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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qline.h"
+#include "qdebug.h"
+#include "qdatastream.h"
+#include "qmath.h"
+#include <private/qnumeric_p.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QLine
+ \ingroup painting
+
+ \brief The QLine class provides a two-dimensional vector using
+ integer precision.
+
+ A QLine describes a finite length line (or a line segment) on a
+ two-dimensional surface. The start and end points of the line are
+ specified using integer point accuracy for coordinates. Use the
+ QLineF constructor to retrieve a floating point copy.
+
+ \table
+ \row
+ \o \inlineimage qline-point.png
+ \o \inlineimage qline-coordinates.png
+ \endtable
+
+ The positions of the line's start and end points can be retrieved
+ using the p1(), x1(), y1(), p2(), x2(), and y2() functions. The
+ dx() and dy() functions return the horizontal and vertical
+ components of the line. Use isNull() to determine whether the
+ QLine represents a valid line or a null line.
+
+ Finally, the line can be translated a given offset using the
+ translate() function.
+
+ \sa QLineF, QPolygon, QRect
+*/
+
+/*!
+ \fn QLine::QLine()
+
+ Constructs a null line.
+*/
+
+/*!
+ \fn QLine::QLine(const QPoint &p1, const QPoint &p2)
+
+ Constructs a line object that represents the line between \a p1 and
+ \a p2.
+*/
+
+/*!
+ \fn QLine::QLine(int x1, int y1, int x2, int y2)
+
+ Constructs a line object that represents the line between (\a x1, \a y1) and
+ (\a x2, \a y2).
+*/
+
+/*!
+ \fn bool QLine::isNull() const
+
+ Returns true if the line is not set up with valid start and end point;
+ otherwise returns false.
+*/
+
+/*!
+ \fn QPoint QLine::p1() const
+
+ Returns the line's start point.
+
+ \sa x1(), y1(), p2()
+*/
+
+/*!
+ \fn QPoint QLine::p2() const
+
+ Returns the line's end point.
+
+ \sa x2(), y2(), p1()
+*/
+
+/*!
+ \fn int QLine::x1() const
+
+ Returns the x-coordinate of the line's start point.
+
+ \sa p1()
+*/
+
+/*!
+ \fn int QLine::y1() const
+
+ Returns the y-coordinate of the line's start point.
+
+ \sa p1()
+*/
+
+/*!
+ \fn int QLine::x2() const
+
+ Returns the x-coordinate of the line's end point.
+
+ \sa p2()
+*/
+
+/*!
+ \fn int QLine::y2() const
+
+ Returns the y-coordinate of the line's end point.
+
+ \sa p2()
+*/
+
+/*!
+ \fn int QLine::dx() const
+
+ Returns the horizontal component of the line's vector.
+
+ \sa dy()
+*/
+
+/*!
+ \fn int QLine::dy() const
+
+ Returns the vertical component of the line's vector.
+
+ \sa dx()
+*/
+
+/*!
+ \fn bool QLine::operator!=(const QLine &line) const
+
+ Returns true if the given \a line is not the same as \e this line.
+
+ A line is different from another line if any of their start or
+ end points differ, or the internal order of the points is different.
+*/
+
+/*!
+ \fn bool QLine::operator==(const QLine &line) const
+
+ Returns true if the given \a line is the same as \e this line.
+
+ A line is identical to another line if the start and end points
+ are identical, and the internal order of the points is the same.
+*/
+
+/*!
+ \fn void QLine::translate(const QPoint &offset)
+
+ Translates this line by the given \a offset.
+*/
+
+/*!
+ \fn void QLine::translate(int dx, int dy)
+ \overload
+
+ Translates this line the distance specified by \a dx and \a dy.
+*/
+
+/*!
+ \fn QLine QLine::translated(const QPoint &offset) const
+
+ \since 4.4
+
+ Returns this line translated by the given \a offset.
+*/
+
+/*!
+ \fn QLine QLine::translated(int dx, int dy) const
+ \overload
+ \since 4.4
+
+ Returns this line translated the distance specified by \a dx and \a dy.
+*/
+
+
+/*!
+ \fn void QLine::setP1(const QPoint &p1)
+ \since 4.4
+
+ Sets the starting point of this line to \a p1.
+
+ \sa setP2(), p1()
+*/
+
+
+/*!
+ \fn void QLine::setP2(const QPoint &p2)
+ \since 4.4
+
+ Sets the end point of this line to \a p2.
