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-rw-r--r--src/gui/image/qpixmap.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/image/qpixmap.cpp b/src/gui/image/qpixmap.cpp
index cefb8edf74..377d7e036a 100644
--- a/src/gui/image/qpixmap.cpp
+++ b/src/gui/image/qpixmap.cpp
@@ -241,7 +241,7 @@ QPixmap::QPixmap(const QPixmap &pixmap)
Note that it's possible to squeeze the XPM variable a little bit
by using an unusual declaration:
- \snippet doc/src/snippets/code/src_gui_image_qpixmap.cpp 0
+ \snippet code/src_gui_image_qpixmap.cpp 0
The extra \c const makes the entire definition read-only, which is
slightly more efficient (for example, when the code is in a shared
@@ -334,7 +334,7 @@ QPixmap QPixmap::copy(const QRect &rect) const
region is left unchanged. You can optionally pass a pointer to an empty
QRegion to get the region that is \a exposed by the scroll operation.
- \snippet doc/src/snippets/code/src_gui_image_qpixmap.cpp 2
+ \snippet code/src_gui_image_qpixmap.cpp 2
You cannot scroll while there is an active painter on the pixmap.
@@ -651,7 +651,7 @@ void QPixmap::setMask(const QBitmap &mask)
The mask may not be perfect but it should be reasonable, so you
can do things such as the following:
- \snippet doc/src/snippets/code/src_gui_image_qpixmap.cpp 1
+ \snippet code/src_gui_image_qpixmap.cpp 1
This function is slow because it involves converting to/from a
QImage, and non-trivial computations.
@@ -810,7 +810,7 @@ bool QPixmap::save(const QString &fileName, const char *format, int quality) con
specified image file \a format and \a quality factor. This can be
used, for example, to save a pixmap directly into a QByteArray:
- \snippet doc/src/snippets/image/image.cpp 1
+ \snippet image/image.cpp 1
*/
bool QPixmap::save(QIODevice* device, const char* format, int quality) const