop
+ if (!bsize)
+ index++;
+ }
+ if (!pos)
+ break;
+
+ // we have a table of replacement positions, use them for fast replacing
+ int adjust = pos*(asize-bsize);
+ // index has to be adjusted in case we get back into the loop above.
+ if (index != -1)
+ index += adjust;
+ int newlen = len + adjust;
+ int moveend = len;
+ if (newlen > len) {
+ resize(newlen);
+ len = newlen;
+ }
+ d = this->d->data;
+
+ while(pos) {
+ pos--;
+ int movestart = indices[pos] + bsize;
+ int insertstart = indices[pos] + pos*(asize-bsize);
+ int moveto = insertstart + asize;
+ memmove(d + moveto, d + movestart, (moveend - movestart));
+ if (asize)
+ memcpy(d + insertstart, after, asize);
+ moveend = movestart - bsize;
+ }
+ }
+ }
+
+ if (a != after)
+ ::free((char *)a);
+ if (b != before)
+ ::free((char *)b);
+
+
+ return *this;
+}
+
+
+/*!
+ \fn QByteArray &QByteArray::replace(const QByteArray &before, const char *after)
+ \overload
+
+ Replaces every occurrence of the byte array \a before with the
+ string \a after.
+*/
+
+/*! \fn QByteArray &QByteArray::replace(const QString &before, const QByteArray &after)
+
+ \overload
+
+ Replaces every occurrence of the string \a before with the byte
+ array \a after. The Unicode data is converted into 8-bit
+ characters using QString::toAscii().
+
+ If the QString contains non-ASCII Unicode characters, using this
+ function can lead to loss of information. You can disable this
+ function by defining \c QT_NO_CAST_TO_ASCII when you compile your
+ applications. You then need to call QString::toAscii() (or
+ QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit())
+ explicitly if you want to convert the data to \c{const char *}.
+*/
+
+/*! \fn QByteArray &QByteArray::replace(const QString &before, const char *after)
+ \overload
+
+ Replaces every occurrence of the string \a before with the string
+ \a after.
+*/
+
+/*! \fn QByteArray &QByteArray::replace(const char *before, const char *after)
+
+ \overload
+
+ Replaces every occurrence of the string \a before with the string
+ \a after.
+*/
+
+/*!
+ \overload
+
+ Replaces every occurrence of the character \a before with the
+ byte array \a after.
+*/
+
+QByteArray &QByteArray::replace(char before, const QByteArray &after)
+{
+ char b[2] = { before, '\0' };
+ QByteArray cb = fromRawData(b, 1);
+ return replace(cb, after);
+}
+
+/*! \fn QByteArray &QByteArray::replace(char before, const QString &after)
+
+ \overload
+
+ Replaces every occurrence of the character \a before with the
+ string \a after. The Unicode data is converted into 8-bit
+ characters using QString::toAscii().
+
+ If the QString contains non-ASCII Unicode characters, using this
+ function can lead to loss of information. You can disable this
+ function by defining \c QT_NO_CAST_TO_ASCII when you compile your
+ applications. You then need to call QString::toAscii() (or
+ QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit())
+ explicitly if you want to convert the data to \c{const char *}.
+*/
+
+/*! \fn QByteArray &QByteArray::replace(char before, const char *after)
+
+ \overload
+
+ Replaces every occurrence of the character \a before with the
+ string \a after.
+*/
+
+/*!
+ \overload
+
+ Replaces every occurrence of the character \a before with the
+ character \a after.
+*/
+
+QByteArray &QByteArray::replace(char before, char after)
+{
+ if (d->size) {
+ char *i = data();
+ char *e = i + d->size;
+ for (; i != e; ++i)
+ if (*i == before)
+ * i = after;
+ }
+ return *this;
+}
+
+/*!
+ Splits the byte array into subarrays wherever \a sep occurs, and
+ returns the list of those arrays. If \a sep does not match
+ anywhere in the byte array, split() returns a single-element list
+ containing this byte array.
+*/
+
+QList<QByteArray> QByteArray::split(char sep) const
+{
+ QList<QByteArray> list;
+ int start = 0;
+ int end;
+ while ((end = indexOf(sep, start)) != -1) {
+ list.append(mid(start, end - start));
+ start = end + 1;
+ }
+ list.append(mid(start));
+ return list;
+}
+
+/*!
+ \since 4.5
+
+ Returns a copy of this byte array repeated the specified number of \a times.
+
+ If \a times is less than 1, an empty byte array is returned.
+
+ Example:
+
+ \code
+ QByteArray ba("ab");
+ ba.repeated(4); // returns "abababab"
+ \endcode
+*/
+QByteArray QByteArray::repeated(int times) const
+{
+ if (d->size == 0)
+ return *this;
+
+ if (times <= 1) {
+ if (times == 1)
+ return *this;
+ return QByteArray();
+ }
+
+ const int resultSize = times * d->size;
+
+ QByteArray result;
+ result.reserve(resultSize);
+ if (result.d->alloc != resultSize)
+ return QByteArray(); // not enough memory
+
+ memcpy(result.d->data, d->data, d->size);
+
+ int sizeSoFar = d->size;
+ char *end = result.d->data + sizeSoFar;
+
+ const int halfResultSize = resultSize >> 1;
+ while (sizeSoFar <= halfResultSize) {
+ memcpy(end, result.d->data, sizeSoFar);
+ end += sizeSoFar;
+ sizeSoFar <<= 1;
+ }
+ memcpy(end, result.d->data, resultSize - sizeSoFar);
+ result.d->data[resultSize] = '\0';
+ result.d->size = resultSize;
+ return result;
+}
+
+#define REHASH(a) \
+ if (ol_minus_1 < sizeof(uint) * CHAR_BIT) \
+ hashHaystack -= (a) << ol_minus_1; \
+ hashHaystack <<= 1
+
+/*!
+ Returns the index position of the first occurrence of the byte
+ array \a ba in this byte array, searching forward from index
+ position \a from. Returns -1 if \a ba could not be found.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 21
+
+ \sa lastIndexOf(), contains(), count()
+*/
+
+int QByteArray::indexOf(const QByteArray &ba, int from) const
+{
+ const int ol = ba.d->size;
+ if (ol == 0)
+ return from;
+ if (ol == 1)
+ return indexOf(*ba.d->data, from);
+
+ const int l = d->size;
+ if (from > d->size || ol + from > l)
+ return -1;
+
+ return qFindByteArray(d->data, d->size, from, ba.d->data, ol);
+}
+
+/*! \fn int QByteArray::indexOf(const QString &str, int from) const
+
+ \overload
+
+ Returns the index position of the first occurrence of the string
+ \a str in the byte array, searching forward from index position
+ \a from. Returns -1 if \a str could not be found.
+
+ The Unicode data is converted into 8-bit characters using
+ QString::toAscii().
+
+ If the QString contains non-ASCII Unicode characters, using this
+ function can lead to loss of information. You can disable this
+ function by defining \c QT_NO_CAST_TO_ASCII when you compile your
+ applications. You then need to call QString::toAscii() (or
+ QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit())
+ explicitly if you want to convert the data to \c{const char *}.
+*/
+
+/*! \fn int QByteArray::indexOf(const char *str, int from) const
+
+ \overload
+
+ Returns the index position of the first occurrence of the string
+ \a str in the byte array, searching forward from index position \a
+ from. Returns -1 if \a str could not be found.
+*/
+int QByteArray::indexOf(const char *c, int from) const
+{
+ const int ol = qstrlen(c);
+ if (ol == 1)
+ return indexOf(*c, from);
+
+ const int l = d->size;
+ if (from > d->size || ol + from > l)
+ return -1;
+ if (ol == 0)
+ return from;
+
+ return qFindByteArray(d->data, d->size, from, c, ol);
+}
+
+/*!