+
+ \sa setP1(), p2()
+*/
+
+
+/*!
+ \fn void QLine::setPoints(const QPoint &p1, const QPoint &p2)
+ \since 4.4
+
+ Sets the start point of this line to \a p1 and the end point of this line to \a p2.
+
+ \sa setP1(), setP2(), p1(), p2()
+*/
+
+
+/*!
+ \fn void QLine::setLine(int x1, int y1, int x2, int y2)
+ \since 4.4
+
+ Sets this line to the start in \a x1, \a y1 and end in \a x2, \a y2.
+
+ \sa setP1(), setP2(), p1(), p2()
+*/
+
+
+
+#ifndef QT_NO_DEBUG_STREAM
+QDebug operator<<(QDebug d, const QLine &p)
+{
+ d << "QLine(" << p.p1() << ',' << p.p2() << ')';
+ return d;
+}
+#endif
+
+#ifndef QT_NO_DATASTREAM
+/*!
+ \relates QLine
+
+ Writes the given \a line to the given \a stream and returns a
+ reference to the stream.
+
+ \sa {Serializing Qt Data Types}
+*/
+
+QDataStream &operator<<(QDataStream &stream, const QLine &line)
+{
+ stream << line.p1() << line.p2();
+ return stream;
+}
+
+/*!
+ \relates QLine
+
+ Reads a line from the given \a stream into the given \a line and
+ returns a reference to the stream.
+
+ \sa {Serializing Qt Data Types}
+*/
+
+QDataStream &operator>>(QDataStream &stream, QLine &line)
+{
+ QPoint p1, p2;
+ stream >> p1;
+ stream >> p2;
+ line = QLine(p1, p2);
+
+ return stream;
+}
+
+#endif // QT_NO_DATASTREAM
+
+
+#ifndef M_2PI
+#define M_2PI 6.28318530717958647692528676655900576
+#endif
+
+/*!
+ \class QLineF
+ \ingroup painting
+
+ \brief The QLineF class provides a two-dimensional vector using
+ floating point precision.
+
+ A QLineF describes a finite length line (or line segment) on a
+ two-dimensional surface. QLineF defines the start and end points
+ of the line using floating point accuracy for coordinates. Use
+ the toLine() function to retrieve an integer based copy of this
+ line.
+
+ \table
+ \row
+ \o \inlineimage qline-point.png
+ \o \inlineimage qline-coordinates.png
+ \endtable
+
+ The positions of the line's start and end points can be retrieved
+ using the p1(), x1(), y1(), p2(), x2(), and y2() functions. The
+ dx() and dy() functions return the horizontal and vertical
+ components of the line, respectively.
+
+ The line's length can be retrieved using the length() function,
+ and altered using the setLength() function. Similarly, angle()
+ and setAngle() are respectively used for retrieving and altering
+ the angle of the line. Use the isNull()
+ function to determine whether the QLineF represents a valid line
+ or a null line.
+
+ The intersect() function determines the IntersectType for this
+ line and a given line, while the angle() function returns the
+ angle between the lines. In addition, the unitVector() function
+ returns a line that has the same starting point as this line, but
+ with a length of only 1, while the normalVector() function returns
+ a line that is perpendicular to this line with the same starting
+ point and length.
+
+ Finally, the line can be translated a given offset using the
+ translate() function, and can be traversed using the pointAt()
+ function.
+
+ \sa QLine, QPolygonF, QRectF
+*/
+
+/*!
+ \enum QLineF::IntersectType
+
+ Describes the intersection between two lines.
+
+ \table
+ \row
+ \o \inlineimage qlinef-unbounded.png
+ \o \inlineimage qlinef-bounded.png
+ \row
+ \o QLineF::UnboundedIntersection
+ \o QLineF::BoundedIntersection
+ \endtable
+
+ \value NoIntersection Indicates that the lines do not intersect;
+ i.e. they are parallel.
+
+ \value UnboundedIntersection The two lines intersect, but not
+ within the range defined by their lengths. This will be the case
+ if the lines are not parallel.
+
+ intersect() will also return this value if the intersect point is
+ within the start and end point of only one of the lines.
+
+ \value BoundedIntersection The two lines intersect with each other
+ within the start and end points of each line.
+
+ \sa intersect()
+*/
+
+/*!
+ \fn QLineF::QLineF()
+
+ Constructs a null line.
+*/
+
+/*!
