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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qiconengine.h"
-#include "qpainter.h"
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \class QIconEngine
-
- \brief The QIconEngine class provides an abstract base class for QIcon renderers.
-
- \ingroup painting
-
- \bold {Use QIconEngineV2 instead.}
-
- An icon engine provides the rendering functions for a QIcon. Each icon has a
- corresponding icon engine that is responsible for drawing the icon with a
- requested size, mode and state.
-
- The icon is rendered by the paint() function, and the icon can additionally be
- obtained as a pixmap with the pixmap() function (the default implementation
- simply uses paint() to achieve this). The addPixmap() function can be used to
- add new pixmaps to the icon engine, and is used by QIcon to add specialized
- custom pixmaps.
-
- The paint(), pixmap(), and addPixmap() functions are all virtual, and can
- therefore be reimplemented in subclasses of QIconEngine.
-
- \sa QIconEngineV2, QIconEnginePlugin
-
-*/
-
-/*!
- \fn virtual void QIconEngine::paint(QPainter *painter, const QRect &rect, QIcon::Mode mode, QIcon::State state) = 0;
-
- Uses the given \a painter to paint the icon with the required \a mode and
- \a state into the rectangle \a rect.
-*/
-
-/*! Returns the actual size of the icon the engine provides for the
- requested \a size, \a mode and \a state. The default implementation
- returns the given \a size.
- */
-QSize QIconEngine::actualSize(const QSize &size, QIcon::Mode /*mode*/, QIcon::State /*state*/)
-{
- return size;
-}
-
-
-/*!
- Destroys the icon engine.
- */
-QIconEngine::~QIconEngine()
-{
-}
-
-
-/*!
- Returns the icon as a pixmap with the required \a size, \a mode,
- and \a state. The default implementation creates a new pixmap and
- calls paint() to fill it.
-*/
-QPixmap QIconEngine::pixmap(const QSize &size, QIcon::Mode mode, QIcon::State state)
-{
- QPixmap pm(size);
- {
- QPainter p(&pm);
- paint(&p, QRect(QPoint(0,0),size), mode, state);
- }
- return pm;
-}
-
-/*!
- Called by QIcon::addPixmap(). Adds a specialized \a pixmap for the given
- \a mode and \a state. The default pixmap-based engine stores any supplied
- pixmaps, and it uses them instead of scaled pixmaps if the size of a pixmap
- matches the size of icon requested. Custom icon engines that implement
- scalable vector formats are free to ignores any extra pixmaps.
- */
-void QIconEngine::addPixmap(const QPixmap &/*pixmap*/, QIcon::Mode /*mode*/, QIcon::State /*state*/)
-{
-}
-
-
-/*! Called by QIcon::addFile(). Adds a specialized pixmap from the
- file with the given \a fileName, \a size, \a mode and \a state. The
- default pixmap-based engine stores any supplied file names, and it
- loads the pixmaps on demand instead of using scaled pixmaps if the
- size of a pixmap matches the size of icon requested. Custom icon
- engines that implement scalable vector formats are free to ignores
- any extra files.
- */
-void QIconEngine::addFile(const QString &/*fileName*/, const QSize &/*size*/, QIcon::Mode /*mode*/, QIcon::State /*state*/)
-{
-}
-
-
-
-// version 2 functions
-
-
-/*!
- \class QIconEngineV2
-
- \brief The QIconEngineV2 class provides an abstract base class for QIcon renderers.
-
- \ingroup painting
- \since 4.3
-
- An icon engine renders \l{QIcon}s. With icon engines, you can
- customize icons. Qt provides a default engine that makes icons
- adhere to the current style by scaling the icons and providing a
- disabled appearance.
-
- An engine is installed on an icon either through a QIcon
- constructor or through a QIconEnginePluginV2. The plugins are used
- by Qt if a specific engine is not given when the icon is created.
- See the QIconEngineV2 class description to learn how to create
- icon engine plugins.
-
- An icon engine provides the rendering functions for a QIcon. Each
- icon has a corresponding icon engine that is responsible for drawing
- the icon with a requested size, mode and state.
-
- QIconEngineV2 extends the API of QIconEngine to allow streaming of
- the icon engine contents, and should be used instead of QIconEngine
- for implementing new icon engines.
