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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qplatformdefs.h"
+#include "qscreen_qws.h"
+
+#include "qcolormap.h"
+#include "qscreendriverfactory_qws.h"
+#include "qwindowsystem_qws.h"
+#include "qwidget.h"
+#include "qcolor.h"
+#include "qpixmap.h"
+#include "qvarlengtharray.h"
+#include "qwsdisplay_qws.h"
+#include "qpainter.h"
+#include <private/qdrawhelper_p.h>
+#include <private/qpaintengine_raster_p.h>
+#include <private/qpixmap_raster_p.h>
+#include <private/qwindowsurface_qws_p.h>
+#include <private/qpainter_p.h>
+#include <private/qwidget_p.h>
+#include <private/qgraphicssystem_qws_p.h>
+
+QT_BEGIN_NAMESPACE
+
+// #define QT_USE_MEMCPY_DUFF
+
+#ifndef QT_NO_QWS_CURSOR
+Q_GUI_EXPORT QScreenCursor * qt_screencursor = 0;
+#endif
+Q_GUI_EXPORT QScreen * qt_screen = 0;
+
+ClearCacheFunc QScreen::clearCacheFunc = 0;
+
+#ifndef QT_NO_QWS_CURSOR
+/*!
+ \class QScreenCursor
+ \ingroup qws
+
+ \brief The QScreenCursor class is a base class for screen cursors
+ in Qt for Embedded Linux.
+
+ Note that this class is non-portable, and that it is only
+ available in \l{Qt for Embedded Linux}.
+
+ QScreenCursor implements a software cursor, but can be subclassed
+ to support hardware cursors as well. When deriving from the
+ QScreenCursor class it is important to maintain the cursor's
+ image, position, hot spot (the point within the cursor's image
+ that will be the position of the associated mouse events) and
+ visibility as well as informing whether it is hardware accelerated
+ or not.
+
+ Note that there may only be one screen cursor at a time. Use the
+ static instance() function to retrieve a pointer to the current
+ screen cursor. Typically, the cursor is constructed by the QScreen
+ class or one of its descendants when it is initializing the
+ device; the QScreenCursor class should never be instantiated
+ explicitly.
+
+ Use the move() function to change the position of the cursor, and
+ the set() function to alter its image or its hot spot. In
+ addition, you can find out whether the cursor is accelerated or
+ not, using the isAccelerated() function, and the boundingRect()
+ function returns the cursor's bounding rectangle.
+
+ The cursor's appearance can be controlled using the isVisible(),
+ hide() and show() functions; alternatively the QWSServer class
+ provides some means of controlling the cursor's appearance using
+ the QWSServer::isCursorVisible() and QWSServer::setCursorVisible()
+ functions.
+
+ \sa QScreen, QWSServer
+*/
+
+/*!
+ \fn static QScreenCursor* QScreenCursor::instance()
+ \since 4.2
+
+ Returns a pointer to the application's unique screen cursor.
+*/
+
+/*!
+ Constructs a screen cursor
+*/
+QScreenCursor::QScreenCursor()
+{
+ pos = QPoint(qt_screen->deviceWidth()/2, qt_screen->deviceHeight()/2);
+ size = QSize(0,0);
+ enable = true;
+ hwaccel = false;
+ supportsAlpha = true;
+}
+
+/*!
+ Destroys the screen cursor.
+*/
+QScreenCursor::~QScreenCursor()
+{
+}
+
+/*!
+ Hides the cursor from the screen.
+
+ \sa show()
+*/
+void QScreenCursor::hide()
+{
+ if (enable) {
+ enable = false;
+ if (!hwaccel)
+ qt_screen->exposeRegion(boundingRect(), 0);
+ }
+}
+
+/*!
+ Shows the mouse cursor.
+
+ \sa hide()
+*/
+void QScreenCursor::show()
+{
+ if (!enable) {
+ enable = true;
+ if (!hwaccel)
+ qt_screen->exposeRegion(boundingRect(), 0);
+ }
+}
+
+/*!
+ Sets the cursor's image to be the given \a image.
+
+ The \a hotx and \a hoty parameters define the cursor's hot spot,
+ i.e., the point within the cursor's image that will be the
+ position of the associated mouse events.
+
+ \sa move()
+*/
+void QScreenCursor::set(const QImage &image, int hotx, int hoty)
+{
+ const QRect r = boundingRect();
+
+ hotspot = QPoint(hotx, hoty);
+ // These are in almost all cases the fastest formats to blend
+ QImage::Format f;
+ switch (qt_screen->depth()) {
+ case 12:
+ f = QImage::Format_ARGB4444_Premultiplied;
+ break;
+ case 15:
+ f = QImage::Format_ARGB8555_Premultiplied;
+ break;
+ case 16:
+ f = QImage::Format_ARGB8565_Premultiplied;
+ break;
+ case 18:
+ f = QImage::Format_ARGB6666_Premultiplied;
+ break;
+ default:
+ f = QImage::Format_ARGB32_Premultiplied;
+ }
+
+ cursor = image.convertToFormat(f);
+
+ size = image.size();
+
+ if (enable && !hwaccel)
+ qt_screen->exposeRegion(r | boundingRect(), 0);
+}
+
+/*!
+ Moves the mouse cursor to the given position, i.e., (\a x, \a y).
+
+ Note that the given position defines the top-left corner of the
+ cursor's image, i.e., not the cursor's hot spot (the position of
+ the associated mouse events).
+
+ \sa set()
+*/
+void QScreenCursor::move(int x, int y)
+{
+ QRegion r = boundingRect();
+ pos = QPoint(x,y);
+ if (enable && !hwaccel) {
+ r |= boundingRect();
+ qt_screen->exposeRegion(r, 0);
+ }
+}
+
+
+/*!
+ \fn void QScreenCursor::initSoftwareCursor ()
+
+ Initializes the screen cursor.
+
+ This function is typically called from the screen driver when
+ initializing the device. Alternatively, the cursor can be set
+ directly using the pointer returned by the static instance()
+ function.
+
+ \sa QScreen::initDevice()
+*/
+void QScreenCursor::initSoftwareCursor()
+{
+ qt_screencursor = new QScreenCursor;
+}
+
+
+#endif // QT_NO_QWS_CURSOR
+
+
+/*!
+ \fn QRect QScreenCursor::boundingRect () const
+
+ Returns the cursor's bounding rectangle.
+*/
+
+/*!
+ \internal
+ \fn bool QScreenCursor::enabled ()
+*/
+
+/*!
+ \fn QImage QScreenCursor::image () const
+
+ Returns the cursor's image.
+*/
+
+
+/*!
+ \fn bool QScreenCursor::isAccelerated () const
+
+ Returns true if the cursor is accelerated; otherwise false.
+*/
+
+/*!
+ \fn bool QScreenCursor::isVisible () const
+
+ Returns true if the cursor is visible; otherwise false.
+*/
+
+/*!
+ \internal
+ \fn bool QScreenCursor::supportsAlphaCursor () const
+*/
+
+/*
+ \variable QScreenCursor::cursor
+
+ \brief the cursor's image.
+
+ \sa image()
+*/
+
+/*
+ \variable QScreenCursor::size
+
+ \brief the cursor's size
+*/
+
+/*
+ \variable QScreenCursor::pos
+
+ \brief the cursor's position, i.e., the position of the top-left
+ corner of the crsor's image
+
+ \sa set(), move()
+*/
+
+/*
+ \variable QScreenCursor::hotspot
+
+ \brief the cursor's hotspot, i.e., the point within the cursor's
+ image that will be the position of the associated mouse events.
+
+ \sa set(), move()
+*/
+
+/*
+ \variable QScreenCursor::enable
+
+ \brief whether the cursor is visible or not
+
+ \sa isVisible()
+*/
+
+/*
+ \variable QScreenCursor::hwaccel
+
+ \brief holds whether the cursor is accelerated or not
+
+ If the cursor is not accelerated, its image will be included by
+ the screen when it composites the window surfaces.
+
+ \sa isAccelerated()
+
+*/
+
+/*
+ \variable QScreenCursor::supportsAlpha
+*/
+
+/*!
+ \internal
+ \macro qt_screencursor
+ \relates QScreenCursor
+
+ A global pointer referring to the unique screen cursor. It is
+ equivalent to the pointer returned by the
+ QScreenCursor::instance() function.
+*/
+
+
+
+class QScreenPrivate
+{
+public:
+ QScreenPrivate(QScreen *parent, QScreen::ClassId id = QScreen::CustomClass);
+ ~QScreenPrivate();
+
+ inline QImage::Format preferredImageFormat() const;
+
+ typedef void (*SolidFillFunc)(QScreen*, const QColor&, const QRegion&);
+ typedef void (*BlitFunc)(QScreen*, const QImage&, const QPoint&, const QRegion&);
+
+ SolidFillFunc solidFill;
+ BlitFunc blit;
+
+ QPoint offset;
+ QList<QScreen*> subScreens;
+ QPixmapDataFactory* pixmapFactory;
+ QGraphicsSystem* graphicsSystem;
+ QWSGraphicsSystem defaultGraphicsSystem; //###
+ QImage::Format pixelFormat;
+#if Q_BYTE_ORDER == Q_BIG_ENDIAN
+ bool fb_is_littleEndian;
+#endif
+#ifdef QT_QWS_CLIENTBLIT
+ bool supportsBlitInClients;
+#endif
+ int classId;
+ QScreen *q_ptr;
+};
+
+template <typename T>
+static void solidFill_template(QScreen *screen, const QColor &color,
+ const QRegion &region)
+{
+ T *dest = reinterpret_cast<T*>(screen->base());
+ const T c = qt_colorConvert<T, quint32>(color.rgba(), 0);
+ const int stride = screen->linestep();
+ const QVector<QRect> rects = region.rects();
+
+ for (int i = 0; i < rects.size(); ++i) {
+ const QRect r = rects.at(i);
+ qt_rectfill(dest, c, r.x(), r.y(), r.width(), r.height(), stride);
+ }
+}
+
+#ifdef QT_QWS_DEPTH_GENERIC
+static void solidFill_rgb_32bpp(QScreen *screen, const QColor &color,
+ const QRegion &region)
+{
+ quint32 *dest = reinterpret_cast<quint32*>(screen->base());
+ const quint32 c = qt_convertToRgb<quint32>(color.rgba());
+
+ const int stride = screen->linestep();
+ const QVector<QRect> rects = region.rects();
+
+ for (int i = 0; i < rects.size(); ++i) {
+ const QRect r = rects.at(i);
+ qt_rectfill(dest, c, r.x(), r.y(), r.width(), r.height(), stride);
+ }
+}
+
+static void solidFill_rgb_16bpp(QScreen *screen, const QColor &color,
+ const QRegion &region)
+{
+ quint16 *dest = reinterpret_cast<quint16*>(screen->base());
+ const quint16 c = qt_convertToRgb<quint32>(color.rgba());
+
+ const int stride = screen->linestep();
+ const QVector<QRect> rects = region.rects();
+
+ for (int i = 0; i < rects.size(); ++i) {
+ const QRect r = rects.at(i);
+ qt_rectfill(dest, c, r.x(), r.y(), r.width(), r.height(), stride);
+ }
+}
+#endif // QT_QWS_DEPTH_GENERIC
+
+#ifdef QT_QWS_DEPTH_4
+static inline void qt_rectfill_gray4(quint8 *dest, quint8 value,
+ int x, int y, int width, int height,
+ int stride)
+{
+ const int pixelsPerByte = 2;
+ dest += y * stride + x / pixelsPerByte;
+ const int doAlign = x & 1;
+ const int doTail = (width - doAlign) & 1;
+ const int width8 = (width - doAlign) / pixelsPerByte;
+
+ for (int j = 0; j < height; ++j) {
+ if (doAlign)
+ *dest = (*dest & 0xf0) | (value & 0x0f);
+ if (width8)
+ qt_memfill<quint8>(dest + doAlign, value, width8);
+ if (doTail) {
+ quint8 *d = dest + doAlign + width8;
+ *d = (*d & 0x0f) | (value & 0xf0);
+ }
+ dest += stride;
+ }
+}
+
+static void solidFill_gray4(QScreen *screen, const QColor &color,
+ const QRegion &region)
+{
+ quint8 *dest = reinterpret_cast<quint8*>(screen->base());
+ const quint8 c = qGray(color.rgba()) >> 4;
+ const quint8 c8 = (c << 4) | c;
+
+ const int stride = screen->linestep();
+ const QVector<QRect> rects = region.rects();
+
+ for (int i = 0; i < rects.size(); ++i) {
+ const QRect r = rects.at(i);
+ qt_rectfill_gray4(dest, c8, r.x(), r.y(), r.width(), r.height(),
+ stride);
+ }
+}
+#endif // QT_QWS_DEPTH_4
+
+#ifdef QT_QWS_DEPTH_1
+static inline void qt_rectfill_mono(quint8 *dest, quint8 value,
+ int x, int y, int width, int height,
+ int stride)
+{
+ const int pixelsPerByte = 8;
+ const int alignWidth = qMin(width, (8 - (x & 7)) & 7);
+ const int doAlign = (alignWidth > 0 ? 1 : 0);
+ const int alignStart = pixelsPerByte - 1 - (x & 7);
+ const int alignStop = alignStart - (alignWidth - 1);