+ \fn QLineF::QLineF(const QPointF &p1, const QPointF &p2)
+
+ Constructs a line object that represents the line between \a p1 and
+ \a p2.
+*/
+
+/*!
+ \fn QLineF::QLineF(qreal x1, qreal y1, qreal x2, qreal y2)
+
+ Constructs a line object that represents the line between (\a x1, \a y1) and
+ (\a x2, \a y2).
+*/
+
+/*!
+ \fn QLineF::QLineF(const QLine &line)
+
+ Construct a QLineF object from the given integer-based \a line.
+
+ \sa toLine()
+*/
+
+/*!
+ Returns true if the line is not set up with valid start and end point;
+ otherwise returns false.
+*/
+
+bool QLineF::isNull() const
+{
+ return (qFuzzyCompare(pt1.x(), pt2.x()) && qFuzzyCompare(pt1.y(), pt2.y())) ? true : false;
+}
+
+
+/*!
+ \fn QPointF QLineF::p1() const
+
+ Returns the line's start point.
+
+ \sa x1(), y1(), p2()
+*/
+
+/*!
+ \fn QPointF QLineF::p2() const
+
+ Returns the line's end point.
+
+ \sa x2(), y2(), p1()
+*/
+
+/*!
+ \fn QLine QLineF::toLine() const
+
+ Returns an integer based copy of this line.
+
+ Note that the returned line's start and end points are rounded to
+ the nearest integer.
+
+ \sa QLineF()
+*/
+/*!
+ \fn qreal QLineF::x1() const
+
+ Returns the x-coordinate of the line's start point.
+
+ \sa p1()
+*/
+
+/*!
+ \fn qreal QLineF::y1() const
+
+ Returns the y-coordinate of the line's start point.
+
+ \sa p1()
+*/
+
+/*!
+ \fn qreal QLineF::x2() const
+
+ Returns the x-coordinate of the line's end point.
+
+ \sa p2()
+*/
+
+/*!
+ \fn qreal QLineF::y2() const
+
+ Returns the y-coordinate of the line's end point.
+
+ \sa p2()
+*/
+
+/*!
+ \fn qreal QLineF::dx() const
+
+ Returns the horizontal component of the line's vector.
+
+ \sa dy(), pointAt()
+*/
+
+/*!
+ \fn qreal QLineF::dy() const
+
+ Returns the vertical component of the line's vector.
+
+ \sa dx(), pointAt()
+*/
+
+/*!
+ \fn QLineF::setLength(qreal length)
+
+ Sets the length of the line to the given \a length. QLineF will
+ move the end point - p2() - of the line to give the line its new length.
+
+ If the line is a null line, the length will remain zero regardless
+ of the length specified.
+
+ \sa length(), isNull()
+*/
+
+/*!
+ \fn QLineF QLineF::normalVector() const
+
+ Returns a line that is perpendicular to this line with the same starting
+ point and length.
+
+ \image qlinef-normalvector.png
+
+ \sa unitVector()
+*/
+
+/*!
+ \fn bool QLineF::operator!=(const QLineF &line) const
+
+ Returns true if the given \a line is not the same as \e this line.
+
+ A line is different from another line if their start or end points
+ differ, or the internal order of the points is different.
+*/
+
+/*!
+ \fn bool QLineF::operator==(const QLineF &line) const
+
+ Returns true if the given \a line is the same as this line.
+
+ A line is identical to another line if the start and end points
+ are identical, and the internal order of the points is the same.
+*/
+
+/*!
+ \fn qreal QLineF::pointAt(qreal t) const
+
+ Returns the point at the parameterized position specified by \a
+ t. The function returns the line's start point if t = 0, and its end
+ point if t = 1.
+
+ \sa dx(), dy()
+*/
+
+/*!
+ Returns the length of the line.
+
+ \sa setLength()
+*/
+qreal QLineF::length() const
+{
+ qreal x = pt2.x() - pt1.x();
+ qreal y = pt2.y() - pt1.y();
+ return qSqrt(x*x + y*y);
+}
+
+/*!
+ \since 4.4
+
+ Returns the angle of the line in degrees.
+
+ Positive values for the angles mean counter-clockwise while negative values
+ mean the clockwise direction. Zero degrees is at the 3 o'clock position.