+ \overload
+
+ Returns the index position of the first occurrence of the
+ character \a ch in the byte array, searching forward from index
+ position \a from. Returns -1 if \a ch could not be found.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 22
+
+ \sa lastIndexOf(), contains()
+*/
+
+int QByteArray::indexOf(char ch, int from) const
+{
+ if (from < 0)
+ from = qMax(from + d->size, 0);
+ if (from < d->size) {
+ const char *n = d->data + from - 1;
+ const char *e = d->data + d->size;
+ while (++n != e)
+ if (*n == ch)
+ return n - d->data;
+ }
+ return -1;
+}
+
+
+static int lastIndexOfHelper(const char *haystack, int l, const char *needle, int ol, int from)
+{
+ int delta = l - ol;
+ if (from < 0)
+ from = delta;
+ if (from < 0 || from > l)
+ return -1;
+ if (from > delta)
+ from = delta;
+
+ const char *end = haystack;
+ haystack += from;
+ const uint ol_minus_1 = ol - 1;
+ const char *n = needle + ol_minus_1;
+ const char *h = haystack + ol_minus_1;
+ uint hashNeedle = 0, hashHaystack = 0;
+ int idx;
+ for (idx = 0; idx < ol; ++idx) {
+ hashNeedle = ((hashNeedle<<1) + *(n-idx));
+ hashHaystack = ((hashHaystack<<1) + *(h-idx));
+ }
+ hashHaystack -= *haystack;
+ while (haystack >= end) {
+ hashHaystack += *haystack;
+ if (hashHaystack == hashNeedle && memcmp(needle, haystack, ol) == 0)
+ return haystack - end;
+ --haystack;
+ REHASH(*(haystack + ol));
+ }
+ return -1;
+
+}
+
+/*!
+ \fn int QByteArray::lastIndexOf(const QByteArray &ba, int from) const
+
+ Returns the index position of the last occurrence of the byte
+ array \a ba in this byte array, searching backward from index
+ position \a from. If \a from is -1 (the default), the search
+ starts at the last byte. Returns -1 if \a ba could not be found.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 23
+
+ \sa indexOf(), contains(), count()
+*/
+
+int QByteArray::lastIndexOf(const QByteArray &ba, int from) const
+{
+ const int ol = ba.d->size;
+ if (ol == 1)
+ return lastIndexOf(*ba.d->data, from);
+
+ return lastIndexOfHelper(d->data, d->size, ba.d->data, ol, from);
+}
+
+/*! \fn int QByteArray::lastIndexOf(const QString &str, int from) const
+
+ \overload
+
+ Returns the index position of the last occurrence of the string \a
+ str in the byte array, searching backward from index position \a
+ from. If \a from is -1 (the default), the search starts at the
+ last (size() - 1) byte. Returns -1 if \a str could not be found.
+
+ The Unicode data is converted into 8-bit characters using
+ QString::toAscii().
+
+ If the QString contains non-ASCII Unicode characters, using this
+ function can lead to loss of information. You can disable this
+ function by defining \c QT_NO_CAST_TO_ASCII when you compile your
+ applications. You then need to call QString::toAscii() (or
+ QString::toLatin1() or QString::toUtf8() or QString::toLocal8Bit())
+ explicitly if you want to convert the data to \c{const char *}.
+*/
+
+/*! \fn int QByteArray::lastIndexOf(const char *str, int from) const
+ \overload
+
+ Returns the index position of the last occurrence of the string \a
+ str in the byte array, searching backward from index position \a
+ from. If \a from is -1 (the default), the search starts at the
+ last (size() - 1) byte. Returns -1 if \a str could not be found.
+*/
+int QByteArray::lastIndexOf(const char *str, int from) const
+{
+ const int ol = qstrlen(str);
+ if (ol == 1)
+ return lastIndexOf(*str, from);
+
+ return lastIndexOfHelper(d->data, d->size, str, ol, from);
+}
+
+/*!
+ \overload
+
+ Returns the index position of the last occurrence of character \a
+ ch in the byte array, searching backward from index position \a
+ from. If \a from is -1 (the default), the search starts at the
+ last (size() - 1) byte. Returns -1 if \a ch could not be found.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 24
+
+ \sa indexOf(), contains()
+*/
+
+int QByteArray::lastIndexOf(char ch, int from) const
+{
+ if (from < 0)
+ from += d->size;
+ else if (from > d->size)
+ from = d->size-1;
+ if (from >= 0) {
+ const char *b = d->data;
+ const char *n = d->data + from + 1;
+ while (n-- != b)
+ if (*n == ch)
+ return n - b;
+ }
+ return -1;
+}
+
+/*!
+ Returns the number of (potentially overlapping) occurrences of
+ byte array \a ba in this byte array.
+
+ \sa contains(), indexOf()
+*/
+
+int QByteArray::count(const QByteArray &ba) const
+{
+ int num = 0;
+ int i = -1;
+ if (d->size > 500 && ba.d->size > 5) {
+ QByteArrayMatcher matcher(ba);
+ while ((i = matcher.indexIn(*this, i + 1)) != -1)
+ ++num;
+ } else {
+ while ((i = indexOf(ba, i + 1)) != -1)
+ ++num;
+ }
+ return num;
+}
+
+/*!
+ \overload
+
+ Returns the number of (potentially overlapping) occurrences of
+ string \a str in the byte array.
+*/
+
+int QByteArray::count(const char *str) const
+{
+ return count(fromRawData(str, qstrlen(str)));
+}
+
+/*!
+ \overload
+
+ Returns the number of occurrences of character \a ch in the byte
+ array.
+
+ \sa contains(), indexOf()
+*/
+
+int QByteArray::count(char ch) const
+{
+ int num = 0;
+ const char *i = d->data + d->size;
+ const char *b = d->data;
+ while (i != b)
+ if (*--i == ch)
+ ++num;
+ return num;
+}
+
+/*! \fn int QByteArray::count() const
+
+ \overload
+
+ Same as size().
+*/
+
+/*!
+ Returns true if this byte array starts with byte array \a ba;
+ otherwise returns false.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 25
+
+ \sa endsWith(), left()
+*/
+bool QByteArray::startsWith(const QByteArray &ba) const
+{
+ if (d == ba.d || ba.d->size == 0)
+ return true;
+ if (d->size < ba.d->size)
+ return false;
+ return memcmp(d->data, ba.d->data, ba.d->size) == 0;
+}
+
+/*! \overload
+
+ Returns true if this byte array starts with string \a str;
+ otherwise returns false.
+*/
+bool QByteArray::startsWith(const char *str) const
+{
+ if (!str || !*str)
+ return true;
+ int len = qstrlen(str);
+ if (d->size < len)
+ return false;
+ return qstrncmp(d->data, str, len) == 0;
+}
+
+/*! \overload
+
+ Returns true if this byte array starts with character \a ch;
+ otherwise returns false.
+*/
+bool QByteArray::startsWith(char ch) const
+{
+ if (d->size == 0)
+ return false;
+ return d->data[0] == ch;
+}
+
+/*!
+ Returns true if this byte array ends with byte array \a ba;
+ otherwise returns false.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 26
+
+ \sa startsWith(), right()
+*/
+bool QByteArray::endsWith(const QByteArray &ba) const
+{
+ if (d == ba.d || ba.d->size == 0)
+ return true;
+ if (d->size < ba.d->size)
+ return false;
+ return memcmp(d->data + d->size - ba.d->size, ba.d->data, ba.d->size) == 0;
+}
+
+/*! \overload
+
+ Returns true if this byte array ends with string \a str; otherwise
+ returns false.
+*/
+bool QByteArray::endsWith(const char *str) const
+{
+ if (!str || !*str)
+ return true;
+ int len = qstrlen(str);
+ if (d->size < len)
+ return false;
+ return qstrncmp(d->data + d->size - len, str, len) == 0;
+}
+
+/*! \overload
+
+ Returns true if this byte array ends with character \a ch;
+ otherwise returns false.
+*/
+bool QByteArray::endsWith(char ch) const
+{
+ if (d->size == 0)
+ return false;
+ return d->data[d->size - 1] == ch;
+}
+
+/*!
+ Returns a byte array that contains the leftmost \a len bytes of
+ this byte array.
+
+ The entire byte array is returned if \a len is greater than
+ size().
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 27
+
+ \sa right(), mid(), startsWith(), truncate()
+*/
+
+QByteArray QByteArray::left(int len) const
+{
+ if (len >= d->size)
+ return *this;
+ if (len < 0)
+ len = 0;
+ return QByteArray(d->data, len);
+}
+
+/*!