+ const quint8 alignMask = ((1 << alignWidth) - 1) << alignStop;
+ const int tailWidth = (width - alignWidth) & 7;
+ const int doTail = (tailWidth > 0 ? 1 : 0);
+ const quint8 tailMask = (1 << (pixelsPerByte - tailWidth)) - 1;
+ const int width8 = (width - alignWidth) / pixelsPerByte;
+
+ dest += y * stride + x / pixelsPerByte;
+ stride -= (doAlign + width8);
+
+ for (int j = 0; j < height; ++j) {
+ if (doAlign) {
+ *dest = (*dest & ~alignMask) | (value & alignMask);
+ ++dest;
+ }
+ if (width8) {
+ qt_memfill<quint8>(dest, value, width8);
+ dest += width8;
+ }
+ if (doTail)
+ *dest = (*dest & tailMask) | (value & ~tailMask);
+ dest += stride;
+ }
+}
+
+static void solidFill_mono(QScreen *screen, const QColor &color,
+ const QRegion &region)
+{
+ quint8 *dest = reinterpret_cast<quint8*>(screen->base());
+ const quint8 c8 = (qGray(color.rgba()) >> 7) * 0xff;
+
+ const int stride = screen->linestep();
+ const QVector<QRect> rects = region.rects();
+
+ for (int i = 0; i < rects.size(); ++i) {
+ const QRect r = rects.at(i);
+ qt_rectfill_mono(dest, c8, r.x(), r.y(), r.width(), r.height(),
+ stride);
+ }
+}
+#endif // QT_QWS_DEPTH_1
+
+void qt_solidFill_setup(QScreen *screen, const QColor &color,
+ const QRegion &region)
+{
+ switch (screen->depth()) {
+#ifdef QT_QWS_DEPTH_32
+ case 32:
+ if (screen->pixelType() == QScreen::NormalPixel)
+ screen->d_ptr->solidFill = solidFill_template<quint32>;
+ else
+ screen->d_ptr->solidFill = solidFill_template<qabgr8888>;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_24
+ case 24:
+ if (screen->pixelType() == QScreen::NormalPixel)
+ screen->d_ptr->solidFill = solidFill_template<qrgb888>;
+ else
+ screen->d_ptr->solidFill = solidFill_template<quint24>;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_18
+ case 18:
+ screen->d_ptr->solidFill = solidFill_template<quint18>;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_16
+ case 16:
+ if (screen->pixelType() == QScreen::NormalPixel)
+ screen->d_ptr->solidFill = solidFill_template<quint16>;
+ else
+ screen->d_ptr->solidFill = solidFill_template<qbgr565>;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_15
+ case 15:
+ if (screen->pixelType() == QScreen::NormalPixel)
+ screen->d_ptr->solidFill = solidFill_template<qrgb555>;
+ else
+ screen->d_ptr->solidFill = solidFill_template<qbgr555>;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_12
+ case 12:
+ screen->d_ptr->solidFill = solidFill_template<qrgb444>;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_8
+ case 8:
+ screen->d_ptr->solidFill = solidFill_template<quint8>;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_4
+ case 4:
+ screen->d_ptr->solidFill = solidFill_gray4;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_1
+ case 1:
+ screen->d_ptr->solidFill = solidFill_mono;
+ break;
+#endif
+ default:
+ qFatal("solidFill_setup(): Screen depth %d not supported!",
+ screen->depth());
+ screen->d_ptr->solidFill = 0;
+ break;
+ }
+ screen->d_ptr->solidFill(screen, color, region);
+}
+
+template <typename DST, typename SRC>
+static void blit_template(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ DST *dest = reinterpret_cast<DST*>(screen->base());
+ const int screenStride = screen->linestep();
+ const int imageStride = image.bytesPerLine();
+
+ if (region.rectCount() == 1) {
+ const QRect r = region.boundingRect();
+ const SRC *src = reinterpret_cast<const SRC*>(image.scanLine(r.y()))
+ + r.x();
+ qt_rectconvert<DST, SRC>(dest, src,
+ r.x() + topLeft.x(), r.y() + topLeft.y(),
+ r.width(), r.height(),
+ screenStride, imageStride);
+ } else {
+ const QVector<QRect> rects = region.rects();
+
+ for (int i = 0; i < rects.size(); ++i) {
+ const QRect r = rects.at(i);
+ const SRC *src = reinterpret_cast<const SRC*>(image.scanLine(r.y()))
+ + r.x();
+ qt_rectconvert<DST, SRC>(dest, src,
+ r.x() + topLeft.x(), r.y() + topLeft.y(),
+ r.width(), r.height(),
+ screenStride, imageStride);
+ }
+ }
+}
+
+#ifdef QT_QWS_DEPTH_32
+static void blit_32(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_RGB32:
+ case QImage::Format_ARGB32:
+ case QImage::Format_ARGB32_Premultiplied:
+ blit_template<quint32, quint32>(screen, image, topLeft, region);
+ return;
+#ifdef QT_QWS_DEPTH_16
+ case QImage::Format_RGB16:
+ blit_template<quint32, quint16>(screen, image, topLeft, region);
+ return;
+#endif
+ default:
+ qCritical("blit_32(): Image format %d not supported!", image.format());
+ }
+}
+#endif // QT_QWS_DEPTH_32
+
+#ifdef QT_QWS_DEPTH_24
+static void blit_24(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_RGB32:
+ case QImage::Format_ARGB32:
+ case QImage::Format_ARGB32_Premultiplied:
+ blit_template<quint24, quint32>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB888:
+ blit_template<quint24, qrgb888>(screen, image, topLeft, region);
+ return;
+#ifdef QT_QWS_DEPTH_16
+ case QImage::Format_RGB16:
+ blit_template<quint24, quint16>(screen, image, topLeft, region);
+ return;
+#endif
+ default:
+ qCritical("blit_24(): Image format %d not supported!", image.format());
+ }
+}
+
+static void blit_qrgb888(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_RGB32:
+ case QImage::Format_ARGB32:
+ case QImage::Format_ARGB32_Premultiplied:
+ blit_template<qrgb888, quint32>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB888:
+ blit_template<qrgb888, qrgb888>(screen, image, topLeft, region);
+ return;
+#ifdef QT_QWS_DEPTH_16
+ case QImage::Format_RGB16:
+ blit_template<qrgb888, quint16>(screen, image, topLeft, region);
+ return;
+#endif
+ default:
+ qCritical("blit_24(): Image format %d not supported!", image.format());
+ break;
+ }
+}
+#endif // QT_QWS_DEPTH_24
+
+#ifdef QT_QWS_DEPTH_18
+static void blit_18(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_RGB32:
+ case QImage::Format_ARGB32:
+ case QImage::Format_ARGB32_Premultiplied:
+ blit_template<qrgb666, quint32>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB666:
+ blit_template<qrgb666, qrgb666>(screen, image, topLeft, region);
+ return;
+#ifdef QT_QWS_DEPTH_16
+ case QImage::Format_RGB16:
+ blit_template<qrgb666, quint16>(screen, image, topLeft, region);
+ return;
+#endif
+ default:
+ qCritical("blit_18(): Image format %d not supported!", image.format());
+ }
+}
+#endif // QT_QWS_DEPTH_18
+
+#if (Q_BYTE_ORDER == Q_BIG_ENDIAN) && (defined(QT_QWS_DEPTH_16) || defined(QT_QWS_DEPTH_15))
+class quint16LE
+{
+public:
+ inline quint16LE(quint32 v) {
+ data = ((v & 0xff00) >> 8) | ((v & 0x00ff) << 8);
+ }
+
+ inline quint16LE(int v) {
+ data = ((v & 0xff00) >> 8) | ((v & 0x00ff) << 8);
+ }
+
+ inline quint16LE(quint16 v) {
+ data = ((v & 0xff00) >> 8) | ((v & 0x00ff) << 8);
+ }
+
+ inline quint16LE(qrgb555 v) {
+ data = (( (quint16)v & 0xff00) >> 8) |
+ (( (quint16)v & 0x00ff) << 8);
+ }
+
+ inline bool operator==(const quint16LE &v) const
+ {
+ return data == v.data;
+ }
+
+private:
+ quint16 data;
+};
+#endif
+
+#ifdef QT_QWS_DEPTH_16
+static void blit_16(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_RGB32:
+ case QImage::Format_ARGB32:
+ case QImage::Format_ARGB32_Premultiplied:
+ // ### This probably doesn't work but it's a case which should never happen
+ blit_template<quint16, quint32>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB16:
+ blit_template<quint16, quint16>(screen, image, topLeft, region);
+ return;
+ default:
+ qCritical("blit_16(): Image format %d not supported!", image.format());
+ }
+}
+
+#if Q_BYTE_ORDER == Q_BIG_ENDIAN
+static void blit_16_bigToLittleEndian(QScreen *screen, const QImage &image,
+ const QPoint &topLeft,
+ const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_RGB32:
+ case QImage::Format_ARGB32:
+ case QImage::Format_ARGB32_Premultiplied:
+ blit_template<quint16LE, quint32>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB16:
+ blit_template<quint16LE, quint16>(screen, image, topLeft, region);
+ return;
+ default:
+ qCritical("blit_16_bigToLittleEndian(): Image format %d not supported!", image.format());
+ }
+}
+
+#endif // Q_BIG_ENDIAN
+#endif // QT_QWS_DEPTH_16
+
+#ifdef QT_QWS_DEPTH_15
+static void blit_15(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_RGB32:
+ case QImage::Format_ARGB32:
+ case QImage::Format_ARGB32_Premultiplied:
+ blit_template<qrgb555, quint32>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB555:
+ blit_template<qrgb555, qrgb555>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB16:
+ blit_template<qrgb555, quint16>(screen, image, topLeft, region);
+ return;
+ default:
+ qCritical("blit_15(): Image format %d not supported!", image.format());
+ }
+}
+
+#if Q_BYTE_ORDER == Q_BIG_ENDIAN
+static void blit_15_bigToLittleEndian(QScreen *screen, const QImage &image,
+ const QPoint &topLeft,
+ const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_RGB555:
+ blit_template<quint16LE, qrgb555>(screen, image, topLeft, region);
+ return;
+ default:
+ qCritical("blit_15_bigToLittleEndian(): Image format %d not supported!", image.format());
+ }
+}
+#endif // Q_BIG_ENDIAN
+#endif // QT_QWS_DEPTH_15
+
+
+#ifdef QT_QWS_DEPTH_12
+static void blit_12(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_ARGB4444_Premultiplied:
+ blit_template<qrgb444, qargb4444>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB444:
+ blit_template<qrgb444, qrgb444>(screen, image, topLeft, region);
+ return;
+ default:
+ qCritical("blit_12(): Image format %d not supported!", image.format());
+ }
+}
+#endif // QT_QWS_DEPTH_12
+
+#ifdef QT_QWS_DEPTH_8
+static void blit_8(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_RGB32:
+ case QImage::Format_ARGB32:
+ case QImage::Format_ARGB32_Premultiplied:
+ blit_template<quint8, quint32>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB16:
+ blit_template<quint8, quint16>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_ARGB4444_Premultiplied:
+ blit_template<quint8, qargb4444>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB444:
+ blit_template<quint8, qrgb444>(screen, image, topLeft, region);
+ return;
+ default:
+ qCritical("blit_8(): Image format %d not supported!", image.format());
+ }
+}
+#endif // QT_QWS_DEPTH_8
+
+#ifdef QT_QWS_DEPTH_4
+
+struct qgray4 { quint8 dummy; } Q_PACKED;
+
+template <typename SRC>
+Q_STATIC_TEMPLATE_FUNCTION inline quint8 qt_convertToGray4(SRC color);
+
+template <>
+inline quint8 qt_convertToGray4(quint32 color)
+{
+ return qGray(color) >> 4;
+}
+
+template <>
+inline quint8 qt_convertToGray4(quint16 color)
+{
+ const int r = (color & 0xf800) >> 11;
+ const int g = (color & 0x07e0) >> 6; // only keep 5 bit
+ const int b = (color & 0x001f);
+ return (r * 11 + g * 16 + b * 5) >> 6;
+}
+
+template <>
+inline quint8 qt_convertToGray4(qrgb444 color)
+{
+ return qt_convertToGray4(quint32(color));
+}
+
+template <>
+inline quint8 qt_convertToGray4(qargb4444 color)
+{
+ return qt_convertToGray4(quint32(color));
+}
+
