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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qplatformglcontext_qpa.h"
+
+/*!
+ \class QPlatformGLContext
+ \since 4.8
+ \internal
+ \preliminary
+ \ingroup qpa
+
+ \brief The QPlatformGLContext class provides an abstraction for native GL contexts.
+
+ In QPA the way to support OpenGL or OpenVG or other technologies that requires a native GL
+ context is through the QPlatformGLContext wrapper.
+
+ There is no factory function for QPlatformGLContexts, but rather only one accessor function.
+ The only place to retrieve a QPlatformGLContext from is through a QPlatformWindow.
+
+ The context which is current for a specific thread can be collected by the currentContext()
+ function. This is how QPlatformGLContext also makes it possible to use the QtOpenGL module
+ withhout using QGLWidget. When using QGLContext::currentContext(), it will ask
+ QPlatformGLContext for the currentContext. Then a corresponding QGLContext will be returned,
+ which maps to the QPlatformGLContext.
+*/
+
+/*! \fn void swapBuffers()
+ Reimplement in subclass to native swap buffers calls
+*/
+
+/*! getProcAddress(const QString& procName)
+ Reimplement in subclass to native getProcAddr calls.
+
+ Note: its convenient to use qPrintable(const QString &str) to get the const char * pointer
+*/
+
+/*! platformWindowFormat() const
+ QWidget has the function qplatformWindowFormat(). That function is for the application
+ programmer to request the format of the window and the context that he wants.
+
+ Reimplement this function in a subclass to indicate what format the glContext actually has.
+*/