+ Returns a byte array that contains the rightmost \a len bytes of
+ this byte array.
+
+ The entire byte array is returned if \a len is greater than
+ size().
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 28
+
+ \sa endsWith(), left(), mid()
+*/
+
+QByteArray QByteArray::right(int len) const
+{
+ if (len >= d->size)
+ return *this;
+ if (len < 0)
+ len = 0;
+ return QByteArray(d->data + d->size - len, len);
+}
+
+/*!
+ Returns a byte array containing \a len bytes from this byte array,
+ starting at position \a pos.
+
+ If \a len is -1 (the default), or \a pos + \a len >= size(),
+ returns a byte array containing all bytes starting at position \a
+ pos until the end of the byte array.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 29
+
+ \sa left(), right()
+*/
+
+QByteArray QByteArray::mid(int pos, int len) const
+{
+ if (d == &shared_null || d == &shared_empty || pos >= d->size)
+ return QByteArray();
+ if (len < 0)
+ len = d->size - pos;
+ if (pos < 0) {
+ len += pos;
+ pos = 0;
+ }
+ if (len + pos > d->size)
+ len = d->size - pos;
+ if (pos == 0 && len == d->size)
+ return *this;
+ return QByteArray(d->data + pos, len);
+}
+
+/*!
+ Returns a lowercase copy of the byte array. The bytearray is
+ interpreted as a Latin-1 encoded string.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 30
+
+ \sa toUpper(), {8-bit Character Comparisons}
+*/
+QByteArray QByteArray::toLower() const
+{
+ QByteArray s(*this);
+ register uchar *p = reinterpret_cast<uchar *>(s.data());
+ if (p) {
+ while (*p) {
+ *p = QChar::toLower((ushort)*p);
+ p++;
+ }
+ }
+ return s;
+}
+
+/*!
+ Returns an uppercase copy of the byte array. The bytearray is
+ interpreted as a Latin-1 encoded string.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 31
+
+ \sa toLower(), {8-bit Character Comparisons}
+*/
+
+QByteArray QByteArray::toUpper() const
+{
+ QByteArray s(*this);
+ register uchar *p = reinterpret_cast<uchar *>(s.data());
+ if (p) {
+ while (*p) {
+ *p = QChar::toUpper((ushort)*p);
+ p++;
+ }
+ }
+ return s;
+}
+
+/*! \fn void QByteArray::clear()
+
+ Clears the contents of the byte array and makes it empty.
+
+ \sa resize(), isEmpty()
+*/
+
+void QByteArray::clear()
+{
+ if (!d->ref.deref())
+ qFree(d);
+ d = &shared_null;
+ d->ref.ref();
+}
+
+#if !defined(QT_NO_DATASTREAM) || (defined(QT_BOOTSTRAPPED) && !defined(QT_BUILD_QMAKE))
+
+/*! \relates QByteArray
+
+ Writes byte array \a ba to the stream \a out and returns a reference
+ to the stream.
+
+ \sa {Serializing Qt Data Types}
+*/
+
+QDataStream &operator<<(QDataStream &out, const QByteArray &ba)
+{
+ if (ba.isNull() && out.version() >= 6) {
+ out << (quint32)0xffffffff;
+ return out;
+ }
+ return out.writeBytes(ba, ba.size());
+}
+
+/*! \relates QByteArray
+
+ Reads a byte array into \a ba from the stream \a in and returns a
+ reference to the stream.
+
+ \sa {Serializing Qt Data Types}
+*/
+
+QDataStream &operator>>(QDataStream &in, QByteArray &ba)
+{
+ ba.clear();
+ quint32 len;
+ in >> len;
+ if (len == 0xffffffff)
+ return in;
+
+ const quint32 Step = 1024 * 1024;
+ quint32 allocated = 0;
+
+ do {
+ int blockSize = qMin(Step, len - allocated);
+ ba.resize(allocated + blockSize);
+ if (in.readRawData(ba.data() + allocated, blockSize) != blockSize) {
+ ba.clear();
+ in.setStatus(QDataStream::ReadPastEnd);
+ return in;
+ }
+ allocated += blockSize;
+ } while (allocated < len);
+
+ return in;
+}
+#endif // QT_NO_DATASTREAM
+
+/*! \fn bool QByteArray::operator==(const QString &str) const
+
+ Returns true if this byte array is equal to string \a str;
+ otherwise returns false.
+
+ The Unicode data is converted into 8-bit characters using
+ QString::toAscii().
+
+ The comparison is case sensitive.
+
+ You can disable this operator by defining \c
+ QT_NO_CAST_FROM_ASCII when you compile your applications. You
+ then need to call QString::fromAscii(), QString::fromLatin1(),
+ QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if
+ you want to convert the byte array to a QString before doing the
+ comparison.
+*/
+
+/*! \fn bool QByteArray::operator!=(const QString &str) const
+
+ Returns true if this byte array is not equal to string \a str;
+ otherwise returns false.
+
+ The Unicode data is converted into 8-bit characters using
+ QString::toAscii().
+
+ The comparison is case sensitive.
+
+ You can disable this operator by defining \c
+ QT_NO_CAST_FROM_ASCII when you compile your applications. You
+ then need to call QString::fromAscii(), QString::fromLatin1(),
+ QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if
+ you want to convert the byte array to a QString before doing the
+ comparison.
+*/
+
+/*! \fn bool QByteArray::operator<(const QString &str) const
+
+ Returns true if this byte array is lexically less than string \a
+ str; otherwise returns false.
+
+ The Unicode data is converted into 8-bit characters using
+ QString::toAscii().
+
+ The comparison is case sensitive.
+
+ You can disable this operator by defining \c
+ QT_NO_CAST_FROM_ASCII when you compile your applications. You
+ then need to call QString::fromAscii(), QString::fromLatin1(),
+ QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if
+ you want to convert the byte array to a QString before doing the
+ comparison.
+*/
+
+/*! \fn bool QByteArray::operator>(const QString &str) const
+
+ Returns true if this byte array is lexically greater than string
+ \a str; otherwise returns false.
+
+ The Unicode data is converted into 8-bit characters using
+ QString::toAscii().
+
+ The comparison is case sensitive.
+
+ You can disable this operator by defining \c
+ QT_NO_CAST_FROM_ASCII when you compile your applications. You
+ then need to call QString::fromAscii(), QString::fromLatin1(),
+ QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if
+ you want to convert the byte array to a QString before doing the
+ comparison.
+*/
+
+/*! \fn bool QByteArray::operator<=(const QString &str) const
+
+ Returns true if this byte array is lexically less than or equal
+ to string \a str; otherwise returns false.
+
+ The Unicode data is converted into 8-bit characters using
+ QString::toAscii().
+
+ The comparison is case sensitive.
+
+ You can disable this operator by defining \c
+ QT_NO_CAST_FROM_ASCII when you compile your applications. You
+ then need to call QString::fromAscii(), QString::fromLatin1(),
+ QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if
+ you want to convert the byte array to a QString before doing the
+ comparison.
+*/
+
+/*! \fn bool QByteArray::operator>=(const QString &str) const
+
+ Returns true if this byte array is greater than or equal to string
+ \a str; otherwise returns false.
+
+ The Unicode data is converted into 8-bit characters using
+ QString::toAscii().
+
+ The comparison is case sensitive.
+
+ You can disable this operator by defining \c
+ QT_NO_CAST_FROM_ASCII when you compile your applications. You
+ then need to call QString::fromAscii(), QString::fromLatin1(),
+ QString::fromUtf8(), or QString::fromLocal8Bit() explicitly if
+ you want to convert the byte array to a QString before doing the
+ comparison.
+*/
+
+/*! \fn bool operator==(const QByteArray &a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is equal to byte array \a a2;
+ otherwise returns false.
+*/
+
+/*! \fn bool operator==(const QByteArray &a1, const char *a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is equal to string \a a2;
+ otherwise returns false.
+*/
+
+/*! \fn bool operator==(const char *a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if string \a a1 is equal to byte array \a a2;
+ otherwise returns false.