+
+ \sa setAngle()
+*/
+qreal QLineF::angle() const
+{
+ const qreal dx = pt2.x() - pt1.x();
+ const qreal dy = pt2.y() - pt1.y();
+
+ const qreal theta = qAtan2(-dy, dx) * 360.0 / M_2PI;
+
+ const qreal theta_normalized = theta < 0 ? theta + 360 : theta;
+
+ if (qFuzzyCompare(theta_normalized, qreal(360)))
+ return qreal(0);
+ else
+ return theta_normalized;
+}
+
+/*!
+ \since 4.4
+
+ Sets the angle of the line to the given \a angle (in degrees).
+ This will change the position of the second point of the line such that
+ the line has the given angle.
+
+ Positive values for the angles mean counter-clockwise while negative values
+ mean the clockwise direction. Zero degrees is at the 3 o'clock position.
+
+ \sa angle()
+*/
+void QLineF::setAngle(qreal angle)
+{
+ const qreal angleR = angle * M_2PI / 360.0;
+ const qreal l = length();
+
+ const qreal dx = qCos(angleR) * l;
+ const qreal dy = -qSin(angleR) * l;
+
+ pt2.rx() = pt1.x() + dx;
+ pt2.ry() = pt1.y() + dy;
+}
+
+/*!
+ \since 4.4
+
+ Returns a QLineF with the given \a length and \a angle.
+
+ The first point of the line will be on the origin.
+
+ Positive values for the angles mean counter-clockwise while negative values
+ mean the clockwise direction. Zero degrees is at the 3 o'clock position.
+*/
+QLineF QLineF::fromPolar(qreal length, qreal angle)
+{
+ const qreal angleR = angle * M_2PI / 360.0;
+ return QLineF(0, 0, qCos(angleR) * length, -qSin(angleR) * length);
+}
+
+/*!
+ Returns the unit vector for this line, i.e a line starting at the
+ same point as \e this line with a length of 1.0.
+
+ \sa normalVector()
+*/
+QLineF QLineF::unitVector() const
+{
+ qreal x = pt2.x() - pt1.x();
+ qreal y = pt2.y() - pt1.y();
+
+ qreal len = qSqrt(x*x + y*y);
+ QLineF f(p1(), QPointF(pt1.x() + x/len, pt1.y() + y/len));
+
+#ifndef QT_NO_DEBUG
+ if (qAbs(f.length() - 1) >= 0.001)
+ qWarning("QLine::unitVector: New line does not have unit length");
+#endif
+
+ return f;
+}
+
+/*!
+ \fn QLineF::IntersectType QLineF::intersect(const QLineF &line, QPointF *intersectionPoint) const
+
+ Returns a value indicating whether or not \e this line intersects
+ with the given \a line.
+
+ The actual intersection point is extracted to \a intersectionPoint
+ (if the pointer is valid). If the lines are parallel, the
+ intersection point is undefined.
+*/
+
+QLineF::IntersectType QLineF::intersect(const QLineF &l, QPointF *intersectionPoint) const
+{
+ // ipmlementation is based on Graphics Gems III's "Faster Line Segment Intersection"
+ const QPointF a = pt2 - pt1;
+ const QPointF b = l.pt1 - l.pt2;
+ const QPointF c = pt1 - l.pt1;
+
+ const qreal denominator = a.y() * b.x() - a.x() * b.y();
+ if (denominator == 0 || !qt_is_finite(denominator))
+ return NoIntersection;
+
+ const qreal reciprocal = 1 / denominator;
+ const qreal na = (b.y() * c.x() - b.x() * c.y()) * reciprocal;
+ if (intersectionPoint)
+ *intersectionPoint = pt1 + a * na;
+
+ if (na < 0 || na > 1)
+ return UnboundedIntersection;
+
+ const qreal nb = (a.x() * c.y() - a.y() * c.x()) * reciprocal;
+ if (nb < 0 || nb > 1)
+ return UnboundedIntersection;
+
+ return BoundedIntersection;
+}
+
+/*!
+ \fn void QLineF::translate(const QPointF &offset)
+
+ Translates this line by the given \a offset.
+*/
+
+/*!
+ \fn void QLineF::translate(qreal dx, qreal dy)
+ \overload
+
+ Translates this line the distance specified by \a dx and \a dy.
+*/
+
+/*!
+ \fn QLineF QLineF::translated(const QPointF &offset) const
+
+ \since 4.4
+
+ Returns this line translated by the given \a offset.
+*/
+
+/*!
+ \fn QLineF QLineF::translated(qreal dx, qreal dy) const
+ \overload
+ \since 4.4
+
+ Returns this line translated the distance specified by \a dx and \a dy.