+template <typename SRC>
+Q_STATIC_TEMPLATE_FUNCTION inline void qt_rectconvert_gray4(qgray4 *dest4, const SRC *src,
+ int x, int y, int width, int height,
+ int dstStride, int srcStride)
+{
+ const int pixelsPerByte = 2;
+ quint8 *dest8 = reinterpret_cast<quint8*>(dest4)
+ + y * dstStride + x / pixelsPerByte;
+ const int doAlign = x & 1;
+ const int doTail = (width - doAlign) & 1;
+ const int width8 = (width - doAlign) / pixelsPerByte;
+ const int count8 = (width8 + 3) / 4;
+
+ srcStride = srcStride / sizeof(SRC) - width;
+ dstStride -= (width8 + doAlign);
+
+ for (int i = 0; i < height; ++i) {
+ if (doAlign) {
+ *dest8 = (*dest8 & 0xf0) | qt_convertToGray4<SRC>(*src++);
+ ++dest8;
+ }
+ if (count8) {
+ int n = count8;
+ switch (width8 & 0x03) // duff's device
+ {
+ case 0: do { *dest8++ = qt_convertToGray4<SRC>(src[0]) << 4
+ | qt_convertToGray4<SRC>(src[1]);
+ src += 2;
+ case 3: *dest8++ = qt_convertToGray4<SRC>(src[0]) << 4
+ | qt_convertToGray4<SRC>(src[1]);
+ src += 2;
+ case 2: *dest8++ = qt_convertToGray4<SRC>(src[0]) << 4
+ | qt_convertToGray4<SRC>(src[1]);
+ src += 2;
+ case 1: *dest8++ = qt_convertToGray4<SRC>(src[0]) << 4
+ | qt_convertToGray4<SRC>(src[1]);
+ src += 2;
+ } while (--n > 0);
+ }
+ }
+
+ if (doTail)
+ *dest8 = qt_convertToGray4<SRC>(*src++) << 4 | (*dest8 & 0x0f);
+
+ dest8 += dstStride;
+ src += srcStride;
+ }
+}
+
+template <>
+void qt_rectconvert(qgray4 *dest, const quint32 *src,
+ int x, int y, int width, int height,
+ int dstStride, int srcStride)
+{
+ qt_rectconvert_gray4<quint32>(dest, src, x, y, width, height,
+ dstStride, srcStride);
+}
+
+template <>
+void qt_rectconvert(qgray4 *dest, const quint16 *src,
+ int x, int y, int width, int height,
+ int dstStride, int srcStride)
+{
+ qt_rectconvert_gray4<quint16>(dest, src, x, y, width, height,
+ dstStride, srcStride);
+}
+
+template <>
+void qt_rectconvert(qgray4 *dest, const qrgb444 *src,
+ int x, int y, int width, int height,
+ int dstStride, int srcStride)
+{
+ qt_rectconvert_gray4<qrgb444>(dest, src, x, y, width, height,
+ dstStride, srcStride);
+}
+
+template <>
+void qt_rectconvert(qgray4 *dest, const qargb4444 *src,
+ int x, int y, int width, int height,
+ int dstStride, int srcStride)
+{
+ qt_rectconvert_gray4<qargb4444>(dest, src, x, y, width, height,
+ dstStride, srcStride);
+}
+
+static void blit_4(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_ARGB32_Premultiplied:
+ blit_template<qgray4, quint32>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB16:
+ blit_template<qgray4, quint16>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB444:
+ blit_template<qgray4, qrgb444>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_ARGB4444_Premultiplied:
+ blit_template<qgray4, qargb4444>(screen, image, topLeft, region);
+ return;
+ default:
+ qCritical("blit_4(): Image format %d not supported!", image.format());
+ }
+}
+#endif // QT_QWS_DEPTH_4
+
+#ifdef QT_QWS_DEPTH_1
+
+struct qmono { quint8 dummy; } Q_PACKED;
+
+template <typename SRC>
+Q_STATIC_TEMPLATE_FUNCTION inline quint8 qt_convertToMono(SRC color);
+
+template <>
+inline quint8 qt_convertToMono(quint32 color)
+{
+ return qGray(color) >> 7;
+}
+
+template <>
+inline quint8 qt_convertToMono(quint16 color)
+{
+ return (qGray(qt_colorConvert<quint32, quint16>(color, 0)) >> 7);
+}
+
+template <>
+inline quint8 qt_convertToMono(qargb4444 color)
+{
+ return (qGray(quint32(color)) >> 7);
+}
+
+template <>
+inline quint8 qt_convertToMono(qrgb444 color)
+{
+ return (qGray(quint32(color)) >> 7);
+}
+
+template <typename SRC>
+inline void qt_rectconvert_mono(qmono *dest, const SRC *src,
+ int x, int y, int width, int height,
+ int dstStride, int srcStride)
+{
+ const int pixelsPerByte = 8;
+ quint8 *dest8 = reinterpret_cast<quint8*>(dest)
+ + y * dstStride + x / pixelsPerByte;
+ const int alignWidth = qMin(width, (8 - (x & 7)) & 7);
+ const int doAlign = (alignWidth > 0 ? 1 : 0);
+ const int alignStart = pixelsPerByte - 1 - (x & 7);
+ const int alignStop = alignStart - (alignWidth - 1);
+ const quint8 alignMask = ((1 << alignWidth) - 1) << alignStop;
+ const int tailWidth = (width - alignWidth) & 7;
+ const int doTail = (tailWidth > 0 ? 1 : 0);
+ const quint8 tailMask = (1 << (pixelsPerByte - tailWidth)) - 1;
+ const int width8 = (width - alignWidth) / pixelsPerByte;
+
+ srcStride = srcStride / sizeof(SRC) - (width8 * 8 + alignWidth);
+ dstStride -= (width8 + doAlign);
+
+ for (int j = 0; j < height; ++j) {
+ if (doAlign) {
+ quint8 d = *dest8 & ~alignMask;
+ for (int i = alignStart; i >= alignStop; --i)
+ d |= qt_convertToMono<SRC>(*src++) << i;
+ *dest8++ = d;
+ }
+ for (int i = 0; i < width8; ++i) {
+ *dest8 = (qt_convertToMono<SRC>(src[0]) << 7)
+ | (qt_convertToMono<SRC>(src[1]) << 6)
+ | (qt_convertToMono<SRC>(src[2]) << 5)
+ | (qt_convertToMono<SRC>(src[3]) << 4)
+ | (qt_convertToMono<SRC>(src[4]) << 3)
+ | (qt_convertToMono<SRC>(src[5]) << 2)
+ | (qt_convertToMono<SRC>(src[6]) << 1)
+ | (qt_convertToMono<SRC>(src[7]));
+ src += 8;
+ ++dest8;
+ }
+ if (doTail) {
+ quint8 d = *dest8 & tailMask;
+ switch (tailWidth) {
+ case 7: d |= qt_convertToMono<SRC>(src[6]) << 1;
+ case 6: d |= qt_convertToMono<SRC>(src[5]) << 2;
+ case 5: d |= qt_convertToMono<SRC>(src[4]) << 3;
+ case 4: d |= qt_convertToMono<SRC>(src[3]) << 4;
+ case 3: d |= qt_convertToMono<SRC>(src[2]) << 5;
+ case 2: d |= qt_convertToMono<SRC>(src[1]) << 6;
+ case 1: d |= qt_convertToMono<SRC>(src[0]) << 7;
+ }
+ *dest8 = d;
+ }
+
+ dest8 += dstStride;
+ src += srcStride;
+ }
+}
+
+template <>
+void qt_rectconvert(qmono *dest, const quint32 *src,
+ int x, int y, int width, int height,
+ int dstStride, int srcStride)
+{
+ qt_rectconvert_mono<quint32>(dest, src, x, y, width, height,
+ dstStride, srcStride);
+}
+
+template <>
+void qt_rectconvert(qmono *dest, const quint16 *src,
+ int x, int y, int width, int height,
+ int dstStride, int srcStride)
+{
+ qt_rectconvert_mono<quint16>(dest, src, x, y, width, height,
+ dstStride, srcStride);
+}
+
+template <>
+void qt_rectconvert(qmono *dest, const qrgb444 *src,
+ int x, int y, int width, int height,
+ int dstStride, int srcStride)
+{
+ qt_rectconvert_mono<qrgb444>(dest, src, x, y, width, height,
+ dstStride, srcStride);
+}
+
+template <>
+void qt_rectconvert(qmono *dest, const qargb4444 *src,
+ int x, int y, int width, int height,
+ int dstStride, int srcStride)
+{
+ qt_rectconvert_mono<qargb4444>(dest, src, x, y, width, height,
+ dstStride, srcStride);
+}
+
+static void blit_1(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_ARGB32_Premultiplied:
+ blit_template<qmono, quint32>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB16:
+ blit_template<qmono, quint16>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB444:
+ blit_template<qmono, qrgb444>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_ARGB4444_Premultiplied:
+ blit_template<qmono, qargb4444>(screen, image, topLeft, region);
+ return;
+ default:
+ qCritical("blit_1(): Image format %d not supported!", image.format());
+ }
+}
+#endif // QT_QWS_DEPTH_1
+
+#ifdef QT_QWS_DEPTH_GENERIC
+
+static void blit_rgb(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (image.format()) {
+ case QImage::Format_ARGB32_Premultiplied:
+ blit_template<qrgb, quint32>(screen, image, topLeft, region);
+ return;
+ case QImage::Format_RGB16:
+ blit_template<qrgb, quint16>(screen, image, topLeft, region);
+ return;
+ default:
+ qCritical("blit_rgb(): Image format %d not supported!", image.format());
+ }
+}
+
+void qt_set_generic_blit(QScreen *screen, int bpp,
+ int len_red, int len_green, int len_blue, int len_alpha,
+ int off_red, int off_green, int off_blue, int off_alpha)
+{
+ qrgb::bpp = bpp / 8;
+ qrgb::len_red = len_red;
+ qrgb::len_green = len_green;
+ qrgb::len_blue = len_blue;
+ qrgb::len_alpha = len_alpha;
+ qrgb::off_red = off_red;
+ qrgb::off_green = off_green;
+ qrgb::off_blue = off_blue;
+ qrgb::off_alpha = off_alpha;
+ screen->d_ptr->blit = blit_rgb;
+ if (bpp == 16)
+ screen->d_ptr->solidFill = solidFill_rgb_16bpp;
+ else if (bpp == 32)
+ screen->d_ptr->solidFill = solidFill_rgb_32bpp;
+}
+
+#endif // QT_QWS_DEPTH_GENERIC
+
+void qt_blit_setup(QScreen *screen, const QImage &image,
+ const QPoint &topLeft, const QRegion &region)
+{
+ switch (screen->depth()) {
+#ifdef QT_QWS_DEPTH_32
+ case 32:
+ if (screen->pixelType() == QScreen::NormalPixel)
+ screen->d_ptr->blit = blit_32;
+ else
+ screen->d_ptr->blit = blit_template<qabgr8888, quint32>;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_24
+ case 24:
+ if (screen->pixelType() == QScreen::NormalPixel)
+ screen->d_ptr->blit = blit_qrgb888;
+ else
+ screen->d_ptr->blit = blit_24;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_18
+ case 18:
+ screen->d_ptr->blit = blit_18;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_16
+ case 16:
+#if Q_BYTE_ORDER == Q_BIG_ENDIAN
+ if (screen->d_ptr->fb_is_littleEndian)
+ screen->d_ptr->blit = blit_16_bigToLittleEndian;
+ else
+#endif
+ if (screen->pixelType() == QScreen::NormalPixel)
+ screen->d_ptr->blit = blit_16;
+ else
+ screen->d_ptr->blit = blit_template<qbgr565, quint16>;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_15
+ case 15:
+#if Q_BYTE_ORDER == Q_BIG_ENDIAN
+ if (screen->d_ptr->fb_is_littleEndian)
+ screen->d_ptr->blit = blit_15_bigToLittleEndian;
+ else
+#endif // Q_BIG_ENDIAN
+ if (screen->pixelType() == QScreen::NormalPixel)
+ screen->d_ptr->blit = blit_15;
+ else
+ screen->d_ptr->blit = blit_template<qbgr555, qrgb555>;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_12
+ case 12:
+ screen->d_ptr->blit = blit_12;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_8
+ case 8:
+ screen->d_ptr->blit = blit_8;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_4
+ case 4:
+ screen->d_ptr->blit = blit_4;
+ break;
+#endif
+#ifdef QT_QWS_DEPTH_1
+ case 1:
+ screen->d_ptr->blit = blit_1;
+ break;
+#endif
+ default:
+ qFatal("blit_setup(): Screen depth %d not supported!",
+ screen->depth());
+ screen->d_ptr->blit = 0;
+ break;
+ }
+ screen->d_ptr->blit(screen, image, topLeft, region);
+}
+
+QScreenPrivate::QScreenPrivate(QScreen *parent, QScreen::ClassId id)
+ : defaultGraphicsSystem(QWSGraphicsSystem(parent)),
+ pixelFormat(QImage::Format_Invalid),
+#ifdef QT_QWS_CLIENTBLIT
+ supportsBlitInClients(false),
+#endif
+ classId(id), q_ptr(parent)
+{
+ solidFill = qt_solidFill_setup;
+ blit = qt_blit_setup;
+#if Q_BYTE_ORDER == Q_BIG_ENDIAN
+ fb_is_littleEndian = false;
+#endif
+ pixmapFactory = 0;
+ graphicsSystem = &defaultGraphicsSystem;
+}
+
+QScreenPrivate::~QScreenPrivate()
+{
+}
+
+QImage::Format QScreenPrivate::preferredImageFormat() const
+{
+ if (pixelFormat > QImage::Format_Indexed8)
+ return pixelFormat;
+
+ if (q_ptr->depth() <= 16)
+ return QImage::Format_RGB16;
+ else
+ return QImage::Format_ARGB32_Premultiplied;
+}
+
+/*!