+*/
+
+/*! \fn bool operator!=(const QByteArray &a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is not equal to byte array \a a2;
+ otherwise returns false.
+*/
+
+/*! \fn bool operator!=(const QByteArray &a1, const char *a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is not equal to string \a a2;
+ otherwise returns false.
+*/
+
+/*! \fn bool operator!=(const char *a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if string \a a1 is not equal to byte array \a a2;
+ otherwise returns false.
+*/
+
+/*! \fn bool operator<(const QByteArray &a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is lexically less than byte array
+ \a a2; otherwise returns false.
+*/
+
+/*! \fn inline bool operator<(const QByteArray &a1, const char *a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is lexically less than string
+ \a a2; otherwise returns false.
+*/
+
+/*! \fn bool operator<(const char *a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if string \a a1 is lexically less than byte array
+ \a a2; otherwise returns false.
+*/
+
+/*! \fn bool operator<=(const QByteArray &a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is lexically less than or equal
+ to byte array \a a2; otherwise returns false.
+*/
+
+/*! \fn bool operator<=(const QByteArray &a1, const char *a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is lexically less than or equal
+ to string \a a2; otherwise returns false.
+*/
+
+/*! \fn bool operator<=(const char *a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if string \a a1 is lexically less than or equal
+ to byte array \a a2; otherwise returns false.
+*/
+
+/*! \fn bool operator>(const QByteArray &a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is lexically greater than byte
+ array \a a2; otherwise returns false.
+*/
+
+/*! \fn bool operator>(const QByteArray &a1, const char *a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is lexically greater than string
+ \a a2; otherwise returns false.
+*/
+
+/*! \fn bool operator>(const char *a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if string \a a1 is lexically greater than byte array
+ \a a2; otherwise returns false.
+*/
+
+/*! \fn bool operator>=(const QByteArray &a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is lexically greater than or
+ equal to byte array \a a2; otherwise returns false.
+*/
+
+/*! \fn bool operator>=(const QByteArray &a1, const char *a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if byte array \a a1 is lexically greater than or
+ equal to string \a a2; otherwise returns false.
+*/
+
+/*! \fn bool operator>=(const char *a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns true if string \a a1 is lexically greater than or
+ equal to byte array \a a2; otherwise returns false.
+*/
+
+/*! \fn const QByteArray operator+(const QByteArray &a1, const QByteArray &a2)
+ \relates QByteArray
+
+ Returns a byte array that is the result of concatenating byte
+ array \a a1 and byte array \a a2.
+
+ \sa QByteArray::operator+=()
+*/
+
+/*! \fn const QByteArray operator+(const QByteArray &a1, const char *a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns a byte array that is the result of concatenating byte
+ array \a a1 and string \a a2.
+*/
+
+/*! \fn const QByteArray operator+(const QByteArray &a1, char a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns a byte array that is the result of concatenating byte
+ array \a a1 and character \a a2.
+*/
+
+/*! \fn const QByteArray operator+(const char *a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns a byte array that is the result of concatenating string
+ \a a1 and byte array \a a2.
+*/
+
+/*! \fn const QByteArray operator+(char a1, const QByteArray &a2)
+ \relates QByteArray
+
+ \overload
+
+ Returns a byte array that is the result of concatenating character
+ \a a1 and byte array \a a2.
+*/
+
+/*!
+ Returns a byte array that has whitespace removed from the start
+ and the end, and which has each sequence of internal whitespace
+ replaced with a single space.
+
+ Whitespace means any character for which the standard C++
+ isspace() function returns true. This includes the ASCII
+ characters '\\t', '\\n', '\\v', '\\f', '\\r', and ' '.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 32
+
+ \sa trimmed()
+*/
+QByteArray QByteArray::simplified() const
+{
+ if (d->size == 0)
+ return *this;
+ QByteArray result(d->size, Qt::Uninitialized);
+ const char *from = d->data;
+ const char *fromend = from + d->size;
+ int outc=0;
+ char *to = result.d->data;
+ for (;;) {
+ while (from!=fromend && isspace(uchar(*from)))
+ from++;
+ while (from!=fromend && !isspace(uchar(*from)))
+ to[outc++] = *from++;
+ if (from!=fromend)
+ to[outc++] = ' ';
+ else
+ break;
+ }
+ if (outc > 0 && to[outc-1] == ' ')
+ outc--;
+ result.resize(outc);
+ return result;
+}
+
+/*!
+ Returns a byte array that has whitespace removed from the start
+ and the end.
+
+ Whitespace means any character for which the standard C++
+ isspace() function returns true. This includes the ASCII
+ characters '\\t', '\\n', '\\v', '\\f', '\\r', and ' '.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 33
+
+ Unlike simplified(), trimmed() leaves internal whitespace alone.
+
+ \sa simplified()
+*/
+QByteArray QByteArray::trimmed() const
+{
+ if (d->size == 0)
+ return *this;
+ const char *s = d->data;
+ if (!isspace(uchar(*s)) && !isspace(uchar(s[d->size-1])))
+ return *this;
+ int start = 0;
+ int end = d->size - 1;
+ while (start<=end && isspace(uchar(s[start]))) // skip white space from start
+ start++;
+ if (start <= end) { // only white space
+ while (end && isspace(uchar(s[end]))) // skip white space from end
+ end--;
+ }
+ int l = end - start + 1;
+ if (l <= 0) {
+ shared_empty.ref.ref();
+ return QByteArray(&shared_empty, 0, 0);
+ }
+ return QByteArray(s+start, l);
+}
+
+/*!
+ Returns a byte array of size \a width that contains this byte
+ array padded by the \a fill character.
+
+ If \a truncate is false and the size() of the byte array is more
+ than \a width, then the returned byte array is a copy of this byte
+ array.
+
+ If \a truncate is true and the size() of the byte array is more
+ than \a width, then any bytes in a copy of the byte array
+ after position \a width are removed, and the copy is returned.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 34
+
+ \sa rightJustified()
+*/
+
+QByteArray QByteArray::leftJustified(int width, char fill, bool truncate) const
+{
+ QByteArray result;
+ int len = d->size;
+ int padlen = width - len;
+ if (padlen > 0) {
+ result.resize(len+padlen);
+ if (len)
+ memcpy(result.d->data, d->data, len);
+ memset(result.d->data+len, fill, padlen);
+ } else {
+ if (truncate)
+ result = left(width);
+ else
+ result = *this;
+ }
+ return result;
+}
+
+/*!
+ Returns a byte array of size \a width that contains the \a fill
+ character followed by this byte array.
+
+ If \a truncate is false and the size of the byte array is more
+ than \a width, then the returned byte array is a copy of this byte
+ array.
+
+ If \a truncate is true and the size of the byte array is more
+ than \a width, then the resulting byte array is truncated at
+ position \a width.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 35
+
+ \sa leftJustified()
+*/
+
+QByteArray QByteArray::rightJustified(int width, char fill, bool truncate) const
+{
+ QByteArray result;
+ int len = d->size;
+ int padlen = width - len;
+ if (padlen > 0) {
+ result.resize(len+padlen);
+ if (len)
+ memcpy(result.d->data+padlen, data(), len);
+ memset(result.d->data, fill, padlen);
+ } else {
+ if (truncate)
+ result = left(width);
+ else
+ result = *this;
+ }
+ return result;
+}
+
+bool QByteArray::isNull() const { return d == &shared_null; }
+
+
+/*!
+ Returns the byte array converted to a \c {long long} using base \a
+ base, which is 10 by default and must be between 2 and 36, or 0.
+
+ If \a base is 0, the base is determined automatically using the
+ following rules: If the byte array begins with "0x", it is assumed to
+ be hexadecimal; if it begins with "0", it is assumed to be octal;
+ otherwise it is assumed to be decimal.
+
+ Returns 0 if the conversion fails.
+
+ If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to
+ false; otherwise *\a{ok} is set to true.
+
+ \note The conversion of the number is performed in the default C locale,
+ irrespective of the user's locale.