+*/
+
+/*!
+ \fn void QLineF::setP1(const QPointF &p1)
+ \since 4.4
+
+ Sets the starting point of this line to \a p1.
+
+ \sa setP2(), p1()
+*/
+
+
+/*!
+ \fn void QLineF::setP2(const QPointF &p2)
+ \since 4.4
+
+ Sets the end point of this line to \a p2.
+
+ \sa setP1(), p2()
+*/
+
+
+/*!
+ \fn void QLineF::setPoints(const QPointF &p1, const QPointF &p2)
+ \since 4.4
+
+ Sets the start point of this line to \a p1 and the end point of this line to \a p2.
+
+ \sa setP1(), setP2(), p1(), p2()
+*/
+
+
+/*!
+ \fn void QLineF::setLine(qreal x1, qreal y1, qreal x2, qreal y2)
+ \since 4.4
+
+ Sets this line to the start in \a x1, \a y1 and end in \a x2, \a y2.
+
+ \sa setP1(), setP2(), p1(), p2()
+*/
+
+/*!
+ \fn qreal QLineF::angleTo(const QLineF &line) const
+
+ \since 4.4
+
+ Returns the angle (in degrees) from this line to the given \a
+ line, taking the direction of the lines into account. If the lines
+ do not intersect within their range, it is the intersection point of
+ the extended lines that serves as origin (see
+ QLineF::UnboundedIntersection).
+
+ The returned value represents the number of degrees you need to add
+ to this line to make it have the same angle as the given \a line,
+ going counter-clockwise.
+
+ \sa intersect()
+*/
+qreal QLineF::angleTo(const QLineF &l) const
+{
+ if (isNull() || l.isNull())
+ return 0;
+
+ const qreal a1 = angle();
+ const qreal a2 = l.angle();
+
+ const qreal delta = a2 - a1;
+ const qreal delta_normalized = delta < 0 ? delta + 360 : delta;
+
+ if (qFuzzyCompare(delta, qreal(360)))
+ return 0;
+ else
+ return delta_normalized;
+}
+
+/*!
+ \fn qreal QLineF::angle(const QLineF &line) const
+
+ \obsolete
+
+ Returns the angle (in degrees) between this line and the given \a
+ line, taking the direction of the lines into account. If the lines
+ do not intersect within their range, it is the intersection point of
+ the extended lines that serves as origin (see
+ QLineF::UnboundedIntersection).
+
+ \table
+ \row
+ \o \inlineimage qlinef-angle-identicaldirection.png
+ \o \inlineimage qlinef-angle-oppositedirection.png
+ \endtable
+
+ When the lines are parallel, this function returns 0 if they have
+ the same direction; otherwise it returns 180.
+
+ \sa intersect()
+*/
+qreal QLineF::angle(const QLineF &l) const
+{
+ if (isNull() || l.isNull())
+ return 0;
+ qreal cos_line = (dx()*l.dx() + dy()*l.dy()) / (length()*l.length());
+ qreal rad = 0;
+ // only accept cos_line in the range [-1,1], if it is outside, use 0 (we return 0 rather than PI for those cases)
+ if (cos_line >= -1.0 && cos_line <= 1.0) rad = qAcos( cos_line );
+ return rad * 360 / M_2PI;
+}
+
+
+#ifndef QT_NO_DEBUG_STREAM
+QDebug operator<<(QDebug d, const QLineF &p)
+{
+ d << "QLineF(" << p.p1() << ',' << p.p2() << ')';
+ return d;
+}
+#endif
+
+#ifndef QT_NO_DATASTREAM
+/*!
+ \relates QLineF
+
+ Writes the given \a line to the given \a stream and returns a
+ reference to the stream.
+
+ \sa {Serializing Qt Data Types}
+*/
+
+QDataStream &operator<<(QDataStream &stream, const QLineF &line)
+{
+ stream << line.p1() << line.p2();
+ return stream;
+}
+
+/*!
+ \relates QLineF
+
+ Reads a line from the given \a stream into the given \a line and
+ returns a reference to the stream.
+
+ \sa {Serializing Qt Data Types}
+*/
+
+QDataStream &operator>>(QDataStream &stream, QLineF &line)
+{
+ QPointF start, end;
+ stream >> start;
+ stream >> end;
+ line = QLineF(start, end);
+
+ return stream;
+}
+
+#endif // QT_NO_DATASTREAM
+
+QT_END_NAMESPACE