+ \class QScreen
+ \ingroup qws
+
+ \brief The QScreen class is a base class for screen drivers in
+ Qt for Embedded Linux.
+
+ Note that this class is only available in \l{Qt for Embedded Linux}.
+
+ \l{Qt for Embedded Linux} provides ready-made drivers for several screen
+ protocols, see the \l{Qt for Embedded Linux Display Management}{display
+ management} documentation for details. Custom screen drivers can
+ be implemented by subclassing the QScreen class and creating a
+ screen driver plugin (derived from QScreenDriverPlugin). The
+ default implementation of the QScreenDriverFactory class
+ will automatically detect the plugin, and load the driver into the
+ server application at run-time using Qt's \l {How to Create Qt
+ Plugins}{plugin system}.
+
+ When rendering, the default behavior is for each
+ client to render its widgets as well as its decorations into
+ memory, while the server copies the memory content to the device's
+ framebuffer using the screen driver. See the \l{Qt for Embedded Linux
+ Architecture} overview for details (note that it is possible for
+ the clients to manipulate and control the underlying hardware
+ directly as well).
+
+ Starting with Qt 4.2, it is also possible to add an
+ accelerated graphics driver to take advantage of available
+ hardware resources. See the \l{Adding an Accelerated Graphics
+ Driver to Qt for Embedded Linux} documentation for details.
+
+ \tableofcontents
+
+ \section1 Framebuffer Management
+
+ When a \l{Qt for Embedded Linux} application starts running, it
+ calls the screen driver's connect() function to map the
+ framebuffer and the accelerated drivers that the graphics card
+ control registers. The connect() function should then read out the
+ parameters of the framebuffer and use them as required to set this
+ class's protected variables.
+
+ The initDevice() function can be reimplemented to initialize the
+ graphics card. Note, however, that connect() is called \e before
+ the initDevice() function, so, for some hardware configurations,
+ some of the initialization that would normally be done in the
+ initDevice() function might have to be done in the connect()
+ function.
+
+ Likewise, just before a \l{Qt for Embedded Linux} application
+ exits, it calls the screen driver's disconnect() function. The
+ server application will in addition call the shutdownDevice()
+ function before it calls disconnect(). Note that the default
+ implementation of the shutdownDevice() function only hides the
+ mouse cursor.
+
+ QScreen also provides the save() and restore() functions, making
+ it possible to save and restore the state of the graphics
+ card. Note that the default implementations do nothing. Hardware
+ screen drivers should reimplement these functions to save (and
+ restore) its registers, enabling switching between virtual
+ consoles.
+
+ In addition, you can use the base() function to retrieve a pointer
+ to the beginning of the framebuffer, and the region() function to
+ retrieve the framebuffer's region. Use the onCard() function to
+ determine whether the framebuffer is within the graphics card's
+ memory, and the totalSize() function to determine the size of the
+ available graphics card memory (including the screen). Finally,
+ you can use the offset() function to retrieve the offset between
+ the framebuffer's coordinates and the application's coordinate
+ system.
+
+ \section1 Palette Management
+
+ QScreen provides several functions to retrieve information about
+ the color palette: The clut() function returns a pointer to the
+ color lookup table (i.e. its color palette). Use the colorCount()
+ function to determine the number of entries in this table, and the
+ alloc() function to retrieve the palette index of the color that
+ is the closest match to a given RGB value.
+
+ To determine if the screen driver supports a given color depth,
+ use the supportsDepth() function that returns true of the
+ specified depth is supported.
+
+ \section1 Drawing on Screen
+
+ When a screen update is required, the \l{Qt for Embedded Linux} server runs
+ through all the top-level windows that intersect with the region
+ that is about to be updated, and ensures that the associated
+ clients have updated their memory buffer. Then the server calls
+ the exposeRegion() function that composes the window surfaces and
+ copies the content of memory to screen by calling the blit() and
+ solidFill() functions.
+
+ The blit() function copies a given region in a given image to a
+ specified point using device coordinates, while the solidFill()
+ function fills the given region of the screen with the specified
+ color. Note that normally there is no need to call either of these
+ functions explicitly.
+
+ In addition, QScreen provides the blank() function that can be
+ reimplemented to prevent any contents from being displayed on the
+ screen, and the setDirty() function that can be reimplemented to
+ indicate that a given rectangle of the screen has been
+ altered. Note that the default implementations of these functions
+ do nothing.
+
+ Reimplement the mapFromDevice() and mapToDevice() functions to
+ map objects from the framebuffer coordinate system to the
+ coordinate space used by the application, and vice versa. Be aware
+ that the default implementations simply return the given objects
+ as they are.
+
+ \section1 Properties
+
+ \table
+ \header \o Property \o Functions
+ \row
+ \o Size
+ \o
+
+ The size of the screen can be retrieved using the screenSize()
+ function. The size is returned in bytes.
+
+ The framebuffer's logical width and height can be retrieved using
+ width() and height(), respectively. These functions return values
+ are given in pixels. Alternatively, the physicalWidth() and
+ physicalHeight() function returns the same metrics in
+ millimeters. QScreen also provides the deviceWidth() and
+ deviceHeight() functions returning the physical width and height
+ of the device in pixels. Note that the latter metrics can differ
+ from the ones used if the display is centered within the
+ framebuffer.
+
+ \row
+ \o Resolution
+ \o
+
+ Reimplement the setMode() function to be able to set the
+ framebuffer to a new resolution (width and height) and bit depth.
+
+ The current depth of the framebuffer can be always be retrieved
+ using the depth() function. Use the pixmapDepth() function to
+ obtain the preferred depth for pixmaps.
+
+ \row
+ \o Pixmap Alignment
+ \o
+
+ Use the pixmapOffsetAlignment() function to retrieve the value to
+ which the start address of pixmaps held in the graphics card's
+ memory, should be aligned.
+
+ Use the pixmapLinestepAlignment() to retrieve the value to which
+ the \e {individual scanlines} of pixmaps should be aligned.
+
+ \row
+ \o Image Display
+ \o
+
+ The isInterlaced() function tells whether the screen is displaying
+ images progressively, and the isTransformed() function whether it
+ is rotated. The transformOrientation() function can be
+ reimplemented to return the current rotation.
+
+ \row
+ \o Scanlines
+ \o
+
+ Use the linestep() function to retrieve the length of each
+ scanline of the framebuffer.
+
+ \row
+ \o Pixel Type
+ \o
+
+ The pixelType() function returns the screen's pixel storage format as
+ described by the PixelType enum.
+
+ \endtable
+
+ \section1 Subclassing and Initial Values
+
+ You need to set the following members when implementing a subclass of QScreen:
+
+ \table
+ \header \o Member \o Initial Value
+ \row \o \l{QScreen::}{data} \o A pointer to the framebuffer if possible;
+ 0 otherwise.
+ \row \o \l{QScreen::}{lstep} \o The number of bytes between each scanline
+ in the framebuffer.
+ \row \o \l{QScreen::}{w} \o The logical screen width in pixels.
+ \row \o \l{QScreen::}{h} \o The logical screen height in pixels.
+ \row \o \l{QScreen::}{dw} \o The real screen width in pixels.
+ \row \o \l{QScreen::}{dh} \o The real screen height in pixels.
+ \row \o \l{QScreen::}{d} \o The number of bits per pixel.
+ \row \o \l{QScreen::}{physWidth} \o The screen width in millimeters.
+ \row \o \l{QScreen::}{physHeight} \o The screen height in millimeters.
+ \endtable
+
+ The logical screen values are the same as the real screen values unless the
+ screen is transformed in some way; e.g., rotated.
+
+ See also the \l{Accelerated Graphics Driver Example} for an example that
+ shows how to initialize these values.
+
+ \sa QScreenDriverPlugin, QScreenDriverFactory, {Qt for Embedded Linux Display
+ Management}
+*/
+
+/*!
+ \enum QScreen::PixelType
+
+ This enum describes the pixel storage format of the screen,
+ i.e. the order of the red (R), green (G) and blue (B) components
+ of a pixel.
+
+ \value NormalPixel Red-green-blue (RGB)
+ \value BGRPixel Blue-green-red (BGR)
+
+ \sa pixelType()
+*/
+
+/*!
+ \enum QScreen::ClassId
+
+ This enum defines the class identifiers for the known screen subclasses.
+
+ \value LinuxFBClass QLinuxFBScreen
+ \value TransformedClass QTransformedScreen
+ \value VNCClass QVNCScreen
+ \value MultiClass QMultiScreen
+ \value VFbClass QVFbScreen
+ \value DirectFBClass QDirectFBScreen
+ \value SvgalibClass QSvgalibScreen
+ \value ProxyClass QProxyScreen
+ \value GLClass QGLScreen
+ \value CustomClass Unknown QScreen subclass
+
+ \sa classId()
+*/
+
+/*!
+ \variable QScreen::screenclut
+ \brief the color table
+
+ Initialize this variable in a subclass using a paletted screen mode,
+ and initialize its partner, QScreen::screencols.
+
+ \sa screencols
+*/
+
+/*!
+ \variable QScreen::screencols
+ \brief the number of entries in the color table
+
+ Initialize this variable in a subclass using a paletted screen mode,
+ and initialize its partner, QScreen::screenclut.
+
+ \sa screenclut
+*/
+
+/*!
+ \variable QScreen::data
+ \brief points to the first visible pixel in the frame buffer.
+
+ You must initialize this variable if you are using the default
+ implementation of non-buffered painting Qt::WA_PaintOnScreen,
+ QPixmap::grabWindow() or QDirectPainter::frameBuffer(). If you
+ initialize this variable, you must also initialize QScreen::size and
+ QScreen::mapsize.
+
+ \sa QScreen::size, QScreen::mapsize
+*/
+
+/*!
+ \variable QScreen::w
+ \brief the logical width of the screen.
+
+ This variable \e{must} be initialized by a subclass.
+*/
+
+/*!
+ \variable QScreen::lstep
+ \brief the number of bytes representing a line in the frame buffer.
+
+ i.e., \e{line step}. \c {data[lstep * 2]} is the address of the
+ first visible pixel in the third line of the frame buffer.
+
+ \sa data
+*/
+
+/*!
+ \variable QScreen::h
+ \brief the logical height of the screen.
+
+ This variable \e{must} be initialized by a subclass.
+*/
+
+/*!
+ \variable QScreen::d
+ \brief the pixel depth
+
+ This is the number of significant bits used to set a pixel
+ color. This variable \e{must} be initialized by a subclass.
+*/
+
+/*!
+ \variable QScreen::pixeltype
+ \brief set to BGRPixel
+
+ Set this variable to BGRPixel in a subclass, if the screen pixel
+ format is a BGR type and you have used setPixelFormat() to set the
+ pixel format to the corresponding RGB format. e.g., you have set the
+ pixel format to QImage::Format_RGB555, but your screen really uses
+ BGR, not RGB.