+
+ \sa number()
+*/
+
+qlonglong QByteArray::toLongLong(bool *ok, int base) const
+{
+#if defined(QT_CHECK_RANGE)
+ if (base != 0 && (base < 2 || base > 36)) {
+ qWarning("QByteArray::toLongLong: Invalid base %d", base);
+ base = 10;
+ }
+#endif
+
+ return QLocalePrivate::bytearrayToLongLong(nulTerminated().constData(), base, ok);
+}
+
+/*!
+ Returns the byte array converted to an \c {unsigned long long}
+ using base \a base, which is 10 by default and must be between 2
+ and 36, or 0.
+
+ If \a base is 0, the base is determined automatically using the
+ following rules: If the byte array begins with "0x", it is assumed to
+ be hexadecimal; if it begins with "0", it is assumed to be octal;
+ otherwise it is assumed to be decimal.
+
+ Returns 0 if the conversion fails.
+
+ If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to
+ false; otherwise *\a{ok} is set to true.
+
+ \note The conversion of the number is performed in the default C locale,
+ irrespective of the user's locale.
+
+ \sa number()
+*/
+
+qulonglong QByteArray::toULongLong(bool *ok, int base) const
+{
+#if defined(QT_CHECK_RANGE)
+ if (base != 0 && (base < 2 || base > 36)) {
+ qWarning("QByteArray::toULongLong: Invalid base %d", base);
+ base = 10;
+ }
+#endif
+
+ return QLocalePrivate::bytearrayToUnsLongLong(nulTerminated().constData(), base, ok);
+}
+
+
+/*!
+ Returns the byte array converted to an \c int using base \a
+ base, which is 10 by default and must be between 2 and 36, or 0.
+
+ If \a base is 0, the base is determined automatically using the
+ following rules: If the byte array begins with "0x", it is assumed to
+ be hexadecimal; if it begins with "0", it is assumed to be octal;
+ otherwise it is assumed to be decimal.
+
+ Returns 0 if the conversion fails.
+
+ If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to
+ false; otherwise *\a{ok} is set to true.
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 36
+
+ \note The conversion of the number is performed in the default C locale,
+ irrespective of the user's locale.
+
+ \sa number()
+*/
+
+int QByteArray::toInt(bool *ok, int base) const
+{
+ qlonglong v = toLongLong(ok, base);
+ if (v < INT_MIN || v > INT_MAX) {
+ if (ok)
+ *ok = false;
+ v = 0;
+ }
+ return int(v);
+}
+
+/*!
+ Returns the byte array converted to an \c {unsigned int} using base \a
+ base, which is 10 by default and must be between 2 and 36, or 0.
+
+ If \a base is 0, the base is determined automatically using the
+ following rules: If the byte array begins with "0x", it is assumed to
+ be hexadecimal; if it begins with "0", it is assumed to be octal;
+ otherwise it is assumed to be decimal.
+
+ Returns 0 if the conversion fails.
+
+ If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to
+ false; otherwise *\a{ok} is set to true.
+
+ \note The conversion of the number is performed in the default C locale,
+ irrespective of the user's locale.
+
+ \sa number()
+*/
+
+uint QByteArray::toUInt(bool *ok, int base) const
+{
+ qulonglong v = toULongLong(ok, base);
+ if (v > UINT_MAX) {
+ if (ok)
+ *ok = false;
+ v = 0;
+ }
+ return uint(v);
+}
+
+/*!
+ \since 4.1
+
+ Returns the byte array converted to a \c long int using base \a
+ base, which is 10 by default and must be between 2 and 36, or 0.
+
+ If \a base is 0, the base is determined automatically using the
+ following rules: If the byte array begins with "0x", it is assumed to
+ be hexadecimal; if it begins with "0", it is assumed to be octal;
+ otherwise it is assumed to be decimal.
+
+ Returns 0 if the conversion fails.
+
+ If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to
+ false; otherwise *\a{ok} is set to true.
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 37
+
+ \note The conversion of the number is performed in the default C locale,
+ irrespective of the user's locale.
+
+ \sa number()
+*/
+long QByteArray::toLong(bool *ok, int base) const
+{
+ qlonglong v = toLongLong(ok, base);
+ if (v < LONG_MIN || v > LONG_MAX) {
+ if (ok)
+ *ok = false;
+ v = 0;
+ }
+ return long(v);
+}
+
+/*!
+ \since 4.1
+
+ Returns the byte array converted to an \c {unsigned long int} using base \a
+ base, which is 10 by default and must be between 2 and 36, or 0.
+
+ If \a base is 0, the base is determined automatically using the
+ following rules: If the byte array begins with "0x", it is assumed to
+ be hexadecimal; if it begins with "0", it is assumed to be octal;
+ otherwise it is assumed to be decimal.
+
+ Returns 0 if the conversion fails.
+
+ If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to
+ false; otherwise *\a{ok} is set to true.
+
+ \note The conversion of the number is performed in the default C locale,
+ irrespective of the user's locale.
+
+ \sa number()
+*/
+ulong QByteArray::toULong(bool *ok, int base) const
+{
+ qulonglong v = toULongLong(ok, base);
+ if (v > ULONG_MAX) {
+ if (ok)
+ *ok = false;
+ v = 0;
+ }
+ return ulong(v);
+}
+
+/*!
+ Returns the byte array converted to a \c short using base \a
+ base, which is 10 by default and must be between 2 and 36, or 0.
+
+ If \a base is 0, the base is determined automatically using the
+ following rules: If the byte array begins with "0x", it is assumed to
+ be hexadecimal; if it begins with "0", it is assumed to be octal;
+ otherwise it is assumed to be decimal.
+
+ Returns 0 if the conversion fails.
+
+ If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to
+ false; otherwise *\a{ok} is set to true.
+
+ \note The conversion of the number is performed in the default C locale,
+ irrespective of the user's locale.
+
+ \sa number()
+*/
+
+short QByteArray::toShort(bool *ok, int base) const
+{
+ qlonglong v = toLongLong(ok, base);
+ if (v < SHRT_MIN || v > SHRT_MAX) {
+ if (ok)
+ *ok = false;
+ v = 0;
+ }
+ return short(v);
+}
+
+/*!
+ Returns the byte array converted to an \c {unsigned short} using base \a
+ base, which is 10 by default and must be between 2 and 36, or 0.
+
+ If \a base is 0, the base is determined automatically using the
+ following rules: If the byte array begins with "0x", it is assumed to
+ be hexadecimal; if it begins with "0", it is assumed to be octal;
+ otherwise it is assumed to be decimal.
+
+ Returns 0 if the conversion fails.
+
+ If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to
+ false; otherwise *\a{ok} is set to true.
+
+ \note The conversion of the number is performed in the default C locale,
+ irrespective of the user's locale.
+
+ \sa number()
+*/
+
+ushort QByteArray::toUShort(bool *ok, int base) const
+{
+ qulonglong v = toULongLong(ok, base);
+ if (v > USHRT_MAX) {
+ if (ok)
+ *ok = false;
+ v = 0;
+ }
+ return ushort(v);
+}
+
+
+/*!
+ Returns the byte array converted to a \c double value.
+
+ Returns 0.0 if the conversion fails.
+
+ If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to
+ false; otherwise *\a{ok} is set to true.
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 38
+
+ \note The conversion of the number is performed in the default C locale,
+ irrespective of the user's locale.
+
+ \sa number()
+*/
+
+double QByteArray::toDouble(bool *ok) const
+{
+ return QLocalePrivate::bytearrayToDouble(nulTerminated().constData(), ok);
+}
+
+/*!
+ Returns the byte array converted to a \c float value.
+
+ Returns 0.0 if the conversion fails.
+
+ If \a ok is not 0: if a conversion error occurs, *\a{ok} is set to
+ false; otherwise *\a{ok} is set to true.
+
+ \note The conversion of the number is performed in the default C locale,
+ irrespective of the user's locale.
+
+ \sa number()
+*/
+
+float QByteArray::toFloat(bool *ok) const
+{
+ return float(toDouble(ok));
+}
+
+/*!
+ Returns a copy of the byte array, encoded as Base64.
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 39
+
+ The algorithm used to encode Base64-encoded data is defined in \l{RFC 2045}.