-
- \sa QIconEnginePluginV2
-
-*/
-
-/*!
- \enum QIconEngineV2::IconEngineHook
- \since 4.5
-
- These enum values are used for virtual_hook() to allow additional
- queries to icon engine without breaking binary compatibility.
-
- \value AvailableSizesHook Allows to query the sizes of the
- contained pixmaps for pixmap-based engines. The \a data argument
- of the virtual_hook() function is a AvailableSizesArgument pointer
- that should be filled with icon sizes. Engines that work in terms
- of a scalable, vectorial format normally return an empty list.
-
- \value IconNameHook Allows to query the name used to create the
- icon, for example when instantiating an icon using
- QIcon::fromTheme().
-
- \sa virtual_hook()
- */
-
-/*!
- \class QIconEngineV2::AvailableSizesArgument
- \since 4.5
-
- This struct represents arguments to virtual_hook() function when
- \a id parameter is QIconEngineV2::AvailableSizesHook.
-
- \sa virtual_hook(), QIconEngineV2::IconEngineHook
- */
-
-/*!
- \variable QIconEngineV2::AvailableSizesArgument::mode
- \brief the requested mode of an image.
-
- \sa QIcon::Mode
-*/
-
-/*!
- \variable QIconEngineV2::AvailableSizesArgument::state
- \brief the requested state of an image.
-
- \sa QIcon::State
-*/
-
-/*!
- \variable QIconEngineV2::AvailableSizesArgument::sizes
-
- \brief image sizes that are available with specified \a mode and
- \a state. This is an output parameter and is filled after call to
- virtual_hook(). Engines that work in terms of a scalable,
- vectorial format normally return an empty list.
-*/
-
-
-/*!
- Returns a key that identifies this icon engine.
- */
-QString QIconEngineV2::key() const
-{
- return QString();
-}
-
-/*!
- Returns a clone of this icon engine.
- */
-QIconEngineV2 *QIconEngineV2::clone() const
-{
- return 0;
-}
-
-/*!
- Reads icon engine contents from the QDataStream \a in. Returns
- true if the contents were read; otherwise returns false.
-
- QIconEngineV2's default implementation always return false.
- */
-bool QIconEngineV2::read(QDataStream &)
-{
- return false;
-}
-
-/*!
- Writes the contents of this engine to the QDataStream \a out.
- Returns true if the contents were written; otherwise returns false.
-
- QIconEngineV2's default implementation always return false.
- */
-bool QIconEngineV2::write(QDataStream &) const
-{
- return false;
-}
-
-/*!
- \since 4.5
-
- Additional method to allow extending QIconEngineV2 without
- adding new virtual methods (and without breaking binary compatibility).
- The actual action and format of \a data depends on \a id argument
- which is in fact a constant from IconEngineHook enum.
-
- \sa IconEngineHook
-*/
-void QIconEngineV2::virtual_hook(int id, void *data)
-{
- switch (id) {
- case QIconEngineV2::AvailableSizesHook: {
- QIconEngineV2::AvailableSizesArgument &arg =
- *reinterpret_cast<QIconEngineV2::AvailableSizesArgument*>(data);
- arg.sizes.clear();
- break;
- }
- default:
- break;
- }
-}
-
-/*!
- \since 4.5
-
- Returns sizes of all images that are contained in the engine for the
- specific \a mode and \a state.
-
- \note This is a helper method and the actual work is done by
- virtual_hook() method, hence this method depends on icon engine support
- and may not work with all icon engines.
- */
-QList<QSize> QIconEngineV2::availableSizes(QIcon::Mode mode, QIcon::State state)
-{
- AvailableSizesArgument arg;
- arg.mode = mode;
- arg.state = state;
- virtual_hook(QIconEngineV2::AvailableSizesHook, reinterpret_cast<void*>(&arg));
- return arg.sizes;
-}
-
-/*!
- \since 4.7
-
- Returns the name used to create the engine, if available.
-
- \note This is a helper method and the actual work is done by
- virtual_hook() method, hence this method depends on icon engine support
- and may not work with all icon engines.
- */
-QString QIconEngineV2::iconName()
-{
- QString name;
- virtual_hook(QIconEngineV2::IconNameHook, reinterpret_cast<void*>(&name));
- return name;
-}
-
-QT_END_NAMESPACE