+*/
+
+/*!
+ \variable QScreen::grayscale
+ \brief the gray scale screen mode flag
+
+ Set this variable to true in a subclass, if you are using a
+ grayscale screen mode. e.g., in an 8-bit mode where you don't want
+ to use the palette, but you want to use the grayscales.
+*/
+
+/*!
+ \variable QScreen::dw
+ \brief the device width
+
+ This is the number of pixels in a row of the physical screen. It
+ \e{must} be initialized by a subclass. Normally, it should be set to
+ the logical width QScreen::w, but it might be different, e.g., if
+ you are doing rotations in software.
+
+ \sa QScreen::w
+*/
+
+/*!
+ \variable QScreen::dh
+ \brief the device height
+
+ This is the number of pixels in a column of the physical screen. It
+ \e{must} be initialized by a subclass. Normally, it should be set to
+ the logical height QScreen::h, but it might be different, e.g., if
+ you are doing rotations in software.
+
+ \sa QScreen::h
+*/
+
+/*!
+ \variable QScreen::size
+ \brief the number of bytes in the visible region of the frame buffer
+
+ This is the number of bytes in the visible part of the block pointed
+ to by the QScreen::data pointer. You must initialize this variable
+ if you initialize the QScreen::data pointer.
+
+ \sa QScreen::data, QScreen::mapsize
+*/
+
+/*!
+ \variable QScreen::mapsize
+ \brief the total number of bytes in the frame buffer
+
+ This is the total number of bytes in the block pointed to by the
+ QScreen::data pointer. You must initialize this variable if you
+ initialize the QScreen::data pointer.
+
+ \sa QScreen::data, QScreen::size
+*/
+
+/*!
+ \variable QScreen::physWidth
+ \brief the physical width of the screen in millimeters.
+
+ Currently, this variable is used when calculating the screen DPI,
+ which in turn is used when deciding the actual font size Qt is
+ using.
+*/
+
+/*!
+ \variable QScreen::physHeight
+ \brief the physical height of the screen in millimeters.
+
+ Currently, this variable is used when calculating the screen DPI,
+ which in turn is used when deciding the actual font size Qt is
+ using.
+*/
+
+/*!
+ \fn static QScreen* QScreen::instance()
+
+ Returns a pointer to the application's QScreen instance.
+
+ If this screen consists of several subscreens, operations to the
+ returned instance will affect all its subscreens. Use the
+ subscreens() function to retrieve access to a particular
+ subscreen.
+
+ \sa subScreens(), subScreenIndexAt()
+*/
+
+/*!
+ \fn QList<QScreen*> QScreen::subScreens() const
+ \since 4.2
+
+ Returns a list of this screen's subscreens. Use the
+ subScreenIndexAt() function to retrieve the index of a screen at a
+ given position.
+
+ Note that if \e this screen consists of several subscreens,
+ operations to \e this instance will affect all subscreens by
+ default.
+
+ \sa instance(), subScreenIndexAt()
+*/
+
+/*!
+ \fn int QScreen::physicalWidth() const
+ \since 4.2
+
+ Returns the physical width of the screen in millimeters.
+
+ \sa width(), deviceWidth(), physicalHeight()
+*/
+
+/*!
+ \fn int QScreen::physicalHeight() const
+ \since 4.2
+
+ Returns the physical height of the screen in millimeters.
+
+ \sa height(), deviceHeight(), physicalWidth()
+*/
+
+/*!
+ \fn virtual bool QScreen::initDevice() = 0
+
+ This function is called by the \l{Qt for Embedded Linux} server to
+ initialize the framebuffer. Note that a server application will call the
+ connect() function prior to this function.
+
+ Implement this function to make accelerated drivers set up the
+ graphics card. Return true to indicate success and false to indicate
+ failure.
+
+ \sa shutdownDevice(), connect()
+*/
+
+/*!
+ \fn virtual bool QScreen::connect(const QString &displaySpec) = 0
+
+ This function is called by every \l{Qt for Embedded Linux}
+ application on startup, and must be implemented to map in the
+ framebuffer and the accelerated drivers that the graphics card
+ control registers. Note that connect must be called \e before
+ the initDevice() function.
+
+ Ensure that true is returned if a connection to the screen device
+ is made. Otherwise, return false. Upon making the connection, the
+ function should read out the parameters of the framebuffer and use
+ them as required to set this class's protected variables.
+
+ The \a displaySpec argument is passed by the QWS_DISPLAY
+ environment variable or the -display command line parameter, and
+ has the following syntax:
+
+ \snippet doc/src/snippets/code/src_gui_embedded_qscreen_qws.cpp 0
+
+ For example, to use the mach64 driver on fb1 as display 2:
+
+ \snippet doc/src/snippets/code/src_gui_embedded_qscreen_qws.cpp 1
+
+ See \l{Qt for Embedded Linux Display Management} for more details.
+
+ \sa disconnect(), initDevice(), {Running Qt for Embedded Linux Applications}
+*/
+
+/*!
+ \fn QScreen::disconnect()
+
+ This function is called by every \l{Qt for Embedded Linux} application
+ before exiting, and must be implemented to unmap the
+ framebuffer. Note that a server application will call the
+ shutdownDevice() function prior to this function.
+
+ \sa connect(), shutdownDevice(), {Running Qt for Embedded Linux
+ Applications}
+*/
+
+/*!
+ \fn QScreen::setMode(int width, int height, int depth)
+
+ Implement this function to reset the framebuffer's resolution (\a
+ width and \a height) and bit \a depth.
+
+ After the resolution has been set, existing paint engines will be
+ invalid and the framebuffer should be completely redrawn. In a
+ multiple-process situation, all other applications must be
+ notified to reset their mode and update themselves accordingly.
+*/
+
+/*!
+ \fn QScreen::blank(bool on)
+
+ Prevents the screen driver form displaying any content on the
+ screen.
+
+ Note that the default implementation does nothing.
+
+ Reimplement this function to prevent the screen driver from
+ displaying any contents on the screen if \a on is true; otherwise
+ the contents is expected to be shown.
+
+ \sa blit()
+*/
+
+/*!
+ \fn int QScreen::pixmapOffsetAlignment()
+
+ Returns the value (in bits) to which the start address of pixmaps
+ held in the graphics card's memory, should be aligned.
+
+ Note that the default implementation returns 64; reimplement this
+ function to override the return value, e.g., when implementing an
+ accelerated driver (see the \l {Adding an Accelerated Graphics
+ Driver to Qt for Embedded Linux}{Adding an Accelerated Graphics Driver}
+ documentation for details).
+
+ \sa pixmapLinestepAlignment()
+*/
+
+/*!
+ \fn int QScreen::pixmapLinestepAlignment()
+
+ Returns the value (in bits) to which individual scanlines of
+ pixmaps held in the graphics card's memory, should be
+ aligned.
+
+ Note that the default implementation returns 64; reimplement this
+ function to override the return value, e.g., when implementing an
+ accelerated driver (see the \l {Adding an Accelerated Graphics
+ Driver to Qt for Embedded Linux}{Adding an Accelerated Graphics Driver}
+ documentation for details).
+
+ \sa pixmapOffsetAlignment()
+*/
+
+/*!
+ \fn QScreen::width() const
+
+ Returns the logical width of the framebuffer in pixels.
+
+ \sa deviceWidth(), physicalWidth(), height()
+*/
+
+/*!
+ \fn int QScreen::height() const
+
+ Returns the logical height of the framebuffer in pixels.
+
+ \sa deviceHeight(), physicalHeight(), width()
+*/
+
+/*!
+ \fn QScreen::depth() const
+
+ Returns the depth of the framebuffer, in bits per pixel.
+
+ Note that the returned depth is the number of bits each pixel
+ fills rather than the number of significant bits, so 24bpp and
+ 32bpp express the same range of colors (8 bits of red, green and
+ blue).
+
+ \sa clut(), pixmapDepth()
+*/
+
+/*!
+ \fn int QScreen::pixmapDepth() const
+
+ Returns the preferred depth for pixmaps, in bits per pixel.
+
+ \sa depth()
+*/
+
+/*!
+ \fn QScreen::linestep() const
+
+ Returns the length of each scanline of the framebuffer in bytes.
+
+ \sa isInterlaced()
+*/
+
+/*!
+ \fn QScreen::deviceWidth() const
+
+ Returns the physical width of the framebuffer device in pixels.
+
+ Note that the returned width can differ from the width which
+ \l{Qt for Embedded Linux} will actually use, that is if the display is
+ centered within the framebuffer.
+
+ \sa width(), physicalWidth(), deviceHeight()
+*/
+
+/*!
+ \fn QScreen::deviceHeight() const
+
+ Returns the full height of the framebuffer device in pixels.
+
+ Note that the returned height can differ from the height which
+ \l{Qt for Embedded Linux} will actually use, that is if the display is
+ centered within the framebuffer.
+
+ \sa height(), physicalHeight(), deviceWidth()
+*/
+
+/*!
+ \fn uchar *QScreen::base() const
+
+ Returns a pointer to the beginning of the framebuffer.
+
+ \sa onCard(), region(), totalSize()
+*/
+
+/*!
+ \fn uchar *QScreen::cache(int)
+
+ \internal
+
+ This function is used to store pixmaps in graphics memory for the
+ use of the accelerated drivers. See QLinuxFbScreen (where the
+ caching is implemented) for more information.
+*/
+
+/*!
+ \fn QScreen::uncache(uchar *)
+
+ \internal
+
+ This function is called on pixmap destruction to remove them from
+ graphics card memory.
+*/
+
+/*!
+ \fn QScreen::screenSize() const
+
+ Returns the size of the screen in bytes.
+
+ The screen size is always located at the beginning of framebuffer
+ memory, i.e. it can also be retrieved using the base() function.
+
+ \sa base(), region()
+*/
+
+/*!
+ \fn QScreen::totalSize() const
+
+ Returns the size of the available graphics card memory (including
+ the screen) in bytes.
+
+ \sa onCard()
+*/
+
+// Unaccelerated screen/driver setup. Can be overridden by accelerated
+// drivers
+
+/*!
+ \fn QScreen::QScreen(int displayId)
+
+ Constructs a new screen driver.
+
+ The \a displayId identifies the \l{Qt for Embedded Linux} server to connect
+ to.
+*/
+
+/*!
+ \fn QScreen::clut()
+
+ Returns a pointer to the screen's color lookup table (i.e. its
+ color palette).
+
+ Note that this function only apply in paletted modes like 8-bit,
+ i.e. in modes where only the palette indexes (and not the actual
+ color values) are stored in memory.
+
+ \sa alloc(), depth(), colorCount()
+*/
+
+/*!
+ \obsolete
+ \fn int QScreen::numCols()
+
+ \sa colorCount()
+*/
+
+/*!
+ \since 4.6
+ \fn int QScreen::colorCount()
+
+ Returns the number of entries in the screen's color lookup table
+ (i.e. its color palette). A pointer to the color table can be
+ retrieved using the clut() function.
+
+ \sa clut(), alloc()
+*/
+
+/*!
+ \since 4.4
+
+ Constructs a new screen driver.
+
+ The \a display_id identifies the \l{Qt for Embedded Linux}
+ server to connect to. The \a classId specifies the class
+ identifier.
+*/
+QScreen::QScreen(int display_id, ClassId classId)
+ : screencols(0), data(0), entries(0), entryp(0), lowest(0),
+ w(0), lstep(0), h(0), d(1), pixeltype(NormalPixel), grayscale(false),
+ dw(0), dh(0), size(0), mapsize(0), displayId(display_id),
+ physWidth(0), physHeight(0), d_ptr(new QScreenPrivate(this, classId))
+{
+ clearCacheFunc = 0;
+}
+
+QScreen::QScreen(int display_id)
+ : screencols(0), data(0), entries(0), entryp(0), lowest(0),
+ w(0), lstep(0), h(0), d(1), pixeltype(NormalPixel), grayscale(false),
+ dw(0), dh(0), size(0), mapsize(0), displayId(display_id),
+ physWidth(0), physHeight(0), d_ptr(new QScreenPrivate(this))
+{
+ clearCacheFunc = 0;
+}
+
+/*!
+ Destroys this screen driver.
+*/
+
+QScreen::~QScreen()
+{
+ delete d_ptr;
+}
+
+/*!
+ This function is called by the \l{Qt for Embedded Linux} server before it
+ calls the disconnect() function when exiting.
+
+ Note that the default implementation only hides the mouse cursor;
+ reimplement this function to do the necessary graphics card
+ specific cleanup.