+
+ \sa fromBase64()
+*/
+QByteArray QByteArray::toBase64() const
+{
+ const char alphabet[] = "ABCDEFGH" "IJKLMNOP" "QRSTUVWX" "YZabcdef"
+ "ghijklmn" "opqrstuv" "wxyz0123" "456789+/";
+ const char padchar = '=';
+ int padlen = 0;
+
+ QByteArray tmp((d->size * 4) / 3 + 3, Qt::Uninitialized);
+
+ int i = 0;
+ char *out = tmp.data();
+ while (i < d->size) {
+ int chunk = 0;
+ chunk |= int(uchar(d->data[i++])) << 16;
+ if (i == d->size) {
+ padlen = 2;
+ } else {
+ chunk |= int(uchar(d->data[i++])) << 8;
+ if (i == d->size) padlen = 1;
+ else chunk |= int(uchar(d->data[i++]));
+ }
+
+ int j = (chunk & 0x00fc0000) >> 18;
+ int k = (chunk & 0x0003f000) >> 12;
+ int l = (chunk & 0x00000fc0) >> 6;
+ int m = (chunk & 0x0000003f);
+ *out++ = alphabet[j];
+ *out++ = alphabet[k];
+ if (padlen > 1) *out++ = padchar;
+ else *out++ = alphabet[l];
+ if (padlen > 0) *out++ = padchar;
+ else *out++ = alphabet[m];
+ }
+
+ tmp.truncate(out - tmp.data());
+ return tmp;
+}
+
+/*!
+ \fn QByteArray &QByteArray::setNum(int n, int base)
+
+ Sets the byte array to the printed value of \a n in base \a base (10
+ by default) and returns a reference to the byte array. The \a base can
+ be any value between 2 and 36.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 40
+
+ \note The format of the number is not localized; the default C locale
+ is used irrespective of the user's locale.
+
+ \sa number(), toInt()
+*/
+
+/*!
+ \fn QByteArray &QByteArray::setNum(uint n, int base)
+ \overload
+
+ \sa toUInt()
+*/
+
+/*!
+ \fn QByteArray &QByteArray::setNum(short n, int base)
+ \overload
+
+ \sa toShort()
+*/
+
+/*!
+ \fn QByteArray &QByteArray::setNum(ushort n, int base)
+ \overload
+
+ \sa toUShort()
+*/
+
+/*!
+ \overload
+
+ \sa toLongLong()
+*/
+
+QByteArray &QByteArray::setNum(qlonglong n, int base)
+{
+#if defined(QT_CHECK_RANGE)
+ if (base < 2 || base > 36) {
+ qWarning("QByteArray::setNum: Invalid base %d", base);
+ base = 10;
+ }
+#endif
+ QLocale locale(QLocale::C);
+ *this = locale.d()->longLongToString(n, -1, base).toLatin1();
+ return *this;
+}
+
+/*!
+ \overload
+
+ \sa toULongLong()
+*/
+
+QByteArray &QByteArray::setNum(qulonglong n, int base)
+{
+#if defined(QT_CHECK_RANGE)
+ if (base < 2 || base > 36) {
+ qWarning("QByteArray::setNum: Invalid base %d", base);
+ base = 10;
+ }
+#endif
+ QLocale locale(QLocale::C);
+ *this = locale.d()->unsLongLongToString(n, -1, base).toLatin1();
+ return *this;
+}
+
+/*!
+ \overload
+
+ Sets the byte array to the printed value of \a n, formatted in format
+ \a f with precision \a prec, and returns a reference to the
+ byte array.
+
+ The format \a f can be any of the following:
+
+ \table
+ \header \i Format \i Meaning
+ \row \i \c e \i format as [-]9.9e[+|-]999
+ \row \i \c E \i format as [-]9.9E[+|-]999
+ \row \i \c f \i format as [-]9.9
+ \row \i \c g \i use \c e or \c f format, whichever is the most concise
+ \row \i \c G \i use \c E or \c f format, whichever is the most concise
+ \endtable
+
+ With 'e', 'E', and 'f', \a prec is the number of digits after the
+ decimal point. With 'g' and 'G', \a prec is the maximum number of
+ significant digits (trailing zeroes are omitted).
+
+ \note The format of the number is not localized; the default C locale
+ is used irrespective of the user's locale.
+
+ \sa toDouble()
+*/
+
+QByteArray &QByteArray::setNum(double n, char f, int prec)
+{
+ QLocalePrivate::DoubleForm form = QLocalePrivate::DFDecimal;
+ uint flags = 0;
+
+ if (qIsUpper(f))
+ flags = QLocalePrivate::CapitalEorX;
+ f = qToLower(f);
+
+ switch (f) {
+ case 'f':
+ form = QLocalePrivate::DFDecimal;
+ break;
+ case 'e':
+ form = QLocalePrivate::DFExponent;
+ break;
+ case 'g':
+ form = QLocalePrivate::DFSignificantDigits;
+ break;
+ default:
+#if defined(QT_CHECK_RANGE)
+ qWarning("QByteArray::setNum: Invalid format char '%c'", f);
+#endif
+ break;
+ }
+
+ QLocale locale(QLocale::C);
+ *this = locale.d()->doubleToString(n, prec, form, -1, flags).toLatin1();
+ return *this;
+}
+
+/*!
+ \fn QByteArray &QByteArray::setNum(float n, char f, int prec)
+ \overload
+
+ Sets the byte array to the printed value of \a n, formatted in format
+ \a f with precision \a prec, and returns a reference to the
+ byte array.
+
+ \note The format of the number is not localized; the default C locale
+ is used irrespective of the user's locale.
+
+ \sa toFloat()
+*/
+
+/*!
+ Returns a byte array containing the string equivalent of the
+ number \a n to base \a base (10 by default). The \a base can be
+ any value between 2 and 36.
+
+ Example:
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 41
+
+ \note The format of the number is not localized; the default C locale
+ is used irrespective of the user's locale.
+
+ \sa setNum(), toInt()
+*/
+QByteArray QByteArray::number(int n, int base)
+{
+ QByteArray s;
+ s.setNum(n, base);
+ return s;
+}
+
+/*!
+ \overload
+
+ \sa toUInt()
+*/
+QByteArray QByteArray::number(uint n, int base)
+{
+ QByteArray s;
+ s.setNum(n, base);
+ return s;
+}
+
+/*!
+ \overload
+
+ \sa toLongLong()
+*/
+QByteArray QByteArray::number(qlonglong n, int base)
+{
+ QByteArray s;
+ s.setNum(n, base);
+ return s;
+}
+
+/*!
+ \overload
+
+ \sa toULongLong()
+*/
+QByteArray QByteArray::number(qulonglong n, int base)
+{
+ QByteArray s;
+ s.setNum(n, base);
+ return s;
+}
+
+/*!
+ \overload
+
+ Returns a byte array that contains the printed value of \a n,
+ formatted in format \a f with precision \a prec.
+
+ Argument \a n is formatted according to the \a f format specified,
+ which is \c g by default, and can be any of the following:
+
+ \table
+ \header \i Format \i Meaning
+ \row \i \c e \i format as [-]9.9e[+|-]999
+ \row \i \c E \i format as [-]9.9E[+|-]999
+ \row \i \c f \i format as [-]9.9
+ \row \i \c g \i use \c e or \c f format, whichever is the most concise
+ \row \i \c G \i use \c E or \c f format, whichever is the most concise
+ \endtable
+
+ With 'e', 'E', and 'f', \a prec is the number of digits after the
+ decimal point. With 'g' and 'G', \a prec is the maximum number of
+ significant digits (trailing zeroes are omitted).
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 42
+
+ \note The format of the number is not localized; the default C locale
+ is used irrespective of the user's locale.
+
+ \sa toDouble()
+*/
+QByteArray QByteArray::number(double n, char f, int prec)
+{
+ QByteArray s;
+ s.setNum(n, f, prec);
+ return s;
+}
+
+/*!