+
+ \sa initDevice(), disconnect()
+*/
+
+void QScreen::shutdownDevice()
+{
+#ifndef QT_NO_QWS_CURSOR
+ if (qt_screencursor)
+ qt_screencursor->hide();
+#endif
+}
+
+extern bool qws_accel; //in qapplication_qws.cpp
+
+/*!
+ \fn PixelType QScreen::pixelType() const
+
+ Returns the pixel storage format of the screen.
+*/
+
+/*!
+ Returns the pixel format of the screen, or \c QImage::Format_Invalid
+ if the pixel format is not a supported image format.
+
+*/
+QImage::Format QScreen::pixelFormat() const
+{
+ return d_ptr->pixelFormat;
+}
+
+/*!
+ Sets the screen's pixel format to \a format.
+ */
+void QScreen::setPixelFormat(QImage::Format format)
+{
+ d_ptr->pixelFormat = format;
+}
+
+
+/*!
+ \fn int QScreen::alloc(unsigned int red, unsigned int green, unsigned int blue)
+
+ Returns the index in the screen's palette which is the closest
+ match to the given RGB value (\a red, \a green, \a blue).
+
+ Note that this function only apply in paletted modes like 8-bit,
+ i.e. in modes where only the palette indexes (and not the actual
+ color values) are stored in memory.
+
+ \sa clut(), colorCount()
+*/
+
+int QScreen::alloc(unsigned int r,unsigned int g,unsigned int b)
+{
+ int ret = 0;
+ if (d == 8) {
+ if (grayscale)
+ return qGray(r, g, b);
+
+ // First we look to see if we match a default color
+ const int pos = (r + 25) / 51 * 36 + (g + 25) / 51 * 6 + (b + 25) / 51;
+ if (pos < screencols && screenclut[pos] == qRgb(r, g, b)) {
+ return pos;
+ }
+
+ // search for nearest color
+ unsigned int mindiff = 0xffffffff;
+ unsigned int diff;
+ int dr,dg,db;
+
+ for (int loopc = 0; loopc < screencols; ++loopc) {
+ dr = qRed(screenclut[loopc]) - r;
+ dg = qGreen(screenclut[loopc]) - g;
+ db = qBlue(screenclut[loopc]) - b;
+ diff = dr*dr + dg*dg + db*db;
+
+ if (diff < mindiff) {
+ ret = loopc;
+ if (!diff)
+ break;
+ mindiff = diff;
+ }
+ }
+ } else if (d == 4) {
+ ret = qGray(r, g, b) >> 4;
+ } else if (d == 1) {
+ ret = qGray(r, g, b) >= 128;
+ } else {
+ qFatal("cannot alloc %dbpp color", d);
+ }
+
+ return ret;
+}
+
+/*!
+ Saves the current state of the graphics card.
+
+ For example, hardware screen drivers should reimplement the save()
+ and restore() functions to save and restore its registers,
+ enabling swintching between virtual consoles.
+
+ Note that the default implementation does nothing.
+
+ \sa restore()
+*/
+
+void QScreen::save()
+{
+}
+
+/*!
+ Restores the previously saved state of the graphics card.
+
+ For example, hardware screen drivers should reimplement the save()
+ and restore() functions to save and restore its registers,
+ enabling swintching between virtual consoles.
+
+ Note that the default implementation does nothing.
+
+ \sa save()
+*/
+
+void QScreen::restore()
+{
+}
+
+void QScreen::blank(bool)
+{
+}
+
+/*!
+ \internal
+*/
+
+void QScreen::set(unsigned int, unsigned int, unsigned int, unsigned int)
+{
+}
+
+/*!
+ \fn bool QScreen::supportsDepth(int depth) const
+
+ Returns true if the screen supports the specified color \a depth;
+ otherwise returns false.
+
+ \sa clut()
+*/
+
+bool QScreen::supportsDepth(int d) const
+{
+ if (false) {
+ //Just to simplify the ifdeffery
+#ifdef QT_QWS_DEPTH_1
+ } else if(d==1) {
+ return true;
+#endif
+#ifdef QT_QWS_DEPTH_4
+ } else if(d==4) {
+ return true;
+#endif
+#ifdef QT_QWS_DEPTH_8
+ } else if(d==8) {
+ return true;
+#endif
+#ifdef QT_QWS_DEPTH_16
+ } else if(d==16) {
+ return true;
+#endif
+#ifdef QT_QWS_DEPTH_15
+ } else if (d == 15) {
+ return true;
+#endif
+#ifdef QT_QWS_DEPTH_18
+ } else if(d==18 || d==19) {
+ return true;
+#endif
+#ifdef QT_QWS_DEPTH_24
+ } else if(d==24) {
+ return true;
+#endif
+#ifdef QT_QWS_DEPTH_32
+ } else if(d==32) {
+ return true;
+#endif
+ }
+ return false;
+}
+
+/*!
+ \fn bool QScreen::onCard(const unsigned char *buffer) const
+
+ Returns true if the specified \a buffer is within the graphics
+ card's memory; otherwise returns false (i.e. if it's in main RAM).
+
+ \sa base(), totalSize()
+*/
+
+bool QScreen::onCard(const unsigned char * p) const
+{
+ long t=(unsigned long)p;
+ long bmin=(unsigned long)data;
+ if (t < bmin)
+ return false;
+ if(t >= bmin+mapsize)
+ return false;
+ return true;
+}
+
+/*!
+ \fn bool QScreen::onCard(const unsigned char * buffer, ulong& offset) const
+ \overload
+
+ If the specified \a buffer is within the graphics card's memory,
+ this function stores the offset from the start of graphics card
+ memory (in bytes), in the location specified by the \a offset
+ parameter.
+*/
+
+bool QScreen::onCard(const unsigned char * p, ulong& offset) const
+{
+ long t=(unsigned long)p;
+ long bmin=(unsigned long)data;
+ if (t < bmin)
+ return false;
+ long o = t - bmin;
+ if (o >= mapsize)
+ return false;
+ offset = o;
+ return true;
+}
+
+/*
+#if !defined(QT_NO_QWS_REPEATER)
+ { "Repeater", qt_get_screen_repeater, 0 },
+#endif
+#if defined(QT_QWS_EE)
+ { "EE", qt_get_screen_ee, 0 },
+#endif
+
+*/
+
+/*
+Given a display_id (number of the \l{Qt for Embedded Linux} server to connect to)
+and a spec (e.g. Mach64:/dev/fb0) return a QScreen-descendant.
+The QScreenDriverFactory is queried for a suitable driver and, if found,
+asked to create a driver.
+People writing new graphics drivers should either hook their own
+QScreen-descendant into QScreenDriverFactory or use the QScreenDriverPlugin
+to make a dynamically loadable driver.
+*/
+
+Q_GUI_EXPORT QScreen* qt_get_screen(int display_id, const char *spec)
+{
+ QString displaySpec = QString::fromAscii(spec);
+ QString driver = displaySpec;
+ int colon = displaySpec.indexOf(QLatin1Char(':'));
+ if (colon >= 0)
+ driver.truncate(colon);
+ driver = driver.trimmed();
+
+ bool foundDriver = false;
+ QString driverName = driver;
+
+ QStringList driverList;
+ if (!driver.isEmpty())
+ driverList << driver;
+ else
+ driverList = QScreenDriverFactory::keys();
+
+ for (int i = 0; i < driverList.size(); ++i) {
+ const QString driverName = driverList.at(i);
+ qt_screen = QScreenDriverFactory::create(driverName, display_id);
+ if (qt_screen) {
+ foundDriver = true;
+ if (qt_screen->connect(displaySpec)) {
+ return qt_screen;
+ } else {
+ delete qt_screen;
+ qt_screen = 0;
+ }
+ }
+ }
+
+ if (driver.isNull())
+ qFatal("No suitable driver found");
+ else if (foundDriver)
+ qFatal("%s: driver cannot connect", driver.toLatin1().constData());
+ else
+ qFatal("%s: driver not found", driver.toLatin1().constData());
+
+ return 0;
+}
+
+#ifndef QT_NO_QWS_CURSOR
+static void blendCursor(QImage *dest, const QImage &cursor, const QPoint &offset)
+{
+ QRasterBuffer rb;
+ rb.prepare(dest);
+
+ QSpanData spanData;
+ spanData.init(&rb, 0);
+ spanData.type = QSpanData::Texture;
+ spanData.initTexture(&cursor, 256);
+ spanData.dx = -offset.x();
+ spanData.dy = -offset.y();
+ if (!spanData.blend)
+ return;
+
+ const QRect rect = QRect(offset, cursor.size())
+ & QRect(QPoint(0, 0), dest->size());
+ const int w = rect.width();
+ const int h = rect.height();
+
+ QVarLengthArray<QT_FT_Span, 32> spans(h);
+ for (int i = 0; i < h; ++i) {
+ spans[i].x = rect.x();
+ spans[i].len = w;
+ spans[i].y = rect.y() + i;
+ spans[i].coverage = 255;
+ }
+ spanData.blend(h, spans.constData(), &spanData);
+}
+#endif // QT_NO_QWS_CURSOR
+
+/*!
+ \fn void QScreen::exposeRegion(QRegion region, int windowIndex)
+
+ This function is called by the \l{Qt for Embedded Linux} server whenever a
+ screen update is required. \a region is the area on the screen
+ that must be updated, and \a windowIndex is the index into
+ QWSServer::clientWindows() of the window that required the
+ update. QWSWindow::state() gives more information about the cause.
+
+ The default implementation composes the
+ affected windows and paints the given \a region on screen by
+ calling the blit() and solidFill() functions
+
+ This function can be reimplemented to perform composition in
+ hardware, or to perform transition effects.
+ For simpler hardware acceleration, or to interface with
+ this is typically done by reimplementing the blit() and
+ solidFill() functions instead.
+
+ Note that there is no need to call this function explicitly.
+
+ \sa blit(), solidFill(), blank()
+*/
+void QScreen::exposeRegion(QRegion r, int windowIndex)
+{
+ r &= region();
+ if (r.isEmpty())
+ return;
+
+ int changing = windowIndex;
+ // when we have just lowered a window, we have to expose all the windows below where the
+ // window used to be.
+ if (changing && qwsServer->clientWindows().at(changing)->state() == QWSWindow::Lowering)
+ changing = 0;
+#ifdef QTOPIA_PERFTEST
+ static enum { PerfTestUnknown, PerfTestOn, PerfTestOff } perfTestState = PerfTestUnknown;
+ if(PerfTestUnknown == perfTestState) {
+ if(::getenv("QTOPIA_PERFTEST"))
+ perfTestState = PerfTestOn;
+ else
+ perfTestState = PerfTestOff;
+ }
+ if(PerfTestOn == perfTestState) {
+ QWSWindow *changed = qwsServer->clientWindows().at(changing);
+ if(!changed->client()->identity().isEmpty())
+ qDebug() << "Performance : expose_region :"
+ << changed->client()->identity()
+ << r.boundingRect() << ": "
+ << qPrintable( QTime::currentTime().toString( "h:mm:ss.zzz" ) );
+ }
+#endif
+
+ const QRect bounds = r.boundingRect();
+ QRegion blendRegion;
+ QImage *blendBuffer = 0;
+
+#ifndef QT_NO_QWS_CURSOR
+ if (qt_screencursor && !qt_screencursor->isAccelerated()) {
+ blendRegion = r & qt_screencursor->boundingRect();
+ }
+#endif
+ compose(0, r, blendRegion, &blendBuffer, changing);
+
+ if (blendBuffer && !blendBuffer->isNull()) {
+ const QPoint offset = blendRegion.boundingRect().topLeft();
+#ifndef QT_NO_QWS_CURSOR
+ if (qt_screencursor && !qt_screencursor->isAccelerated()) {
+ const QRect cursorRect = qt_screencursor->boundingRect();
+ if (blendRegion.intersects(cursorRect)) {
+ blendCursor(blendBuffer, qt_screencursor->image(),
+ cursorRect.topLeft() - offset);
+ }
+ }
+#endif // QT_NO_QWS_CURSOR
+ blit(*blendBuffer, offset, blendRegion);
+ delete blendBuffer;
+ }
+
+ if (r.rectCount() == 1) {
+ setDirty(r.boundingRect());
+ } else {
+ const QVector<QRect> rects = r.rects();
+ for (int i = 0; i < rects.size(); ++i)
+ setDirty(rects.at(i));
+ }
+}
+
+/*!
+ \fn void QScreen::blit(const QImage &image, const QPoint &topLeft, const QRegion &region)
+
+ Copies the given \a region in the given \a image to the point
+ specified by \a topLeft using device coordinates.
+
+ This function is called from the exposeRegion() function; it is
+ not intended to be called explicitly.
+
+ Reimplement this function to make use of \l{Adding an Accelerated
+ Graphics Driver to Qt for Embedded Linux}{accelerated hardware}. Note that
+ this function must be reimplemented if the framebuffer format is
+ not supported by \l{Qt for Embedded Linux} (See the
+ \l{Qt for Embedded Linux Display Management}{Display Management}
+ documentation for more details).
+
+ \sa exposeRegion(), solidFill(), blank()
+*/
+void QScreen::blit(const QImage &img, const QPoint &topLeft, const QRegion &reg)
+{
+ const QRect bound = (region() & QRect(topLeft, img.size())).boundingRect();
+ QWSDisplay::grab();
+ d_ptr->blit(this, img, topLeft - offset(),
+ (reg & bound).translated(-topLeft));
+ QWSDisplay::ungrab();
+}
+
+#ifdef QT_QWS_CLIENTBLIT
+/*!
+ Returns true if this screen driver supports calling QScreen::blit() and
+ QScreen::setDirty() directly from non-server applications, otherwise returns
+ false.
+
+ If available, this is used to optimize the performance of non-occluded, opaque
+ client windows by removing the server round trip when they are updated.
+
+ \sa setSupportsBlitInClients()
+ */
+bool QScreen::supportsBlitInClients() const
+{
+ return d_ptr->supportsBlitInClients;
+}
+
+/*!
+ If \a supported, the screen driver is marked as supporting blitting directly
+ from non-server applications.
+
+ \sa supportsBlitInClients()
+ */
+void QScreen::setSupportsBlitInClients(bool supported)
+{
+ d_ptr->supportsBlitInClients = supported;
+}
+#endif
+
+/*!
+ \internal
+*/
+
+void QScreen::blit(QWSWindow *win, const QRegion &clip)
+{
+ QWSWindowSurface *surface = win->windowSurface();
+ if (!surface)
+ return;
+
+ const QImage &img = surface->image();
+ if (img.isNull())
+ return;
+
+ const QRegion rgn = clip & win->paintedRegion();
+ if (rgn.isEmpty())
+ return;
+
+ surface->lock();
+ blit(img, win->requestedRegion().boundingRect().topLeft(), rgn);
+ surface->unlock();
+}
+
+struct fill_data {
+ quint32 color;
+ uchar *data;
+ int lineStep;
+ int x;
+ int y;
+ int w;
+ int h;
+};
+
+/*!
+ Fills the given \a region of the screen with the specified \a
+ color.
+
+ This function is called from the exposeRegion() function; it is
+ not intended to be called explicitly.
+
+ Reimplement this function to make use of \l{Adding an Accelerated
+ Graphics Driver to Qt for Embedded Linux}{accelerated hardware}. Note that
+ this function must be reimplemented if the framebuffer format is
+ not supported by \l{Qt for Embedded Linux} (See the
+ \l{Qt for Embedded Linux Display Management}{Display Management}
+ documentation for more details).
+
+ \sa exposeRegion(), blit(), blank()
+*/
+// the base class implementation works in device coordinates, so that transformed drivers can use it
+void QScreen::solidFill(const QColor &color, const QRegion &region)
+{
+ QWSDisplay::grab();
+ d_ptr->solidFill(this, color,
+ region.translated(-offset()) & QRect(0, 0, dw, dh));
+ QWSDisplay::ungrab();
+}
+
+/*!
+ \since 4.2
+
+ Creates and returns a new window surface matching the given \a
+ key.
+
+ The server application will call this function whenever it needs
+ to create a server side representation of a window, e.g. when
+ copying the content of memory to the screen using the screen
+ driver.
+
+ Note that this function must be reimplemented when adding an
+ accelerated graphics driver. See the
+ \l{Adding an Accelerated Graphics Driver to Qt for Embedded Linux}
+ {Adding an Accelerated Graphics Driver} documentation for details.
+
+ \sa {Qt for Embedded Linux Architecture}
+*/
+QWSWindowSurface* QScreen::createSurface(const QString &key) const
+{
+#ifndef QT_NO_PAINTONSCREEN
+ if (key == QLatin1String("OnScreen"))
+ return new QWSOnScreenSurface;
+ else
+#endif
+ if (key == QLatin1String("mem"))
+ return new QWSLocalMemSurface;
+#ifndef QT_NO_QWS_MULTIPROCESS
+ else if (key == QLatin1String("shm"))
+ return new QWSSharedMemSurface;
+#endif
+#ifndef QT_NO_PAINT_DEBUG
+ else if (key == QLatin1String("Yellow"))
+ return new QWSYellowSurface;
+#endif
+#ifndef QT_NO_DIRECTPAINTER
+ else if (key == QLatin1String("DirectPainter"))
+ return new QWSDirectPainterSurface;
+#endif
+
+ return 0;
+}
+
+#ifndef QT_NO_PAINTONSCREEN
+bool QScreen::isWidgetPaintOnScreen(const QWidget *w)
+{
+ static int doOnScreen = -1;
+ if (doOnScreen == -1) {
+ const QByteArray env = qgetenv("QT_ONSCREEN_PAINT");
+ if (env == "force")
+ doOnScreen = 2;
+ else
+ doOnScreen = (env.toInt() > 0 ? 1 : 0);
+ }
+
+ if (doOnScreen == 2) // force
+ return true;
+
+ if (doOnScreen == 0 && !w->testAttribute(Qt::WA_PaintOnScreen))
+ return false;
+
+ return w->d_func()->isOpaque;
+}
+#endif
+
+/*!
+ \overload
+
+ Creates and returns a new window surface for the given \a widget.
+*/
+QWSWindowSurface* QScreen::createSurface(QWidget *widget) const
+{
+#ifndef QT_NO_PAINTONSCREEN
+ if (isWidgetPaintOnScreen(widget) && base())
+ return new QWSOnScreenSurface(widget);
+ else
+#endif
+ if (QApplication::type() == QApplication::GuiServer)
+ return new QWSLocalMemSurface(widget);
+#ifndef QT_NO_QWS_MULTIPROCESS
+ else
+ return new QWSSharedMemSurface(widget);
+#endif
+
+ return 0;
+}
+
+void QScreen::compose(int level, const QRegion &exposed, QRegion &blend,
+ QImage **blendbuffer, int changing_level)
+{
+ QRect exposed_bounds = exposed.boundingRect();
+ QWSWindow *win = 0;
+ do {
+ win = qwsServer->clientWindows().value(level); // null is background
+ ++level;
+ } while (win && !win->paintedRegion().boundingRect().intersects(exposed_bounds));
+
+ QWSWindowSurface *surface = (win ? win->windowSurface() : 0);
+ bool above_changing = level <= changing_level; // 0 is topmost
+
+ QRegion exposedBelow = exposed;
+ bool opaque = true;
+
+ if (win) {
+ opaque = win->isOpaque() || !surface->isBuffered();
+ if (opaque) {
+ exposedBelow -= win->paintedRegion();
+ if (above_changing || !surface->isBuffered())
+ blend -= exposed & win->paintedRegion();
+ } else {
+ blend += exposed & win->paintedRegion();
+ }
+ }
+ if (win && !exposedBelow.isEmpty()) {
+ compose(level, exposedBelow, blend, blendbuffer, changing_level);
+ } else {
+ QSize blendSize = blend.boundingRect().size();
+ if (!blendSize.isNull()) {
+ *blendbuffer = new QImage(blendSize, d_ptr->preferredImageFormat());
+ }
+ }
+
+ const QRegion blitRegion = exposed - blend;
+ if (!win)
+ paintBackground(blitRegion);
+ else if (!above_changing && surface->isBuffered())
+ blit(win, blitRegion);
+
+ QRegion blendRegion = exposed & blend;
+
+ if (win)
+ blendRegion &= win->paintedRegion();
+ if (!blendRegion.isEmpty()) {
+
+ QPoint off = blend.boundingRect().topLeft();
+
+ QRasterBuffer rb;
+ rb.prepare(*blendbuffer);
+ QSpanData spanData;
+ spanData.init(&rb, 0);
+ if (!win) {
+ const QImage::Format format = (*blendbuffer)->format();
+ switch (format) {
+ case QImage::Format_ARGB32_Premultiplied:
+ case QImage::Format_ARGB32:
+ case QImage::Format_ARGB8565_Premultiplied:
+ case QImage::Format_ARGB8555_Premultiplied:
+ case QImage::Format_ARGB6666_Premultiplied:
+ case QImage::Format_ARGB4444_Premultiplied:
+ spanData.rasterBuffer->compositionMode = QPainter::CompositionMode_Source;
+ break;
+ default:
+ break;
+ }
+ spanData.setup(qwsServer->backgroundBrush(), 256, QPainter::CompositionMode_Source);
+ spanData.dx = off.x();
+ spanData.dy = off.y();
+ } else if (!surface->isBuffered()) {
+ return;
+ } else {
+ const QImage &img = surface->image();
+ QPoint winoff = off - win->requestedRegion().boundingRect().topLeft();
+ // convert win->opacity() from scale [0..255] to [0..256]
+ int const_alpha = win->opacity();
+ const_alpha += (const_alpha >> 7);
+ spanData.type = QSpanData::Texture;
+ spanData.initTexture(&img, const_alpha);
+ spanData.dx = winoff.x();
+ spanData.dy = winoff.y();
+ }
+ if (!spanData.blend)
+ return;
+
+ if (surface)
+ surface->lock();
+ const QVector<QRect> rects = blendRegion.rects();
+ const int nspans = 256;
+ QT_FT_Span spans[nspans];
+ for (int i = 0; i < rects.size(); ++i) {
+ int y = rects.at(i).y() - off.y();
+ int ye = y + rects.at(i).height();
+ int x = rects.at(i).x() - off.x();
+ int len = rects.at(i).width();
+ while (y < ye) {
+ int n = qMin(nspans, ye - y);
+ int i = 0;
+ while (i < n) {
+ spans[i].x = x;
+ spans[i].len = len;
+ spans[i].y = y + i;
+ spans[i].coverage = 255;
+ ++i;
+ }
+ spanData.blend(n, spans, &spanData);
+ y += n;
+ }
+ }
+ if (surface)
+ surface->unlock();
+ }
+}
+
+void QScreen::paintBackground(const QRegion &r)
+{
+ const QBrush &bg = qwsServer->backgroundBrush();
+ Qt::BrushStyle bs = bg.style();
+ if (bs == Qt::NoBrush || r.isEmpty())
+ return;
+
+ if (bs == Qt::SolidPattern) {
+ solidFill(bg.color(), r);
+ } else {
+ const QRect br = r.boundingRect();
+ QImage img(br.size(), d_ptr->preferredImageFormat());
+ QPoint off = br.topLeft();
+ QRasterBuffer rb;
+ rb.prepare(&img);
+ QSpanData spanData;
+ spanData.init(&rb, 0);
+ spanData.setup(bg, 256, QPainter::CompositionMode_Source);
+ spanData.dx = off.x();
+ spanData.dy = off.y();
+ Q_ASSERT(spanData.blend);
+
+ const QVector<QRect> rects = r.rects();
+ const int nspans = 256;
+ QT_FT_Span spans[nspans];
+ for (int i = 0; i < rects.size(); ++i) {
+ int y = rects.at(i).y() - off.y();
+ int ye = y + rects.at(i).height();
+ int x = rects.at(i).x() - off.x();
+ int len = rects.at(i).width();
+ while (y < ye) {
+ int n = qMin(nspans, ye - y);
+ int i = 0;
+ while (i < n) {
+ spans[i].x = x;
+ spans[i].len = len;
+ spans[i].y = y + i;
+ spans[i].coverage = 255;
+ ++i;
+ }
+ spanData.blend(n, spans, &spanData);
+ y += n;
+ }
+ }
+ blit(img, br.topLeft(), r);
+ }
+}
+
+/*!
+ \fn virtual int QScreen::sharedRamSize(void *)
+
+ \internal
+*/
+
+/*!
+ \fn QScreen::setDirty(const QRect& rectangle)
+
+ Marks the given \a rectangle as dirty.
+
+ Note that the default implementation does nothing; reimplement
+ this function to indicate that the given \a rectangle has been
+ altered.
+*/
+
+void QScreen::setDirty(const QRect&)
+{
+}
+
+/*!
+ \fn QScreen::isTransformed() const
+
+ Returns true if the screen is transformed (for instance, rotated
+ 90 degrees); otherwise returns false.
+
+ \sa transformOrientation(), isInterlaced()
+*/
+
+bool QScreen::isTransformed() const
+{
+ return false;
+}
+
+/*!