+ Constructs a QByteArray that uses the first \a size bytes of the
+ \a data array. The bytes are \e not copied. The QByteArray will
+ contain the \a data pointer. The caller guarantees that \a data
+ will not be deleted or modified as long as this QByteArray and any
+ copies of it exist that have not been modified. In other words,
+ because QByteArray is an \l{implicitly shared} class and the
+ instance returned by this function contains the \a data pointer,
+ the caller must not delete \a data or modify it directly as long
+ as the returned QByteArray and any copies exist. However,
+ QByteArray does not take ownership of \a data, so the QByteArray
+ destructor will never delete the raw \a data, even when the
+ last QByteArray referring to \a data is destroyed.
+
+ A subsequent attempt to modify the contents of the returned
+ QByteArray or any copy made from it will cause it to create a deep
+ copy of the \a data array before doing the modification. This
+ ensures that the raw \a data array itself will never be modified
+ by QByteArray.
+
+ Here is an example of how to read data using a QDataStream on raw
+ data in memory without copying the raw data into a QByteArray:
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 43
+
+ \warning A byte array created with fromRawData() is \e not
+ null-terminated, unless the raw data contains a 0 character at
+ position \a size. While that does not matter for QDataStream or
+ functions like indexOf(), passing the byte array to a function
+ accepting a \c{const char *} expected to be '\\0'-terminated will
+ fail.
+
+ \sa setRawData(), data(), constData()
+*/
+
+QByteArray QByteArray::fromRawData(const char *data, int size)
+{
+ Data *x = static_cast<Data *>(qMalloc(sizeof(Data)));
+ Q_CHECK_PTR(x);
+ if (data) {
+ x->data = const_cast<char *>(data);
+ } else {
+ x->data = x->array;
+ size = 0;
+ }
+ x->ref = 1;
+ x->alloc = x->size = size;
+ *x->array = '\0';
+ return QByteArray(x, 0, 0);
+}
+
+/*!
+ \since 4.7
+
+ Resets the QByteArray to use the first \a size bytes of the
+ \a data array. The bytes are \e not copied. The QByteArray will
+ contain the \a data pointer. The caller guarantees that \a data
+ will not be deleted or modified as long as this QByteArray and any
+ copies of it exist that have not been modified.
+
+ This function can be used instead of fromRawData() to re-use
+ existings QByteArray objects to save memory re-allocations.
+
+ \sa fromRawData(), data(), constData()
+*/
+QByteArray &QByteArray::setRawData(const char *data, uint size)
+{
+ if (d->ref != 1 || d->alloc) {
+ *this = fromRawData(data, size);
+ } else {
+ if (data) {
+ d->data = const_cast<char *>(data);
+ } else {
+ d->data = d->array;
+ size = 0;
+ }
+ d->alloc = d->size = size;
+ *d->array = '\0';
+ }
+ return *this;
+}
+
+/*!
+ Returns a decoded copy of the Base64 array \a base64. Input is not checked
+ for validity; invalid characters in the input are skipped, enabling the
+ decoding process to continue with subsequent characters.
+
+ For example:
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 44
+
+ The algorithm used to decode Base64-encoded data is defined in \l{RFC 2045}.
+
+ \sa toBase64()
+*/
+QByteArray QByteArray::fromBase64(const QByteArray &base64)
+{
+ unsigned int buf = 0;
+ int nbits = 0;
+ QByteArray tmp((base64.size() * 3) / 4, Qt::Uninitialized);
+
+ int offset = 0;
+ for (int i = 0; i < base64.size(); ++i) {
+ int ch = base64.at(i);
+ int d;
+
+ if (ch >= 'A' && ch <= 'Z')
+ d = ch - 'A';
+ else if (ch >= 'a' && ch <= 'z')
+ d = ch - 'a' + 26;
+ else if (ch >= '0' && ch <= '9')
+ d = ch - '0' + 52;
+ else if (ch == '+')
+ d = 62;
+ else if (ch == '/')
+ d = 63;
+ else
+ d = -1;
+
+ if (d != -1) {
+ buf = (buf << 6) | d;
+ nbits += 6;
+ if (nbits >= 8) {
+ nbits -= 8;
+ tmp[offset++] = buf >> nbits;
+ buf &= (1 << nbits) - 1;
+ }
+ }
+ }
+
+ tmp.truncate(offset);
+ return tmp;
+}
+
+/*!
+ Returns a decoded copy of the hex encoded array \a hexEncoded. Input is not checked
+ for validity; invalid characters in the input are skipped, enabling the
+ decoding process to continue with subsequent characters.
+
+ For example:
+
+ \snippet doc/src/snippets/code/src_corelib_tools_qbytearray.cpp 45
+
+ \sa toHex()
+*/
+QByteArray QByteArray::fromHex(const QByteArray &hexEncoded)
+{
+ QByteArray res((hexEncoded.size() + 1)/ 2, Qt::Uninitialized);
+ uchar *result = (uchar *)res.data() + res.size();
+
+ bool odd_digit = true;
+ for (int i = hexEncoded.size() - 1; i >= 0; --i) {
+ int ch = hexEncoded.at(i);
+ int tmp;
+ if (ch >= '0' && ch <= '9')
+ tmp = ch - '0';
+ else if (ch >= 'a' && ch <= 'f')
+ tmp = ch - 'a' + 10;
+ else if (ch >= 'A' && ch <= 'F')
+ tmp = ch - 'A' + 10;
+ else
+ continue;
+ if (odd_digit) {
+ --result;
+ *result = tmp;
+ odd_digit = false;
+ } else {
+ *result |= tmp << 4;
+ odd_digit = true;
+ }
+ }
+
+ res.remove(0, result - (const uchar *)res.constData());
+ return res;
+}
+
+/*!
+ Returns a hex encoded copy of the byte array. The hex encoding uses the numbers 0-9 and
+ the letters a-f.
+
+ \sa fromHex()
+*/
+QByteArray QByteArray::toHex() const
+{
+ QByteArray hex(d->size * 2, Qt::Uninitialized);
+ char *hexData = hex.data();
+ const uchar *data = (const uchar *)d->data;
+ for (int i = 0; i < d->size; ++i) {
+ int j = (data[i] >> 4) & 0xf;
+ if (j <= 9)
+ hexData[i*2] = (j + '0');
+ else
+ hexData[i*2] = (j + 'a' - 10);
+ j = data[i] & 0xf;
+ if (j <= 9)
+ hexData[i*2+1] = (j + '0');
+ else
+ hexData[i*2+1] = (j + 'a' - 10);
+ }
+ return hex;
+}
+
+static void q_fromPercentEncoding(QByteArray *ba, char percent)
+{
+ if (ba->isEmpty())
+ return;
+
+ char *data = ba->data();
+ const char *inputPtr = data;
+
+ int i = 0;
+ int len = ba->count();
+ int outlen = 0;
+ int a, b;
+ char c;
+ while (i < len) {
+ c = inputPtr[i];
+ if (c == percent && i + 2 < len) {
+ a = inputPtr[++i];
+ b = inputPtr[++i];
+
+ if (a >= '0' && a <= '9') a -= '0';
+ else if (a >= 'a' && a <= 'f') a = a - 'a' + 10;
+ else if (a >= 'A' && a <= 'F') a = a - 'A' + 10;
+
+ if (b >= '0' && b <= '9') b -= '0';
+ else if (b >= 'a' && b <= 'f') b = b - 'a' + 10;
+ else if (b >= 'A' && b <= 'F') b = b - 'A' + 10;
+
+ *data++ = (char)((a << 4) | b);
+ } else {
+ *data++ = c;
+ }
+
+ ++i;
+ ++outlen;
+ }
+
+ if (outlen != len)
+ ba->truncate(outlen);
+}
+
+void q_fromPercentEncoding(QByteArray *ba)
+{
+ q_fromPercentEncoding(ba, '%');
+}
+
+/*!
+ \since 4.4
+
+ Returns a decoded copy of the URI/URL-style percent-encoded \a input.
+ The \a percent parameter allows you to replace the '%' character for
+ another (for instance, '_' or '=').
+
+ For example:
+ \code
+ QByteArray text = QByteArray::fromPercentEncoding("Qt%20is%20great%33");
+ text.data(); // returns "Qt is great!"