+ \fn QScreen::isInterlaced() const
+
+ Returns true if the display is interlaced (i.e. is displaying
+ images progressively like a television screen); otherwise returns
+ false.
+
+ If the display is interlaced, the drawing is altered to look
+ better.
+
+ \sa isTransformed(), linestep()
+*/
+
+bool QScreen::isInterlaced() const
+{
+ return false;//qws_screen_is_interlaced;;
+}
+
+/*!
+ \fn QScreen::mapToDevice(const QSize &size) const
+
+ Maps the given \a size from the coordinate space used by the
+ application to the framebuffer coordinate system. Note that the
+ default implementation simply returns the given \a size as it is.
+
+ Reimplement this function to use the given device's coordinate
+ system when mapping.
+
+ \sa mapFromDevice()
+*/
+
+QSize QScreen::mapToDevice(const QSize &s) const
+{
+ return s;
+}
+
+/*!
+ \fn QScreen::mapFromDevice(const QSize &size) const
+
+ Maps the given \a size from the framebuffer coordinate system to
+ the coordinate space used by the application. Note that the
+ default implementation simply returns the given \a size as it is.
+
+ Reimplement this function to use the given device's coordinate
+ system when mapping.
+
+ \sa mapToDevice()
+*/
+
+QSize QScreen::mapFromDevice(const QSize &s) const
+{
+ return s;
+}
+
+/*!
+ \fn QScreen::mapToDevice(const QPoint &point, const QSize &screenSize) const
+ \overload
+
+ Maps the given \a point from the coordinate space used by the
+ application to the framebuffer coordinate system, passing the
+ device's \a screenSize as argument. Note that the default
+ implementation returns the given \a point as it is.
+*/
+
+QPoint QScreen::mapToDevice(const QPoint &p, const QSize &) const
+{
+ return p;
+}
+
+/*!
+ \fn QScreen::mapFromDevice(const QPoint &point, const QSize &screenSize) const
+ \overload
+
+ Maps the given \a point from the framebuffer coordinate system to
+ the coordinate space used by the application, passing the device's
+ \a screenSize as argument. Note that the default implementation
+ simply returns the given \a point as it is.
+*/
+
+QPoint QScreen::mapFromDevice(const QPoint &p, const QSize &) const
+{
+ return p;
+}
+
+/*!
+ \fn QScreen::mapToDevice(const QRect &rectangle, const QSize &screenSize) const
+ \overload
+
+ Maps the given \a rectangle from the coordinate space used by the
+ application to the framebuffer coordinate system, passing the
+ device's \a screenSize as argument. Note that the default
+ implementation returns the given \a rectangle as it is.
+*/
+
+QRect QScreen::mapToDevice(const QRect &r, const QSize &) const
+{
+ return r;
+}
+
+/*!
+ \fn QScreen::mapFromDevice(const QRect &rectangle, const QSize &screenSize) const
+ \overload
+
+ Maps the given \a rectangle from the framebuffer coordinate system to
+ the coordinate space used by the application, passing the device's
+ \a screenSize as argument. Note that the default implementation
+ simply returns the given \a rectangle as it is.
+*/
+
+QRect QScreen::mapFromDevice(const QRect &r, const QSize &) const
+{
+ return r;
+}
+
+/*!
+ \fn QScreen::mapToDevice(const QImage &image) const
+ \overload
+
+ Maps the given \a image from the coordinate space used by the
+ application to the framebuffer coordinate system. Note that the
+ default implementation returns the given \a image as it is.
+*/
+
+QImage QScreen::mapToDevice(const QImage &i) const
+{
+ return i;
+}
+
+/*!
+ \fn QScreen::mapFromDevice(const QImage &image) const
+ \overload
+
+ Maps the given \a image from the framebuffer coordinate system to
+ the coordinate space used by the application. Note that the
+ default implementation simply returns the given \a image as it is.
+*/
+
+QImage QScreen::mapFromDevice(const QImage &i) const
+{
+ return i;
+}
+
+/*!
+ \fn QScreen::mapToDevice(const QRegion &region, const QSize &screenSize) const
+ \overload
+
+ Maps the given \a region from the coordinate space used by the
+ application to the framebuffer coordinate system, passing the
+ device's \a screenSize as argument. Note that the default
+ implementation returns the given \a region as it is.
+*/
+
+QRegion QScreen::mapToDevice(const QRegion &r, const QSize &) const
+{
+ return r;
+}
+
+/*!
+ \fn QScreen::mapFromDevice(const QRegion &region, const QSize &screenSize) const
+ \overload
+
+ Maps the given \a region from the framebuffer coordinate system to
+ the coordinate space used by the application, passing the device's
+ \a screenSize as argument. Note that the default implementation
+ simply returns the given \a region as it is.
+*/
+
+QRegion QScreen::mapFromDevice(const QRegion &r, const QSize &) const
+{
+ return r;
+}
+
+/*!
+ \fn QScreen::transformOrientation() const
+
+ Returns the current rotation as an integer value.
+
+ Note that the default implementation returns 0; reimplement this
+ function to override this value.
+
+ \sa isTransformed()
+*/
+
+int QScreen::transformOrientation() const
+{
+ return 0;
+}
+
+int QScreen::pixmapDepth() const
+{
+ return depth();
+}
+
+/*!
+ \internal
+*/
+int QScreen::memoryNeeded(const QString&)
+{
+ return 0;
+}
+
+/*!
+ \internal
+*/
+void QScreen::haltUpdates()
+{
+}
+
+/*!
+ \internal
+*/
+void QScreen::resumeUpdates()
+{
+}
+
+/*!
+ \fn QRegion QScreen::region() const
+ \since 4.2
+
+ Returns the region covered by this screen driver.
+
+ \sa base(), screenSize()
+*/
+
+/*!
+ \internal
+*/
+void QScreen::setOffset(const QPoint &p)
+{
+ d_ptr->offset = p;
+}
+
+/*!
+ \since 4.2
+
+ Returns the logical offset of the screen, i.e., the offset between
+ (0,0) in screen coordinates and the application coordinate system.
+*/
+QPoint QScreen::offset() const
+{
+ return d_ptr->offset;
+}
+
+#if Q_BYTE_ORDER == Q_BIG_ENDIAN
+void QScreen::setFrameBufferLittleEndian(bool littleEndian)
+{
+ d_ptr->fb_is_littleEndian = littleEndian;
+}
+
+bool QScreen::frameBufferLittleEndian() const
+{
+ return d_ptr->fb_is_littleEndian;
+}
+#endif
+
+/*!
+ \fn int QScreen::subScreenIndexAt(const QPoint &position) const
+ \since 4.2
+
+ Returns the index of the subscreen at the given \a position;
+ returns -1 if no screen is found.
+
+ The index identifies the subscreen in the list of pointers
+ returned by the subScreens() function.
+
+ \sa instance(), subScreens()
+*/
+int QScreen::subScreenIndexAt(const QPoint &p) const
+{
+ const QList<QScreen*> screens = subScreens();
+ const int n = screens.count();
+ for (int i = 0; i < n; ++i) {
+ if (screens.at(i)->region().contains(p))
+ return i;
+ }
+
+ return -1;
+}
+
+#if 0
+#ifdef QT_LOADABLE_MODULES
+#include <dlfcn.h>
+
+// ### needs update after driver init changes
+
+static QScreen * qt_dodriver(char * driver,char * a,unsigned char * b)
+
+{
+ char buf[200];
+ strcpy(buf,"/etc/qws/drivers/");
+ qstrcpy(buf+17,driver);
+ qDebug("Attempting driver %s",driver);
+
+ void * handle;
+ handle=dlopen(buf,RTLD_LAZY);
+ if(handle==0) {
+ qFatal("Module load error");
+ }
+ QScreen *(*qt_get_screen_func)(char *,unsigned char *);
+ qt_get_screen_func=dlsym(handle,"qt_get_screen");
+ if(qt_get_screen_func==0) {
+ qFatal("Couldn't get symbol");
+ }
+ QScreen * ret=qt_get_screen_func(a,b);
+ return ret;
+}
+
+static QScreen * qt_do_entry(char * entry)
+{
+ unsigned char config[256];
+
+ FILE * f=fopen(entry,"r");
+ if(!f) {
+ return 0;
+ }
+
+ int r=fread(config,256,1,f);
+ if(r<1)
+ return 0;
+
+ fclose(f);
+
+ unsigned short vendorid=*((unsigned short int *)config);
+ unsigned short deviceid=*(((unsigned short int *)config)+1);
+ if(config[0xb]!=3)
+ return 0;
+
+ if(vendorid==0x1002) {
+ if(deviceid==0x4c4d) {
+ qDebug("Compaq Armada/IBM Thinkpad's Mach64 card");
+ return qt_dodriver("mach64.so",entry,config);
+ } else if(deviceid==0x4742) {
+ qDebug("Desktop Rage Pro Mach64 card");
+ return qt_dodriver("mach64.so",entry,config);
+ } else {
+ qDebug("Unrecognised ATI card id %x",deviceid);
+ return 0;
+ }
+ } else {
+ qDebug("Unrecognised vendor");
+ }
+ return 0;
+}
+
+extern bool qws_accel;
+
+/// ** NOT SUPPPORTED **
+
+QScreen * qt_probe_bus()
+{
+ if(!qws_accel) {
+ return qt_dodriver("unaccel.so",0,0);
+ }
+
+ QT_DIR *dirptr = QT_OPENDIR("/proc/bus/pci");
+ if(!dirptr)
+ return qt_dodriver("unaccel.so",0,0);
+ QT_DIR * dirptr2;
+ QT_DIRENT *cards;
+
+ QT_DIRENT *busses = QT_READDIR(dirptr);
+
+ while(busses) {
+ if(busses->d_name[0]!='.') {
+ char buf[100];
+ strcpy(buf,"/proc/bus/pci/");
+ qstrcpy(buf+14,busses->d_name);
+ int p=strlen(buf);
+ dirptr2 = QT_OPENDIR(buf);
+ if(dirptr2) {
+ cards = QT_READDIR(dirptr2);
+ while(cards) {
+ if(cards->d_name[0]!='.') {
+ buf[p]='/';
+ qstrcpy(buf+p+1,cards->d_name);
+ QScreen * ret=qt_do_entry(buf);
+ if(ret)
+ return ret;
+ }
+ cards = QT_READDIR(dirptr2);
+ }
+ QT_CLOSEDIR(dirptr2);
+ }
+ }
+ busses = QT_READDIR(dirptr);
+ }
+ QT_CLOSEDIR(dirptr);
+
+ return qt_dodriver("unaccel.so",0,0);
+}
+
+#else
+
+char *qt_qws_hardcoded_slot = "/proc/bus/pci/01/00.0";
+
+const unsigned char* qt_probe_bus()
+{
+ const char * slot;
+ slot=::getenv("QWS_CARD_SLOT");
+ if(!slot)
+ slot=qt_qws_hardcoded_slot;
+ if (slot) {
+ static unsigned char config[256];
+ FILE * f=fopen(slot,"r");
+ if(!f) {
+ qDebug("Open failure for %s",slot);
+ slot=0;
+ } else {
+ int r=fread((char*)config,256,1,f);
+ fclose(f);
+ if(r<1) {
+ qDebug("Read failure");
+ return 0;
+ } else {
+ return config;
+ }
+ }
+ }
+ return 0;
+}
+
+#endif
+
+#endif // 0
+
+/*!
+ \internal
+ \since 4.4
+*/
+void QScreen::setPixmapDataFactory(QPixmapDataFactory *factory)
+{
+ static bool shownWarning = false;
+ if (!shownWarning) {
+ qWarning("QScreen::setPixmapDataFactory() is deprecated - use setGraphicsSystem() instead");
+ shownWarning = true;
+ }
+
+ d_ptr->pixmapFactory = factory;
+}
+
+/*!
+ \internal
+ \since 4.4
+*/
+QPixmapDataFactory* QScreen::pixmapDataFactory() const
+{
+ return d_ptr->pixmapFactory;
+}
+
+/*!
+ \internal
+ \since 4.5
+*/
+void QScreen::setGraphicsSystem(QGraphicsSystem* system)
+{
+ d_ptr->graphicsSystem = system;
+}
+
+/*!
+ \internal
+ \since 4.5
+*/
+QGraphicsSystem* QScreen::graphicsSystem() const
+{
+ return d_ptr->graphicsSystem;
+}
+
+/*!
+ \since 4.4
+
+ Returns the class identifier for the screen object.
+*/
+QScreen::ClassId QScreen::classId() const
+{
+ return static_cast<ClassId>(d_ptr->classId);
+}
+
+QT_END_NAMESPACE