+ \endcode
+
+ \sa toPercentEncoding(), QUrl::fromPercentEncoding()
+*/
+QByteArray QByteArray::fromPercentEncoding(const QByteArray &input, char percent)
+{
+ if (input.isNull())
+ return QByteArray(); // preserve null
+ if (input.isEmpty())
+ return QByteArray(input.data(), 0);
+
+ QByteArray tmp = input;
+ q_fromPercentEncoding(&tmp, percent);
+ return tmp;
+}
+
+static inline bool q_strchr(const char str[], char chr)
+{
+ if (!str) return false;
+
+ const char *ptr = str;
+ char c;
+ while ((c = *ptr++))
+ if (c == chr)
+ return true;
+ return false;
+}
+
+static inline char toHexHelper(char c)
+{
+ static const char hexnumbers[] = "0123456789ABCDEF";
+ return hexnumbers[c & 0xf];
+}
+
+static void q_toPercentEncoding(QByteArray *ba, const char *dontEncode, const char *alsoEncode, char percent)
+{
+ if (ba->isEmpty())
+ return;
+
+ QByteArray input = *ba;
+ int len = input.count();
+ const char *inputData = input.constData();
+ char *output = 0;
+ int length = 0;
+
+ for (int i = 0; i < len; ++i) {
+ unsigned char c = *inputData++;
+ if (((c >= 0x61 && c <= 0x7A) // ALPHA
+ || (c >= 0x41 && c <= 0x5A) // ALPHA
+ || (c >= 0x30 && c <= 0x39) // DIGIT
+ || c == 0x2D // -
+ || c == 0x2E // .
+ || c == 0x5F // _
+ || c == 0x7E // ~
+ || q_strchr(dontEncode, c))
+ && !q_strchr(alsoEncode, c)) {
+ if (output)
+ output[length] = c;
+ ++length;
+ } else {
+ if (!output) {
+ // detach now
+ ba->resize(len*3); // worst case
+ output = ba->data();
+ }
+ output[length++] = percent;
+ output[length++] = toHexHelper((c & 0xf0) >> 4);
+ output[length++] = toHexHelper(c & 0xf);
+ }
+ }
+ if (output)
+ ba->truncate(length);
+}
+
+void q_toPercentEncoding(QByteArray *ba, const char *exclude, const char *include)
+{
+ q_toPercentEncoding(ba, exclude, include, '%');
+}
+
+void q_normalizePercentEncoding(QByteArray *ba, const char *exclude)
+{
+ q_fromPercentEncoding(ba, '%');
+ q_toPercentEncoding(ba, exclude, 0, '%');
+}
+
+/*!
+ \since 4.4
+
+ Returns a URI/URL-style percent-encoded copy of this byte array. The
+ \a percent parameter allows you to override the default '%'
+ character for another.
+
+ By default, this function will encode all characters that are not
+ one of the following:
+
+ ALPHA ("a" to "z" and "A" to "Z") / DIGIT (0 to 9) / "-" / "." / "_" / "~"
+
+ To prevent characters from being encoded pass them to \a
+ exclude. To force characters to be encoded pass them to \a
+ include. The \a percent character is always encoded.
+
+ Example:
+
+ \code
+ QByteArray text = "{a fishy string?}";
+ QByteArray ba = text.toPercentEncoding("{}", "s");
+ qDebug(ba.constData());
+ // prints "{a fi%73hy %73tring%3F}"
+ \endcode
+
+ The hex encoding uses the numbers 0-9 and the uppercase letters A-F.
+
+ \sa fromPercentEncoding(), QUrl::toPercentEncoding()
+*/
+QByteArray QByteArray::toPercentEncoding(const QByteArray &exclude, const QByteArray &include,
+ char percent) const
+{
+ if (isNull())
+ return QByteArray(); // preserve null
+ if (isEmpty())
+ return QByteArray(data(), 0);
+
+ QByteArray include2 = include;
+ if (percent != '%') // the default
+ if ((percent >= 0x61 && percent <= 0x7A) // ALPHA
+ || (percent >= 0x41 && percent <= 0x5A) // ALPHA
+ || (percent >= 0x30 && percent <= 0x39) // DIGIT
+ || percent == 0x2D // -
+ || percent == 0x2E // .
+ || percent == 0x5F // _
+ || percent == 0x7E) // ~
+ include2 += percent;
+
+ QByteArray result = *this;
+ q_toPercentEncoding(&result, exclude.nulTerminated().constData(), include2.nulTerminated().constData(), percent);
+
+ return result;
+}
+
+/*! \typedef QByteArray::ConstIterator
+ \internal
+*/
+
+/*! \typedef QByteArray::Iterator
+ \internal
+*/
+
+/*! \typedef QByteArray::const_iterator
+ \internal
+*/
+
+/*! \typedef QByteArray::iterator
+ \internal
+*/
+
+/*! \typedef QByteArray::const_reference
+ \internal
+*/
+
+/*! \typedef QByteArray::reference
+ \internal
+*/
+
+/*! \typedef QByteArray::value_type
+ \internal
+ */
+
+/*!
+ \fn QByteArray::QByteArray(int size)
+
+ Use QByteArray(int, char) instead.
+*/
+
+
+/*!
+ \fn QByteArray QByteArray::leftJustify(uint width, char fill, bool truncate) const
+
+ Use leftJustified() instead.
+*/
+
+/*!
+ \fn QByteArray QByteArray::rightJustify(uint width, char fill, bool truncate) const
+
+ Use rightJustified() instead.
+*/
+
+/*!
+ \fn QByteArray& QByteArray::duplicate(const QByteArray& a)
+
+ \oldcode
+ QByteArray bdata;
+ bdata.duplicate(original);
+ \newcode
+ QByteArray bdata;
+ bdata = original;
+ \endcode
+
+ \note QByteArray uses implicit sharing so if you modify a copy, only the
+ copy is changed.
+*/
+
+/*!
+ \fn QByteArray& QByteArray::duplicate(const char *a, uint n)
+
+ \overload
+
+ \oldcode
+ QByteArray bdata;
+ bdata.duplicate(ptr, size);
+ \newcode
+ QByteArray bdata;
+ bdata = QByteArray(ptr, size);
+ \endcode
+
+ \note QByteArray uses implicit sharing so if you modify a copy, only the
+ copy is changed.
+*/
+
+/*!
+ \fn void QByteArray::resetRawData(const char *data, uint n)
+
+ Use clear() instead.
+*/
+
+/*!
+ \fn QByteArray QByteArray::lower() const
+
+ Use toLower() instead.
+*/
+
+/*!
+ \fn QByteArray QByteArray::upper() const
+
+ Use toUpper() instead.
+*/
+
+/*!
+ \fn QByteArray QByteArray::stripWhiteSpace() const
+
+ Use trimmed() instead.
+*/
+
+/*!
+ \fn QByteArray QByteArray::simplifyWhiteSpace() const
+
+ Use simplified() instead.
+*/
+
+/*!
+ \fn int QByteArray::find(char c, int from = 0) const
+
+ Use indexOf() instead.
+*/
+
+/*!
+ \fn int QByteArray::find(const char *c, int from = 0) const
+
+ Use indexOf() instead.
+*/
+
+/*!
+ \fn int QByteArray::find(const QByteArray &ba, int from = 0) const
+
+ Use indexOf() instead.
+*/
+
+/*!
+ \fn int QByteArray::findRev(char c, int from = -1) const
+
+ Use lastIndexOf() instead.
+*/
+
+/*!
+ \fn int QByteArray::findRev(const char *c, int from = -1) const
+
+ Use lastIndexOf() instead.
+*/
+
+/*!
+ \fn int QByteArray::findRev(const QByteArray &ba, int from = -1) const
+
+ Use lastIndexOf() instead.
+*/
+
+/*!
+ \fn int QByteArray::find(const QString &s, int from = 0) const
+
+ Use indexOf() instead.
+*/
+
+/*!
+ \fn int QByteArray::findRev(const QString &s, int from = -1) const
+
+ Use lastIndexOf() instead.
+*/
+
+/*!
+ \fn DataPtr &QByteArray::data_ptr()
+ \internal
+*/
+
+/*!
+ \typedef QByteArray::DataPtr
+ \internal
+*/
+
+QT_END_NAMESPACE